forgeo-gmlib 0.6.2__cp313-cp313-musllinux_1_2_x86_64.whl

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Files changed (554) hide show
  1. forgeo/gmlib/GeologicalModel3D.py +758 -0
  2. forgeo/gmlib/__init__.py +9 -0
  3. forgeo/gmlib/_version.py +34 -0
  4. forgeo/gmlib/architecture/__init__.py +1 -0
  5. forgeo/gmlib/architecture/core.py +130 -0
  6. forgeo/gmlib/common.abi3.so +0 -0
  7. forgeo/gmlib/fault_network.py +171 -0
  8. forgeo/gmlib/geomodeller_data.py +101 -0
  9. forgeo/gmlib/geomodeller_project.py +396 -0
  10. forgeo/gmlib/myxmltools.py +30 -0
  11. forgeo/gmlib/pypotential2D.abi3.so +0 -0
  12. forgeo/gmlib/pypotential3D.abi3.so +0 -0
  13. forgeo/gmlib/tesselate.py +236 -0
  14. forgeo/gmlib/tesselate_deprecated.py +249 -0
  15. forgeo/gmlib/topography_reader.py +198 -0
  16. forgeo/gmlib/utils/__init__.py +0 -0
  17. forgeo/gmlib/utils/append_data.py +508 -0
  18. forgeo/gmlib/utils/export.py +45 -0
  19. forgeo/gmlib/utils/normalized_gradient.py +40 -0
  20. forgeo/gmlib/utils/tools.py +35 -0
  21. forgeo_gmlib-0.6.2.dist-info/METADATA +23 -0
  22. forgeo_gmlib-0.6.2.dist-info/RECORD +554 -0
  23. forgeo_gmlib-0.6.2.dist-info/WHEEL +5 -0
  24. forgeo_gmlib-0.6.2.dist-info/licenses/LICENSE +661 -0
  25. include/eigen3/Eigen/Cholesky +45 -0
  26. include/eigen3/Eigen/CholmodSupport +48 -0
  27. include/eigen3/Eigen/Core +385 -0
  28. include/eigen3/Eigen/Dense +7 -0
  29. include/eigen3/Eigen/Eigen +2 -0
  30. include/eigen3/Eigen/Eigenvalues +60 -0
  31. include/eigen3/Eigen/Geometry +59 -0
  32. include/eigen3/Eigen/Householder +29 -0
  33. include/eigen3/Eigen/IterativeLinearSolvers +48 -0
  34. include/eigen3/Eigen/Jacobi +32 -0
  35. include/eigen3/Eigen/KLUSupport +41 -0
  36. include/eigen3/Eigen/LU +47 -0
  37. include/eigen3/Eigen/MetisSupport +35 -0
  38. include/eigen3/Eigen/OrderingMethods +70 -0
  39. include/eigen3/Eigen/PaStiXSupport +49 -0
  40. include/eigen3/Eigen/PardisoSupport +35 -0
  41. include/eigen3/Eigen/QR +50 -0
  42. include/eigen3/Eigen/QtAlignedMalloc +39 -0
  43. include/eigen3/Eigen/SPQRSupport +34 -0
  44. include/eigen3/Eigen/SVD +50 -0
  45. include/eigen3/Eigen/Sparse +34 -0
  46. include/eigen3/Eigen/SparseCholesky +37 -0
  47. include/eigen3/Eigen/SparseCore +69 -0
  48. include/eigen3/Eigen/SparseLU +48 -0
  49. include/eigen3/Eigen/SparseQR +36 -0
  50. include/eigen3/Eigen/StdDeque +27 -0
  51. include/eigen3/Eigen/StdList +26 -0
  52. include/eigen3/Eigen/StdVector +27 -0
  53. include/eigen3/Eigen/SuperLUSupport +64 -0
  54. include/eigen3/Eigen/UmfPackSupport +40 -0
  55. include/eigen3/Eigen/src/Cholesky/LDLT.h +688 -0
  56. include/eigen3/Eigen/src/Cholesky/LLT.h +558 -0
  57. include/eigen3/Eigen/src/Cholesky/LLT_LAPACKE.h +99 -0
  58. include/eigen3/Eigen/src/CholmodSupport/CholmodSupport.h +682 -0
  59. include/eigen3/Eigen/src/Core/ArithmeticSequence.h +406 -0
  60. include/eigen3/Eigen/src/Core/Array.h +425 -0
  61. include/eigen3/Eigen/src/Core/ArrayBase.h +226 -0
  62. include/eigen3/Eigen/src/Core/ArrayWrapper.h +209 -0
  63. include/eigen3/Eigen/src/Core/Assign.h +90 -0
  64. include/eigen3/Eigen/src/Core/AssignEvaluator.h +1010 -0
  65. include/eigen3/Eigen/src/Core/Assign_MKL.h +178 -0
  66. include/eigen3/Eigen/src/Core/BandMatrix.h +353 -0
  67. include/eigen3/Eigen/src/Core/Block.h +463 -0
  68. include/eigen3/Eigen/src/Core/BooleanRedux.h +164 -0
  69. include/eigen3/Eigen/src/Core/CommaInitializer.h +164 -0
  70. include/eigen3/Eigen/src/Core/ConditionEstimator.h +175 -0
  71. include/eigen3/Eigen/src/Core/CoreEvaluators.h +1741 -0
  72. include/eigen3/Eigen/src/Core/CoreIterators.h +132 -0
  73. include/eigen3/Eigen/src/Core/CwiseBinaryOp.h +183 -0
  74. include/eigen3/Eigen/src/Core/CwiseNullaryOp.h +1001 -0
  75. include/eigen3/Eigen/src/Core/CwiseTernaryOp.h +197 -0
  76. include/eigen3/Eigen/src/Core/CwiseUnaryOp.h +103 -0
  77. include/eigen3/Eigen/src/Core/CwiseUnaryView.h +132 -0
  78. include/eigen3/Eigen/src/Core/DenseBase.h +701 -0
  79. include/eigen3/Eigen/src/Core/DenseCoeffsBase.h +685 -0
  80. include/eigen3/Eigen/src/Core/DenseStorage.h +652 -0
  81. include/eigen3/Eigen/src/Core/Diagonal.h +259 -0
  82. include/eigen3/Eigen/src/Core/DiagonalMatrix.h +391 -0
  83. include/eigen3/Eigen/src/Core/DiagonalProduct.h +28 -0
  84. include/eigen3/Eigen/src/Core/Dot.h +313 -0
  85. include/eigen3/Eigen/src/Core/EigenBase.h +160 -0
  86. include/eigen3/Eigen/src/Core/ForceAlignedAccess.h +150 -0
  87. include/eigen3/Eigen/src/Core/Fuzzy.h +155 -0
  88. include/eigen3/Eigen/src/Core/GeneralProduct.h +465 -0
  89. include/eigen3/Eigen/src/Core/GenericPacketMath.h +1040 -0
  90. include/eigen3/Eigen/src/Core/GlobalFunctions.h +194 -0
  91. include/eigen3/Eigen/src/Core/IO.h +258 -0
  92. include/eigen3/Eigen/src/Core/IndexedView.h +247 -0
  93. include/eigen3/Eigen/src/Core/Inverse.h +117 -0
  94. include/eigen3/Eigen/src/Core/Map.h +171 -0
  95. include/eigen3/Eigen/src/Core/MapBase.h +310 -0
  96. include/eigen3/Eigen/src/Core/MathFunctions.h +2212 -0
  97. include/eigen3/Eigen/src/Core/MathFunctionsImpl.h +200 -0
  98. include/eigen3/Eigen/src/Core/Matrix.h +578 -0
  99. include/eigen3/Eigen/src/Core/MatrixBase.h +541 -0
  100. include/eigen3/Eigen/src/Core/NestByValue.h +85 -0
  101. include/eigen3/Eigen/src/Core/NoAlias.h +109 -0
  102. include/eigen3/Eigen/src/Core/NumTraits.h +351 -0
  103. include/eigen3/Eigen/src/Core/PartialReduxEvaluator.h +237 -0
  104. include/eigen3/Eigen/src/Core/PermutationMatrix.h +605 -0
  105. include/eigen3/Eigen/src/Core/PlainObjectBase.h +1128 -0
  106. include/eigen3/Eigen/src/Core/Product.h +191 -0
  107. include/eigen3/Eigen/src/Core/ProductEvaluators.h +1179 -0
  108. include/eigen3/Eigen/src/Core/Random.h +218 -0
  109. include/eigen3/Eigen/src/Core/Redux.h +515 -0
  110. include/eigen3/Eigen/src/Core/Ref.h +381 -0
  111. include/eigen3/Eigen/src/Core/Replicate.h +142 -0
  112. include/eigen3/Eigen/src/Core/Reshaped.h +454 -0
  113. include/eigen3/Eigen/src/Core/ReturnByValue.h +119 -0
  114. include/eigen3/Eigen/src/Core/Reverse.h +217 -0
  115. include/eigen3/Eigen/src/Core/Select.h +164 -0
  116. include/eigen3/Eigen/src/Core/SelfAdjointView.h +365 -0
  117. include/eigen3/Eigen/src/Core/SelfCwiseBinaryOp.h +47 -0
  118. include/eigen3/Eigen/src/Core/Solve.h +188 -0
  119. include/eigen3/Eigen/src/Core/SolveTriangular.h +235 -0
  120. include/eigen3/Eigen/src/Core/SolverBase.h +168 -0
  121. include/eigen3/Eigen/src/Core/StableNorm.h +251 -0
  122. include/eigen3/Eigen/src/Core/StlIterators.h +463 -0
  123. include/eigen3/Eigen/src/Core/Stride.h +120 -0
  124. include/eigen3/Eigen/src/Core/Swap.h +68 -0
  125. include/eigen3/Eigen/src/Core/Transpose.h +464 -0
  126. include/eigen3/Eigen/src/Core/Transpositions.h +386 -0
  127. include/eigen3/Eigen/src/Core/TriangularMatrix.h +994 -0
  128. include/eigen3/Eigen/src/Core/VectorBlock.h +96 -0
  129. include/eigen3/Eigen/src/Core/VectorwiseOp.h +784 -0
  130. include/eigen3/Eigen/src/Core/Visitor.h +381 -0
  131. include/eigen3/Eigen/src/Core/arch/AVX/Complex.h +368 -0
  132. include/eigen3/Eigen/src/Core/arch/AVX/MathFunctions.h +228 -0
  133. include/eigen3/Eigen/src/Core/arch/AVX/PacketMath.h +1588 -0
  134. include/eigen3/Eigen/src/Core/arch/AVX/TypeCasting.h +115 -0
  135. include/eigen3/Eigen/src/Core/arch/AVX512/Complex.h +384 -0
  136. include/eigen3/Eigen/src/Core/arch/AVX512/MathFunctions.h +361 -0
  137. include/eigen3/Eigen/src/Core/arch/AVX512/PacketMath.h +2270 -0
  138. include/eigen3/Eigen/src/Core/arch/AVX512/TypeCasting.h +89 -0
  139. include/eigen3/Eigen/src/Core/arch/AltiVec/Complex.h +415 -0
  140. include/eigen3/Eigen/src/Core/arch/AltiVec/MathFunctions.h +119 -0
  141. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixProduct.h +2776 -0
  142. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixProductCommon.h +159 -0
  143. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixProductMMA.h +627 -0
  144. include/eigen3/Eigen/src/Core/arch/AltiVec/MatrixVectorProduct.h +2400 -0
  145. include/eigen3/Eigen/src/Core/arch/AltiVec/PacketMath.h +2743 -0
  146. include/eigen3/Eigen/src/Core/arch/CUDA/Complex.h +269 -0
  147. include/eigen3/Eigen/src/Core/arch/Default/BFloat16.h +688 -0
  148. include/eigen3/Eigen/src/Core/arch/Default/ConjHelper.h +117 -0
  149. include/eigen3/Eigen/src/Core/arch/Default/GenericPacketMathFunctions.h +1662 -0
  150. include/eigen3/Eigen/src/Core/arch/Default/GenericPacketMathFunctionsFwd.h +116 -0
  151. include/eigen3/Eigen/src/Core/arch/Default/Half.h +950 -0
  152. include/eigen3/Eigen/src/Core/arch/Default/Settings.h +49 -0
  153. include/eigen3/Eigen/src/Core/arch/Default/TypeCasting.h +120 -0
  154. include/eigen3/Eigen/src/Core/arch/GPU/MathFunctions.h +103 -0
  155. include/eigen3/Eigen/src/Core/arch/GPU/PacketMath.h +1646 -0
  156. include/eigen3/Eigen/src/Core/arch/GPU/TypeCasting.h +79 -0
  157. include/eigen3/Eigen/src/Core/arch/HIP/hcc/math_constants.h +23 -0
  158. include/eigen3/Eigen/src/Core/arch/MSA/Complex.h +645 -0
  159. include/eigen3/Eigen/src/Core/arch/MSA/MathFunctions.h +387 -0
  160. include/eigen3/Eigen/src/Core/arch/MSA/PacketMath.h +1233 -0
  161. include/eigen3/Eigen/src/Core/arch/NEON/Complex.h +560 -0
  162. include/eigen3/Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h +183 -0
  163. include/eigen3/Eigen/src/Core/arch/NEON/MathFunctions.h +75 -0
  164. include/eigen3/Eigen/src/Core/arch/NEON/PacketMath.h +4653 -0
  165. include/eigen3/Eigen/src/Core/arch/NEON/TypeCasting.h +1424 -0
  166. include/eigen3/Eigen/src/Core/arch/SSE/Complex.h +338 -0
  167. include/eigen3/Eigen/src/Core/arch/SSE/MathFunctions.h +199 -0
  168. include/eigen3/Eigen/src/Core/arch/SSE/PacketMath.h +1505 -0
  169. include/eigen3/Eigen/src/Core/arch/SSE/TypeCasting.h +142 -0
  170. include/eigen3/Eigen/src/Core/arch/SVE/MathFunctions.h +44 -0
  171. include/eigen3/Eigen/src/Core/arch/SVE/PacketMath.h +752 -0
  172. include/eigen3/Eigen/src/Core/arch/SVE/TypeCasting.h +49 -0
  173. include/eigen3/Eigen/src/Core/arch/SYCL/InteropHeaders.h +232 -0
  174. include/eigen3/Eigen/src/Core/arch/SYCL/MathFunctions.h +301 -0
  175. include/eigen3/Eigen/src/Core/arch/SYCL/PacketMath.h +670 -0
  176. include/eigen3/Eigen/src/Core/arch/SYCL/SyclMemoryModel.h +694 -0
  177. include/eigen3/Eigen/src/Core/arch/SYCL/TypeCasting.h +85 -0
  178. include/eigen3/Eigen/src/Core/arch/ZVector/Complex.h +428 -0
  179. include/eigen3/Eigen/src/Core/arch/ZVector/MathFunctions.h +233 -0
  180. include/eigen3/Eigen/src/Core/arch/ZVector/PacketMath.h +1060 -0
  181. include/eigen3/Eigen/src/Core/functors/AssignmentFunctors.h +177 -0
  182. include/eigen3/Eigen/src/Core/functors/BinaryFunctors.h +541 -0
  183. include/eigen3/Eigen/src/Core/functors/NullaryFunctors.h +189 -0
  184. include/eigen3/Eigen/src/Core/functors/StlFunctors.h +166 -0
  185. include/eigen3/Eigen/src/Core/functors/TernaryFunctors.h +25 -0
  186. include/eigen3/Eigen/src/Core/functors/UnaryFunctors.h +1131 -0
  187. include/eigen3/Eigen/src/Core/products/GeneralBlockPanelKernel.h +2645 -0
  188. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrix.h +517 -0
  189. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrixTriangular.h +322 -0
  190. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrixTriangular_BLAS.h +145 -0
  191. include/eigen3/Eigen/src/Core/products/GeneralMatrixMatrix_BLAS.h +124 -0
  192. include/eigen3/Eigen/src/Core/products/GeneralMatrixVector.h +523 -0
  193. include/eigen3/Eigen/src/Core/products/GeneralMatrixVector_BLAS.h +136 -0
  194. include/eigen3/Eigen/src/Core/products/Parallelizer.h +180 -0
  195. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixMatrix.h +544 -0
  196. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixMatrix_BLAS.h +295 -0
  197. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixVector.h +262 -0
  198. include/eigen3/Eigen/src/Core/products/SelfadjointMatrixVector_BLAS.h +118 -0
  199. include/eigen3/Eigen/src/Core/products/SelfadjointProduct.h +133 -0
  200. include/eigen3/Eigen/src/Core/products/SelfadjointRank2Update.h +94 -0
  201. include/eigen3/Eigen/src/Core/products/TriangularMatrixMatrix.h +472 -0
  202. include/eigen3/Eigen/src/Core/products/TriangularMatrixMatrix_BLAS.h +317 -0
  203. include/eigen3/Eigen/src/Core/products/TriangularMatrixVector.h +350 -0
  204. include/eigen3/Eigen/src/Core/products/TriangularMatrixVector_BLAS.h +255 -0
  205. include/eigen3/Eigen/src/Core/products/TriangularSolverMatrix.h +337 -0
  206. include/eigen3/Eigen/src/Core/products/TriangularSolverMatrix_BLAS.h +167 -0
  207. include/eigen3/Eigen/src/Core/products/TriangularSolverVector.h +148 -0
  208. include/eigen3/Eigen/src/Core/util/BlasUtil.h +583 -0
  209. include/eigen3/Eigen/src/Core/util/ConfigureVectorization.h +521 -0
  210. include/eigen3/Eigen/src/Core/util/Constants.h +563 -0
  211. include/eigen3/Eigen/src/Core/util/DisableStupidWarnings.h +138 -0
  212. include/eigen3/Eigen/src/Core/util/ForwardDeclarations.h +322 -0
  213. include/eigen3/Eigen/src/Core/util/IndexedViewHelper.h +186 -0
  214. include/eigen3/Eigen/src/Core/util/IntegralConstant.h +272 -0
  215. include/eigen3/Eigen/src/Core/util/MKL_support.h +137 -0
  216. include/eigen3/Eigen/src/Core/util/Macros.h +1511 -0
  217. include/eigen3/Eigen/src/Core/util/Memory.h +1202 -0
  218. include/eigen3/Eigen/src/Core/util/Meta.h +812 -0
  219. include/eigen3/Eigen/src/Core/util/NonMPL2.h +3 -0
  220. include/eigen3/Eigen/src/Core/util/ReenableStupidWarnings.h +31 -0
  221. include/eigen3/Eigen/src/Core/util/ReshapedHelper.h +51 -0
  222. include/eigen3/Eigen/src/Core/util/StaticAssert.h +221 -0
  223. include/eigen3/Eigen/src/Core/util/SymbolicIndex.h +293 -0
  224. include/eigen3/Eigen/src/Core/util/XprHelper.h +856 -0
  225. include/eigen3/Eigen/src/Eigenvalues/ComplexEigenSolver.h +345 -0
  226. include/eigen3/Eigen/src/Eigenvalues/ComplexSchur.h +462 -0
  227. include/eigen3/Eigen/src/Eigenvalues/ComplexSchur_LAPACKE.h +91 -0
  228. include/eigen3/Eigen/src/Eigenvalues/EigenSolver.h +622 -0
  229. include/eigen3/Eigen/src/Eigenvalues/GeneralizedEigenSolver.h +417 -0
  230. include/eigen3/Eigen/src/Eigenvalues/GeneralizedSelfAdjointEigenSolver.h +226 -0
  231. include/eigen3/Eigen/src/Eigenvalues/HessenbergDecomposition.h +374 -0
  232. include/eigen3/Eigen/src/Eigenvalues/MatrixBaseEigenvalues.h +158 -0
  233. include/eigen3/Eigen/src/Eigenvalues/RealQZ.h +657 -0
  234. include/eigen3/Eigen/src/Eigenvalues/RealSchur.h +557 -0
  235. include/eigen3/Eigen/src/Eigenvalues/RealSchur_LAPACKE.h +77 -0
  236. include/eigen3/Eigen/src/Eigenvalues/SelfAdjointEigenSolver.h +904 -0
  237. include/eigen3/Eigen/src/Eigenvalues/SelfAdjointEigenSolver_LAPACKE.h +87 -0
  238. include/eigen3/Eigen/src/Eigenvalues/Tridiagonalization.h +560 -0
  239. include/eigen3/Eigen/src/Geometry/AlignedBox.h +486 -0
  240. include/eigen3/Eigen/src/Geometry/AngleAxis.h +247 -0
  241. include/eigen3/Eigen/src/Geometry/EulerAngles.h +114 -0
  242. include/eigen3/Eigen/src/Geometry/Homogeneous.h +501 -0
  243. include/eigen3/Eigen/src/Geometry/Hyperplane.h +282 -0
  244. include/eigen3/Eigen/src/Geometry/OrthoMethods.h +235 -0
  245. include/eigen3/Eigen/src/Geometry/ParametrizedLine.h +232 -0
  246. include/eigen3/Eigen/src/Geometry/Quaternion.h +870 -0
  247. include/eigen3/Eigen/src/Geometry/Rotation2D.h +199 -0
  248. include/eigen3/Eigen/src/Geometry/RotationBase.h +206 -0
  249. include/eigen3/Eigen/src/Geometry/Scaling.h +188 -0
  250. include/eigen3/Eigen/src/Geometry/Transform.h +1566 -0
  251. include/eigen3/Eigen/src/Geometry/Translation.h +202 -0
  252. include/eigen3/Eigen/src/Geometry/Umeyama.h +168 -0
  253. include/eigen3/Eigen/src/Geometry/arch/Geometry_SIMD.h +168 -0
  254. include/eigen3/Eigen/src/Householder/BlockHouseholder.h +110 -0
  255. include/eigen3/Eigen/src/Householder/Householder.h +176 -0
  256. include/eigen3/Eigen/src/Householder/HouseholderSequence.h +553 -0
  257. include/eigen3/Eigen/src/IterativeLinearSolvers/BasicPreconditioners.h +226 -0
  258. include/eigen3/Eigen/src/IterativeLinearSolvers/BiCGSTAB.h +212 -0
  259. include/eigen3/Eigen/src/IterativeLinearSolvers/ConjugateGradient.h +227 -0
  260. include/eigen3/Eigen/src/IterativeLinearSolvers/IncompleteCholesky.h +394 -0
  261. include/eigen3/Eigen/src/IterativeLinearSolvers/IncompleteLUT.h +453 -0
  262. include/eigen3/Eigen/src/IterativeLinearSolvers/IterativeSolverBase.h +444 -0
  263. include/eigen3/Eigen/src/IterativeLinearSolvers/LeastSquareConjugateGradient.h +198 -0
  264. include/eigen3/Eigen/src/IterativeLinearSolvers/SolveWithGuess.h +117 -0
  265. include/eigen3/Eigen/src/Jacobi/Jacobi.h +483 -0
  266. include/eigen3/Eigen/src/KLUSupport/KLUSupport.h +358 -0
  267. include/eigen3/Eigen/src/LU/Determinant.h +117 -0
  268. include/eigen3/Eigen/src/LU/FullPivLU.h +877 -0
  269. include/eigen3/Eigen/src/LU/InverseImpl.h +432 -0
  270. include/eigen3/Eigen/src/LU/PartialPivLU.h +624 -0
  271. include/eigen3/Eigen/src/LU/PartialPivLU_LAPACKE.h +83 -0
  272. include/eigen3/Eigen/src/LU/arch/InverseSize4.h +363 -0
  273. include/eigen3/Eigen/src/MetisSupport/MetisSupport.h +137 -0
  274. include/eigen3/Eigen/src/OrderingMethods/Amd.h +435 -0
  275. include/eigen3/Eigen/src/OrderingMethods/Eigen_Colamd.h +1863 -0
  276. include/eigen3/Eigen/src/OrderingMethods/Ordering.h +153 -0
  277. include/eigen3/Eigen/src/PaStiXSupport/PaStiXSupport.h +678 -0
  278. include/eigen3/Eigen/src/PardisoSupport/PardisoSupport.h +545 -0
  279. include/eigen3/Eigen/src/QR/ColPivHouseholderQR.h +674 -0
  280. include/eigen3/Eigen/src/QR/ColPivHouseholderQR_LAPACKE.h +97 -0
  281. include/eigen3/Eigen/src/QR/CompleteOrthogonalDecomposition.h +635 -0
  282. include/eigen3/Eigen/src/QR/FullPivHouseholderQR.h +713 -0
  283. include/eigen3/Eigen/src/QR/HouseholderQR.h +434 -0
  284. include/eigen3/Eigen/src/QR/HouseholderQR_LAPACKE.h +68 -0
  285. include/eigen3/Eigen/src/SPQRSupport/SuiteSparseQRSupport.h +335 -0
  286. include/eigen3/Eigen/src/SVD/BDCSVD.h +1377 -0
  287. include/eigen3/Eigen/src/SVD/JacobiSVD.h +813 -0
  288. include/eigen3/Eigen/src/SVD/JacobiSVD_LAPACKE.h +91 -0
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  543. include/eigen3/unsupported/Eigen/src/SpecialFunctions/SpecialFunctionsImpl.h +2051 -0
  544. include/eigen3/unsupported/Eigen/src/SpecialFunctions/SpecialFunctionsPacketMath.h +79 -0
  545. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/AVX/BesselFunctions.h +46 -0
  546. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/AVX/SpecialFunctions.h +16 -0
  547. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/AVX512/BesselFunctions.h +51 -0
  548. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/AVX512/SpecialFunctions.h +16 -0
  549. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/GPU/SpecialFunctions.h +369 -0
  550. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/NEON/BesselFunctions.h +54 -0
  551. include/eigen3/unsupported/Eigen/src/SpecialFunctions/arch/NEON/SpecialFunctions.h +34 -0
  552. include/eigen3/unsupported/Eigen/src/Splines/Spline.h +507 -0
  553. include/eigen3/unsupported/Eigen/src/Splines/SplineFitting.h +431 -0
  554. include/eigen3/unsupported/Eigen/src/Splines/SplineFwd.h +93 -0
@@ -0,0 +1,688 @@
1
+ /* Copyright 2017 The TensorFlow Authors. All Rights Reserved.
2
+
3
+ Licensed under the Apache License, Version 2.0 (the "License");
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+ you may not use this file except in compliance with the License.
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+ You may obtain a copy of the License at
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+
7
+ http://www.apache.org/licenses/LICENSE-2.0
8
+
9
+ Unless required by applicable law or agreed to in writing, software
10
+ distributed under the License is distributed on an "AS IS" BASIS,
11
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ See the License for the specific language governing permissions and
13
+ limitations under the License.
14
+ ==============================================================================*/
15
+
16
+ #ifndef EIGEN_BFLOAT16_H
17
+ #define EIGEN_BFLOAT16_H
18
+
19
+ #define BF16_PACKET_FUNCTION(PACKET_F, PACKET_BF16, METHOD) \
20
+ template <> \
21
+ EIGEN_DEFINE_FUNCTION_ALLOWING_MULTIPLE_DEFINITIONS EIGEN_UNUSED \
22
+ PACKET_BF16 METHOD<PACKET_BF16>(const PACKET_BF16& _x) { \
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+ return F32ToBf16(METHOD<PACKET_F>(Bf16ToF32(_x))); \
24
+ }
25
+
26
+ namespace Eigen {
27
+
28
+ struct bfloat16;
29
+
30
+ namespace bfloat16_impl {
31
+
32
+ // Make our own __bfloat16_raw definition.
33
+ struct __bfloat16_raw {
34
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw() : value(0) {}
35
+ explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw(unsigned short raw) : value(raw) {}
36
+ unsigned short value;
37
+ };
38
+
39
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw raw_uint16_to_bfloat16(unsigned short value);
40
+ template <bool AssumeArgumentIsNormalOrInfinityOrZero>
41
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne(float ff);
42
+ // Forward declarations of template specializations, to avoid Visual C++ 2019 errors, saying:
43
+ // > error C2908: explicit specialization; 'float_to_bfloat16_rtne' has already been instantiated
44
+ template <>
45
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<false>(float ff);
46
+ template <>
47
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<true>(float ff);
48
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float bfloat16_to_float(__bfloat16_raw h);
49
+
50
+ struct bfloat16_base : public __bfloat16_raw {
51
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16_base() {}
52
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16_base(const __bfloat16_raw& h) : __bfloat16_raw(h) {}
53
+ };
54
+
55
+ } // namespace bfloat16_impl
56
+
57
+ // Class definition.
58
+ struct bfloat16 : public bfloat16_impl::bfloat16_base {
59
+
60
+ typedef bfloat16_impl::__bfloat16_raw __bfloat16_raw;
61
+
62
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16() {}
63
+
64
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(const __bfloat16_raw& h) : bfloat16_impl::bfloat16_base(h) {}
65
+
66
+ explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(bool b)
67
+ : bfloat16_impl::bfloat16_base(bfloat16_impl::raw_uint16_to_bfloat16(b ? 0x3f80 : 0)) {}
68
+
69
+ template<class T>
70
+ explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(T val)
71
+ : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<internal::is_integral<T>::value>(static_cast<float>(val))) {}
72
+
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+ explicit EIGEN_DEVICE_FUNC bfloat16(float f)
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+ : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<false>(f)) {}
75
+
76
+ // Following the convention of numpy, converting between complex and
77
+ // float will lead to loss of imag value.
78
+ template<typename RealScalar>
79
+ explicit EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR bfloat16(const std::complex<RealScalar>& val)
80
+ : bfloat16_impl::bfloat16_base(bfloat16_impl::float_to_bfloat16_rtne<false>(static_cast<float>(val.real()))) {}
81
+
82
+ EIGEN_DEVICE_FUNC operator float() const { // NOLINT: Allow implicit conversion to float, because it is lossless.
83
+ return bfloat16_impl::bfloat16_to_float(*this);
84
+ }
85
+ };
86
+ } // namespace Eigen
87
+
88
+ namespace std {
89
+ template<>
90
+ struct numeric_limits<Eigen::bfloat16> {
91
+ static const bool is_specialized = true;
92
+ static const bool is_signed = true;
93
+ static const bool is_integer = false;
94
+ static const bool is_exact = false;
95
+ static const bool has_infinity = true;
96
+ static const bool has_quiet_NaN = true;
97
+ static const bool has_signaling_NaN = true;
98
+ static const float_denorm_style has_denorm = std::denorm_absent;
99
+ static const bool has_denorm_loss = false;
100
+ static const std::float_round_style round_style = numeric_limits<float>::round_style;
101
+ static const bool is_iec559 = false;
102
+ static const bool is_bounded = true;
103
+ static const bool is_modulo = false;
104
+ static const int digits = 8;
105
+ static const int digits10 = 2;
106
+ static const int max_digits10 = 4;
107
+ static const int radix = 2;
108
+ static const int min_exponent = numeric_limits<float>::min_exponent;
109
+ static const int min_exponent10 = numeric_limits<float>::min_exponent10;
110
+ static const int max_exponent = numeric_limits<float>::max_exponent;
111
+ static const int max_exponent10 = numeric_limits<float>::max_exponent10;
112
+ static const bool traps = numeric_limits<float>::traps;
113
+ static const bool tinyness_before = numeric_limits<float>::tinyness_before;
114
+
115
+ static Eigen::bfloat16 (min)() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x0080); }
116
+ static Eigen::bfloat16 lowest() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0xff7f); }
117
+ static Eigen::bfloat16 (max)() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7f7f); }
118
+ static Eigen::bfloat16 epsilon() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x3c00); }
119
+ static Eigen::bfloat16 round_error() { return Eigen::bfloat16(0x3f00); }
120
+ static Eigen::bfloat16 infinity() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7f80); }
121
+ static Eigen::bfloat16 quiet_NaN() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7fc0); }
122
+ static Eigen::bfloat16 signaling_NaN() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x7f81); }
123
+ static Eigen::bfloat16 denorm_min() { return Eigen::bfloat16_impl::raw_uint16_to_bfloat16(0x0001); }
124
+ };
125
+
126
+ // If std::numeric_limits<T> is specialized, should also specialize
127
+ // std::numeric_limits<const T>, std::numeric_limits<volatile T>, and
128
+ // std::numeric_limits<const volatile T>
129
+ // https://stackoverflow.com/a/16519653/
130
+ template<>
131
+ struct numeric_limits<const Eigen::bfloat16> : numeric_limits<Eigen::bfloat16> {};
132
+ template<>
133
+ struct numeric_limits<volatile Eigen::bfloat16> : numeric_limits<Eigen::bfloat16> {};
134
+ template<>
135
+ struct numeric_limits<const volatile Eigen::bfloat16> : numeric_limits<Eigen::bfloat16> {};
136
+ } // namespace std
137
+
138
+ namespace Eigen {
139
+
140
+ namespace bfloat16_impl {
141
+
142
+ // We need to distinguish ‘clang as the CUDA compiler’ from ‘clang as the host compiler,
143
+ // invoked by NVCC’ (e.g. on MacOS). The former needs to see both host and device implementation
144
+ // of the functions, while the latter can only deal with one of them.
145
+ #if !defined(EIGEN_HAS_NATIVE_BF16) || (EIGEN_COMP_CLANG && !EIGEN_COMP_NVCC) // Emulate support for bfloat16 floats
146
+
147
+ #if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC)
148
+ // We need to provide emulated *host-side* BF16 operators for clang.
149
+ #pragma push_macro("EIGEN_DEVICE_FUNC")
150
+ #undef EIGEN_DEVICE_FUNC
151
+ #if defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_NATIVE_BF16)
152
+ #define EIGEN_DEVICE_FUNC __host__
153
+ #else // both host and device need emulated ops.
154
+ #define EIGEN_DEVICE_FUNC __host__ __device__
155
+ #endif
156
+ #endif
157
+
158
+ // Definitions for CPUs, mostly working through conversion
159
+ // to/from fp32.
160
+
161
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator + (const bfloat16& a, const bfloat16& b) {
162
+ return bfloat16(float(a) + float(b));
163
+ }
164
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator + (const bfloat16& a, const int& b) {
165
+ return bfloat16(float(a) + static_cast<float>(b));
166
+ }
167
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator + (const int& a, const bfloat16& b) {
168
+ return bfloat16(static_cast<float>(a) + float(b));
169
+ }
170
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator * (const bfloat16& a, const bfloat16& b) {
171
+ return bfloat16(float(a) * float(b));
172
+ }
173
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator - (const bfloat16& a, const bfloat16& b) {
174
+ return bfloat16(float(a) - float(b));
175
+ }
176
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator / (const bfloat16& a, const bfloat16& b) {
177
+ return bfloat16(float(a) / float(b));
178
+ }
179
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator - (const bfloat16& a) {
180
+ bfloat16 result;
181
+ result.value = a.value ^ 0x8000;
182
+ return result;
183
+ }
184
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator += (bfloat16& a, const bfloat16& b) {
185
+ a = bfloat16(float(a) + float(b));
186
+ return a;
187
+ }
188
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator *= (bfloat16& a, const bfloat16& b) {
189
+ a = bfloat16(float(a) * float(b));
190
+ return a;
191
+ }
192
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator -= (bfloat16& a, const bfloat16& b) {
193
+ a = bfloat16(float(a) - float(b));
194
+ return a;
195
+ }
196
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16& operator /= (bfloat16& a, const bfloat16& b) {
197
+ a = bfloat16(float(a) / float(b));
198
+ return a;
199
+ }
200
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator++(bfloat16& a) {
201
+ a += bfloat16(1);
202
+ return a;
203
+ }
204
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator--(bfloat16& a) {
205
+ a -= bfloat16(1);
206
+ return a;
207
+ }
208
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator++(bfloat16& a, int) {
209
+ bfloat16 original_value = a;
210
+ ++a;
211
+ return original_value;
212
+ }
213
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator--(bfloat16& a, int) {
214
+ bfloat16 original_value = a;
215
+ --a;
216
+ return original_value;
217
+ }
218
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator == (const bfloat16& a, const bfloat16& b) {
219
+ return numext::equal_strict(float(a),float(b));
220
+ }
221
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator != (const bfloat16& a, const bfloat16& b) {
222
+ return numext::not_equal_strict(float(a), float(b));
223
+ }
224
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator < (const bfloat16& a, const bfloat16& b) {
225
+ return float(a) < float(b);
226
+ }
227
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator <= (const bfloat16& a, const bfloat16& b) {
228
+ return float(a) <= float(b);
229
+ }
230
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator > (const bfloat16& a, const bfloat16& b) {
231
+ return float(a) > float(b);
232
+ }
233
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool operator >= (const bfloat16& a, const bfloat16& b) {
234
+ return float(a) >= float(b);
235
+ }
236
+
237
+ #if EIGEN_COMP_CLANG && defined(EIGEN_CUDACC)
238
+ #pragma pop_macro("EIGEN_DEVICE_FUNC")
239
+ #endif
240
+ #endif // Emulate support for bfloat16 floats
241
+
242
+ // Division by an index. Do it in full float precision to avoid accuracy
243
+ // issues in converting the denominator to bfloat16.
244
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 operator / (const bfloat16& a, Index b) {
245
+ return bfloat16(static_cast<float>(a) / static_cast<float>(b));
246
+ }
247
+
248
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw truncate_to_bfloat16(const float v) {
249
+ __bfloat16_raw output;
250
+ if (Eigen::numext::isnan EIGEN_NOT_A_MACRO(v)) {
251
+ output.value = std::signbit(v) ? 0xFFC0: 0x7FC0;
252
+ return output;
253
+ }
254
+ output.value = static_cast<numext::uint16_t>(numext::bit_cast<numext::uint32_t>(v) >> 16);
255
+ return output;
256
+ }
257
+
258
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR __bfloat16_raw raw_uint16_to_bfloat16(numext::uint16_t value) {
259
+ return __bfloat16_raw(value);
260
+ }
261
+
262
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR numext::uint16_t raw_bfloat16_as_uint16(const __bfloat16_raw& bf) {
263
+ return bf.value;
264
+ }
265
+
266
+ // float_to_bfloat16_rtne template specialization that does not make any
267
+ // assumption about the value of its function argument (ff).
268
+ template <>
269
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<false>(float ff) {
270
+ #if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16))
271
+ // Nothing to do here
272
+ #else
273
+ __bfloat16_raw output;
274
+
275
+ if (Eigen::numext::isnan EIGEN_NOT_A_MACRO(ff)) {
276
+ // If the value is a NaN, squash it to a qNaN with msb of fraction set,
277
+ // this makes sure after truncation we don't end up with an inf.
278
+ //
279
+ // qNaN magic: All exponent bits set + most significant bit of fraction
280
+ // set.
281
+ output.value = std::signbit(ff) ? 0xFFC0: 0x7FC0;
282
+ } else {
283
+ // Fast rounding algorithm that rounds a half value to nearest even. This
284
+ // reduces expected error when we convert a large number of floats. Here
285
+ // is how it works:
286
+ //
287
+ // Definitions:
288
+ // To convert a float 32 to bfloat16, a float 32 can be viewed as 32 bits
289
+ // with the following tags:
290
+ //
291
+ // Sign | Exp (8 bits) | Frac (23 bits)
292
+ // S EEEEEEEE FFFFFFLRTTTTTTTTTTTTTTT
293
+ //
294
+ // S: Sign bit.
295
+ // E: Exponent bits.
296
+ // F: First 6 bits of fraction.
297
+ // L: Least significant bit of resulting bfloat16 if we truncate away the
298
+ // rest of the float32. This is also the 7th bit of fraction
299
+ // R: Rounding bit, 8th bit of fraction.
300
+ // T: Sticky bits, rest of fraction, 15 bits.
301
+ //
302
+ // To round half to nearest even, there are 3 cases where we want to round
303
+ // down (simply truncate the result of the bits away, which consists of
304
+ // rounding bit and sticky bits) and two cases where we want to round up
305
+ // (truncate then add one to the result).
306
+ //
307
+ // The fast converting algorithm simply adds lsb (L) to 0x7fff (15 bits of
308
+ // 1s) as the rounding bias, adds the rounding bias to the input, then
309
+ // truncates the last 16 bits away.
310
+ //
311
+ // To understand how it works, we can analyze this algorithm case by case:
312
+ //
313
+ // 1. L = 0, R = 0:
314
+ // Expect: round down, this is less than half value.
315
+ //
316
+ // Algorithm:
317
+ // - Rounding bias: 0x7fff + 0 = 0x7fff
318
+ // - Adding rounding bias to input may create any carry, depending on
319
+ // whether there is any value set to 1 in T bits.
320
+ // - R may be set to 1 if there is a carry.
321
+ // - L remains 0.
322
+ // - Note that this case also handles Inf and -Inf, where all fraction
323
+ // bits, including L, R and Ts are all 0. The output remains Inf after
324
+ // this algorithm.
325
+ //
326
+ // 2. L = 1, R = 0:
327
+ // Expect: round down, this is less than half value.
328
+ //
329
+ // Algorithm:
330
+ // - Rounding bias: 0x7fff + 1 = 0x8000
331
+ // - Adding rounding bias to input doesn't change sticky bits but
332
+ // adds 1 to rounding bit.
333
+ // - L remains 1.
334
+ //
335
+ // 3. L = 0, R = 1, all of T are 0:
336
+ // Expect: round down, this is exactly at half, the result is already
337
+ // even (L=0).
338
+ //
339
+ // Algorithm:
340
+ // - Rounding bias: 0x7fff + 0 = 0x7fff
341
+ // - Adding rounding bias to input sets all sticky bits to 1, but
342
+ // doesn't create a carry.
343
+ // - R remains 1.
344
+ // - L remains 0.
345
+ //
346
+ // 4. L = 1, R = 1:
347
+ // Expect: round up, this is exactly at half, the result needs to be
348
+ // round to the next even number.
349
+ //
350
+ // Algorithm:
351
+ // - Rounding bias: 0x7fff + 1 = 0x8000
352
+ // - Adding rounding bias to input doesn't change sticky bits, but
353
+ // creates a carry from rounding bit.
354
+ // - The carry sets L to 0, creates another carry bit and propagate
355
+ // forward to F bits.
356
+ // - If all the F bits are 1, a carry then propagates to the exponent
357
+ // bits, which then creates the minimum value with the next exponent
358
+ // value. Note that we won't have the case where exponents are all 1,
359
+ // since that's either a NaN (handled in the other if condition) or inf
360
+ // (handled in case 1).
361
+ //
362
+ // 5. L = 0, R = 1, any of T is 1:
363
+ // Expect: round up, this is greater than half.
364
+ //
365
+ // Algorithm:
366
+ // - Rounding bias: 0x7fff + 0 = 0x7fff
367
+ // - Adding rounding bias to input creates a carry from sticky bits,
368
+ // sets rounding bit to 0, then create another carry.
369
+ // - The second carry sets L to 1.
370
+ //
371
+ // Examples:
372
+ //
373
+ // Exact half value that is already even:
374
+ // Input:
375
+ // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
376
+ // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
377
+ // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 1000000000000000
378
+ //
379
+ // This falls into case 3. We truncate the rest of 16 bits and no
380
+ // carry is created into F and L:
381
+ //
382
+ // Output:
383
+ // Sign | Exp (8 bit) | Frac (first 7 bit)
384
+ // S E E E E E E E E F F F F F F L
385
+ // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
386
+ //
387
+ // Exact half value, round to next even number:
388
+ // Input:
389
+ // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
390
+ // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
391
+ // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1000000000000000
392
+ //
393
+ // This falls into case 4. We create a carry from R and T,
394
+ // which then propagates into L and F:
395
+ //
396
+ // Output:
397
+ // Sign | Exp (8 bit) | Frac (first 7 bit)
398
+ // S E E E E E E E E F F F F F F L
399
+ // 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0
400
+ //
401
+ //
402
+ // Max denormal value round to min normal value:
403
+ // Input:
404
+ // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
405
+ // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
406
+ // 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1111111111111111
407
+ //
408
+ // This falls into case 4. We create a carry from R and T,
409
+ // propagate into L and F, which then propagates into exponent
410
+ // bits:
411
+ //
412
+ // Output:
413
+ // Sign | Exp (8 bit) | Frac (first 7 bit)
414
+ // S E E E E E E E E F F F F F F L
415
+ // 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0
416
+ //
417
+ // Max normal value round to Inf:
418
+ // Input:
419
+ // Sign | Exp (8 bit) | Frac (first 7 bit) | Frac (last 16 bit)
420
+ // S E E E E E E E E F F F F F F L RTTTTTTTTTTTTTTT
421
+ // 0 1 1 1 1 1 1 1 0 1 1 1 1 1 1 1 1111111111111111
422
+ //
423
+ // This falls into case 4. We create a carry from R and T,
424
+ // propagate into L and F, which then propagates into exponent
425
+ // bits:
426
+ //
427
+ // Sign | Exp (8 bit) | Frac (first 7 bit)
428
+ // S E E E E E E E E F F F F F F L
429
+ // 0 1 1 1 1 1 1 1 1 0 0 0 0 0 0 0
430
+
431
+ // At this point, ff must be either a normal float, or +/-infinity.
432
+ output = float_to_bfloat16_rtne<true>(ff);
433
+ }
434
+ return output;
435
+ #endif
436
+ }
437
+
438
+ // float_to_bfloat16_rtne template specialization that assumes that its function
439
+ // argument (ff) is either a normal floating point number, or +/-infinity, or
440
+ // zero. Used to improve the runtime performance of conversion from an integer
441
+ // type to bfloat16.
442
+ template <>
443
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC __bfloat16_raw float_to_bfloat16_rtne<true>(float ff) {
444
+ #if (defined(EIGEN_HAS_CUDA_BF16) && defined(EIGEN_HAS_HIP_BF16))
445
+ // Nothing to do here
446
+ #else
447
+ numext::uint32_t input = numext::bit_cast<numext::uint32_t>(ff);
448
+ __bfloat16_raw output;
449
+
450
+ // Least significant bit of resulting bfloat.
451
+ numext::uint32_t lsb = (input >> 16) & 1;
452
+ numext::uint32_t rounding_bias = 0x7fff + lsb;
453
+ input += rounding_bias;
454
+ output.value = static_cast<numext::uint16_t>(input >> 16);
455
+ return output;
456
+ #endif
457
+ }
458
+
459
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC float bfloat16_to_float(__bfloat16_raw h) {
460
+ return numext::bit_cast<float>(static_cast<numext::uint32_t>(h.value) << 16);
461
+ }
462
+ // --- standard functions ---
463
+
464
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isinf)(const bfloat16& a) {
465
+ EIGEN_USING_STD(isinf);
466
+ return (isinf)(float(a));
467
+ }
468
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isnan)(const bfloat16& a) {
469
+ EIGEN_USING_STD(isnan);
470
+ return (isnan)(float(a));
471
+ }
472
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bool (isfinite)(const bfloat16& a) {
473
+ return !(isinf EIGEN_NOT_A_MACRO (a)) && !(isnan EIGEN_NOT_A_MACRO (a));
474
+ }
475
+
476
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 abs(const bfloat16& a) {
477
+ bfloat16 result;
478
+ result.value = a.value & 0x7FFF;
479
+ return result;
480
+ }
481
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 exp(const bfloat16& a) {
482
+ return bfloat16(::expf(float(a)));
483
+ }
484
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 expm1(const bfloat16& a) {
485
+ return bfloat16(numext::expm1(float(a)));
486
+ }
487
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log(const bfloat16& a) {
488
+ return bfloat16(::logf(float(a)));
489
+ }
490
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log1p(const bfloat16& a) {
491
+ return bfloat16(numext::log1p(float(a)));
492
+ }
493
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log10(const bfloat16& a) {
494
+ return bfloat16(::log10f(float(a)));
495
+ }
496
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 log2(const bfloat16& a) {
497
+ return bfloat16(static_cast<float>(EIGEN_LOG2E) * ::logf(float(a)));
498
+ }
499
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 sqrt(const bfloat16& a) {
500
+ return bfloat16(::sqrtf(float(a)));
501
+ }
502
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 pow(const bfloat16& a, const bfloat16& b) {
503
+ return bfloat16(::powf(float(a), float(b)));
504
+ }
505
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 sin(const bfloat16& a) {
506
+ return bfloat16(::sinf(float(a)));
507
+ }
508
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 cos(const bfloat16& a) {
509
+ return bfloat16(::cosf(float(a)));
510
+ }
511
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 tan(const bfloat16& a) {
512
+ return bfloat16(::tanf(float(a)));
513
+ }
514
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 asin(const bfloat16& a) {
515
+ return bfloat16(::asinf(float(a)));
516
+ }
517
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 acos(const bfloat16& a) {
518
+ return bfloat16(::acosf(float(a)));
519
+ }
520
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 atan(const bfloat16& a) {
521
+ return bfloat16(::atanf(float(a)));
522
+ }
523
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 sinh(const bfloat16& a) {
524
+ return bfloat16(::sinhf(float(a)));
525
+ }
526
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 cosh(const bfloat16& a) {
527
+ return bfloat16(::coshf(float(a)));
528
+ }
529
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 tanh(const bfloat16& a) {
530
+ return bfloat16(::tanhf(float(a)));
531
+ }
532
+ #if EIGEN_HAS_CXX11_MATH
533
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 asinh(const bfloat16& a) {
534
+ return bfloat16(::asinhf(float(a)));
535
+ }
536
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 acosh(const bfloat16& a) {
537
+ return bfloat16(::acoshf(float(a)));
538
+ }
539
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 atanh(const bfloat16& a) {
540
+ return bfloat16(::atanhf(float(a)));
541
+ }
542
+ #endif
543
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 floor(const bfloat16& a) {
544
+ return bfloat16(::floorf(float(a)));
545
+ }
546
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 ceil(const bfloat16& a) {
547
+ return bfloat16(::ceilf(float(a)));
548
+ }
549
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 rint(const bfloat16& a) {
550
+ return bfloat16(::rintf(float(a)));
551
+ }
552
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 round(const bfloat16& a) {
553
+ return bfloat16(::roundf(float(a)));
554
+ }
555
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 fmod(const bfloat16& a, const bfloat16& b) {
556
+ return bfloat16(::fmodf(float(a), float(b)));
557
+ }
558
+
559
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 (min)(const bfloat16& a, const bfloat16& b) {
560
+ const float f1 = static_cast<float>(a);
561
+ const float f2 = static_cast<float>(b);
562
+ return f2 < f1 ? b : a;
563
+ }
564
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 (max)(const bfloat16& a, const bfloat16& b) {
565
+ const float f1 = static_cast<float>(a);
566
+ const float f2 = static_cast<float>(b);
567
+ return f1 < f2 ? b : a;
568
+ }
569
+
570
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 fmin(const bfloat16& a, const bfloat16& b) {
571
+ const float f1 = static_cast<float>(a);
572
+ const float f2 = static_cast<float>(b);
573
+ return bfloat16(::fminf(f1, f2));
574
+ }
575
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC bfloat16 fmax(const bfloat16& a, const bfloat16& b) {
576
+ const float f1 = static_cast<float>(a);
577
+ const float f2 = static_cast<float>(b);
578
+ return bfloat16(::fmaxf(f1, f2));
579
+ }
580
+
581
+ #ifndef EIGEN_NO_IO
582
+ EIGEN_ALWAYS_INLINE std::ostream& operator << (std::ostream& os, const bfloat16& v) {
583
+ os << static_cast<float>(v);
584
+ return os;
585
+ }
586
+ #endif
587
+
588
+ } // namespace bfloat16_impl
589
+
590
+ namespace internal {
591
+
592
+ template<>
593
+ struct random_default_impl<bfloat16, false, false>
594
+ {
595
+ static inline bfloat16 run(const bfloat16& x, const bfloat16& y)
596
+ {
597
+ return x + (y-x) * bfloat16(float(std::rand()) / float(RAND_MAX));
598
+ }
599
+ static inline bfloat16 run()
600
+ {
601
+ return run(bfloat16(-1.f), bfloat16(1.f));
602
+ }
603
+ };
604
+
605
+ template<> struct is_arithmetic<bfloat16> { enum { value = true }; };
606
+
607
+ } // namespace internal
608
+
609
+ template<> struct NumTraits<Eigen::bfloat16>
610
+ : GenericNumTraits<Eigen::bfloat16>
611
+ {
612
+ enum {
613
+ IsSigned = true,
614
+ IsInteger = false,
615
+ IsComplex = false,
616
+ RequireInitialization = false
617
+ };
618
+
619
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 epsilon() {
620
+ return bfloat16_impl::raw_uint16_to_bfloat16(0x3c00);
621
+ }
622
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 dummy_precision() {
623
+ return bfloat16_impl::raw_uint16_to_bfloat16(0x3D4D); // bfloat16(5e-2f);
624
+
625
+ }
626
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 highest() {
627
+ return bfloat16_impl::raw_uint16_to_bfloat16(0x7F7F);
628
+ }
629
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 lowest() {
630
+ return bfloat16_impl::raw_uint16_to_bfloat16(0xFF7F);
631
+ }
632
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 infinity() {
633
+ return bfloat16_impl::raw_uint16_to_bfloat16(0x7f80);
634
+ }
635
+ EIGEN_DEVICE_FUNC EIGEN_CONSTEXPR static EIGEN_STRONG_INLINE Eigen::bfloat16 quiet_NaN() {
636
+ return bfloat16_impl::raw_uint16_to_bfloat16(0x7fc0);
637
+ }
638
+ };
639
+
640
+ } // namespace Eigen
641
+
642
+ namespace Eigen {
643
+ namespace numext {
644
+
645
+ template<>
646
+ EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
647
+ bool (isnan)(const Eigen::bfloat16& h) {
648
+ return (bfloat16_impl::isnan)(h);
649
+ }
650
+
651
+ template<>
652
+ EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
653
+ bool (isinf)(const Eigen::bfloat16& h) {
654
+ return (bfloat16_impl::isinf)(h);
655
+ }
656
+
657
+ template<>
658
+ EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
659
+ bool (isfinite)(const Eigen::bfloat16& h) {
660
+ return (bfloat16_impl::isfinite)(h);
661
+ }
662
+
663
+ template <>
664
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Eigen::bfloat16 bit_cast<Eigen::bfloat16, uint16_t>(const uint16_t& src) {
665
+ return Eigen::bfloat16(Eigen::bfloat16_impl::raw_uint16_to_bfloat16(src));
666
+ }
667
+
668
+ template <>
669
+ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC uint16_t bit_cast<uint16_t, Eigen::bfloat16>(const Eigen::bfloat16& src) {
670
+ return Eigen::bfloat16_impl::raw_bfloat16_as_uint16(src);
671
+ }
672
+
673
+ } // namespace numext
674
+ } // namespace Eigen
675
+
676
+ #if EIGEN_HAS_STD_HASH
677
+ namespace std {
678
+ template <>
679
+ struct hash<Eigen::bfloat16> {
680
+ EIGEN_STRONG_INLINE std::size_t operator()(const Eigen::bfloat16& a) const {
681
+ return static_cast<std::size_t>(Eigen::numext::bit_cast<Eigen::numext::uint16_t>(a));
682
+ }
683
+ };
684
+ } // namespace std
685
+ #endif
686
+
687
+
688
+ #endif // EIGEN_BFLOAT16_H