minecraft-datapack-language 16.0.19__py3-none-any.whl → 16.0.21__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- minecraft_datapack_language/_version.py +2 -2
- minecraft_datapack_language/mdl_compiler.py +145 -15
- {minecraft_datapack_language-16.0.19.dist-info → minecraft_datapack_language-16.0.21.dist-info}/METADATA +1 -1
- {minecraft_datapack_language-16.0.19.dist-info → minecraft_datapack_language-16.0.21.dist-info}/RECORD +8 -8
- {minecraft_datapack_language-16.0.19.dist-info → minecraft_datapack_language-16.0.21.dist-info}/WHEEL +0 -0
- {minecraft_datapack_language-16.0.19.dist-info → minecraft_datapack_language-16.0.21.dist-info}/entry_points.txt +0 -0
- {minecraft_datapack_language-16.0.19.dist-info → minecraft_datapack_language-16.0.21.dist-info}/licenses/LICENSE +0 -0
- {minecraft_datapack_language-16.0.19.dist-info → minecraft_datapack_language-16.0.21.dist-info}/top_level.txt +0 -0
@@ -28,7 +28,7 @@ version_tuple: VERSION_TUPLE
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commit_id: COMMIT_ID
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__commit_id__: COMMIT_ID
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-
__version__ = version = '16.0.
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__version_tuple__ = version_tuple = (16, 0,
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__version__ = version = '16.0.21'
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__version_tuple__ = version_tuple = (16, 0, 21)
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__commit_id__ = commit_id = None
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@@ -33,6 +33,8 @@ class MDLCompiler:
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self.declared_variables: List[VariableDeclaration] = []
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# Track any temporary scoreboard variables generated during compilation
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self.temp_variables: Set[str] = set()
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# Track if global scope is used anywhere
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self.uses_global_scope: bool = False
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def compile(self, ast: Program, source_dir: str = None) -> str:
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"""Compile MDL AST into a complete Minecraft datapack."""
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@@ -174,6 +176,10 @@ class MDLCompiler:
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lines.append(self._ensure_macro_prefix(cmd))
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# Done routing temp commands for this function body
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self._temp_sink_stack.pop()
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+
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# If global scope is used anywhere in the program, prepend ensure line here too
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if self.uses_global_scope:
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self._insert_ensure_global(lines)
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return "\n".join(lines)
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@@ -302,6 +308,11 @@ class MDLCompiler:
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"# Generated by MDL Compiler",
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""
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]
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# Ensure a single global armor stand exists if global scope is used
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if self.uses_global_scope:
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lines.extend(self._ensure_global_lines())
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lines.append("")
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# Add scoreboard objective creation for variables
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for var_name, objective in self.variables.items():
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@@ -774,6 +785,9 @@ class MDLCompiler:
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else:
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functions_dir = self.output_dir / "data" / self.current_namespace / "functions"
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functions_dir.mkdir(parents=True, exist_ok=True)
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# Insert ensure global if needed
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if self.uses_global_scope:
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self._insert_ensure_global(lines)
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func_file = functions_dir / f"{name}.mcfunction"
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with open(func_file, 'w') as f:
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f.write("\n".join(lines) + "\n")
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@@ -789,7 +803,7 @@ class MDLCompiler:
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base = f"function {func_call.namespace}:{func_call.name}{suffix}"
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if func_call.scope:
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return f"execute as {func_call.scope
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return f"execute as {self._resolve_scope(func_call.scope)} run {base}"
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return base
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def _expression_to_value(self, expression: Any) -> str:
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@@ -807,7 +821,7 @@ class MDLCompiler:
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return str(expression.value)
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elif isinstance(expression, VariableSubstitution):
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objective = self.variables.get(expression.name, expression.name)
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scope = expression.scope
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scope = self._resolve_scope(expression.scope)
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return f"score {scope} {objective}"
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elif isinstance(expression, UnaryExpression):
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# Handle logical NOT elsewhere; here support unary minus for arithmetic
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@@ -983,7 +997,7 @@ class MDLCompiler:
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# Variable vs literal
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if op_sym and isinstance(left, VariableSubstitution) and isinstance(right, LiteralExpression) and isinstance(right.value, (int, float)):
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objective = self.variables.get(left.name, left.name)
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scope = left.scope
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scope = self._resolve_scope(left.scope)
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# Normalize number
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try:
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v = float(right.value)
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@@ -1025,9 +1039,9 @@ class MDLCompiler:
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# Variable vs variable
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if op_sym and isinstance(left, VariableSubstitution) and isinstance(right, VariableSubstitution):
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lobj = self.variables.get(left.name, left.name)
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lscope = left.scope
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lscope = self._resolve_scope(left.scope)
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robj = self.variables.get(right.name, right.name)
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rscope = right.scope
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rscope = self._resolve_scope(right.scope)
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if op_sym in (">", ">=", "<", "<=", "=="):
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comp = op_sym if op_sym != "==" else "="
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return (f"score {lscope} {lobj} {comp} {rscope} {robj}", False)
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@@ -1057,6 +1071,39 @@ class MDLCompiler:
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# Fallback: treat as generic condition string
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return (self._expression_to_condition(expression), False)
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def _resolve_scope(self, scope_spec: Optional[str]) -> str:
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"""Resolve MDL scope spec to a Minecraft selector string.
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- None or missing angle brackets defaults to stripping.
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- <global> maps to the singleton mdl_global armor stand.
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"""
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if not scope_spec:
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return "@s"
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s = scope_spec.strip()
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if s == "<global>":
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self.uses_global_scope = True
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return "@e[type=armor_stand,tag=mdl_global,limit=1]"
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if s.startswith("<") and s.endswith(">"):
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return s[1:-1]
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# Fallback: already looks like a selector
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return s
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def _ensure_global_lines(self) -> list:
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return [
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"# Ensure global armor stand exists",
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"execute unless entity @e[type=armor_stand,tag=mdl_global,limit=1] run summon armor_stand ~ ~ ~ {NoGravity:1b,Invulnerable:1b,Invisible:1b,Tags:[\"mdl_global\"]}",
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]
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def _insert_ensure_global(self, lines: list):
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# Insert ensure lines after header/comments at top if not already present
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ensure = self._ensure_global_lines()[0]
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if any(ensure in l for l in lines):
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return
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# Insert after initial comment block
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insert_at = 0
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for i, l in enumerate(lines[:5]):
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insert_at = i + 1
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lines[insert_at:insert_at] = self._ensure_global_lines() + [""]
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def _compile_boolean_expression(self, expression: Any, out_var: Optional[str] = None) -> str:
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"""Compile a logical expression into a temporary boolean scoreboard variable (1 true, 0 false).
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Returns the objective name for the boolean temp variable.
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obj = parts[2]
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self._store_temp_command(f"scoreboard players operation @s {temp_var} = {scope} {obj}")
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else:
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self.
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lit = self._normalize_integer_literal_string(str(left_value), ctx="addition left operand")
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self._store_temp_command(f"scoreboard players set @s {temp_var} {lit}")
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# Add right value
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if isinstance(expression.right, VariableSubstitution) or (isinstance(right_value, str) and right_value.startswith("score ")):
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parts = str(right_value).split()
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obj = parts[2]
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self._store_temp_command(f"scoreboard players operation @s {temp_var} += {scope} {obj}")
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else:
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self.
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lit = self._normalize_integer_literal_string(str(right_value), ctx="addition right operand")
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if lit == "0":
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pass
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elif lit.startswith("-"):
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self._store_temp_command(f"scoreboard players remove @s {temp_var} {lit[1:]}")
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else:
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self._store_temp_command(f"scoreboard players add @s {temp_var} {lit}")
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elif expression.operator == "MINUS":
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if isinstance(expression.left, BinaryExpression):
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obj = parts[2]
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self._store_temp_command(f"scoreboard players operation @s {temp_var} = {scope} {obj}")
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else:
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self.
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lit = self._normalize_integer_literal_string(str(left_value), ctx="subtraction left operand")
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self._store_temp_command(f"scoreboard players set @s {temp_var} {lit}")
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# Subtract right value
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if isinstance(expression.right, VariableSubstitution) or (isinstance(right_value, str) and right_value.startswith("score ")):
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parts = str(right_value).split()
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obj = parts[2]
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self._store_temp_command(f"scoreboard players operation @s {temp_var} -= {scope} {obj}")
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else:
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self.
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lit = self._normalize_integer_literal_string(str(right_value), ctx="subtraction right operand")
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if lit == "0":
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pass
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elif lit.startswith("-"):
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# x - (-k) == x + k
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self._store_temp_command(f"scoreboard players add @s {temp_var} {lit[1:]}")
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else:
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self._store_temp_command(f"scoreboard players remove @s {temp_var} {lit}")
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elif expression.operator == "MULTIPLY":
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if isinstance(expression.left, BinaryExpression):
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# For literal values, keep explicit multiply command for compatibility
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if isinstance(expression.right, LiteralExpression):
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# Normalize number formatting (e.g., 2.0 -> 2)
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literal_str = self._expression_to_value(expression.right)
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literal_str = self._normalize_integer_literal_string(self._expression_to_value(expression.right), ctx="multiply literal")
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if literal_str == "0":
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self._store_temp_command(f"scoreboard players set @s {temp_var} 0")
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elif literal_str == "1":
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pass
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else:
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self._store_temp_command(f"scoreboard players multiply @s {temp_var} {literal_str}")
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else:
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# If right_value is a score reference string, strip the leading 'score '
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if isinstance(right_value, str) and right_value.startswith("score "):
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self._store_temp_command(f"scoreboard players operation @s {temp_var} *= {right_value}")
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else:
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-
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# If RHS is a numeric literal string (incl. negatives), use multiply
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if self._is_numeric_literal_string(right_value):
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lit = self._normalize_integer_literal_string(str(right_value), ctx="multiply literal string")
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if lit == "0":
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self._store_temp_command(f"scoreboard players set @s {temp_var} 0")
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elif lit == "1":
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pass
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else:
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self._store_temp_command(f"scoreboard players multiply @s {temp_var} {lit}")
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else:
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self._store_temp_command(f"scoreboard players operation @s {temp_var} *= {right_value}")
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elif expression.operator == "DIVIDE":
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if isinstance(expression.left, BinaryExpression):
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# For literal values, keep explicit divide command for compatibility
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if isinstance(expression.right, LiteralExpression):
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# Normalize number formatting (e.g., 2.0 -> 2)
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lit = self._normalize_integer_literal_string(self._expression_to_value(expression.right), ctx="divide literal")
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if lit == "0":
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raise MDLCompilerError("Division by zero literal is not allowed", "Use a non-zero integer literal")
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if lit == "1":
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pass
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elif lit.startswith("-"):
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abs_lit = lit[1:]
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self._store_temp_command(f"scoreboard players divide @s {temp_var} {abs_lit}")
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self._store_temp_command(f"scoreboard players multiply @s {temp_var} -1")
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else:
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self._store_temp_command(f"scoreboard players divide @s {temp_var} {lit}")
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else:
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# If right_value is a score reference string, strip the leading 'score '
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if isinstance(right_value, str) and right_value.startswith("score "):
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self._store_temp_command(f"scoreboard players operation @s {temp_var} /= {right_value}")
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else:
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-
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# If RHS is a numeric literal string (incl. negatives), use divide
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if self._is_numeric_literal_string(right_value):
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lit = self._normalize_integer_literal_string(str(right_value), ctx="divide literal string")
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if lit == "0":
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raise MDLCompilerError("Division by zero literal is not allowed", "Use a non-zero integer literal")
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if lit == "1":
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pass
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elif lit.startswith("-"):
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abs_lit = lit[1:]
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self._store_temp_command(f"scoreboard players divide @s {temp_var} {abs_lit}")
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self._store_temp_command(f"scoreboard players multiply @s {temp_var} -1")
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else:
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self._store_temp_command(f"scoreboard players divide @s {temp_var} {lit}")
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else:
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self._store_temp_command(f"scoreboard players operation @s {temp_var} /= {right_value}")
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else:
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# For other operators, just set the value
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self._store_temp_command(f"scoreboard players set @s {temp_var} 0")
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else:
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# Fallback: do nothing, but keep behavior predictable
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pass
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def _is_numeric_literal_string(self, s: Any) -> bool:
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"""Return True if s is a string representing an integer literal (incl. negatives)."""
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if not isinstance(s, str):
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return False
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try:
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# Allow floats that are integer-valued like "2.0" by casting then checking is_integer
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if "." in s:
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f = float(s)
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return f.is_integer()
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int(s)
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return True
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except Exception:
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return False
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def _normalize_integer_literal_string(self, s: str, ctx: str = "") -> str:
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"""Normalize a numeric literal string to an integer string, or raise MDLCompilerError.
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Accepts negatives and floats that are mathematically integers (e.g., "2.0").
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"""
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try:
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f = float(s)
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except Exception:
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raise MDLCompilerError(f"Expected integer literal, got '{s}'", f"Invalid numeric literal in {ctx}")
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if not float(f).is_integer():
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raise MDLCompilerError(f"Scoreboards are integer-only; got non-integer '{s}'", f"Use integers in {ctx}")
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n = int(f)
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# Normalize -0 to 0
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if n == 0:
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return "0"
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return str(n)
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def _generate_temp_variable_name(self) -> str:
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"""Generate a unique temporary variable name."""
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@@ -1,6 +1,6 @@
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Metadata-Version: 2.4
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Name: minecraft-datapack-language
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Version: 16.0.
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Version: 16.0.21
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Summary: Compile MDL language with explicit scoping into a Minecraft datapack (1.21+ ready). Features variables, control flow, error handling, and VS Code extension.
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Project-URL: Homepage, https://www.mcmdl.com
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Project-URL: Documentation, https://www.mcmdl.com/docs
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minecraft_datapack_language/__init__.py,sha256=0KVXBE4ScRaRUrf83aA2tVB-y8A_jplyaxVvtHH6Uw0,1199
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minecraft_datapack_language/_version.py,sha256=
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minecraft_datapack_language/_version.py,sha256=XlIY3WMs9CiPI4MdJIsAr0hOM97V2wv7a_weiKPC39E,708
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minecraft_datapack_language/ast_nodes.py,sha256=L5izavSeXDr766vsfRvJrcnflXNJyXcy0WSfyJPq2ZA,4484
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minecraft_datapack_language/cli.py,sha256=shmQtNNXgw5XNlGquAR52wWtYeNyYusZTwwCZl56mMU,9522
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minecraft_datapack_language/dir_map.py,sha256=HmxFkuvWGkzHF8o_GFb4BpuMCRc6QMw8UbmcAI8JVdY,1788
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minecraft_datapack_language/mdl_compiler.py,sha256
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minecraft_datapack_language/mdl_compiler.py,sha256=-nqxEbo6Pk_zo8cMDKmkIhz8vOVIRGqoESWHSgDOmD8,70118
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minecraft_datapack_language/mdl_errors.py,sha256=r0Gu3KhoX1YLPAVW_iO7Q_fPgaf_Dv9tOGSOdKNSzmw,16114
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minecraft_datapack_language/mdl_lexer.py,sha256=YuRflOkoMOcjECPAZzoAkJciMks5amWMtGbcTIVKmAs,24166
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minecraft_datapack_language/mdl_linter.py,sha256=z85xoAglENurCh30bR7kEHZ_JeMxcYaLDcGNRAl-RAI,17253
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minecraft_datapack_language/mdl_parser.py,sha256=vIcPRudxDaezNy85Q5CBcumLhCglofCNITsrRmj9YWw,27302
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minecraft_datapack_language/python_api.py,sha256=Iao1jbdeW6ekeA80BZG6gNqHVjxQJEheB3DbpVsuTZQ,12304
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minecraft_datapack_language/utils.py,sha256=Aq0HAGlXqj9BUTEjaEilpvzEW0EtZYYMMwOqG9db6dE,684
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minecraft_datapack_language-16.0.
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minecraft_datapack_language-16.0.
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minecraft_datapack_language-16.0.
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minecraft_datapack_language-16.0.
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minecraft_datapack_language-16.0.
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minecraft_datapack_language-16.0.
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minecraft_datapack_language-16.0.21.dist-info/licenses/LICENSE,sha256=OXLcl0T2SZ8Pmy2_dmlvKuetivmyPd5m1q-Gyd-zaYY,35149
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minecraft_datapack_language-16.0.21.dist-info/METADATA,sha256=dW8AbMzdXeJPw755mPSuPl-7PjXkgcuCHX_QN-RKWAs,8344
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minecraft_datapack_language-16.0.21.dist-info/WHEEL,sha256=_zCd3N1l69ArxyTb8rzEoP9TpbYXkqRFSNOD5OuxnTs,91
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minecraft_datapack_language-16.0.21.dist-info/entry_points.txt,sha256=c6vjBeCiyQflvPHBRyBk2nJCSfYt3Oc7Sc9V87ySi_U,108
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minecraft_datapack_language-16.0.21.dist-info/top_level.txt,sha256=ADtFI476tbKLLxEAA-aJQAfg53MA3k_DOb0KTFiggfw,28
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minecraft_datapack_language-16.0.21.dist-info/RECORD,,
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File without changes
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File without changes
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File without changes
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