multi-puzzle-solver 0.9.5__py3-none-any.whl → 0.9.6__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.4
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  Name: multi-puzzle-solver
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- Version: 0.9.5
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+ Version: 0.9.6
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  Summary: Efficient solvers for numerous popular and esoteric logic puzzles using CP-SAT
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  Author: Ar-Kareem
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  Project-URL: Homepage, https://github.com/Ar-Kareem/puzzle_solver
@@ -242,6 +242,11 @@ These are all the puzzles that are implemented in this repo. <br> Click on any o
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  <img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/battleships_solved.png" alt="Battleships" width="140">
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  </a>
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  </td>
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+ <td align="center">
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+ <a href="#kakurasu-puzzle-type-30"><b>Kakurasu</b><br><br>
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+ <img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/kakurasu_solved.png" alt="Kakurasu" width="140">
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+ </a>
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+ </td>
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  </tr>
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  </table>
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@@ -286,6 +291,7 @@ These are all the puzzles that are implemented in this repo. <br> Click on any o
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  - [Aquarium (Puzzle Type #27)](#aquarium-puzzle-type-27)
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  - [Stitches (Puzzle Type #28)](#stitches-puzzle-type-28)
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  - [Battleships (Puzzle Type #29)](#battleships-puzzle-type-29)
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+ - [Kakurasu (Puzzle Type #30)](#kakurasu-puzzle-type-30)
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  - [Why SAT / CP-SAT?](#why-sat--cp-sat)
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  - [Testing](#testing)
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  - [Contributing](#contributing)
@@ -2439,6 +2445,67 @@ Time taken: 0.12 seconds
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  ---
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+ ## Kakurasu (Puzzle Type #30)
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+
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+ * [**Play online**](https://www.puzzle-kakurasu.com/)
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+
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+ * [**Solver Code**][30]
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+
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+ <details>
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+ <summary><strong>Rules</strong></summary>
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+
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+ The goal is to make some of the cells black in such a way that:
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+
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+ 1. The black cells on each row sum up to the number on the right.
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+
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+ 2. The black cells on each column sum up to the number on the bottom.
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+
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+ 3. If a black cell is first on its row/column its value is 1. If it is second its value is 2 etc.
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+
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+ </details>
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+
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+ **Unsolved puzzle**
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+
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+ <img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/kakurasu_unsolved.png" alt="Kakurasu unsolved" width="500">
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+
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+ Code to utilize this package and solve the puzzle:
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+
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+ ```python
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+ from puzzle_solver import kakurasu_solver as solver
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+ side = np.array([27, 6, 1, 12, 37, 37, 11, 4, 29, 23, 66, 55])
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+ bottom = np.array([22, 1, 25, 36, 10, 22, 25, 35, 32, 28, 45, 45])
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+ binst = solver.Board(side=side, bottom=bottom)
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+ solutions = binst.solve_and_print()
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+ ```
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+
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+
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+ **Script Output**
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+
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+ ```python
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+ Solution found
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+ [['X' 'X' ' ' 'X' ' ' ' ' ' ' 'X' ' ' ' ' ' ' 'X']
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+ [' ' ' ' ' ' ' ' ' ' 'X' ' ' ' ' ' ' ' ' ' ' ' ']
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+ ['X' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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+ [' ' ' ' ' ' ' ' 'X' ' ' 'X' ' ' ' ' ' ' ' ' ' ']
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+ [' ' ' ' 'X' 'X' ' ' ' ' ' ' 'X' ' ' 'X' ' ' 'X']
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+ ['X' ' ' ' ' ' ' 'X' ' ' ' ' 'X' ' ' ' ' 'X' 'X']
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+ [' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'X' ' ']
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+ [' ' ' ' ' ' 'X' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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+ [' ' ' ' 'X' ' ' ' ' 'X' ' ' ' ' 'X' ' ' 'X' ' ']
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+ [' ' ' ' ' ' 'X' ' ' ' ' 'X' ' ' ' ' ' ' ' ' 'X']
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+ [' ' ' ' 'X' ' ' ' ' 'X' 'X' 'X' 'X' 'X' 'X' 'X']
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+ ['X' ' ' ' ' 'X' ' ' ' ' ' ' 'X' 'X' 'X' 'X' 'X']]
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+ Solutions found: 1
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+ status: OPTIMAL
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+ Time taken: 0.00 seconds
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+ ```
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+
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+ **Solved puzzle**
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+
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+ <img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/kakurasu_solved.png" alt="Kakurasu solved" width="500">
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+
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+ ---
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+
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  ---
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  ## Why SAT / CP-SAT?
@@ -2519,3 +2586,4 @@ Issues and PRs welcome!
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  [27]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/aquarium "puzzle_solver/src/puzzle_solver/puzzles/aquarium at master · Ar-Kareem/puzzle_solver · GitHub"
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  [28]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/stitches "puzzle_solver/src/puzzle_solver/puzzles/stitches at master · Ar-Kareem/puzzle_solver · GitHub"
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  [29]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/battleships "puzzle_solver/src/puzzle_solver/puzzles/battleships at master · Ar-Kareem/puzzle_solver · GitHub"
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+ [30]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/kakurasu "puzzle_solver/src/puzzle_solver/puzzles/kakurasu at master · Ar-Kareem/puzzle_solver · GitHub"
@@ -1,19 +1,20 @@
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- puzzle_solver/__init__.py,sha256=1PIodDzUT4ZJ0dIhb2cspUjjsun4qeycBueNkEC6ugA,2118
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+ puzzle_solver/__init__.py,sha256=rqNCaaPZIpdL2Y_Ib96zY8u9Qs_MJaRI3CpJz_vV4_I,2189
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  puzzle_solver/core/utils.py,sha256=3LlBDuie_G0uSlzibpQS2ULmEYSZmpJXh1kawj7rjkg,3396
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  puzzle_solver/core/utils_ortools.py,sha256=qLTIzmITqmgGZvg8XpYAZ4c-lhD5sEDQfS8ECdQ_dkM,3005
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  puzzle_solver/puzzles/aquarium/aquarium.py,sha256=BUfkAS2d9eG3TdMoe1cOGGeNYgKUebRvn-z9nsC9gvE,5708
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- puzzle_solver/puzzles/battleships/battleships.py,sha256=0jwDR-bv6EHo8QTDZZ18WzShc7ohYtSSZw_DXh8y5lw,7483
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- puzzle_solver/puzzles/bridges/bridges.py,sha256=zUT0TMIu8l982fqDMJfsTnTgqm48nG0iH8flsGT45_E,5489
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- puzzle_solver/puzzles/chess_range/chess_melee.py,sha256=KnfD_Sxd8bso46eQYpIemp4MIqOUNoonyRVe6soK8kc,231
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- puzzle_solver/puzzles/chess_range/chess_range.py,sha256=IaldwJR4d0VAUxME2QyvtJdUNzGzDV0FGs1iq9KqsRU,21072
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+ puzzle_solver/puzzles/battleships/battleships.py,sha256=J1Y-zG2TOmJePCwQnUF8uE9cXL5v8GDVEGv30bQls6k,7467
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+ puzzle_solver/puzzles/bridges/bridges.py,sha256=15A9uV4xjoqPRo_9CTnoKeGRxS3z2aMF619T1n0dTOQ,5402
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+ puzzle_solver/puzzles/chess_range/chess_melee.py,sha256=D-_Oi8OyxsVe1j3dIKYwRlxgeb3NWLmDWGcv-oclY0c,195
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+ puzzle_solver/puzzles/chess_range/chess_range.py,sha256=uMQGTIwzGskHIhI-tPYjT9a3wHUBIkZ18eXjV9IpUE4,21071
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  puzzle_solver/puzzles/chess_range/chess_solo.py,sha256=U3v766UsZHx_dC3gxqU90VbjAXn-OlYhtrnnvJYFvrQ,401
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  puzzle_solver/puzzles/chess_sequence/chess_sequence.py,sha256=6ap3Wouf2PxHV4P56B9ol1QT98Ym6VHaxorQZWl6LnY,13692
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- puzzle_solver/puzzles/dominosa/dominosa.py,sha256=uh2vsba9HdSHGnYiYE8R_TZzQh5kge51Y1TMRyQlwek,7246
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+ puzzle_solver/puzzles/dominosa/dominosa.py,sha256=Nmb7pn8U27QJwGy9F3wo8ylqo2_U51OAo3GN2soaNpc,7195
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  puzzle_solver/puzzles/filling/filling.py,sha256=UAkNYjlfxOrYGrRVmuElhWPeW10xD6kiWuB8oELzy3w,9141
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- puzzle_solver/puzzles/guess/guess.py,sha256=w8ZE-0MswR1_e7_MX622OiCJ8fGTloRHblYFvSA4yHc,10812
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- puzzle_solver/puzzles/inertia/inertia.py,sha256=xHtQ09sI7hqPcs20foz6YVMuYCsw59TZQxTumAKJuBs,5658
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- puzzle_solver/puzzles/inertia/tsp.py,sha256=qMyT_W5vBmmaFUB7Cl9rC5xJNdAdQvIJEx6yxlbG9hw,15240
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+ puzzle_solver/puzzles/guess/guess.py,sha256=sH-NlYhxM3DNbhk4eGde09kgM0KaDvSbLrpHQiwcFGo,10791
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+ puzzle_solver/puzzles/inertia/inertia.py,sha256=gJBahkh69CrSWNscalKEoP1j4X-Q3XpbIBMiG9PUpU0,5657
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+ puzzle_solver/puzzles/inertia/tsp.py,sha256=6ZDxdg2f7GDsZeQpnSR2ay0-T4ZhTESJtkKMcm49OS0,15204
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  puzzle_solver/puzzles/inertia/parse_map/parse_map.py,sha256=A9JQTNqamUdzlwqks0XQp3Hge3mzyTIVK6YtDJvqpL4,8422
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+ puzzle_solver/puzzles/kakurasu/kakurasu.py,sha256=VNGMJnBHDi6WkghLObRLhUvkmrPaGphTTUDMC0TkQvQ,2064
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  puzzle_solver/puzzles/keen/keen.py,sha256=tDb6C5S3Q0JAKPsdw-84WQ6PxRADELZHr_BK8FDH-NA,5039
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  puzzle_solver/puzzles/light_up/light_up.py,sha256=iSA1rjZMFsnI0V0Nxivxox4qZkB7PvUrROSHXcoUXds,4541
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  puzzle_solver/puzzles/magnets/magnets.py,sha256=-Wl49JD_PKeq735zQVMQ3XSQX6gdHiY-7PKw-Sh16jw,6474
@@ -23,19 +24,19 @@ puzzle_solver/puzzles/mosaic/mosaic.py,sha256=QX_nVpVKQg8OfaUcqFk9tKqsDyVqvZc6-X
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  puzzle_solver/puzzles/nonograms/nonograms.py,sha256=1jmDTOCnmivmBlwtMDyyk3TVqH5IjapzLn7zLQ4qubk,6056
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  puzzle_solver/puzzles/pearl/pearl.py,sha256=AP0whWwwZ-1zKingW14OwseYylNAr6NkXSrvdnPU6Rw,8566
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  puzzle_solver/puzzles/range/range.py,sha256=g6ZuHuulYLpNFsqbnPoIB5KoGPllYppU10-Zzqfj5f8,6993
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- puzzle_solver/puzzles/signpost/signpost.py,sha256=D19ua8rVwO6sgXq4nVLkZfEyz8hqc6qMOk3j-g44soU,3931
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+ puzzle_solver/puzzles/signpost/signpost.py,sha256=-0_S6ycwzwlUf9-ZhP127Rgo5gMBOHiTM6t08dLLDac,3869
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  puzzle_solver/puzzles/singles/singles.py,sha256=kwMENfqQ-OP3YIz5baY6LRcvYCsNfhImEXN00lwazKM,5658
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- puzzle_solver/puzzles/stitches/stitches.py,sha256=YvT9WXvUMPLcFGOYXWIPyifCi6caZqRqBTuCgNmcTPQ,6662
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+ puzzle_solver/puzzles/stitches/stitches.py,sha256=iK8t02q43gH3FPbuIDn4dK0sbaOgZOnw8yHNRNvNuIU,6534
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  puzzle_solver/puzzles/stitches/parse_map/parse_map.py,sha256=pUB9tG__u4Fq_RCFG_4NNq3LRKAa6FRrvuuL64cUIRM,8866
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  puzzle_solver/puzzles/sudoku/sudoku.py,sha256=M_pry7XyKKzlfCF5rFi02lyOrj5GWZzXnDAxmD3NXvI,3588
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  puzzle_solver/puzzles/tents/tents.py,sha256=iyVK2WXfIT5j_9qqlQg0WmwvixwXlZSsHGK3XA-KpII,6283
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  puzzle_solver/puzzles/thermometers/thermometers.py,sha256=nsvJZkm7G8FALT27bpaB0lv5E_AWawqmvapQI8QcYXw,4015
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  puzzle_solver/puzzles/towers/towers.py,sha256=QvL0Pp-Z2ewCeq9ZkNrh8MShKOh-Y52sFBSudve68wk,6496
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- puzzle_solver/puzzles/tracks/tracks.py,sha256=VnAtxBkuUTHJYNXr1JGg0yYzJj3kRMBi8Nz7NHKS94A,9089
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- puzzle_solver/puzzles/undead/undead.py,sha256=ygNugW5SOlYLy6d740gZ2IW9UJQ3SAr9vuMm0ZFr2nY,6630
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+ puzzle_solver/puzzles/tracks/tracks.py,sha256=0K1YZMHiRIMmFwoD_JxB2c_xB6GYV8spgNUCL-JwDJM,9073
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+ puzzle_solver/puzzles/undead/undead.py,sha256=IrCUfzQFBem658P5KKqldG7vd2TugTHehcwseCarerM,6604
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  puzzle_solver/puzzles/unruly/unruly.py,sha256=sDF0oKT50G-NshyW2DYrvAgD9q9Ku9ANUyNhGSAu7cQ,3827
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  puzzle_solver/utils/visualizer.py,sha256=2LmNoxEqb9PGWmBmHW6jh6OqFgNYguavhHB-9Dv5EUw,6113
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- multi_puzzle_solver-0.9.5.dist-info/METADATA,sha256=SZoYsEEiQ3rFfY54sI23v4X1BO86lJwOC6Wv2HIEakk,121887
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- multi_puzzle_solver-0.9.5.dist-info/WHEEL,sha256=_zCd3N1l69ArxyTb8rzEoP9TpbYXkqRFSNOD5OuxnTs,91
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- multi_puzzle_solver-0.9.5.dist-info/top_level.txt,sha256=exwVUQa-anK9vYrpKzBPvH8bX43iElWI4VeNiAyBGJY,14
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- multi_puzzle_solver-0.9.5.dist-info/RECORD,,
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+ multi_puzzle_solver-0.9.6.dist-info/METADATA,sha256=tyAlmP1wgR8sOPLM89MHtUBv_99kGGU7_McS9m9mfRY,124310
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+ multi_puzzle_solver-0.9.6.dist-info/WHEEL,sha256=_zCd3N1l69ArxyTb8rzEoP9TpbYXkqRFSNOD5OuxnTs,91
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+ multi_puzzle_solver-0.9.6.dist-info/top_level.txt,sha256=exwVUQa-anK9vYrpKzBPvH8bX43iElWI4VeNiAyBGJY,14
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+ multi_puzzle_solver-0.9.6.dist-info/RECORD,,
puzzle_solver/__init__.py CHANGED
@@ -8,6 +8,7 @@ from puzzle_solver.puzzles.dominosa import dominosa as dominosa_solver
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  from puzzle_solver.puzzles.filling import filling as filling_solver
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  from puzzle_solver.puzzles.guess import guess as guess_solver
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  from puzzle_solver.puzzles.inertia import inertia as inertia_solver
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+ from puzzle_solver.puzzles.kakurasu import kakurasu as kakurasu_solver
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  from puzzle_solver.puzzles.keen import keen as keen_solver
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  from puzzle_solver.puzzles.light_up import light_up as light_up_solver
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  from puzzle_solver.puzzles.magnets import magnets as magnets_solver
@@ -30,4 +31,4 @@ from puzzle_solver.puzzles.unruly import unruly as unruly_solver
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  from puzzle_solver.puzzles.inertia.parse_map.parse_map import main as inertia_image_parser
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- __version__ = '0.9.5'
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+ __version__ = '0.9.6'
@@ -4,7 +4,7 @@ from typing import Optional
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  import numpy as np
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  from ortools.sat.python import cp_model
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- from puzzle_solver.core.utils import Pos, get_all_pos, get_char, get_neighbors8, set_char, get_neighbors4, get_row_pos, get_col_pos, get_pos, in_bounds
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+ from puzzle_solver.core.utils import Pos, get_all_pos, get_char, get_neighbors8, set_char, get_row_pos, get_col_pos, get_pos, in_bounds
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  from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, or_constraint
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  @dataclass
@@ -1,12 +1,10 @@
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- import json
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  from collections import defaultdict
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- from dataclasses import dataclass
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  import numpy as np
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  from ortools.sat.python import cp_model
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  from ortools.sat.python.cp_model import LinearExpr as lxp
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- from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, get_neighbors8, get_next_pos, Direction, get_row_pos, get_col_pos
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+ from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, get_row_pos, get_col_pos
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  from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
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@@ -1,5 +1,4 @@
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  from .chess_range import Board as RangeBoard
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- from .chess_range import PieceType
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  class Board(RangeBoard):
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  def __init__(self, pieces: list[str], colors: list[str]):
@@ -9,7 +9,6 @@ from puzzle_solver.core.utils import Pos, get_pos
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  from puzzle_solver.core.utils_ortools import and_constraint, generic_solve_all, or_constraint
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-
13
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  class PieceType(Enum):
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  KING = 1
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  QUEEN = 2
@@ -3,8 +3,8 @@ from collections import defaultdict
3
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  import numpy as np
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  from ortools.sat.python import cp_model
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6
- from puzzle_solver.core.utils import Pos, get_pos, get_all_pos, get_char, set_char, get_row_pos, get_col_pos, Direction, get_next_pos, in_bounds
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- from puzzle_solver.core.utils_ortools import and_constraint, generic_solve_all, SingleSolution, or_constraint
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+ from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, Direction, get_next_pos, in_bounds
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+ from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, or_constraint
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9
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  def get_bool_var(model: cp_model.CpModel, var: cp_model.IntVar, eq_val: int, name: str) -> cp_model.IntVar:
@@ -1,8 +1,9 @@
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- from collections import defaultdict
2
- import numpy as np
3
- from collections import Counter
1
+ from collections import Counter, defaultdict
4
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  from itertools import product
5
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4
+ import numpy as np
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+
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+
6
7
  class Board:
7
8
  def __init__(self, num_pegs: int = 4, all_colors: list[str] = ['R', 'Y', 'G', 'B', 'O', 'P'], show_warnings: bool = True, show_progress: bool = False):
8
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  assert num_pegs >= 1, 'num_pegs must be at least 1'
@@ -3,7 +3,6 @@ from collections import defaultdict
3
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  import numpy as np
4
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5
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  from puzzle_solver.core.utils import Direction8, Pos, get_all_pos, get_char, in_bounds, get_next_pos
6
-
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  from . import tsp
8
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@@ -1,8 +1,10 @@
1
- from collections import deque, defaultdict
1
+ from collections import defaultdict, deque
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  from typing import Dict, List, Tuple, Set, Any, Optional
3
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  import random
4
+
4
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  from ortools.constraint_solver import pywrapcp, routing_enums_pb2
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7
+
6
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  Pos = Any # Hashable node id
7
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8
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  def solve_optimal_walk(
@@ -81,7 +83,6 @@ def solve_optimal_walk(
81
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  prev = {n: None for n in nodes}
82
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  if src not in adj:
83
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  return dist, prev
84
- from collections import deque
85
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  q = deque([src])
86
87
  dist[src] = 0
87
88
  while q:
@@ -0,0 +1,46 @@
1
+ import numpy as np
2
+ from ortools.sat.python import cp_model
3
+
4
+ from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_pos
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+ from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
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+
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+
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+ class Board:
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+ def __init__(self, side: np.array, bottom: np.array):
10
+ assert side.ndim == 1, f'side must be 1d, got {side.ndim}'
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+ self.V = side.shape[0]
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+ assert bottom.ndim == 1, f'bottom must be 1d, got {bottom.ndim}'
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+ self.H = bottom.shape[0]
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+ self.side = side
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+ self.bottom = bottom
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+
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+ self.model = cp_model.CpModel()
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+ self.model_vars: dict[Pos, cp_model.IntVar] = {}
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+
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+ self.create_vars()
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+ self.add_all_constraints()
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+
23
+ def create_vars(self):
24
+ for pos in get_all_pos(self.V, self.H):
25
+ self.model_vars[pos] = self.model.NewBoolVar(f'{pos}')
26
+
27
+ def add_all_constraints(self):
28
+ for row in range(self.V):
29
+ self.model.Add(sum([self.model_vars[get_pos(x=col, y=row)] * (col + 1) for col in range(self.H)]) == self.side[row])
30
+ for col in range(self.H):
31
+ self.model.Add(sum([self.model_vars[get_pos(x=col, y=row)] * (row + 1) for row in range(self.V)]) == self.bottom[col])
32
+
33
+ def solve_and_print(self, verbose: bool = True):
34
+ def board_to_solution(board: Board, solver: cp_model.CpSolverSolutionCallback) -> SingleSolution:
35
+ assignment: dict[Pos, int] = {}
36
+ for pos, var in board.model_vars.items():
37
+ assignment[pos] = solver.value(var)
38
+ return SingleSolution(assignment=assignment)
39
+ def callback(single_res: SingleSolution):
40
+ print("Solution found")
41
+ res = np.full((self.V, self.H), ' ', dtype=object)
42
+ for pos in get_all_pos(self.V, self.H):
43
+ c = 'X' if single_res.assignment[pos] else ' '
44
+ set_char(res, pos, c)
45
+ print(res)
46
+ return generic_solve_all(self, board_to_solution, callback=callback if verbose else None, verbose=verbose)
@@ -1,10 +1,8 @@
1
- from enum import Enum
2
-
3
1
  import numpy as np
4
2
  from ortools.sat.python import cp_model
5
3
  from ortools.sat.python.cp_model import LinearExpr as lxp
6
4
 
7
- from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, in_bounds, get_next_pos, Direction, get_row_pos, get_col_pos, Direction8
5
+ from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, in_bounds, get_next_pos, Direction8
8
6
  from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
9
7
 
10
8
 
@@ -1,11 +1,9 @@
1
- from collections import defaultdict
2
1
  from typing import Union
3
2
 
4
3
  import numpy as np
5
4
  from ortools.sat.python import cp_model
6
- from ortools.sat.python.cp_model import LinearExpr as lxp
7
5
 
8
- from puzzle_solver.core.utils import Pos, get_all_pos, get_char, get_neighbors4, set_char, get_neighbors8, get_next_pos, Direction, get_row_pos, get_col_pos, in_bounds, get_opposite_direction
6
+ from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, get_next_pos, Direction, get_row_pos, get_col_pos, in_bounds, get_opposite_direction
9
7
  from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, and_constraint
10
8
 
11
9
 
@@ -2,7 +2,7 @@ from collections import defaultdict
2
2
  import numpy as np
3
3
  from ortools.sat.python import cp_model
4
4
 
5
- from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_char, get_neighbors4, Direction, in_bounds, get_next_pos, get_row_pos, get_col_pos, get_opposite_direction
5
+ from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_char, Direction, in_bounds, get_next_pos, get_row_pos, get_col_pos, get_opposite_direction
6
6
  from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, and_constraint, or_constraint
7
7
 
8
8
 
@@ -6,7 +6,7 @@ import numpy as np
6
6
  from ortools.sat.python import cp_model
7
7
  from ortools.sat.python.cp_model import LinearExpr as lxp
8
8
 
9
- from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_pos, get_next_pos, in_bounds, get_char, Direction, get_row_pos, get_col_pos
9
+ from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_pos, get_next_pos, in_bounds, get_char, Direction
10
10
  from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
11
11
 
12
12