neelthee-mansion 3.20.20__py3-none-any.whl → 3.20.21__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -497,8 +497,6 @@ def Examine(*Args):
497
497
  elif isinstance(_, Recorder):
498
498
  type_text("This device records sound. The current message is:")
499
499
  type_text(_.message)
500
- else:
501
- type_text(_.value)
502
500
  elif Name in ROOMS[player.CURRENTROOM]["directions"]: # Check exits in the room
503
501
  door = ROOMS[player.CURRENTROOM]["directions"][Name]
504
502
  if isinstance(door, Door):
neelthee_mansion/Rooms.py CHANGED
@@ -648,7 +648,6 @@ You notice a "
648
648
  "directions": {
649
649
  "south": Door("Basement 3"),
650
650
  "east": Door("Basement 1"),
651
- "north": Door("DND"),
652
651
  },
653
652
  "items": {
654
653
  "torch": item("torch"),
@@ -660,7 +659,7 @@ You notice a "
660
659
  "info": "You are in a dimly lit underground armoury (all the light in the room comes from 3 %*BLUE*%torch%*RESET*%es on the walls) with 2 racks full of damaged weapons,\n\
661
660
  %*RED*%rack-1%*RESET*% has damaged bows and %*RED*%rack-2%*RESET*% has damaged spears.",
662
661
  "map": """
663
- ██████║██
662
+ █████████
664
663
  █╦ █
665
664
  █ ╦█
666
665
  █ █
@@ -806,65 +805,6 @@ You notice a "
806
805
  'Is it just me or are the first letters of all of those book names spelling the words "He\'s watching you"',
807
806
  ],
808
807
  },
809
- 'DND': {
810
- 'room type': 'type',
811
- 'position': (0, 0, 0),
812
- 'discovered': False,
813
- 'directions': {
814
- 'north': Door('Room name'),
815
- 'south': Door("Basement Armoury"),
816
- },
817
- 'creatures stats': [
818
- NPC(
819
- "dungeon master",
820
- 1000,
821
- 100,
822
- type=creature_type("god", "dungeon master"),
823
- responses={
824
- "introduction": "I see you’ve come to the next stage of your quest, player. But remember—your choices, even the smallest ones, will shape your fate.\
825
- Oh and before I forget, If you go through the door to the north, there wil be no turning back. You will ether have to join Neel-thee or fight him.",
826
- "map": "Oh, the map! That's the map of one of my favourite places! Sword Coast is an amazing place to be! I hope you can go there one day.",
827
- "you": "Me? I'm a prymodrial being from beyond the stars that can alter reality. You can call me the Dungeon Master."
828
- },
829
- keyword_variations={
830
- "introduction": ["hello", "hi ", "greetings", "hey"],
831
- "map": ["the map", "map", "sword coast", "strange map"],
832
- "you": ["you"],
833
- },
834
- generic_response="I will not answer that question at this time."
835
- ),
836
- ],
837
- 'containers': {
838
- 'table': container([item("unknown map", "map", "This map is of some strange land, far away. At the top of the map, it says 'Sword Coast.'")]),
839
- },
840
- 'info': 'You are in a dimly lit room with a table in the middle of it, and a looming figure to your left. The figure has a name badge that says "%*BROWN*%dungeon master%*RESET*%".',
841
- 'map': '''
842
- ████║████
843
- █ █
844
- █ █
845
- █ ┬┬┬ █
846
- █ ┬┬┬ █
847
- █ ┬┬┬ █
848
- █ █
849
- █ █
850
- ██████║██''',
851
- 'random_events': [
852
- RandomEvent(
853
- name='rumble',
854
- probability=0.4, # Adjust this for the probability of the event running (e.g., 0.1 is 10% chance)
855
- condition=lambda player: True, # Condition under which the event can occur
856
- effect=lambda player: type_text("You hear a strange rumbling sound."), # Define the effect of the event
857
- )
858
- ],
859
- 'random_events': [
860
- RandomEvent(
861
- name='fire',
862
- probability=0.3, # Adjust this for the probability of the event running (e.g., 0.1 is 10% chance)
863
- condition=lambda player: True, # Condition under which the event can occur
864
- effect=lambda player: type_text("Fire comes gushing out of a crack in the roof and into the wall."), # Define the effect of the event
865
- )
866
- ],
867
- },
868
808
  "Cavern 1": {
869
809
  "room type": "cavern",
870
810
  "position": (-2, 0, 0),
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.2
2
2
  Name: neelthee_mansion
3
- Version: 3.20.20
3
+ Version: 3.20.21
4
4
  Summary: A text-based adventure game set in Neel-thee’s mansion.
5
5
  Home-page: https://github.com/Flameblade375/neelthee_mansion
6
6
  Author: Alexander.E.F
@@ -1,18 +1,18 @@
1
1
  neelthee_mansion/Books.py,sha256=Zs6GOi12vrikne-E37LdrLNRb6CyUogOCDApDGFj6Ls,26168
2
2
  neelthee_mansion/Mansion_of_Amnesia-win2.py,sha256=uvBFoEJbchJDFLKrfcK3sZ7R-4T8xA7a-jcLqgfSp5Q,49504
3
- neelthee_mansion/Mansion_of_Amnesia.py,sha256=bkLuzcG9oFxYXE2AeBu1UqeD3AmMvX1Zrek0uCQWqvo,50034
3
+ neelthee_mansion/Mansion_of_Amnesia.py,sha256=w2V-6velQwJFE6_QCc3DbiM869tRBFWdLT9thKzkbeE,49971
4
4
  neelthee_mansion/Quests.py,sha256=pUlru2RugP57MACQORZaF_X9lsbefTdPYTSO474phgo,2791
5
5
  neelthee_mansion/Rooms-win2.py,sha256=OU2A0XhR6xQuGUWE_65JFSOXn6Unxpmow12ucPgWNW4,78352
6
- neelthee_mansion/Rooms.py,sha256=CgenMX9ssTCWbDFopX6GHhNDnRYF5MpaDufWvt5fPwU,86025
6
+ neelthee_mansion/Rooms.py,sha256=RO93vDdZupVcRkc0e910wb989Od1wWo-WJuzs8VLSaI,82430
7
7
  neelthee_mansion/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
8
8
  neelthee_mansion/__main__.py,sha256=OIAWZ04le70DyjtR4hlmK9csHej7EHxeUrMoNnM-Vjc,95
9
9
  neelthee_mansion/all_game_utils.py,sha256=AasunTkFmgAqt9ZIoYmymi4R7leBe4ubW-C1ts0Qclo,351
10
10
  neelthee_mansion/creatures.py,sha256=vUR8PmdiftCFBCGJbHkCT4AMUPvqwouDGQ4ye2fiPCw,20910
11
11
  neelthee_mansion/items.py,sha256=--DtMCZrurDAe3S-gB5DXAul_kmG9BGB0QmBY2-Fphc,6383
12
12
  neelthee_mansion/utils.py,sha256=GaCkein6dppeufYfBMk59gHAE2b4p9TJW2MsRjyyFvQ,13702
13
- neelthee_mansion-3.20.20.dist-info/LICENSE.md,sha256=CV8XGZaCyyAMdbkYFQUjb8AjBq9vkoyqdZCq1_hetms,1105
14
- neelthee_mansion-3.20.20.dist-info/METADATA,sha256=qy02eC7TfRV3VuvmxvpNIk3f3skPVKo0UN2LkVuvSUE,1981
15
- neelthee_mansion-3.20.20.dist-info/WHEEL,sha256=In9FTNxeP60KnTkGw7wk6mJPYd_dQSjEZmXdBdMCI-8,91
16
- neelthee_mansion-3.20.20.dist-info/entry_points.txt,sha256=j5ScTTyIidFhmT3F6hcX9pnlom4cJdDmfe26BmM6Igo,56
17
- neelthee_mansion-3.20.20.dist-info/top_level.txt,sha256=woQImQewylhly5Rb24HwPEGMxPY6do_PaUwGd5BNLOM,17
18
- neelthee_mansion-3.20.20.dist-info/RECORD,,
13
+ neelthee_mansion-3.20.21.dist-info/LICENSE.md,sha256=CV8XGZaCyyAMdbkYFQUjb8AjBq9vkoyqdZCq1_hetms,1105
14
+ neelthee_mansion-3.20.21.dist-info/METADATA,sha256=giGZaUS55OSlbeFzYyZc1TnuEYenP_ExmghhMiYP2Fc,1981
15
+ neelthee_mansion-3.20.21.dist-info/WHEEL,sha256=In9FTNxeP60KnTkGw7wk6mJPYd_dQSjEZmXdBdMCI-8,91
16
+ neelthee_mansion-3.20.21.dist-info/entry_points.txt,sha256=j5ScTTyIidFhmT3F6hcX9pnlom4cJdDmfe26BmM6Igo,56
17
+ neelthee_mansion-3.20.21.dist-info/top_level.txt,sha256=woQImQewylhly5Rb24HwPEGMxPY6do_PaUwGd5BNLOM,17
18
+ neelthee_mansion-3.20.21.dist-info/RECORD,,