ffgs 0.1.0.dev0__py3-none-any.whl

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Files changed (63) hide show
  1. ffgs/__init__.py +39 -0
  2. ffgs/dynamic.py +239 -0
  3. ffgs/geometry.py +418 -0
  4. ffgs/image.py +204 -0
  5. ffgs/models/__init__.py +2 -0
  6. ffgs/models/anysplat/LICENSE +1120 -0
  7. ffgs/models/anysplat/__init__.py +49 -0
  8. ffgs/models/anysplat/encoder.py +372 -0
  9. ffgs/models/anysplat/evaluation.py +98 -0
  10. ffgs/models/anysplat/gaussian_adapter.py +96 -0
  11. ffgs/models/anysplat/gs_head.py +166 -0
  12. ffgs/models/anysplat/modeling.py +95 -0
  13. ffgs/models/anysplat/processing.py +249 -0
  14. ffgs/models/anysplat/vggt/__init__.py +0 -0
  15. ffgs/models/anysplat/vggt/heads/__init__.py +0 -0
  16. ffgs/models/anysplat/vggt/heads/camera_head.py +181 -0
  17. ffgs/models/anysplat/vggt/heads/dpt_head.py +612 -0
  18. ffgs/models/anysplat/vggt/heads/head_act.py +134 -0
  19. ffgs/models/anysplat/vggt/heads/utils.py +126 -0
  20. ffgs/models/anysplat/vggt/layers/__init__.py +28 -0
  21. ffgs/models/anysplat/vggt/layers/attention.py +92 -0
  22. ffgs/models/anysplat/vggt/layers/block.py +157 -0
  23. ffgs/models/anysplat/vggt/layers/drop_path.py +42 -0
  24. ffgs/models/anysplat/vggt/layers/layer_scale.py +32 -0
  25. ffgs/models/anysplat/vggt/layers/mlp.py +45 -0
  26. ffgs/models/anysplat/vggt/layers/patch_embed.py +106 -0
  27. ffgs/models/anysplat/vggt/layers/rope.py +211 -0
  28. ffgs/models/anysplat/vggt/layers/swiglu_ffn.py +77 -0
  29. ffgs/models/anysplat/vggt/layers/vision_transformer.py +463 -0
  30. ffgs/models/anysplat/vggt/models/__init__.py +0 -0
  31. ffgs/models/anysplat/vggt/models/aggregator.py +398 -0
  32. ffgs/models/anysplat/vggt/utils/__init__.py +0 -0
  33. ffgs/models/anysplat/vggt/utils/geometry.py +230 -0
  34. ffgs/models/anysplat/vggt/utils/pose_enc.py +144 -0
  35. ffgs/models/anysplat/vggt/utils/rotation.py +148 -0
  36. ffgs/models/tokengs/__init__.py +43 -0
  37. ffgs/models/tokengs/activations.py +135 -0
  38. ffgs/models/tokengs/attention.py +189 -0
  39. ffgs/models/tokengs/enc_dec.py +323 -0
  40. ffgs/models/tokengs/modeling.py +173 -0
  41. ffgs/models/tokengs/processing.py +339 -0
  42. ffgs/pipeline.py +341 -0
  43. ffgs/processor.py +236 -0
  44. ffgs/registry.py +132 -0
  45. ffgs/render.py +111 -0
  46. ffgs/types.py +291 -0
  47. ffgs/zoo/__init__.py +234 -0
  48. ffgs/zoo/anysplat/default.json +34 -0
  49. ffgs/zoo/tokengs/dl3dv-2v.json +29 -0
  50. ffgs/zoo/tokengs/dl3dv-4v.json +29 -0
  51. ffgs/zoo/tokengs/dl3dv-6v.json +29 -0
  52. ffgs/zoo/tokengs/dl3dv-base.json +29 -0
  53. ffgs/zoo/tokengs/dl3dv-latent-2v-lpips.json +48 -0
  54. ffgs/zoo/tokengs/dl3dv-latent-2v-ssim.json +48 -0
  55. ffgs/zoo/tokengs/dl3dv-latent-4v-lpips.json +48 -0
  56. ffgs/zoo/tokengs/dl3dv-latent-4v-ssim.json +48 -0
  57. ffgs/zoo/tokengs/dl3dv-latent-6v-lpips.json +48 -0
  58. ffgs/zoo/tokengs/dl3dv-latent-6v-ssim.json +48 -0
  59. ffgs-0.1.0.dev0.dist-info/METADATA +320 -0
  60. ffgs-0.1.0.dev0.dist-info/RECORD +63 -0
  61. ffgs-0.1.0.dev0.dist-info/WHEEL +4 -0
  62. ffgs-0.1.0.dev0.dist-info/licenses/LICENSE +237 -0
  63. ffgs-0.1.0.dev0.dist-info/licenses/src/ffgs/models/anysplat/LICENSE +1120 -0
@@ -0,0 +1,48 @@
1
+ {
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+ "model_type": "tokengs",
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+ "description": "TokenGS 2026.6 latent-bottleneck model (12-layer multiscale encoder, 4096 scene latents), DL3DV, 2 input views at 256x448, L2 + 0.5 LPIPS loss (eval preset eval_dl3dv_latent_2view_lpips)",
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+ "weights": {
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+ "repo": "jiaweir/tokengs",
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+ "file": "checkpoints_26.06/dl3dv_latent_2v_lpips.safetensors",
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+ "revision": "a7eb20340b99abd29b554c29c339446aebccff36",
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+ "sha256": "b11f2e87b433d39e7a94540016ba8885afd86a2be757847e0d7a46a135f559b0"
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+ },
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+ "model": {
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+ "enc_depth": 12,
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+ "dec_depth": 1,
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+ "dec_patch_size": 8,
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+ "clip_head_readout_std": 0.002,
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+ "clip_head_z_init": 0.1,
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+ "dec_init_values": 0.01,
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+ "gaussian_z_offset": 0.0,
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+ "opacity_bias": 2.0,
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+ "gs_token_std": 0.02,
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+ "use_multiscale_encoder": true,
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+ "multiscale_encoder_layers": [
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+ 5,
23
+ 7,
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+ 9,
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+ 11
26
+ ],
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+ "use_latent_bottleneck": true,
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+ "num_latents": 4096,
29
+ "latent_cross_attn_depth": 12,
30
+ "num_gs_tokens": 4096
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+ },
32
+ "processor": {
33
+ "image_shape": [
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+ 256,
35
+ 448
36
+ ],
37
+ "resize_mode": "bilinear",
38
+ "crop_mode": "crop",
39
+ "camera_normalization": "mean_cam",
40
+ "scene_scale": 0.15,
41
+ "num_input_views": 2
42
+ },
43
+ "source": {
44
+ "url": "https://github.com/nv-tlabs/TokenGS",
45
+ "paper": "https://arxiv.org/abs/2604.15239"
46
+ },
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+ "license": "NVIDIA Internal Scientific Research and Development Model License"
48
+ }
@@ -0,0 +1,48 @@
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+ {
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+ "model_type": "tokengs",
3
+ "description": "TokenGS 2026.6 latent-bottleneck model (12-layer multiscale encoder, 4096 scene latents), DL3DV, 2 input views at 256x448, 0.8 L1 + 0.2 SSIM loss (eval preset eval_dl3dv_latent_2view_ssim)",
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+ "weights": {
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+ "repo": "jiaweir/tokengs",
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+ "file": "checkpoints_26.06/dl3dv_latent_2v_ssim.safetensors",
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+ "revision": "a7eb20340b99abd29b554c29c339446aebccff36",
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+ "sha256": "57779787fdfe3edb758b9da01bd4911295044d2213e588bf9cf985b5ae9c3743"
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+ },
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+ "model": {
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+ "enc_depth": 12,
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+ "dec_depth": 1,
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+ "dec_patch_size": 8,
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+ "clip_head_readout_std": 0.002,
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+ "clip_head_z_init": 0.1,
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+ "dec_init_values": 0.01,
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+ "gaussian_z_offset": 0.0,
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+ "opacity_bias": 2.0,
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+ "gs_token_std": 0.02,
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+ "use_multiscale_encoder": true,
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+ "multiscale_encoder_layers": [
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+ 5,
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+ 7,
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+ 9,
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+ 11
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+ ],
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+ "use_latent_bottleneck": true,
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+ "num_latents": 4096,
29
+ "latent_cross_attn_depth": 12,
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+ "num_gs_tokens": 4096
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+ },
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+ "processor": {
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+ "image_shape": [
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+ 256,
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+ 448
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+ ],
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+ "resize_mode": "bilinear",
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+ "crop_mode": "crop",
39
+ "camera_normalization": "mean_cam",
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+ "scene_scale": 0.15,
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+ "num_input_views": 2
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+ },
43
+ "source": {
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+ "url": "https://github.com/nv-tlabs/TokenGS",
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+ "paper": "https://arxiv.org/abs/2604.15239"
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+ },
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+ "license": "NVIDIA Internal Scientific Research and Development Model License"
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+ }
@@ -0,0 +1,48 @@
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+ {
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+ "model_type": "tokengs",
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+ "description": "TokenGS 2026.6 latent-bottleneck model (12-layer multiscale encoder, 4096 scene latents), DL3DV, 4 input views at 256x448, L2 + 0.5 LPIPS loss (eval preset eval_dl3dv_latent_4view_lpips)",
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+ "weights": {
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+ "repo": "jiaweir/tokengs",
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+ "file": "checkpoints_26.06/dl3dv_latent_4v_lpips.safetensors",
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+ "revision": "a7eb20340b99abd29b554c29c339446aebccff36",
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+ "sha256": "cee670826d27dcb8ad3a31ca6265aa88cccb3aebf0924f72b6af270a688e6abf"
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+ },
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+ "model": {
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+ "enc_depth": 12,
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+ "dec_depth": 1,
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+ "dec_patch_size": 8,
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+ "clip_head_readout_std": 0.002,
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+ "clip_head_z_init": 0.1,
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+ "dec_init_values": 0.01,
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+ "gaussian_z_offset": 0.0,
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+ "opacity_bias": 2.0,
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+ "gs_token_std": 0.02,
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+ "use_multiscale_encoder": true,
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+ "multiscale_encoder_layers": [
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+ 5,
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+ 7,
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+ 9,
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+ 11
26
+ ],
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+ "use_latent_bottleneck": true,
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+ "num_latents": 4096,
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+ "latent_cross_attn_depth": 12,
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+ "num_gs_tokens": 4096
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+ },
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+ "processor": {
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+ "image_shape": [
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+ 256,
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+ 448
36
+ ],
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+ "resize_mode": "bilinear",
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+ "crop_mode": "crop",
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+ "camera_normalization": "mean_cam",
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+ "scene_scale": 0.15,
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+ "num_input_views": 4
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+ },
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+ "source": {
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+ "url": "https://github.com/nv-tlabs/TokenGS",
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+ "paper": "https://arxiv.org/abs/2604.15239"
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+ },
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+ "license": "NVIDIA Internal Scientific Research and Development Model License"
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+ }
@@ -0,0 +1,48 @@
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+ {
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+ "model_type": "tokengs",
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+ "description": "TokenGS 2026.6 latent-bottleneck model (12-layer multiscale encoder, 4096 scene latents), DL3DV, 4 input views at 256x448, 0.8 L1 + 0.2 SSIM loss (eval preset eval_dl3dv_latent_4view_ssim)",
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+ "weights": {
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+ "repo": "jiaweir/tokengs",
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+ "file": "checkpoints_26.06/dl3dv_latent_4v_ssim.safetensors",
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+ "revision": "a7eb20340b99abd29b554c29c339446aebccff36",
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+ "sha256": "a6d29102cc08826af3594b1587286a64aca512b1d6d5552151f4b82eb54afa1e"
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+ },
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+ "model": {
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+ "enc_depth": 12,
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+ "dec_depth": 1,
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+ "dec_patch_size": 8,
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+ "clip_head_readout_std": 0.002,
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+ "clip_head_z_init": 0.1,
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+ "dec_init_values": 0.01,
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+ "gaussian_z_offset": 0.0,
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+ "opacity_bias": 2.0,
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+ "gs_token_std": 0.02,
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+ "use_multiscale_encoder": true,
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+ "multiscale_encoder_layers": [
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+ 5,
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+ 7,
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+ 9,
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+ 11
26
+ ],
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+ "use_latent_bottleneck": true,
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+ "num_latents": 4096,
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+ "latent_cross_attn_depth": 12,
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+ "num_gs_tokens": 4096
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+ },
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+ "processor": {
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+ "image_shape": [
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+ 256,
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+ 448
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+ ],
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+ "resize_mode": "bilinear",
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+ "crop_mode": "crop",
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+ "camera_normalization": "mean_cam",
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+ "scene_scale": 0.15,
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+ "num_input_views": 4
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+ },
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+ "source": {
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+ "url": "https://github.com/nv-tlabs/TokenGS",
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+ "paper": "https://arxiv.org/abs/2604.15239"
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+ },
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+ "license": "NVIDIA Internal Scientific Research and Development Model License"
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+ }
@@ -0,0 +1,48 @@
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+ {
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+ "model_type": "tokengs",
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+ "description": "TokenGS 2026.6 latent-bottleneck model (12-layer multiscale encoder, 4096 scene latents), DL3DV, 6 input views at 256x448, L2 + 0.5 LPIPS loss (eval preset eval_dl3dv_latent_6view_lpips)",
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+ "weights": {
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+ "repo": "jiaweir/tokengs",
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+ "file": "checkpoints_26.06/dl3dv_latent_6v_lpips.safetensors",
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+ "revision": "a7eb20340b99abd29b554c29c339446aebccff36",
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+ "sha256": "1c48ed3a00acedd8d9d3e3341d18bcd413a68b7d2b5507a7c4442a9136952fb8"
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+ },
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+ "model": {
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+ "enc_depth": 12,
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+ "dec_depth": 1,
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+ "dec_patch_size": 8,
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+ "clip_head_readout_std": 0.002,
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+ "clip_head_z_init": 0.1,
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+ "dec_init_values": 0.01,
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+ "gaussian_z_offset": 0.0,
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+ "opacity_bias": 2.0,
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+ "gs_token_std": 0.02,
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+ "use_multiscale_encoder": true,
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+ "multiscale_encoder_layers": [
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+ 5,
23
+ 7,
24
+ 9,
25
+ 11
26
+ ],
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+ "use_latent_bottleneck": true,
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+ "num_latents": 4096,
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+ "latent_cross_attn_depth": 12,
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+ "num_gs_tokens": 4096
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+ },
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+ "processor": {
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+ "image_shape": [
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+ 256,
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+ 448
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+ ],
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+ "resize_mode": "bilinear",
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+ "crop_mode": "crop",
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+ "camera_normalization": "mean_cam",
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+ "scene_scale": 0.15,
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+ "num_input_views": 6
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+ },
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+ "source": {
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+ "url": "https://github.com/nv-tlabs/TokenGS",
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+ "paper": "https://arxiv.org/abs/2604.15239"
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+ },
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+ "license": "NVIDIA Internal Scientific Research and Development Model License"
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+ }
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+ {
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+ "model_type": "tokengs",
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+ "description": "TokenGS 2026.6 latent-bottleneck model (12-layer multiscale encoder, 4096 scene latents), DL3DV, 6 input views at 256x448, 0.8 L1 + 0.2 SSIM loss (eval preset eval_dl3dv_latent_6view_ssim)",
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+ "weights": {
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+ "repo": "jiaweir/tokengs",
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+ "file": "checkpoints_26.06/dl3dv_latent_6v_ssim.safetensors",
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+ "revision": "a7eb20340b99abd29b554c29c339446aebccff36",
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+ "sha256": "5913da347475049cb58e552634ee1c527293c2571576806db0d4da702ce978c3"
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+ },
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+ "model": {
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+ "enc_depth": 12,
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+ "dec_depth": 1,
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+ "dec_patch_size": 8,
14
+ "clip_head_readout_std": 0.002,
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+ "clip_head_z_init": 0.1,
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+ "dec_init_values": 0.01,
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+ "gaussian_z_offset": 0.0,
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+ "opacity_bias": 2.0,
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+ "gs_token_std": 0.02,
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+ "use_multiscale_encoder": true,
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+ "multiscale_encoder_layers": [
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+ 5,
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+ 7,
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+ 9,
25
+ 11
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+ ],
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+ "use_latent_bottleneck": true,
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+ "num_latents": 4096,
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+ "latent_cross_attn_depth": 12,
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+ "num_gs_tokens": 4096
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+ },
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+ "processor": {
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+ "image_shape": [
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+ 256,
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+ 448
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+ ],
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+ "resize_mode": "bilinear",
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+ "crop_mode": "crop",
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+ "camera_normalization": "mean_cam",
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+ "scene_scale": 0.15,
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+ "num_input_views": 6
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+ },
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+ "source": {
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+ "url": "https://github.com/nv-tlabs/TokenGS",
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+ "paper": "https://arxiv.org/abs/2604.15239"
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+ },
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+ "license": "NVIDIA Internal Scientific Research and Development Model License"
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+ }
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+ Metadata-Version: 2.5
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+ Name: ffgs
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+ Version: 0.1.0.dev0
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+ Summary: Standard inference for feed-forward 3D Gaussian Splatting models
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+ Project-URL: Repository, https://github.com/libgs/ffgs
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+ Author: libgs contributors
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+ License-Expression: Apache-2.0 AND MIT AND CC-BY-NC-4.0 AND CC-BY-NC-SA-4.0
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+ License-File: LICENSE
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+ License-File: src/ffgs/models/anysplat/LICENSE
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+ Classifier: Programming Language :: Python :: 3
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+ Classifier: Topic :: Scientific/Engineering :: Artificial Intelligence
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+ Requires-Python: >=3.10
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+ Requires-Dist: huggingface-hub>=0.23
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+ Requires-Dist: numpy
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+ Requires-Dist: pillow
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+ Requires-Dist: safetensors
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+ Requires-Dist: torch>=2.2
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+ Requires-Dist: torchvision>=0.17
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+ Provides-Extra: render
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+ Requires-Dist: gsplat; extra == 'render'
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+ Description-Content-Type: text/markdown
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+
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+ # ffgs — standard inference for feed-forward 3D Gaussian Splatting
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+
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+ One way to load and run feed-forward 3D Gaussian Splatting models: posed images in,
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+ Gaussians out — in the model's own frame, or in **your** world frame with one call —
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+ whatever model is behind it.
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+
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+ > Early development: the core interface, third-party loading and the model zoo
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+ > are in place; see
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+ > [the models](https://github.com/libgs/ffgs/blob/main/docs/models/index.md)
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+ > for those shipped so far.
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+
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+ ```python
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+ from ffgs import Cameras, GSPipeline, Views
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+
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+ pipe = GSPipeline.from_pretrained("<family>/<variant>", device="cuda") # or a path / Hub repo
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+ out = pipe(Views(images, intrinsics, c2w)) # -> GSOutput, in the model's frame
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+ images = pipe.render(out, Cameras(c2w_new, k_new, (h, w)))["images"] # cameras in your frame
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+ out.to_world().gaussians.save_ply("scene.ply") # standard 3DGS ply, in the frame of c2w
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+ ```
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+
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+ ## Install
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+
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+ ```bash
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+ pip install ffgs # inference
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+ pip install "ffgs[render]" # + gsplat rasterisation (CUDA)
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+ ```
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+
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+ Dependencies: torch, torchvision, numpy, pillow, huggingface_hub, safetensors;
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+ gsplat (the `render` extra) is imported only when rendering.
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+
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+ ## Example
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+
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+ [`examples/infer_nerfstudio_scene.py`](https://github.com/libgs/ffgs/blob/main/examples/infer_nerfstudio_scene.py)
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+ reconstructs a scene in the nerfstudio / DL3DV layout (`transforms.json`, OpenGL
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+ camera poses) from evenly spaced frames, writes a 3DGS ply in the scene's frame and
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+ renders the frames between the inputs:
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+
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+ ```bash
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+ python examples/infer_nerfstudio_scene.py <scene> --model <family>/<variant> \
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+ --images-dir <scene>/images_4 --out out
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+ ```
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+
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+ Models that predict their own cameras also run on images alone. There is no world
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+ frame then: the Gaussians and the predicted input cameras are both in the model's
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+ frame, and renders take cameras in that frame (see [Conventions](#conventions)):
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+
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+ ```python
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+ pipe = GSPipeline.from_pretrained("<family>/<variant>", device="cuda") # a pose-free model
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+ out = pipe(Views(images)) # no intrinsics, no c2w: out.frame is None
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+ out.gaussians.save_ply("scene.ply") # in the model's frame
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+ renders = pipe.render(out, out.cameras)["images"] # the inputs, at the predicted cameras
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+ ```
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+
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+ [`examples/infer_pose_free.py`](https://github.com/libgs/ffgs/blob/main/examples/infer_pose_free.py)
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+ does this for a folder of images: it writes the ply, the predicted cameras
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+ (`cameras.json`: OpenCV c2w and normalised intrinsics per input image) and the
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+ inputs re-rendered at them:
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+
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+ ```bash
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+ python examples/infer_pose_free.py <image dir> --model <family>/<variant> \
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+ --num-views 8 --out out
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+ ```
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+
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+ ## Models
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+
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+ The shipped models, their zoo names, licenses, usage notes and results against
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+ their official code are in
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+ [docs/models](https://github.com/libgs/ffgs/blob/main/docs/models/index.md),
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+ one page per model.
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+ Check the license of a model before use: some are for non-commercial use only.
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+
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+ ## Conventions
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+
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+ | | |
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+ |---|---|
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+ | images | float in [0, 1] (uint8 accepted), `[V, 3, H, W]` or `[B, V, 3, H, W]`, any resolution |
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+ | c2w | camera-to-world, OpenCV axes (x right, y down, z forward); optional for models that predict their own cameras |
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+ | intrinsics | pixel K for the image size given, or normalised K with `normalized_intrinsics=True`; optional like c2w |
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+ | output | `GSOutput`: `Gaussians` (means, scales, wxyz quats, opacities, SH or RGB colours) in the model's frame, that frame (or `None`), and the input cameras the model predicted (or `None`) |
102
+
103
+ A processor reproduces its model's training preprocessing: rescale to cover the
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+ model's input size, centre crop (normalised principal point kept, as in training),
105
+ cameras relative to the first input view, translations times a model-specific
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+ `scene_scale`. The model predicts in that normalised frame, and that is where
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+ `pipe(views)` leaves the Gaussians (`out.space == "model"`), exactly as the
108
+ model's own code produces them.
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+
110
+ | | Gaussians in |
111
+ |---|---|
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+ | `out = pipe(views)` | the model's frame (`out.frame`: world → model) |
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+ | `out.to_world()` | the world frame of the input c2w (fp32) |
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+ | `out.gaussians.save_ply(path)` | whichever frame `out` is in: `out.to_world().gaussians.save_ply(path)` for a ply that lines up with your cameras |
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+ | `pipe.render(out, cameras)` | either: `cameras` are always in the world frame of the input c2w, and are taken (with near / far) into the model's frame when needed |
116
+
117
+ `to_world()` is one similarity transform for every model — rotation, uniform scale
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+ and translation — applied per attribute: means fully, scales by the scale, quats by
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+ the rotation, view-dependent SH colours of any degree by an exact rotation of their
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+ coefficients (3DGS / gsplat basis); opacities and RGB / degree-0 colours are
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+ unchanged. Input c2w whose rotation is not orthonormal or is a reflection (det < 0)
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+ are rejected.
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+
124
+ Models that need poses raise a `ValueError` naming what is missing.
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+ Models that predict their own cameras accept `Views(images)` alone, and
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+ `out.cameras` holds their prediction for the input views, in the same frame as
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+ `out.gaussians` (`to_world()` moves both):
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+
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+ | views | `out.frame` | `to_world()` | `pipe.render(out, cameras)` |
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+ |---|---|---|---|
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+ | without c2w | `None`: there is no world frame | raises | `cameras` in the model's frame, e.g. `out.cameras`; near / far in model units |
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+ | with c2w (V ≥ 2) | fitted to the given c2w | as above | as above: `cameras` in the world frame of the input c2w |
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+
134
+ With c2w, the frame is one closed-form fit over all input views of the predicted
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+ cameras onto the given ones: the rotation is the mean of the per-view rotations
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+ (SVD, det +1), then scale and translation are the least-squares fit of the camera
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+ centres. The given c2w do not enter the model. `out.frame.residuals` reports how
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+ well they agree, per view: rotation error in degrees, centre error in world
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+ units, and centre error relative to the RMS spread of the given centres. Fewer
140
+ than 2 views, coincident predicted centres or a fit with negative scale raise.
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+
142
+ Resize + crop is the default, not a requirement. Processor options (in
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+ `processor_config.json` or `processor_overrides=`):
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+
145
+ | option | |
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+ |---|---|
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+ | `crop_mode="crop"` | cover the input shape, centre crop — the training rule (default) |
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+ | `crop_mode="pad"` | fit inside the input shape and pad with `pad_value`; nothing is cut off, K follows the content |
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+ | `crop_mode="none"` | inputs are already at the model's shape; used as they are |
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+ | `resize_mode` | built-in kernel: `"bilinear"` (antialiased) or `"lanczos"`; a model's processor may add its own (see its page) |
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+ | `resize=fn` | your own `fn(images, (h, w)) -> images`, replacing `resize_mode` (not serialised) |
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+
153
+ ```python
154
+ pipe = GSPipeline.from_pretrained(path, processor_overrides={"crop_mode": "pad"})
155
+ ```
156
+
157
+ ## Layers
158
+
159
+ | | |
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+ |---|---|
161
+ | `types` | `Views`, `Cameras`, `Gaussians` (+ `save_ply`) |
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+ | `processor` | per-model pre / post-processing, stored as `processor_config.json` |
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+ | model | the model's own `nn.Module` with `PyTorchModelHubMixin` (`config.json` + safetensors) |
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+ | `pipeline` | `GSPipeline`: `from_pretrained` dispatches on `config.json:model_type` |
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+ | `render` | gsplat rasterisation of `Gaussians` at `Cameras` (gsplat imported on first use) |
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+ | `zoo` | named checkpoints: `zoo/<family>/<variant>.json` pointers to pinned upstream weights |
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+
168
+ A saved model is a directory (or Hub repo) with `config.json` (model config +
169
+ `model_type`), `model.safetensors` and `processor_config.json`;
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+ `GSPipeline.save_pretrained` writes all three.
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+
172
+ ## Model zoo
173
+
174
+ The zoo names published checkpoints: one JSON file per variant in
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+ `src/ffgs/zoo/<family>/<variant>.json`, shipped with the package. The weights stay
176
+ in their authors' Hub repos; an entry pins the file to a commit and a sha256.
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+
178
+ ```python
179
+ from ffgs import GSPipeline, zoo
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+
181
+ zoo.list_models() # ["<family>/<variant>", ...]
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+ pipe = GSPipeline.from_pretrained("<family>/<variant>", device="cuda")
183
+ ```
184
+
185
+ ```json
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+ {
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+ "model_type": "my-model",
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+ "description": "My model trained on X, 2 input views",
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+ "weights": {"repo": "author/repo", "file": "ckpt/model.pt",
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+ "revision": "<full 40-hex commit>", "sha256": "<64-hex>"},
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+ "model": {"...": "model constructor arguments"},
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+ "processor": {"...": "processor_config.json"},
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+ "source": {"url": "https://github.com/author/code", "paper": "https://..."},
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+ "license": "license of the weights"
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+ }
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+ ```
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+
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+ Loading an entry downloads the file at the pinned commit, fails if its sha256
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+ differs, converts the upstream checkpoint with the model's
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+ `ModelSpec.convert_state_dict` (e.g. stripping a key prefix) and loads it strictly:
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+ every key must match. `.pt` checkpoints are unpickled with `weights_only=True`.
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+ `save_pretrained` then writes an ordinary ffgs directory.
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+
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+ `from_pretrained(name)` tries, in order: an existing local directory, a zoo entry,
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+ a Hub repo id. A zoo family name is reserved — `"<family>/<anything>"` never goes
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+ to the Hub, and an unknown variant is an error listing the known ones. (To load a
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+ Hub repo whose owner shares a family name, `huggingface_hub.snapshot_download` it
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+ and pass the directory.) A zoo entry pins its own revision, so `revision=` and
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+ `subfolder=` are rejected for it; `cache_dir`, `token`, `force_download` and
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+ `local_files_only` apply.
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+
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+ Checkpoints saved with `save_pretrained` can also be published as Hub repos, one
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+ per model family with variants in subfolders:
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+
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+ ```python
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+ pipe = GSPipeline.from_pretrained("owner/family-repo", subfolder="variant",
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+ revision="<commit sha>")
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+ ```
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+
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+ ## Adding a model
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+
222
+ A model is a model class with `PyTorchModelHubMixin`, a `Processor` subclass
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+ (`preprocess`, returning the model input and its `ModelFrame`, or `None` when the
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+ model predicts its own cameras; `postprocess`, to model-frame `Gaussians`;
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+ `render_planes`, near / far in world units, or in model units when the frame is
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+ `None`; for models that predict cameras, `predicted_cameras`, from the model output
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+ to model-frame `Cameras`, and `output_frame`, whose default fits the frame to the
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+ given c2w as above; optionally `background` and `render_settings`, the model's
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+ rasteriser settings such as `radius_clip`, `rasterize_mode` or `clamp`, which
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+ `pipe.render` uses unless the caller passes them) and a
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+ `ModelSpec(model_type, model_cls, processor_cls)`. `from_pretrained` resolves the
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+ `model_type` in `config.json` in this order:
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+
234
+ 1. **In your code** — `ffgs.register_model(spec)` before loading (built-in models
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+ are registered the same way, on first use).
236
+ 2. **An installed package** — expose the spec under the `ffgs.models` entry point
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+ group, named by its `model_type`; ffgs imports the package only when that
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+ `model_type` is loaded:
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+
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+ ```toml
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+ # pyproject.toml of your package
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+ [project.entry-points."ffgs.models"]
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+ my-model = "my_package.ffgs_model:SPEC" # a ModelSpec with model_type "my-model"
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+ ```
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+
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+ 3. **Code in the model repo** — ship the `.py` files next to `config.json` and name
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+ the classes (relative imports between the files work):
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+
249
+ ```json
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+ {"model_type": "my-model",
251
+ "auto_map": {"model": "modeling_my.MyModel", "processor": "processing_my.MyProcessor"}}
252
+ ```
253
+
254
+ That code runs only with `trust_remote_code=True` (off by default); read it
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+ first and pin the revision:
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+
257
+ ```python
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+ pipe = GSPipeline.from_pretrained("someone/my-model", trust_remote_code=True,
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+ revision="<commit sha>")
260
+ ```
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+
262
+ `save_pretrained` on such a pipeline copies the code and keeps `auto_map`.
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+ To publish a model whose code lives in your own (e.g. training) codebase, keep
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+ the model and processor classes in one package that imports itself only
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+ relatively, and export it with the weights:
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+
267
+ ```python
268
+ GSPipeline(model, processor, model_type="my-model").save_pretrained(
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+ "export/my-model", include_code=True) # copies the package, writes auto_map
270
+ ```
271
+
272
+ Imports of the rest of your codebase are refused at export time, so the
273
+ directory loads with `trust_remote_code=True` where your codebase is not
274
+ installed.
275
+
276
+ An installed model wins over repo code with the same `model_type`. Hub options
277
+ (`revision`, `subfolder`, `cache_dir`, `token`, `force_download`,
278
+ `local_files_only`) apply to every file `from_pretrained` downloads.
279
+
280
+ To add a zoo entry for a model, write its JSON (compute the sha256 of the pinned
281
+ file), give the model's `ModelSpec` a `convert_state_dict` if the upstream keys
282
+ differ from the model's, and run the tests: every shipped entry is checked to
283
+ parse and build offline, and `uv run pytest --network` downloads each one and
284
+ loads it strictly.
285
+
286
+ Document a new model in `docs/models/<family>.md` (source, licenses of code and
287
+ weights, zoo entries, usage notes, results against the official code; the existing
288
+ pages are the template) and add its row to
289
+ [`docs/models/index.md`](https://github.com/libgs/ffgs/blob/main/docs/models/index.md).
290
+
291
+ ## Development
292
+
293
+ ```bash
294
+ uv sync
295
+ uv run pytest # everything; tests marked `gpu` skip without CUDA + gsplat
296
+ uv run pytest -m gpu # only the GPU tests (needs CUDA and `--extra render`)
297
+ uv run pytest --network # also the tests that download zoo weights from the Hub
298
+ uv run pre-commit install
299
+ ```
300
+
301
+ `uv sync` installs torch from PyPI (CUDA build). CI has no GPU and installs CPU
302
+ torch first (see `.github/workflows/ci.yml`). `tests/fixtures/reference.safetensors`
303
+ holds frozen reference outputs of the default data path; change it only together
304
+ with a deliberate change to that path.
305
+
306
+ ## License
307
+
308
+ **The ffgs package as distributed is not entirely Apache-2.0: it includes code for
309
+ non-commercial use only.** Its license expression is
310
+ `Apache-2.0 AND MIT AND CC-BY-NC-4.0 AND CC-BY-NC-SA-4.0`:
311
+
312
+ - the core library is Apache-2.0 (see `LICENSE`); `src/ffgs/image.py` is adapted
313
+ from pixelSplat (MIT), whose license is included at the end of `LICENSE`;
314
+ - vendored model code under `src/ffgs/models/<family>/` keeps its upstream license.
315
+ `src/ffgs/models/anysplat/` mixes MIT, Apache-2.0 and non-commercial
316
+ (CC-BY-NC-4.0, CC-BY-NC-SA-4.0) files; its `LICENSE` lists the license per file;
317
+ - model weights are not part of the package and carry their own licenses.
318
+
319
+ The code and weight licenses of each model are listed in
320
+ [docs/models](https://github.com/libgs/ffgs/blob/main/docs/models/index.md).