jaxsim 0.2.dev108__py3-none-any.whl → 0.2.dev166__py3-none-any.whl

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jaxsim/_version.py CHANGED
@@ -12,5 +12,5 @@ __version__: str
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  __version_tuple__: VERSION_TUPLE
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  version_tuple: VERSION_TUPLE
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- __version__ = version = '0.2.dev108'
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- __version_tuple__ = version_tuple = (0, 2, 'dev108')
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+ __version__ = version = '0.2.dev166'
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+ __version_tuple__ = version_tuple = (0, 2, 'dev166')
jaxsim/api/__init__.py ADDED
@@ -0,0 +1 @@
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+ from . import contact, data, joint, link, model, ode
jaxsim/api/contact.py ADDED
@@ -0,0 +1,194 @@
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+ import functools
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+
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+ import jax
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+ import jax.numpy as jnp
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+
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+ import jaxsim.typing as jtp
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+ from jaxsim.physics.algos import soft_contacts
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+
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+ from . import data as Data
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+ from . import model as Model
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+
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+
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+ @jax.jit
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+ def collidable_point_kinematics(
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+ model: Model.JaxSimModel, data: Data.JaxSimModelData
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+ ) -> tuple[jtp.Matrix, jtp.Matrix]:
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+ """
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+ Compute the position and 3D velocity of the collidable points in the world frame.
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+
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+ Args:
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+ model: The model to consider.
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+ data: The data of the considered model.
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+
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+ Returns:
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+ The position and velocity of the collidable points in the world frame.
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+
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+ Note:
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+ The collidable point velocity is the plain coordinate derivative of the position.
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+ If we attach a frame C = (p_C, [C]) to the collidable point, it corresponds to
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+ the linear component of the mixed 6D frame velocity.
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+ """
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+
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+ from jaxsim.physics.algos.soft_contacts import collidable_points_pos_vel
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+
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+ W_p_Ci, W_ṗ_Ci = collidable_points_pos_vel(
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+ model=model.physics_model,
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+ q=data.state.physics_model.joint_positions,
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+ qd=data.state.physics_model.joint_velocities,
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+ xfb=data.state.physics_model.xfb(),
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+ )
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+
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+ return W_p_Ci.T, W_ṗ_Ci.T
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+
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+
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+ @jax.jit
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+ def collidable_point_positions(
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+ model: Model.JaxSimModel, data: Data.JaxSimModelData
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+ ) -> jtp.Matrix:
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+ """
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+ Compute the position of the collidable points in the world frame.
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+
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+ Args:
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+ model: The model to consider.
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+ data: The data of the considered model.
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+
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+ Returns:
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+ The position of the collidable points in the world frame.
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+ """
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+
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+ return collidable_point_kinematics(model=model, data=data)[0]
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+
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+
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+ @jax.jit
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+ def collidable_point_velocities(
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+ model: Model.JaxSimModel, data: Data.JaxSimModelData
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+ ) -> jtp.Matrix:
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+ """
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+ Compute the 3D velocity of the collidable points in the world frame.
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+
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+ Args:
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+ model: The model to consider.
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+ data: The data of the considered model.
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+
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+ Returns:
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+ The 3D velocity of the collidable points.
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+ """
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+
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+ return collidable_point_kinematics(model=model, data=data)[1]
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+
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+
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+ @functools.partial(jax.jit, static_argnames=["link_names"])
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+ def in_contact(
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+ model: Model.JaxSimModel,
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+ data: Data.JaxSimModelData,
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+ *,
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+ link_names: tuple[str, ...] | None = None,
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+ ) -> jtp.Vector:
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+ """
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+ Return whether the links are in contact with the terrain.
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+
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+ Args:
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+ model: The model to consider.
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+ data: The data of the considered model.
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+ link_names:
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+ The names of the links to consider. If None, all links are considered.
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+
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+ Returns:
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+ A boolean vector indicating whether the links are in contact with the terrain.
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+ """
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+
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+ link_names = link_names if link_names is not None else model.link_names()
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+
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+ if set(link_names) - set(model.link_names()) != set():
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+ raise ValueError("One or more link names are not part of the model")
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+
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+ from jaxsim.physics.algos.soft_contacts import collidable_points_pos_vel
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+
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+ W_p_Ci, _ = collidable_points_pos_vel(
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+ model=model.physics_model,
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+ q=data.state.physics_model.joint_positions,
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+ qd=data.state.physics_model.joint_velocities,
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+ xfb=data.state.physics_model.xfb(),
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+ )
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+
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+ terrain_height = jax.vmap(lambda x, y: model.terrain.height(x=x, y=y))(
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+ W_p_Ci[0, :], W_p_Ci[1, :]
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+ )
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+
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+ below_terrain = W_p_Ci[2, :] <= terrain_height
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+
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+ links_in_contact = jax.vmap(
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+ lambda link_index: jnp.where(
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+ model.physics_model.gc.body == link_index,
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+ below_terrain,
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+ jnp.zeros_like(below_terrain, dtype=bool),
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+ ).any()
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+ )(jnp.arange(model.number_of_links()))
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+
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+ return links_in_contact
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+
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+
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+ @jax.jit
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+ def estimate_good_soft_contacts_parameters(
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+ model: Model.JaxSimModel,
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+ static_friction_coefficient: jtp.FloatLike = 0.5,
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+ number_of_active_collidable_points_steady_state: jtp.IntLike = 1,
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+ damping_ratio: jtp.FloatLike = 1.0,
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+ max_penetration: jtp.FloatLike | None = None,
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+ ) -> soft_contacts.SoftContactsParams:
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+ """
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+ Estimate good soft contacts parameters for the given model.
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+
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+ Args:
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+ model: The model to consider.
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+ static_friction_coefficient: The static friction coefficient.
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+ number_of_active_collidable_points_steady_state:
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+ The number of active collidable points in steady state supporting
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+ the weight of the robot.
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+ damping_ratio: The damping ratio.
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+ max_penetration:
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+ The maximum penetration allowed in steady state when the robot is
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+ supported by the configured number of active collidable points.
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+
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+ Returns:
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+ The estimated good soft contacts parameters.
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+
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+ Note:
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+ This method provides a good starting point for the soft contacts parameters.
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+ The user is encouraged to fine-tune the parameters based on the
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+ specific application.
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+ """
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+
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+ def estimate_model_height(model: Model.JaxSimModel) -> jtp.Float:
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+ """"""
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+
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+ zero_data = Data.JaxSimModelData.build(
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+ model=model, soft_contacts_params=soft_contacts.SoftContactsParams()
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+ )
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+
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+ W_p_CoM = Model.com_position(model=model, data=zero_data)
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+
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+ if model.physics_model.is_floating_base:
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+ W_pz_C = collidable_point_positions(model=model, data=zero_data)[:, -1]
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+ return 2 * (W_p_CoM[2] - W_pz_C.min())
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+
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+ return 2 * W_p_CoM
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+
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+ max_δ = (
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+ max_penetration
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+ if max_penetration is not None
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+ else 0.005 * estimate_model_height(model=model)
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+ )
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+
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+ nc = number_of_active_collidable_points_steady_state
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+
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+ sc_parameters = soft_contacts.SoftContactsParams.build_default_from_physics_model(
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+ physics_model=model.physics_model,
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+ static_friction_coefficient=static_friction_coefficient,
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+ max_penetration=max_δ,
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+ number_of_active_collidable_points_steady_state=nc,
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+ damping_ratio=damping_ratio,
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+ )
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+
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+ return sc_parameters