honeybee-radiance 1.66.190__py3-none-any.whl

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  1. honeybee_radiance/__init__.py +11 -0
  2. honeybee_radiance/__main__.py +4 -0
  3. honeybee_radiance/_extend_honeybee.py +93 -0
  4. honeybee_radiance/cli/__init__.py +88 -0
  5. honeybee_radiance/cli/dc.py +400 -0
  6. honeybee_radiance/cli/edit.py +529 -0
  7. honeybee_radiance/cli/glare.py +118 -0
  8. honeybee_radiance/cli/grid.py +859 -0
  9. honeybee_radiance/cli/lib.py +458 -0
  10. honeybee_radiance/cli/modifier.py +133 -0
  11. honeybee_radiance/cli/mtx.py +226 -0
  12. honeybee_radiance/cli/multiphase.py +1034 -0
  13. honeybee_radiance/cli/octree.py +640 -0
  14. honeybee_radiance/cli/postprocess.py +1186 -0
  15. honeybee_radiance/cli/raytrace.py +219 -0
  16. honeybee_radiance/cli/rpict.py +125 -0
  17. honeybee_radiance/cli/schedule.py +56 -0
  18. honeybee_radiance/cli/setconfig.py +63 -0
  19. honeybee_radiance/cli/sky.py +545 -0
  20. honeybee_radiance/cli/study.py +66 -0
  21. honeybee_radiance/cli/sunpath.py +331 -0
  22. honeybee_radiance/cli/threephase.py +255 -0
  23. honeybee_radiance/cli/translate.py +400 -0
  24. honeybee_radiance/cli/util.py +121 -0
  25. honeybee_radiance/cli/view.py +261 -0
  26. honeybee_radiance/cli/viewfactor.py +347 -0
  27. honeybee_radiance/config.json +6 -0
  28. honeybee_radiance/config.py +427 -0
  29. honeybee_radiance/dictutil.py +50 -0
  30. honeybee_radiance/dynamic/__init__.py +5 -0
  31. honeybee_radiance/dynamic/group.py +479 -0
  32. honeybee_radiance/dynamic/multiphase.py +557 -0
  33. honeybee_radiance/dynamic/state.py +718 -0
  34. honeybee_radiance/dynamic/stategeo.py +352 -0
  35. honeybee_radiance/geometry/__init__.py +13 -0
  36. honeybee_radiance/geometry/bubble.py +42 -0
  37. honeybee_radiance/geometry/cone.py +215 -0
  38. honeybee_radiance/geometry/cup.py +54 -0
  39. honeybee_radiance/geometry/cylinder.py +197 -0
  40. honeybee_radiance/geometry/geometrybase.py +37 -0
  41. honeybee_radiance/geometry/instance.py +40 -0
  42. honeybee_radiance/geometry/mesh.py +38 -0
  43. honeybee_radiance/geometry/polygon.py +174 -0
  44. honeybee_radiance/geometry/ring.py +214 -0
  45. honeybee_radiance/geometry/source.py +182 -0
  46. honeybee_radiance/geometry/sphere.py +178 -0
  47. honeybee_radiance/geometry/tube.py +46 -0
  48. honeybee_radiance/lib/__init__.py +1 -0
  49. honeybee_radiance/lib/_loadmodifiers.py +72 -0
  50. honeybee_radiance/lib/_loadmodifiersets.py +69 -0
  51. honeybee_radiance/lib/modifiers.py +58 -0
  52. honeybee_radiance/lib/modifiersets.py +63 -0
  53. honeybee_radiance/lightpath.py +204 -0
  54. honeybee_radiance/lightsource/__init__.py +1 -0
  55. honeybee_radiance/lightsource/_gendaylit.py +479 -0
  56. honeybee_radiance/lightsource/dictutil.py +49 -0
  57. honeybee_radiance/lightsource/ground.py +160 -0
  58. honeybee_radiance/lightsource/sky/__init__.py +7 -0
  59. honeybee_radiance/lightsource/sky/_skybase.py +177 -0
  60. honeybee_radiance/lightsource/sky/certainirradiance.py +232 -0
  61. honeybee_radiance/lightsource/sky/cie.py +378 -0
  62. honeybee_radiance/lightsource/sky/climatebased.py +501 -0
  63. honeybee_radiance/lightsource/sky/hemisphere.py +160 -0
  64. honeybee_radiance/lightsource/sky/skydome.py +113 -0
  65. honeybee_radiance/lightsource/sky/skymatrix.py +163 -0
  66. honeybee_radiance/lightsource/sky/strutil.py +34 -0
  67. honeybee_radiance/lightsource/sky/sunmatrix.py +212 -0
  68. honeybee_radiance/lightsource/sunpath.py +247 -0
  69. honeybee_radiance/modifier/__init__.py +3 -0
  70. honeybee_radiance/modifier/material/__init__.py +30 -0
  71. honeybee_radiance/modifier/material/absdf.py +477 -0
  72. honeybee_radiance/modifier/material/antimatter.py +54 -0
  73. honeybee_radiance/modifier/material/ashik2.py +51 -0
  74. honeybee_radiance/modifier/material/brtdfunc.py +81 -0
  75. honeybee_radiance/modifier/material/bsdf.py +292 -0
  76. honeybee_radiance/modifier/material/dielectric.py +53 -0
  77. honeybee_radiance/modifier/material/glass.py +431 -0
  78. honeybee_radiance/modifier/material/glow.py +246 -0
  79. honeybee_radiance/modifier/material/illum.py +51 -0
  80. honeybee_radiance/modifier/material/interface.py +49 -0
  81. honeybee_radiance/modifier/material/light.py +206 -0
  82. honeybee_radiance/modifier/material/materialbase.py +36 -0
  83. honeybee_radiance/modifier/material/metal.py +167 -0
  84. honeybee_radiance/modifier/material/metal2.py +41 -0
  85. honeybee_radiance/modifier/material/metdata.py +41 -0
  86. honeybee_radiance/modifier/material/metfunc.py +41 -0
  87. honeybee_radiance/modifier/material/mirror.py +340 -0
  88. honeybee_radiance/modifier/material/mist.py +86 -0
  89. honeybee_radiance/modifier/material/plasdata.py +58 -0
  90. honeybee_radiance/modifier/material/plasfunc.py +59 -0
  91. honeybee_radiance/modifier/material/plastic.py +354 -0
  92. honeybee_radiance/modifier/material/plastic2.py +58 -0
  93. honeybee_radiance/modifier/material/prism1.py +57 -0
  94. honeybee_radiance/modifier/material/prism2.py +48 -0
  95. honeybee_radiance/modifier/material/spotlight.py +50 -0
  96. honeybee_radiance/modifier/material/trans.py +518 -0
  97. honeybee_radiance/modifier/material/trans2.py +49 -0
  98. honeybee_radiance/modifier/material/transdata.py +50 -0
  99. honeybee_radiance/modifier/material/transfunc.py +53 -0
  100. honeybee_radiance/modifier/mixture/__init__.py +6 -0
  101. honeybee_radiance/modifier/mixture/mixdata.py +49 -0
  102. honeybee_radiance/modifier/mixture/mixfunc.py +54 -0
  103. honeybee_radiance/modifier/mixture/mixpict.py +52 -0
  104. honeybee_radiance/modifier/mixture/mixtext.py +66 -0
  105. honeybee_radiance/modifier/mixture/mixturebase.py +28 -0
  106. honeybee_radiance/modifier/modifierbase.py +40 -0
  107. honeybee_radiance/modifier/pattern/__init__.py +9 -0
  108. honeybee_radiance/modifier/pattern/brightdata.py +49 -0
  109. honeybee_radiance/modifier/pattern/brightfunc.py +47 -0
  110. honeybee_radiance/modifier/pattern/brighttext.py +81 -0
  111. honeybee_radiance/modifier/pattern/colordata.py +56 -0
  112. honeybee_radiance/modifier/pattern/colorfunc.py +47 -0
  113. honeybee_radiance/modifier/pattern/colorpict.py +54 -0
  114. honeybee_radiance/modifier/pattern/colortext.py +73 -0
  115. honeybee_radiance/modifier/pattern/patternbase.py +34 -0
  116. honeybee_radiance/modifier/texture/__init__.py +4 -0
  117. honeybee_radiance/modifier/texture/texdata.py +29 -0
  118. honeybee_radiance/modifier/texture/texfunc.py +26 -0
  119. honeybee_radiance/modifier/texture/texturebase.py +27 -0
  120. honeybee_radiance/modifierset.py +1091 -0
  121. honeybee_radiance/mutil.py +60 -0
  122. honeybee_radiance/postprocess/__init__.py +1 -0
  123. honeybee_radiance/postprocess/annual.py +108 -0
  124. honeybee_radiance/postprocess/annualdaylight.py +425 -0
  125. honeybee_radiance/postprocess/annualglare.py +201 -0
  126. honeybee_radiance/postprocess/annualirradiance.py +187 -0
  127. honeybee_radiance/postprocess/electriclight.py +119 -0
  128. honeybee_radiance/postprocess/en17037.py +261 -0
  129. honeybee_radiance/postprocess/leed.py +304 -0
  130. honeybee_radiance/postprocess/solartracking.py +90 -0
  131. honeybee_radiance/primitive.py +554 -0
  132. honeybee_radiance/properties/__init__.py +1 -0
  133. honeybee_radiance/properties/_base.py +390 -0
  134. honeybee_radiance/properties/aperture.py +197 -0
  135. honeybee_radiance/properties/door.py +198 -0
  136. honeybee_radiance/properties/face.py +123 -0
  137. honeybee_radiance/properties/model.py +1291 -0
  138. honeybee_radiance/properties/room.py +490 -0
  139. honeybee_radiance/properties/shade.py +186 -0
  140. honeybee_radiance/properties/shademesh.py +116 -0
  141. honeybee_radiance/putil.py +44 -0
  142. honeybee_radiance/reader.py +214 -0
  143. honeybee_radiance/sensor.py +166 -0
  144. honeybee_radiance/sensorgrid.py +1008 -0
  145. honeybee_radiance/view.py +1101 -0
  146. honeybee_radiance/writer.py +951 -0
  147. honeybee_radiance-1.66.190.dist-info/METADATA +89 -0
  148. honeybee_radiance-1.66.190.dist-info/RECORD +152 -0
  149. honeybee_radiance-1.66.190.dist-info/WHEEL +5 -0
  150. honeybee_radiance-1.66.190.dist-info/entry_points.txt +2 -0
  151. honeybee_radiance-1.66.190.dist-info/licenses/LICENSE +661 -0
  152. honeybee_radiance-1.66.190.dist-info/top_level.txt +1 -0
@@ -0,0 +1,49 @@
1
+ """Radiance Mixdata Mixture.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Mixdata
4
+ """
5
+ from .mixturebase import Mixture
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Mixdata(Mixture):
10
+ """Radiance Mixdata Material.
11
+
12
+ Mixdata combines two modifiers using an auxiliary data file:
13
+
14
+ .. code-block:: shell
15
+
16
+ mod mixdata id
17
+ 5+n+
18
+ foreground background func datafile
19
+ funcfile x1 x2 .. xn transform
20
+ 0
21
+ m A1 A2 .. Am
22
+
23
+ Args:
24
+ identifier: Text string for a unique Mixture ID. Must not contain spaces
25
+ or special characters. This will be used to identify the object across
26
+ a model and in the exported Radiance files.
27
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
28
+ (Default: None).
29
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
30
+ refer to a line number in the radiance primitive definitions and the
31
+ values in each array correspond to values occurring within each line.
32
+ is_opaque: A boolean to indicate whether this primitive is opaque.
33
+ dependencies: A list of primitives that this primitive depends on. This
34
+ argument is only useful for defining advanced primitives that are
35
+ defined based on other primitives. (Default: []).
36
+
37
+ Properties:
38
+ * identifier
39
+ * display_name
40
+ * values
41
+ * modifier
42
+ * dependencies
43
+ * is_modifier
44
+ * is_material
45
+ * is_opaque
46
+ """
47
+ __slots__ = ()
48
+
49
+ pass
@@ -0,0 +1,54 @@
1
+ """Radiance Mixfunc Mixture.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Mixfunc
4
+ """
5
+ from .mixturebase import Mixture
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Mixfunc(Mixture):
10
+ """Radiance Mixfunc Material.
11
+
12
+ A mixfunc mixes two modifiers procedurally. It is specified as follows:
13
+
14
+ .. code-block:: shell
15
+
16
+ mod mixfunc id
17
+ 4+ foreground background vname funcfile transform
18
+ 0
19
+ n A1 A2 .. An
20
+
21
+ Foreground and background are modifier names that must be defined earlier in the
22
+ scene description. If one of these is a material, then the modifier of the mixfunc
23
+ must be "void". (Either the foreground or background modifier may be "void", which
24
+ serves as a form of opacity control when used with a material.) Vname is the
25
+ coefficient defined in funcfile that determines the influence of foreground. The
26
+ background coefficient is always (1-vname).
27
+
28
+ Args:
29
+ identifier: Text string for a unique Mixture ID. Must not contain spaces
30
+ or special characters. This will be used to identify the object across
31
+ a model and in the exported Radiance files.
32
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
33
+ (Default: None).
34
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
35
+ refer to a line number in the radiance primitive definitions and the
36
+ values in each array correspond to values occurring within each line.
37
+ is_opaque: A boolean to indicate whether this primitive is opaque.
38
+ dependencies: A list of primitives that this primitive depends on. This
39
+ argument is only useful for defining advanced primitives that are
40
+ defined based on other primitives. (Default: []).
41
+
42
+ Properties:
43
+ * identifier
44
+ * display_name
45
+ * values
46
+ * modifier
47
+ * dependencies
48
+ * is_modifier
49
+ * is_material
50
+ * is_opaque
51
+ """
52
+ __slots__ = ()
53
+
54
+ pass
@@ -0,0 +1,52 @@
1
+ """Radiance Mixpict Mixture.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Mixpict
4
+ """
5
+ from .mixturebase import Mixture
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Mixpict(Mixture):
10
+ """Radiance Mixpict Material.
11
+
12
+ Mixpict combines two modifiers based on a picture:
13
+
14
+ .. code-block:: shell
15
+
16
+ mod mixpict id
17
+ 7+
18
+ foreground background func pictfile
19
+ funcfile u v transform
20
+ 0
21
+ m A1 A2 .. Am
22
+
23
+ The mixing coefficient function "func" takes three arguments, the red, green and
24
+ blue values corresponding to the pixel at (u,v).
25
+
26
+ Args:
27
+ identifier: Text string for a unique Mixture ID. Must not contain spaces
28
+ or special characters. This will be used to identify the object across
29
+ a model and in the exported Radiance files.
30
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
31
+ (Default: None).
32
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
33
+ refer to a line number in the radiance primitive definitions and the
34
+ values in each array correspond to values occurring within each line.
35
+ is_opaque: A boolean to indicate whether this primitive is opaque.
36
+ dependencies: A list of primitives that this primitive depends on. This
37
+ argument is only useful for defining advanced primitives that are
38
+ defined based on other primitives. (Default: []).
39
+
40
+ Properties:
41
+ * identifier
42
+ * display_name
43
+ * values
44
+ * modifier
45
+ * dependencies
46
+ * is_modifier
47
+ * is_material
48
+ * is_opaque
49
+ """
50
+ __slots__ = ()
51
+
52
+ pass
@@ -0,0 +1,66 @@
1
+ """Radiance Mixtext Mixture.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Mixtext
4
+ """
5
+ from .mixturebase import Mixture
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Mixtext(Mixture):
10
+ """Radiance Mixtext Material.
11
+
12
+ Mixtext uses one modifier for the text foreground, and one for the background:
13
+
14
+ .. code-block:: shell
15
+
16
+ mod mixtext id
17
+ 4 foreground background fontfile textfile
18
+ 0
19
+ 9+
20
+ Ox Oy Oz
21
+ Rx Ry Rz
22
+ Dx Dy Dz
23
+ [spacing]
24
+
25
+ or:
26
+
27
+ .. code-block:: shell
28
+
29
+ mod mixtext id
30
+ 4+N
31
+ foreground background fontfile .
32
+ This is a line with N words ...
33
+ 0
34
+ 9+
35
+ Ox Oy Oz
36
+ Rx Ry Rz
37
+ Dx Dy Dz
38
+ [spacing]
39
+
40
+ Args:
41
+ identifier: Text string for a unique Mixture ID. Must not contain spaces
42
+ or special characters. This will be used to identify the object across
43
+ a model and in the exported Radiance files.
44
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
45
+ (Default: None).
46
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
47
+ refer to a line number in the radiance primitive definitions and the
48
+ values in each array correspond to values occurring within each line.
49
+ is_opaque: A boolean to indicate whether this primitive is opaque.
50
+ dependencies: A list of primitives that this primitive depends on. This
51
+ argument is only useful for defining advanced primitives that are
52
+ defined based on other primitives. (Default: []).
53
+
54
+ Properties:
55
+ * identifier
56
+ * display_name
57
+ * values
58
+ * modifier
59
+ * dependencies
60
+ * is_modifier
61
+ * is_material
62
+ * is_opaque
63
+ """
64
+ __slots__ = ()
65
+
66
+ pass
@@ -0,0 +1,28 @@
1
+ """Base Radiance Mixture class.
2
+
3
+ A mixture is a blend of one or more materials or textures and patterns. Blended
4
+ materials should not be light source types or virtual source types.
5
+ More information on Radiance Mixtures can be found at:
6
+
7
+ http://radsite.lbl.gov/radiance/refer/ray.html#Mixtures
8
+ """
9
+ from ..modifierbase import Modifier
10
+
11
+
12
+ class Mixture(Modifier):
13
+ """Base class for Radiance mixtures.
14
+
15
+ Properties:
16
+ * identifier
17
+ * display_name
18
+ * values
19
+ * modifier
20
+ * dependencies
21
+ * is_mixture
22
+ """
23
+ __slots__ = ()
24
+
25
+ @property
26
+ def is_mixture(self):
27
+ """Get a boolean noting whether this object is a mixture modifier."""
28
+ return True
@@ -0,0 +1,40 @@
1
+ """Base Radiance Modifier class.
2
+
3
+ A modifier is anything that can be applied to geometry in order to modify its
4
+ reflectance, transmittance, etc. It includes Radiance materials as well as
5
+ patterns, textures and mixtures of other modifiers.
6
+
7
+ Modifiers can also be used to modify other modifiers in addition to modifying
8
+ geometry. More information on Radiance Modifiers can be found at:
9
+
10
+ https://floyd.lbl.gov/radiance/refer/ray.html
11
+ """
12
+ from ..primitive import Primitive
13
+
14
+
15
+ class Modifier(Primitive):
16
+ """Base class for Radiance modifiers.
17
+
18
+ Properties:
19
+ * identifier
20
+ * display_name
21
+ * values
22
+ * modifier
23
+ * dependencies
24
+ * is_modifier
25
+ * is_material
26
+ * is_texture
27
+ * is_pattern
28
+ * is_mixture
29
+ * is_opaque
30
+ """
31
+
32
+ __slots__ = ()
33
+
34
+ @property
35
+ def is_modifier(self):
36
+ """Get a boolean indicating whether this object is a Radiance modifier.
37
+
38
+ Modifiers include materials, mixtures, textures and patterns.
39
+ """
40
+ return True
@@ -0,0 +1,9 @@
1
+ """Radiance Patterns."""
2
+
3
+ from .brightdata import Brightdata
4
+ from .brightfunc import Brightfunc
5
+ from .brighttext import Brighttext
6
+ from .colordata import Colordata
7
+ from .colorfunc import Colorfunc
8
+ from .colorpict import Colorpict
9
+ from .colortext import Colortext
@@ -0,0 +1,49 @@
1
+ """Radiance Brightdata Texture.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Brightdata
4
+ """
5
+ from .patternbase import Pattern
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Brightdata(Pattern):
10
+ """Radiance Brightdata Material.
11
+
12
+ Brightdata is like colordata, except monochromatic.
13
+
14
+ .. code-block:: shell
15
+
16
+ mod brightdata id
17
+ 3+n+
18
+ func datafile
19
+ funcfile x1 x2 .. xn transform
20
+ 0
21
+ m A1 A2 .. Am
22
+
23
+ Args:
24
+ identifier: Text string for a unique Material ID. Must not contain spaces
25
+ or special characters. This will be used to identify the object across
26
+ a model and in the exported Radiance files.
27
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
28
+ (Default: None).
29
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
30
+ refer to a line number in the radiance primitive definitions and the
31
+ values in each array correspond to values occurring within each line.
32
+ is_opaque: A boolean to indicate whether this primitive is opaque.
33
+ dependencies: A list of primitives that this primitive depends on. This
34
+ argument is only useful for defining advanced primitives that are
35
+ defined based on other primitives. (Default: []).
36
+
37
+ Properties:
38
+ * identifier
39
+ * display_name
40
+ * values
41
+ * modifier
42
+ * dependencies
43
+ * is_modifier
44
+ * is_material
45
+ * is_opaque
46
+ """
47
+ __slots__ = ()
48
+
49
+ pass
@@ -0,0 +1,47 @@
1
+ """Radiance Brightfunc Pattern.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Brightfunc
4
+ """
5
+ from .patternbase import Pattern
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Brightfunc(Pattern):
10
+ """Radiance Brightfunc Material.
11
+
12
+ A brightfunc is the same as a colorfunc, except it is monochromatic.
13
+
14
+ .. code-block:: shell
15
+
16
+ mod brightfunc id
17
+ 2+ refl funcfile transform
18
+ 0
19
+ n A1 A2 .. An
20
+
21
+ Args:
22
+ identifier: Text string for a unique Material ID. Must not contain spaces
23
+ or special characters. This will be used to identify the object across
24
+ a model and in the exported Radiance files.
25
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
26
+ (Default: None).
27
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
28
+ refer to a line number in the radiance primitive definitions and the
29
+ values in each array correspond to values occurring within each line.
30
+ is_opaque: A boolean to indicate whether this primitive is opaque.
31
+ dependencies: A list of primitives that this primitive depends on. This
32
+ argument is only useful for defining advanced primitives that are
33
+ defined based on other primitives. (Default: []).
34
+
35
+ Properties:
36
+ * identifier
37
+ * display_name
38
+ * values
39
+ * modifier
40
+ * dependencies
41
+ * is_modifier
42
+ * is_material
43
+ * is_opaque
44
+ """
45
+ __slots__ = ()
46
+
47
+ pass
@@ -0,0 +1,81 @@
1
+ """Radiance Brighttext Pattern.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Brighttext
4
+ """
5
+ from .patternbase import Pattern
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Brighttext(Pattern):
10
+ """Radiance Brighttext Pattern.
11
+
12
+ Brighttext is like colortext, but the writing is monochromatic.
13
+
14
+ .. code-block:: shell
15
+
16
+ mod brighttext id
17
+ 2 fontfile textfile
18
+ 0
19
+ 11+
20
+ Ox Oy Oz
21
+ Rx Ry Rz
22
+ Dx Dy Dz
23
+ foreground background
24
+ [spacing]
25
+
26
+ or:
27
+
28
+ .. code-block:: shell
29
+
30
+ mod brighttext id
31
+ 2+N fontfile . This is a line with N words ...
32
+ 0
33
+ 11+
34
+ Ox Oy Oz
35
+ Rx Ry Rz
36
+ Dx Dy Dz
37
+ foreground background
38
+ [spacing]
39
+
40
+ By default, a uniform spacing algorithm is used that guarantees every character will
41
+ appear in a precisely determined position. Unfortunately, such a scheme results in
42
+ rather unattractive and difficult to read text with most fonts. The optional spacing
43
+ value defines the distance between characters for proportional spacing. A positive
44
+ value selects a spacing algorithm that preserves right margins and indentation, but
45
+ does not provide the ultimate in proportionally spaced text. A negative value insures
46
+ that characters are properly spaced, but the placement of words then varies
47
+ unpredictably. The choice depends on the relative importance of spacing versus
48
+ formatting. When presenting a section of formatted text, a positive spacing value is
49
+ usually preferred. A single line of text will often be accompanied by a negative
50
+ spacing value. A section of text meant to depict a picture, perhaps using a special
51
+ purpose font such as hexbit4x1.fnt, calls for uniform spacing. Reasonable magnitudes
52
+ for proportional spacing are between 0.1 (for tightly spaced characters) and 0.3 (for
53
+ wide spacing).
54
+
55
+ Args:
56
+ identifier: Text string for a unique Material ID. Must not contain spaces
57
+ or special characters. This will be used to identify the object across
58
+ a model and in the exported Radiance files.
59
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
60
+ (Default: None).
61
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
62
+ refer to a line number in the radiance primitive definitions and the
63
+ values in each array correspond to values occurring within each line.
64
+ is_opaque: A boolean to indicate whether this primitive is opaque.
65
+ dependencies: A list of primitives that this primitive depends on. This
66
+ argument is only useful for defining advanced primitives that are
67
+ defined based on other primitives. (Default: []).
68
+
69
+ Properties:
70
+ * identifier
71
+ * display_name
72
+ * values
73
+ * modifier
74
+ * dependencies
75
+ * is_modifier
76
+ * is_material
77
+ * is_opaque
78
+ """
79
+ __slots__ = ()
80
+
81
+ pass
@@ -0,0 +1,56 @@
1
+ """Radiance Colordata Pattern.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Colordata
4
+ """
5
+ from .patternbase import Pattern
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Colordata(Pattern):
10
+ """Radiance Colordata Pattern.
11
+
12
+ Colordata uses an interpolated data map to modify a material's color. The map is
13
+ n-dimensional, and is stored in three auxiliary files, one for each color. The
14
+ coordinates used to look up and interpolate the data are defined in another auxiliary
15
+ file. The interpolated data values are modified by functions of one or three
16
+ variables. If the functions are of one variable, then they are passed the
17
+ corresponding color component (red or green or blue). If the functions are of three
18
+ variables, then they are passed the original red, green, and blue values as
19
+ parameters.
20
+
21
+ .. code-block:: shell
22
+
23
+ mod colordata id
24
+ 7+n+
25
+ rfunc gfunc bfunc rdatafile gdatafile bdatafile
26
+ funcfile x1 x2 .. xn transform
27
+ 0
28
+ m A1 A2 .. Am
29
+
30
+ Args:
31
+ identifier: Text string for a unique Material ID. Must not contain spaces
32
+ or special characters. This will be used to identify the object across
33
+ a model and in the exported Radiance files.
34
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
35
+ (Default: None).
36
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
37
+ refer to a line number in the radiance primitive definitions and the
38
+ values in each array correspond to values occurring within each line.
39
+ is_opaque: A boolean to indicate whether this primitive is opaque.
40
+ dependencies: A list of primitives that this primitive depends on. This
41
+ argument is only useful for defining advanced primitives that are
42
+ defined based on other primitives. (Default: []).
43
+
44
+ Properties:
45
+ * identifier
46
+ * display_name
47
+ * values
48
+ * modifier
49
+ * dependencies
50
+ * is_modifier
51
+ * is_material
52
+ * is_opaque
53
+ """
54
+ __slots__ = ()
55
+
56
+ pass
@@ -0,0 +1,47 @@
1
+ """Radiance Colorfunc Texture.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Colorfunc
4
+ """
5
+ from .patternbase import Pattern
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Colorfunc(Pattern):
10
+ """Radiance Colorfunc Material.
11
+
12
+ A colorfunc is a procedurally defined color pattern. It is specified as follows:
13
+
14
+ .. code-block:: shell
15
+
16
+ mod colorfunc id
17
+ 4+ red green blue funcfile transform
18
+ 0
19
+ n A1 A2 .. An
20
+
21
+ Args:
22
+ identifier: Text string for a unique Material ID. Must not contain spaces
23
+ or special characters. This will be used to identify the object across
24
+ a model and in the exported Radiance files.
25
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
26
+ (Default: None).
27
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
28
+ refer to a line number in the radiance primitive definitions and the
29
+ values in each array correspond to values occurring within each line.
30
+ is_opaque: A boolean to indicate whether this primitive is opaque.
31
+ dependencies: A list of primitives that this primitive depends on. This
32
+ argument is only useful for defining advanced primitives that are
33
+ defined based on other primitives. (Default: []).
34
+
35
+ Properties:
36
+ * identifier
37
+ * display_name
38
+ * values
39
+ * modifier
40
+ * dependencies
41
+ * is_modifier
42
+ * is_material
43
+ * is_opaque
44
+ """
45
+ __slots__ = ()
46
+
47
+ pass
@@ -0,0 +1,54 @@
1
+ """Radiance Colorpict Pattern.
2
+
3
+ http://radsite.lbl.gov/radiance/refer/ray.html#Colorpict
4
+ """
5
+ from .patternbase import Pattern
6
+
7
+
8
+ # TODO: Implement the class. It's currently only a generic Radiance Primitive
9
+ class Colorpict(Pattern):
10
+ """Radiance Colorpict Pattern.
11
+
12
+ Colorpict is a special case of colordata, where the pattern is a two-dimensional
13
+ image stored in the RADIANCE picture format. The dimensions of the image data are
14
+ determined by the picture such that the smaller dimension is always 1, and the
15
+ other is the ratio between the larger and the smaller. For example, a 500x338
16
+ picture would have coordinates (u,v) in the rectangle between (0,0) and (1.48,1).
17
+
18
+ .. code-block:: shell
19
+
20
+ mod colorpict id
21
+ 7+
22
+ rfunc gfunc bfunc pictfile
23
+ funcfile u v transform
24
+ 0
25
+ m A1 A2 .. Am
26
+
27
+ Args:
28
+ identifier: Text string for a unique Material ID. Must not contain spaces
29
+ or special characters. This will be used to identify the object across
30
+ a model and in the exported Radiance files.
31
+ modifier: Modifier. It can be primitive, mixture, texture or pattern.
32
+ (Default: None).
33
+ values: An array 3 arrays for primitive data. Each of the 3 sub-arrays
34
+ refer to a line number in the radiance primitive definitions and the
35
+ values in each array correspond to values occurring within each line.
36
+ is_opaque: A boolean to indicate whether this primitive is opaque.
37
+ dependencies: A list of primitives that this primitive depends on. This
38
+ argument is only useful for defining advanced primitives that are
39
+ defined based on other primitives. (Default: []).
40
+
41
+ Properties:
42
+ * identifier
43
+ * display_name
44
+ * values
45
+ * modifier
46
+ * dependencies
47
+ * is_modifier
48
+ * is_material
49
+ * is_opaque
50
+
51
+ """
52
+ __slots__ = ()
53
+
54
+ pass