nettracer3d 0.5.5__py3-none-any.whl → 0.5.6__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- nettracer3d/nettracer_gui.py +6 -2
- nettracer3d/segmenter.py +15 -11
- {nettracer3d-0.5.5.dist-info → nettracer3d-0.5.6.dist-info}/METADATA +3 -7
- {nettracer3d-0.5.5.dist-info → nettracer3d-0.5.6.dist-info}/RECORD +8 -8
- {nettracer3d-0.5.5.dist-info → nettracer3d-0.5.6.dist-info}/LICENSE +0 -0
- {nettracer3d-0.5.5.dist-info → nettracer3d-0.5.6.dist-info}/WHEEL +0 -0
- {nettracer3d-0.5.5.dist-info → nettracer3d-0.5.6.dist-info}/entry_points.txt +0 -0
- {nettracer3d-0.5.5.dist-info → nettracer3d-0.5.6.dist-info}/top_level.txt +0 -0
nettracer3d/nettracer_gui.py
CHANGED
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@@ -6569,8 +6569,12 @@ class MachineWindow(QMainWindow):
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# Clean up when done
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self.segmenter.cleanup()
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-
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-
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fg_array = np.array(list(foreground_coords))
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if len(fg_array) > 0: # Check if we have any foreground coordinates
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# Unpack into separate coordinate arrays
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z_coords, y_coords, x_coords = fg_array[:, 0], fg_array[:, 1], fg_array[:, 2]
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# Assign values in a single vectorized operation
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self.parent().highlight_overlay[z_coords, y_coords, x_coords] = 255
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self.parent().load_channel(3, self.parent().highlight_overlay, True)
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nettracer3d/segmenter.py
CHANGED
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@@ -764,26 +764,30 @@ class InteractiveSegmenter:
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Returns:
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List of chunks, where each chunk contains the coordinates for one z-slice
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"""
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# Pre-calculate the number of coordinates per z-slice
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coords_per_slice = self.image_3d.shape[1] * self.image_3d.shape[2]
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# Create all coordinates at once
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chunks = []
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-
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# Process one z-slice at a time
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for z in range(self.image_3d.shape[0]):
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#
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# Create y, x meshgrid once
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y_coords, x_coords = np.meshgrid(
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np.arange(self.image_3d.shape[1]),
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np.arange(self.image_3d.shape[2]),
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indexing='ij'
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)
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# Create the
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# Create the slice coordinates more efficiently
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slice_coords = np.column_stack((
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np.full(coords_per_slice, z),
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y_coords.ravel(),
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x_coords.ravel()
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))
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# Convert to list of tuples
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chunks.append(list(map(tuple,
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return chunks
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# Convert to list of tuples
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chunks.append(list(map(tuple, slice_coords)))
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return chunks
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try:
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from cuml.ensemble import RandomForestClassifier as cuRandomForestClassifier
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except:
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@@ -853,7 +857,7 @@ class InteractiveSegmenter:
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print("Segmenting chunks...")
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-
with ThreadPoolExecutor() as executor:
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with ThreadPoolExecutor(max_workers=multiprocessing.cpu_count()) as executor:
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if gpu:
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try:
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futures = [executor.submit(self.process_chunk_GPU, chunk) for chunk in chunks]
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@@ -1,6 +1,6 @@
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Metadata-Version: 2.2
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Name: nettracer3d
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Version: 0.5.
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Version: 0.5.6
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Summary: Scripts for intializing and analyzing networks from segmentations of three dimensional images.
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Author-email: Liam McLaughlin <mclaughlinliam99@gmail.com>
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Project-URL: User_Tutorial, https://www.youtube.com/watch?v=cRatn5VTWDY
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@@ -44,10 +44,6 @@ NetTracer3D is free to use/fork for academic/nonprofit use so long as citation i
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NetTracer3D was developed by Liam McLaughlin while working under Dr. Sanjay Jain at Washington University School of Medicine.
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-- Version 0.5.
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-- Version 0.5.6 updates --
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1.
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2. For the random forrest segmenter, added the option to segment by 2D slice instead of 3D. In short, the 3D version was very greedy with its RAM usage and essentially computes a set of feature maps for the target array that are equivalent dims. By default it makes 7 of these, so a 1 GB array is going to demand 7GB of RAM to store its feature maps. The 2D slice version segments by 2D slice instead, meaning it stores only feature maps for slices with actual slices on them for training the model, and then for predicting voxel foreground/background, it computes the feature maps for the current slice (admittedly in the threadpool so this is amplified by core amount in the CPU but generally speaking this will save a lot of RAM). The reason I made this segmenter is to give NetTracer3D all the bells and whistles to let a user do everything in one program, but admittedly there are more efficient ML segmenters out there, such as through FIJI's big data viewer which is a lot better at handling big arrays in memory. I considered a way to compute 3D feature maps one at a time, save them in chunks to hard mem, and then open them while doing the chunked total segmentation but frankly this would likely be too slow to want to use so I will just suggest using 2D slice segmenter if RAM runs low.
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I do not anticipate any major updates for this project for the foreseeable future beyond bug fixes.
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1. Minor change - Updated some of the overhead and post-random forrest voxel assignment for the segmenter to be faster. The major bottleneck for this is still querying sklearn which seems a bit harder to work around.
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@@ -4,18 +4,18 @@ nettracer3d/hub_getter.py,sha256=KiNtxdajLkwB1ftslvrh1FE1Ch9ZCFEmHSEEotwR-To,829
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nettracer3d/modularity.py,sha256=V1f3s_vGd8EuVz27mzq6ycIGr0BWIpH7c7NU4QjgAHU,30247
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nettracer3d/morphology.py,sha256=yQ0GuieMVXOQpaohZlPnkEXEuCUjf8Fg352axyK8nbM,10755
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nettracer3d/nettracer.py,sha256=OE95IH1TfAZvT-htv1LEhw1EpnnEpkA83R5EcGMQDQg,209828
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nettracer3d/nettracer_gui.py,sha256=
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nettracer3d/nettracer_gui.py,sha256=HN-XJXp_IqmVVHx0p_9u57JNRNW3ssg0InXtmOcdlS8,365657
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nettracer3d/network_analysis.py,sha256=MJBBjslA1k_R8ymid77U-qGSgzxFVfzGVQhE0IdhnbE,48046
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nettracer3d/network_draw.py,sha256=F7fw6Pcf4qWOhdKwLmhwqWdschbDlHzwCVolQC9imeU,14117
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nettracer3d/node_draw.py,sha256=k3sCTfUCJs3aH1C1q1gTNxDz9EAQbBd1hsUIJajxRx8,9823
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nettracer3d/proximity.py,sha256=FnIiI_AzfXd22HwCIFIyQRZxKYJ8YscIDdPnIv-wsO4,10560
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nettracer3d/run.py,sha256=xYeaAc8FCx8MuzTGyL3NR3mK7WZzffAYAH23bNRZYO4,127
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nettracer3d/segmenter.py,sha256=
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nettracer3d/segmenter.py,sha256=zFWv9chXZ1rgw24KYKvIaQqkptUHy03vMKjmPgwv0-M,49793
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nettracer3d/simple_network.py,sha256=fP1gkDdtQcHruEZpUdasKdZeVacoLOxKhR3bY0L1CAQ,15426
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nettracer3d/smart_dilate.py,sha256=Kekm6YIVlJniMvJMG6_AwwNmCqK2l4Qtvg9VzzqPKMw,24600
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nettracer3d-0.5.
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nettracer3d-0.5.
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nettracer3d-0.5.
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nettracer3d-0.5.
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nettracer3d-0.5.
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nettracer3d-0.5.
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nettracer3d-0.5.6.dist-info/LICENSE,sha256=gM207DhJjWrxLuEWXl0Qz5ISbtWDmADfjHp3yC2XISs,888
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nettracer3d-0.5.6.dist-info/METADATA,sha256=zkrxl6ONb7W6N2MprFGM9yz2Rxf3UGXTt_1yoHQkSSg,3194
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nettracer3d-0.5.6.dist-info/WHEEL,sha256=jB7zZ3N9hIM9adW7qlTAyycLYW9npaWKLRzaoVcLKcM,91
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nettracer3d-0.5.6.dist-info/entry_points.txt,sha256=Nx1rr_0QhJXDBHAQg2vcqCzLMKBzSHfwy3xwGkueVyc,53
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nettracer3d-0.5.6.dist-info/top_level.txt,sha256=zsYy9rZwirfCEOubolhee4TyzqBAL5gSUeFMzhFTX8c,12
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nettracer3d-0.5.6.dist-info/RECORD,,
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File without changes
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File without changes
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