mapwright 0.2.0__py3-none-any.whl

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+ Wheel-Version: 1.0
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+ Generator: hatchling 1.30.1
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+ Root-Is-Purelib: true
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+ Tag: py3-none-any
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+ MIT License
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+
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+ Copyright (c) 2026 Anthony Sligar
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
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+ mapwright
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+ Copyright (c) 2026 Anthony Sligar
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+ Licensed under the MIT License (see LICENSE).
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+
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+ ------------------------------------------------------------------------------
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+ Acknowledgements
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+ ------------------------------------------------------------------------------
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+
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+ mapwright's algorithms were implemented clean-room from the publicly described
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+ ideas and techniques of the following open-source projects. No source code was
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+ copied from them; this NOTICE credits the lineage of the techniques.
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+
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+ * Azgaar's Fantasy-Map-Generator (MIT License)
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+ https://github.com/Azgaar/Fantasy-Map-Generator
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+ Ideas: jittered-grid Voronoi with Lloyd relaxation, flux-accumulation
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+ rivers, temperature x precipitation -> biome matrix, Markov per-culture
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+ name generation, single-seed determinism, SVG cartographic rendering.
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+
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+ * "Generating fantasy maps" by Martin O'Leary (mewo2), and its C++ implementation
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+ FantasyMapGenerator by Ryan L. Guy (rlguy) (Zlib License)
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+ https://mewo2.com/notes/terrain/
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+ https://github.com/rlguy/FantasyMapGenerator
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+ Ideas: hydraulic + creep erosion (river * sqrt(flux) * slope + creep *
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+ slope^2), Planchon-Darboux depression filling for guaranteed drainage,
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+ slope-normal hillshade ("shaded relief") rendering.
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+
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+ The name lists ("namebases") bundled with mapwright are original, hand-authored
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+ data, not derived from any third-party generator.