neelthee-mansion 3.8.0__py3-none-any.whl → 3.9.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- neelthee_mansion/Mansion_of_Amnesia.py +9 -8
- {neelthee_mansion-3.8.0.dist-info → neelthee_mansion-3.9.0.dist-info}/METADATA +1 -1
- {neelthee_mansion-3.8.0.dist-info → neelthee_mansion-3.9.0.dist-info}/RECORD +6 -6
- {neelthee_mansion-3.8.0.dist-info → neelthee_mansion-3.9.0.dist-info}/WHEEL +0 -0
- {neelthee_mansion-3.8.0.dist-info → neelthee_mansion-3.9.0.dist-info}/entry_points.txt +0 -0
- {neelthee_mansion-3.8.0.dist-info → neelthee_mansion-3.9.0.dist-info}/top_level.txt +0 -0
@@ -125,6 +125,7 @@ get [%*BLUE*%item%*RESET*%] - Pick up an item from your current location
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search [the/] [%*RED*%container%*RESET*%] - Search a container in your current location
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use [%*BLUE*%item%*RESET*%] - Use an item from your inventory
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put [%*BLUE*%item%*RESET*%] [the/] [%*RED*%container%*RESET*%] - Put an item from your inventory into a container in your current location
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examin [%*GREEN*%direction%*RESET*%/%*RED*%container%*RESET*%/%*BLUE*%item%*RESET*%] - Find out some info about the object
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sleep - Rest for a bit and regain some health
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look - Look around your current location
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quit - Quit the game
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@@ -664,8 +665,8 @@ def select_target(chooser, targets: list):
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def command():
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global player
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try:
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ShouldBreak = False
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while True:
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@@ -693,12 +694,12 @@ def command():
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ShouldBreak = True
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if ShouldBreak:
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return
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except KeyError as e:
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type_text(f"KeyError: {e} - This might be due to an undefined command or incorrect arguments.", colorTrue=color_coding)
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except ValueError as e:
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type_text(f"ValueError: {e} - This might be due to incorrect arguments provided.", colorTrue=color_coding)
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except Exception as e:
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type_text(f"Unexpected Error: {e}", colorTrue=color_coding)
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def handle_sleep_command(player: PC):
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type_text("You decide to rest for a while.", colorTrue=color_coding)
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@@ -1,4 +1,4 @@
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-
neelthee_mansion/Mansion_of_Amnesia.py,sha256=
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neelthee_mansion/Mansion_of_Amnesia.py,sha256=1nc3uERCpPLS2HwGeOfkBHsNlmL572JpMq4VAFfj3C8,44471
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neelthee_mansion/Quests.py,sha256=q6VzR3mt9AYe29ACWZuf-suz4yOKrL946aJ493eQRS0,2611
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neelthee_mansion/Rooms.py,sha256=k658h0TUr0EuVnHgbi0xJ2qnmFq_9rpe0V6mZF9_mqA,87843
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neelthee_mansion/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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@@ -7,8 +7,8 @@ neelthee_mansion/all_game_utils.py,sha256=Xfty9uXiYAfmA6iVzJurq852ZBPn7a4gQUcUca
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neelthee_mansion/creatures.py,sha256=DQKYl1G3N92ycjay3_kxTMcOkj1S-zXKqRGUbbFZNlU,15396
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neelthee_mansion/items.py,sha256=DznPE0mYAoPUmV71vzLHicN10Pc9CTrXNHefWCydz3g,5273
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neelthee_mansion/utils.py,sha256=Wt1CdK4eCskrxRXkeKgzVoa_NIzwQ047dJU-b_e8pb8,13559
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neelthee_mansion-3.
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neelthee_mansion-3.
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neelthee_mansion-3.
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neelthee_mansion-3.
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neelthee_mansion-3.
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neelthee_mansion-3.9.0.dist-info/METADATA,sha256=yCWHWa3tfS9IupSFrHSw-Xtlgt4TeJ4jM1nvy_D0Pt4,1991
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neelthee_mansion-3.9.0.dist-info/WHEEL,sha256=eOLhNAGa2EW3wWl_TU484h7q1UNgy0JXjjoqKoxAAQc,92
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neelthee_mansion-3.9.0.dist-info/entry_points.txt,sha256=j5ScTTyIidFhmT3F6hcX9pnlom4cJdDmfe26BmM6Igo,56
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neelthee_mansion-3.9.0.dist-info/top_level.txt,sha256=woQImQewylhly5Rb24HwPEGMxPY6do_PaUwGd5BNLOM,17
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neelthee_mansion-3.9.0.dist-info/RECORD,,
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File without changes
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File without changes
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File without changes
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