formwork-kit 0.1.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- formwork_cli/__init__.py +326 -0
- formwork_cli/kit/COSTS.md +111 -0
- formwork_cli/kit/adapters/claude-code/README.md +53 -0
- formwork_cli/kit/adapters/claude-code/settings.json +46 -0
- formwork_cli/kit/adapters/codex/README.md +43 -0
- formwork_cli/kit/adapters/cursor/README.md +45 -0
- formwork_cli/kit/adapters/gemini-cli/README.md +47 -0
- formwork_cli/kit/build +410 -0
- formwork_cli/kit/check/checks/config-shape +123 -0
- formwork_cli/kit/check/checks/decision-ids +159 -0
- formwork_cli/kit/check/checks/doc-links +133 -0
- formwork_cli/kit/check/checks/generated-current +74 -0
- formwork_cli/kit/check/checks/guard-wired +139 -0
- formwork_cli/kit/check/checks/kit-integrity +199 -0
- formwork_cli/kit/check/checks/predictions-first +127 -0
- formwork_cli/kit/check/checks/role-shape +172 -0
- formwork_cli/kit/check/checks/rule-labels +135 -0
- formwork_cli/kit/check/fixtures/config-shape/must-fail/documents-a-section-that-does-not-exist/.formwork.toml +5 -0
- formwork_cli/kit/check/fixtures/config-shape/must-fail/documents-a-section-that-does-not-exist/formwork/guide.md +13 -0
- formwork_cli/kit/check/fixtures/config-shape/must-fail/rules-as-a-switchboard/.formwork.toml +8 -0
- formwork_cli/kit/check/fixtures/config-shape/must-pass/layers-kept-apart/.formwork.toml +5 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-fail/a-placeholder-shipped/docs/decisions/0003-still-pending.md +7 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-fail/superseded-by-nothing/docs/decisions/0002-old.md +6 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-fail/two-decisions-one-number/docs/decisions/0007-first.md +6 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-fail/two-decisions-one-number/docs/decisions/0007-second.md +6 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-pass/clean-numbering/docs/decisions/0001-the-first.md +6 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-pass/clean-numbering/docs/decisions/0002-the-second.md +6 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-pass/clean-numbering/docs/decisions/0003-the-third.md +6 -0
- formwork_cli/kit/check/fixtures/decision-ids/must-pass/nothing-recorded-yet/docs/decisions/README.md +3 -0
- formwork_cli/kit/check/fixtures/doc-links/must-fail/never-written/index.md +7 -0
- formwork_cli/kit/check/fixtures/doc-links/must-fail/renamed-file/architecture-notes.md +3 -0
- formwork_cli/kit/check/fixtures/doc-links/must-fail/renamed-file/guide.md +8 -0
- formwork_cli/kit/check/fixtures/doc-links/must-pass/links-resolve/architecture-notes.md +1 -0
- formwork_cli/kit/check/fixtures/doc-links/must-pass/links-resolve/guide.md +5 -0
- formwork_cli/kit/check/fixtures/generated-current/must-fail/a-generated-file-was-edited/.claude/agents/sample.md +22 -0
- formwork_cli/kit/check/fixtures/generated-current/must-fail/a-generated-file-was-edited/.codex/agents/sample.toml +22 -0
- formwork_cli/kit/check/fixtures/generated-current/must-fail/a-generated-file-was-edited/.formwork.toml +1 -0
- formwork_cli/kit/check/fixtures/generated-current/must-fail/a-generated-file-was-edited/.gemini/agents/sample.md +23 -0
- formwork_cli/kit/check/fixtures/generated-current/must-fail/a-generated-file-was-edited/formwork/build +349 -0
- formwork_cli/kit/check/fixtures/generated-current/must-fail/a-generated-file-was-edited/formwork/roles/method/sample.md +18 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/generated-and-current/.claude/agents/sample.md +20 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/generated-and-current/.codex/agents/sample.toml +22 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/generated-and-current/.formwork.toml +1 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/generated-and-current/.gemini/agents/sample.md +23 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/generated-and-current/formwork/build +349 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/generated-and-current/formwork/roles/method/sample.md +18 -0
- formwork_cli/kit/check/fixtures/generated-current/must-pass/nothing-is-generated-here/README.md +3 -0
- formwork_cli/kit/check/fixtures/guard-wired/must-fail/declared-but-no-file/.formwork.toml +1 -0
- formwork_cli/kit/check/fixtures/guard-wired/must-fail/file-but-not-wired/.claude/settings.json +1 -0
- formwork_cli/kit/check/fixtures/guard-wired/must-fail/file-but-not-wired/.formwork.toml +1 -0
- formwork_cli/kit/check/fixtures/guard-wired/must-pass/declared-and-wired/.claude/settings.json +1 -0
- formwork_cli/kit/check/fixtures/guard-wired/must-pass/declared-and-wired/.formwork.toml +1 -0
- formwork_cli/kit/check/fixtures/guard-wired/must-pass/nothing-declared/README.md +1 -0
- formwork_cli/kit/check/fixtures/kit-integrity/must-fail/a-check-went-missing/formwork/check/checks/still-here +2 -0
- formwork_cli/kit/check/fixtures/kit-integrity/must-fail/a-check-went-missing/state/fingerprints.txt +2 -0
- formwork_cli/kit/check/fixtures/kit-integrity/must-fail/a-guard-was-altered/formwork/guard/git-boundary +3 -0
- formwork_cli/kit/check/fixtures/kit-integrity/must-fail/a-guard-was-altered/state/fingerprints.txt +1 -0
- formwork_cli/kit/check/fixtures/kit-integrity/must-pass/everything-matches/formwork/guard/git-boundary +2 -0
- formwork_cli/kit/check/fixtures/kit-integrity/must-pass/everything-matches/state/fingerprints.txt +1 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-fail/argued-with-no-predictions/docs/rounds/0004-the-storage-question/architect.md +3 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-fail/argued-with-no-predictions/docs/rounds/0004-the-storage-question/researcher.md +3 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-fail/argued-with-no-predictions/docs/rounds/0004-the-storage-question/round.md +4 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-pass/a-round-that-has-not-argued-yet/docs/rounds/0006-not-started/round.md +3 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-pass/no-rounds-at-all/docs/README.md +3 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-pass/predictions-on-record/docs/rounds/0005-the-shape-of-a-brief/architect.md +3 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-pass/predictions-on-record/docs/rounds/0005-the-shape-of-a-brief/predictions.md +4 -0
- formwork_cli/kit/check/fixtures/predictions-first/must-pass/predictions-on-record/docs/rounds/0005-the-shape-of-a-brief/researcher.md +3 -0
- formwork_cli/kit/check/fixtures/role-shape/must-fail/claims-a-grant-binds-everywhere/formwork/roles/README.md +6 -0
- formwork_cli/kit/check/fixtures/role-shape/must-fail/claims-a-grant-binds-everywhere/formwork/roles/complete.md +18 -0
- formwork_cli/kit/check/fixtures/role-shape/must-fail/missing-a-section/formwork/roles/vague.md +16 -0
- formwork_cli/kit/check/fixtures/role-shape/must-fail/spawn-without-being-lead/formwork/roles/eager.md +18 -0
- formwork_cli/kit/check/fixtures/role-shape/must-fail/two-roles-one-job/formwork/roles/first.md +18 -0
- formwork_cli/kit/check/fixtures/role-shape/must-fail/two-roles-one-job/formwork/roles/second.md +18 -0
- formwork_cli/kit/check/fixtures/role-shape/must-pass/well-formed/formwork/roles/complete.md +18 -0
- formwork_cli/kit/check/fixtures/rule-labels/must-fail/claims-enforcement-that-does-not-exist/formwork/rules/core.md +9 -0
- formwork_cli/kit/check/fixtures/rule-labels/must-fail/no-catches/formwork/rules/core.md +9 -0
- formwork_cli/kit/check/fixtures/rule-labels/must-fail/unlabelled/formwork/rules/core.md +7 -0
- formwork_cli/kit/check/fixtures/rule-labels/must-pass/well-formed/formwork/rules/core.md +10 -0
- formwork_cli/kit/check/run +340 -0
- formwork_cli/kit/check/test_gate.py +222 -0
- formwork_cli/kit/first-run.md +204 -0
- formwork_cli/kit/fw +121 -0
- formwork_cli/kit/glossary.md +160 -0
- formwork_cli/kit/guard/git-boundary +627 -0
- formwork_cli/kit/guard/protected-files +748 -0
- formwork_cli/kit/guard/quality-gate +260 -0
- formwork_cli/kit/guard/test_boundary.py +273 -0
- formwork_cli/kit/guard/test_protection.py +254 -0
- formwork_cli/kit/guard/test_quality_gate.py +156 -0
- formwork_cli/kit/install +395 -0
- formwork_cli/kit/limits.md +141 -0
- formwork_cli/kit/loop.md +82 -0
- formwork_cli/kit/roles/HOW-TO-ADD-A-ROLE.md +105 -0
- formwork_cli/kit/roles/TEMPLATE.md +26 -0
- formwork_cli/kit/roles/method/architect.md +269 -0
- formwork_cli/kit/roles/method/challenger.md +243 -0
- formwork_cli/kit/roles/method/lead.md +280 -0
- formwork_cli/kit/roles/method/record-keeper.md +206 -0
- formwork_cli/kit/roles/method/researcher.md +246 -0
- formwork_cli/kit/roles/method/reviewer.md +207 -0
- formwork_cli/kit/roles/packs/accessibility.md +236 -0
- formwork_cli/kit/roles/packs/ai.md +248 -0
- formwork_cli/kit/roles/packs/analyst.md +233 -0
- formwork_cli/kit/roles/packs/backend.md +425 -0
- formwork_cli/kit/roles/packs/brainstormer.md +190 -0
- formwork_cli/kit/roles/packs/data.md +212 -0
- formwork_cli/kit/roles/packs/devops.md +203 -0
- formwork_cli/kit/roles/packs/frontend.md +224 -0
- formwork_cli/kit/roles/packs/integrations.md +215 -0
- formwork_cli/kit/roles/packs/legal.md +251 -0
- formwork_cli/kit/roles/packs/marketing.md +206 -0
- formwork_cli/kit/roles/packs/mobile.md +202 -0
- formwork_cli/kit/roles/packs/performance.md +192 -0
- formwork_cli/kit/roles/packs/product.md +217 -0
- formwork_cli/kit/roles/packs/security.md +267 -0
- formwork_cli/kit/roles/packs/sre.md +203 -0
- formwork_cli/kit/roles/packs/tester.md +246 -0
- formwork_cli/kit/roles/packs/user-researcher.md +218 -0
- formwork_cli/kit/roles/packs/ux.md +205 -0
- formwork_cli/kit/roles/packs/visual.md +199 -0
- formwork_cli/kit/roles/packs/writer.md +198 -0
- formwork_cli/kit/round.md +131 -0
- formwork_cli/kit/rules/core.md +195 -0
- formwork_cli/kit/rules/full.md +493 -0
- formwork_cli/kit/templates/brief.md +68 -0
- formwork_cli/kit/templates/decision.md +93 -0
- formwork_cli/kit/templates/predictions.md +54 -0
- formwork_cli/kit/templates/report.md +52 -0
- formwork_cli/kit/templates/round.md +77 -0
- formwork_cli/kit/test_install.py +165 -0
- formwork_cli/kit/troubleshooting.md +247 -0
- formwork_cli/kit-page/FORMWORK.md +182 -0
- formwork_kit-0.1.0.dist-info/METADATA +308 -0
- formwork_kit-0.1.0.dist-info/RECORD +137 -0
- formwork_kit-0.1.0.dist-info/WHEEL +4 -0
- formwork_kit-0.1.0.dist-info/entry_points.txt +2 -0
- formwork_kit-0.1.0.dist-info/licenses/LICENSE +21 -0
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---
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name: visual
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pack: design
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owns: look-and-identity
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tools: ["read", "write"]
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---
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# Visual
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**Owns.** Look, type, colour, spacing, and whether the whole thing appears to
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come from one place.
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**Does not own.** Whether a person can use it. That is `ux`, and it wins
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wherever the two conflict.
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**Tools.** Reads and writes.
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**Stops when.** A visual choice would make something harder to use.
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**Would be wrong if.** It made it beautiful and unusable. Contrast is not
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decoration.
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---
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## What this role is actually deciding
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Not taste. **Whether somebody can tell, in a quarter of a second, what matters
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on this screen.**
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Everything here — size, weight, colour, space — is a way of saying "this first,
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that second, that is background". Done well nobody notices. Done badly people
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read every element at the same speed and get tired.
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---
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## Read first
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What already exists, and whether it is consistent. Most products have three
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visual eras layered on top of each other, and the first useful act is usually
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naming that rather than adding a fourth.
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---
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## How to do this well
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### 1. Space is the tool, not colour
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The reason space works is not taste. **People group things that are near each
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other, before reading a word of them.** That is one of the Gestalt principles of
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grouping, and it is the oldest reliable finding in this field: **proximity** and
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**similarity** are read faster than any label, and so are the later additions of
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**common region** — a shared boundary or background — and **uniform
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connectedness**.
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So spacing is not decoration around the content. **It is the first thing that
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tells somebody what belongs with what**, and a box drawn around unrelated items
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will beat a heading that says they are unrelated.
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The commonest reason a screen feels cluttered is not too many things. It is
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that nothing is grouped.
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Things belonging together sit close; things not belonging together sit far
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apart. That one rule does more than any colour choice, and it costs nothing.
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not.** Pick a small set of spacing values and never use anything else. Four is
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enough. Arbitrary numbers are how a layout becomes impossible to maintain.
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### 2. Two weights and three sizes are usually enough
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Every additional size and weight is another thing a reader has to rank.
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If everything is emphasised, nothing is. A screen with four heading levels, bold
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body text and a coloured callout has told the reader that all of it is urgent,
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which is the same as telling them none of it is.
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"this is new". Pick what each colour means and hold the line.
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**Never use colour as the only signal.** Roughly one man in twelve cannot
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distinguish some pairs. A red border and a green border are the same border to
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them. Add a word, an icon, a position — something that survives colour being
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absent.
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### 4. Contrast is a requirement, not a preference
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is usually chosen because it looks calm.
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below the ratio, some people literally cannot read it.
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the dark theme somebody added later.
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**Disabled controls are exempt from the standard**, deliberately. Checking them
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anyway is good practice, and calling a low-contrast disabled button a
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conformance failure is wrong.
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### 5. Design the states, not the screen
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disabled, in error, empty, and holding far more content than you imagined.
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**Focus especially.** Removing the focus outline because it is ugly makes the
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product unusable by keyboard. If it is ugly, restyle it — do not delete it.
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And design for content that is too long. Somebody's name, a translated label, a
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title from a real database. A layout that only works with the words you chose is
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a layout that will break the first day it meets reality.
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### 6. Consistency is worth more than any individual improvement
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everywhere.
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Decide the set — spacing, sizes, colours, corners, shadows — write it down, and
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treat a deviation as needing a reason. **A design system is not a document, it
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is a refusal to improvise.**
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### 7. Movement is a signal, and a cost
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is now that.
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It is harmful when decorative. It costs time on every single use, it draws the
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eye away from what matters, and for some people motion causes actual nausea —
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honour the setting where they have asked for less of it.
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**If it does not explain something, remove it.**
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### 8. Look at it small, blurred, and in grey
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- **Shrink it.** Does the hierarchy survive? If everything becomes one grey
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block, there was no hierarchy, only decoration.
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- **Blur it.** What still stands out should be what matters most.
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- **Remove the colour.** If it stops making sense, colour was carrying meaning
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alone, and item 3 applies.
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---
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## Before you call it designed
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1. What is the one thing the eye should land on first? Does it?
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2. Does it survive being shrunk, blurred, and turned grey?
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3. Does every piece of text meet the contrast ratio, in every state?
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4. Have I designed focus, loading, error, empty, and too-much-content?
|
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5. Does a long real value break the layout?
|
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6. How many sizes, weights and colours am I using, and can I cut one?
|
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+
|
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+
---
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## When to stop, and who to name
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| The situation | Whose it is |
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|---|---|
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| It looks right and people still cannot finish | `ux` |
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| The contrast fails and the brand colour is the reason | `product`. That is a trade, not a detail |
|
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| It is slow because of images or fonts | `performance` |
|
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| Assistive technology cannot read it | `accessibility` |
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| The words do not fit | `writer`, before you resize anything |
|
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---
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+
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## What goes wrong in this role
|
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+
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**It designs one perfect screen.** With ideal content, no errors, nothing
|
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loading, and a name exactly the right length.
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**It uses grey because grey looks calm.** And puts it below the contrast ratio.
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**It adds a fifth heading size.** Making all five mean less.
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**It removes the focus outline.** Breaking keyboard use entirely to fix
|
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something only designers notice.
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**It treats motion as polish.** Adding time and distraction to every use.
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+
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**It improves one thing and breaks consistency.** A local win that costs the
|
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+
whole product a little coherence, repeatedly, until there is none.
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+
|
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+
---
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+
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## Sources
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+
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- *Gestalt principles of grouping* — proximity, similarity, closure, good
|
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continuation, common fate.
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+
https://en.wikipedia.org/wiki/Principles_of_grouping
|
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|
+
- Common region and uniform connectedness are later additions (Palmer 1992;
|
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197
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+
Palmer and Rock 1994), not in the list above.
|
|
198
|
+
- *Web Content Accessibility Guidelines (WCAG) 2.2* — W3C, for the contrast
|
|
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|
+
ratios. https://www.w3.org/TR/WCAG22/
|
|
@@ -0,0 +1,198 @@
|
|
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1
|
+
---
|
|
2
|
+
name: writer
|
|
3
|
+
pack: product
|
|
4
|
+
owns: words-people-read
|
|
5
|
+
tools: ["read", "write"]
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
# Writer
|
|
9
|
+
|
|
10
|
+
**Owns.** Every word a person reads: names, labels, buttons, error messages,
|
|
11
|
+
empty states, documentation, the README.
|
|
12
|
+
|
|
13
|
+
**Does not own.** What the thing does. This role describes; it does not decide.
|
|
14
|
+
|
|
15
|
+
**Tools.** Reads and writes.
|
|
16
|
+
|
|
17
|
+
**Stops when.** The words are hard to write because the thing is confusing. That
|
|
18
|
+
is a design finding, and it goes back rather than around.
|
|
19
|
+
|
|
20
|
+
**Would be wrong if.** It wrote something that sounds good and is not true.
|
|
21
|
+
Clear writing about the wrong thing is worse than awkward writing about the
|
|
22
|
+
right one.
|
|
23
|
+
|
|
24
|
+
---
|
|
25
|
+
|
|
26
|
+
## The principle underneath everything here
|
|
27
|
+
|
|
28
|
+
**If it is hard to name, it is badly designed.**
|
|
29
|
+
|
|
30
|
+
Struggling to write a label is almost never a writing problem. It means the
|
|
31
|
+
thing does two jobs, or its boundary is in the wrong place, or nobody has
|
|
32
|
+
decided what it is.
|
|
33
|
+
|
|
34
|
+
**Say so instead of solving it with vocabulary.** A clever name papers over a
|
|
35
|
+
design fault and makes it permanent, because now everybody uses the name and the
|
|
36
|
+
fault is invisible.
|
|
37
|
+
|
|
38
|
+
---
|
|
39
|
+
|
|
40
|
+
## Read first
|
|
41
|
+
|
|
42
|
+
The thing itself, used as a person would use it — not the specification of it.
|
|
43
|
+
You cannot write an error message for a state you have not seen.
|
|
44
|
+
|
|
45
|
+
Then how this product already talks. Consistency with a mediocre existing voice
|
|
46
|
+
beats excellence in a second, competing one.
|
|
47
|
+
|
|
48
|
+
---
|
|
49
|
+
|
|
50
|
+
## How to do this well
|
|
51
|
+
|
|
52
|
+
### 1. Write for somebody in a hurry and slightly annoyed
|
|
53
|
+
|
|
54
|
+
That is the actual reading condition. Not curious. Not settling in. Trying to
|
|
55
|
+
get something done and briefly blocked.
|
|
56
|
+
|
|
57
|
+
Which means: the answer first, the explanation after. Short sentences. One idea
|
|
58
|
+
each. Anything that can be cut, cut.
|
|
59
|
+
|
|
60
|
+
**The test:** if they read only the first sentence, do they know what to do?
|
|
61
|
+
|
|
62
|
+
### 2. Error messages have three jobs
|
|
63
|
+
|
|
64
|
+
Most do one. A good one does all three:
|
|
65
|
+
|
|
66
|
+
| | |
|
|
67
|
+
|---|---|
|
|
68
|
+
| **What happened** | in their terms, not the system's |
|
|
69
|
+
| **Why** | only if it helps them act |
|
|
70
|
+
| **What to do now** | the part that is almost always missing |
|
|
71
|
+
|
|
72
|
+
"Invalid input" does none of them. "That date is in the past — choose today or
|
|
73
|
+
later" does all three in nine words.
|
|
74
|
+
|
|
75
|
+
**Never blame the person.** "You entered it wrong" and "this field needs a date
|
|
76
|
+
like 2026-03-01" describe the same event, and one of them is useful.
|
|
77
|
+
|
|
78
|
+
**Never show them the internals.** A stack trace or an error code with no
|
|
79
|
+
explanation is the product telling somebody it does not care.
|
|
80
|
+
|
|
81
|
+
### 3. Name things after what they are, not what they do inside
|
|
82
|
+
|
|
83
|
+
Names leak implementation constantly: `sync`, `flush`, `job`, `entity`,
|
|
84
|
+
`resource`. Those are words from the machine's world.
|
|
85
|
+
|
|
86
|
+
A name should be guessable by somebody who has never seen the code. If you have
|
|
87
|
+
to explain it, it is wrong, and you will explain it forever.
|
|
88
|
+
|
|
89
|
+
**One concept, one word, everywhere.** If it is a "project" in the interface, it
|
|
90
|
+
is not a "workspace" in the documentation and a "container" in the API. Three
|
|
91
|
+
words for one thing triples the reader's work and makes search useless.
|
|
92
|
+
|
|
93
|
+
### 4. The empty state is the most-read screen you have
|
|
94
|
+
|
|
95
|
+
It is the first thing every single person sees, and it is usually an
|
|
96
|
+
afterthought reading "No items".
|
|
97
|
+
|
|
98
|
+
It has one job: **say what this is for and what to do first.** It is the best
|
|
99
|
+
teaching moment in the product and it costs one sentence.
|
|
100
|
+
|
|
101
|
+
### 5. Documentation splits four ways, and mixing them is the failure
|
|
102
|
+
|
|
103
|
+
This split has a public name — **Diátaxis** — and a site that explains it far
|
|
104
|
+
better than this page can. Large projects have reorganised whole documentation
|
|
105
|
+
sets around it.
|
|
106
|
+
|
|
107
|
+
| Kind | For somebody who | Looks like |
|
|
108
|
+
|---|---|---|
|
|
109
|
+
| **Tutorial** | is new and needs a win | do this, then this, and it works |
|
|
110
|
+
| **How-to** | has a specific job | steps to one outcome |
|
|
111
|
+
| **Reference** | needs the exact detail | complete, dry, scannable |
|
|
112
|
+
| **Explanation** | wants to understand why | prose, background, trade-offs |
|
|
113
|
+
|
|
114
|
+
**Almost all bad documentation is two of these in one document.** A tutorial
|
|
115
|
+
that keeps pausing to explain loses the beginner. Reference with encouragement
|
|
116
|
+
in it cannot be scanned.
|
|
117
|
+
|
|
118
|
+
Decide which one a page is before writing a line. Write it at the top if it
|
|
119
|
+
helps.
|
|
120
|
+
|
|
121
|
+
### 6. Say the limit out loud
|
|
122
|
+
|
|
123
|
+
The most useful sentence in most documentation is the one saying what the thing
|
|
124
|
+
does not do.
|
|
125
|
+
|
|
126
|
+
People forgive a limit stated clearly. They do not forgive an hour spent
|
|
127
|
+
discovering it. And a stated limit stops a support question forever.
|
|
128
|
+
|
|
129
|
+
### 7. Write the thing before it is built, sometimes
|
|
130
|
+
|
|
131
|
+
Writing the announcement, or the help page, before the feature exists is one of
|
|
132
|
+
the cheapest tests available.
|
|
133
|
+
|
|
134
|
+
If it is hard to describe, or the description is unexciting, that is information
|
|
135
|
+
arriving before the cost is sunk.
|
|
136
|
+
|
|
137
|
+
### 8. Cut it, then cut it again
|
|
138
|
+
|
|
139
|
+
First drafts are twice as long as they need to be. That is normal and not a
|
|
140
|
+
failing.
|
|
141
|
+
|
|
142
|
+
Delete every word doing no work: "simply", "just", "please note", "in order to",
|
|
143
|
+
"it should be noted that". **"Simply" is the worst of them** — it tells somebody
|
|
144
|
+
who is stuck that this was supposed to be easy.
|
|
145
|
+
|
|
146
|
+
---
|
|
147
|
+
|
|
148
|
+
## Before you call it written
|
|
149
|
+
|
|
150
|
+
1. Would somebody in a hurry understand the first sentence?
|
|
151
|
+
2. Does every error say what to do next?
|
|
152
|
+
3. Is this word the same word used everywhere else for this thing?
|
|
153
|
+
4. Which of the four kinds is this page, and is it only that one?
|
|
154
|
+
5. Does it say what the thing does not do?
|
|
155
|
+
6. What can I cut with no loss?
|
|
156
|
+
|
|
157
|
+
---
|
|
158
|
+
|
|
159
|
+
## When to stop, and who to name
|
|
160
|
+
|
|
161
|
+
| The situation | Whose it is |
|
|
162
|
+
|---|---|
|
|
163
|
+
| It cannot be named because it does two things | `architect`, or `product` |
|
|
164
|
+
| The flow is what is confusing, not the words | `ux` |
|
|
165
|
+
| It makes a promise about the product | `product`, then `marketing` |
|
|
166
|
+
| It states something legally binding | `legal`. Always |
|
|
167
|
+
| The words are fine and people still fail | `user-researcher` |
|
|
168
|
+
|
|
169
|
+
---
|
|
170
|
+
|
|
171
|
+
## What goes wrong in this role
|
|
172
|
+
|
|
173
|
+
**It writes around a design fault.** A brilliant name for a confused concept,
|
|
174
|
+
which then becomes permanent.
|
|
175
|
+
|
|
176
|
+
**It uses three words for one thing.** Usually because three documents were
|
|
177
|
+
written at different times by whoever was free.
|
|
178
|
+
|
|
179
|
+
**It writes for somebody relaxed and curious.** Nobody reading your product's
|
|
180
|
+
words is either.
|
|
181
|
+
|
|
182
|
+
**It explains inside the reference.** Doubling the length and halving the
|
|
183
|
+
scannability.
|
|
184
|
+
|
|
185
|
+
**It sounds confident about something nobody verified.** Marketing language
|
|
186
|
+
leaking into documentation, where it becomes a support burden.
|
|
187
|
+
|
|
188
|
+
**It leaves the empty state as "No items".** The single highest-traffic sentence
|
|
189
|
+
in the product, unwritten.
|
|
190
|
+
|
|
191
|
+
---
|
|
192
|
+
|
|
193
|
+
## Sources
|
|
194
|
+
|
|
195
|
+
- *Diátaxis* — the four-way documentation split, in full.
|
|
196
|
+
https://diataxis.fr/
|
|
197
|
+
- *Nielsen Norman Group* — writing for the web, and why people scan rather than
|
|
198
|
+
read. https://www.nngroup.com/topic/writing-web/
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
# How to run a round
|
|
2
|
+
|
|
3
|
+
A round is the kit's largest unit of work. Several agents look at the same
|
|
4
|
+
question at once, argue, and one document comes out.
|
|
5
|
+
|
|
6
|
+
**This page is the one that was missing.** The checks enforced a layout that was
|
|
7
|
+
written down nowhere, which is the kind of thing this kit is supposed to catch.
|
|
8
|
+
|
|
9
|
+
---
|
|
10
|
+
|
|
11
|
+
## When a round is worth it
|
|
12
|
+
|
|
13
|
+
Not often. A round costs real money, see [`COSTS.md`](COSTS.md).
|
|
14
|
+
|
|
15
|
+
Use one when **a decision is expensive to reverse** and you do not yet know the
|
|
16
|
+
answer. A shape you will build on for a year. A dependency you cannot easily
|
|
17
|
+
drop. For everything else use the loop in [`loop.md`](loop.md): one brief, one
|
|
18
|
+
agent, one report.
|
|
19
|
+
|
|
20
|
+
---
|
|
21
|
+
|
|
22
|
+
## The shape on disk
|
|
23
|
+
|
|
24
|
+
```
|
|
25
|
+
docs/rounds/<name>/
|
|
26
|
+
brief.md what is being asked. You write this
|
|
27
|
+
predictions.md the challenger, written FIRST
|
|
28
|
+
template: formwork/templates/predictions.md
|
|
29
|
+
<role>.md one file per participant
|
|
30
|
+
round.md what came out of it. The lead writes this
|
|
31
|
+
```
|
|
32
|
+
|
|
33
|
+
`<name>` is short and says what the round is about — `storage-shape`,
|
|
34
|
+
`auth-approach`. It is a folder name, so keep it plain.
|
|
35
|
+
|
|
36
|
+
**`predictions.md` is not optional and not last.** A check looks for it. See
|
|
37
|
+
below for exactly what it can and cannot tell.
|
|
38
|
+
|
|
39
|
+
---
|
|
40
|
+
|
|
41
|
+
## The order, and why it is that order
|
|
42
|
+
|
|
43
|
+
**1. You write the brief.** Use [`templates/brief.md`](templates/brief.md). It
|
|
44
|
+
is six headings and it is the whole input, so it is worth the twenty minutes.
|
|
45
|
+
|
|
46
|
+
**2. The challenger writes `predictions.md` first**, before anybody has
|
|
47
|
+
proposed anything. It names the failures it expects and what result would show
|
|
48
|
+
each one was mistaken.
|
|
49
|
+
|
|
50
|
+
> [!IMPORTANT]
|
|
51
|
+
> **A prediction written after the answer is not a prediction, it is
|
|
52
|
+
> agreement.** This is the rule people skip, and it is the reason a round is
|
|
53
|
+
> worth anything.
|
|
54
|
+
|
|
55
|
+
**3. Everybody else works, at the same time.** Each writes their own file, named
|
|
56
|
+
for their role. They do not read each other's yet.
|
|
57
|
+
|
|
58
|
+
**4. The lead collects everything and forces the argument.** Where two
|
|
59
|
+
participants disagree, that disagreement is the valuable part. It gets resolved
|
|
60
|
+
in the open, not smoothed over.
|
|
61
|
+
|
|
62
|
+
**5. The lead writes `round.md`.** Use
|
|
63
|
+
[`templates/round.md`](templates/round.md). What was asked, who said what, what
|
|
64
|
+
was decided, what is still open.
|
|
65
|
+
|
|
66
|
+
**6. Anything decided gets a decision record.** Use
|
|
67
|
+
[`templates/decision.md`](templates/decision.md), numbered, in
|
|
68
|
+
`docs/decisions/`. Never edited afterwards — superseded by a later one.
|
|
69
|
+
|
|
70
|
+
---
|
|
71
|
+
|
|
72
|
+
## What to actually type
|
|
73
|
+
|
|
74
|
+
**This depends on your runtime, and only Claude Code has been watched doing
|
|
75
|
+
it.**
|
|
76
|
+
|
|
77
|
+
On Claude Code, the roles are installed as subagents in `.claude/agents/`. You
|
|
78
|
+
ask for one by name in plain language:
|
|
79
|
+
|
|
80
|
+
```
|
|
81
|
+
Use the challenger to write docs/rounds/storage-shape/predictions.md.
|
|
82
|
+
The brief is docs/rounds/storage-shape/brief.md.
|
|
83
|
+
Write predictions only. Do not propose a solution.
|
|
84
|
+
```
|
|
85
|
+
|
|
86
|
+
Then the others:
|
|
87
|
+
|
|
88
|
+
```
|
|
89
|
+
Use the architect, the researcher and the record-keeper on the same brief.
|
|
90
|
+
One file each, under docs/rounds/storage-shape/.
|
|
91
|
+
```
|
|
92
|
+
|
|
93
|
+
**On the other three runtimes this is NOT ESTABLISHED.** Their role files are
|
|
94
|
+
generated and their documentation says they are read. Nobody has watched it
|
|
95
|
+
work. See [`adapters/`](adapters/).
|
|
96
|
+
|
|
97
|
+
---
|
|
98
|
+
|
|
99
|
+
## The check that watches this
|
|
100
|
+
|
|
101
|
+
```
|
|
102
|
+
formwork check
|
|
103
|
+
```
|
|
104
|
+
|
|
105
|
+
**Run the gate, not the check on its own.** A check run directly will also scan
|
|
106
|
+
the kit's own test fixtures, which contain deliberately broken examples, and
|
|
107
|
+
report them as if they were yours. The gate tells each check what to leave
|
|
108
|
+
alone; nothing else does.
|
|
109
|
+
|
|
110
|
+
**What it fails on:** a round folder that has participant reports in it and no
|
|
111
|
+
`predictions.md` at all. That is a real finding and it exits 1.
|
|
112
|
+
|
|
113
|
+
**What it only warns about:** modification times that look out of order. A file
|
|
114
|
+
time is weak evidence — a copy, a checkout, a touch, an editor all change it —
|
|
115
|
+
so the check says so and does not fail the gate on it.
|
|
116
|
+
|
|
117
|
+
**What it cannot tell you at all:** whether the predictions are any good. It
|
|
118
|
+
stops the cheapest way of fooling yourself, not the clever ones.
|
|
119
|
+
|
|
120
|
+
---
|
|
121
|
+
|
|
122
|
+
## What a round is not
|
|
123
|
+
|
|
124
|
+
**It is not a vote.** Nobody counts opinions. A disagreement that survives is
|
|
125
|
+
recorded as an open question, not averaged away.
|
|
126
|
+
|
|
127
|
+
**It is not a meeting.** Nobody waits for anybody. Everyone works at once, and
|
|
128
|
+
the argument happens on the written output.
|
|
129
|
+
|
|
130
|
+
**It does not decide anything by itself.** The round produces the argument and
|
|
131
|
+
the options. **You decide.** That is the boundary the whole kit is built on.
|