maps4fs 0.9.93__py3-none-any.whl → 1.1.6__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- maps4fs/generator/background.py +279 -227
- maps4fs/generator/component.py +220 -32
- maps4fs/generator/config.py +15 -11
- maps4fs/generator/dem.py +81 -98
- maps4fs/generator/game.py +19 -3
- maps4fs/generator/grle.py +186 -0
- maps4fs/generator/i3d.py +239 -25
- maps4fs/generator/map.py +29 -18
- maps4fs/generator/qgis.py +5 -5
- maps4fs/generator/texture.py +233 -38
- maps4fs/logger.py +1 -25
- maps4fs/toolbox/background.py +63 -0
- maps4fs/toolbox/dem.py +3 -3
- maps4fs-1.1.6.dist-info/LICENSE.md +190 -0
- {maps4fs-0.9.93.dist-info → maps4fs-1.1.6.dist-info}/METADATA +111 -58
- maps4fs-1.1.6.dist-info/RECORD +21 -0
- maps4fs/generator/path_steps.py +0 -83
- maps4fs/generator/tile.py +0 -55
- maps4fs-0.9.93.dist-info/LICENSE.md +0 -21
- maps4fs-0.9.93.dist-info/RECORD +0 -21
- {maps4fs-0.9.93.dist-info → maps4fs-1.1.6.dist-info}/WHEEL +0 -0
- {maps4fs-0.9.93.dist-info → maps4fs-1.1.6.dist-info}/top_level.txt +0 -0
maps4fs/generator/dem.py
CHANGED
@@ -23,10 +23,12 @@ DEFAULT_PLATEAU = 0
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class DEM(Component):
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"""Component for processing Digital Elevation Model data.
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-
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Arguments:
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game (Game): The game instance for which the map is generated.
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coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
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-
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-
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map_size (int): The size of the map in pixels.
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map_rotated_size (int): The size of the map in pixels after rotation.
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rotation (int): The rotation angle of the map.
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map_directory (str): The directory where the map files are stored.
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logger (Any, optional): The logger to use. Must have at least three basic methods: debug,
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info, warning. If not provided, default logging will be used.
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@@ -40,6 +42,14 @@ class DEM(Component):
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os.makedirs(self.hgt_dir, exist_ok=True)
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os.makedirs(self.gz_dir, exist_ok=True)
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self.logger.debug("Map size: %s x %s.", self.map_size, self.map_size)
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self.logger.debug(
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"Map rotated size: %s x %s.", self.map_rotated_size, self.map_rotated_size
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)
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self.output_resolution = self.get_output_resolution()
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self.logger.debug("Output resolution for DEM data: %s.", self.output_resolution)
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self.multiplier = self.kwargs.get("multiplier", DEFAULT_MULTIPLIER)
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blur_radius = self.kwargs.get("blur_radius", DEFAULT_BLUR_RADIUS)
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if blur_radius is None or blur_radius <= 0:
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@@ -64,21 +74,45 @@ class DEM(Component):
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"""
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return self._dem_path
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-
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# pylint: disable=W0201
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def set_dem_path(self, dem_path: str) -> None:
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"""Set path to the DEM file.
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Arguments:
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dem_path (str): Path to the DEM file.
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"""
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self._dem_path = dem_path
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# pylint: disable=W0201
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def set_output_resolution(self, output_resolution: tuple[int, int]) -> None:
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"""Set output resolution for DEM data (width, height).
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Arguments:
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output_resolution (tuple[int, int]): Output resolution for DEM data.
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"""
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self.output_resolution = output_resolution
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def get_output_resolution(self, use_original: bool = False) -> tuple[int, int]:
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"""Get output resolution for DEM data.
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Arguments:
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use_original (bool, optional): If True, will use original map size. Defaults to False.
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Returns:
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tuple[int, int]: Output resolution for DEM data.
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"""
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-
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-
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map_size = self.map_size if use_original else self.map_rotated_size
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dem_size = int((map_size / 2) * self.game.dem_multipliyer)
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self.logger.debug(
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-
"DEM size multiplier is %s, DEM
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"DEM size multiplier is %s, DEM size: %sx%s, use original: %s.",
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self.game.dem_multipliyer,
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-
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-
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dem_size,
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dem_size,
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use_original,
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)
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-
return
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return dem_size, dem_size
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def to_ground(self, data: np.ndarray) -> np.ndarray:
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"""Receives the signed 16-bit integer array and converts it to the ground level.
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@@ -102,7 +136,7 @@ class DEM(Component):
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saves to map directory."""
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north, south, east, west = self.bbox
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dem_output_resolution = self.
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dem_output_resolution = self.output_resolution
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self.logger.debug("DEM output resolution: %s.", dem_output_resolution)
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tile_path = self._srtm_tile()
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@@ -223,28 +257,31 @@ class DEM(Component):
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)
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cv2.imwrite(self._dem_path, resampled_data)
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self.logger.
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self.logger.info("DEM data was saved to %s.", self._dem_path)
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if self.
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self.
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if self.rotation:
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self.rotate_dem()
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def
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"""
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def rotate_dem(self) -> None:
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"""Rotate DEM image."""
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self.logger.debug("Rotating DEM image by %s degrees.", self.rotation)
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output_width, output_height = self.get_output_resolution(use_original=True)
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dem_directory = os.path.dirname(self._dem_path)
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additional_dem_path = os.path.join(dem_directory, dem_name)
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self.logger.debug(
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"Output resolution for rotated DEM: %s x %s.", output_width, output_height
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)
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-
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self.rotate_image(
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self._dem_path,
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self.rotation,
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output_height=output_height,
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output_width=output_width,
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)
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def _tile_info(self, lat: float, lon: float) -> tuple[str, str]:
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"""Returns latitude band and tile name for SRTM tile from coordinates.
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-
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Arguments:
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lat (float): Latitude.
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lon (float): Longitude.
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@@ -300,7 +337,7 @@ class DEM(Component):
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decompressed_file_path = os.path.join(self.hgt_dir, f"{tile_name}.hgt")
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if os.path.isfile(decompressed_file_path):
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self.logger.
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self.logger.debug(
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"Decompressed tile already exists: %s, skipping download.",
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decompressed_file_path,
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)
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@@ -319,80 +356,22 @@ class DEM(Component):
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def _save_empty_dem(self, dem_output_resolution: tuple[int, int]) -> None:
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"""Saves empty DEM file filled with zeros."""
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dem_data = np.zeros(dem_output_resolution, dtype="uint16")
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cv2.imwrite(self._dem_path, dem_data)
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cv2.imwrite(self._dem_path, dem_data)
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self.logger.warning("DEM data filled with zeros and saved to %s.", self._dem_path)
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-
def
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"""
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Returns path to the preview image.
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Returns:
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str: Path to the preview image.
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"""
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# rgb_dem_path = self._dem_path.replace(".png", "_grayscale.png")
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grayscale_dem_path = os.path.join(self.previews_directory, "dem_grayscale.png")
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self.logger.debug("Creating grayscale preview of DEM data in %s.", grayscale_dem_path)
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dem_data = cv2.imread(self._dem_path, cv2.IMREAD_GRAYSCALE)
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dem_data_rgb = cv2.cvtColor(dem_data, cv2.COLOR_GRAY2RGB)
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cv2.imwrite(grayscale_dem_path, dem_data_rgb)
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return grayscale_dem_path
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def colored_preview(self) -> str:
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"""Converts DEM image to colored RGB image and saves it to the map directory.
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Returns path to the preview image.
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def previews(self) -> list:
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"""This component does not have previews, returns empty list.
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Returns:
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list
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list: Empty list.
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"""
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# colored_dem_path = self._dem_path.replace(".png", "_colored.png")
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colored_dem_path = os.path.join(self.previews_directory, "dem_colored.png")
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self.logger.debug("Creating colored preview of DEM data in %s.", colored_dem_path)
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dem_data = cv2.imread(self._dem_path, cv2.IMREAD_GRAYSCALE)
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self.logger.debug(
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"DEM data before normalization. Shape: %s, dtype: %s. Min: %s, max: %s.",
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dem_data.shape,
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dem_data.dtype,
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dem_data.min(),
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dem_data.max(),
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)
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# Create an empty array with the same shape and type as dem_data.
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dem_data_normalized = np.empty_like(dem_data)
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# Normalize the DEM data to the range [0, 255]
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cv2.normalize(dem_data, dem_data_normalized, 0, 255, cv2.NORM_MINMAX)
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self.logger.debug(
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"DEM data after normalization. Shape: %s, dtype: %s. Min: %s, max: %s.",
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dem_data_normalized.shape,
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dem_data_normalized.dtype,
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dem_data_normalized.min(),
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dem_data_normalized.max(),
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)
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dem_data_colored = cv2.applyColorMap(dem_data_normalized, cv2.COLORMAP_JET)
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cv2.imwrite(colored_dem_path, dem_data_colored)
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return colored_dem_path
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def previews(self) -> list[str]:
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"""Get list of preview images.
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Returns:
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list[str]: List of preview images.
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"""
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self.logger.debug("Starting DEM previews generation.")
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return [self.grayscale_preview(), self.colored_preview()]
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return []
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def _get_scaling_factor(self, maximum_deviation: int) -> float:
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"""Calculate scaling factor for DEM data normalization.
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NOTE: Needs reconsideration for the implementation.
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Arguments:
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maximum_deviation (int): Maximum deviation in DEM data.
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Returns:
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@@ -404,7 +383,7 @@ class DEM(Component):
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def _normalize_dem(self, data: np.ndarray) -> np.ndarray:
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"""Normalize DEM data to 16-bit unsigned integer using max height from settings.
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Arguments:
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data (np.ndarray): DEM data from SRTM file after cropping.
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Returns:
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np.ndarray: Normalized DEM data.
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self.logger.debug("Starting DEM data normalization.")
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# Calculate the difference between the maximum and minimum values in the DEM data.
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max_height = data.max()
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min_height = data.min()
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max_dev = max_height - min_height
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max_height = data.max()
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min_height = data.min()
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max_dev = max_height - min_height
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self.logger.debug(
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"Maximum deviation: %s with maximum at %s and minimum at %s.",
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max_dev,
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scaling_factor = self._get_scaling_factor(max_dev)
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adjusted_max_height = int(65535 * scaling_factor)
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self.logger.
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self.logger.info(
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"Maximum deviation: %s. Scaling factor: %s. Adjusted max height: %s.",
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max_dev,
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scaling_factor,
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adjusted_max_height,
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)
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normalized_data = (
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(data - data.min()) / (data.max() - data.min()) * adjusted_max_height
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).astype("uint16")
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self.logger.debug(
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"DEM data was normalized to %s - %s.",
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normalized_data.min(),
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normalized_data.max(),
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)
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return normalized_data
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maps4fs/generator/game.py
CHANGED
@@ -8,7 +8,7 @@ import os
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from maps4fs.generator.background import Background
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from maps4fs.generator.config import Config
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from maps4fs.generator.
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from maps4fs.generator.grle import GRLE
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from maps4fs.generator.i3d import I3d
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from maps4fs.generator.texture import Texture
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@@ -31,12 +31,14 @@ class Game:
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"""
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code: str | None = None
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dem_multipliyer: int =
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dem_multipliyer: int = 2
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_additional_dem_name: str | None = None
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_map_template_path: str | None = None
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_texture_schema: str | None = None
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_grle_schema: str | None = None
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# Order matters! Some components depend on others.
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components = [Texture, I3d, GRLE, Background, Config]
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def __init__(self, map_template_path: str | None = None):
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if map_template_path:
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raise ValueError("Texture layers schema path not set.")
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return self._texture_schema
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@property
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def grle_schema(self) -> str:
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"""Returns the path to the GRLE layers schema file.
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Raises:
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ValueError: If the GRLE layers schema path is not set.
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Returns:
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str: The path to the GRLE layers schema file."""
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if not self._grle_schema:
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raise ValueError("GRLE layers schema path not set.")
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return self._grle_schema
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def dem_file_path(self, map_directory: str) -> str:
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"""Returns the path to the DEM file.
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@@ -171,6 +186,7 @@ class FS25(Game):
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_additional_dem_name = "unprocessedHeightMap.png"
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_map_template_path = os.path.join(working_directory, "data", "fs25-map-template.zip")
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_texture_schema = os.path.join(working_directory, "data", "fs25-texture-schema.json")
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_grle_schema = os.path.join(working_directory, "data", "fs25-grle-schema.json")
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def dem_file_path(self, map_directory: str) -> str:
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"""Returns the path to the DEM file.
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@@ -0,0 +1,186 @@
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"""This module contains the GRLE class for generating InfoLayer PNG files based on GRLE schema."""
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import json
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import os
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from xml.etree import ElementTree as ET
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import cv2
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import numpy as np
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from maps4fs.generator.component import Component
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# pylint: disable=W0223
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14
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+
class GRLE(Component):
|
15
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"""Component for to generate InfoLayer PNG files based on GRLE schema.
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16
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+
|
17
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+
Arguments:
|
18
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+
game (Game): The game instance for which the map is generated.
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19
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coordinates (tuple[float, float]): The latitude and longitude of the center of the map.
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20
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+
map_size (int): The size of the map in pixels.
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21
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+
map_rotated_size (int): The size of the map in pixels after rotation.
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rotation (int): The rotation angle of the map.
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map_directory (str): The directory where the map files are stored.
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logger (Any, optional): The logger to use. Must have at least three basic methods: debug,
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info, warning. If not provided, default logging will be used.
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"""
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+
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_grle_schema: dict[str, float | int | str] | None = None
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+
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30
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def preprocess(self) -> None:
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"""Gets the path to the map I3D file from the game instance and saves it to the instance
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attribute. If the game does not support I3D files, the attribute is set to None."""
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+
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self.farmland_margin = self.kwargs.get("farmland_margin", 0)
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35
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+
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36
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try:
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grle_schema_path = self.game.grle_schema
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except ValueError:
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self.logger.info("GRLE schema processing is not implemented for this game.")
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return
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+
|
42
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try:
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with open(grle_schema_path, "r", encoding="utf-8") as file:
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self._grle_schema = json.load(file)
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self.logger.debug("GRLE schema loaded from: %s.", grle_schema_path)
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46
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except (json.JSONDecodeError, FileNotFoundError) as error:
|
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self.logger.error("Error loading GRLE schema from %s: %s.", grle_schema_path, error)
|
48
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self._grle_schema = None
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49
|
+
|
50
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def process(self) -> None:
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+
"""Generates InfoLayer PNG files based on the GRLE schema."""
|
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if not self._grle_schema:
|
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self.logger.info("GRLE schema is not obtained, skipping the processing.")
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+
return
|
55
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+
|
56
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for info_layer in self._grle_schema:
|
57
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+
if isinstance(info_layer, dict):
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58
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+
file_path = os.path.join(
|
59
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+
self.game.weights_dir_path(self.map_directory), info_layer["name"]
|
60
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+
)
|
61
|
+
|
62
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+
height = int(self.map_size * info_layer["height_multiplier"])
|
63
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+
width = int(self.map_size * info_layer["width_multiplier"])
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64
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+
channels = info_layer["channels"]
|
65
|
+
data_type = info_layer["data_type"]
|
66
|
+
|
67
|
+
# Create the InfoLayer PNG file with zeros.
|
68
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+
if channels == 1:
|
69
|
+
info_layer_data = np.zeros((height, width), dtype=data_type)
|
70
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+
else:
|
71
|
+
info_layer_data = np.zeros((height, width, channels), dtype=data_type)
|
72
|
+
self.logger.debug("Shape of %s: %s.", info_layer["name"], info_layer_data.shape)
|
73
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+
cv2.imwrite(file_path, info_layer_data) # pylint: disable=no-member
|
74
|
+
self.logger.debug("InfoLayer PNG file %s created.", file_path)
|
75
|
+
else:
|
76
|
+
self.logger.warning("Invalid InfoLayer schema: %s.", info_layer)
|
77
|
+
|
78
|
+
self._add_farmlands()
|
79
|
+
|
80
|
+
def previews(self) -> list[str]:
|
81
|
+
"""Returns a list of paths to the preview images (empty list).
|
82
|
+
The component does not generate any preview images so it returns an empty list.
|
83
|
+
|
84
|
+
Returns:
|
85
|
+
list[str]: An empty list.
|
86
|
+
"""
|
87
|
+
return []
|
88
|
+
|
89
|
+
# pylint: disable=R0801, R0914
|
90
|
+
def _add_farmlands(self) -> None:
|
91
|
+
"""Adds farmlands to the InfoLayer PNG file."""
|
92
|
+
|
93
|
+
textures_info_layer_path = self.get_infolayer_path("textures")
|
94
|
+
if not textures_info_layer_path:
|
95
|
+
return
|
96
|
+
|
97
|
+
with open(textures_info_layer_path, "r", encoding="utf-8") as textures_info_layer_file:
|
98
|
+
textures_info_layer = json.load(textures_info_layer_file)
|
99
|
+
|
100
|
+
fields: list[list[tuple[int, int]]] | None = textures_info_layer.get("fields")
|
101
|
+
if not fields:
|
102
|
+
self.logger.warning("Fields data not found in textures info layer.")
|
103
|
+
return
|
104
|
+
|
105
|
+
self.logger.info("Found %s fields in textures info layer.", len(fields))
|
106
|
+
|
107
|
+
info_layer_farmlands_path = os.path.join(
|
108
|
+
self.game.weights_dir_path(self.map_directory), "infoLayer_farmlands.png"
|
109
|
+
)
|
110
|
+
|
111
|
+
self.logger.info(
|
112
|
+
"Adding farmlands to the InfoLayer PNG file: %s.", info_layer_farmlands_path
|
113
|
+
)
|
114
|
+
|
115
|
+
if not os.path.isfile(info_layer_farmlands_path):
|
116
|
+
self.logger.warning("InfoLayer PNG file %s not found.", info_layer_farmlands_path)
|
117
|
+
return
|
118
|
+
|
119
|
+
# pylint: disable=no-member
|
120
|
+
image = cv2.imread(info_layer_farmlands_path, cv2.IMREAD_UNCHANGED)
|
121
|
+
farmlands_xml_path = os.path.join(self.map_directory, "map/config/farmlands.xml")
|
122
|
+
if not os.path.isfile(farmlands_xml_path):
|
123
|
+
self.logger.warning("Farmlands XML file %s not found.", farmlands_xml_path)
|
124
|
+
return
|
125
|
+
|
126
|
+
tree = ET.parse(farmlands_xml_path)
|
127
|
+
farmlands_xml = tree.find("farmlands")
|
128
|
+
|
129
|
+
# Not using enumerate because in case of the error, we do not increment
|
130
|
+
# the farmland_id. So as a result we do not have a gap in the farmland IDs.
|
131
|
+
farmland_id = 1
|
132
|
+
|
133
|
+
for field in fields:
|
134
|
+
try:
|
135
|
+
fitted_field = self.fit_polygon_into_bounds(
|
136
|
+
field, self.farmland_margin, angle=self.rotation
|
137
|
+
)
|
138
|
+
except ValueError as e:
|
139
|
+
self.logger.warning(
|
140
|
+
"Farmland %s could not be fitted into the map bounds with error: %s",
|
141
|
+
farmland_id,
|
142
|
+
e,
|
143
|
+
)
|
144
|
+
continue
|
145
|
+
|
146
|
+
self.logger.debug("Fitted field %s contains %s points.", farmland_id, len(fitted_field))
|
147
|
+
|
148
|
+
field_np = np.array(fitted_field, np.int32)
|
149
|
+
field_np = field_np.reshape((-1, 1, 2))
|
150
|
+
|
151
|
+
self.logger.debug(
|
152
|
+
"Created a numpy array and reshaped it. Number of points: %s", len(field_np)
|
153
|
+
)
|
154
|
+
|
155
|
+
# Infolayer image is 1/2 of the size of the map image, that's why we need to divide
|
156
|
+
# the coordinates by 2.
|
157
|
+
field_np = field_np // 2
|
158
|
+
self.logger.debug("Divided the coordinates by 2.")
|
159
|
+
|
160
|
+
# pylint: disable=no-member
|
161
|
+
try:
|
162
|
+
cv2.fillPoly(image, [field_np], farmland_id) # type: ignore
|
163
|
+
except Exception as e: # pylint: disable=W0718
|
164
|
+
self.logger.warning(
|
165
|
+
"Farmland %s could not be added to the InfoLayer PNG file with error: %s",
|
166
|
+
farmland_id,
|
167
|
+
e,
|
168
|
+
)
|
169
|
+
continue
|
170
|
+
|
171
|
+
# Add the field to the farmlands XML.
|
172
|
+
farmland = ET.SubElement(farmlands_xml, "farmland") # type: ignore
|
173
|
+
farmland.set("id", str(farmland_id))
|
174
|
+
farmland.set("priceScale", "1")
|
175
|
+
farmland.set("npcName", "FORESTER")
|
176
|
+
|
177
|
+
farmland_id += 1
|
178
|
+
|
179
|
+
tree.write(farmlands_xml_path)
|
180
|
+
|
181
|
+
self.logger.info("Farmlands added to the farmlands XML file: %s.", farmlands_xml_path)
|
182
|
+
|
183
|
+
cv2.imwrite(info_layer_farmlands_path, image) # pylint: disable=no-member
|
184
|
+
self.logger.info(
|
185
|
+
"Farmlands added to the InfoLayer PNG file: %s.", info_layer_farmlands_path
|
186
|
+
)
|