multi-puzzle-solver 0.9.4__py3-none-any.whl → 0.9.6__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {multi_puzzle_solver-0.9.4.dist-info → multi_puzzle_solver-0.9.6.dist-info}/METADATA +159 -1
- {multi_puzzle_solver-0.9.4.dist-info → multi_puzzle_solver-0.9.6.dist-info}/RECORD +20 -18
- puzzle_solver/__init__.py +3 -1
- puzzle_solver/puzzles/battleships/battleships.py +153 -0
- puzzle_solver/puzzles/bridges/bridges.py +1 -3
- puzzle_solver/puzzles/chess_range/chess_melee.py +0 -1
- puzzle_solver/puzzles/chess_range/chess_range.py +0 -1
- puzzle_solver/puzzles/dominosa/dominosa.py +2 -2
- puzzle_solver/puzzles/guess/guess.py +4 -3
- puzzle_solver/puzzles/inertia/inertia.py +0 -1
- puzzle_solver/puzzles/inertia/tsp.py +3 -2
- puzzle_solver/puzzles/kakurasu/kakurasu.py +46 -0
- puzzle_solver/puzzles/signpost/signpost.py +1 -3
- puzzle_solver/puzzles/stitches/parse_map/parse_map.py +2 -1
- puzzle_solver/puzzles/stitches/stitches.py +1 -3
- puzzle_solver/puzzles/tracks/tracks.py +1 -1
- puzzle_solver/puzzles/undead/undead.py +1 -1
- puzzle_solver/utils/visualizer.py +7 -0
- {multi_puzzle_solver-0.9.4.dist-info → multi_puzzle_solver-0.9.6.dist-info}/WHEEL +0 -0
- {multi_puzzle_solver-0.9.4.dist-info → multi_puzzle_solver-0.9.6.dist-info}/top_level.txt +0 -0
@@ -1,6 +1,6 @@
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Metadata-Version: 2.4
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Name: multi-puzzle-solver
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Version: 0.9.
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Version: 0.9.6
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Summary: Efficient solvers for numerous popular and esoteric logic puzzles using CP-SAT
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Author: Ar-Kareem
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Project-URL: Homepage, https://github.com/Ar-Kareem/puzzle_solver
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/stitches_solved.png" alt="Stitches" width="140">
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</a>
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</td>
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<td align="center">
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<a href="#battleships-puzzle-type-29"><b>Battleships</b><br><br>
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/battleships_solved.png" alt="Battleships" width="140">
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</a>
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</td>
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<td align="center">
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<a href="#kakurasu-puzzle-type-30"><b>Kakurasu</b><br><br>
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/kakurasu_solved.png" alt="Kakurasu" width="140">
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</a>
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</td>
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</tr>
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</table>
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- [Thermometers (Puzzle Type #26)](#thermometers-puzzle-type-26)
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- [Aquarium (Puzzle Type #27)](#aquarium-puzzle-type-27)
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- [Stitches (Puzzle Type #28)](#stitches-puzzle-type-28)
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- [Battleships (Puzzle Type #29)](#battleships-puzzle-type-29)
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- [Kakurasu (Puzzle Type #30)](#kakurasu-puzzle-type-30)
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- [Why SAT / CP-SAT?](#why-sat--cp-sat)
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- [Testing](#testing)
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- [Contributing](#contributing)
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binst = solver.Board(board=board, top=top, side=side)
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solutions = binst.solve_and_print()
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```
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Note: `solver.Board` accepts an optional `connection_count=N` parameter to specify the (÷N) stitches puzzle (by default, 1 stitch).
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**Script Output**
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```python
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---
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## Battleships (Puzzle Type #29)
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* [**Play online**](https://www.puzzle-battleships.com/)
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* [**Solver Code**][29]
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<details>
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<summary><strong>Rules</strong></summary>
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- You have to find the location of the battleships hidden in the grid. Some battleships may be partially revealed.
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- A battleship is a straight line of consecutive black cells.
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- The number of the battleships from each size is shown in the legend.
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- 2 battleships cannot touch each other (even diagonally)
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- The numbers outside the grid show the number of cells occupied by battleships on that row/column.
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</details>
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**Unsolved puzzle**
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/battleships_unsolved.png" alt="Battleships unsolved" width="500">
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Code to utilize this package and solve the puzzle:
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```python
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from puzzle_solver import battleships_solver as solver
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board = np.array([
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[' ', ' ', ' ', ' ', ' ', 'S', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 'S', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 'O', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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['W', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', 'O', ' ', ' ', ' ', ' ', 'W', ' ', ' ', 'R'],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 'U', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', 'L', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' '],
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[' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', 'S'],
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])
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top = np.array([2, 2, 4, 2, 1, 2, 1, 2, 4, 1, 3, 2, 5, 2, 2])
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side = np.array([1, 2, 1, 1, 0, 7, 0, 9, 2, 2, 5, 1, 3, 0, 1])
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ship_counts = {1: 5, 2: 4, 3: 3, 4: 2, 5: 1}
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binst = solver.Board(board=board, top=top, side=side, ship_counts=ship_counts)
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solutions = binst.solve_and_print()
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```
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**Script Output**
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```python
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Solution found
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[[' ' ' ' ' ' ' ' ' ' 'S' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S' ' ' 'S' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' 'S' 'S' 'S' 'S' ' ' ' ' ' ' ' ' ' ' ' ' 'S' 'S' 'S' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' 'S' ' ' ' ' 'S' 'S' 'S' 'S' 'S' ' ' ' ' 'S' 'S' 'S']
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['S' ' ' 'S' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S' ' ' ' ' 'S' ' ' ' ' ' ']
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['S' 'S' 'S' 'S' ' ' ' ' ' ' ' ' 'S' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S' 'S' ' ' 'S' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'S']]
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Solutions found: 1
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status: OPTIMAL
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Time taken: 0.12 seconds
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```
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**Solved puzzle**
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/battleships_solved.png" alt="Battleships solved" width="500">
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---
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## Kakurasu (Puzzle Type #30)
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* [**Play online**](https://www.puzzle-kakurasu.com/)
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* [**Solver Code**][30]
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<details>
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<summary><strong>Rules</strong></summary>
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The goal is to make some of the cells black in such a way that:
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1. The black cells on each row sum up to the number on the right.
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2. The black cells on each column sum up to the number on the bottom.
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3. If a black cell is first on its row/column its value is 1. If it is second its value is 2 etc.
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</details>
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**Unsolved puzzle**
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/kakurasu_unsolved.png" alt="Kakurasu unsolved" width="500">
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Code to utilize this package and solve the puzzle:
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```python
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from puzzle_solver import kakurasu_solver as solver
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side = np.array([27, 6, 1, 12, 37, 37, 11, 4, 29, 23, 66, 55])
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bottom = np.array([22, 1, 25, 36, 10, 22, 25, 35, 32, 28, 45, 45])
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binst = solver.Board(side=side, bottom=bottom)
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solutions = binst.solve_and_print()
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```
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**Script Output**
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```python
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Solution found
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[['X' 'X' ' ' 'X' ' ' ' ' ' ' 'X' ' ' ' ' ' ' 'X']
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[' ' ' ' ' ' ' ' ' ' 'X' ' ' ' ' ' ' ' ' ' ' ' ']
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['X' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' ' ' ' ' 'X' ' ' 'X' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' 'X' 'X' ' ' ' ' ' ' 'X' ' ' 'X' ' ' 'X']
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['X' ' ' ' ' ' ' 'X' ' ' ' ' 'X' ' ' ' ' 'X' 'X']
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[' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' 'X' ' ']
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[' ' ' ' ' ' 'X' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ']
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[' ' ' ' 'X' ' ' ' ' 'X' ' ' ' ' 'X' ' ' 'X' ' ']
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[' ' ' ' ' ' 'X' ' ' ' ' 'X' ' ' ' ' ' ' ' ' 'X']
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[' ' ' ' 'X' ' ' ' ' 'X' 'X' 'X' 'X' 'X' 'X' 'X']
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['X' ' ' ' ' 'X' ' ' ' ' ' ' 'X' 'X' 'X' 'X' 'X']]
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Solutions found: 1
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status: OPTIMAL
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Time taken: 0.00 seconds
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```
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**Solved puzzle**
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<img src="https://raw.githubusercontent.com/Ar-Kareem/puzzle_solver/master/images/kakurasu_solved.png" alt="Kakurasu solved" width="500">
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---
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## Why SAT / CP-SAT?
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[26]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/thermometers "puzzle_solver/src/puzzle_solver/puzzles/thermometers at master · Ar-Kareem/puzzle_solver · GitHub"
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[27]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/aquarium "puzzle_solver/src/puzzle_solver/puzzles/aquarium at master · Ar-Kareem/puzzle_solver · GitHub"
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[28]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/stitches "puzzle_solver/src/puzzle_solver/puzzles/stitches at master · Ar-Kareem/puzzle_solver · GitHub"
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[29]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/battleships "puzzle_solver/src/puzzle_solver/puzzles/battleships at master · Ar-Kareem/puzzle_solver · GitHub"
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[30]: https://github.com/Ar-Kareem/puzzle_solver/tree/master/src/puzzle_solver/puzzles/kakurasu "puzzle_solver/src/puzzle_solver/puzzles/kakurasu at master · Ar-Kareem/puzzle_solver · GitHub"
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puzzle_solver/__init__.py,sha256=
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puzzle_solver/__init__.py,sha256=rqNCaaPZIpdL2Y_Ib96zY8u9Qs_MJaRI3CpJz_vV4_I,2189
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puzzle_solver/core/utils.py,sha256=3LlBDuie_G0uSlzibpQS2ULmEYSZmpJXh1kawj7rjkg,3396
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puzzle_solver/core/utils_ortools.py,sha256=qLTIzmITqmgGZvg8XpYAZ4c-lhD5sEDQfS8ECdQ_dkM,3005
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puzzle_solver/puzzles/aquarium/aquarium.py,sha256=BUfkAS2d9eG3TdMoe1cOGGeNYgKUebRvn-z9nsC9gvE,5708
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puzzle_solver/puzzles/
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puzzle_solver/puzzles/
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puzzle_solver/puzzles/chess_range/
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puzzle_solver/puzzles/battleships/battleships.py,sha256=J1Y-zG2TOmJePCwQnUF8uE9cXL5v8GDVEGv30bQls6k,7467
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puzzle_solver/puzzles/bridges/bridges.py,sha256=15A9uV4xjoqPRo_9CTnoKeGRxS3z2aMF619T1n0dTOQ,5402
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puzzle_solver/puzzles/chess_range/chess_melee.py,sha256=D-_Oi8OyxsVe1j3dIKYwRlxgeb3NWLmDWGcv-oclY0c,195
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puzzle_solver/puzzles/chess_range/chess_range.py,sha256=uMQGTIwzGskHIhI-tPYjT9a3wHUBIkZ18eXjV9IpUE4,21071
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puzzle_solver/puzzles/chess_range/chess_solo.py,sha256=U3v766UsZHx_dC3gxqU90VbjAXn-OlYhtrnnvJYFvrQ,401
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puzzle_solver/puzzles/chess_sequence/chess_sequence.py,sha256=6ap3Wouf2PxHV4P56B9ol1QT98Ym6VHaxorQZWl6LnY,13692
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puzzle_solver/puzzles/dominosa/dominosa.py,sha256=
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puzzle_solver/puzzles/dominosa/dominosa.py,sha256=Nmb7pn8U27QJwGy9F3wo8ylqo2_U51OAo3GN2soaNpc,7195
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puzzle_solver/puzzles/filling/filling.py,sha256=UAkNYjlfxOrYGrRVmuElhWPeW10xD6kiWuB8oELzy3w,9141
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puzzle_solver/puzzles/guess/guess.py,sha256=
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puzzle_solver/puzzles/inertia/inertia.py,sha256=
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puzzle_solver/puzzles/inertia/tsp.py,sha256=
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puzzle_solver/puzzles/guess/guess.py,sha256=sH-NlYhxM3DNbhk4eGde09kgM0KaDvSbLrpHQiwcFGo,10791
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puzzle_solver/puzzles/inertia/inertia.py,sha256=gJBahkh69CrSWNscalKEoP1j4X-Q3XpbIBMiG9PUpU0,5657
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puzzle_solver/puzzles/inertia/tsp.py,sha256=6ZDxdg2f7GDsZeQpnSR2ay0-T4ZhTESJtkKMcm49OS0,15204
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puzzle_solver/puzzles/inertia/parse_map/parse_map.py,sha256=A9JQTNqamUdzlwqks0XQp3Hge3mzyTIVK6YtDJvqpL4,8422
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+
puzzle_solver/puzzles/kakurasu/kakurasu.py,sha256=VNGMJnBHDi6WkghLObRLhUvkmrPaGphTTUDMC0TkQvQ,2064
|
16
18
|
puzzle_solver/puzzles/keen/keen.py,sha256=tDb6C5S3Q0JAKPsdw-84WQ6PxRADELZHr_BK8FDH-NA,5039
|
17
19
|
puzzle_solver/puzzles/light_up/light_up.py,sha256=iSA1rjZMFsnI0V0Nxivxox4qZkB7PvUrROSHXcoUXds,4541
|
18
20
|
puzzle_solver/puzzles/magnets/magnets.py,sha256=-Wl49JD_PKeq735zQVMQ3XSQX6gdHiY-7PKw-Sh16jw,6474
|
@@ -22,19 +24,19 @@ puzzle_solver/puzzles/mosaic/mosaic.py,sha256=QX_nVpVKQg8OfaUcqFk9tKqsDyVqvZc6-X
|
|
22
24
|
puzzle_solver/puzzles/nonograms/nonograms.py,sha256=1jmDTOCnmivmBlwtMDyyk3TVqH5IjapzLn7zLQ4qubk,6056
|
23
25
|
puzzle_solver/puzzles/pearl/pearl.py,sha256=AP0whWwwZ-1zKingW14OwseYylNAr6NkXSrvdnPU6Rw,8566
|
24
26
|
puzzle_solver/puzzles/range/range.py,sha256=g6ZuHuulYLpNFsqbnPoIB5KoGPllYppU10-Zzqfj5f8,6993
|
25
|
-
puzzle_solver/puzzles/signpost/signpost.py,sha256
|
27
|
+
puzzle_solver/puzzles/signpost/signpost.py,sha256=-0_S6ycwzwlUf9-ZhP127Rgo5gMBOHiTM6t08dLLDac,3869
|
26
28
|
puzzle_solver/puzzles/singles/singles.py,sha256=kwMENfqQ-OP3YIz5baY6LRcvYCsNfhImEXN00lwazKM,5658
|
27
|
-
puzzle_solver/puzzles/stitches/stitches.py,sha256=
|
28
|
-
puzzle_solver/puzzles/stitches/parse_map/parse_map.py,sha256=
|
29
|
+
puzzle_solver/puzzles/stitches/stitches.py,sha256=iK8t02q43gH3FPbuIDn4dK0sbaOgZOnw8yHNRNvNuIU,6534
|
30
|
+
puzzle_solver/puzzles/stitches/parse_map/parse_map.py,sha256=pUB9tG__u4Fq_RCFG_4NNq3LRKAa6FRrvuuL64cUIRM,8866
|
29
31
|
puzzle_solver/puzzles/sudoku/sudoku.py,sha256=M_pry7XyKKzlfCF5rFi02lyOrj5GWZzXnDAxmD3NXvI,3588
|
30
32
|
puzzle_solver/puzzles/tents/tents.py,sha256=iyVK2WXfIT5j_9qqlQg0WmwvixwXlZSsHGK3XA-KpII,6283
|
31
33
|
puzzle_solver/puzzles/thermometers/thermometers.py,sha256=nsvJZkm7G8FALT27bpaB0lv5E_AWawqmvapQI8QcYXw,4015
|
32
34
|
puzzle_solver/puzzles/towers/towers.py,sha256=QvL0Pp-Z2ewCeq9ZkNrh8MShKOh-Y52sFBSudve68wk,6496
|
33
|
-
puzzle_solver/puzzles/tracks/tracks.py,sha256=
|
34
|
-
puzzle_solver/puzzles/undead/undead.py,sha256=
|
35
|
+
puzzle_solver/puzzles/tracks/tracks.py,sha256=0K1YZMHiRIMmFwoD_JxB2c_xB6GYV8spgNUCL-JwDJM,9073
|
36
|
+
puzzle_solver/puzzles/undead/undead.py,sha256=IrCUfzQFBem658P5KKqldG7vd2TugTHehcwseCarerM,6604
|
35
37
|
puzzle_solver/puzzles/unruly/unruly.py,sha256=sDF0oKT50G-NshyW2DYrvAgD9q9Ku9ANUyNhGSAu7cQ,3827
|
36
|
-
puzzle_solver/utils/visualizer.py,sha256=
|
37
|
-
multi_puzzle_solver-0.9.
|
38
|
-
multi_puzzle_solver-0.9.
|
39
|
-
multi_puzzle_solver-0.9.
|
40
|
-
multi_puzzle_solver-0.9.
|
38
|
+
puzzle_solver/utils/visualizer.py,sha256=2LmNoxEqb9PGWmBmHW6jh6OqFgNYguavhHB-9Dv5EUw,6113
|
39
|
+
multi_puzzle_solver-0.9.6.dist-info/METADATA,sha256=tyAlmP1wgR8sOPLM89MHtUBv_99kGGU7_McS9m9mfRY,124310
|
40
|
+
multi_puzzle_solver-0.9.6.dist-info/WHEEL,sha256=_zCd3N1l69ArxyTb8rzEoP9TpbYXkqRFSNOD5OuxnTs,91
|
41
|
+
multi_puzzle_solver-0.9.6.dist-info/top_level.txt,sha256=exwVUQa-anK9vYrpKzBPvH8bX43iElWI4VeNiAyBGJY,14
|
42
|
+
multi_puzzle_solver-0.9.6.dist-info/RECORD,,
|
puzzle_solver/__init__.py
CHANGED
@@ -1,4 +1,5 @@
|
|
1
1
|
from puzzle_solver.puzzles.aquarium import aquarium as aquarium_solver
|
2
|
+
from puzzle_solver.puzzles.battleships import battleships as battleships_solver
|
2
3
|
from puzzle_solver.puzzles.bridges import bridges as bridges_solver
|
3
4
|
from puzzle_solver.puzzles.chess_range import chess_range as chess_range_solver
|
4
5
|
from puzzle_solver.puzzles.chess_range import chess_solo as chess_solo_solver
|
@@ -7,6 +8,7 @@ from puzzle_solver.puzzles.dominosa import dominosa as dominosa_solver
|
|
7
8
|
from puzzle_solver.puzzles.filling import filling as filling_solver
|
8
9
|
from puzzle_solver.puzzles.guess import guess as guess_solver
|
9
10
|
from puzzle_solver.puzzles.inertia import inertia as inertia_solver
|
11
|
+
from puzzle_solver.puzzles.kakurasu import kakurasu as kakurasu_solver
|
10
12
|
from puzzle_solver.puzzles.keen import keen as keen_solver
|
11
13
|
from puzzle_solver.puzzles.light_up import light_up as light_up_solver
|
12
14
|
from puzzle_solver.puzzles.magnets import magnets as magnets_solver
|
@@ -29,4 +31,4 @@ from puzzle_solver.puzzles.unruly import unruly as unruly_solver
|
|
29
31
|
|
30
32
|
from puzzle_solver.puzzles.inertia.parse_map.parse_map import main as inertia_image_parser
|
31
33
|
|
32
|
-
__version__ = '0.9.
|
34
|
+
__version__ = '0.9.6'
|
@@ -0,0 +1,153 @@
|
|
1
|
+
from enum import Enum
|
2
|
+
from dataclasses import dataclass, field
|
3
|
+
from typing import Optional
|
4
|
+
import numpy as np
|
5
|
+
from ortools.sat.python import cp_model
|
6
|
+
|
7
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, get_neighbors8, set_char, get_row_pos, get_col_pos, get_pos, in_bounds
|
8
|
+
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, or_constraint
|
9
|
+
|
10
|
+
@dataclass
|
11
|
+
class Ship:
|
12
|
+
is_active: cp_model.IntVar
|
13
|
+
length: int
|
14
|
+
top_left_pos: Pos
|
15
|
+
body: set[Pos]
|
16
|
+
water: set[Pos]
|
17
|
+
mid_body: set[Pos] = field(default_factory=set)
|
18
|
+
top_tip: Optional[Pos] = field(default=None)
|
19
|
+
bottom_tip: Optional[Pos] = field(default=None)
|
20
|
+
left_tip: Optional[Pos] = field(default=None)
|
21
|
+
right_tip: Optional[Pos] = field(default=None)
|
22
|
+
|
23
|
+
class Board:
|
24
|
+
def __init__(self, board: np.array, top: np.array, side: np.array, ship_counts: dict[int, int]):
|
25
|
+
assert board.ndim == 2, f'board must be 2d, got {board.ndim}'
|
26
|
+
self.V = board.shape[0]
|
27
|
+
self.H = board.shape[1]
|
28
|
+
assert top.ndim == 1 and top.shape[0] == self.H, 'top must be a 1d array of length board width'
|
29
|
+
assert side.ndim == 1 and side.shape[0] == self.V, 'side must be a 1d array of length board height'
|
30
|
+
assert all((str(c.item()) in [' ', 'W', 'O', 'S', 'U', 'D', 'L', 'R'] for c in np.nditer(board))), 'board must contain only spaces, W, O, S, U, D, L, R'
|
31
|
+
self.board = board
|
32
|
+
self.top = top
|
33
|
+
self.side = side
|
34
|
+
self.ship_counts = ship_counts
|
35
|
+
|
36
|
+
self.model = cp_model.CpModel()
|
37
|
+
self.model_vars: dict[Pos, cp_model.IntVar] = {}
|
38
|
+
self.shipyard: list[Ship] = [] # will contain every possible ship based on ship counts
|
39
|
+
|
40
|
+
self.create_vars()
|
41
|
+
self.init_shipyard()
|
42
|
+
self.add_all_constraints()
|
43
|
+
|
44
|
+
def create_vars(self):
|
45
|
+
for pos in get_all_pos(self.V, self.H):
|
46
|
+
self.model_vars[pos] = self.model.NewBoolVar(f'{pos}:is_ship')
|
47
|
+
|
48
|
+
def get_ship(self, pos: Pos, length: int, orientation: str) -> Optional[Ship]:
|
49
|
+
assert orientation in ['horizontal', 'vertical'], 'orientation must be horizontal or vertical'
|
50
|
+
if length == 1:
|
51
|
+
body = {pos}
|
52
|
+
top_tip = None
|
53
|
+
bottom_tip = None
|
54
|
+
left_tip = None
|
55
|
+
right_tip = None
|
56
|
+
elif orientation == 'horizontal':
|
57
|
+
body = set(get_pos(x=x, y=pos.y) for x in range(pos.x, pos.x + length))
|
58
|
+
top_tip = None
|
59
|
+
bottom_tip = None
|
60
|
+
left_tip = pos
|
61
|
+
right_tip = get_pos(x=pos.x + length - 1, y=pos.y)
|
62
|
+
else:
|
63
|
+
body = set(get_pos(x=pos.x, y=y) for y in range(pos.y, pos.y + length))
|
64
|
+
left_tip = None
|
65
|
+
right_tip = None
|
66
|
+
top_tip = pos
|
67
|
+
bottom_tip = get_pos(x=pos.x, y=pos.y + length - 1)
|
68
|
+
if any(not in_bounds(p, self.V, self.H) for p in body):
|
69
|
+
return None
|
70
|
+
water = set(p for pos in body for p in get_neighbors8(pos, self.V, self.H))
|
71
|
+
water -= body
|
72
|
+
mid_body = body - {top_tip, bottom_tip, left_tip, right_tip} if length > 1 else set()
|
73
|
+
return Ship(
|
74
|
+
is_active=self.model.NewBoolVar(f'{pos}:is_active'),
|
75
|
+
length=length,
|
76
|
+
top_left_pos=pos,
|
77
|
+
body=body,
|
78
|
+
water=water,
|
79
|
+
mid_body=mid_body,
|
80
|
+
top_tip=top_tip,
|
81
|
+
bottom_tip=bottom_tip,
|
82
|
+
left_tip=left_tip,
|
83
|
+
right_tip=right_tip,
|
84
|
+
)
|
85
|
+
|
86
|
+
def init_shipyard(self):
|
87
|
+
for length in self.ship_counts.keys():
|
88
|
+
for pos in get_all_pos(self.V, self.H):
|
89
|
+
for orientation in ['horizontal', 'vertical']:
|
90
|
+
if length == 1 and orientation == 'vertical': # prevent double counting 1-length ships
|
91
|
+
continue
|
92
|
+
ship = self.get_ship(pos, length, orientation)
|
93
|
+
if ship is not None:
|
94
|
+
self.shipyard.append(ship)
|
95
|
+
|
96
|
+
def add_all_constraints(self):
|
97
|
+
# ship and cells linked
|
98
|
+
for ship in self.shipyard:
|
99
|
+
for pos in ship.body:
|
100
|
+
self.model.Add(self.model_vars[pos] == 1).OnlyEnforceIf(ship.is_active)
|
101
|
+
for pos in ship.water:
|
102
|
+
self.model.Add(self.model_vars[pos] == 0).OnlyEnforceIf(ship.is_active)
|
103
|
+
# constrain the cell to be an OR of all the ships that can be placed at that position
|
104
|
+
for pos in get_all_pos(self.V, self.H):
|
105
|
+
or_constraint(self.model, self.model_vars[pos], [ship.is_active for ship in self.shipyard if pos in ship.body])
|
106
|
+
# force ship counts
|
107
|
+
for length, count in self.ship_counts.items():
|
108
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if ship.length == length], count)
|
109
|
+
# force initial board placement
|
110
|
+
for pos in get_all_pos(self.V, self.H):
|
111
|
+
c = get_char(self.board, pos)
|
112
|
+
if c == 'S': # single-length ship
|
113
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if ship.length == 1 and ship.top_left_pos == pos], 1)
|
114
|
+
elif c == 'W': # water
|
115
|
+
self.model.Add(self.model_vars[pos] == 0)
|
116
|
+
elif c == 'O': # mid-body of a ship
|
117
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if pos in ship.mid_body], 1)
|
118
|
+
elif c == 'U': # top tip of a ship
|
119
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if ship.top_tip == pos], 1)
|
120
|
+
elif c == 'D': # bottom tip of a ship
|
121
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if ship.bottom_tip == pos], 1)
|
122
|
+
elif c == 'L': # left tip of a ship
|
123
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if ship.left_tip == pos], 1)
|
124
|
+
elif c == 'R': # right tip of a ship
|
125
|
+
self.constrain_ship_counts([ship for ship in self.shipyard if ship.right_tip == pos], 1)
|
126
|
+
elif c == ' ': # empty cell
|
127
|
+
pass
|
128
|
+
else:
|
129
|
+
raise ValueError(f'invalid character: {c}')
|
130
|
+
# force the top and side counts
|
131
|
+
for row in range(self.V):
|
132
|
+
self.model.Add(sum([self.model_vars[p] for p in get_row_pos(row, self.H)]) == self.side[row])
|
133
|
+
for col in range(self.H):
|
134
|
+
self.model.Add(sum([self.model_vars[p] for p in get_col_pos(col, self.V)]) == self.top[col])
|
135
|
+
|
136
|
+
def constrain_ship_counts(self, ships: list[Ship], count: int):
|
137
|
+
self.model.Add(sum([ship.is_active for ship in ships]) == count)
|
138
|
+
|
139
|
+
def solve_and_print(self, verbose: bool = True):
|
140
|
+
def board_to_solution(board: Board, solver: cp_model.CpSolverSolutionCallback) -> SingleSolution:
|
141
|
+
assignment: dict[Pos, int] = {}
|
142
|
+
for pos, var in board.model_vars.items():
|
143
|
+
assignment[pos] = solver.Value(var)
|
144
|
+
return SingleSolution(assignment=assignment)
|
145
|
+
def callback(single_res: SingleSolution):
|
146
|
+
print("Solution found")
|
147
|
+
res = np.full((self.V, self.H), ' ', dtype=str)
|
148
|
+
for pos, val in single_res.assignment.items():
|
149
|
+
c = 'S' if val == 1 else ' '
|
150
|
+
set_char(res, pos, c)
|
151
|
+
print(res)
|
152
|
+
|
153
|
+
return generic_solve_all(self, board_to_solution, callback=callback if verbose else None, verbose=verbose)
|
@@ -1,12 +1,10 @@
|
|
1
|
-
import json
|
2
1
|
from collections import defaultdict
|
3
|
-
from dataclasses import dataclass
|
4
2
|
|
5
3
|
import numpy as np
|
6
4
|
from ortools.sat.python import cp_model
|
7
5
|
from ortools.sat.python.cp_model import LinearExpr as lxp
|
8
6
|
|
9
|
-
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char,
|
7
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, get_row_pos, get_col_pos
|
10
8
|
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
|
11
9
|
|
12
10
|
|
@@ -3,8 +3,8 @@ from collections import defaultdict
|
|
3
3
|
import numpy as np
|
4
4
|
from ortools.sat.python import cp_model
|
5
5
|
|
6
|
-
from puzzle_solver.core.utils import Pos,
|
7
|
-
from puzzle_solver.core.utils_ortools import
|
6
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, Direction, get_next_pos, in_bounds
|
7
|
+
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, or_constraint
|
8
8
|
|
9
9
|
|
10
10
|
def get_bool_var(model: cp_model.CpModel, var: cp_model.IntVar, eq_val: int, name: str) -> cp_model.IntVar:
|
@@ -1,8 +1,9 @@
|
|
1
|
-
from collections import defaultdict
|
2
|
-
import numpy as np
|
3
|
-
from collections import Counter
|
1
|
+
from collections import Counter, defaultdict
|
4
2
|
from itertools import product
|
5
3
|
|
4
|
+
import numpy as np
|
5
|
+
|
6
|
+
|
6
7
|
class Board:
|
7
8
|
def __init__(self, num_pegs: int = 4, all_colors: list[str] = ['R', 'Y', 'G', 'B', 'O', 'P'], show_warnings: bool = True, show_progress: bool = False):
|
8
9
|
assert num_pegs >= 1, 'num_pegs must be at least 1'
|
@@ -1,8 +1,10 @@
|
|
1
|
-
from collections import
|
1
|
+
from collections import defaultdict, deque
|
2
2
|
from typing import Dict, List, Tuple, Set, Any, Optional
|
3
3
|
import random
|
4
|
+
|
4
5
|
from ortools.constraint_solver import pywrapcp, routing_enums_pb2
|
5
6
|
|
7
|
+
|
6
8
|
Pos = Any # Hashable node id
|
7
9
|
|
8
10
|
def solve_optimal_walk(
|
@@ -81,7 +83,6 @@ def solve_optimal_walk(
|
|
81
83
|
prev = {n: None for n in nodes}
|
82
84
|
if src not in adj:
|
83
85
|
return dist, prev
|
84
|
-
from collections import deque
|
85
86
|
q = deque([src])
|
86
87
|
dist[src] = 0
|
87
88
|
while q:
|
@@ -0,0 +1,46 @@
|
|
1
|
+
import numpy as np
|
2
|
+
from ortools.sat.python import cp_model
|
3
|
+
|
4
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_pos
|
5
|
+
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
|
6
|
+
|
7
|
+
|
8
|
+
class Board:
|
9
|
+
def __init__(self, side: np.array, bottom: np.array):
|
10
|
+
assert side.ndim == 1, f'side must be 1d, got {side.ndim}'
|
11
|
+
self.V = side.shape[0]
|
12
|
+
assert bottom.ndim == 1, f'bottom must be 1d, got {bottom.ndim}'
|
13
|
+
self.H = bottom.shape[0]
|
14
|
+
self.side = side
|
15
|
+
self.bottom = bottom
|
16
|
+
|
17
|
+
self.model = cp_model.CpModel()
|
18
|
+
self.model_vars: dict[Pos, cp_model.IntVar] = {}
|
19
|
+
|
20
|
+
self.create_vars()
|
21
|
+
self.add_all_constraints()
|
22
|
+
|
23
|
+
def create_vars(self):
|
24
|
+
for pos in get_all_pos(self.V, self.H):
|
25
|
+
self.model_vars[pos] = self.model.NewBoolVar(f'{pos}')
|
26
|
+
|
27
|
+
def add_all_constraints(self):
|
28
|
+
for row in range(self.V):
|
29
|
+
self.model.Add(sum([self.model_vars[get_pos(x=col, y=row)] * (col + 1) for col in range(self.H)]) == self.side[row])
|
30
|
+
for col in range(self.H):
|
31
|
+
self.model.Add(sum([self.model_vars[get_pos(x=col, y=row)] * (row + 1) for row in range(self.V)]) == self.bottom[col])
|
32
|
+
|
33
|
+
def solve_and_print(self, verbose: bool = True):
|
34
|
+
def board_to_solution(board: Board, solver: cp_model.CpSolverSolutionCallback) -> SingleSolution:
|
35
|
+
assignment: dict[Pos, int] = {}
|
36
|
+
for pos, var in board.model_vars.items():
|
37
|
+
assignment[pos] = solver.value(var)
|
38
|
+
return SingleSolution(assignment=assignment)
|
39
|
+
def callback(single_res: SingleSolution):
|
40
|
+
print("Solution found")
|
41
|
+
res = np.full((self.V, self.H), ' ', dtype=object)
|
42
|
+
for pos in get_all_pos(self.V, self.H):
|
43
|
+
c = 'X' if single_res.assignment[pos] else ' '
|
44
|
+
set_char(res, pos, c)
|
45
|
+
print(res)
|
46
|
+
return generic_solve_all(self, board_to_solution, callback=callback if verbose else None, verbose=verbose)
|
@@ -1,10 +1,8 @@
|
|
1
|
-
from enum import Enum
|
2
|
-
|
3
1
|
import numpy as np
|
4
2
|
from ortools.sat.python import cp_model
|
5
3
|
from ortools.sat.python.cp_model import LinearExpr as lxp
|
6
4
|
|
7
|
-
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, in_bounds, get_next_pos,
|
5
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, in_bounds, get_next_pos, Direction8
|
8
6
|
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
|
9
7
|
|
10
8
|
|
@@ -206,4 +206,5 @@ def main(image):
|
|
206
206
|
if __name__ == '__main__':
|
207
207
|
# to run this script and visualize the output, in the root run:
|
208
208
|
# python .\src\puzzle_solver\puzzles\stitches\parse_map\parse_map.py | python .\src\puzzle_solver\utils\visualizer.py --read_stdin
|
209
|
-
main(Path(__file__).parent / 'input_output' / 'MTM6OSw4MjEsNDAx.png')
|
209
|
+
# main(Path(__file__).parent / 'input_output' / 'MTM6OSw4MjEsNDAx.png')
|
210
|
+
main(Path(__file__).parent / 'input_output' / 'weekly_oct_3rd_2025.png')
|
@@ -1,11 +1,9 @@
|
|
1
|
-
from collections import defaultdict
|
2
1
|
from typing import Union
|
3
2
|
|
4
3
|
import numpy as np
|
5
4
|
from ortools.sat.python import cp_model
|
6
|
-
from ortools.sat.python.cp_model import LinearExpr as lxp
|
7
5
|
|
8
|
-
from puzzle_solver.core.utils import Pos, get_all_pos, get_char,
|
6
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, get_char, set_char, get_next_pos, Direction, get_row_pos, get_col_pos, in_bounds, get_opposite_direction
|
9
7
|
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, and_constraint
|
10
8
|
|
11
9
|
|
@@ -2,7 +2,7 @@ from collections import defaultdict
|
|
2
2
|
import numpy as np
|
3
3
|
from ortools.sat.python import cp_model
|
4
4
|
|
5
|
-
from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_char,
|
5
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_char, Direction, in_bounds, get_next_pos, get_row_pos, get_col_pos, get_opposite_direction
|
6
6
|
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution, and_constraint, or_constraint
|
7
7
|
|
8
8
|
|
@@ -6,7 +6,7 @@ import numpy as np
|
|
6
6
|
from ortools.sat.python import cp_model
|
7
7
|
from ortools.sat.python.cp_model import LinearExpr as lxp
|
8
8
|
|
9
|
-
from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_pos, get_next_pos, in_bounds, get_char, Direction
|
9
|
+
from puzzle_solver.core.utils import Pos, get_all_pos, set_char, get_pos, get_next_pos, in_bounds, get_char, Direction
|
10
10
|
from puzzle_solver.core.utils_ortools import generic_solve_all, SingleSolution
|
11
11
|
|
12
12
|
|
@@ -123,6 +123,13 @@ def get_input():
|
|
123
123
|
|
124
124
|
if __name__ == '__main__':
|
125
125
|
board = get_input()
|
126
|
+
print('Visualizing board:')
|
127
|
+
print('[')
|
128
|
+
for i,row in enumerate(board):
|
129
|
+
print(' [' + ', '.join([f"'{c}'" for c in row]) + ']', end='')
|
130
|
+
if i != len(board) - 1:
|
131
|
+
print(',')
|
132
|
+
print('\n]')
|
126
133
|
# rcolors = [(255, 0, 0), (0, 255, 0), (0, 0, 255), (255, 255, 0), (0, 255, 255), (255, 0, 255), (255, 255, 255), (128, 128, 128)]
|
127
134
|
vs =[0, 128, 255]
|
128
135
|
rcolors = [(v1, v2, v3) for v1 in vs for v2 in vs for v3 in vs if (v1, v2, v3) != (0, 0, 0)]
|
File without changes
|
File without changes
|