gamepulse-core 0.1.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- gamepulse_core/__init__.py +51 -0
- gamepulse_core/constants.py +11 -0
- gamepulse_core/enums.py +38 -0
- gamepulse_core/events.py +103 -0
- gamepulse_core/py.typed +0 -0
- gamepulse_core/schemas.py +79 -0
- gamepulse_core/version.py +2 -0
- gamepulse_core-0.1.0.dist-info/METADATA +47 -0
- gamepulse_core-0.1.0.dist-info/RECORD +11 -0
- gamepulse_core-0.1.0.dist-info/WHEEL +4 -0
- gamepulse_core-0.1.0.dist-info/licenses/LICENSE +21 -0
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from gamepulse_core.enums import EventCategory, Platform, SessionEndReason, Severity
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from gamepulse_core.events import (
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BaseEvent,
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CrashEvent,
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CurrencyEarnEvent,
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CurrencySpendEvent,
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CustomEvent,
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GameplayEvent,
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LevelCompleteEvent,
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LevelFailEvent,
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LevelStartEvent,
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SessionEndEvent,
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SessionStartEvent,
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)
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from gamepulse_core.schemas import (
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BatchEventsRequest,
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BatchEventsResponse,
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CrashIngestRequest,
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IdentifyPlayerRequest,
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SessionEndRequest,
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SessionStartRequest,
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SessionStartResponse,
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)
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from gamepulse_core.version import SCHEMA_VERSION, __version__
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__all__ = [
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"BaseEvent",
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"BatchEventsRequest",
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"BatchEventsResponse",
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"CrashEvent",
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"CrashIngestRequest",
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"CurrencyEarnEvent",
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"CurrencySpendEvent",
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"CustomEvent",
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"EventCategory",
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"GameplayEvent",
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"IdentifyPlayerRequest",
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"LevelCompleteEvent",
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"LevelFailEvent",
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"LevelStartEvent",
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"Platform",
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"SCHEMA_VERSION",
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"SessionEndEvent",
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"SessionEndReason",
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"SessionEndRequest",
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"SessionStartEvent",
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"SessionStartRequest",
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"SessionStartResponse",
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"Severity",
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"__version__",
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]
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API_KEY_HEADER = "X-GamePulse-Key"
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PROJECT_HEADER = "X-GamePulse-Project"
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REQUEST_ID_HEADER = "X-Request-ID"
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DEFAULT_BATCH_SIZE = 50
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DEFAULT_FLUSH_INTERVAL_S = 2.0
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MAX_BATCH_SIZE = 500
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MAX_PAYLOAD_BYTES = 256 * 1024
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DEFAULT_SESSION_TIMEOUT_S = 30 * 60
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DEFAULT_HEARTBEAT_INTERVAL_S = 60
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gamepulse_core/enums.py
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from enum import Enum
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class EventCategory(str, Enum):
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SYSTEM = "system"
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PROGRESSION = "progression"
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ECONOMY = "economy"
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GAMEPLAY = "gameplay"
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SOCIAL = "social"
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ERROR = "error"
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CUSTOM = "custom"
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class Platform(str, Enum):
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WINDOWS = "windows"
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MACOS = "macos"
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LINUX = "linux"
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IOS = "ios"
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ANDROID = "android"
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WEB = "web"
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CONSOLE = "console"
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UNKNOWN = "unknown"
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class Severity(str, Enum):
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DEBUG = "debug"
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INFO = "info"
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WARNING = "warning"
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ERROR = "error"
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FATAL = "fatal"
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class SessionEndReason(str, Enum):
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NORMAL = "normal"
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CRASH = "crash"
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RAGE_QUIT = "rage_quit"
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TIMEOUT = "timeout"
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BACKGROUND = "background"
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gamepulse_core/events.py
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from __future__ import annotations
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from datetime import UTC, datetime
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from typing import Any
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from uuid import UUID, uuid4
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from pydantic import BaseModel, ConfigDict, Field
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from gamepulse_core.enums import EventCategory, SessionEndReason, Severity
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def _utcnow() -> datetime:
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return datetime.now(UTC)
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class BaseEvent(BaseModel):
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"""Wire-format event. SDK constructs these; API validates them."""
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model_config = ConfigDict(use_enum_values=True, extra="forbid")
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event_id: UUID = Field(default_factory=uuid4)
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type: str
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category: EventCategory
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name: str
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occurred_at: datetime = Field(default_factory=_utcnow)
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session_id: UUID | None = None
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player_id: str | None = None
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payload: dict[str, Any] = Field(default_factory=dict)
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sdk_version: str | None = None
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# ---------- System ----------
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class SessionStartEvent(BaseEvent):
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category: EventCategory = EventCategory.SYSTEM
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type: str = "system.session_start"
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name: str = "session_start"
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class SessionEndEvent(BaseEvent):
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category: EventCategory = EventCategory.SYSTEM
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type: str = "system.session_end"
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name: str = "session_end"
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end_reason: SessionEndReason = SessionEndReason.NORMAL
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# ---------- Progression ----------
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class LevelStartEvent(BaseEvent):
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category: EventCategory = EventCategory.PROGRESSION
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type: str = "progression.level_start"
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name: str = "level_start"
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class LevelCompleteEvent(BaseEvent):
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category: EventCategory = EventCategory.PROGRESSION
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type: str = "progression.level_complete"
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name: str = "level_complete"
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class LevelFailEvent(BaseEvent):
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category: EventCategory = EventCategory.PROGRESSION
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type: str = "progression.level_fail"
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name: str = "level_fail"
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# ---------- Economy ----------
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class CurrencyEarnEvent(BaseEvent):
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category: EventCategory = EventCategory.ECONOMY
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type: str = "economy.currency_earn"
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name: str = "currency_earn"
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class CurrencySpendEvent(BaseEvent):
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category: EventCategory = EventCategory.ECONOMY
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type: str = "economy.currency_spend"
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name: str = "currency_spend"
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# ---------- Gameplay ----------
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class GameplayEvent(BaseEvent):
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category: EventCategory = EventCategory.GAMEPLAY
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type: str = "gameplay.action"
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name: str = "action"
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# ---------- Errors ----------
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class CrashEvent(BaseEvent):
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category: EventCategory = EventCategory.ERROR
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type: str = "error.crash"
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name: str = "crash"
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severity: Severity = Severity.ERROR
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# ---------- Custom ----------
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class CustomEvent(BaseEvent):
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category: EventCategory = EventCategory.CUSTOM
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type: str = "custom.event"
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name: str = "event"
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gamepulse_core/py.typed
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from __future__ import annotations
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from datetime import datetime
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from typing import Any
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from uuid import UUID
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from pydantic import BaseModel, ConfigDict, Field
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from gamepulse_core.constants import MAX_BATCH_SIZE
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from gamepulse_core.enums import Platform, SessionEndReason, Severity
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from gamepulse_core.events import BaseEvent
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class DeviceContext(BaseModel):
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model_config = ConfigDict(extra="allow")
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platform: Platform = Platform.UNKNOWN
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os_version: str | None = None
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locale: str | None = None
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python_version: str | None = None
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app_version: str | None = None
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# ---------- Players ----------
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class IdentifyPlayerRequest(BaseModel):
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external_id: str
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country: str | None = None
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platform: Platform | None = None
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app_version: str | None = None
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attributes: dict[str, Any] = Field(default_factory=dict)
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# ---------- Sessions ----------
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class SessionStartRequest(BaseModel):
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player_external_id: str
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started_at: datetime
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device: DeviceContext = Field(default_factory=DeviceContext)
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app_version: str | None = None
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class SessionStartResponse(BaseModel):
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session_id: UUID
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player_id: UUID
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class SessionEndRequest(BaseModel):
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session_id: UUID
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ended_at: datetime
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end_reason: SessionEndReason = SessionEndReason.NORMAL
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# ---------- Events ----------
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class BatchEventsRequest(BaseModel):
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player_external_id: str
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events: list[BaseEvent] = Field(..., max_length=MAX_BATCH_SIZE)
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device: DeviceContext | None = None
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class BatchEventsResponse(BaseModel):
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accepted: int
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rejected: int = 0
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duplicates: int = 0
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# ---------- Crashes ----------
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class CrashIngestRequest(BaseModel):
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player_external_id: str
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session_id: UUID | None = None
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fingerprint: str
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exc_type: str
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message: str | None = None
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stacktrace: str
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severity: Severity = Severity.ERROR
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occurred_at: datetime
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context: dict[str, Any] = Field(default_factory=dict)
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Metadata-Version: 2.4
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Name: gamepulse-core
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Version: 0.1.0
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Summary: Shared Pydantic models, enums, and schemas for the GamePulse analytics platform
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Project-URL: Homepage, https://github.com/ronkochba2004-pixel/GamePulse-SDK
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Project-URL: Repository, https://github.com/ronkochba2004-pixel/GamePulse-SDK
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Project-URL: Bug Tracker, https://github.com/ronkochba2004-pixel/GamePulse-SDK/issues
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Author-email: Ron Kochba <ronkochba2004@gmail.com>
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License: MIT
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License-File: LICENSE
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Keywords: analytics,game-analytics,pydantic,schemas
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Classifier: Development Status :: 4 - Beta
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Classifier: Intended Audience :: Developers
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Classifier: License :: OSI Approved :: MIT License
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Classifier: Operating System :: OS Independent
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Classifier: Programming Language :: Python :: 3
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Classifier: Programming Language :: Python :: 3.11
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Classifier: Programming Language :: Python :: 3.12
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Classifier: Programming Language :: Python :: 3.13
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Classifier: Topic :: Software Development :: Libraries :: Python Modules
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Classifier: Typing :: Typed
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Requires-Python: >=3.11
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Requires-Dist: pydantic>=2.7
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Description-Content-Type: text/markdown
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# gamepulse-core
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Shared Pydantic models, enums, and schemas for the [GamePulse](https://github.com/ronkochba2004-pixel/GamePulse-SDK) analytics platform.
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This package contains the wire-format types used by both the GamePulse API and the GamePulse Python SDK. It is an internal dependency — if you are integrating GamePulse into your game, install `gamepulse-sdk` instead.
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```bash
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pip install gamepulse-sdk
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```
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## Contents
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- **`gamepulse_core.events`** — Pydantic event models (`BaseEvent`, `LevelStartEvent`, `CurrencySpendEvent`, …)
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- **`gamepulse_core.schemas`** — HTTP request/response schemas (`BatchEventsRequest`, `SessionStartRequest`, …)
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- **`gamepulse_core.enums`** — `EventCategory`, `Platform`, `SessionEndReason`, `Severity`
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- **`gamepulse_core.constants`** — API header names, limits, flush defaults
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- **`gamepulse_core.version`** — `__version__`, `SCHEMA_VERSION`
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## Links
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- [GitHub repository](https://github.com/ronkochba2004-pixel/GamePulse-SDK)
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- [SDK package (gamepulse-sdk)](https://pypi.org/project/gamepulse-sdk/)
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gamepulse_core/constants.py,sha256=AdoiBqZTsDQgfKUsd4XU7m239oq8byymihzenzqvQRo,288
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gamepulse_core/version.py,sha256=tccfbRdS-r3tzqJkmI51j1KU7w551tr05kCCGLBQgMo,43
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gamepulse_core-0.1.0.dist-info/licenses/LICENSE,sha256=K3S2q5q96K8Hynhsgw6r-J_5-M2y5zO8Kcvet6uAEqI,1067
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gamepulse_core-0.1.0.dist-info/RECORD,,
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MIT License
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Copyright (c) 2024 Ron Kochba
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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