neelthee-mansion 3.15.3__py3-none-any.whl → 3.15.5__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- neelthee_mansion/Mansion_of_Amnesia.py +4 -1
- neelthee_mansion/Rooms.py +11 -6
- {neelthee_mansion-3.15.3.dist-info → neelthee_mansion-3.15.5.dist-info}/METADATA +1 -1
- {neelthee_mansion-3.15.3.dist-info → neelthee_mansion-3.15.5.dist-info}/RECORD +7 -7
- {neelthee_mansion-3.15.3.dist-info → neelthee_mansion-3.15.5.dist-info}/WHEEL +0 -0
- {neelthee_mansion-3.15.3.dist-info → neelthee_mansion-3.15.5.dist-info}/entry_points.txt +0 -0
- {neelthee_mansion-3.15.3.dist-info → neelthee_mansion-3.15.5.dist-info}/top_level.txt +0 -0
@@ -748,11 +748,14 @@ def handle_get_command(player: PC, item_name):
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def handle_look_command():
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global player
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+
should_return = False
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if 'item' in ROOMS[player.CURRENTROOM]:
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type_text(f'The item in the room: %*BLUE*%{ROOMS[player.CURRENTROOM]["item"].name}%*RESET*%.', colorTrue=color_coding)
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-
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should_return = True
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if 'containers' in ROOMS[player.CURRENTROOM]:
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type_text(f"The containers here are: %*RED*%{', '.join(ROOMS[player.CURRENTROOM]['containers'].keys())}%*RESET*%", colorTrue=color_coding)
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should_return = True
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if should_return:
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return
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type_text('There is nothing of interest.', colorTrue=color_coding)
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neelthee_mansion/Rooms.py
CHANGED
@@ -330,7 +330,7 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
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'south': Door('Dining Room'),
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'down': Door('Basement 1'),
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},
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-
'creatures stats': creature(
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+
'creatures stats': [creature(
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'grumpy pig',
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3,
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4,
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@@ -338,6 +338,7 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
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'A oxford sandy & black pig with a savaged cushion on it\'s head',
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'A %*CYAN*%grumpy pig%*RESET*% spots you and comes towards you!',
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),
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],
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'containers': {
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'sofas': container([item('cushion')]),
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},
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@@ -538,7 +539,7 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
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'down': Door('Tower Middle'),
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'teleport': Door('Teleportation Deck'),
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},
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-
'creatures stats': creature(
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+
'creatures stats': [creature(
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'greedy goblin',
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5,
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7,
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@@ -547,6 +548,7 @@ You notice a ''%*RED*%storage%*RESET*% device in one corner. You hear a %*YELLOW
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'A %*CYAN*%greedy goblin%*RESET*% spots you and your money pouch!',
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creature_type('humanoid', 'goblin'),
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),
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],
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'info': 'You are at the top of a stone tower. There are windows in every wall.',
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'map': '''
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█████████
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@@ -1221,7 +1223,7 @@ do you want to:
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'11': Door('Teleportation Deck'),
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'12': Door('3rd Teleportation Deck'),
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},
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-
'creatures stats': creature(
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'creatures stats': [creature(
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'hull leech',
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15,
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2,
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@@ -1230,6 +1232,7 @@ do you want to:
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'You see a spike on a tentacle stabed through the hull of the ship',
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creature_type('plant'),
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),
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],
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'info': '''
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You charter a ship, and the Captain says: "You can go anywhere you like before you land back on this here asteriod!"
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@@ -1424,7 +1427,7 @@ do you want to:
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'8': Door('The 2nd Watch Castle'),
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'9': Door('The 2nd Old Manor'),
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},
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-
'creatures stats': creature(
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'creatures stats': [creature(
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'thief',
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10,
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@@ -1433,6 +1436,7 @@ do you want to:
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'You see a %*CYAN*%thief%*RESET*% at the door',
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creature_type('humanoid', 'cowfolk'),
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),
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],
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'info': '''
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do you want to:
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'directions': {
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'1': Door('The Main Guildhall'),
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},
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'creatures stats': creature(
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'creatures stats': [creature(
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'gladiator',
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@@ -1632,7 +1636,8 @@ Coliseum stands as a testament to the enduring appeal of gladiatorial combat and
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'A large 6ft 7 humaniod gladiator',
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'As you enter the Arena a hulking %*CYAN*%gladiator%*RESET*% walks up to you and says: "You sould run while you still can or face me!"',
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creature_type('humaniod', 'goliath'),
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-
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),
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],
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'info': '''
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do you want to:
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@@ -1,14 +1,14 @@
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-
neelthee_mansion/Mansion_of_Amnesia.py,sha256=
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neelthee_mansion/Mansion_of_Amnesia.py,sha256=puhZeSg6YCqzxYRjilzQLjmXklTzHiyMoICVjHxRXog,46220
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neelthee_mansion/Quests.py,sha256=q6VzR3mt9AYe29ACWZuf-suz4yOKrL946aJ493eQRS0,2611
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neelthee_mansion/Rooms.py,sha256=
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neelthee_mansion/Rooms.py,sha256=ruF223wYg0wlyYFyXF-5d14fOjY594Ci1lESH3qMDl4,90182
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neelthee_mansion/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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neelthee_mansion/__main__.py,sha256=OIAWZ04le70DyjtR4hlmK9csHej7EHxeUrMoNnM-Vjc,95
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neelthee_mansion/all_game_utils.py,sha256=mnxws_YEnsoftkkBMZv1k_zlnGKWGenUvsZnNKjuFJQ,349
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neelthee_mansion/creatures.py,sha256=Qch3gEcfCYZ2MnWJRPQFb9LiTx7LUzvoK9DUMeLxuDs,15581
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neelthee_mansion/items.py,sha256=Dz3y3d1mvbtHLqfIeEmaeDzukG7DlK6AUBZ7LzUMuZQ,5735
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neelthee_mansion/utils.py,sha256=Wt1CdK4eCskrxRXkeKgzVoa_NIzwQ047dJU-b_e8pb8,13559
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neelthee_mansion-3.15.
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neelthee_mansion-3.15.
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neelthee_mansion-3.15.
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neelthee_mansion-3.15.
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neelthee_mansion-3.15.
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neelthee_mansion-3.15.5.dist-info/METADATA,sha256=a49QJGQBi66mASsGamgxmTEwMaR9MBVbhOqqDjIGTcU,1992
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neelthee_mansion-3.15.5.dist-info/WHEEL,sha256=eOLhNAGa2EW3wWl_TU484h7q1UNgy0JXjjoqKoxAAQc,92
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neelthee_mansion-3.15.5.dist-info/entry_points.txt,sha256=j5ScTTyIidFhmT3F6hcX9pnlom4cJdDmfe26BmM6Igo,56
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neelthee_mansion-3.15.5.dist-info/top_level.txt,sha256=woQImQewylhly5Rb24HwPEGMxPY6do_PaUwGd5BNLOM,17
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neelthee_mansion-3.15.5.dist-info/RECORD,,
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File without changes
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