hexdoc-hexintent 2.1.6.1.0.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- hexdoc_hexintent/__gradle_version__.py +27 -0
- hexdoc_hexintent/__init__.py +1 -0
- hexdoc_hexintent/__version__.py +4 -0
- hexdoc_hexintent/_export/generated/__init__.py +2 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/charm_audio.json +49 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/contained_splinter.json +19 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/equation_synth.json +23 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/hex_box.json +19 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/manifest_portals.json +37 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/manifest_relay.json +33 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/memory_crystal.json +48 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/menus.json +105 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/mind_vault.json +27 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/splinters.json +57 -0
- hexdoc_hexintent/_export/generated/assets/hexcasting/patchouli_books/thehexbook/en_us/entries/manifestation/visual_manifestation.json +57 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/lang/en_us.flatten.json5 +1 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/lang/en_us.json +1 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/block/equation_synth.json +156 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/block/hex_box/hex_1.json +6 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/block/mind_vault.json +12 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/block/splinter_caster.json +12 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/blossom_staff.json +355 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/dark_forest_staff.json +366 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/eclipse_staff.json +611 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/end_staff.json +220 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/equation_synth.json +3 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/fern_staff.json +275 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/geode_staff.json +341 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/hex_box.json +3 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/hydra_staff.json +302 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/light_staff.json +606 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/memory_crystal.json +6 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/mind_vault.json +3 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/nether_staff.json +197 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/ocean_staff.json +260 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/penitence_staff.json +165 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/redstone_staff.json +457 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/shadow_staff.json +241 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/splinter_caster.json +3 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/totem_staff.json +725 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/models/item/wind_staff.json +187 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/bottom.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/control_panel_active.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/control_panel_inactive.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/focus_socket_empty.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/focus_socket_filled.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/glass_chamber.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/particle_sphere_static.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/particle_synth.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/particle_synth_active.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/particle_synthesiser_active.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/particle_synthesiser_unactive.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/rune_trim.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/slate_cobbled_magic.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/equation_synth/top_plotting_dial.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/hex_0.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/hex_1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/hex_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/hex_3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/hex_4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/hex_5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g1_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g1_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g1_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g1_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g1_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g2_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g2_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g2_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g2_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g2_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g3_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g3_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g3_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g3_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g3_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g4_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g4_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g4_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g4_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g4_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g5_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g5_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g5_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g5_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/rise_g5_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g1_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g1_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g1_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g1_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g1_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g2_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g2_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g2_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g2_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g2_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g3_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g3_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g3_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g3_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g3_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g4_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g4_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g4_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g4_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g4_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g5_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g5_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g5_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g5_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/sink_g5_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f10.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f11.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f6.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f7.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f8.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t0_f9.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f10.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f11.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f3.png +0 -0
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- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f5.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f6.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f7.png +0 -0
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- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t1_f9.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t2_f1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t2_f10.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t2_f11.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t2_f2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/hex_box/transition_c0_t2_f3.png +0 -0
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- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/permanent_threshold/portal_patch_reveal_mask.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/permanent_threshold/portal_rect_edge_glow.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/permanent_threshold/portal_ripple_lines.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/permanent_threshold/portal_void.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/spell_circle.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_back_active_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_back_focused_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_back_idle_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_bottom_active_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_bottom_focused_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_bottom_idle_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_front_active_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_front_focused_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_front_idle_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_left_active_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_left_focused_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_left_idle_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_right_active_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_right_focused_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_right_idle_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_top_active_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_top_focused_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/splinter_caster/splinter_caster_top_idle_16x16.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/block/transparent.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/effect/threshold_base_smoke.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/effect/threshold_drifting_mist.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/effect/threshold_edge_glow.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/effect/threshold_glyph_lattice.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/effect/threshold_particles.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/blossom_staff_cloth.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/blossom_staff_cloth_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/eclipse_staff_effects.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/eclipse_staff_effects_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/eclipse_staff_part.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/eclipse_staff_part_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/ender_staff_eye.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/ender_staff_eye_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/light_staff_ring.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/light_staff_ring_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/memory_crystal.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/mindvault.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/nether_staff_fire.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/nether_staff_fire_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/redstone_staff_gears.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/redstone_staff_gears_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/shadow_staff_shadow.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/shadow_staff_shadow_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/staffs.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/staffs_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/totem_staff_spin_1.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/totem_staff_spin_2.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/totem_staff_spin_3.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/totem_staff_spin_4.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/wind_effect.png +0 -0
- hexdoc_hexintent/_export/generated/assets/manifestation/textures/item/wind_effect_2.png +0 -0
- hexdoc_hexintent/_export/generated/data/manifestation/recipes/memory_crystal.json +20 -0
- hexdoc_hexintent/_export/generated/manifestation.hexdoc.json +1 -0
- hexdoc_hexintent/_export/generated/manifestation.patterns.hexdoc.json +1 -0
- hexdoc_hexintent/_hooks.py +54 -0
- hexdoc_hexintent/_templates/.gitkeep +0 -0
- hexdoc_hexintent-2.1.6.1.0.0.dist-info/METADATA +69 -0
- hexdoc_hexintent-2.1.6.1.0.0.dist-info/RECORD +646 -0
- hexdoc_hexintent-2.1.6.1.0.0.dist-info/WHEEL +4 -0
- hexdoc_hexintent-2.1.6.1.0.0.dist-info/entry_points.txt +2 -0
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# This file is auto-generated by hatch-gradle-version. Do not edit.
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GRADLE_VERSION = "2.1.6"
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FULL_VERSION = "2.1.6.1.0.0"
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ARCHIVES_BASE_NAME = "manifestation"
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CARDINAL_COMPONENTS_VERSION = "5.2.2"
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CLOTH_CONFIG_VERSION = "11.1.118"
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FABRIC_KOTLIN_VERSION = "1.10.19+kotlin.1.9.23"
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FABRIC_VERSION = "0.92.0+1.20.1"
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HEXCASTING_VERSION = "0.11.3"
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HEXICAL_MAVEN_LOCAL_VERSION = "2.0.0-e0d7ef9"
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HEXICAL_POOL_VERSION = "2.0.0+101a6d6d+9a021c00"
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HEXICAL_VERSION = "2.0.0"
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HEXPOSE_VERSION = "1.0.0"
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INLINE_VERSION = "1.0.2-51"
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LOADER_VERSION = "0.16.10"
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MAVEN_GROUP = "com.bluup.manifestation"
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MINECRAFT_VERSION = "1.20.1"
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MOD_VERSION = "2.1.6"
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MOREIOTAS_MODRINTH_VERSION = "fbdx2AgN"
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ORG_GRADLE_JVMARGS = "-Xmx2G"
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ORG_GRADLE_PARALLEL = "true"
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PATCHOULI_VERSION = "84"
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PAUCAL_VERSION = "0.6.0-pre-118"
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PLAYER_ANIMATOR_VERSION = "1.0.2-rc1+1.20"
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SERIALIZATION_HOOKS_VERSION = "0.4.99999"
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"""hexdoc plugin package for HexIntent."""
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{
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"name": "hexcasting.entry.manifestation_charm_audio",
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"category": "hexcasting:patterns/spells",
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"icon": "hexcasting:cypher",
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"sortnum": 904,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.charm_audio_intro"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:set_charm_cast_sound",
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"anchor": "manifestation:set_charm_cast_sound",
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"input": "string | text | null, item entity?",
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"output": "none",
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"text": "hexcasting.page.manifestation.charm_audio.set_charm_cast_sound"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.charm_audio.set_charm_cast_sound.2"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:exit_if_interacting",
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"anchor": "manifestation:exit_if_interacting",
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"input": "none",
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"output": "none",
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"text": "hexcasting.page.manifestation.menus.exit_if_interacting"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:open_casting_screen",
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"anchor": "manifestation:open_casting_screen",
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"input": "none",
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"output": "none",
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"text": "hexcasting.page.manifestation.menus.open_casting_screen"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:clear_stack",
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"anchor": "manifestation:clear_stack",
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"input": "none",
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"output": "none",
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"text": "hexcasting.page.manifestation.menus.clear_stack"
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}
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]
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}
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@@ -0,0 +1,19 @@
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{
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"name": "hexcasting.entry.manifestation_contained_splinter",
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"category": "hexcasting:items",
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"icon": "manifestation:splinter_caster",
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"sortnum": 910,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:spotlight",
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"item": "manifestation:splinter_caster",
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"title": "Contained Splinter",
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"text": "hexcasting.page.manifestation.contained_splinter.lore"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.contained_splinter.usage"
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}
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]
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}
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{
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"name": "hexcasting.entry.manifestation_equation_synth",
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"category": "hexcasting:items",
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"icon": "manifestation:equation_synth",
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"sortnum": 911,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:spotlight",
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"item": "manifestation:equation_synth",
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"title": "Equation Synthesizer",
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"text": "hexcasting.page.manifestation.equation_synth.overview"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.equation_synth.usage"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.equation_synth.usage.2"
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}
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]
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}
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{
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"name": "hexcasting.entry.manifestation_hex_box",
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"category": "hexcasting:items",
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"icon": "manifestation:hex_box",
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"sortnum": 905,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:spotlight",
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"item": "manifestation:hex_box",
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"title": "item.manifestation.hex_box",
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"text": "hexcasting.page.manifestation.hex_box.overview"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.hex_box.usage"
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}
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]
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}
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{
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"name": "hexcasting.entry.manifestation_manifest_portals",
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"category": "hexcasting:patterns/spells",
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"icon": "minecraft:end_portal_frame",
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"sortnum": 901,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.portals_intro"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:open_corridor_portal",
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"anchor": "manifestation:open_corridor_portal",
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"input": "vec, presence, num, text?, pigment?",
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"output": "none",
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"text": "hexcasting.page.manifestation.portals.open_corridor_portal"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:presence_intent",
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"anchor": "manifestation:presence_intent",
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"input": "vec, vec",
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"output": "presenceIntent",
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"text": "hexcasting.page.manifestation.portals.presence_intent"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:destroy_manifestation",
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"anchor": "manifestation:destroy_manifestation",
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"input": "vec, num",
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"output": "none",
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"text": "hexcasting.page.manifestation.portals.destroy_manifestation"
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}
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]
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}
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{
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"name": "hexcasting.entry.manifestation_manifest_relay",
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"category": "hexcasting:patterns/spells",
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"icon": "manifestation:textures/block/intent_circle/intent_circle.png",
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"sortnum": 902,
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"read_by_default": true,
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"pages": [
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:link_intent_relay",
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"anchor": "manifestation:link_intent_relay",
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"input": "vec, vec, vec, num?",
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"output": "none",
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"text": "hexcasting.page.manifestation.manifest_relay.link_intent_relay"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.manifest_relay.link_intent_relay.2"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:destroy_manifestation",
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"anchor": "manifestation:destroy_manifestation",
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"input": "vec, num",
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"output": "none",
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"text": "hexcasting.page.manifestation.portals.destroy_manifestation"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.portals.destroy_manifestation"
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}
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]
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}
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@@ -0,0 +1,48 @@
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{
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"name": "hexcasting.entry.manifestation_memory_crystal",
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"icon": "manifestation:memory_crystal",
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"category": "hexcasting:items",
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"sortnum": 912,
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"advancement": "hexcasting:root",
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"pages": [
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{
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"type": "patchouli:spotlight",
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"item": "manifestation:memory_crystal",
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"title": "item.manifestation.memory_crystal",
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"text": "hexcasting.page.memory_crystal.1"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.memory_crystal.2"
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{
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"type": "patchouli:crafting",
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"recipe": "manifestation:memory_crystal",
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"text": "hexcasting.page.memory_crystal.crafting.desc"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:memory_reflection",
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"anchor": "manifestation:memory_reflection",
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"input": "none",
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"text": "hexcasting.page.manifestation.menus.memory_reflection"
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"op_id": "manifestation:replay_memory",
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"input": "memory",
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"output": "[pattern] | null",
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"text": "hexcasting.page.manifestation.menus.replay_memory"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:store_memory",
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"anchor": "manifestation:store_memory",
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"input": "memory, any",
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"output": "none",
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"text": "hexcasting.page.manifestation.menus.store_memory"
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{
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"name": "hexcasting.entry.manifestation_menus",
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"category": "hexcasting:patterns/spells",
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"icon": "minecraft:book",
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"sortnum": 900,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.intents_intro"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.intents_intro.2"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:create_list_menu",
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"anchor": "manifestation:create_list_menu",
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"input": "list, text",
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"output": "",
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"text": "hexcasting.page.manifestation.menus.create_list_menu"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:create_grid_menu",
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"anchor": "manifestation:create_grid_menu",
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"input": "list, text, num",
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"output": "",
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"text": "hexcasting.page.manifestation.menus.create_grid_menu"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:create_radial_menu",
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"anchor": "manifestation:create_radial_menu",
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"input": "list, text",
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"output": "",
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"text": "hexcasting.page.manifestation.menus.create_radial_menu"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_button",
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"anchor": "manifestation:intent_button",
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"input": "list, text",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_button"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_input",
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"anchor": "manifestation:intent_input",
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"input": "text",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_input"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_numeric_input",
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"anchor": "manifestation:intent_numeric_input",
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"input": "num, text",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_numeric_input"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_slider",
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"anchor": "manifestation:intent_slider",
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"input": "num, num, num, text",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_slider"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_checkbox",
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"anchor": "manifestation:intent_checkbox",
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"input": "bool, text",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_checkbox"
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{
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"type": "hexcasting:pattern",
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"input": "list, num, text, bool?",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_select_list"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_section",
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"anchor": "manifestation:intent_section",
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"input": "text",
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"text": "hexcasting.page.manifestation.intents.intent_section"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:intent_dropdown",
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"anchor": "manifestation:intent_dropdown",
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"input": "list, text",
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"output": "intent",
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"text": "hexcasting.page.manifestation.intents.intent_dropdown"
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{
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"name": "hexcasting.entry.manifestation_mind_vault",
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"category": "hexcasting:items",
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"icon": "manifestation:mind_vault",
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"sortnum": 904,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:spotlight",
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"item": "manifestation:mind_vault",
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"title": "item.manifestation.mind_vault",
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"text": "hexcasting.page.manifestation.mind_vault.overview"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.intents.store_mind_vault"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:mind_vault_counts",
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"anchor": "manifestation:mind_vault_counts",
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"input": "vec",
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"output": "[num, num]",
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{
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"name": "hexcasting.entry.manifestation_splinters",
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"category": "hexcasting:patterns/spells",
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"icon": "hexcasting:amethyst_dust",
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"sortnum": 903,
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"read_by_default": true,
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"pages": [
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.splinters_intro"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.splinters_intro.2"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:manifest_splinter",
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"anchor": "manifestation:manifest_splinter",
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"input": "vec, num, list",
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"output": "none",
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"text": "hexcasting.page.manifestation.splinters.manifest_splinter"
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"text": "hexcasting.page.manifestation.splinters.manifest_splinter.2"
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"type": "hexcasting:pattern",
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"op_id": "manifestation:renew_splinter",
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"anchor": "manifestation:renew_splinter",
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"input": "vec, num",
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"output": "none",
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"text": "hexcasting.page.manifestation.splinters.renew_splinter"
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"text": "hexcasting.page.manifestation.splinters.renew_splinter.2"
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"op_id": "manifestation:get_splinter_location",
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"anchor": "manifestation:get_splinter_location",
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"input": "",
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"output": "vec",
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"text": "hexcasting.page.manifestation.splinters.get_splinter_location"
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:destroy_splinters",
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"anchor": "manifestation:destroy_splinters",
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"input": "",
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"output": "none",
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"text": "hexcasting.page.manifestation.splinters.destroy_splinters"
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{
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"name": "hexcasting.entry.manifestation_visual_manifestation",
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"category": "hexcasting:patterns/spells",
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"icon": "manifestation:equation_synth",
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"sortnum": 902,
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"read_by_default": true,
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"pages": [
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:equation_hex_cloud",
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"anchor": "manifestation:equation_hex_cloud",
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"input": "vec|entity, equation, num",
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"output": "none",
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"text": "hexcasting.page.manifestation.splinters.equation_hex_cloud"
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{
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"text": "hexcasting.page.manifestation.splinters.equation_hex_cloud.2"
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},
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{
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"text": "hexcasting.page.manifestation.splinters.equation_hex_cloud.3"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:hex_trail",
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"input": "vec, vec, vec, num, num, num?",
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"output": "none",
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"text": "hexcasting.page.manifestation.splinters.hex_trail"
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"text": "hexcasting.page.manifestation.splinters.hex_trail.2"
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.splinters.hex_trail.3"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.splinters.hex_trail.4"
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},
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{
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"type": "hexcasting:pattern",
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"op_id": "manifestation:spell_circle",
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"anchor": "manifestation:spell_circle",
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"input": "[pattern], vec, vec, num, num?, vec?",
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"output": "none",
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"text": "hexcasting.page.manifestation.splinters.spell_circle"
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},
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{
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"type": "patchouli:text",
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"text": "hexcasting.page.manifestation.splinters.spell_circle.2"
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{"hexdoc.manifestation.title": "HexIntent Book", "hexdoc.manifestation.description": "The HexIntent Hex Casting addon documentation."}
|
|
@@ -0,0 +1 @@
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|
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1
|
+
{"hexcasting.action.manifestation:create_list_menu": "Manifest List Menu", "hexcasting.action.manifestation:create_grid_menu": "Manifest Grid Menu", "hexcasting.action.manifestation:create_radial_menu": "Manifest Radial Menu", "hexcasting.action.manifestation:intent_button": "Intent Button", "hexcasting.action.manifestation:intent_input": "Intent Input", "hexcasting.action.manifestation:intent_numeric_input": "Intent Numeric Input", "hexcasting.action.manifestation:intent_slider": "Intent Slider", "hexcasting.action.manifestation:intent_checkbox": "Intent Checkbox", "hexcasting.action.manifestation:intent_select_list": "Intent Select List", "hexcasting.action.manifestation:intent_section": "Intent Section", "hexcasting.action.manifestation:intent_dropdown": "Intent Dropdown", "hexcasting.action.manifestation:presence_intent": "Presence Intent", "hexcasting.action.manifestation:link_intent_relay": "Manifest Relay", "hexcasting.action.manifestation:open_corridor_portal": "Manifest Threshold", "hexcasting.action.manifestation:destroy_manifestation": "Raze Manifestation", "hexcasting.action.manifestation:manifest_splinter": "Manifest Splinter", "hexcasting.action.manifestation:renew_splinter": "Renew Splinter", "hexcasting.action.manifestation:get_splinter_location": "Get Splinter Location", "hexcasting.action.manifestation:destroy_splinters": "Destroy Splinters", "hexcasting.action.manifestation:hex_trail": "Hex Trail", "hexcasting.action.manifestation:particle_scatter": "Particle Scatter", "hexcasting.action.manifestation:equation_hex_cloud": "Equation Hex Cloud", "hexcasting.action.manifestation:spell_circle": "Manifest Spell Circle", "hexcasting.action.manifestation:store_mind_vault": "Bind Mind Vault", "hexcasting.action.manifestation:set_charm_cast_sound": "Set Charm Cast Sound", "hexcasting.action.manifestation:memory_reflection": "Memory Reflection", "hexcasting.action.manifestation:replay_memory": "Replay Memory", "hexcasting.action.manifestation:store_memory": "Store Memory", "hexcasting.action.manifestation:mind_vault_counts": "Mind Vault Counts", "hexcasting.action.manifestation:exit_if_interacting": "Exit If Interacting", "hexcasting.action.manifestation:open_casting_screen": "Open Casting Screen", "hexcasting.action.manifestation:clear_stack": "Clear Stack", "hexcasting.action.book.manifestation:intent_numeric_input": "Intent Numeric Input", "hexcasting.action.book.manifestation:intent_slider": "Intent Slider", "hexcasting.action.book.manifestation:intent_checkbox": "Intent Checkbox", "hexcasting.action.book.manifestation:intent_select_list": "Intent Select List", "hexcasting.action.book.manifestation:intent_section": "Intent Section", "hexcasting.action.book.manifestation:intent_dropdown": "Intent Dropdown", "hexcasting.action.book.manifestation:presence_intent": "Presence Intent", "hexcasting.action.book.manifestation:link_intent_relay": "Manifest Relay", "hexcasting.action.book.manifestation:open_corridor_portal": "Manifest Threshold", "hexcasting.action.book.manifestation:destroy_manifestation": "Raze Manifestation", "hexcasting.action.book.manifestation:manifest_splinter": "Manifest Splinter", "hexcasting.action.book.manifestation:renew_splinter": "Renew Splinter", "hexcasting.action.book.manifestation:get_splinter_location": "Get Splinter Location", "hexcasting.action.book.manifestation:destroy_splinters": "Destroy Splinters", "hexcasting.action.book.manifestation:hex_trail": "Hex Trail", "hexcasting.action.book.manifestation:equation_hex_cloud": "Equation Hex Cloud", "hexcasting.action.book.manifestation:spell_circle": "Manifest Spell Circle", "hexcasting.action.book.manifestation:store_mind_vault": "Bind Mind Vault", "hexcasting.action.book.manifestation:set_charm_cast_sound": "Set Charm Cast Sound", "hexcasting.action.book.manifestation:memory_reflection": "Memory Reflection", "hexcasting.action.book.manifestation:replay_memory": "Replay Memory", "hexcasting.action.book.manifestation:store_memory": "Store Memory", "hexcasting.action.book.manifestation:mind_vault_counts": "Mind Vault Counts", "hexcasting.action.book.manifestation:exit_if_interacting": "Exit If Interacting", "hexcasting.action.book.manifestation:open_casting_screen": "Open Casting Screen", "hexcasting.action.book.manifestation:clear_stack": "Clear Stack", "block.manifestation.corridor_portal": "Manifest Threshold", "block.manifestation.intent_relay": "Manifest Relay", "block.manifestation.splinter_caster": "Splinter Caster", "block.manifestation.hex_box": "Hex Reliquary", "block.manifestation.mind_vault": "Mind Vault", "block.manifestation.equation_synth": "Equation Synthesizer", "block.manifestation.permanent_threshold_frame": "Threshold Frame", "block.manifestation.permanent_threshold_frame_top_right": "Threshold Frame", "block.manifestation.permanent_threshold_frame_bottom_left": "Threshold Frame", "block.manifestation.permanent_threshold_frame_bottom_right": "Threshold Frame", "block.manifestation.permanent_threshold_plinth": "Threshold Frame", "block.manifestation.permanent_threshold_side_pillar": "Threshold Frame", "block.manifestation.permanent_threshold_capstone": "Threshold Frame", "block.manifestation.permanent_threshold_inner_edge": "Threshold Frame", "item.manifestation.hex_box": "Hex Reliquary", "item.manifestation.mind_vault": "Mind Vault", "item.manifestation.splinter_caster": "Splinter Caster", "item.manifestation.equation_synth": "Equation Synthesizer", "item.manifestation.permanent_threshold_frame": "Threshold Frame", "item.manifestation.permanent_threshold_frame_top_right": "Threshold Frame", "item.manifestation.permanent_threshold_frame_bottom_left": "Threshold Frame", "item.manifestation.permanent_threshold_frame_bottom_right": "Threshold Frame", "item.manifestation.permanent_threshold_plinth": "Threshold Frame", "item.manifestation.permanent_threshold_side_pillar": "Threshold Frame", "item.manifestation.permanent_threshold_capstone": "Threshold Frame", "item.manifestation.permanent_threshold_inner_edge": "Threshold Frame", "item.manifestation.memory_crystal": "Memory Crystal", "item.manifestation.blossom_staff": "Blossom Staff", "item.manifestation.blossom_staff_2": "Blossom Staff II", "item.manifestation.dark_forest_staff": "Dark Forest Staff", "item.manifestation.dark_forest_staff_2": "Dark Forest Staff II", "item.manifestation.eclipse_staff": "Eclipse Staff", "item.manifestation.eclipse_staff_2": "Eclipse Staff II", "item.manifestation.end_staff": "End Staff", "item.manifestation.end_staff_2": "End Staff II", "item.manifestation.fern_staff": "Fern Staff", "item.manifestation.fern_staff_2": "Fern Staff II", "item.manifestation.geode_staff": "Geode Staff", "item.manifestation.geode_staff_2": "Geode Staff II", "item.manifestation.hydra_staff": "Hydra Staff", "item.manifestation.hydra_staff_2": "Hydra Staff II", "item.manifestation.light_staff": "Light Staff", "item.manifestation.light_staff_2": "Light Staff II", "item.manifestation.nether_staff": "Nether Staff", "item.manifestation.nether_staff_2": "Nether Staff II", "item.manifestation.ocean_staff": "Ocean Staff", "item.manifestation.ocean_staff_2": "Ocean Staff II", "item.manifestation.penitence_staff": "Penitence Staff", "item.manifestation.penitence_staff_2": "Penitence Staff II", "item.manifestation.redstone_staff": "Redstone Staff", "item.manifestation.redstone_staff_2": "Redstone Staff II", "item.manifestation.shadow_staff": "Shadow Staff", "item.manifestation.shadow_staff_2": "Shadow Staff II", "item.manifestation.totem_staff": "Totem Staff", "item.manifestation.totem_staff_2": "Totem Staff II", "item.manifestation.wind_staff": "Wind Staff", "item.manifestation.wind_staff_2": "Wind Staff II", "block.manifestation.hex_reliquary.slot_label_default": "Slot %s", "message.manifestation.hex_reliquary.rename_hint": "Stored in slot %s. Rename the held focus in an anvil to set a custom label.", "hexcasting.category.manifestation_intents": "Intent", "hexcasting.category.manifestation_intents.desc": "Interactive intent primitives for manifested spells.", "hexcasting.entry.manifestation_my_intent_with_media": "My intent with media", "hexcasting.entry.manifestation_menus": "Menu Manifestation", "hexcasting.entry.manifestation_manifest_portals": "Manifest Threshold", "hexcasting.entry.manifestation_visual_manifestation": "Visual Manifestation", "hexcasting.entry.manifestation_splinters": "Splinters", "hexcasting.entry.manifestation_charm_audio": "Charming Intent", "hexcasting.entry.manifestation_manifest_relay": "Manifest Relay", "hexcasting.entry.manifestation_equation_synth": "Equation Synthesizer", "hexcasting.entry.manifestation_mind_vault": "Mind Vault", "hexcasting.entry.manifestation_hex_box": "Hex Reliquary", "hexcasting.entry.manifestation_contained_splinter": "Contained Splinter", "hexcasting.entry.manifestation_memory_crystal": "Memory Crystal", "Contained Splinter": "Contained Splinter", "hexcasting.action.book.manifestation:create_list_menu": "Manifest List Menu", "hexcasting.action.book.manifestation:create_grid_menu": "Manifest Grid Menu", "hexcasting.action.book.manifestation:create_radial_menu": "Manifest Radial Menu", "hexcasting.page.manifestation.intro": "I've long suspected a link between media and the mind, but only recently have I begun to understand its depths. Constraining the media into patterns with intent makes it manifest, forming structures that can be perceived.$(br2)More curious still, these constructs seem capable of accepting intent.", "hexcasting.page.manifestation.intro.2": "By imposing order upon them, I can compel them to carry thought forward, translating decision into action.", "hexcasting.page.manifestation.menus.create_list_menu": "Takes a list of intents, a menu title and manifests a list menu.", "hexcasting.page.manifestation.menus.create_grid_menu": "Takes a list of intents, a menu title, and a number of columns to manifest a grid menu. Columns are limited to 1-10.", "hexcasting.page.manifestation.menus.create_radial_menu": "Takes a list of intents and a menu title to manifest a radial button menu. Radial menus only accept button intents", "hexcasting.page.manifestation.menus.open_casting_screen": "Opens the spell grid and must be cast by a person.", "hexcasting.page.manifestation.menus.clear_stack": "Clears the caster's persisted staff stack (the shift, right-click stack). Must be cast by a person.", "hexcasting.page.manifestation.menus.exit_if_interacting": "Exits a hex if caster uses something interactable. Useful for charmed items that use righ-click.", "hexcasting.page.manifestation.menus.set_charm_cast_sound": "Sets the casting sound of a charmed item.$(br2)Top of stack is sound id.$(br)Use string/text sound id (namespace:path) for sound, null to mute.$(br2)Cost: 10 dust.", "hexcasting.page.manifestation.menus.set_charm_cast_sound.2": "Optionally place an item entity under the sound argument to target that dropped charmed item.$(br2)Without an item entity, this operator targets a charmed item in casting hand, then offhand.", "hexcasting.page.manifestation.menus.memory_reflection": "Returns the held or embedded Memory Crystal's unique memory identifier. Favours the off-hand first.", "hexcasting.page.manifestation.menus.replay_memory": "Returns the stored memory pattern (or null if none) from a held or embedded Memory Crystal. Takes a Memory Iota from Memory Reflection. Favours the off-hand first.", "hexcasting.page.manifestation.menus.store_memory": "Stores the top of the stack in a held or embedded Memory Crystal's memory. Takes a Memory Iota from Memory Reflection. Favours the off-hand first.", "hexcasting.page.memory_crystal.1": "Memory Crystals are funny little things. They have their own unique identifier and can store patterns within them.$(br2)I've found that you can jam these things into other magical items, keeping their properties. Although jamming two into one item often cracks the first.", "hexcasting.page.memory_crystal.2": "I've found that you can jam these things into other magical items adding a form of persistent memory to them. Although jamming two into one item often cracks the first.", "hexcasting.page.memory_crystal.crafting.desc": "Forged from a focus and charged crystals. Makes sense given their properties.", "hexcasting.page.manifestation.charm_audio_intro": "Sometimes I just want to add a little flair to my charmed items, and with this, I finally can. I can now set the sound a charmed item makes when it casts!", "hexcasting.page.manifestation.charm_audio.set_charm_cast_sound": "$(br)Changes the sound a charmed item makes when casting.$(br2)Top of stack is string, text, or null.$(br)$(bold)Cost: 10 dust.$()", "hexcasting.page.manifestation.charm_audio.set_charm_cast_sound.2": "Use string sound id (namespace:path) to change the charm in the offhand to that sound, or null to mute.$(br2)Optionally you can pass a charmed item entity at the top of the stack to change that instead.", "hexcasting.page.manifestation.charm_audio.set_charm_cast_sound.3": "This setting is stored on the item itself and is used for both menu-triggered and right-click charm casts.", "hexcasting.page.manifestation.intents_intro": "Hex Casting has long been about manifesting patterns in the world, but I began to think, what if I could capture intent, and shape those patterns around it?$(br)If I could truly capture these intents and imbue them into my manifestations, I could create dynamic spells that respond to my will, allowing for a level of adaptability and control I've never had before.", "hexcasting.page.manifestation.intents_intro.2": "Create menus in hex. Buttons take a pattern that trigger on click, inputs for things like text are pushed to the button action stacks on click. All inputs are pushed to all button stack.s$(br)The Stack from initial menu cast is also preserved and pushed to button stacks.", "hexcasting.page.manifestation.intents.intent_button": "Creates a button from a list of patterns and a label. When clicked, the button casts the patterns. The patterns are cast in their own environment so they can't use special patterns specific to spell circles or charms. They inherit the stack of environment they are cast from.", "hexcasting.page.manifestation.intents.intent_input": "Creates an input field from a label. Entered text is pushed to the stack of an executed action, like from a button.", "hexcasting.page.manifestation.intents.intent_numeric_input": "Creates a numeric input from a default value and label. The entered number is pushed to the stack of an executed action.", "hexcasting.page.manifestation.intents.intent_slider": "Creates a slider from min, max, current values, and a label. The chosen value is pushed to the stack of an executed action.", "hexcasting.page.manifestation.intents.intent_checkbox": "Creates a checkbox from a default checked state and label. The resulting boolean is pushed to the stack of an executed action.", "hexcasting.page.manifestation.intents.intent_select_list": "Creates a selectable list from options, a max visible row count, and a label. Optionally accepts a boolean to enable multi-select. The selected option or options are pushed to the stack of an executed action.", "hexcasting.page.manifestation.intents.intent_section": "Creates a non-interactive section from a label, acting as a sub heading.", "hexcasting.page.manifestation.intents.intent_dropdown": "Creates a dropdown from a list of options and a label. The selected option is pushed to the stack of an executed action.", "hexcasting.page.manifestation.portals_intro": "Thresholds are about anchoring one location with the intent to be at another. Creating a threshold between the two places. With a strong enough intent, I can even bridge across dimensions. I wonder if I can create a frame that permanently holds a threshold in place indefinitely?", "hexcasting.page.manifestation.portals.presence_intent": "Takes a location and a directional vector and creates an intent. Used with manifest threshold.$(br)$(bold)Cost: 35 amethyst.$()", "hexcasting.page.manifestation.manifest_relay.link_intent_relay": "Takes a destination vector for where the relay will go, then a face vector to choose which side to manifest it on, and then a target vector for the thing to link the relay to.", "hexcasting.page.manifestation.manifest_relay.link_intent_relay.2": "Optionally you can specify a power up to 15 as the final argument to emit a redstone signal when the relay is activated.$(br)Activating that relay will proxy the caster's interaction to the target as if they were interacting with it themselves.$(br2)Be aware that some things require the presence of a person to work fully, so the dream of opening chests from across the world will have to stay a dream.", "hexcasting.page.manifestation.portals.open_corridor_portal": "$(br)Takes a vector, a Prescence intent, media allocation and an optional string label and pigment. Opens a portal bridging two locations together.$(br)$(l)Cost: 2 dust per second. 35 Charged Crystal on frame.$()", "hexcasting.page.manifestation.portals.destroy_manifestation": "Takes an origin vector and a radius, destroys manifestations (portals and relays) in that area. Based on permissions.", "hexcasting.page.manifestation.splinters_intro": "In trying to recreate Greater Sentinel, I first hypothosised that strong intent was the key. Instead I split away unstable slivers of my own will that whilst a shadow of myself, could indeptendently cast, whilst taking the cost from myself. Fascinating. They would often collapse after one cast but I did observe some splinters renewing themselves perpetually, fascinating.", "hexcasting.page.manifestation.splinters_intro.2": "A splinter only has 16 ambit around itself. If it mishaps, it simply collapses rather than rebounding on to myself.", "hexcasting.page.manifestation.splinters.manifest_splinter": "Creates a splinter at a position, with a delay and a list of patterns to cast. The splinter casts the payload as if it were the caster, then collapses. The splinter's location is only visible to its creator.", "hexcasting.page.manifestation.splinters.manifest_splinter.2": "$(br)Position: vector to summon at.$(br)delay: time in ticks before cast.$(br)list of patterns: list of patterns to be cast.$(br2)$(bold)Cost: 5 dust x (active splinters + 1).$()", "hexcasting.page.manifestation.splinters.renew_splinter": "Only castable by a splinter. Renews the current splinter, with the same pattern. Preserves the Ravenmind between splinters.", "hexcasting.page.manifestation.splinters.renew_splinter.2": "Inputs:$(br)position: vector to summon at.$(br)delay: time in ticks before cast.$(br2)$(bold)Cost: replacing at the same position is free but moving to a new position costs 0.5 dust.$()", "hexcasting.page.manifestation.splinters.get_splinter_location": "Only castable by a splinter. Returns the current vector of the splinter. Useful for self-renewal.", "hexcasting.page.manifestation.splinters.destroy_splinters": "Dismisses all splinters you have active.", "hexcasting.page.manifestation.splinters.hex_trail": "$(br)Hex Trail creates a particle trail as it moves. By using the same ID across casts you can create a continuous trail that moves smoothy between positions.", "hexcasting.page.manifestation.splinters.hex_trail.2": "The positions have to be within 10 blocks of each other for the trail to smoothy move between them, otherwise it will snap to the new position. You also specify two colours for the trail to cycle between and a duration in ticks for the colour transition. There are a variety of particle types to choose from, some new and some from vanilla Minecraft. Not all particles can be tinted. The ID allows you to have multiple trails active and make sure they all animate independently.", "hexcasting.page.manifestation.splinters.hex_trail.3": "Inputs:$(br)position: vector for the particle to appear at or move to.$(br)color from: RGB vector (0..1) at the start of the color cycle.$(br)color to: RGB vector (0..1) at the end of the color cycle.$(br)duration: time in ticks it takes for the colour to transition$(br)id: trail identifier. This is what's used to look up the last position and animate between the position. $(br)type?: optional particle style as a number (default 0).$(br2)", "hexcasting.page.manifestation.splinters.hex_trail.4": "Types:$(br)0 dust ribbon$(br)1 sparks$(br)2 trail$(br)3 pulse beads$(br)4 end rod$(br)5 witch plume$(br)6 enchant flecks$(br)7 soul flame beadss$(br)8 solid beams$(br)9 ring lattices$(br)10 lightning arcs$(br)11 hex conjure ribbons$(br)12 hex conjure sparkss$(br)13 hex conjure trails$(br)14 dual-helix.", "hexcasting.page.manifestation.splinters.hex_trail.5": "Color vectors tint types 0-3 and 8-14; types 4-7 use native particle colors.", "hexcasting.page.manifestation.splinters.particle_scatter": "Renders particles at many explicit points in one cast. This operator is independent from Hex Trail and does not keep state between casts.$(br2)Inputs:$(br)points: list where each entry is either a vector or [vector, color vector].", "hexcasting.page.manifestation.splinters.particle_scatter.2": "count: particles per point (1..4).$(br2)Limits: at most 256 points and 1024 total particles per cast. Vectors must still be in ambit.$(br)Use list chunking across casts to render very large datasets safely.", "hexcasting.page.manifestation.splinters.equation_hex_cloud": "Creates large particle effects from an Equation Particle iota to avoid large vector lists. The Iota can be created using an Equation Synthesizer block. Uses an ID to keep positional state like Hex Trail.", "hexcasting.page.manifestation.splinters.equation_hex_cloud.2": "Inputs:$(br)target: vector where the point cloud is created, $(br)OR$(br)anchor: entity center to follow,$(br)OR$(br)anchor + offset: entity center plus offset vector. $(br)equation: Equation Particle iota that defines point layout and colour behavior.$(br)id: numeric cloud id.", "hexcasting.page.manifestation.splinters.equation_hex_cloud.3": "Using the same id smoothly moves the cloud between positions.", "hexcasting.page.manifestation.splinters.spell_circle": "$(br)Projects a solid spell circle into the world displaying a pattern for a duration before disintegrating.$(br)$(bold)Cost: 1/500 dust.$()", "hexcasting.page.manifestation.splinters.spell_circle.2": "$(br)Inputs:$(br)patterns: non-empty list of patterns to embed around the ring (max 48).$(br)origin: vector for circle center.$(br)facing: vector used as the circle plane.$(br2)duration: lifetime in ticks (1..1200).$(br2)size?: optional number 1..6 (default 3).", "hexcasting.page.manifestation.equation_synth.overview": "The Equation Synthesizer writes an Equation Particle iota directly into a held focus. Use it when you want large particle effects.", "hexcasting.page.manifestation.equation_synth.usage": "Insert a focus, open the synthesizer UI, and define x/y/z expressions with ranges and point count. Configure color mode (fixed, gradient, or expression), then click write to write the equation into the focus. You must right click the synthesizer first with a focus to insert, then with a non-empty hand to open the UI. Click with an empty hand to remove the focus.", "hexcasting.page.manifestation.equation_synth.usage.2": "Use that stored iota with Equation Hex Cloud to render the particles.$(br2)Reusing the same cloud id updates the existing channel for smoother continuous animation during loops and quines.$(br2)You can also use the optional $(bold)time$() variable in your equations to make the shape itself animate over time.", "hexcasting.page.manifestation.hex_box.overview": "The Hex Reliquary copies the contents of a focus into itself, in one of five slots, it'll also copy the contents back to an empty focus. It'll use the focus's name as a slot label.", "hexcasting.page.manifestation.hex_box.usage": "Right click the reliquary with a focus to copy to it, and with an empty to copy from it. An empty hand will rotate the slots. Use a scrying lens to see what slot is selected and the name.", "hexcasting.page.manifestation.mind_vault.overview": "The Mind Vault lets you flay villagers body and mind into the vault, storing it for later use. The true innovation is that by consuming the essence of the villager, it allows you to reuse their mind over and over, with a cooldown between uses. The downside is that one vault can only store one type of villager mind, at that level.", "hexcasting.page.manifestation.intents.store_mind_vault": "It's set by the first villager you store, so choose wisely.$(br2)Takes a villager entity and a vector location of the mind vault. Flaying the villager into the vault stores their mind and locks the vault to that type and level of villager.", "hexcasting.page.manifestation.mind_vault.read": "Takes a vector of a mind vault location and returns [ready, total], where ready is the number of stored minds not on cooldown and total is the number of stored minds in the vault.", "hexcasting.page.manifestation.contained_splinter.lore": "A contained splinter is a fragile sliver of will anchored to a physical box. It can hold a focus and will cast this focus through the contained splinter.", "hexcasting.page.manifestation.contained_splinter.usage": "Place the Splinter Caster in a spell circle and provide a focus by right clicking it with a focus in hand. It will Will capture the spell circle wave until execution has finished. A redstone pulse to the caster will forcibly release the circle wave.", "hexcasting.tooltip.manifestation.intent_shifter.unlinked": "Manifest Relay: Unlinked", "hexcasting.tooltip.manifestation.intent_shifter.linked": "Manifest Relay: Linked", "hexcasting.tooltip.manifestation.intent_shifter.coords": "Target: %s, %s, %s", "hexcasting.tooltip.manifestation.intent_shifter.dimension": "Dimension: %s", "hexcasting.tooltip.manifestation.hex_reliquary.selected": "Hex Reliquary Slot: %s", "hexcasting.tooltip.manifestation.hex_reliquary.slot_filled": "Stored: Ready", "hexcasting.tooltip.manifestation.hex_reliquary.slot_empty": "Stored: Empty", "hexcasting.tooltip.manifestation.mind_vault.empty": "Mind Vault: Empty", "hexcasting.tooltip.manifestation.mind_vault.profile": "Mind Vault: %s %s", "hexcasting.tooltip.manifestation.mind_vault.slot_ready": "Slot %s: Ready", "hexcasting.tooltip.manifestation.mind_vault.slot_cooldown": "Slot %s: Cooling (%s)", "hexcasting.tooltip.manifestation.mind_vault.item_profile": "Stored Mind: %s %s", "hexcasting.tooltip.manifestation.mind_vault.item_count": "Minds Stored: %s", "hexcasting.tooltip.manifestation.mind_vault.level.novice": "Novice", "hexcasting.tooltip.manifestation.mind_vault.level.apprentice": "Apprentice", "hexcasting.tooltip.manifestation.mind_vault.level.journeyman": "Journeyman", "hexcasting.tooltip.manifestation.mind_vault.level.expert": "Expert", "hexcasting.tooltip.manifestation.mind_vault.level.master": "Master", "tooltip.manifestation.staff.grid_zoom": "Casting Grid Size: +50%", "tooltip.manifestation.staff.empowered_ambit": "Ambit Radius: +4", "tooltip.manifestation.staff.empowered_media": "Media Cost: -20%", "hexcasting.rawhook.manifestation:intent_numeric_input": "Intent Numeric Input", "hexcasting.rawhook.manifestation:intent_checkbox": "Intent Checkbox", "hexcasting.rawhook.manifestation:intent_select_list": "Intent Select List", "hexcasting.mishap.manifestation.requires_caster_will": "Manifestation requires a caster's will.", "hexcasting.mishap.manifestation.menu_open_loop": "Manifestation backlash: this menu is being reopened too quickly.", "hexcasting.mishap.manifestation.radial_menu_buttons_only": "Every intent has to be a button.", "hexcasting.mishap.manifestation.intent_relay_no_space": "Manifest Relay cannot manifest on that face; the space is blocked or unsupported.", "hexcasting.mishap.manifestation.intent_relay_signal_range": "Manifest Relay signal strength must be between 0 and 15.", "hexcasting.mishap.manifestation.portal_no_space": "Manifest Threshold cannot manifest. The space is occupied.", "hexcasting.mishap.manifestation.permanent_threshold_frame_invalid": "Permanent Threshold requires a complete 4x5 deepslate frame ring at both source and destination.", "hexcasting.mishap.manifestation.mind_vault_full": "Mind Vault cannot hold more villagers.", "hexcasting.mishap.manifestation.mind_vault_type_mismatch": "Mind Vault only accepts villagers matching its locked profile.", "hexcasting.mishap.manifestation.mind_vault_unavailable": "Mind Vault has no villager available; all stored minds are cooling.", "hexcasting.mishap.manifestation.splinter_caster_needs_focus": "Splinter Caster missing focus", "hexcasting.mishap.manifestation.requires_staff_in_hand": "This pattern requires a staff in hand.", "hexcasting.mishap.manifestation.requires_memory_crystal_in_hand": "This pattern requires a Memory Crystal in hand.", "hexcasting.mishap.manifestation.memory_id_not_on_crystal": "That memory id is not present on the held Memory Crystal.", "hexcasting.mishap.manifestation.non_mind_vault_target_vector": "Cannot Flay Mind into another mind vault. This isn't Flayception."}
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