neelthee-mansion 3.23.4__py3-none-any.whl → 3.23.6__py3-none-any.whl

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neelthee_mansion/Rooms.py CHANGED
@@ -224,8 +224,8 @@ my diary. This is the last thing you will hear from Geraldo Times.”
224
224
  )
225
225
  ]),
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  },
227
- "info": "You are in the hall of the house. There is a chest of %*RED*%drawers%*RESET*% against one wall, and flaming %*BLUE*%torch%*RESET*%es on the walls. You hear a \
228
- %*YELLOW*%smash%*RESET*% from the %*GREEN*%south%*RESET*%.",
227
+ "info": "You are in the hall of the house. There is a chest of drawers against one wall, and flaming torches on the walls. You hear a \
228
+ smash from the south.",
229
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  "map": """
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230
  ████║████
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  █☼☼ █
@@ -237,11 +237,11 @@ my diary. This is the last thing you will hear from Geraldo Times.”
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237
  █╖ █
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238
  ████║████""",
239
239
  "Hints": [
240
- "Those %*RED*%drawers%*RESET*% look intresting.",
241
- "I wonder if those %*RED*%drawers%*RESET*% are locked.",
242
- "I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder.",
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- "I wonder what that %*YELLOW*%smash%*RESET*% from the %*GREEN*%south%*RESET*% was.",
244
- "I should probably aviod that %*YELLOW*%smash%*RESET*%ing sound.",
240
+ "Those drawers look intresting.",
241
+ "I wonder if those drawers are locked.",
242
+ "I wonder if I can get this torch out of it's holder.",
243
+ "I wonder what that smash from the south was.",
244
+ "I should probably aviod that smashing sound.",
245
245
  ],
246
246
  },
247
247
  "Cavegame": {
@@ -272,10 +272,10 @@ my diary. This is the last thing you will hear from Geraldo Times.”
272
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  5,
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  [item("claw", "valuable", 1)],
274
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  "A large 7ft 8 brown bear that looks hungry",
275
- "A %*CYAN*%hungry%*RESET*% bear attacks you!",
275
+ "A hungry bear attacks you!",
276
276
  ),
277
277
  ],
278
- "info": "You are in the kitchen, there are several trashed %*RED*%cupboards%*RESET*%, one of them has a knotted cord sticking out, and a fireplace.",
278
+ "info": "You are in the kitchen, there are several trashed cupboards, one of them has a knotted cord sticking out, and a fireplace.",
279
279
  "map": """
280
280
  ████║████
281
281
  █ █
@@ -287,12 +287,12 @@ my diary. This is the last thing you will hear from Geraldo Times.”
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  █ææææ√ææ█
288
288
  █████████""",
289
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  "Hints": [
290
- "I wonder if there is anything salvageable in the %*RED*%cupboards%*RESET*%.",
290
+ "I wonder if there is anything salvageable in the cupboards.",
291
291
  "I should probably look around.",
292
292
  ],
293
293
  "random_events": [
294
294
  RandomEvent(
295
- name="Event name",
295
+ name="Empty cupboards",
296
296
  probability=0.15, # Adjust this for the probability of the event running (e.g., 0.1 is 10% chance)
297
297
  condition=lambda player: True, # Condition under which the event can occur
298
298
  effect=lambda player: ROOMS["Kitchen"]["containers"][
@@ -316,8 +316,8 @@ my diary. This is the last thing you will hear from Geraldo Times.”
316
316
  "containers": {
317
317
  "chandelier": container([item("gem", "valuable", 50)]),
318
318
  },
319
- "info": "You are in the dining room, there is a dining table with 8 chairs around it in the middle of the room, and a %*RED*%chandelier%*RESET*% on the ceiling. You hear \
320
- %*YELLOW*%ripping%*RESET*% from the %*GREEN*%north%*RESET*%.",
319
+ "info": "You are in the dining room, there is a dining table with 8 chairs around it in the middle of the room, and a chandelier on the ceiling. You hear \
320
+ ripping from the north.",
321
321
  "map": """
322
322
  ████║████
323
323
  █ █
@@ -329,7 +329,7 @@ my diary. This is the last thing you will hear from Geraldo Times.”
329
329
  █ █
330
330
  ████║████""",
331
331
  "Hints": [
332
- "I wonder if there is anything in the %*RED*%chandelier.",
332
+ "I wonder if there is anything in the chandelier.",
333
333
  "I wonder if there is anything around the room.",
334
334
  ],
335
335
  },
@@ -359,7 +359,7 @@ my diary. This is the last thing you will hear from Geraldo Times.”
359
359
  █ í
360
360
  █íííííííí""",
361
361
  "Hints": [
362
- "I think I need a %*BLUE*%key%*RESET*% for the gate.",
362
+ "I think I need a key for the gate.",
363
363
  ],
364
364
  },
365
365
  "Armoury": {
@@ -376,9 +376,9 @@ my diary. This is the last thing you will hear from Geraldo Times.”
376
376
  "stand": container([item("armour")]),
377
377
  "storage": container([item("grappling-hook")]),
378
378
  },
379
- "info": "You are in a dimly lit armoury with 3 %*RED*%racks%*RESET*% full of damaged weapons, and a armour %*RED*%stand%*RESET*% with battered armour. \n\
379
+ "info": "You are in a dimly lit armoury with 3 racks full of damaged weapons, and a armour stand with battered armour. \n\
380
380
  You notice a "
381
- "%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW*%ripping%*RESET*% from the %*GREEN*%east%*RESET*%.",
381
+ "storage device in one corner. You hear a ripping from the east.",
382
382
  "map": """
383
383
  █████████
384
384
  █š ╖█
@@ -390,7 +390,7 @@ You notice a "
390
390
  █ █
391
391
  ████║████""",
392
392
  "Hints": [
393
- "Maybe there is something salvageable on the %*RED*%racks%*RESET*%.",
393
+ "Maybe there is something salvageable on the racks.",
394
394
  "I wonder if that armour is salvageable.",
395
395
  ],
396
396
  },
@@ -410,13 +410,13 @@ You notice a "
410
410
  4,
411
411
  [item("savaged cushion")],
412
412
  "A oxford sandy & black pig with a savaged cushion on it's head",
413
- "A %*CYAN*%grumpy pig%*RESET*% spots you and comes towards you!",
413
+ "A grumpy pig spots you and comes towards you!",
414
414
  ),
415
415
  ],
416
416
  "containers": {
417
417
  "sofas": container([item("cushion")]),
418
418
  },
419
- "info": "You are in a bright sitting room with several %*RED*%sofas%*RESET*%.",
419
+ "info": "You are in a bright sitting room with several sofas.",
420
420
  "map": """
421
421
  █████████
422
422
  █ ╖█
@@ -428,9 +428,9 @@ You notice a "
428
428
  █ █
429
429
  ████║████""",
430
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  "Hints": [
431
- "That %*CYAN*%pig%*RESET*% seems dangerous.",
432
- "Those %*RED*%sofas%*RESET*% look comfy.",
433
- "I wonder what's %*GREEN*%down%*RESET*% those stairs.",
431
+ "That pig seems dangerous.",
432
+ "Those sofas look comfy.",
433
+ "I wonder what's down those stairs.",
434
434
  ],
435
435
  },
436
436
  "Landing": {
@@ -446,7 +446,7 @@ You notice a "
446
446
  "containers": {
447
447
  "floorboards": container([item("money-pouch", "valuable", 10)]),
448
448
  },
449
- "info": "You are in a dark landing with creaky %*RED*%floorboards%*RESET*%.",
449
+ "info": "You are in a dark landing with creaky floorboards.",
450
450
  "map": """
451
451
  ████║████
452
452
  █ █
@@ -457,7 +457,7 @@ You notice a "
457
457
  █╖ █
458
458
  █╖ █
459
459
  ████║████""",
460
- "Hints": ["I wonder if I can pry one of the %*RED*%floorboards%*RESET*% back."],
460
+ "Hints": ["I wonder if I can pry one of the floorboards back."],
461
461
  },
462
462
  "Bedroom": {
463
463
  "room type": "house",
@@ -472,7 +472,7 @@ You notice a "
472
472
  "drawers": container([item("waterskin")]),
473
473
  "wardrobe": container([item("pig-rod")]),
474
474
  },
475
- "info": "You are in a dark yet airy bedroom, with a double %*RED*%bed%*RESET*%, a chest of %*RED*%drawers%*RESET*%, and a %*RED*%wardrobe%*RESET*%.",
475
+ "info": "You are in a dark yet airy bedroom, with a double bed, a chest of drawers, and a wardrobe.",
476
476
  "map": """
477
477
  ████║████
478
478
  █ █
@@ -484,10 +484,10 @@ You notice a "
484
484
  █╬ ☼☼§§█
485
485
  █████████""",
486
486
  "Hints": [
487
- "I wonder what's %*GREEN*%north%*RESET*%.",
488
- "I wonder if there is anything under the %*RED*%bed%*RESET*%.",
489
- "I wonder if there is anything in the %*RED*%drawers%*RESET*%.",
490
- "I wonder what's in the %*RED*%wardrobe%*RESET*%.",
487
+ "I wonder what's north.",
488
+ "I wonder if there is anything under the bed.",
489
+ "I wonder if there is anything in the drawers.",
490
+ "I wonder what's in the wardrobe.",
491
491
  ],
492
492
  },
493
493
  "Office": {
@@ -509,7 +509,7 @@ You notice a "
509
509
  ),
510
510
  "desk": container([item("quill")]),
511
511
  },
512
- "info": "You are in a bright office with a %*RED*%desk%*RESET*%, several %*RED*%storage%*RESET*% devices, and a lot of windows.",
512
+ "info": "You are in a bright office with a desk, several storage devices, and a lot of windows.",
513
513
  "map": """
514
514
  █████████
515
515
  █ š š█
@@ -521,9 +521,9 @@ You notice a "
521
521
  █ █
522
522
  ████║████""",
523
523
  "Hints": [
524
- "I wonder what's in the %*RED*%storage%*RESET*%, if anything.",
525
- "I wonder what's through the %*GREEN*%south%*RESET*%ern door.",
526
- "I wonder if there is anything on the %*RED*%desk%*RESET*%.",
524
+ "I wonder what's in the storage, if anything.",
525
+ "I wonder what's through the southern door.",
526
+ "I wonder if there is anything on the desk.",
527
527
  ],
528
528
  },
529
529
  "Balcony": {
@@ -545,7 +545,7 @@ You notice a "
545
545
  ∟ ∟
546
546
  ∟∟∟∟∟∟∟∟∟""",
547
547
  "Hints": [
548
- "If I had a %*BLUE*%grappling-hook%*RESET*% I might be able to throw it into the trees and swing down into the forest.",
548
+ "If I had a grappling-hook I might be able to throw it into the trees and swing down into the forest.",
549
549
  ],
550
550
  },
551
551
  "Tower Bottom": {
@@ -570,10 +570,10 @@ You notice a "
570
570
  █╖ █
571
571
  ████║████""",
572
572
  "Hints": [
573
- "I wonder what's %*GREEN*%south%*RESET*%.",
574
- "I wonder what's %*GREEN*%east%*RESET*%.",
575
- "I wonder what's %*GREEN*%up%*RESET*%.",
576
- "I wonder what's %*GREEN*%down%*RESET*%.",
573
+ "I wonder what's south.",
574
+ "I wonder what's east.",
575
+ "I wonder what's up.",
576
+ "I wonder what's down.",
577
577
  ],
578
578
  },
579
579
  "Tower Middle": {
@@ -622,7 +622,7 @@ You notice a "
622
622
  7,
623
623
  [item("knife", "weapon", 2), item("money-pouch", "valuable", 5)],
624
624
  "A 4ft 7 dirty and greedy goblin",
625
- "A %*CYAN*%greedy goblin%*RESET*% spots you and your money pouch!",
625
+ "A greedy goblin spots you and your money pouch!",
626
626
  creature_type("humanoid", "goblin"),
627
627
  ),
628
628
  ],
@@ -638,7 +638,7 @@ You notice a "
638
638
  █ █
639
639
  █████████""",
640
640
  "Hints": [
641
- "I could %*GREEN*%teleport%*RESET*%.",
641
+ "I could teleport.",
642
642
  ],
643
643
  },
644
644
  "Basement Armoury": {
@@ -657,8 +657,8 @@ You notice a "
657
657
  "rack-1": container([item("bow", "weapon", 4)]),
658
658
  "rack-2": container([item("spear", "weapon", 3)]),
659
659
  },
660
- "info": "You are in a dimly lit underground armoury (all the light in the room comes from 3 %*BLUE*%torch%*RESET*%es on the walls) with 2 racks full of damaged weapons,\n\
661
- %*RED*%rack-1%*RESET*% has damaged bows and %*RED*%rack-2%*RESET*% has damaged spears.",
660
+ "info": "You are in a dimly lit underground armoury (all the light in the room comes from 3 torches on the walls) with 2 racks full of damaged weapons,\n\
661
+ rack-1 has damaged bows and rack-2 has damaged spears.",
662
662
  "map": """
663
663
  ██████║██
664
664
  █╦ █
@@ -670,8 +670,8 @@ You notice a "
670
670
  █ █
671
671
  ████║████""",
672
672
  "Hints": [
673
- "The things in %*RED*%rack-1%*RESET*% and %*RED*%rack-2%*RESET*% are salvigable.",
674
- "I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder.",
673
+ "The things in rack-1 and rack-2 are salvigable.",
674
+ "I wonder if I can get this torch out of it's holder.",
675
675
  ],
676
676
  },
677
677
  "Basement 1": {
@@ -686,8 +686,8 @@ You notice a "
686
686
  "items": {
687
687
  "torch": item("torch"),
688
688
  },
689
- "info": "You are in an dimly lit underground (all the light in the room comes from 3 %*BLUE*%torch%*RESET*%es on the walls). You hear a %*YELLOW*%ripping%*RESET*% from the\
690
- stairs going %*GREEN*%up%*RESET*%.",
689
+ "info": "You are in an dimly lit underground (all the light in the room comes from 3 torches on the walls). You hear a ripping from the\
690
+ stairs going up.",
691
691
  "map": """
692
692
  █████████
693
693
  █ ╖█
@@ -699,7 +699,7 @@ You notice a "
699
699
  █ █
700
700
  ████║████""",
701
701
  "Hints": [
702
- "I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder.",
702
+ "I wonder if I can get this torch out of it's holder.",
703
703
  ],
704
704
  },
705
705
  "Basement 2": {
@@ -713,7 +713,7 @@ You notice a "
713
713
  "items": {
714
714
  "torch": item("torch"),
715
715
  },
716
- "info": "You are in an dimly lit underground (all the light in the room comes from 3 %*BLUE*%torch%*RESET*%es on the walls).",
716
+ "info": "You are in an dimly lit underground (all the light in the room comes from 3 torches on the walls).",
717
717
  "map": """
718
718
  ████║████
719
719
  █ █
@@ -725,7 +725,7 @@ You notice a "
725
725
  █ █
726
726
  █████████""",
727
727
  "Hints": [
728
- "I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder.",
728
+ "I wonder if I can get this torch out of it's holder.",
729
729
  ],
730
730
  },
731
731
  "Basement 3": {
@@ -740,7 +740,7 @@ You notice a "
740
740
  "items": {
741
741
  "torch": item("torch"),
742
742
  },
743
- "info": "You are in an dimly lit underground (all the light in the room comes from 3 %*BLUE*%torch%*RESET*%es on the walls).",
743
+ "info": "You are in an dimly lit underground (all the light in the room comes from 3 torches on the walls).",
744
744
  "map": """
745
745
  ████║████
746
746
  █ █
@@ -764,7 +764,7 @@ You notice a "
764
764
  "items": {
765
765
  "torch": item("torch"),
766
766
  },
767
- "info": "You are in an dimly lit underground (all the light in the room comes from 3 %*BLUE*%torch%*RESET*%es on the walls). there is a choot in the floor (type: 'go shoot' to go down the shoot).",
767
+ "info": "You are in an dimly lit underground (all the light in the room comes from 3 torches on the walls). there is a choot in the floor (type: 'go shoot' to go down the shoot).",
768
768
  "map": """
769
769
  ████║████
770
770
  █ █
@@ -776,7 +776,7 @@ You notice a "
776
776
  █ █
777
777
  █████████""",
778
778
  "Hints": [
779
- "I wonder if I can get this %*BLUE*%torch%*RESET*% out of it's holder.",
779
+ "I wonder if I can get this torch out of it's holder.",
780
780
  ],
781
781
  },
782
782
  "Library": {
@@ -791,7 +791,7 @@ You notice a "
791
791
  "containers": {
792
792
  "bookcases": container(sample(books, 3)),
793
793
  },
794
- "info": "Towering %*RED*%bookcases%*RESET*% filled with odd, mismatched books line the walls. A cat named %*BROWN*%geraldo times%*RESET*%. Some have faded titles, others are blank, arranged almost deliberately. One bookcase stands slightly forward, leaving a faint scrape on the floor. The air is still, as if waiting for you to notice.",
794
+ "info": "Towering bookcases filled with odd, mismatched books line the walls. A cat named geraldo times. Some have faded titles, others are blank, arranged almost deliberately. One bookcase stands slightly forward, leaving a faint scrape on the floor. The air is still, as if waiting for you to notice.",
795
795
  "map": """
796
796
  █████████
797
797
  █ █
@@ -808,7 +808,7 @@ You notice a "
808
808
  },
809
809
  'DND': {
810
810
  'room type': 'type',
811
- 'position': (0, 0, 0),
811
+ 'position': (-1, -8, 0),
812
812
  'discovered': False,
813
813
  'directions': {
814
814
  'north': Door('Room name'),
@@ -837,7 +837,7 @@ Oh and before I forget, If you go through the door to the north, there wil be no
837
837
  'containers': {
838
838
  'table': container([item("unknown map", "map", "This map is of some strange land, far away. At the top of the map, it says 'Sword Coast.'")]),
839
839
  },
840
- 'info': 'You are in a dimly lit room with a table in the middle of it, and a looming figure to your left. The figure has a name badge that says "%*BROWN*%dungeon master%*RESET*%".',
840
+ 'info': 'You are in a dimly lit room with a table in the middle of it, and a looming figure to your left. The figure has a name badge that says "dungeon master".',
841
841
  'map': '''
842
842
  ████║████
843
843
  █ █
@@ -917,7 +917,7 @@ Oh and before I forget, If you go through the door to the north, there wil be no
917
917
  "down": Door("Cavern 2"),
918
918
  "bookcase": Door("Library"),
919
919
  },
920
- "info": "you are in a dark cavern with the only light coming from the crack behind a %*GREEN*%bookcase%*RESET*%. A voice in the back of your head says: 'I give up.'",
920
+ "info": "you are in a dark cavern with the only light coming from the crack behind a bookcase. A voice in the back of your head says: 'I give up.'",
921
921
  "map": """
922
922
  █████████
923
923
  █ █
@@ -929,7 +929,7 @@ Oh and before I forget, If you go through the door to the north, there wil be no
929
929
  █ █
930
930
  █████████""",
931
931
  "Hints": [
932
- "I wander what's behind that %*GREEN*%bookcase%*RESET*%.",
932
+ "I wander what's behind that bookcase.",
933
933
  ],
934
934
  },
935
935
  "Forest Clearing": {
@@ -1018,16 +1018,16 @@ The main locations are: The Teleportation Deck, The Dancing Jellyfish Inn, The S
1018
1018
  The Town Hall, The Thieves Guild, The Watch Castle, and The Old Manor.
1019
1019
 
1020
1020
  Do you want to:
1021
- %*GREEN*%0%*RESET*%. Charter a ship away (Costs 10 money).
1022
- %*GREEN*%1%*RESET*%. Go to The Dancing Jellyfish Inn.
1023
- %*GREEN*%2%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1024
- %*GREEN*%3%*RESET*%. Go to The Centaurbow Weapon Shop.
1025
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1026
- %*GREEN*%5%*RESET*%. Go to The Shifterspender St.
1027
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1028
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1029
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1030
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1021
+ 0. Charter a ship away (Costs 10 money).
1022
+ 1. Go to The Dancing Jellyfish Inn.
1023
+ 2. Go to The Slopy Plasmoid Tapphouse.
1024
+ 3. Go to The Centaurbow Weapon Shop.
1025
+ 4. Go to The Gadabout Bakery.
1026
+ 5. Go to The Shifterspender St.
1027
+ 6. Go to The Town Hall.
1028
+ 7. Go to The Assassins Guild.
1029
+ 8. Go to The Watch Castle.
1030
+ 9. Go to The Old Manor.""",
1031
1031
  },
1032
1032
  "Charter ship": {
1033
1033
  "room type": "asteroid-1",
@@ -1050,18 +1050,18 @@ Do you want to:
1050
1050
  You charter a ship, and the Captain says: "You can go anywhere you like before you land back on this here asteriod!"
1051
1051
 
1052
1052
  Do you want to:
1053
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1054
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1055
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1056
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1057
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1058
- %*GREEN*%6%*RESET*%. Go to The Shifterspender St.
1059
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1060
- %*GREEN*%8%*RESET*%. Go to The Assassins Guild.
1061
- %*GREEN*%9%*RESET*%. Go to The Watch Castle.
1062
- %*GREEN*%10%*RESET*%. Go to The Old Manor.
1063
- %*GREEN*%11%*RESET*%. Go to The 2nd Asteriod.
1064
- %*GREEN*%12%*RESET*%. Go to The 3rd Asteriod.""",
1053
+ 1. Go to the Teleportation Deck.
1054
+ 2. Go to The Dancing Jellyfish Inn.
1055
+ 3. Go to The Slopy Plasmoid Tapphouse.
1056
+ 4. Go to The Centaurbow Weapon Shop.
1057
+ 5. Go to The Gadabout Bakery.
1058
+ 6. Go to The Shifterspender St.
1059
+ 7. Go to The Town Hall.
1060
+ 8. Go to The Assassins Guild.
1061
+ 9. Go to The Watch Castle.
1062
+ 10. Go to The Old Manor.
1063
+ 11. Go to The 2nd Asteriod.
1064
+ 12. Go to The 3rd Asteriod.""",
1065
1065
  },
1066
1066
  "The Dancing Jellyfish Inn": {
1067
1067
  "room type": "asteroid-1",
@@ -1079,15 +1079,15 @@ Do you want to:
1079
1079
  "info": """
1080
1080
 
1081
1081
  do you want to:
1082
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1083
- %*GREEN*%2%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1084
- %*GREEN*%3%*RESET*%. Go to The Centaurbow Weapon Shop.
1085
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1086
- %*GREEN*%5%*RESET*%. Go to The Shifterspender St.
1087
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1088
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1089
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1090
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1082
+ 1. Go to the Teleportation Deck.
1083
+ 2. Go to The Slopy Plasmoid Tapphouse.
1084
+ 3. Go to The Centaurbow Weapon Shop.
1085
+ 4. Go to The Gadabout Bakery.
1086
+ 5. Go to The Shifterspender St.
1087
+ 6. Go to The Town Hall.
1088
+ 7. Go to The Assassins Guild.
1089
+ 8. Go to The Watch Castle.
1090
+ 9. Go to The Old Manor.""",
1091
1091
  },
1092
1092
  "The Slopy Plasmoid Tapphouse": {
1093
1093
  "room type": "asteroid-1",
@@ -1105,15 +1105,15 @@ do you want to:
1105
1105
  "info": """
1106
1106
 
1107
1107
  do you want to:
1108
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1109
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1110
- %*GREEN*%3%*RESET*%. Go to The Centaurbow Weapon Shop.
1111
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1112
- %*GREEN*%5%*RESET*%. Go to The Shifterspender St.
1113
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1114
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1115
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1116
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1108
+ 1. Go to the Teleportation Deck.
1109
+ 2. Go to The Dancing Jellyfish Inn.
1110
+ 3. Go to The Centaurbow Weapon Shop.
1111
+ 4. Go to The Gadabout Bakery.
1112
+ 5. Go to The Shifterspender St.
1113
+ 6. Go to The Town Hall.
1114
+ 7. Go to The Assassins Guild.
1115
+ 8. Go to The Watch Castle.
1116
+ 9. Go to The Old Manor.""",
1117
1117
  },
1118
1118
  "The Centaurbow Weapon Shop": {
1119
1119
  "room type": "asteroid-1",
@@ -1131,15 +1131,15 @@ do you want to:
1131
1131
  "info": """
1132
1132
 
1133
1133
  do you want to:
1134
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1135
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1136
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1137
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1138
- %*GREEN*%5%*RESET*%. Go to The Shifterspender St.
1139
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1140
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1141
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1142
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1134
+ 1. Go to the Teleportation Deck.
1135
+ 2. Go to The Dancing Jellyfish Inn.
1136
+ 3. Go to The Slopy Plasmoid Tapphouse.
1137
+ 4. Go to The Gadabout Bakery.
1138
+ 5. Go to The Shifterspender St.
1139
+ 6. Go to The Town Hall.
1140
+ 7. Go to The Assassins Guild.
1141
+ 8. Go to The Watch Castle.
1142
+ 9. Go to The Old Manor.""",
1143
1143
  },
1144
1144
  "The Gadabout Bakery": {
1145
1145
  "room type": "asteroid-1",
@@ -1157,15 +1157,15 @@ do you want to:
1157
1157
  "info": """
1158
1158
 
1159
1159
  do you want to:
1160
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1161
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1162
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1163
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1164
- %*GREEN*%5%*RESET*%. Go to The Shifterspender St.
1165
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1166
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1167
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1168
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1160
+ 1. Go to the Teleportation Deck.
1161
+ 2. Go to The Dancing Jellyfish Inn.
1162
+ 3. Go to The Slopy Plasmoid Tapphouse.
1163
+ 4. Go to The Centaurbow Weapon Shop.
1164
+ 5. Go to The Shifterspender St.
1165
+ 6. Go to The Town Hall.
1166
+ 7. Go to The Assassins Guild.
1167
+ 8. Go to The Watch Castle.
1168
+ 9. Go to The Old Manor.""",
1169
1169
  },
1170
1170
  "The Shifterspender St": {
1171
1171
  "room type": "asteroid-1",
@@ -1183,15 +1183,15 @@ do you want to:
1183
1183
  "info": """
1184
1184
 
1185
1185
  do you want to:
1186
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1187
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1188
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1189
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1190
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1191
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1192
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1193
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1194
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1186
+ 1. Go to the Teleportation Deck.
1187
+ 2. Go to The Dancing Jellyfish Inn.
1188
+ 3. Go to The Slopy Plasmoid Tapphouse.
1189
+ 4. Go to The Centaurbow Weapon Shop.
1190
+ 5. Go to The Gadabout Bakery.
1191
+ 6. Go to The Town Hall.
1192
+ 7. Go to The Assassins Guild.
1193
+ 8. Go to The Watch Castle.
1194
+ 9. Go to The Old Manor.""",
1195
1195
  },
1196
1196
  "The Town Hall": {
1197
1197
  "room type": "asteroid-1",
@@ -1209,15 +1209,15 @@ do you want to:
1209
1209
  "info": """
1210
1210
 
1211
1211
  do you want to:
1212
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1213
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1214
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1215
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1216
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1217
- %*GREEN*%6%*RESET*%. Go to The Shifterspender St.
1218
- %*GREEN*%7%*RESET*%. Go to The Assassins Guild.
1219
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1220
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1212
+ 1. Go to the Teleportation Deck.
1213
+ 2. Go to The Dancing Jellyfish Inn.
1214
+ 3. Go to The Slopy Plasmoid Tapphouse.
1215
+ 4. Go to The Centaurbow Weapon Shop.
1216
+ 5. Go to The Gadabout Bakery.
1217
+ 6. Go to The Shifterspender St.
1218
+ 7. Go to The Assassins Guild.
1219
+ 8. Go to The Watch Castle.
1220
+ 9. Go to The Old Manor.""",
1221
1221
  },
1222
1222
  "The Assassins Guild": {
1223
1223
  "room type": "asteroid-1",
@@ -1235,15 +1235,15 @@ do you want to:
1235
1235
  "info": """,
1236
1236
 
1237
1237
  do you want to:
1238
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1239
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1240
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1241
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1242
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1243
- %*GREEN*%6%*RESET*%. Go to The Shifterspender St.
1244
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1245
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1246
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1238
+ 1. Go to the Teleportation Deck.
1239
+ 2. Go to The Dancing Jellyfish Inn.
1240
+ 3. Go to The Slopy Plasmoid Tapphouse.
1241
+ 4. Go to The Centaurbow Weapon Shop.
1242
+ 5. Go to The Gadabout Bakery.
1243
+ 6. Go to The Shifterspender St.
1244
+ 7. Go to The Town Hall.
1245
+ 8. Go to The Watch Castle.
1246
+ 9. Go to The Old Manor.""",
1247
1247
  },
1248
1248
  "The Watch Castle": {
1249
1249
  "room type": "asteroid-1",
@@ -1261,15 +1261,15 @@ do you want to:
1261
1261
  "info": """
1262
1262
 
1263
1263
  do you want to:
1264
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1265
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1266
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1267
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1268
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1269
- %*GREEN*%6%*RESET*%. Go to The Shifterspender St.
1270
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1271
- %*GREEN*%8%*RESET*%. Go to The Assassins Guild.
1272
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1264
+ 1. Go to the Teleportation Deck.
1265
+ 2. Go to The Dancing Jellyfish Inn.
1266
+ 3. Go to The Slopy Plasmoid Tapphouse.
1267
+ 4. Go to The Centaurbow Weapon Shop.
1268
+ 5. Go to The Gadabout Bakery.
1269
+ 6. Go to The Shifterspender St.
1270
+ 7. Go to The Town Hall.
1271
+ 8. Go to The Assassins Guild.
1272
+ 9. Go to The Old Manor.""",
1273
1273
  },
1274
1274
  "The Old Manor": {
1275
1275
  "room type": "asteroid-1",
@@ -1287,15 +1287,15 @@ do you want to:
1287
1287
  "info": """
1288
1288
 
1289
1289
  do you want to:
1290
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1291
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1292
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1293
- %*GREEN*%4%*RESET*%. Go to The Centaurbow Weapon Shop.
1294
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1295
- %*GREEN*%6%*RESET*%. Go to The Shifterspender St.
1296
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1297
- %*GREEN*%8%*RESET*%. Go to The Assassins Guild.
1298
- %*GREEN*%9%*RESET*%. Go to The Watch Castle.""",
1290
+ 1. Go to the Teleportation Deck.
1291
+ 2. Go to The Dancing Jellyfish Inn.
1292
+ 3. Go to The Slopy Plasmoid Tapphouse.
1293
+ 4. Go to The Centaurbow Weapon Shop.
1294
+ 5. Go to The Gadabout Bakery.
1295
+ 6. Go to The Shifterspender St.
1296
+ 7. Go to The Town Hall.
1297
+ 8. Go to The Assassins Guild.
1298
+ 9. Go to The Watch Castle.""",
1299
1299
  },
1300
1300
  "2nd Teleportation Deck": {
1301
1301
  "room type": "asteroid-2",
@@ -1319,16 +1319,16 @@ There is a sign on the wall. It is a map of a city on an asteriod.
1319
1319
  The main locations are: The Teleportation Deck, The Dancing Jellyfish Inn, The Slopy Plasmoid Tapphouse, The GiffHammer Weapon Shop, The Gadabout Bakery, The Githspender Store,
1320
1320
  The Town Hall, The Thieves Guild, The Watch Castle, and The Old Manor.
1321
1321
  do you want to:
1322
- %*GREEN*%1%*RESET*%. Charter a ship away.
1323
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1324
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1325
- %*GREEN*%4%*RESET*%. Go to The Giffhammer Weapon Shop.
1326
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1327
- %*GREEN*%6%*RESET*%. Go to The Githspender St.
1328
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1329
- %*GREEN*%8%*RESET*%. Go to The Thieves Guild.
1330
- %*GREEN*%9%*RESET*%. Go to The Watch Castle.
1331
- %*GREEN*%10%*RESET*%. Go to The Old Manor.""",
1322
+ 1. Charter a ship away.
1323
+ 2. Go to The Dancing Jellyfish Inn.
1324
+ 3. Go to The Slopy Plasmoid Tapphouse.
1325
+ 4. Go to The Giffhammer Weapon Shop.
1326
+ 5. Go to The Gadabout Bakery.
1327
+ 6. Go to The Githspender St.
1328
+ 7. Go to The Town Hall.
1329
+ 8. Go to The Thieves Guild.
1330
+ 9. Go to The Watch Castle.
1331
+ 10. Go to The Old Manor.""",
1332
1332
  },
1333
1333
  "Charter 2nd Ship": {
1334
1334
  "room type": "asteroid-2",
@@ -1362,18 +1362,18 @@ do you want to:
1362
1362
  You charter a ship, and the Captain says: "You can go anywhere you like before you land back on this here asteriod!"
1363
1363
 
1364
1364
  Do you want to:
1365
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1366
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1367
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1368
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1369
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1370
- %*GREEN*%6%*RESET*%. Go to The Githspender St.
1371
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1372
- %*GREEN*%8%*RESET*%. Go to The Thieves Guild.
1373
- %*GREEN*%9%*RESET*%. Go to The Watch Castle.
1374
- %*GREEN*%10%*RESET*%. Go to The Old Manor.
1375
- %*GREEN*%11%*RESET*%. Go to The 1st Asteriod.
1376
- %*GREEN*%12%*RESET*%. Go to The 3rd Asteriod.""",
1365
+ 1. Go to the Teleportation Deck.
1366
+ 2. Go to The Dancing Jellyfish Inn.
1367
+ 3. Go to The Slopy Plasmoid Tapphouse.
1368
+ 4. Go to The GiffHammer Weapon Shop.
1369
+ 5. Go to The Gadabout Bakery.
1370
+ 6. Go to The Githspender St.
1371
+ 7. Go to The Town Hall.
1372
+ 8. Go to The Thieves Guild.
1373
+ 9. Go to The Watch Castle.
1374
+ 10. Go to The Old Manor.
1375
+ 11. Go to The 1st Asteriod.
1376
+ 12. Go to The 3rd Asteriod.""",
1377
1377
  },
1378
1378
  "The 2nd Dancing Jellyfish Inn": {
1379
1379
  "room type": "asteroid-2",
@@ -1391,15 +1391,15 @@ Do you want to:
1391
1391
  "info": """
1392
1392
 
1393
1393
  do you want to:
1394
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1395
- %*GREEN*%2%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1396
- %*GREEN*%3%*RESET*%. Go to The GiffHammer Weapon Shop.
1397
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1398
- %*GREEN*%5%*RESET*%. Go to The Shifterspender St.
1399
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1400
- %*GREEN*%7%*RESET*%. Go to The Thieves Guild.
1401
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1402
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1394
+ 1. Go to the Teleportation Deck.
1395
+ 2. Go to The Slopy Plasmoid Tapphouse.
1396
+ 3. Go to The GiffHammer Weapon Shop.
1397
+ 4. Go to The Gadabout Bakery.
1398
+ 5. Go to The Shifterspender St.
1399
+ 6. Go to The Town Hall.
1400
+ 7. Go to The Thieves Guild.
1401
+ 8. Go to The Watch Castle.
1402
+ 9. Go to The Old Manor.""",
1403
1403
  },
1404
1404
  "The 2nd Slopy Plasmoid Tapphouse": {
1405
1405
  "room type": "asteroid-2",
@@ -1417,15 +1417,15 @@ do you want to:
1417
1417
  "info": """
1418
1418
 
1419
1419
  do you want to:
1420
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1421
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1422
- %*GREEN*%3%*RESET*%. Go to The GiffHammer Weapon Shop.
1423
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1424
- %*GREEN*%5%*RESET*%. Go to The Githspender St.
1425
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1426
- %*GREEN*%7%*RESET*%. Go to The Thieves Guild.
1427
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1428
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1420
+ 1. Go to the Teleportation Deck.
1421
+ 2. Go to The Dancing Jellyfish Inn.
1422
+ 3. Go to The GiffHammer Weapon Shop.
1423
+ 4. Go to The Gadabout Bakery.
1424
+ 5. Go to The Githspender St.
1425
+ 6. Go to The Town Hall.
1426
+ 7. Go to The Thieves Guild.
1427
+ 8. Go to The Watch Castle.
1428
+ 9. Go to The Old Manor.""",
1429
1429
  },
1430
1430
  "The 2nd GiffHammer Weapon Shop": {
1431
1431
  "room type": "asteroid-2",
@@ -1443,15 +1443,15 @@ do you want to:
1443
1443
  "info": """
1444
1444
 
1445
1445
  do you want to:
1446
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1447
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1448
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1449
- %*GREEN*%4%*RESET*%. Go to The Gadabout Bakery.
1450
- %*GREEN*%5%*RESET*%. Go to The Githspender St.
1451
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1452
- %*GREEN*%7%*RESET*%. Go to The Thieves Guild.
1453
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1454
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1446
+ 1. Go to the Teleportation Deck.
1447
+ 2. Go to The Dancing Jellyfish Inn.
1448
+ 3. Go to The Slopy Plasmoid Tapphouse.
1449
+ 4. Go to The Gadabout Bakery.
1450
+ 5. Go to The Githspender St.
1451
+ 6. Go to The Town Hall.
1452
+ 7. Go to The Thieves Guild.
1453
+ 8. Go to The Watch Castle.
1454
+ 9. Go to The Old Manor.""",
1455
1455
  },
1456
1456
  "The 2nd Gadabout Bakery": {
1457
1457
  "room type": "asteroid-2",
@@ -1469,15 +1469,15 @@ do you want to:
1469
1469
  "info": """
1470
1470
 
1471
1471
  do you want to:
1472
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1473
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1474
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1475
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1476
- %*GREEN*%5%*RESET*%. Go to The Githspender St.
1477
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1478
- %*GREEN*%7%*RESET*%. Go to The Thieves Guild.
1479
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1480
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1472
+ 1. Go to the Teleportation Deck.
1473
+ 2. Go to The Dancing Jellyfish Inn.
1474
+ 3. Go to The Slopy Plasmoid Tapphouse.
1475
+ 4. Go to The GiffHammer Weapon Shop.
1476
+ 5. Go to The Githspender St.
1477
+ 6. Go to The Town Hall.
1478
+ 7. Go to The Thieves Guild.
1479
+ 8. Go to The Watch Castle.
1480
+ 9. Go to The Old Manor.""",
1481
1481
  },
1482
1482
  "The 2nd Githspender St": {
1483
1483
  "room type": "asteroid-2",
@@ -1495,15 +1495,15 @@ do you want to:
1495
1495
  "info": """
1496
1496
 
1497
1497
  do you want to:
1498
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1499
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1500
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1501
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1502
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1503
- %*GREEN*%6%*RESET*%. Go to The Town Hall.
1504
- %*GREEN*%7%*RESET*%. Go to The Thieves Guild.
1505
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1506
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1498
+ 1. Go to the Teleportation Deck.
1499
+ 2. Go to The Dancing Jellyfish Inn.
1500
+ 3. Go to The Slopy Plasmoid Tapphouse.
1501
+ 4. Go to The GiffHammer Weapon Shop.
1502
+ 5. Go to The Gadabout Bakery.
1503
+ 6. Go to The Town Hall.
1504
+ 7. Go to The Thieves Guild.
1505
+ 8. Go to The Watch Castle.
1506
+ 9. Go to The Old Manor.""",
1507
1507
  },
1508
1508
  "The 2nd Town Hall": {
1509
1509
  "room type": "asteroid-2",
@@ -1521,15 +1521,15 @@ do you want to:
1521
1521
  "info": """
1522
1522
 
1523
1523
  do you want to:
1524
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1525
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1526
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1527
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1528
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1529
- %*GREEN*%6%*RESET*%. Go to The Githspender St.
1530
- %*GREEN*%7%*RESET*%. Go to The Thieves Guild.
1531
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1532
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1524
+ 1. Go to the Teleportation Deck.
1525
+ 2. Go to The Dancing Jellyfish Inn.
1526
+ 3. Go to The Slopy Plasmoid Tapphouse.
1527
+ 4. Go to The GiffHammer Weapon Shop.
1528
+ 5. Go to The Gadabout Bakery.
1529
+ 6. Go to The Githspender St.
1530
+ 7. Go to The Thieves Guild.
1531
+ 8. Go to The Watch Castle.
1532
+ 9. Go to The Old Manor.""",
1533
1533
  },
1534
1534
  "The 2nd Thieves Guild": {
1535
1535
  "room type": "asteroid-2",
@@ -1551,22 +1551,22 @@ do you want to:
1551
1551
  4,
1552
1552
  [item("knife", "weapon", 2), item("money-pouch", "valuable", 25)],
1553
1553
  "A hooded 5ft 11 humanoid thief, thief level 3",
1554
- "You see a %*CYAN*%thief%*RESET*% at the door",
1554
+ "You see a thief at the door",
1555
1555
  creature_type("humanoid", "cowfolk"),
1556
1556
  ),
1557
1557
  ],
1558
1558
  "info": """
1559
1559
 
1560
1560
  do you want to:
1561
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1562
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1563
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1564
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1565
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1566
- %*GREEN*%6%*RESET*%. Go to The Githspender St.
1567
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1568
- %*GREEN*%8%*RESET*%. Go to The Watch Castle.
1569
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1561
+ 1. Go to the Teleportation Deck.
1562
+ 2. Go to The Dancing Jellyfish Inn.
1563
+ 3. Go to The Slopy Plasmoid Tapphouse.
1564
+ 4. Go to The GiffHammer Weapon Shop.
1565
+ 5. Go to The Gadabout Bakery.
1566
+ 6. Go to The Githspender St.
1567
+ 7. Go to The Town Hall.
1568
+ 8. Go to The Watch Castle.
1569
+ 9. Go to The Old Manor.""",
1570
1570
  },
1571
1571
  "The 2nd Watch Castle": {
1572
1572
  "room type": "asteroid-2",
@@ -1584,15 +1584,15 @@ do you want to:
1584
1584
  "info": """
1585
1585
 
1586
1586
  do you want to:
1587
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1588
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1589
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1590
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1591
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1592
- %*GREEN*%6%*RESET*%. Go to The Githspender St.
1593
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1594
- %*GREEN*%8%*RESET*%. Go to The Thieves Guild.
1595
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1587
+ 1. Go to the Teleportation Deck.
1588
+ 2. Go to The Dancing Jellyfish Inn.
1589
+ 3. Go to The Slopy Plasmoid Tapphouse.
1590
+ 4. Go to The GiffHammer Weapon Shop.
1591
+ 5. Go to The Gadabout Bakery.
1592
+ 6. Go to The Githspender St.
1593
+ 7. Go to The Town Hall.
1594
+ 8. Go to The Thieves Guild.
1595
+ 9. Go to The Old Manor.""",
1596
1596
  },
1597
1597
  "The 2nd Old Manor": {
1598
1598
  "room type": "asteroid-2",
@@ -1610,15 +1610,15 @@ do you want to:
1610
1610
  "info": """
1611
1611
 
1612
1612
  do you want to:
1613
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1614
- %*GREEN*%2%*RESET*%. Go to The Dancing Jellyfish Inn.
1615
- %*GREEN*%3%*RESET*%. Go to The Slopy Plasmoid Tapphouse.
1616
- %*GREEN*%4%*RESET*%. Go to The GiffHammer Weapon Shop.
1617
- %*GREEN*%5%*RESET*%. Go to The Gadabout Bakery.
1618
- %*GREEN*%6%*RESET*%. Go to The Githspender St.
1619
- %*GREEN*%7%*RESET*%. Go to The Town Hall.
1620
- %*GREEN*%8%*RESET*%. Go to The Thieves Guild.
1621
- %*GREEN*%9%*RESET*%. Go to The Watch Castle.""",
1613
+ 1. Go to the Teleportation Deck.
1614
+ 2. Go to The Dancing Jellyfish Inn.
1615
+ 3. Go to The Slopy Plasmoid Tapphouse.
1616
+ 4. Go to The GiffHammer Weapon Shop.
1617
+ 5. Go to The Gadabout Bakery.
1618
+ 6. Go to The Githspender St.
1619
+ 7. Go to The Town Hall.
1620
+ 8. Go to The Thieves Guild.
1621
+ 9. Go to The Watch Castle.""",
1622
1622
  },
1623
1623
  "3rd Teleportation Deck": {
1624
1624
  "room type": "asteroid-2",
@@ -1642,16 +1642,16 @@ There is a sign on the wall. It is a map of a city on an asteriod.
1642
1642
  The main locations are: The Teleportation Deck, The Dancing Jellyfish Inn, The Slopy Plasmoid Tapphouse, The GiffHammer Weapon Shop, The Gadabout Bakery, The Githspender Store,
1643
1643
  The Town Hall, The Thieves Guild, The Watch Castle, and The Old Manor.
1644
1644
  do you want to:
1645
- %*GREEN*%1%*RESET*%. Charter a ship away.
1646
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1647
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1648
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
1649
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
1650
- %*GREEN*%6%*RESET*%. Go to The Stealth Guild.
1651
- %*GREEN*%7%*RESET*%. Go to The Nature Guild.
1652
- %*GREEN*%8%*RESET*%. Go to The Trade Guild.
1653
- %*GREEN*%9%*RESET*%. Go to The Watch Castle.
1654
- %*GREEN*%10%*RESET*%. Go to The Old Manor.""",
1645
+ 1. Charter a ship away.
1646
+ 2. Go to The Main Guildhall.
1647
+ 3. Go to The Magic Guild.
1648
+ 4. Go to The Explorers' Guild.
1649
+ 5. Go to The Craftsmen's Guild.
1650
+ 6. Go to The Stealth Guild.
1651
+ 7. Go to The Nature Guild.
1652
+ 8. Go to The Trade Guild.
1653
+ 9. Go to The Watch Castle.
1654
+ 10. Go to The Old Manor.""",
1655
1655
  },
1656
1656
  "Charter 3rd Ship": {
1657
1657
  "room type": "asteroid-3",
@@ -1674,18 +1674,18 @@ do you want to:
1674
1674
  You charter a ship, and the Captain says: "You can go anywhere you like before you land back on this here asteriod!"
1675
1675
 
1676
1676
  Do you want to:
1677
- %*GREEN*%1%*RESET*%. Go to The Teleportation Deck.
1678
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1679
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1680
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
1681
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
1682
- %*GREEN*%6%*RESET*%. Go to The Stealth Guild.
1683
- %*GREEN*%7%*RESET*%. Go to The Nature Guild.
1684
- %*GREEN*%8%*RESET*%. Go to The Trade Guild.
1685
- %*GREEN*%9%*RESET*%. Go to The Guards Guild.
1686
- %*GREEN*%10%*RESET*%. Go to The Old Manor.
1687
- %*GREEN*%11%*RESET*%. Go to The 1st Asteriod.
1688
- %*GREEN*%12%*RESET*%. Go to The 2nd Asteriod.""",
1677
+ 1. Go to The Teleportation Deck.
1678
+ 2. Go to The Main Guildhall.
1679
+ 3. Go to The Magic Guild.
1680
+ 4. Go to The Explorers' Guild.
1681
+ 5. Go to The Craftsmen's Guild.
1682
+ 6. Go to The Stealth Guild.
1683
+ 7. Go to The Nature Guild.
1684
+ 8. Go to The Trade Guild.
1685
+ 9. Go to The Guards Guild.
1686
+ 10. Go to The Old Manor.
1687
+ 11. Go to The 1st Asteriod.
1688
+ 12. Go to The 2nd Asteriod.""",
1689
1689
  },
1690
1690
  "The Main Guildhall": {
1691
1691
  "description": """
@@ -1713,16 +1713,16 @@ from across the realm flock to the Forge, drawn by the promise of glory and the
1713
1713
  "info": """
1714
1714
 
1715
1715
  do you want to:
1716
- %*GREEN*%1%*RESET*%. Go to The Teleportation Deck.
1717
- %*GREEN*%2%*RESET*%. Go to The Magic Guild.
1718
- %*GREEN*%3%*RESET*%. Go to The Explorers' Guild.
1719
- %*GREEN*%4%*RESET*%. Go to The Craftsmen's Guild.
1720
- %*GREEN*%5%*RESET*%. Go to The Stealth Guild.
1721
- %*GREEN*%6%*RESET*%. Go to The Nature Guild.
1722
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1723
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1724
- %*GREEN*%9%*RESET*%. Go to The Old Manor.
1725
- %*GREEN*%10%*RESET*%. Go to The Arena""",
1716
+ 1. Go to The Teleportation Deck.
1717
+ 2. Go to The Magic Guild.
1718
+ 3. Go to The Explorers' Guild.
1719
+ 4. Go to The Craftsmen's Guild.
1720
+ 5. Go to The Stealth Guild.
1721
+ 6. Go to The Nature Guild.
1722
+ 7. Go to The Trade Guild.
1723
+ 8. Go to The Guards Guild.
1724
+ 9. Go to The Old Manor.
1725
+ 10. Go to The Arena""",
1726
1726
  },
1727
1727
  "The Grand Coliseum": {
1728
1728
  "description": """
@@ -1747,14 +1747,14 @@ Coliseum stands as a testament to the enduring appeal of gladiatorial combat and
1747
1747
  6,
1748
1748
  [item("longsword", "weapon", 4)],
1749
1749
  "A large 6ft 7 humaniod gladiator",
1750
- 'As you enter the Arena a hulking %*CYAN*%gladiator%*RESET*% walks up to you and says: "You sould run while you still can or face me!"',
1750
+ 'As you enter the Arena a hulking gladiator walks up to you and says: "You sould run while you still can or face me!"',
1751
1751
  creature_type("humaniod", "goliath"),
1752
1752
  ),
1753
1753
  ],
1754
1754
  "info": """
1755
1755
 
1756
1756
  do you want to:
1757
- %*GREEN*%1%*RESET*%. Go to The The Main Guildhall.""",
1757
+ 1. Go to The The Main Guildhall.""",
1758
1758
  },
1759
1759
  "The Order of the Arcane Scribes": {
1760
1760
  "description": """
@@ -1782,15 +1782,15 @@ magic.""",
1782
1782
  "info": """
1783
1783
 
1784
1784
  do you want to:
1785
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1786
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1787
- %*GREEN*%3%*RESET*%. Go to The Explorers' Guild.
1788
- %*GREEN*%4%*RESET*%. Go to The Craftsmen's Guild.
1789
- %*GREEN*%5%*RESET*%. Go to The Stealth Guild.
1790
- %*GREEN*%6%*RESET*%. Go to The Nature Guild.
1791
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1792
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1793
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1785
+ 1. Go to the Teleportation Deck.
1786
+ 2. Go to The Main Guildhall.
1787
+ 3. Go to The Explorers' Guild.
1788
+ 4. Go to The Craftsmen's Guild.
1789
+ 5. Go to The Stealth Guild.
1790
+ 6. Go to The Nature Guild.
1791
+ 7. Go to The Trade Guild.
1792
+ 8. Go to The Guards Guild.
1793
+ 9. Go to The Old Manor.""",
1794
1794
  },
1795
1795
  "The Wayfarers' Brotherhood": {
1796
1796
  "description": """
@@ -1817,15 +1817,15 @@ eager to uncover the mysteries that lie beyond the horizon.""",
1817
1817
  "info": """
1818
1818
 
1819
1819
  do you want to:
1820
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1821
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1822
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1823
- %*GREEN*%4%*RESET*%. Go to The Craftsmen's Guild.
1824
- %*GREEN*%5%*RESET*%. Go to The Stealth Guild.
1825
- %*GREEN*%6%*RESET*%. Go to The Nature Guild.
1826
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1827
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1828
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1820
+ 1. Go to the Teleportation Deck.
1821
+ 2. Go to The Main Guildhall.
1822
+ 3. Go to The Magic Guild.
1823
+ 4. Go to The Craftsmen's Guild.
1824
+ 5. Go to The Stealth Guild.
1825
+ 6. Go to The Nature Guild.
1826
+ 7. Go to The Trade Guild.
1827
+ 8. Go to The Guards Guild.
1828
+ 9. Go to The Old Manor.""",
1829
1829
  },
1830
1830
  "The Artisans' Collective": {
1831
1831
  "description": """
@@ -1853,15 +1853,15 @@ potential of skilled craftsmanship.""",
1853
1853
  "info": """
1854
1854
 
1855
1855
  do you want to:
1856
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1857
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1858
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1859
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
1860
- %*GREEN*%5%*RESET*%. Go to The Stealth Guild.
1861
- %*GREEN*%6%*RESET*%. Go to The Nature Guild.
1862
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1863
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1864
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1856
+ 1. Go to the Teleportation Deck.
1857
+ 2. Go to The Main Guildhall.
1858
+ 3. Go to The Magic Guild.
1859
+ 4. Go to The Explorers' Guild.
1860
+ 5. Go to The Stealth Guild.
1861
+ 6. Go to The Nature Guild.
1862
+ 7. Go to The Trade Guild.
1863
+ 8. Go to The Guards Guild.
1864
+ 9. Go to The Old Manor.""",
1865
1865
  },
1866
1866
  "The Silent Shadows Syndicate": {
1867
1867
  "description": """
@@ -1889,15 +1889,15 @@ willing to operate outside the boundaries of conventional morality.""",
1889
1889
  "info": """
1890
1890
 
1891
1891
  do you want to:
1892
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1893
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1894
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1895
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
1896
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
1897
- %*GREEN*%6%*RESET*%. Go to The Nature Guild.
1898
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1899
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1900
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1892
+ 1. Go to the Teleportation Deck.
1893
+ 2. Go to The Main Guildhall.
1894
+ 3. Go to The Magic Guild.
1895
+ 4. Go to The Explorers' Guild.
1896
+ 5. Go to The Craftsmen's Guild.
1897
+ 6. Go to The Nature Guild.
1898
+ 7. Go to The Trade Guild.
1899
+ 8. Go to The Guards Guild.
1900
+ 9. Go to The Old Manor.""",
1901
1901
  },
1902
1902
  "The Guardians of the Wilds": {
1903
1903
  "description": """
@@ -1925,15 +1925,15 @@ wildlife, the Guardians of the Wilds stand as vigilant protectors of the natural
1925
1925
  "info": """
1926
1926
 
1927
1927
  do you want to:
1928
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1929
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1930
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1931
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
1932
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
1933
- %*GREEN*%6%*RESET*%. Go to The Stealth Guild.
1934
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1935
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1936
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1928
+ 1. Go to the Teleportation Deck.
1929
+ 2. Go to The Main Guildhall.
1930
+ 3. Go to The Magic Guild.
1931
+ 4. Go to The Explorers' Guild.
1932
+ 5. Go to The Craftsmen's Guild.
1933
+ 6. Go to The Stealth Guild.
1934
+ 7. Go to The Trade Guild.
1935
+ 8. Go to The Guards Guild.
1936
+ 9. Go to The Old Manor.""",
1937
1937
  },
1938
1938
  "The Mercantile Consortium": {
1939
1939
  "description": """
@@ -1961,15 +1961,15 @@ of wealth.""",
1961
1961
  "info": """
1962
1962
 
1963
1963
  do you want to:
1964
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
1965
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
1966
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
1967
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
1968
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
1969
- %*GREEN*%6%*RESET*%. Go to The Stealth Guild.
1970
- %*GREEN*%7%*RESET*%. Go to The Trade Guild.
1971
- %*GREEN*%8%*RESET*%. Go to The Guards Guild.
1972
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
1964
+ 1. Go to the Teleportation Deck.
1965
+ 2. Go to The Main Guildhall.
1966
+ 3. Go to The Magic Guild.
1967
+ 4. Go to The Explorers' Guild.
1968
+ 5. Go to The Craftsmen's Guild.
1969
+ 6. Go to The Stealth Guild.
1970
+ 7. Go to The Trade Guild.
1971
+ 8. Go to The Guards Guild.
1972
+ 9. Go to The Old Manor.""",
1973
1973
  },
1974
1974
  "The Sentinels of the Shield": {
1975
1975
  "description": """
@@ -2005,15 +2005,15 @@ new recruits, fostering a sense of camaraderie and unity among the ranks.""",
2005
2005
  "info": """
2006
2006
 
2007
2007
  do you want to:
2008
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
2009
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
2010
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
2011
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
2012
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
2013
- %*GREEN*%6%*RESET*%. Go to The Stealth Guild.
2014
- %*GREEN*%7%*RESET*%. Go to The Nature Guild.
2015
- %*GREEN*%8%*RESET*%. Go to The Trade Guild.
2016
- %*GREEN*%9%*RESET*%. Go to The Old Manor.""",
2008
+ 1. Go to the Teleportation Deck.
2009
+ 2. Go to The Main Guildhall.
2010
+ 3. Go to The Magic Guild.
2011
+ 4. Go to The Explorers' Guild.
2012
+ 5. Go to The Craftsmen's Guild.
2013
+ 6. Go to The Stealth Guild.
2014
+ 7. Go to The Nature Guild.
2015
+ 8. Go to The Trade Guild.
2016
+ 9. Go to The Old Manor.""",
2017
2017
  },
2018
2018
  "The 3rd Old Manor": {
2019
2019
  "room type": "asteroid-3",
@@ -2031,14 +2031,14 @@ do you want to:
2031
2031
  "info": """
2032
2032
 
2033
2033
  do you want to:
2034
- %*GREEN*%1%*RESET*%. Go to the Teleportation Deck.
2035
- %*GREEN*%2%*RESET*%. Go to The Main Guildhall.
2036
- %*GREEN*%3%*RESET*%. Go to The Magic Guild.
2037
- %*GREEN*%4%*RESET*%. Go to The Explorers' Guild.
2038
- %*GREEN*%5%*RESET*%. Go to The Craftsmen's Guild.
2039
- %*GREEN*%6%*RESET*%. Go to The Stealth Guild.
2040
- %*GREEN*%7%*RESET*%. Go to The Nature Guild.
2041
- %*GREEN*%8%*RESET*%. Go to The Trade Guild.
2042
- %*GREEN*%9%*RESET*%. Go to The Guards Guild.""",
2034
+ 1. Go to the Teleportation Deck.
2035
+ 2. Go to The Main Guildhall.
2036
+ 3. Go to The Magic Guild.
2037
+ 4. Go to The Explorers' Guild.
2038
+ 5. Go to The Craftsmen's Guild.
2039
+ 6. Go to The Stealth Guild.
2040
+ 7. Go to The Nature Guild.
2041
+ 8. Go to The Trade Guild.
2042
+ 9. Go to The Guards Guild.""",
2043
2043
  },
2044
2044
  }