fpl-mcp-server 0.1.7__py3-none-any.whl → 0.2.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- {fpl_mcp_server-0.1.7.dist-info → fpl_mcp_server-0.2.0.dist-info}/METADATA +2 -2
- {fpl_mcp_server-0.1.7.dist-info → fpl_mcp_server-0.2.0.dist-info}/RECORD +9 -8
- src/prompts/__init__.py +1 -0
- src/prompts/gameweek_analysis.py +72 -0
- src/prompts/squad_analysis.py +54 -84
- src/tools/fixtures.py +159 -19
- {fpl_mcp_server-0.1.7.dist-info → fpl_mcp_server-0.2.0.dist-info}/WHEEL +0 -0
- {fpl_mcp_server-0.1.7.dist-info → fpl_mcp_server-0.2.0.dist-info}/entry_points.txt +0 -0
- {fpl_mcp_server-0.1.7.dist-info → fpl_mcp_server-0.2.0.dist-info}/licenses/LICENSE +0 -0
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Metadata-Version: 2.4
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Name: fpl-mcp-server
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Version: 0.
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Version: 0.2.0
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Summary: Fantasy Premier League MCP Server
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Project-URL: Homepage, https://github.com/nguyenanhducs/fpl-mcp
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Project-URL: Repository, https://github.com/nguyenanhducs/fpl-mcp
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@@ -43,7 +43,7 @@ This MCP server provides comprehensive FPL analysis capabilities through:
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- **17 Interactive Tools** - Search players, analyze fixtures, compare managers, track transfers, and more
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- **4 Data Resources** - access to players, teams, and gameweeks bootstrap data
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- **
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- **9 Strategy Prompts** - Structured templates for gameweek analysis, squad analysis, transfer planning, chip strategy, and captain selection
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- **Smart Caching** - 4-hour cache for bootstrap data to minimize API calls while keeping data fresh
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- **Fuzzy Matching** - Find players even with spelling variations or nicknames
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- **Live Transfer Trends** - Track the most transferred in/out players for current gameweek
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@@ -10,26 +10,27 @@ src/rate_limiter.py,sha256=GLk3ZRFFvEZxkZAQd-pZ7UxQdrAAUVch3pxe_aMU-J8,3450
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src/state.py,sha256=seyygRhlz-K1GtG80os34tnNJ6UkAFA2rVFgupZG2tY,17531
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src/utils.py,sha256=WhcWQIXpc1vIjU8hyrGDJyKJSlcbVoG938k_3UMDlCM,7340
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src/validators.py,sha256=aU36TUNYWb26fvZH27Xnryrp8gve9DM2phvy7vEnAi8,6891
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src/prompts/__init__.py,sha256=
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src/prompts/__init__.py,sha256=AVJbJtW1A5mxntubqXLj9103WWigBITa7CxCoqAxX_w,572
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src/prompts/captain_recommendation.py,sha256=1FI69uS9wNkOZZNnenFBW_JXg9HKU4bEUmixTn-6GJ0,5706
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src/prompts/chips.py,sha256=zzv5bqr8HuUAkvXenonrTXVhwNYGMwH9OPSC-c-1Dtg,5524
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src/prompts/gameweek_analysis.py,sha256=70ieDAhSCPuUK0yrEkEPdpTG9TpjHfnMpszdVDoMDBI,3417
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src/prompts/league_analysis.py,sha256=bQN-tVC5FmrZEKTIfwM0eLaNc8mia42Qr34o4kaSJ1g,8297
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src/prompts/player_analysis.py,sha256=7BgF_h0us_vxPC5JrqKPsMs-395xrUvfpW0VJ4Bgon8,5234
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src/prompts/squad_analysis.py,sha256=
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src/prompts/squad_analysis.py,sha256=JIDaGIWasDmbhrMpFwFy6MuKxZJFReo9Io8Kw_Ck98I,4266
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src/prompts/team_analysis.py,sha256=7ypoaTUvrQQeKsysrhdwbzMzjtI2KldB1ztfSGCZArE,4222
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src/prompts/team_selection.py,sha256=tDOiyQYTp-hyKlKVAdjGxZsr1xPfMgApWREjbMtNpXM,3847
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src/prompts/transfers.py,sha256=Gsfey4XmjyYYJcRFfoDl0oNZnAOGsRCt_Ro0ePv43o8,5543
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src/resources/__init__.py,sha256=i7nlLVSLtiIrLtOnyoMiK3KTFGEnct4LXApB4b6URFM,303
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src/resources/bootstrap.py,sha256=ViZsGYtr5YqiTtvM_YTkbCr6R6Z9vUBiVSGGI9wwI3s,6970
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src/tools/__init__.py,sha256=JjoMoMHrhFRMarpgtOS9AoS9604c0p-yFc0PXoITe-E,510
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src/tools/fixtures.py,sha256=
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src/tools/fixtures.py,sha256=KTIeoETbhq1dBv76moVDviHgjdOnoUD0tm3Zek_xO9M,19725
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src/tools/gameweeks.py,sha256=7skxUC6HoCj9hFC0YbjsMceVIhvvjFOoSdApe9JDfP0,8126
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src/tools/leagues.py,sha256=uRUs2gC4Czj-S8qucomI5x4HQ-I7GxRZI4b3E6KObCM,38024
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src/tools/players.py,sha256=_H2LP9s_yE9mD7zgcgVK__cwc4wdcHo9iUe3R6Llyn0,29691
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src/tools/teams.py,sha256=DknehKi6HIu2TSlKBqg91VWNONxLP4NIy99cH5TrWqo,7924
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src/tools/transfers.py,sha256=zpg0ueCRC6MhKiafhU4-gI0SzEzFYGvlZ2EnXqGoJkU,29466
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fpl_mcp_server-0.
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fpl_mcp_server-0.
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fpl_mcp_server-0.
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fpl_mcp_server-0.
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fpl_mcp_server-0.
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fpl_mcp_server-0.2.0.dist-info/METADATA,sha256=dVb06qo0fSl5Op3sCAryWeTQUE69-kTUdDvURarciwY,4807
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fpl_mcp_server-0.2.0.dist-info/WHEEL,sha256=WLgqFyCfm_KASv4WHyYy0P3pM_m7J5L9k2skdKLirC8,87
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fpl_mcp_server-0.2.0.dist-info/entry_points.txt,sha256=b3R5hBUMTLVnCGl07NfK7kyq9NCKtpn5Q8OsY79pMek,49
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fpl_mcp_server-0.2.0.dist-info/licenses/LICENSE,sha256=HCDOcdX83voRU2Eip214yj6P_tEyjVjCsCW_sixZFPw,1071
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fpl_mcp_server-0.2.0.dist-info/RECORD,,
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src/prompts/__init__.py
CHANGED
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"""
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FPL MCP Prompts - Gameweek Analysis.
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Prompts to analyze detailed match reports and provide transfer advice for a gameweek.
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"""
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from ..state import store
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from ..tools import mcp
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from ..tools.fixtures import (
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FindFixtureOpportunitiesInput,
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GetFixturesForGameweekInput,
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fpl_find_fixture_opportunities,
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fpl_get_fixtures_for_gameweek,
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)
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@mcp.prompt()
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async def gameweek_analysis(gameweek: int | None = None) -> str:
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"""
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Analyze detailed match reports for a specific gameweek.
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Provides a comprehensive analysis of all matches in a gameweek, highlighting
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key performers, tactical insights, and FPL implications based on detailed statistics.
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Also suggests transfer targets based on upcoming fixtures and form.
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Args:
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gameweek: Gameweek number to analyze (defaults to current gameweek if None)
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"""
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if gameweek is None:
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gw_data = store.get_current_gameweek()
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if not gw_data:
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return "Error: Could not determine current gameweek."
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gameweek = gw_data.id
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# Fetch detailed fixtures
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fixtures_input = GetFixturesForGameweekInput(gameweek=gameweek, detailed=True)
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match_reports = await fpl_get_fixtures_for_gameweek(fixtures_input)
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# Fetch simple fixture difficulty context for next 5 gameweeks
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fixture_ops_input = FindFixtureOpportunitiesInput(num_gameweeks=5, max_teams=5)
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fixture_opportunities = await fpl_find_fixture_opportunities(fixture_ops_input)
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return f"""Analyze the following detailed match reports for Gameweek {gameweek}.
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**Match Reports:**
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{match_reports}
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**Upcoming Fixture Context (Next 5 GWs):**
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{fixture_opportunities}
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**Analysis Objectives:**
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1. **Key Performers:** Identify the standout players based on goals, assists, and bonus points. Who is in top form?
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2. **Tactical Insights:** Are there any noticeable trends? (e.g., high-scoring games, defensive masterclasses, specific teams dominating).
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3. **FPL Implications:**
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- **Buy:** Comparison of assets who performed well.
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- **CRITICAL**: Cross-reference with Upcoming Fixture Context.
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- Generally prioritize players with good upcoming fixtures.
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- **EXCEPTION**: High-form elite players (fixture-proof) can be recommended even with tougher fixtures if their underlying stats are exceptional.
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- Flag 'Trap' assets: players in bad teams who scored once but have terrible fixtures/stats.
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- **Sell:** Notable failures or players who were benched/subbed early. Consider if it's a dip in form or a long-term issue.
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- **Watchlist:** interesting differentials or returning players.
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- **Analysis Depth**: When highlighting players, mention if their performance seems sustainable. Infer xG/xA quality from report descriptions if detailed stats suggest high involvement (e.g. many shots/key passes).
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4. **Upcoming Outlook:** Based on this performance, who looks essential for the next gameweek?
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## 🔧 Tool Calls Strategy
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1. **Deep Dive**: Use `fpl_get_player_details(player_name=...)` to check full history and upcoming fixtures for any player who catches your eye.
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2. **Compare Options**: Use `fpl_compare_players(player_names=[...])` to decide between potential transfer targets.
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3. **Check Manager**: If analyzing a specific rival, use `fpl_get_manager_by_team_id`.
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Provide a concise but deep analysis useful for an FPL manager making transfer decisions.
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"""
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"""
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return f"""Analyze FPL squad performance for team ID {team_id} over the last {num_gameweeks} gameweeks.
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**OBJECTIVE:
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**OBJECTIVE: Create a PRO-LEVEL transfer strategy using Underlying Stats (xGI), Fixture Swings, and Chip Strategy.**
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---
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##
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## 🏗️ **Step 1: Strategic Context (The "Manager's Eye")**
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Before analyzing players, assess the macro state of the squad:
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1. **Financial Health:**
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- Check `bank` balance. Can we afford luxury upgrades?
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- Check `value` trends.
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2. **Chip Status:**
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- Which chips are available? (Wildcard, Free Hit, Bench Boost, Triple Captain)
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- **Strategy:** If Wildcard is available and squad has >4 "issues", suggest Wildcard.
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3. **Fixture Scan (Next 5 GW):**
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- Identify teams with **Major Fixture Swings** (turning Good → Bad or Bad → Good).
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- *Target:* Players from teams entering a "green run".
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- *Avoid:* Players from teams entering a "red run".
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- **xGI/90 (Expected Goal Involvements per 90 min)**: Total xG + xA over last {num_gameweeks} GW, normalized per 90
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- **Minutes Played**: Total minutes + % of available minutes
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*<60% = rotation risk*
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- **Games Played vs DNP**: Count starts, sub appearances, did not plays
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### **2. Regression Analysis (CRITICAL)**
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Calculate **xGI Delta** for each player:
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- `Actual G+A (last {num_gameweeks} GW)` MINUS `xG + xA (last {num_gameweeks} GW)`
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**Interpretation:**
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- **Positive Delta (+2 to +4)**: OVERPERFORMING → Likely to regress (sell candidate)
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- **Negative Delta (-2 to -4)**: UNDERPERFORMING → Due for improvement (keep/monitor)
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- **Near Zero (-1 to +1)**: Performing to expectation (stable)
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### **3. Player Categorization (xGI-Based)**
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- ⭐ **Elite Assets** (xGI/90 >0.6): Premium output, essential to keep
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*Even if underperforming actual points (negative delta), underlying stats suggest improvement coming*
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*If positive delta >+2, consider selling before decline*
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## 📊 **Step 2: Player Performance Analysis (xGI Model)**
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*If negative delta <-2, potential buy-low candidates*
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Analyze each player using the **xGI Regression Model** (Output vs Expected):
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### **The Regression Framework:**
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- **xGI Delta** = `Actual G+A` - `Expected GI (xG + xA)`
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- **Interpretation:**
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- **Huge Overperformance (+3.0+)**: *Elite Finisher* (e.g., Salah/Son) OR *Luck*? -> **HOLD** unless fixtures turn terrible.
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- **Significant Underperformance (-2.0 to -3.0)**: *Unlucky*. If xGI is high (>0.5/90), **KEEP** or even **CAPTAIN**.
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- **Poor Underlying (xGI < 0.2/90)**: *Ghosting*. Regardless of points, this is a **SELL** priority.
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### **Categorization:**
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- 🛡️ **Defensive Rocks**: Clean sheet potential + BP system appeal.
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- 🚜 **Workhorses**: Consistent xGI (0.4-0.6), nailed minutes.
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- 💣 **Explosive Differentials**: High xGI but low ownership (<10%).
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- 📉 **Dead Wood**: Low xGI + Bad Fixtures + Rotation Risk.
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---
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##
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## 🔄 **Step 3: Transfer Planning (The "Next 3 Moves")**
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Instead of just "Buy X", provide a 3-Gameweek Plan:
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**Scenario A: The Surgery** (3+ Issues)
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- **GW{num_gameweeks + 1}:** Sell [Player A] -> Buy [Target A] (Reason: Fixture Swing)
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- **GW{num_gameweeks + 2}:** Roll Transfer / Sell [Player B]
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- **Long-term:** target [Premium Asset] in GW{num_gameweeks + 3}
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- DNP last 2 games → ⚠️ **HIGH** (rotation risk)
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- Minutes <60% last {num_gameweeks} GW → 🟡 **MEDIUM**
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**Scenario B: The Luxury Move** (Squd is fine)
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- Upgrade specific position or build bank for future premium.
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- If template player (>30% ownership): May need to hold for rank protection
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- If differential (<10% ownership): Easy sell, minimal rank impact
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- Provide urgency level: 🚨 URGENT / ⚠️ HIGH / 🟡 MEDIUM / 🟢 LOW
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**Prioritization Rules:**
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1. **Injuries/Suspensions**: Immediate priority.
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2. **Fixture Cliffs**: Selling players hitting a run of red fixtures.
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3. **xGI Underperformers**: Selling players with low xGI (not just low points).
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1. **Player Counts by Category:**
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- Elite Assets (xGI/90 >0.6): [X] players
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101
|
-
- Strong Contributors (xGI/90 0.35-0.6): [X] players
|
|
102
|
-
- Moderate Assets (xGI/90 0.15-0.35): [X] players
|
|
103
|
-
- Underperformers (xGI/90 <0.15): [X] players
|
|
83
|
+
## 💡 **Recommendations & Targets**
|
|
104
84
|
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
3. **Priority Transfer Target:**
|
|
110
|
-
- **Player Name** (xGI/90: [X.XX], xGI Delta: [+/-X.X], Fixtures: [avg FDR])
|
|
111
|
-
- **Reason:** [injury / low xGI / rotation / regression risk]
|
|
112
|
-
- **Urgency:** [URGENT/HIGH/MEDIUM/LOW]
|
|
113
|
-
|
|
114
|
-
4. **Overall Squad Health:**
|
|
115
|
-
- Healthy (8+ strong contributors) / Moderate (5-7) / Poor (<5)
|
|
85
|
+
For each position (GKP, DEF, MID, FWD), recommend **Replacement Targets** based on:
|
|
86
|
+
1. **Fixture Swing**: Teams with Easiest Next 4 Games.
|
|
87
|
+
2. **Underlying Data**: Top xGI performers in those teams.
|
|
88
|
+
3. **Price Structure**: Must fit within budget (Bank + Sale Price).
|
|
116
89
|
|
|
117
90
|
---
|
|
118
91
|
|
|
119
|
-
## 🔧 **Tool Calls**
|
|
92
|
+
## 🔧 **Tool Calls Strategy**
|
|
120
93
|
|
|
121
|
-
|
|
122
|
-
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
4. `fpl://bootstrap/players` → Ownership %, price, transfer trends
|
|
94
|
+
1. **Get Context**: `fpl_get_manager_by_team_id` (Squad, Bank, Rank) AND `fpl_get_manager_chips`.
|
|
95
|
+
2. **Scan Landscape**: `fpl_find_fixture_opportunities` (Identify teams to target).
|
|
96
|
+
3. **Analyze Squad**: `fpl_get_player_details` for current squad loop.
|
|
97
|
+
4. **Find Replacements**: `fpl_get_top_performers` (Cross-reference with Fixture Opportunities).
|
|
98
|
+
5. **Captaincy**: `fpl_get_captain_recommendations` for immediate GW.
|
|
127
99
|
|
|
128
100
|
---
|
|
129
101
|
|
|
130
|
-
## ⚠️ **
|
|
131
|
-
|
|
132
|
-
|
|
133
|
-
|
|
134
|
-
3. **Account for ownership** → Template players need more justification to sell
|
|
135
|
-
4. **Prioritize injured/unavailable** → These are auto-sell regardless of xGI
|
|
102
|
+
## ⚠️ **Veteran Advice**
|
|
103
|
+
- **Don't chase last week's points.** Look at who is *about* to score.
|
|
104
|
+
- **Roll transfers** if the squad is healthy. 2 FTs is a superpower.
|
|
105
|
+
- **Value < Points.** Don't hold a falling player just to save 0.1m if they aren't scoring.
|
|
136
106
|
"""
|
src/tools/fixtures.py
CHANGED
|
@@ -22,6 +22,9 @@ class GetFixturesForGameweekInput(BaseModel):
|
|
|
22
22
|
gameweek: int = Field(
|
|
23
23
|
..., description="Gameweek number to get fixtures for (1-38)", ge=1, le=38
|
|
24
24
|
)
|
|
25
|
+
detailed: bool = Field(
|
|
26
|
+
default=False, description="Include detailed match stats (all available metrics)"
|
|
27
|
+
)
|
|
25
28
|
response_format: ResponseFormat = Field(
|
|
26
29
|
default=ResponseFormat.MARKDOWN,
|
|
27
30
|
description="Output format: 'markdown' for human-readable or 'json' for machine-readable",
|
|
@@ -78,6 +81,7 @@ async def fpl_get_fixtures_for_gameweek(params: GetFixturesForGameweekInput) ->
|
|
|
78
81
|
Args:
|
|
79
82
|
params (GetFixturesForGameweekInput): Validated input parameters containing:
|
|
80
83
|
- gameweek (int): Gameweek number between 1-38
|
|
84
|
+
- detailed (bool): Include detailed stats (default: False)
|
|
81
85
|
- response_format (ResponseFormat): 'markdown' or 'json' (default: markdown)
|
|
82
86
|
|
|
83
87
|
Returns:
|
|
@@ -111,26 +115,77 @@ async def fpl_get_fixtures_for_gameweek(params: GetFixturesForGameweekInput) ->
|
|
|
111
115
|
result = {
|
|
112
116
|
"gameweek": params.gameweek,
|
|
113
117
|
"fixture_count": len(gw_fixtures_sorted),
|
|
114
|
-
"fixtures": [
|
|
115
|
-
{
|
|
116
|
-
"home_team": fixture.get("team_h_name"),
|
|
117
|
-
"home_team_short": fixture.get("team_h_short"),
|
|
118
|
-
"away_team": fixture.get("team_a_name"),
|
|
119
|
-
"away_team_short": fixture.get("team_a_short"),
|
|
120
|
-
"kickoff_time": fixture.get("kickoff_time"),
|
|
121
|
-
"finished": fixture.get("finished"),
|
|
122
|
-
"home_score": fixture.get("team_h_score")
|
|
123
|
-
if fixture.get("finished")
|
|
124
|
-
else None,
|
|
125
|
-
"away_score": fixture.get("team_a_score")
|
|
126
|
-
if fixture.get("finished")
|
|
127
|
-
else None,
|
|
128
|
-
"home_difficulty": fixture.get("team_h_difficulty"),
|
|
129
|
-
"away_difficulty": fixture.get("team_a_difficulty"),
|
|
130
|
-
}
|
|
131
|
-
for fixture in gw_fixtures_sorted
|
|
132
|
-
],
|
|
118
|
+
"fixtures": [],
|
|
133
119
|
}
|
|
120
|
+
|
|
121
|
+
for fixture in gw_fixtures_sorted:
|
|
122
|
+
fixture_data = {
|
|
123
|
+
"home_team": fixture.get("team_h_name"),
|
|
124
|
+
"home_team_short": fixture.get("team_h_short"),
|
|
125
|
+
"away_team": fixture.get("team_a_name"),
|
|
126
|
+
"away_team_short": fixture.get("team_a_short"),
|
|
127
|
+
"kickoff_time": fixture.get("kickoff_time"),
|
|
128
|
+
"finished": fixture.get("finished"),
|
|
129
|
+
"home_score": fixture.get("team_h_score") if fixture.get("finished") else None,
|
|
130
|
+
"away_score": fixture.get("team_a_score") if fixture.get("finished") else None,
|
|
131
|
+
"home_difficulty": fixture.get("team_h_difficulty"),
|
|
132
|
+
"away_difficulty": fixture.get("team_a_difficulty"),
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
if params.detailed and fixture.get("stats"):
|
|
136
|
+
stats = {}
|
|
137
|
+
for stat in fixture.get("stats", []):
|
|
138
|
+
if hasattr(stat, "model_dump"):
|
|
139
|
+
stat_dict = stat.model_dump()
|
|
140
|
+
elif hasattr(stat, "__dict__"):
|
|
141
|
+
stat_dict = stat.__dict__
|
|
142
|
+
else:
|
|
143
|
+
stat_dict = stat
|
|
144
|
+
|
|
145
|
+
identifier = stat_dict.get("identifier")
|
|
146
|
+
if not identifier:
|
|
147
|
+
continue
|
|
148
|
+
|
|
149
|
+
stats[identifier] = {"h": [], "a": []}
|
|
150
|
+
|
|
151
|
+
# Process home stats
|
|
152
|
+
for item in stat_dict.get("h", []):
|
|
153
|
+
if hasattr(item, "value"):
|
|
154
|
+
value = item.value
|
|
155
|
+
element = item.element
|
|
156
|
+
else:
|
|
157
|
+
value = item.get("value")
|
|
158
|
+
element = item.get("element")
|
|
159
|
+
|
|
160
|
+
stats[identifier]["h"].append(
|
|
161
|
+
{
|
|
162
|
+
"name": store.get_player_name(element),
|
|
163
|
+
"value": value,
|
|
164
|
+
"element": element,
|
|
165
|
+
}
|
|
166
|
+
)
|
|
167
|
+
|
|
168
|
+
# Process away stats
|
|
169
|
+
for item in stat_dict.get("a", []):
|
|
170
|
+
if hasattr(item, "value"):
|
|
171
|
+
value = item.value
|
|
172
|
+
element = item.element
|
|
173
|
+
else:
|
|
174
|
+
value = item.get("value")
|
|
175
|
+
element = item.get("element")
|
|
176
|
+
|
|
177
|
+
stats[identifier]["a"].append(
|
|
178
|
+
{
|
|
179
|
+
"name": store.get_player_name(element),
|
|
180
|
+
"value": value,
|
|
181
|
+
"element": element,
|
|
182
|
+
}
|
|
183
|
+
)
|
|
184
|
+
|
|
185
|
+
fixture_data["stats"] = stats
|
|
186
|
+
|
|
187
|
+
result["fixtures"].append(fixture_data)
|
|
188
|
+
|
|
134
189
|
return format_json_response(result)
|
|
135
190
|
else:
|
|
136
191
|
output = [
|
|
@@ -159,6 +214,91 @@ async def fpl_get_fixtures_for_gameweek(params: GetFixturesForGameweekInput) ->
|
|
|
159
214
|
f"Difficulty: H:{fixture.get('team_h_difficulty')} A:{fixture.get('team_a_difficulty')}"
|
|
160
215
|
)
|
|
161
216
|
|
|
217
|
+
if params.detailed and fixture.get("stats"):
|
|
218
|
+
stats_output = []
|
|
219
|
+
# Filter for interesting stats or show all? Showing all as requested.
|
|
220
|
+
# Common stats order: goals_scored, assists, own_goals, penalties_saved, penalties_missed, yellow_cards, red_cards, bonus, saves, bps
|
|
221
|
+
priority_stats = [
|
|
222
|
+
"goals_scored",
|
|
223
|
+
"assists",
|
|
224
|
+
"bonus",
|
|
225
|
+
"yellow_cards",
|
|
226
|
+
"red_cards",
|
|
227
|
+
"saves",
|
|
228
|
+
]
|
|
229
|
+
other_stats = []
|
|
230
|
+
for s in fixture.get("stats", []):
|
|
231
|
+
ident = s.identifier if hasattr(s, "identifier") else s.get("identifier")
|
|
232
|
+
|
|
233
|
+
if ident and ident not in priority_stats:
|
|
234
|
+
other_stats.append(ident)
|
|
235
|
+
all_stats = priority_stats + other_stats
|
|
236
|
+
|
|
237
|
+
for stat_name in all_stats:
|
|
238
|
+
# Find stat data
|
|
239
|
+
stat_data = None
|
|
240
|
+
for s in fixture.get("stats", []):
|
|
241
|
+
s_ident = (
|
|
242
|
+
s.identifier if hasattr(s, "identifier") else s.get("identifier")
|
|
243
|
+
)
|
|
244
|
+
if s_ident == stat_name:
|
|
245
|
+
stat_data = s
|
|
246
|
+
break
|
|
247
|
+
if not stat_data:
|
|
248
|
+
continue
|
|
249
|
+
|
|
250
|
+
# Convert to dict access if needed
|
|
251
|
+
if hasattr(stat_data, "h"):
|
|
252
|
+
h_items = stat_data.h
|
|
253
|
+
a_items = stat_data.a
|
|
254
|
+
else:
|
|
255
|
+
h_items = stat_data.get("h", [])
|
|
256
|
+
a_items = stat_data.get("a", [])
|
|
257
|
+
|
|
258
|
+
if not h_items and not a_items:
|
|
259
|
+
continue
|
|
260
|
+
|
|
261
|
+
# Format stat line: Stat: Name (val), Name (val) (H) | Name (val) (A)
|
|
262
|
+
h_strs = []
|
|
263
|
+
for item in h_items:
|
|
264
|
+
val = item.value if hasattr(item, "value") else item.get("value")
|
|
265
|
+
elem = item.element if hasattr(item, "element") else item.get("element")
|
|
266
|
+
h_strs.append(f"{store.get_player_name(elem)} ({val})")
|
|
267
|
+
|
|
268
|
+
a_strs = []
|
|
269
|
+
for item in a_items:
|
|
270
|
+
val = item.value if hasattr(item, "value") else item.get("value")
|
|
271
|
+
elem = item.element if hasattr(item, "element") else item.get("element")
|
|
272
|
+
a_strs.append(f"{store.get_player_name(elem)} ({val})")
|
|
273
|
+
|
|
274
|
+
stat_display = stat_name.replace("_", " ").title()
|
|
275
|
+
if stat_name == "goals_scored":
|
|
276
|
+
stat_display = "⚽ Goals"
|
|
277
|
+
elif stat_name == "assists":
|
|
278
|
+
stat_display = "🅰️ Assists"
|
|
279
|
+
elif stat_name == "bonus":
|
|
280
|
+
stat_display = "💎 Bonus"
|
|
281
|
+
elif stat_name == "yellow_cards":
|
|
282
|
+
stat_display = "🟨 Yellows"
|
|
283
|
+
elif stat_name == "red_cards":
|
|
284
|
+
stat_display = "🟥 Reds"
|
|
285
|
+
elif stat_name == "saves":
|
|
286
|
+
stat_display = "🧤 Saves"
|
|
287
|
+
|
|
288
|
+
if h_strs or a_strs:
|
|
289
|
+
line = f" - **{stat_display}**: "
|
|
290
|
+
if h_strs:
|
|
291
|
+
line += f"{', '.join(h_strs)} ({home_name})"
|
|
292
|
+
if h_strs and a_strs:
|
|
293
|
+
line += " | "
|
|
294
|
+
if a_strs:
|
|
295
|
+
line += f"{', '.join(a_strs)} ({away_name})"
|
|
296
|
+
stats_output.append(line)
|
|
297
|
+
|
|
298
|
+
if stats_output:
|
|
299
|
+
output.extend(stats_output)
|
|
300
|
+
output.append("") # Empty line separator
|
|
301
|
+
|
|
162
302
|
result = "\n".join(output)
|
|
163
303
|
truncated, _ = check_and_truncate(result, CHARACTER_LIMIT)
|
|
164
304
|
return truncated
|
|
File without changes
|
|
File without changes
|
|
File without changes
|