meshlib 3.0.3.233__py38.py39.py310.py311.py312.py313-none-macosx_12_0_arm64.whl → 3.0.5.213__py38.py39.py310.py311.py312.py313-none-macosx_12_0_arm64.whl

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Files changed (141) hide show
  1. meshlib/.dylibs/libE57Format.3.2.0.dylib +0 -0
  2. meshlib/.dylibs/libMRIOExtras.dylib +0 -0
  3. meshlib/.dylibs/libMRMesh.dylib +0 -0
  4. meshlib/.dylibs/libMRPython.dylib +0 -0
  5. meshlib/.dylibs/libMRSymbolMesh.dylib +0 -0
  6. meshlib/.dylibs/libMRViewer.dylib +0 -0
  7. meshlib/.dylibs/libMRVoxels.dylib +0 -0
  8. meshlib/.dylibs/libOpenCTM.dylib +0 -0
  9. meshlib/.dylibs/libTKBO.7.9.0.dylib +0 -0
  10. meshlib/.dylibs/libTKBRep.7.9.0.dylib +0 -0
  11. meshlib/.dylibs/libTKCAF.7.9.0.dylib +0 -0
  12. meshlib/.dylibs/libTKCDF.7.9.0.dylib +0 -0
  13. meshlib/.dylibs/libTKDE.7.9.0.dylib +0 -0
  14. meshlib/.dylibs/libTKDESTEP.7.9.0.dylib +0 -0
  15. meshlib/.dylibs/libTKG2d.7.9.0.dylib +0 -0
  16. meshlib/.dylibs/libTKG3d.7.9.0.dylib +0 -0
  17. meshlib/.dylibs/libTKGeomAlgo.7.9.0.dylib +0 -0
  18. meshlib/.dylibs/{libTKGeomBase.7.8.1.dylib → libTKGeomBase.7.9.0.dylib} +0 -0
  19. meshlib/.dylibs/libTKHLR.7.9.0.dylib +0 -0
  20. meshlib/.dylibs/libTKLCAF.7.9.0.dylib +0 -0
  21. meshlib/.dylibs/libTKMath.7.9.0.dylib +0 -0
  22. meshlib/.dylibs/libTKMesh.7.9.0.dylib +0 -0
  23. meshlib/.dylibs/libTKPrim.7.9.0.dylib +0 -0
  24. meshlib/.dylibs/libTKService.7.9.0.dylib +0 -0
  25. meshlib/.dylibs/libTKShHealing.7.9.0.dylib +0 -0
  26. meshlib/.dylibs/libTKTopAlgo.7.9.0.dylib +0 -0
  27. meshlib/.dylibs/libTKV3d.7.9.0.dylib +0 -0
  28. meshlib/.dylibs/libTKVCAF.7.9.0.dylib +0 -0
  29. meshlib/.dylibs/libTKXCAF.7.9.0.dylib +0 -0
  30. meshlib/.dylibs/libTKXSBase.7.9.0.dylib +0 -0
  31. meshlib/.dylibs/{libTKernel.7.8.1.dylib → libTKernel.7.9.0.dylib} +0 -0
  32. meshlib/.dylibs/libboost_iostreams.dylib +0 -0
  33. meshlib/.dylibs/libboost_regex.dylib +0 -0
  34. meshlib/.dylibs/libclip.dylib +0 -0
  35. meshlib/.dylibs/libcpr.1.11.1.dylib +0 -0
  36. meshlib/.dylibs/{libfmt.11.1.3.dylib → libfmt.11.1.4.dylib} +0 -0
  37. meshlib/.dylibs/{libhpdf.2.4.4.dylib → libhpdf.2.4.5.dylib} +0 -0
  38. meshlib/.dylibs/{libicudata.76.1.dylib → libicudata.77.1.dylib} +0 -0
  39. meshlib/.dylibs/libicui18n.77.1.dylib +0 -0
  40. meshlib/.dylibs/{libicuuc.76.1.dylib → libicuuc.77.1.dylib} +0 -0
  41. meshlib/.dylibs/libimgui.dylib +0 -0
  42. meshlib/.dylibs/liblzma.5.dylib +0 -0
  43. meshlib/.dylibs/{libopenvdb.12.0.0.dylib → libopenvdb.12.0.1.dylib} +0 -0
  44. meshlib/.dylibs/libpng16.16.dylib +0 -0
  45. meshlib/.dylibs/{libspdlog.1.15.1.dylib → libspdlog.1.15.2.dylib} +0 -0
  46. meshlib/.dylibs/{libtbb.12.14.dylib → libtbb.12.15.dylib} +0 -0
  47. meshlib/.dylibs/{libtbbmalloc.2.14.dylib → libtbbmalloc.2.15.dylib} +0 -0
  48. meshlib/.dylibs/libtiff.6.dylib +0 -0
  49. meshlib/.dylibs/{libtinyxml2.10.0.0.dylib → libtinyxml2.11.0.0.dylib} +0 -0
  50. meshlib/.dylibs/libzip.5.5.dylib +0 -0
  51. meshlib/.dylibs/{libzstd.1.5.6.dylib → libzstd.1.5.7.dylib} +0 -0
  52. meshlib/libpybind11nonlimitedapi_meshlib_3.10.dylib +0 -0
  53. meshlib/libpybind11nonlimitedapi_meshlib_3.11.dylib +0 -0
  54. meshlib/libpybind11nonlimitedapi_meshlib_3.12.dylib +0 -0
  55. meshlib/libpybind11nonlimitedapi_meshlib_3.13.dylib +0 -0
  56. meshlib/libpybind11nonlimitedapi_meshlib_3.8.dylib +0 -0
  57. meshlib/libpybind11nonlimitedapi_meshlib_3.9.dylib +0 -0
  58. meshlib/mrmeshnumpy.so +0 -0
  59. meshlib/mrmeshpy.pyi +5047 -5459
  60. meshlib/mrmeshpy.so +0 -0
  61. meshlib/mrviewerpy.pyi +0 -45
  62. meshlib/mrviewerpy.so +0 -0
  63. meshlib/resource/independent_icons/X1/Plane Import.png +0 -0
  64. meshlib/resource/independent_icons/X1/Plane XY.png +0 -0
  65. meshlib/resource/independent_icons/X1/Plane XZ.png +0 -0
  66. meshlib/resource/independent_icons/X1/Plane YZ.png +0 -0
  67. meshlib/resource/independent_icons/X3/Plane Import.png +0 -0
  68. meshlib/resource/independent_icons/X3/Plane XY.png +0 -0
  69. meshlib/resource/independent_icons/X3/Plane XZ.png +0 -0
  70. meshlib/resource/independent_icons/X3/Plane YZ.png +0 -0
  71. meshlib/resource/object_icons/X1/AngleMeasurementObject.png +0 -0
  72. meshlib/resource/object_icons/X1/CircleObject.png +0 -0
  73. meshlib/resource/object_icons/X1/ConeObject.png +0 -0
  74. meshlib/resource/object_icons/X1/CylinderObject.png +0 -0
  75. meshlib/resource/object_icons/X1/DistanceMeasurementObject.png +0 -0
  76. meshlib/resource/object_icons/X1/LineObject.png +0 -0
  77. meshlib/resource/object_icons/X1/Object.png +0 -0
  78. meshlib/resource/object_icons/X1/ObjectDistanceMap.png +0 -0
  79. meshlib/resource/object_icons/X1/ObjectGcode.png +0 -0
  80. meshlib/resource/object_icons/X1/ObjectLabel.png +0 -0
  81. meshlib/resource/object_icons/X1/ObjectLines.png +0 -0
  82. meshlib/resource/object_icons/X1/ObjectMesh.png +0 -0
  83. meshlib/resource/object_icons/X1/ObjectPoints.png +0 -0
  84. meshlib/resource/object_icons/X1/ObjectVoxels.png +0 -0
  85. meshlib/resource/object_icons/X1/Object_open.png +0 -0
  86. meshlib/resource/object_icons/X1/PlaneObject.png +0 -0
  87. meshlib/resource/object_icons/X1/PointObject.png +0 -0
  88. meshlib/resource/object_icons/X1/RadiusMeasurementObject.png +0 -0
  89. meshlib/resource/object_icons/X1/SphereObject.png +0 -0
  90. meshlib/resource/object_icons/X3/AngleMeasurementObject.png +0 -0
  91. meshlib/resource/object_icons/X3/CircleObject.png +0 -0
  92. meshlib/resource/object_icons/X3/ConeObject.png +0 -0
  93. meshlib/resource/object_icons/X3/CylinderObject.png +0 -0
  94. meshlib/resource/object_icons/X3/DistanceMeasurementObject.png +0 -0
  95. meshlib/resource/object_icons/X3/LineObject.png +0 -0
  96. meshlib/resource/object_icons/X3/Object.png +0 -0
  97. meshlib/resource/object_icons/X3/ObjectDistanceMap.png +0 -0
  98. meshlib/resource/object_icons/X3/ObjectGcode.png +0 -0
  99. meshlib/resource/object_icons/X3/ObjectLabel.png +0 -0
  100. meshlib/resource/object_icons/X3/ObjectLines.png +0 -0
  101. meshlib/resource/object_icons/X3/ObjectMesh.png +0 -0
  102. meshlib/resource/object_icons/X3/ObjectPoints.png +0 -0
  103. meshlib/resource/object_icons/X3/ObjectVoxels.png +0 -0
  104. meshlib/resource/object_icons/X3/Object_open.png +0 -0
  105. meshlib/resource/object_icons/X3/PlaneObject.png +0 -0
  106. meshlib/resource/object_icons/X3/PointObject.png +0 -0
  107. meshlib/resource/object_icons/X3/RadiusMeasurementObject.png +0 -0
  108. meshlib/resource/object_icons/X3/SphereObject.png +0 -0
  109. meshlib/resource/textures/controller_cube_default.png +0 -0
  110. meshlib/resource/textures/controller_cube_edges.png +0 -0
  111. meshlib/resource/textures/controller_cube_sides.png +0 -0
  112. {meshlib-3.0.3.233.dist-info → meshlib-3.0.5.213.dist-info}/METADATA +57 -32
  113. meshlib-3.0.5.213.dist-info/RECORD +149 -0
  114. {meshlib-3.0.3.233.dist-info → meshlib-3.0.5.213.dist-info}/WHEEL +1 -1
  115. meshlib/.dylibs/Python +0 -0
  116. meshlib/.dylibs/libTKBO.7.8.1.dylib +0 -0
  117. meshlib/.dylibs/libTKBRep.7.8.1.dylib +0 -0
  118. meshlib/.dylibs/libTKCAF.7.8.1.dylib +0 -0
  119. meshlib/.dylibs/libTKCDF.7.8.1.dylib +0 -0
  120. meshlib/.dylibs/libTKDE.7.8.1.dylib +0 -0
  121. meshlib/.dylibs/libTKDESTEP.7.8.1.dylib +0 -0
  122. meshlib/.dylibs/libTKG2d.7.8.1.dylib +0 -0
  123. meshlib/.dylibs/libTKG3d.7.8.1.dylib +0 -0
  124. meshlib/.dylibs/libTKGeomAlgo.7.8.1.dylib +0 -0
  125. meshlib/.dylibs/libTKHLR.7.8.1.dylib +0 -0
  126. meshlib/.dylibs/libTKLCAF.7.8.1.dylib +0 -0
  127. meshlib/.dylibs/libTKMath.7.8.1.dylib +0 -0
  128. meshlib/.dylibs/libTKMesh.7.8.1.dylib +0 -0
  129. meshlib/.dylibs/libTKPrim.7.8.1.dylib +0 -0
  130. meshlib/.dylibs/libTKService.7.8.1.dylib +0 -0
  131. meshlib/.dylibs/libTKShHealing.7.8.1.dylib +0 -0
  132. meshlib/.dylibs/libTKTopAlgo.7.8.1.dylib +0 -0
  133. meshlib/.dylibs/libTKV3d.7.8.1.dylib +0 -0
  134. meshlib/.dylibs/libTKVCAF.7.8.1.dylib +0 -0
  135. meshlib/.dylibs/libTKXCAF.7.8.1.dylib +0 -0
  136. meshlib/.dylibs/libTKXSBase.7.8.1.dylib +0 -0
  137. meshlib/.dylibs/libgtest.1.13.0.dylib +0 -0
  138. meshlib/.dylibs/libicui18n.76.1.dylib +0 -0
  139. meshlib-3.0.3.233.dist-info/RECORD +0 -102
  140. {meshlib-3.0.3.233.dist-info → meshlib-3.0.5.213.dist-info/licenses}/LICENSE +0 -0
  141. {meshlib-3.0.3.233.dist-info → meshlib-3.0.5.213.dist-info}/top_level.txt +0 -0
meshlib/mrmeshpy.so CHANGED
Binary file
meshlib/mrviewerpy.pyi CHANGED
@@ -19,9 +19,6 @@ class KeyMod:
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  Empty: typing.ClassVar[KeyMod] # value = <KeyMod.Empty: 0>
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  Shift: typing.ClassVar[KeyMod] # value = <KeyMod.Shift: 1>
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  __members__: typing.ClassVar[dict[str, KeyMod]] # value = {'Empty': <KeyMod.Empty: 0>, 'Ctrl': <KeyMod.Ctrl: 2>, 'Shift': <KeyMod.Shift: 1>, 'Alt': <KeyMod.Alt: 4>}
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def __and__(self, arg0: KeyMod) -> KeyMod:
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  ...
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  def __eq__(self, other: typing.Any) -> bool:
@@ -68,9 +65,6 @@ class MouseButton:
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  Middle: typing.ClassVar[MouseButton] # value = <MouseButton.Middle: 2>
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  Right: typing.ClassVar[MouseButton] # value = <MouseButton.Right: 1>
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  __members__: typing.ClassVar[dict[str, MouseButton]] # value = {'Left': <MouseButton.Left: 0>, 'Right': <MouseButton.Right: 1>, 'Middle': <MouseButton.Middle: 2>}
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def __eq__(self, other: typing.Any) -> bool:
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  ...
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  def __getstate__(self) -> int:
@@ -98,9 +92,6 @@ class MouseButton:
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  def value(self) -> int:
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  ...
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  class UiEntry:
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def __repr__(self) -> str:
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  ...
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  @property
@@ -137,9 +128,6 @@ class UiEntryType:
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  valueReal: typing.ClassVar[UiEntryType] # value = <UiEntryType.valueReal: 4>
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  valueString: typing.ClassVar[UiEntryType] # value = <UiEntryType.valueString: 5>
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  valueUint: typing.ClassVar[UiEntryType] # value = <UiEntryType.valueUint: 3>
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def __eq__(self, other: typing.Any) -> bool:
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  ...
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  def __getstate__(self) -> int:
@@ -167,9 +155,6 @@ class UiEntryType:
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  def value(self) -> int:
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  ...
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  class UiValueInt:
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  @property
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  def max(self) -> int:
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  ...
@@ -180,9 +165,6 @@ class UiValueInt:
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  def value(self) -> int:
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  ...
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  class UiValueReal:
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  @property
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  def max(self) -> float:
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  ...
@@ -193,9 +175,6 @@ class UiValueReal:
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  def value(self) -> float:
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  ...
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  class UiValueString:
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  @property
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  def allowed(self) -> list[str] | None:
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  ...
@@ -203,9 +182,6 @@ class UiValueString:
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  def value(self) -> str:
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  ...
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  class UiValueUint:
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  @property
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  def max(self) -> int:
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  ...
@@ -219,9 +195,6 @@ class Viewer:
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  """
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  GLFW-based mesh viewer
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  """
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- ...
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  def __init__(self) -> None:
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  ...
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  def captureScreenShot(self, path: str) -> None:
@@ -285,9 +258,6 @@ class ViewerLaunchParams:
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  height: int
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  width: int
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  windowMode: ViewerLaunchParamsMode
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- ...
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  def __init__(self) -> None:
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  ...
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  @property
@@ -342,9 +312,6 @@ class ViewerLaunchParamsMode:
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  Show: typing.ClassVar[ViewerLaunchParamsMode] # value = <ViewerLaunchParamsMode.Show: 0>
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  TryHidden: typing.ClassVar[ViewerLaunchParamsMode] # value = <ViewerLaunchParamsMode.TryHidden: 3>
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  __members__: typing.ClassVar[dict[str, ViewerLaunchParamsMode]] # value = {'Hide': <ViewerLaunchParamsMode.Hide: 2>, 'HideInit': <ViewerLaunchParamsMode.HideInit: 1>, 'Show': <ViewerLaunchParamsMode.Show: 0>, 'TryHidden': <ViewerLaunchParamsMode.TryHidden: 3>, 'NoWindow': <ViewerLaunchParamsMode.NoWindow: 4>}
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def __eq__(self, other: typing.Any) -> bool:
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  def __getstate__(self) -> int:
@@ -372,9 +339,6 @@ class ViewerLaunchParamsMode:
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  def value(self) -> int:
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  ...
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  class ViewerSetup:
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- def _pybind11_conduit_v1_(*args, **kwargs):
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  def __init__(self) -> None:
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  class Viewport:
@@ -382,9 +346,6 @@ class Viewport:
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  Viewport is a rectangular area, in which the objects of interest are going to be rendered.
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  An application can have a number of viewports each with its own ID.
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  """
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- @staticmethod
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def cameraLookAlong(self, dir: meshlib.mrmeshpy.Vector3f, up: meshlib.mrmeshpy.Vector3f) -> None:
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  """
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  Set camera look direction and up direction (they should be perpendicular)
@@ -404,9 +365,6 @@ class Viewport:
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  def id(self) -> meshlib.mrmeshpy.ViewportId:
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  ...
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  class ViewportFitDataParams:
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- def _pybind11_conduit_v1_(*args, **kwargs):
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- ...
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  def __init__(self) -> None:
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  ...
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  @property
@@ -449,9 +407,6 @@ class ViewportFitMode:
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  SelectedPrimitives: typing.ClassVar[ViewportFitMode] # value = <ViewportFitMode.SelectedPrimitives: 1>
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  Visible: typing.ClassVar[ViewportFitMode] # value = <ViewportFitMode.Visible: 0>
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  __members__: typing.ClassVar[dict[str, ViewportFitMode]] # value = {'Visible': <ViewportFitMode.Visible: 0>, 'SelectedObjects': <ViewportFitMode.SelectedObjects: 2>, 'SelectedPrimitives': <ViewportFitMode.SelectedPrimitives: 1>}
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- ...
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  def __eq__(self, other: typing.Any) -> bool:
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  ...
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  def __getstate__(self) -> int:
meshlib/mrviewerpy.so CHANGED
Binary file
@@ -1,6 +1,6 @@
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- Metadata-Version: 2.2
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+ Metadata-Version: 2.4
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  Name: meshlib
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- Version: 3.0.3.233
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+ Version: 3.0.5.213
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  Summary: 3d processing library
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  Author-email: MeshLib Team <support@meshinspector.com>
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  License: NON-COMMERCIAL & education LICENSE AGREEMENT
@@ -171,11 +171,16 @@ Requires-Python: >=3.8
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  Description-Content-Type: text/markdown
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  License-File: LICENSE
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  Requires-Dist: numpy>=1.19.0
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+ Dynamic: license-file
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  [![build-test-distribute](https://github.com/MeshInspector/MeshLib/actions/workflows/build-test-distribute.yml/badge.svg?branch=master)](https://github.com/MeshInspector/MeshLib/actions/workflows/build-test-distribute.yml?branch=master)
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- [![Python](https://img.shields.io/pypi/pyversions/meshlib.svg?style=plastic)](https://badge.fury.io/py/meshlib)
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  [![Downloads](https://pepy.tech/badge/meshlib/month?style=flat-square)](https://pepy.tech/project/meshlib)
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+ [![Python](https://img.shields.io/pypi/pyversions/meshlib.svg?style=flat)](https://badge.fury.io/py/meshlib)
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+
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+ [![NuGet Version](https://img.shields.io/nuget/v/MeshLib?label=nuget%20package&color=green)](https://www.nuget.org/packages/MeshLib)
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+ [![NuGet Downloads](https://img.shields.io/nuget/dt/MeshLib?label=downloads%2Ftotal&color=blue)](https://www.nuget.org/packages/MeshLib)
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@@ -185,54 +190,74 @@ Requires-Dist: numpy>=1.19.0
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  </picture>
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  </p>
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- # **Welcome to MeshLib SDK**
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+ # MeshLib: An SDK to Supercharge Your 3D Data Processing Efficiency
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+
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+ The MeshLib SDK is an open-source library that provides advanced algorithms for 3D data processing. It assists developers and engineers in achieving precise results while delivering significant resource savings. Whether you are working on 3D printing, scanning, inspection, automation, robotics, scientific visualization, or medical devices, MeshLib is ideally suited to meet your needs thanks to its potent capabilities and broad applicability.
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+
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+ ![MeshLib_SDK_Mesh_Processing_Library](https://github.com/user-attachments/assets/3be4bc4e-7657-4ba0-9246-17182c3ea5e6)
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+
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+ ## Why Choose MeshLib
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+
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+ **Fully Open Source.** MeshLib is open to your ideas—help the team review, improve, or extend the library to better suit your project needs. You can also fork the code for your own unique use cases.
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202
 
190
- The MeshLib SDK is an open-source, cross-platform library designed for efficient 3D geometry processing. MeshLib supports C++, Python, C, and C#, making it easy to integrate into your projects. It’s a versatile tool for industries such as medical devices, 3D printing, scanning, inspection, automation, robotics, and scientific visualization. With robust performance and accuracy, MeshLib excels at handling large datasets, including those used in AI and medical imaging. The repository is packed with clear code examples to help you start quickly and explore advanced features with ease.
203
+ **Multi-Language Support.** Written in C++ with bindings for C, C#, and Python, MeshLib integrates easily into AI pipelines and cross-platform workflows.
191
204
 
192
- ## **The MeshLib Vision**
205
+ **High Performance.** Internal benchmarks show up to 10x faster execution compared to alternative SDKs—especially in 3D boolean operations. [See performance data](https://meshlib.io/blog/).
193
206
 
194
- Our vision at MeshLib is to empower developers to quickly build practical and impactful 3D applications. Designed with simplicity and performance in mind, MeshLib provides a comprehensive set of tools and algorithms for processing 3D data. It supports essential data structures like point clouds, meshes, and volumes, commonly generated by modern sensors. MeshLib's robust half-edge data structure for mesh representation ensures manifold compliance, making it well-suited for real-world applications and helping developers bring their ideas to life more efficiently.
207
+ **GPU-Accelerated Architecture.** Built with speed and scalability in mind, MeshLib supports GPU acceleration and CUDA for high-performance computing.
195
208
 
196
- ## **Key Features**
209
+ **Cross-Platform Ready.** MeshLib runs on Windows, macOS, Linux, and WebAssembly, offering flexibility for any development environment.
197
210
 
198
- - File I/O: Supports meshes, voxels, and point clouds for creation, modification, and conversion.
199
- - 3D Boolean: Fast, highly optimized mesh and voxel-based approaches.
200
- - Mesh Repair: Includes removing self-intersections, filling holes, and component separation.
201
- - Simplification & Subdivision: Optimize mesh complexity with decimation, remeshing, and subdivision.
202
- - Offsets: Multiple modes for precise surface thickness control, ideal for 3D printing and machining.
203
- - Triangulation: Accurate, fast conversion of point clouds to meshes with normal creation.
204
- - ICP: Precise mesh alignment using point-to-point and point-to-plane transformations.
205
- - Segmentation: Semi-automatic segmentation based on curvature for meshes and voxels.
206
- - Deformations: Supports Laplacian, freeform, and relax smoothing for fine mesh adjustments.
207
- - Distance Maps & Polylines: Generate distance maps, iso-lines, and perform projection and intersection.
211
+ **Developer Support.** Get timely assistance from our responsive support team for integration, usage, or troubleshooting.
208
212
 
209
- Features illustration is available in [the features section](https://meshlib.io/features/) or in the sections of this documentation.
213
+ **Flexible Integration.** Use MeshLib as a standalone engine with UI components, or integrate selected algorithms into existing applications with minimal dependencies.
210
214
 
211
- ## Try MeshLib Easily with MeshInspector
215
+ ## Wrapping Up
212
216
 
213
- [MeshInspector](https://meshinspector.com/) is a cross-platform application built on MeshLib that allows users to trial MeshLib’s algorithms directly. It exposes most of MeshLib's core algorithms in an intuitive interface, providing a hands-on way to evaluate MeshLib’s performance on various operations. For a closer look at MeshInspector’s features and performance, check out our [YouTube channel](https://www.youtube.com/@meshinspector) with videos demonstrating its capabilities.
217
+ MeshLib provides a robust foundation for 3D data processing, supporting all essential formats like point clouds, meshes, and volumes continuously generated by modern sensors. Our powerful half-edge data structure ensures manifold compliance for precise, reliable mesh representation. Plus, our repository includes clear code samples to help you get started quickly and explore advanced features with ease.
214
218
 
215
- **Note:** While MeshInspector includes many of MeshLib’s algorithms, it was designed with specific end-user scenarios in mind. MeshLib itself offers far greater customization and flexibility, allowing you to tailor its algorithms precisely to your unique needs.
219
+ ## Key Available Algorithms with MeshLib
216
220
 
217
- ## **Getting Started with MeshLib**
221
+ - **3D Boolean** performs fast, highly optimized mesh- and voxel-based operations.
222
+ - **Mesh Repair** eliminates self-intersections, fills holes, and removes degeneracies.
223
+ - **Mesh Offsetting** controls surface thickness with multiple precise modes for 3D printing and machining.
224
+ - **Hole Filling** fills flat and curved surfaces, connects or separates holes, and builds bridges.
225
+ - **Mesh Simplification** optimizes mesh complexity while keeping details within set tolerance. We provide remeshing, and subdivision options as well.
226
+ - **Collision Detection** verifies intersections between models for further operations.
227
+ - **Extensive File Format Support** enables importing a wide range of file formats for meshes, point clouds, CT scans, polylines, distance maps, and G-code. Export functionalities—and support for color and texture data—are available for select formats, too (see the [full list for details](https://meshlib.io/feature/file-formats-supported-by-meshlib/)).
228
+ - **Triangulation** converts point clouds into meshes with accurate normal creation.
229
+ - **ICP** precisely aligns meshes using point-to-point and point-to-plane transformations.
230
+ - **Segmentation** performs semi-automatic segmentation based on curvature for meshes and voxels.
231
+ - **Deformation** applies Laplacian, freeform, and relaxation smoothing for fine mesh adjustments.
232
+ - **Support of Distance Maps and Polylines** allows to generate distance maps and iso-lines and performs projection and intersection.
218
233
 
219
- For Python users, install via pip:
234
+ For detailed information, explore our [MeshLib website section](https://meshlib.io/features/) or refer to the corresponding sections in our [documentation](https://meshlib.io/documentation/index.html).
220
235
 
221
- ```bash
236
+ ## How to Get Started with MeshLib
237
+
238
+ - **Evaluate MeshLib.** Start by exploring MeshLib for free under our [educational and non-commercial license](https://github.com/MeshInspector/MeshLib?tab=License-1-ov-file#readme). You’ll get access to the [documentation](https://meshlib.io/documentation/index.html), installation guide, example code, and can run scripts locally to see how it fits your workflow.
239
+ - **Try MeshInspector.** Put MeshLib to the test using [MeshInspector](https://meshinspector.com/), our GUI built on top of the SDK. It's available as a standalone desktop and web app with a 30-day trial.
240
+ - [**Request a Demo**](https://meshlib.io/book-a-call/). Get expert-level guidance, ask questions about integration, and receive complete licensing information tailored to your needs.
241
+ - **Visit our blog.** Explore [articles and tutorials](https://meshlib.io/blog/) covering 3D data processing workflows, occasional comparisons with other tools, and practical insights from the field.
242
+
243
+ ## Installation
244
+
245
+ For Python, simply install via pip:
246
+
247
+ ```
222
248
  pip install meshlib
223
249
  ```
224
250
 
225
- For C++, C and C# integration, see the [Installation Guide](https://meshlib.io/documentation/InstallationGuide.html).
251
+ If your chose is C++, C or C#, check out our [Installation Guide](https://meshlib.io/documentation/InstallationGuide.html).
226
252
 
227
- Explore [MeshLib's tutorials](https://meshlib.io/documentation/Tutorials.html) and [code samples](https://meshlib.io/documentation/Examples.html) to get started quickly and master advanced features.
253
+ Here, you can find [MeshLib's tutorials](https://meshlib.io/documentation/Tutorials.html) and [code samples](https://meshlib.io/documentation/Examples.html) to master our SDK quickly and with ease.
228
254
 
229
255
  ## **License**
230
256
 
231
- MeshLib offers [Non-Commercial Free License](https://github.com/MeshInspector/MeshLib?tab=License-1-ov-file#readme) with a Commercial License Requirement.
232
- See details on [MeshLib license page](https://meshlib.io/license/).
257
+ Here, you can access our [Non-Commercial Free License](https://github.com/MeshInspector/MeshLib?tab=License-1-ov-file#readme) with a Commercial License Requirement. Also, see extra details on [MeshLib license page](https://meshlib.io/license/).
233
258
 
234
- ## Reporting Issues
259
+ ## **Reporting**
235
260
 
236
- If you encounter an issue or have a bug to report, please use our [GitHub Issues Form](https://github.com/MeshInspector/MeshLib/issues/) to submit it. This ensures we can track and address problems efficiently.
261
+ Report bugs via our [GitHub Issues Form](https://www.notion.so/Synchronize-messaging-on-the-website-and-on-github-readme-1ba37b78f273802bae15c430c8e14594?pvs=21) for efficient tracking and resolution.
237
262
 
238
- Join the community discussions on our [GitHub Discussions page](https://github.com/MeshInspector/MeshLib/discussions) to connect with other developers, share ideas, and stay updated on the latest MeshLib developments.
263
+ Join the [GitHub Discussions](https://www.notion.so/Synchronize-messaging-on-the-website-and-on-github-readme-1ba37b78f273802bae15c430c8e14594?pvs=21) to connect with developers, share ideas, and stay updated on MeshLib.
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@@ -1,5 +1,5 @@
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- Generator: setuptools (75.8.0)
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+ Generator: setuptools (79.0.0)
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  Root-Is-Purelib: true
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  Tag: py38-none-macosx_12_0_arm64
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5
  Tag: py39-none-macosx_12_0_arm64
meshlib/.dylibs/Python DELETED
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