mini-arcade-core 0.10.0__py3-none-any.whl → 1.0.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- mini_arcade_core/__init__.py +43 -60
- mini_arcade_core/backend/__init__.py +0 -5
- mini_arcade_core/backend/backend.py +9 -0
- mini_arcade_core/backend/events.py +1 -1
- mini_arcade_core/{keymaps/sdl.py → backend/sdl_map.py} +1 -1
- mini_arcade_core/engine/__init__.py +0 -0
- mini_arcade_core/engine/commands.py +169 -0
- mini_arcade_core/engine/game.py +354 -0
- mini_arcade_core/engine/render/__init__.py +0 -0
- mini_arcade_core/engine/render/packet.py +56 -0
- mini_arcade_core/engine/render/pipeline.py +39 -0
- mini_arcade_core/managers/__init__.py +0 -22
- mini_arcade_core/managers/cheats.py +71 -240
- mini_arcade_core/managers/inputs.py +5 -1
- mini_arcade_core/runtime/__init__.py +0 -0
- mini_arcade_core/runtime/audio/__init__.py +0 -0
- mini_arcade_core/runtime/audio/audio_adapter.py +13 -0
- mini_arcade_core/runtime/audio/audio_port.py +17 -0
- mini_arcade_core/runtime/capture/__init__.py +0 -0
- mini_arcade_core/runtime/capture/capture_adapter.py +143 -0
- mini_arcade_core/runtime/capture/capture_port.py +32 -0
- mini_arcade_core/runtime/context.py +53 -0
- mini_arcade_core/runtime/file/__init__.py +0 -0
- mini_arcade_core/runtime/file/file_adapter.py +20 -0
- mini_arcade_core/runtime/file/file_port.py +31 -0
- mini_arcade_core/runtime/input/__init__.py +0 -0
- mini_arcade_core/runtime/input/input_adapter.py +49 -0
- mini_arcade_core/runtime/input/input_port.py +31 -0
- mini_arcade_core/runtime/input_frame.py +71 -0
- mini_arcade_core/runtime/scene/__init__.py +0 -0
- mini_arcade_core/runtime/scene/scene_adapter.py +97 -0
- mini_arcade_core/runtime/scene/scene_port.py +149 -0
- mini_arcade_core/runtime/services.py +35 -0
- mini_arcade_core/runtime/window/__init__.py +0 -0
- mini_arcade_core/runtime/window/window_adapter.py +26 -0
- mini_arcade_core/runtime/window/window_port.py +47 -0
- mini_arcade_core/scenes/__init__.py +0 -22
- mini_arcade_core/scenes/autoreg.py +1 -1
- mini_arcade_core/scenes/registry.py +21 -19
- mini_arcade_core/scenes/sim_scene.py +41 -0
- mini_arcade_core/scenes/systems/__init__.py +0 -0
- mini_arcade_core/scenes/systems/base_system.py +40 -0
- mini_arcade_core/scenes/systems/system_pipeline.py +57 -0
- mini_arcade_core/sim/__init__.py +0 -0
- mini_arcade_core/sim/protocols.py +41 -0
- mini_arcade_core/sim/runner.py +222 -0
- mini_arcade_core/spaces/__init__.py +0 -12
- mini_arcade_core/spaces/d2/__init__.py +0 -30
- mini_arcade_core/spaces/d2/collision2d.py +25 -28
- mini_arcade_core/spaces/d2/geometry2d.py +18 -0
- mini_arcade_core/spaces/d2/kinematics2d.py +2 -8
- mini_arcade_core/spaces/d2/physics2d.py +9 -0
- mini_arcade_core/ui/__init__.py +0 -26
- mini_arcade_core/ui/menu.py +265 -84
- mini_arcade_core/utils/__init__.py +10 -0
- mini_arcade_core/utils/deprecated_decorator.py +45 -0
- mini_arcade_core/utils/logging.py +174 -0
- {mini_arcade_core-0.10.0.dist-info → mini_arcade_core-1.0.0.dist-info}/METADATA +1 -1
- mini_arcade_core-1.0.0.dist-info/RECORD +65 -0
- {mini_arcade_core-0.10.0.dist-info → mini_arcade_core-1.0.0.dist-info}/WHEEL +1 -1
- mini_arcade_core/commands.py +0 -84
- mini_arcade_core/entity.py +0 -72
- mini_arcade_core/game.py +0 -287
- mini_arcade_core/keymaps/__init__.py +0 -15
- mini_arcade_core/managers/base.py +0 -132
- mini_arcade_core/managers/entities.py +0 -38
- mini_arcade_core/managers/overlays.py +0 -53
- mini_arcade_core/managers/system.py +0 -26
- mini_arcade_core/scenes/model.py +0 -34
- mini_arcade_core/scenes/runtime.py +0 -29
- mini_arcade_core/scenes/scene.py +0 -109
- mini_arcade_core/scenes/system.py +0 -69
- mini_arcade_core/ui/overlays.py +0 -41
- mini_arcade_core-0.10.0.dist-info/RECORD +0 -40
- /mini_arcade_core/{keymaps → backend}/keys.py +0 -0
- {mini_arcade_core-0.10.0.dist-info → mini_arcade_core-1.0.0.dist-info}/licenses/LICENSE +0 -0
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"""
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Logging utilities for Mini Arcade Core.
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"""
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from __future__ import annotations
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import logging
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import os
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import sys
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from typing import Optional
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def _classname_from_locals(locals_: dict) -> Optional[str]:
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self_obj = locals_.get("self")
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if self_obj is not None:
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return type(self_obj).__name__
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cls_obj = locals_.get("cls")
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if isinstance(cls_obj, type):
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return cls_obj.__name__
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return None
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class EnsureClassName(logging.Filter):
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"""
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Populate record.classname by finding the *emitting* frame:
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match by (pathname, funcName) and read self/cls from its locals.
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Falls back to "-" when not in a class context.
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"""
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def filter(self, record: logging.LogRecord) -> bool:
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# record_factory ensures classname exists, but allow explicit override
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if getattr(record, "classname", None) not in (None, "-"):
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return True
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target_path = record.pathname
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target_func = record.funcName
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# Justification: Seems pretty obvious here.
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# pylint: disable=protected-access
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f = sys._getframe()
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# pylint: enable=protected-access
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for _ in range(200):
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if f is None:
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break
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code = f.f_code
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if code.co_filename == target_path and code.co_name == target_func:
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record.classname = _classname_from_locals(f.f_locals) or "-"
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return True
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f = f.f_back
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record.classname = "-"
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return True
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class ConsoleColorFormatter(logging.Formatter):
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"""
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Console formatter with ANSI colors by log level.
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"""
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COLORS = {
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logging.DEBUG: "\033[96m", # Cyan
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logging.INFO: "\033[92m", # Green
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logging.WARNING: "\033[93m", # Yellow
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logging.ERROR: "\033[91m", # Red
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logging.CRITICAL: "\033[95m", # Magenta
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"RESET": "\033[0m",
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}
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def format(self, record: logging.LogRecord) -> str:
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color = self.COLORS.get(record.levelno, self.COLORS["RESET"])
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msg = super().format(record)
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return f"{color}{msg}{self.COLORS['RESET']}"
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# --------------------------------------------------------------------------------------
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# Global logging setup (single source of truth)
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# --------------------------------------------------------------------------------------
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LOGGER_FORMAT = (
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"%(asctime)s [%(levelname)-8.8s] [%(name)s] "
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"%(module)s.%(classname)s.%(funcName)s: "
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"%(message)s (%(filename)s:%(lineno)d)"
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)
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def _enable_windows_ansi():
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"""
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Best-effort enable ANSI escape sequences on Windows terminals.
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Newer Windows 10/11 terminals usually support this already.
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"""
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if os.name != "nt":
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return
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try:
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# Enables VT100 sequences in some consoles; harmless if unsupported
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# Justification: Importing ctypes only on Windows is acceptable.
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# pylint: disable=import-outside-toplevel
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import ctypes
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# pylint: enable=import-outside-toplevel
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kernel32 = ctypes.windll.kernel32 # type: ignore[attr-defined]
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handle = kernel32.GetStdHandle(-11) # STD_OUTPUT_HANDLE = -11
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mode = ctypes.c_uint32()
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if kernel32.GetConsoleMode(handle, ctypes.byref(mode)):
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# ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004
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kernel32.SetConsoleMode(handle, mode.value | 0x0004)
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# Justification: We want to catch all exceptions here.
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# pylint: disable=broad-exception-caught
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except Exception:
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# If it fails, we just keep going without breaking logging.
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pass
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# pylint: enable=broad-exception-caught
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def _install_record_factory_defaults():
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"""
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Ensure every LogRecord has `classname` so formatters never crash.
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Safe to call multiple times; we keep the current factory chain.
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"""
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old_factory = logging.getLogRecordFactory()
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def record_factory(*args, **kwargs):
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record = old_factory(*args, **kwargs)
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if not hasattr(record, "classname"):
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record.classname = "-"
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return record
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logging.setLogRecordFactory(record_factory)
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def configure_logging(level: int = logging.DEBUG):
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"""
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Configure logging once for the whole app (root logger).
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Call this early (app entrypoint). Safe to call multiple times.
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"""
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_enable_windows_ansi()
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_install_record_factory_defaults()
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root = logging.getLogger()
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root.setLevel(level)
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# Avoid duplicate handlers if reloaded/imported multiple times
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# We tag our handler so we can find it reliably.
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handler_tag = "_mini_arcade_core_console_handler"
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for h in list(root.handlers):
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if getattr(h, handler_tag, False):
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# Already configured
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return
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console = logging.StreamHandler(stream=sys.stdout)
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setattr(console, handler_tag, True)
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console.setFormatter(ConsoleColorFormatter(LOGGER_FORMAT))
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console.addFilter(EnsureClassName())
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# Important: don’t leave any basicConfig handlers around if someone called it earlier
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# We remove only the plain StreamHandlers that don't have our tag.
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for h in list(root.handlers):
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if isinstance(h, logging.StreamHandler) and not getattr(
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):
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root.removeHandler(h)
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root.addHandler(console)
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# --------------------------------------------------------------------------------------
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# Public logger for DejaBounce
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# --------------------------------------------------------------------------------------
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configure_logging()
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logger = logging.getLogger("mini-arcade-core")
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mini_arcade_core/__init__.py,sha256=Cyp7bCkNW018_AlhUGXRH29iPytyW03dE5cvetezxLg,3441
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mini_arcade_core/backend/__init__.py,sha256=J1wZBHX-aqmBP3zh_ey9PK2b_gnWp72zxMfKcs3iwSw,274
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mini_arcade_core/backend/backend.py,sha256=9CYcI7llbUhyO1p3Rjl-jmsw2c3KsQUtPAx0ys-WnW4,4237
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mini_arcade_core/backend/events.py,sha256=5Ohve3CQ6n2CztiOhbCoz6yFDY4z0j4v4R9FBKRDRjc,2929
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mini_arcade_core/backend/keys.py,sha256=LTg20SwLBI3kpPIiTNpq2yBft_QUGj-iNFSNm9M-Fus,3010
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mini_arcade_core/backend/sdl_map.py,sha256=_yBRtvaFUcQKy1kcoIf-SPhbbKEW7dzvzBcI6TLmKjc,2060
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mini_arcade_core/backend/types.py,sha256=SuiwXGNmXCZxfPsww6zj3V_NK7k4jpoCuzMn19afS-g,175
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mini_arcade_core/bus.py,sha256=2Etpoa-UWhk33xJjqDlY5YslPDJEjxNoIEVtF3C73vs,1558
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mini_arcade_core/engine/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/engine/commands.py,sha256=1g7XBWmiVYxe2IUggPpUs5uaZP9PHZKfr6cQuhez8eg,4044
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mini_arcade_core/engine/game.py,sha256=ovfSCNczMN8Tu-rj83reHKl32OKEa649PwMbshlLpac,11479
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mini_arcade_core/engine/render/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/engine/render/packet.py,sha256=OiAPwGoVHo04OcUWMAoA_N1AFPUMyf8yxNgJthGj4-c,1440
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mini_arcade_core/engine/render/pipeline.py,sha256=4Pdwwt-fo4dK3uqPb3M_IiRIDxymilAK8fOaiojsl10,891
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mini_arcade_core/managers/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/managers/cheats.py,sha256=jMx2a8YnaNCkCG5MPmIzz4uHuS7-_aYf0J45cv2-3v0,5569
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mini_arcade_core/managers/inputs.py,sha256=LL0Q_QYUF3K1orpLIrmYXOadBUascyJVpd2KYvpTNDU,8605
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mini_arcade_core/runtime/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/runtime/audio/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/runtime/audio/audio_adapter.py,sha256=CEMYbAhCT1MoIsH6PTqu2kE6iOCcB7SwnFjBqk3hLlc,286
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mini_arcade_core/runtime/audio/audio_port.py,sha256=idUxRIr_qga46gL31_GMwQ3j-zfNyuyYC-Ygkl_tIO4,338
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mini_arcade_core/runtime/capture/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/runtime/capture/capture_adapter.py,sha256=qJ2JiOLJHbP00IesbAyyPGPBxSaxwPJRTMaMjMU4bXs,4660
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mini_arcade_core/runtime/capture/capture_port.py,sha256=lZme02Cs9aeb_qpZnAz3sClZieG-lFc05wbFPCyB4_I,704
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mini_arcade_core/runtime/context.py,sha256=IQpAhtbN0ZqJVXG6KXFq3FPk0sIGyPmyNgBYviqZl7A,1632
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mini_arcade_core/runtime/file/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/runtime/file/file_adapter.py,sha256=09q7G9Qijml9d4AAjo6HLC1yuoVTjE_7xaT8apT4mk0,523
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mini_arcade_core/runtime/file/file_port.py,sha256=p1MouCSHXZw--rWNMw3aYBLU-of8mXaT_suopczPtM8,608
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mini_arcade_core/runtime/input/__init__.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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mini_arcade_core/runtime/input/input_adapter.py,sha256=vExQiwFIWTI3zYD8lmnD9TvoQPZvJfI6IINPJUqAdQ0,1467
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mini_arcade_core/runtime/input/input_port.py,sha256=d4ptftwf92_LJdyaUMFxIsLHXBINzQyJACHn4laNyxQ,746
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mini_arcade_core-1.0.0.dist-info/licenses/LICENSE,sha256=3lHAuV0584cVS5vAqi2uC6GcsVgxUijvwvtZckyvaZ4,1096
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mini_arcade_core-1.0.0.dist-info/RECORD,,
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Command protocol for executing commands with a given context.
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