flwr-nightly 1.13.0.dev20241021__py3-none-any.whl → 1.13.0.dev20241111__py3-none-any.whl
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- flwr/cli/build.py +2 -2
- flwr/cli/config_utils.py +97 -0
- flwr/cli/log.py +63 -97
- flwr/cli/new/templates/app/code/flwr_tune/dataset.py.tpl +1 -1
- flwr/cli/new/templates/app/pyproject.flowertune.toml.tpl +1 -0
- flwr/cli/new/templates/app/pyproject.tensorflow.toml.tpl +1 -1
- flwr/cli/run/run.py +34 -88
- flwr/client/app.py +23 -20
- flwr/client/clientapp/app.py +22 -18
- flwr/client/nodestate/__init__.py +25 -0
- flwr/client/nodestate/in_memory_nodestate.py +38 -0
- flwr/client/nodestate/nodestate.py +30 -0
- flwr/client/nodestate/nodestate_factory.py +37 -0
- flwr/client/{node_state.py → run_info_store.py} +4 -3
- flwr/client/supernode/app.py +6 -8
- flwr/common/args.py +83 -0
- flwr/common/config.py +10 -0
- flwr/common/constant.py +39 -5
- flwr/common/context.py +9 -4
- flwr/common/date.py +3 -3
- flwr/common/logger.py +108 -1
- flwr/common/object_ref.py +47 -16
- flwr/common/serde.py +24 -0
- flwr/common/telemetry.py +0 -6
- flwr/common/typing.py +10 -1
- flwr/proto/exec_pb2.py +14 -17
- flwr/proto/exec_pb2.pyi +14 -22
- flwr/proto/log_pb2.py +29 -0
- flwr/proto/log_pb2.pyi +39 -0
- flwr/proto/log_pb2_grpc.py +4 -0
- flwr/proto/log_pb2_grpc.pyi +4 -0
- flwr/proto/message_pb2.py +8 -8
- flwr/proto/message_pb2.pyi +4 -1
- flwr/proto/run_pb2.py +32 -27
- flwr/proto/run_pb2.pyi +26 -0
- flwr/proto/serverappio_pb2.py +52 -0
- flwr/proto/{driver_pb2.pyi → serverappio_pb2.pyi} +54 -0
- flwr/proto/serverappio_pb2_grpc.py +376 -0
- flwr/proto/serverappio_pb2_grpc.pyi +147 -0
- flwr/proto/simulationio_pb2.py +38 -0
- flwr/proto/simulationio_pb2.pyi +65 -0
- flwr/proto/simulationio_pb2_grpc.py +205 -0
- flwr/proto/simulationio_pb2_grpc.pyi +81 -0
- flwr/server/app.py +272 -105
- flwr/server/driver/driver.py +15 -1
- flwr/server/driver/grpc_driver.py +25 -36
- flwr/server/driver/inmemory_driver.py +6 -16
- flwr/server/run_serverapp.py +29 -23
- flwr/server/{superlink/state → serverapp}/__init__.py +3 -9
- flwr/server/serverapp/app.py +214 -0
- flwr/server/strategy/aggregate.py +4 -4
- flwr/server/strategy/fedadam.py +11 -1
- flwr/server/superlink/driver/__init__.py +1 -1
- flwr/server/superlink/driver/{driver_grpc.py → serverappio_grpc.py} +19 -16
- flwr/server/superlink/driver/{driver_servicer.py → serverappio_servicer.py} +125 -39
- flwr/server/superlink/fleet/grpc_adapter/grpc_adapter_servicer.py +4 -2
- flwr/server/superlink/fleet/grpc_bidi/grpc_server.py +2 -2
- flwr/server/superlink/fleet/grpc_rere/fleet_servicer.py +4 -2
- flwr/server/superlink/fleet/grpc_rere/server_interceptor.py +2 -2
- flwr/server/superlink/fleet/message_handler/message_handler.py +7 -7
- flwr/server/superlink/fleet/rest_rere/rest_api.py +7 -7
- flwr/server/superlink/fleet/vce/vce_api.py +23 -23
- flwr/server/superlink/linkstate/__init__.py +28 -0
- flwr/server/superlink/{state/in_memory_state.py → linkstate/in_memory_linkstate.py} +184 -36
- flwr/server/superlink/{state/state.py → linkstate/linkstate.py} +149 -19
- flwr/server/superlink/{state/state_factory.py → linkstate/linkstate_factory.py} +9 -9
- flwr/server/superlink/{state/sqlite_state.py → linkstate/sqlite_linkstate.py} +306 -65
- flwr/server/superlink/{state → linkstate}/utils.py +81 -30
- flwr/server/superlink/simulation/__init__.py +15 -0
- flwr/server/superlink/simulation/simulationio_grpc.py +65 -0
- flwr/server/superlink/simulation/simulationio_servicer.py +153 -0
- flwr/simulation/__init__.py +5 -1
- flwr/simulation/app.py +273 -345
- flwr/simulation/legacy_app.py +382 -0
- flwr/simulation/ray_transport/ray_client_proxy.py +2 -2
- flwr/simulation/run_simulation.py +57 -131
- flwr/simulation/simulationio_connection.py +86 -0
- flwr/superexec/app.py +6 -134
- flwr/superexec/deployment.py +61 -66
- flwr/superexec/exec_grpc.py +15 -8
- flwr/superexec/exec_servicer.py +36 -65
- flwr/superexec/executor.py +26 -7
- flwr/superexec/simulation.py +54 -107
- {flwr_nightly-1.13.0.dev20241021.dist-info → flwr_nightly-1.13.0.dev20241111.dist-info}/METADATA +5 -4
- {flwr_nightly-1.13.0.dev20241021.dist-info → flwr_nightly-1.13.0.dev20241111.dist-info}/RECORD +88 -69
- {flwr_nightly-1.13.0.dev20241021.dist-info → flwr_nightly-1.13.0.dev20241111.dist-info}/entry_points.txt +2 -0
- flwr/client/node_state_tests.py +0 -66
- flwr/proto/driver_pb2.py +0 -42
- flwr/proto/driver_pb2_grpc.py +0 -239
- flwr/proto/driver_pb2_grpc.pyi +0 -94
- {flwr_nightly-1.13.0.dev20241021.dist-info → flwr_nightly-1.13.0.dev20241111.dist-info}/LICENSE +0 -0
- {flwr_nightly-1.13.0.dev20241021.dist-info → flwr_nightly-1.13.0.dev20241111.dist-info}/WHEEL +0 -0
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# Copyright 2024 Flower Labs GmbH. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# ==============================================================================
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"""Flower simulation app."""
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import asyncio
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import logging
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import sys
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import threading
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import traceback
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import warnings
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from logging import ERROR, INFO
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from typing import Any, Optional, Union
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import ray
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from ray.util.scheduling_strategies import NodeAffinitySchedulingStrategy
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from flwr.client import ClientFnExt
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from flwr.common import EventType, event
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from flwr.common.constant import NODE_ID_NUM_BYTES
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from flwr.common.logger import log, set_logger_propagation, warn_unsupported_feature
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from flwr.server.client_manager import ClientManager
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from flwr.server.history import History
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from flwr.server.server import Server, init_defaults, run_fl
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from flwr.server.server_config import ServerConfig
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from flwr.server.strategy import Strategy
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from flwr.server.superlink.linkstate.utils import generate_rand_int_from_bytes
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from flwr.simulation.ray_transport.ray_actor import (
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ClientAppActor,
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VirtualClientEngineActor,
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VirtualClientEngineActorPool,
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pool_size_from_resources,
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)
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from flwr.simulation.ray_transport.ray_client_proxy import RayActorClientProxy
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INVALID_ARGUMENTS_START_SIMULATION = """
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INVALID ARGUMENTS ERROR
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Invalid Arguments in method:
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`start_simulation(
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*,
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client_fn: ClientFn,
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num_clients: int,
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clients_ids: Optional[List[str]] = None,
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client_resources: Optional[Dict[str, float]] = None,
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server: Optional[Server] = None,
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config: ServerConfig = None,
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strategy: Optional[Strategy] = None,
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client_manager: Optional[ClientManager] = None,
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ray_init_args: Optional[Dict[str, Any]] = None,
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) -> None:`
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REASON:
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Method requires:
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- Either `num_clients`[int] or `clients_ids`[List[str]]
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to be set exclusively.
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OR
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- `len(clients_ids)` == `num_clients`
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"""
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NodeToPartitionMapping = dict[int, int]
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def _create_node_id_to_partition_mapping(
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num_clients: int,
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) -> NodeToPartitionMapping:
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"""Generate a node_id:partition_id mapping."""
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nodes_mapping: NodeToPartitionMapping = {} # {node-id; partition-id}
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for i in range(num_clients):
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while True:
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node_id = generate_rand_int_from_bytes(NODE_ID_NUM_BYTES)
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if node_id not in nodes_mapping:
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break
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nodes_mapping[node_id] = i
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return nodes_mapping
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# pylint: disable=too-many-arguments,too-many-statements,too-many-branches
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def start_simulation(
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*,
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client_fn: ClientFnExt,
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num_clients: int,
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clients_ids: Optional[list[str]] = None, # UNSUPPORTED, WILL BE REMOVED
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client_resources: Optional[dict[str, float]] = None,
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server: Optional[Server] = None,
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config: Optional[ServerConfig] = None,
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strategy: Optional[Strategy] = None,
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client_manager: Optional[ClientManager] = None,
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ray_init_args: Optional[dict[str, Any]] = None,
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keep_initialised: Optional[bool] = False,
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actor_type: type[VirtualClientEngineActor] = ClientAppActor,
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actor_kwargs: Optional[dict[str, Any]] = None,
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actor_scheduling: Union[str, NodeAffinitySchedulingStrategy] = "DEFAULT",
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) -> History:
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"""Start a Ray-based Flower simulation server.
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Parameters
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----------
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client_fn : ClientFnExt
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A function creating `Client` instances. The function must have the signature
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`client_fn(context: Context). It should return
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a single client instance of type `Client`. Note that the created client
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instances are ephemeral and will often be destroyed after a single method
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invocation. Since client instances are not long-lived, they should not attempt
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to carry state over method invocations. Any state required by the instance
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(model, dataset, hyperparameters, ...) should be (re-)created in either the
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call to `client_fn` or the call to any of the client methods (e.g., load
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evaluation data in the `evaluate` method itself).
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num_clients : int
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The total number of clients in this simulation.
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clients_ids : Optional[List[str]]
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UNSUPPORTED, WILL BE REMOVED. USE `num_clients` INSTEAD.
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List `client_id`s for each client. This is only required if
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`num_clients` is not set. Setting both `num_clients` and `clients_ids`
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with `len(clients_ids)` not equal to `num_clients` generates an error.
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Using this argument will raise an error.
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client_resources : Optional[Dict[str, float]] (default: `{"num_cpus": 1, "num_gpus": 0.0}`)
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CPU and GPU resources for a single client. Supported keys
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are `num_cpus` and `num_gpus`. To understand the GPU utilization caused by
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`num_gpus`, as well as using custom resources, please consult the Ray
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documentation.
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server : Optional[flwr.server.Server] (default: None).
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An implementation of the abstract base class `flwr.server.Server`. If no
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instance is provided, then `start_server` will create one.
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config: ServerConfig (default: None).
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Currently supported values are `num_rounds` (int, default: 1) and
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`round_timeout` in seconds (float, default: None).
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strategy : Optional[flwr.server.Strategy] (default: None)
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An implementation of the abstract base class `flwr.server.Strategy`. If
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no strategy is provided, then `start_server` will use
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`flwr.server.strategy.FedAvg`.
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client_manager : Optional[flwr.server.ClientManager] (default: None)
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An implementation of the abstract base class `flwr.server.ClientManager`.
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If no implementation is provided, then `start_simulation` will use
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`flwr.server.client_manager.SimpleClientManager`.
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ray_init_args : Optional[Dict[str, Any]] (default: None)
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Optional dictionary containing arguments for the call to `ray.init`.
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If ray_init_args is None (the default), Ray will be initialized with
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the following default args:
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{ "ignore_reinit_error": True, "include_dashboard": False }
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An empty dictionary can be used (ray_init_args={}) to prevent any
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arguments from being passed to ray.init.
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keep_initialised: Optional[bool] (default: False)
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Set to True to prevent `ray.shutdown()` in case `ray.is_initialized()=True`.
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actor_type: VirtualClientEngineActor (default: ClientAppActor)
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Optionally specify the type of actor to use. The actor object, which
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persists throughout the simulation, will be the process in charge of
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executing a ClientApp wrapping input argument `client_fn`.
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actor_kwargs: Optional[Dict[str, Any]] (default: None)
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some input argument. You can use this dictionary for such purpose.
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actor_scheduling: Optional[Union[str, NodeAffinitySchedulingStrategy]]
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(default: "DEFAULT")
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Optional string ("DEFAULT" or "SPREAD") for the VCE to choose in which
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node the actor is placed. If you are an advanced user needed more control
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you can use lower-level scheduling strategies to pin actors to specific
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compute nodes (e.g. via NodeAffinitySchedulingStrategy). Please note this
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is an advanced feature. For all details, please refer to the Ray documentation:
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https://docs.ray.io/en/latest/ray-core/scheduling/index.html
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Returns
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-------
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hist : flwr.server.history.History
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Object containing metrics from training.
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""" # noqa: E501
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# pylint: disable-msg=too-many-locals
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event(
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EventType.START_SIMULATION_ENTER,
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{"num_clients": len(clients_ids) if clients_ids is not None else num_clients},
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)
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if clients_ids is not None:
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warn_unsupported_feature(
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"Passing `clients_ids` to `start_simulation` is deprecated and not longer "
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"used by `start_simulation`. Use `num_clients` exclusively instead."
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)
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log(ERROR, "`clients_ids` argument used.")
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sys.exit()
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# Set logger propagation
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loop: Optional[asyncio.AbstractEventLoop] = None
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try:
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loop = asyncio.get_running_loop()
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except RuntimeError:
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loop = None
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finally:
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if loop and loop.is_running():
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# Set logger propagation to False to prevent duplicated log output in Colab.
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logger = logging.getLogger("flwr")
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_ = set_logger_propagation(logger, False)
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# Initialize server and server config
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initialized_server, initialized_config = init_defaults(
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server=server,
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config=config,
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strategy=strategy,
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client_manager=client_manager,
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)
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log(
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INFO,
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"Starting Flower simulation, config: %s",
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initialized_config,
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)
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224
|
+
|
|
225
|
+
# Create node-id to partition-id mapping
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226
|
+
nodes_mapping = _create_node_id_to_partition_mapping(num_clients)
|
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227
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+
|
|
228
|
+
# Default arguments for Ray initialization
|
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229
|
+
if not ray_init_args:
|
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230
|
+
ray_init_args = {
|
|
231
|
+
"ignore_reinit_error": True,
|
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232
|
+
"include_dashboard": False,
|
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233
|
+
}
|
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234
|
+
|
|
235
|
+
# Shut down Ray if it has already been initialized (unless asked not to)
|
|
236
|
+
if ray.is_initialized() and not keep_initialised:
|
|
237
|
+
ray.shutdown()
|
|
238
|
+
|
|
239
|
+
# Initialize Ray
|
|
240
|
+
ray.init(**ray_init_args)
|
|
241
|
+
cluster_resources = ray.cluster_resources()
|
|
242
|
+
log(
|
|
243
|
+
INFO,
|
|
244
|
+
"Flower VCE: Ray initialized with resources: %s",
|
|
245
|
+
cluster_resources,
|
|
246
|
+
)
|
|
247
|
+
|
|
248
|
+
log(
|
|
249
|
+
INFO,
|
|
250
|
+
"Optimize your simulation with Flower VCE: "
|
|
251
|
+
"https://flower.ai/docs/framework/how-to-run-simulations.html",
|
|
252
|
+
)
|
|
253
|
+
|
|
254
|
+
# Log the resources that a single client will be able to use
|
|
255
|
+
if client_resources is None:
|
|
256
|
+
log(
|
|
257
|
+
INFO,
|
|
258
|
+
"No `client_resources` specified. Using minimal resources for clients.",
|
|
259
|
+
)
|
|
260
|
+
client_resources = {"num_cpus": 1, "num_gpus": 0.0}
|
|
261
|
+
|
|
262
|
+
# Each client needs at the very least one CPU
|
|
263
|
+
if "num_cpus" not in client_resources:
|
|
264
|
+
warnings.warn(
|
|
265
|
+
"No `num_cpus` specified in `client_resources`. "
|
|
266
|
+
"Using `num_cpus=1` for each client.",
|
|
267
|
+
stacklevel=2,
|
|
268
|
+
)
|
|
269
|
+
client_resources["num_cpus"] = 1
|
|
270
|
+
|
|
271
|
+
log(
|
|
272
|
+
INFO,
|
|
273
|
+
"Flower VCE: Resources for each Virtual Client: %s",
|
|
274
|
+
client_resources,
|
|
275
|
+
)
|
|
276
|
+
|
|
277
|
+
actor_args = {} if actor_kwargs is None else actor_kwargs
|
|
278
|
+
|
|
279
|
+
# An actor factory. This is called N times to add N actors
|
|
280
|
+
# to the pool. If at some point the pool can accommodate more actors
|
|
281
|
+
# this will be called again.
|
|
282
|
+
def create_actor_fn() -> type[VirtualClientEngineActor]:
|
|
283
|
+
return actor_type.options( # type: ignore
|
|
284
|
+
**client_resources,
|
|
285
|
+
scheduling_strategy=actor_scheduling,
|
|
286
|
+
).remote(**actor_args)
|
|
287
|
+
|
|
288
|
+
# Instantiate ActorPool
|
|
289
|
+
pool = VirtualClientEngineActorPool(
|
|
290
|
+
create_actor_fn=create_actor_fn,
|
|
291
|
+
client_resources=client_resources,
|
|
292
|
+
)
|
|
293
|
+
|
|
294
|
+
f_stop = threading.Event()
|
|
295
|
+
|
|
296
|
+
# Periodically, check if the cluster has grown (i.e. a new
|
|
297
|
+
# node has been added). If this happens, we likely want to grow
|
|
298
|
+
# the actor pool by adding more Actors to it.
|
|
299
|
+
def update_resources(f_stop: threading.Event) -> None:
|
|
300
|
+
"""Periodically check if more actors can be added to the pool.
|
|
301
|
+
|
|
302
|
+
If so, extend the pool.
|
|
303
|
+
"""
|
|
304
|
+
if not f_stop.is_set():
|
|
305
|
+
num_max_actors = pool_size_from_resources(client_resources)
|
|
306
|
+
if num_max_actors > pool.num_actors:
|
|
307
|
+
num_new = num_max_actors - pool.num_actors
|
|
308
|
+
log(
|
|
309
|
+
INFO, "The cluster expanded. Adding %s actors to the pool.", num_new
|
|
310
|
+
)
|
|
311
|
+
pool.add_actors_to_pool(num_actors=num_new)
|
|
312
|
+
|
|
313
|
+
threading.Timer(10, update_resources, [f_stop]).start()
|
|
314
|
+
|
|
315
|
+
update_resources(f_stop)
|
|
316
|
+
|
|
317
|
+
log(
|
|
318
|
+
INFO,
|
|
319
|
+
"Flower VCE: Creating %s with %s actors",
|
|
320
|
+
pool.__class__.__name__,
|
|
321
|
+
pool.num_actors,
|
|
322
|
+
)
|
|
323
|
+
|
|
324
|
+
# Register one RayClientProxy object for each client with the ClientManager
|
|
325
|
+
for node_id, partition_id in nodes_mapping.items():
|
|
326
|
+
client_proxy = RayActorClientProxy(
|
|
327
|
+
client_fn=client_fn,
|
|
328
|
+
node_id=node_id,
|
|
329
|
+
partition_id=partition_id,
|
|
330
|
+
num_partitions=num_clients,
|
|
331
|
+
actor_pool=pool,
|
|
332
|
+
)
|
|
333
|
+
initialized_server.client_manager().register(client=client_proxy)
|
|
334
|
+
|
|
335
|
+
hist = History()
|
|
336
|
+
# pylint: disable=broad-except
|
|
337
|
+
try:
|
|
338
|
+
# Start training
|
|
339
|
+
hist = run_fl(
|
|
340
|
+
server=initialized_server,
|
|
341
|
+
config=initialized_config,
|
|
342
|
+
)
|
|
343
|
+
except Exception as ex:
|
|
344
|
+
log(ERROR, ex)
|
|
345
|
+
log(ERROR, traceback.format_exc())
|
|
346
|
+
log(
|
|
347
|
+
ERROR,
|
|
348
|
+
"Your simulation crashed :(. This could be because of several reasons. "
|
|
349
|
+
"The most common are: "
|
|
350
|
+
"\n\t > Sometimes, issues in the simulation code itself can cause crashes. "
|
|
351
|
+
"It's always a good idea to double-check your code for any potential bugs "
|
|
352
|
+
"or inconsistencies that might be contributing to the problem. "
|
|
353
|
+
"For example: "
|
|
354
|
+
"\n\t\t - You might be using a class attribute in your clients that "
|
|
355
|
+
"hasn't been defined."
|
|
356
|
+
"\n\t\t - There could be an incorrect method call to a 3rd party library "
|
|
357
|
+
"(e.g., PyTorch)."
|
|
358
|
+
"\n\t\t - The return types of methods in your clients/strategies might be "
|
|
359
|
+
"incorrect."
|
|
360
|
+
"\n\t > Your system couldn't fit a single VirtualClient: try lowering "
|
|
361
|
+
"`client_resources`."
|
|
362
|
+
"\n\t > All the actors in your pool crashed. This could be because: "
|
|
363
|
+
"\n\t\t - You clients hit an out-of-memory (OOM) error and actors couldn't "
|
|
364
|
+
"recover from it. Try launching your simulation with more generous "
|
|
365
|
+
"`client_resources` setting (i.e. it seems %s is "
|
|
366
|
+
"not enough for your run). Use fewer concurrent actors. "
|
|
367
|
+
"\n\t\t - You were running a multi-node simulation and all worker nodes "
|
|
368
|
+
"disconnected. The head node might still be alive but cannot accommodate "
|
|
369
|
+
"any actor with resources: %s."
|
|
370
|
+
"\nTake a look at the Flower simulation examples for guidance "
|
|
371
|
+
"<https://flower.ai/docs/framework/how-to-run-simulations.html>.",
|
|
372
|
+
client_resources,
|
|
373
|
+
client_resources,
|
|
374
|
+
)
|
|
375
|
+
raise RuntimeError("Simulation crashed.") from ex
|
|
376
|
+
|
|
377
|
+
finally:
|
|
378
|
+
# Stop time monitoring resources in cluster
|
|
379
|
+
f_stop.set()
|
|
380
|
+
event(EventType.START_SIMULATION_LEAVE)
|
|
381
|
+
|
|
382
|
+
return hist
|
|
@@ -22,7 +22,7 @@ from typing import Optional
|
|
|
22
22
|
from flwr import common
|
|
23
23
|
from flwr.client import ClientFnExt
|
|
24
24
|
from flwr.client.client_app import ClientApp
|
|
25
|
-
from flwr.client.
|
|
25
|
+
from flwr.client.run_info_store import DeprecatedRunInfoStore
|
|
26
26
|
from flwr.common import DEFAULT_TTL, Message, Metadata, RecordSet
|
|
27
27
|
from flwr.common.constant import (
|
|
28
28
|
NUM_PARTITIONS_KEY,
|
|
@@ -65,7 +65,7 @@ class RayActorClientProxy(ClientProxy):
|
|
|
65
65
|
|
|
66
66
|
self.app_fn = _load_app
|
|
67
67
|
self.actor_pool = actor_pool
|
|
68
|
-
self.proxy_state =
|
|
68
|
+
self.proxy_state = DeprecatedRunInfoStore(
|
|
69
69
|
node_id=node_id,
|
|
70
70
|
node_config={
|
|
71
71
|
PARTITION_ID_KEY: str(partition_id),
|