graph-games-proto 0.3.2048__py3-none-any.whl → 0.3.2050__py3-none-any.whl

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graph_games_proto/fns.py CHANGED
@@ -3288,8 +3288,9 @@ def handle_move_bonus_cards(kernel, action):
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  # Take a random walk on the player's graph. A node can be visiting more than once, but an edge cannot be visited more than once.
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  # Example graph: PlayerGraph(player_idx=0, neighbors=[[], [], [], [], [], [], [], [], [], [], [30]
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- def random_player_graph_walk(game, player_idx):
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- player_graph = game.player_graphs[player_idx]
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+ @dispatch(StateKernel, int)
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+ def random_player_graph_walk(kernel, player_idx):
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+ player_graph = kernel.player_graphs_3[player_idx]
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  nodes_indices_with_neighbors = [i for i, neighbors in enumerate(player_graph.neighbors) if neighbors]
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  if not nodes_indices_with_neighbors:
@@ -3829,14 +3830,15 @@ def default_accept_action(game, action):
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  return True, "Action is legal"
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- def is_move_pieces_to_path_action_legal(game, action):
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+ @dispatch(State, Action2)
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+ def is_move_pieces_to_path_action_legal(state, action):
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  # print("******************************1234 is_move_pieces_to_path_action_legal 1")
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  player_idx = action.legal_action.player_idx
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  proposed_cards_uuids = action.move_pieces_to_path.card_uuids
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  path_idx = action.legal_action.move_pieces_to_path.path_idx
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- path = game.idx2path[path_idx]
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- proposed_cards = [card_uuid for card_uuid in game.players[player_idx].cards if card_uuid in proposed_cards_uuids]
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- proposed_pieces = [piece_uuid for piece_uuid in game.players[player_idx].pieces if piece_uuid in action.move_pieces_to_path.piece_uuids]
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+ path = state.kernel.idx2path[path_idx]
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+ proposed_cards = [card_uuid for card_uuid in state.kernel.players[player_idx].cards if card_uuid in proposed_cards_uuids]
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+ proposed_pieces = [piece_uuid for piece_uuid in state.kernel.players[player_idx].pieces if piece_uuid in action.move_pieces_to_path.piece_uuids]
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  remaining_segments = path.segments
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  # print("******************************1234 is_move_pieces_to_path_action_legal 1b: ", proposed_cards)
@@ -3844,7 +3846,7 @@ def is_move_pieces_to_path_action_legal(game, action):
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  # print("******************************1234 is_move_pieces_to_path_action_legal 1d: ", len(remaining_segments))
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  card_fulfillment, piece_fulfillment = get_path_fulfillment_from_resources(
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- game.kernel,
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+ state.kernel,
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  proposed_cards,
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  proposed_pieces,
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  remaining_segments,
@@ -1,6 +1,6 @@
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  Metadata-Version: 2.4
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  Name: graph_games_proto
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- Version: 0.3.2048
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+ Version: 0.3.2050
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  Requires-Dist: multipledispatch==1.0.0
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  Requires-Dist: pyrsistent==0.20.0
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  Requires-Dist: numpy==2.2.4
@@ -1,9 +1,9 @@
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  graph_games_proto/__init__.py,sha256=_EVQR-51XehfH45XZlba1WPdx3omS3Gm1nTwrgGyn2Q,667
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  graph_games_proto/all_types.py,sha256=IpbwftEcHS5Ewz-saFNk0lO9FvcbuHG36odRTayCXUk,54911
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- graph_games_proto/fns.py,sha256=EwTQeH3_ETgtokeIWWwhknhm2xwwNXsrOnZmHJCsrbY,193876
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+ graph_games_proto/fns.py,sha256=4NumIZC9NJ50Du5H9pZrwMUh4kR1wETerB6-jdzcCsI,193962
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  graph_games_proto/main.py,sha256=fj2U7KcwrpZtuUhjOX5yVxY18LZvvsxDFYZ_S5mxe04,145
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  graph_games_proto/state.py,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
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- graph_games_proto-0.3.2048.dist-info/METADATA,sha256=jFBQBA1PEMqkF0XZWSaxfC8QitY__t_zqqt0QsI-_H4,188
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- graph_games_proto-0.3.2048.dist-info/WHEEL,sha256=CmyFI0kx5cdEMTLiONQRbGQwjIoR1aIYB7eCAQ4KPJ0,91
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- graph_games_proto-0.3.2048.dist-info/top_level.txt,sha256=-4QSrBMf_MM4BGsr2QXBpqDx8c8k_OPnzGyFjqjakes,18
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- graph_games_proto-0.3.2048.dist-info/RECORD,,
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+ graph_games_proto-0.3.2050.dist-info/METADATA,sha256=MKHNdbTExHzQIe9VIZA4Q_ONiS--ccywR06QtE6MGkA,188
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+ graph_games_proto-0.3.2050.dist-info/WHEEL,sha256=CmyFI0kx5cdEMTLiONQRbGQwjIoR1aIYB7eCAQ4KPJ0,91
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+ graph_games_proto-0.3.2050.dist-info/top_level.txt,sha256=-4QSrBMf_MM4BGsr2QXBpqDx8c8k_OPnzGyFjqjakes,18
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+ graph_games_proto-0.3.2050.dist-info/RECORD,,