kinescript 1.1.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- kinescript/__init__.py +6 -0
- kinescript/cli.py +167 -0
- kinescript/color.py +89 -0
- kinescript/components.py +272 -0
- kinescript/docs.py +345 -0
- kinescript/ease.py +143 -0
- kinescript/fonts/IBMPlexMono-Bold.ttf +0 -0
- kinescript/fonts/IBMPlexMono-Medium.ttf +0 -0
- kinescript/fonts/IBMPlexMono-OFL.txt +93 -0
- kinescript/fonts/IBMPlexMono-Regular.ttf +0 -0
- kinescript/fonts/IBMPlexMono-SemiBold.ttf +0 -0
- kinescript/fonts/SpaceGrotesk-Bold.ttf +0 -0
- kinescript/fonts/SpaceGrotesk-Medium.ttf +0 -0
- kinescript/fonts/SpaceGrotesk-OFL.txt +93 -0
- kinescript/fonts/SpaceGrotesk-Regular.ttf +0 -0
- kinescript/fonts/SpaceGrotesk-SemiBold.ttf +0 -0
- kinescript/mcp.py +148 -0
- kinescript/media.py +220 -0
- kinescript/mesh.py +390 -0
- kinescript/models.py +339 -0
- kinescript/output.py +370 -0
- kinescript/presets.py +170 -0
- kinescript/props.py +185 -0
- kinescript/render.py +1204 -0
- kinescript/render3d.py +393 -0
- kinescript/scene.py +362 -0
- kinescript/schema.py +701 -0
- kinescript/shaders.py +79 -0
- kinescript/space.py +81 -0
- kinescript/svgpath.py +80 -0
- kinescript/timing.py +169 -0
- kinescript/verify.py +261 -0
- kinescript-1.1.0.dist-info/METADATA +192 -0
- kinescript-1.1.0.dist-info/RECORD +40 -0
- kinescript-1.1.0.dist-info/WHEEL +5 -0
- kinescript-1.1.0.dist-info/entry_points.txt +2 -0
- kinescript-1.1.0.dist-info/licenses/LICENSE +25 -0
- kinescript-1.1.0.dist-info/licenses/kinescript/fonts/IBMPlexMono-OFL.txt +93 -0
- kinescript-1.1.0.dist-info/licenses/kinescript/fonts/SpaceGrotesk-OFL.txt +93 -0
- kinescript-1.1.0.dist-info/top_level.txt +1 -0
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Metadata-Version: 2.4
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Name: kinescript
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Version: 1.1.0
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Summary: Motion graphics and video edits written as JSON, checked by agents, rendered on the GPU.
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Author: Dr. Know How
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License-Expression: MIT
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Project-URL: Homepage, https://github.com/drknowhow/kinescript
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Project-URL: Source, https://github.com/drknowhow/kinescript
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Project-URL: Issues, https://github.com/drknowhow/kinescript/issues
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Project-URL: Changelog, https://github.com/drknowhow/kinescript/blob/main/CHANGELOG.md
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Keywords: video,motion graphics,animation,skia,ffmpeg,mcp,agents
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Classifier: Development Status :: 5 - Production/Stable
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Classifier: Environment :: Console
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Classifier: Environment :: GPU
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Classifier: Intended Audience :: Developers
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Classifier: Operating System :: OS Independent
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3 :: Only
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Classifier: Programming Language :: Python :: 3.10
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Classifier: Programming Language :: Python :: 3.11
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Classifier: Programming Language :: Python :: 3.12
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Classifier: Programming Language :: Python :: 3.13
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Classifier: Programming Language :: Python :: 3.14
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Classifier: Topic :: Multimedia :: Graphics
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Classifier: Topic :: Multimedia :: Video
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Classifier: Topic :: Multimedia :: Video :: Conversion
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Requires-Python: >=3.10
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Description-Content-Type: text/markdown
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License-File: LICENSE
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License-File: kinescript/fonts/IBMPlexMono-OFL.txt
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License-File: kinescript/fonts/SpaceGrotesk-OFL.txt
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Requires-Dist: skia-python>=87
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Requires-Dist: numpy>=1.24
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Requires-Dist: glfw>=2.5
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Provides-Extra: dev
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Requires-Dist: pytest>=8; extra == "dev"
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Requires-Dist: build>=1.2; extra == "dev"
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Dynamic: license-file
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<p align="center"><img src="https://raw.githubusercontent.com/drknowhow/kinescript/main/brand/logo-dark.png" width="460" alt="kinescript"></p>
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<p align="center"><b>Video you can diff.</b><br>Motion graphics and video edits written as JSON, checked by agents, rendered on the GPU.</p>
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<p align="center"><img src="https://raw.githubusercontent.com/drknowhow/kinescript/main/docs/hero.gif" width="720" alt="The Kinescript launch video, rendered by Kinescript"></p>
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Kinescript turns a JSON scene into video. Every layer, keyframe and cut is a line of data, so a scene can be
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generated, reviewed in a pull request, and changed by a script or an agent. The renderer is a pure function of
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the frame number: any frame renders on its own, which makes previews instant and lets a render split across
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processes.
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The launch video in `docs/promo.mp4` is a Kinescript scene (`marketing/promo.json`). It is 35 seconds of 1080p
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and renders, with audio, in about 3.5 seconds on the development machine.
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## What it does
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- **Cue timing.** Start and end times can name other layers: `"at": "title.out+0.2"`. Lengthen one layer and
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everything cued after it moves. Cycles and missing references are reported with the ids involved.
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- **Animate anything.** Numbers and colours take constants, keyframes (`[[0, 0], [0.6, 1, "outBack"]]`, with
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negative times counted from the layer's end), a tween object, or an expression such as `"=540 + sin(t*3)*40"`.
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Colours interpolate in OKLab.
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- **Text that moves per letter.** `"split": "chars"` with a staggered enter motion, typewriter reveal with a caret,
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`**emphasis**` markup, per-unit expressions (`"unitY": "=sin(T*4 + i)*12"` for a wave).
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- **Footage.** Video layers with trim, speed, loop, cover/contain fit, punch-in `zoom` around a `focus` point, and
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rounded picture-in-picture. A `sequence` turns a cut list into clips with fade, wipe, slide, zoom or blur
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transitions. Clip audio and music beds are mixed automatically.
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- **Captions** from `.srt`/`.vtt` or inline cues, with karaoke and pop modes.
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- **Depth.** Any layer takes `z`, `rotateX` and `rotateY`; a scene `camera` pans, dollies and orbits with real
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perspective; `flip`, `flip-up`, `tumble` and `push` motions; two-sided cards with `"backface": "hidden"`.
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- **3D models.** Lit cubes, spheres, cylinders, cones, tori and planes, or several merged as `parts`, with
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shine, metal, rim light and toon bands; light presets; `explode` and a `build` motion. 3D text and extruded
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SVG paths (filled or stroked) with an optional bevel. Models from `.glb`, `.gltf` and `.obj` files, and a soft
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`ground` shadow under any model.
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- **Shaders.** SkSL layers with `mesh`, `aurora`, `grid` and `score` presets, or your own source.
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- **Finishing.** Per-layer blur, shadow, blend modes and colour adjustments; a scene grade with vignette and film
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grain; optional motion blur.
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- **Components.** `lowerThird`, `titleCard`, `callout`, `focus` (dim everything but a region), `progress`,
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`kinetic`, plus your own with `{{param}}` placeholders.
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- **Outputs.** H.264 `.mp4`, ProRes 4444 `.mov` and VP9 `.webm` with alpha for compositing, `.gif`, PNG sequences.
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## Built for agents
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An agent cannot watch a video, so Kinescript gives it things it can read:
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| Command | What the agent gets |
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|---|---|
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| `kine docs` | the full scene reference, short enough to keep in context |
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| `kine check scene.json` | JSON issues with layer ids and time ranges: unknown keys (with the intended name first), bad values, missing media and out-of-range trims, text off canvas or in the safe margin, overlapping text, contrast under 3:1 against what is actually behind it, tiny text, too little reading time. Every problem is listed at once. Common names from other tools (`color`, `fontSize`, `duration`, `position`) are read and reported as info notes. |
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| `kine look scene.json --boxes` | one PNG of many labelled frames, with every layer outlined and named |
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| `kine probe scene.json --at 3.2` | resolved in/out of every layer and each visible layer's screen box |
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| `kine still` / `kine render` | a frame, a range (`--from/--to`), a draft (`-q draft --scale 0.5`) or the final file |
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The same tools are available over MCP (`kine mcp`), and `kine_look` / `kine_still` return images inline.
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```json
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{
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"mcpServers": {
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"kinescript": {"command": "kine", "args": ["mcp"]}
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}
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}
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```
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## Install
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Requires Python 3.10+ and ffmpeg on `PATH`.
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```bash
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pip install kinescript
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kine doctor # ffmpeg path, GPU availability, default font
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```
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From a checkout: `pip install -e .`
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Dependencies are `skia-python`, `numpy` and `glfw`. Space Grotesk and IBM Plex Mono (both SIL Open Font License)
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ship with the package, so default text looks the same on every machine.
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## Quick start
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```bash
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kine new scene.json
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kine check scene.json
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kine look scene.json --boxes
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kine render scene.json -o scene.mp4
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```
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```json
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{
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"canvas": {"w": 1920, "h": 1080, "fps": 30, "bg": "#0a0c10"},
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"grade": {"vignette": 0.35, "grain": 0.04},
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"layers": [
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{"id": "dot", "type": "circle", "x": "50%", "y": "50%", "r": 26, "fill": "$accent", "dur": 1.1,
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"enter": {"name": "pop", "dur": 0.4}, "exit": "fade"},
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{"id": "title", "type": "text", "text": "Motion, **written.**", "x": "50%", "y": "46%", "size": 140,
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"weight": 700, "split": "chars", "at": "dot.out-0.1", "dur": 3.2,
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"enter": {"name": "snap", "stagger": 0.03}, "exit": "fade"},
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{"id": "sub", "type": "text", "text": "scenes as data", "x": "50%", "y": "62%", "size": 40,
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"fill": "$muted", "at": "title.in+0.6", "until": "title.out", "enter": "rise"}
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]
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}
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```
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More in `examples/`: `hello.json` (title animation) and `edit.json` (a cut list with a punch-in, crossfade,
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lower third, callout, karaoke captions and a music bed). Run `python examples/make_media.py` first to generate the
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sample footage.
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## Performance
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Measured on the development machine (Intel Core Ultra 7 265, 20 threads, NVIDIA RTX 5060 Ti, Windows 11),
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2026-10-30:
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| Workload | Result |
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|---|---|
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| Drawing one 1080p frame of the launch video on the GPU, converted to I420 and read back as a render does | median 2.7 ms, p95 3.3 ms (all 1038 frames) |
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| Launch video, 34.6 s at 1080p30, `-q high`, with audio | 3.5 s wall, about 300 frames/s (median of 5 runs) |
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| `examples/edit.json`, 10.4 s with two decoded video clips | 2.05 s wall, 152 frames/s (median of 5 runs) |
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`python bench/stages.py` splits the time per frame into drawing, conversion and readback, and writing to
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ffmpeg for several workloads, and times whole renders.
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Rendering uses Skia on the GPU through a hidden OpenGL context, one per worker process. Frames are split into
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chunks, encoded in parallel and joined without re-encoding, while another ffmpeg process mixes the audio.
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Within one process, such as the MCP server, the workers stay warm for two minutes between renders.
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## Limits
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- Without a usable GPU, Kinescript falls back to Skia's CPU rasteriser. With the Windows `skia-python` wheel this is
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very slow (about 0.65 s per 1080p frame for the launch video); use `--scale 0.5` for previews on such machines.
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`KINE_BACKEND=cpu` forces this path.
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- 3D is drawn by Skia with a depth sort, not a GL pipeline: models have no image textures, skeletal animation or
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shadows cast on each other, and separate model layers do not hide each other per pixel (merge touching
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objects as `parts` of one model).
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- Audio is mixing (trim, gain, fades, speed), not editing or effects.
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- Video is decoded and resampled by ffmpeg to the scene frame rate. Jumping backwards or far ahead reopens the
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decoder, which is slower than sequential playback.
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- Text layout is single-script left-to-right with greedy wrapping. No shaping for complex scripts or bidi.
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- Expressions are limited to arithmetic and the listed helpers; attribute access and other names are rejected.
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## Project layout
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```
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kinescript/ engine: timing, props, presets, render, output, verify (check/look/probe), mcp, cli
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examples/ scenes and the generator for sample media
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marketing/ the launch video, as a scene and its builder script
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brand/ logo files, generated art and the brand guide
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content/ launch post and social copy
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site/ landing page
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tests/ pytest suite
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```
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## License
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MIT, see `LICENSE`. The bundled fonts are under the SIL Open Font License 1.1; their notices are in
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`kinescript/fonts/`.
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kinescript/__init__.py,sha256=NXKycH567mMzSZm29WuHbn3lbZp1it0T7hkcFyKVbhg,275
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kinescript/cli.py,sha256=HZrgBwL9I-Vt_qEX3zPeshwBGfglqxzpvp35lreYx9Y,6788
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kinescript/color.py,sha256=iVnnppm2pIxUj0n1ZV0gxens6l0_P75xe2y-5OAaASA,3290
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kinescript/components.py,sha256=JLjbsDuSaIH58G0VuLiUc1pV3DyYBbTHmFyBO8njYOQ,13264
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kinescript/docs.py,sha256=TUjxay8G_Ryif4Hn9V1n0BU9YbwfaBwX03qHKM_AvoY,24156
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kinescript/ease.py,sha256=eO49UJRVxeZ7riAgdgrTFn5PuHQeDQo1xHYrDlcbv4o,4753
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kinescript/mcp.py,sha256=tvxAg-L39iV4kXg0lzkJCwtoajwUeXudnRal9OU_mHc,7505
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kinescript/media.py,sha256=kIq8wzAThdbXW0w0Gmq1MJ_9vcCgcTddmBsQQhk43OM,10008
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kinescript/mesh.py,sha256=FjRgjBKK5g6GuxpBh_PbrY9RBfMLonIkZx5JfSnIHKs,19041
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kinescript/models.py,sha256=CtnLfcMeDaGwHW1HmY-bD9eJVfNXmdT5rFGwpPe_d_I,15578
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kinescript/output.py,sha256=OrqACMGn30Vk_3melGj3GBjpxdofjmfPekqq1ACe_5U,17630
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kinescript/presets.py,sha256=3ijl67X06zvvSmibxSYzwDyN1vlmUi4jAmlEOcal3e4,5838
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kinescript/props.py,sha256=liFRO4juusIDOdodHZZXWJGmfY4EA_atGY4veX8v7gg,7720
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kinescript/render.py,sha256=5FIJ5xHWyOTKlJ3bHcTcY4TtslYnk0AhAb_NI9omBj0,56854
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kinescript/render3d.py,sha256=Ox0DtQoL1CZXgU7MtcumrXvq6ujrXgq9Sx4NR2LAVa4,20088
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kinescript/scene.py,sha256=WUCBMwphk1ZzdGn_HsU8QkoJ6ovk0NhjalaQpOKUV2A,17793
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kinescript/schema.py,sha256=JGqyaNUJAkgAfZG2p3Il2KeojsHmsNa_0qHyGnwghYs,39651
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kinescript/shaders.py,sha256=Oo1lYWY8WH96jnPJTO919Jo0FD81ca1SET3HY-LinCw,4131
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kinescript/space.py,sha256=wamU_7g7YOJDKTv_gmrSIohnXm_DlF1anRP1B2-1vFA,3286
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kinescript/svgpath.py,sha256=OatGxcjrVO9zLipVhWg2rMoy0rR2BGnINxnQz5fxdvs,3044
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kinescript-1.1.0.dist-info/RECORD,,
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MIT License
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Copyright (c) 2026 Dr. Know How
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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SOFTWARE.
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The fonts in kinescript/fonts/ (Space Grotesk, IBM Plex Mono) are not covered by
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Copyright © 2017 IBM Corp. with Reserved Font Name "Plex"
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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PREAMBLE
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The goals of the Open Font License (OFL) are to stimulate worldwide
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development of collaborative font projects, to support the font creation
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efforts of academic and linguistic communities, and to provide a free and
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with others.
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fonts, including any derivative works, can be bundled, embedded,
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names are not used by derivative works. The fonts and derivatives,
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DEFINITIONS
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"Reserved Font Name" refers to any names specified as such after the
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"Original Version" refers to the collection of Font Software components as
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distributed by the Copyright Holder(s).
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"Modified Version" refers to any derivative made by adding to, deleting,
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or substituting -- in part or in whole -- any of the components of the
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new environment.
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"Author" refers to any designer, engineer, programmer, technical
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PERMISSION & CONDITIONS
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a copy of the Font Software, to use, study, copy, merge, embed, modify,
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redistribute, and sell modified and unmodified copies of the Font
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Software, subject to the following conditions:
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in Original or Modified Versions, may be sold by itself.
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redistributed and/or sold with any software, provided that each copy
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contains the above copyright notice and this license. These can be
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included either as stand-alone text files, human-readable headers or
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in the appropriate machine-readable metadata fields within text or
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binary files as long as those fields can be easily viewed by the user.
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Name(s) unless explicit written permission is granted by the corresponding
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Copyright Holder. This restriction only applies to the primary font name as
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presented to the users.
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4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
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Modified Version, except to acknowledge the contribution(s) of the
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permission.
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must be distributed entirely under this license, and must not be
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distributed under any other license. The requirement for fonts to
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remain under this license does not apply to any document created
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using the Font Software.
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TERMINATION
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This license becomes null and void if any of the above conditions are
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not met.
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DISCLAIMER
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
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COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
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DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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OTHER DEALINGS IN THE FONT SOFTWARE.
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Copyright 2020 The Space Grotesk Project Authors (https://github.com/floriankarsten/space-grotesk)
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This Font Software is licensed under the SIL Open Font License, Version 1.1.
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This license is copied below, and is also available with a FAQ at:
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http://scripts.sil.org/OFL
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-----------------------------------------------------------
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SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
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-----------------------------------------------------------
|
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|
|
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+
PREAMBLE
|
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+
The goals of the Open Font License (OFL) are to stimulate worldwide
|
|
14
|
+
development of collaborative font projects, to support the font creation
|
|
15
|
+
efforts of academic and linguistic communities, and to provide a free and
|
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16
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+
open framework in which fonts may be shared and improved in partnership
|
|
17
|
+
with others.
|
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18
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+
|
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The OFL allows the licensed fonts to be used, studied, modified and
|
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+
redistributed freely as long as they are not sold by themselves. The
|
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21
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+
fonts, including any derivative works, can be bundled, embedded,
|
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+
redistributed and/or sold with any software provided that any reserved
|
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+
names are not used by derivative works. The fonts and derivatives,
|
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24
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+
however, cannot be released under any other type of license. The
|
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25
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+
requirement for fonts to remain under this license does not apply
|
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to any document created using the fonts or their derivatives.
|
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DEFINITIONS
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"Font Software" refers to the set of files released by the Copyright
|
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30
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+
Holder(s) under this license and clearly marked as such. This may
|
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31
|
+
include source files, build scripts and documentation.
|
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32
|
+
|
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|
+
"Reserved Font Name" refers to any names specified as such after the
|
|
34
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+
copyright statement(s).
|
|
35
|
+
|
|
36
|
+
"Original Version" refers to the collection of Font Software components as
|
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37
|
+
distributed by the Copyright Holder(s).
|
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38
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+
|
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39
|
+
"Modified Version" refers to any derivative made by adding to, deleting,
|
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40
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+
or substituting -- in part or in whole -- any of the components of the
|
|
41
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+
Original Version, by changing formats or by porting the Font Software to a
|
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+
new environment.
|
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43
|
+
|
|
44
|
+
"Author" refers to any designer, engineer, programmer, technical
|
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45
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+
writer or other person who contributed to the Font Software.
|
|
46
|
+
|
|
47
|
+
PERMISSION & CONDITIONS
|
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+
Permission is hereby granted, free of charge, to any person obtaining
|
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49
|
+
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
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50
|
+
redistribute, and sell modified and unmodified copies of the Font
|
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+
Software, subject to the following conditions:
|
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1) Neither the Font Software nor any of its individual components,
|
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in Original or Modified Versions, may be sold by itself.
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2) Original or Modified Versions of the Font Software may be bundled,
|
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+
redistributed and/or sold with any software, provided that each copy
|
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58
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+
contains the above copyright notice and this license. These can be
|
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59
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+
included either as stand-alone text files, human-readable headers or
|
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60
|
+
in the appropriate machine-readable metadata fields within text or
|
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binary files as long as those fields can be easily viewed by the user.
|
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3) No Modified Version of the Font Software may use the Reserved Font
|
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Name(s) unless explicit written permission is granted by the corresponding
|
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Copyright Holder. This restriction only applies to the primary font name as
|
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presented to the users.
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4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
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Software shall not be used to promote, endorse or advertise any
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Modified Version, except to acknowledge the contribution(s) of the
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Copyright Holder(s) and the Author(s) or with their explicit written
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permission.
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5) The Font Software, modified or unmodified, in part or in whole,
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must be distributed entirely under this license, and must not be
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distributed under any other license. The requirement for fonts to
|
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remain under this license does not apply to any document created
|
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using the Font Software.
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TERMINATION
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This license becomes null and void if any of the above conditions are
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not met.
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DISCLAIMER
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THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
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87
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+
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
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OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
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COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
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91
|
+
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
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+
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
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OTHER DEALINGS IN THE FONT SOFTWARE.
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kinescript
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