neelthee-mansion 3.24.2__py3-none-any.whl → 3.24.4__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- neelthee_mansion/Mansion_of_Amnesia.py +14 -12
- {neelthee_mansion-3.24.2.dist-info → neelthee_mansion-3.24.4.dist-info}/METADATA +1 -1
- {neelthee_mansion-3.24.2.dist-info → neelthee_mansion-3.24.4.dist-info}/RECORD +7 -7
- {neelthee_mansion-3.24.2.dist-info → neelthee_mansion-3.24.4.dist-info}/LICENSE.md +0 -0
- {neelthee_mansion-3.24.2.dist-info → neelthee_mansion-3.24.4.dist-info}/WHEEL +0 -0
- {neelthee_mansion-3.24.2.dist-info → neelthee_mansion-3.24.4.dist-info}/entry_points.txt +0 -0
- {neelthee_mansion-3.24.2.dist-info → neelthee_mansion-3.24.4.dist-info}/top_level.txt +0 -0
@@ -208,7 +208,7 @@ def Use_grappling_hook():
|
|
208
208
|
add_text_to_textbox(info_text_area,
|
209
209
|
"You throw your grappling-hook, it catches a branch of a nearby tree and hooks back onto itself. \nYou can swing into the forest!"
|
210
210
|
)
|
211
|
-
if ask_for_consent("Do you want to swing into the forest"):
|
211
|
+
if ask_for_consent("Do you want to swing into the forest", info_text_area):
|
212
212
|
add_text_to_textbox(info_text_area, "You swing into the forest")
|
213
213
|
Move("Forest Clearing")
|
214
214
|
else:
|
@@ -221,7 +221,7 @@ def Use_grappling_hook():
|
|
221
221
|
add_text_to_textbox(info_text_area,
|
222
222
|
"You throw your grappling-hook, it catches the railing of the nearby house and hooks back onto itself. \nYou can climb into the house!"
|
223
223
|
)
|
224
|
-
if ask_for_consent("Do you want to climb into the house"):
|
224
|
+
if ask_for_consent("Do you want to climb into the house", info_text_area):
|
225
225
|
add_text_to_textbox(info_text_area, "You climb into the house")
|
226
226
|
Move("Balcony")
|
227
227
|
else:
|
@@ -482,7 +482,8 @@ def showStatus():
|
|
482
482
|
|
483
483
|
# Optionally display additional room description
|
484
484
|
if "description" in ROOMS[player.CURRENTROOM] and ask_for_consent(
|
485
|
-
"Do you want to observe the area"
|
485
|
+
"Do you want to observe the area",
|
486
|
+
info_text_area
|
486
487
|
):
|
487
488
|
add_text_to_textbox(info_text_area, "The area:")
|
488
489
|
add_text_to_textbox(info_text_area, ROOMS[player.CURRENTROOM]["description"])
|
@@ -617,7 +618,7 @@ def battle(player: PC, good_guys: list, bad_guys: list, last_room):
|
|
617
618
|
handle_victory(player, bad_guys)
|
618
619
|
return good_guys, None
|
619
620
|
|
620
|
-
if ask_for_consent("Do you want to run away"):
|
621
|
+
if ask_for_consent("Do you want to run away", info_text_area):
|
621
622
|
Move(last_room)
|
622
623
|
return good_guys, bad_guys
|
623
624
|
|
@@ -861,7 +862,7 @@ def get_player_input(split=True):
|
|
861
862
|
global player
|
862
863
|
move = ""
|
863
864
|
while move == "":
|
864
|
-
move =
|
865
|
+
move = loop_til_valid_input("command:", "please enter a string:", str).strip().lower()
|
865
866
|
if split:
|
866
867
|
return move.split()
|
867
868
|
return move
|
@@ -1015,7 +1016,7 @@ def PrintMap():
|
|
1015
1016
|
def handle_hungry_bear(player: PC, enemy: creature):
|
1016
1017
|
enemy_reacting = True
|
1017
1018
|
if "potion" in player.inventory:
|
1018
|
-
if ask_for_consent("Do you want to throw your potion at the bear"):
|
1019
|
+
if ask_for_consent("Do you want to throw your potion at the bear", info_text_area):
|
1019
1020
|
enemy_reacting = False
|
1020
1021
|
del player.inventory[player.inventory.index("potion")]
|
1021
1022
|
add_text_to_textbox(info_text_area,
|
@@ -1028,7 +1029,7 @@ def handle_hungry_bear(player: PC, enemy: creature):
|
|
1028
1029
|
def handle_grumpy_pig(player: PC, enemy: creature):
|
1029
1030
|
enemy_reacting = True
|
1030
1031
|
if "saddle" in player.inventory and "pig-rod" in player.inventory:
|
1031
|
-
if ask_for_consent("Do you want to use your saddle and pig-rod on the pig"):
|
1032
|
+
if ask_for_consent("Do you want to use your saddle and pig-rod on the pig", info_text_area):
|
1032
1033
|
enemy_reacting = False
|
1033
1034
|
add_text_to_textbox(info_text_area,
|
1034
1035
|
f"You throw a saddle onto the pig and leap on steering it about with a pig fishing rod!"
|
@@ -1039,7 +1040,7 @@ def handle_grumpy_pig(player: PC, enemy: creature):
|
|
1039
1040
|
player.inventory_add(item["pig-steed"], info_text_area)
|
1040
1041
|
player.xp += 20
|
1041
1042
|
if "torch" in player.inventory:
|
1042
|
-
if ask_for_consent("Do you want to use your torch to scare the pig away"):
|
1043
|
+
if ask_for_consent("Do you want to use your torch to scare the pig away", info_text_area):
|
1043
1044
|
enemy_reacting = False
|
1044
1045
|
add_text_to_textbox(info_text_area,
|
1045
1046
|
f"You wave your torch at the pig and it runs away through a tiny open window."
|
@@ -1049,7 +1050,7 @@ def handle_grumpy_pig(player: PC, enemy: creature):
|
|
1049
1050
|
]
|
1050
1051
|
player.xp += 5
|
1051
1052
|
if "rations" in player.inventory:
|
1052
|
-
if ask_for_consent("Do you want to throw your ration at the pig"):
|
1053
|
+
if ask_for_consent("Do you want to throw your ration at the pig", info_text_area):
|
1053
1054
|
enemy_reacting = False
|
1054
1055
|
add_text_to_textbox(info_text_area,
|
1055
1056
|
f"You quickly throw rations at the pig. It still doesn't look happy though."
|
@@ -1064,7 +1065,7 @@ def handle_grumpy_pig(player: PC, enemy: creature):
|
|
1064
1065
|
def handle_greedy_goblin(player: PC, enemy: creature):
|
1065
1066
|
enemy_reacting = True
|
1066
1067
|
if player.money >= 15:
|
1067
|
-
if ask_for_consent("Do you want to pay the goblin to not attack you"):
|
1068
|
+
if ask_for_consent("Do you want to pay the goblin to not attack you", info_text_area):
|
1068
1069
|
enemy_reacting = False
|
1069
1070
|
add_text_to_textbox(info_text_area,
|
1070
1071
|
f"You pay the {enemy.name} to not attack you for now, but he says you should run."
|
@@ -1125,7 +1126,7 @@ guards = [
|
|
1125
1126
|
def handle_wolf(player: PC, wolf: Guard):
|
1126
1127
|
enemy_reacting = True
|
1127
1128
|
if "rations" in player.inventory:
|
1128
|
-
if ask_for_consent("Do you want to give your ration to the wolf"):
|
1129
|
+
if ask_for_consent("Do you want to give your ration to the wolf", info_text_area):
|
1129
1130
|
enemy_reacting = False
|
1130
1131
|
add_text_to_textbox(info_text_area,
|
1131
1132
|
"You quickly give your rations to the wolf. It looks happy, walks up to you, and nuzzles you."
|
@@ -1367,7 +1368,8 @@ def main():
|
|
1367
1368
|
if enemy.hp > 0:
|
1368
1369
|
enemy.add_text_flavor_text(info_text_area)
|
1369
1370
|
if ask_for_consent(
|
1370
|
-
f"Do you want to examine the {enemy.name}"
|
1371
|
+
f"Do you want to examine the {enemy.name}",
|
1372
|
+
info_text_area
|
1371
1373
|
):
|
1372
1374
|
enemy.add_text_description(info_text_area)
|
1373
1375
|
|
@@ -1,5 +1,5 @@
|
|
1
1
|
neelthee_mansion/Books.py,sha256=Zs6GOi12vrikne-E37LdrLNRb6CyUogOCDApDGFj6Ls,26168
|
2
|
-
neelthee_mansion/Mansion_of_Amnesia.py,sha256=
|
2
|
+
neelthee_mansion/Mansion_of_Amnesia.py,sha256=FS5YHcfptxbTmNJHoilzGcV68BWYSKP1GxKGYNIj6H8,53764
|
3
3
|
neelthee_mansion/Quests.py,sha256=pUlru2RugP57MACQORZaF_X9lsbefTdPYTSO474phgo,2791
|
4
4
|
neelthee_mansion/Rooms.py,sha256=5m1GrFNhXJMBzw2zaXM6FUt497BIoJi9BfRFvdhsy_g,79218
|
5
5
|
neelthee_mansion/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
@@ -8,9 +8,9 @@ neelthee_mansion/all_game_utils.py,sha256=AnDB5LOawpk0tpnda801r2hAVMFJRq5gbHWkcM
|
|
8
8
|
neelthee_mansion/creatures.py,sha256=XdRM5DJSnjAKXn4QskXKBf_YGvov26fX3XU1E2ww0zg,19722
|
9
9
|
neelthee_mansion/items.py,sha256=aGEkNUROf4WuLdsmoFYD-0BbJ984SODt73-8-_F1Z9Y,6672
|
10
10
|
neelthee_mansion/utils.py,sha256=tHrXoTOU4_rXSPM48yKJuqotMFMoeEoWdanE5OgJvX4,14880
|
11
|
-
neelthee_mansion-3.24.
|
12
|
-
neelthee_mansion-3.24.
|
13
|
-
neelthee_mansion-3.24.
|
14
|
-
neelthee_mansion-3.24.
|
15
|
-
neelthee_mansion-3.24.
|
16
|
-
neelthee_mansion-3.24.
|
11
|
+
neelthee_mansion-3.24.4.dist-info/LICENSE.md,sha256=CV8XGZaCyyAMdbkYFQUjb8AjBq9vkoyqdZCq1_hetms,1105
|
12
|
+
neelthee_mansion-3.24.4.dist-info/METADATA,sha256=2SkKgoTZ3Ozs-1gOnWEPfpwF0ZmdFiHACMuasd2KXK0,1756
|
13
|
+
neelthee_mansion-3.24.4.dist-info/WHEEL,sha256=tZoeGjtWxWRfdplE7E3d45VPlLNQnvbKiYnx7gwAy8A,92
|
14
|
+
neelthee_mansion-3.24.4.dist-info/entry_points.txt,sha256=j5ScTTyIidFhmT3F6hcX9pnlom4cJdDmfe26BmM6Igo,56
|
15
|
+
neelthee_mansion-3.24.4.dist-info/top_level.txt,sha256=woQImQewylhly5Rb24HwPEGMxPY6do_PaUwGd5BNLOM,17
|
16
|
+
neelthee_mansion-3.24.4.dist-info/RECORD,,
|
File without changes
|
File without changes
|
File without changes
|
File without changes
|