ff9mapkit 1.0.0b3__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- ff9mapkit/__init__.py +18 -0
- ff9mapkit/__main__.py +36 -0
- ff9mapkit/_animdb.py +2994 -0
- ff9mapkit/_animdb_all.py +14125 -0
- ff9mapkit/_fieldtable.py +1516 -0
- ff9mapkit/_fieldtext.py +845 -0
- ff9mapkit/_held_poses.py +44 -0
- ff9mapkit/_itemdb.py +65 -0
- ff9mapkit/_modeldb.py +725 -0
- ff9mapkit/_narrowmap_data.py +10 -0
- ff9mapkit/_npcparams.py +634 -0
- ff9mapkit/_regen_animdb.py +72 -0
- ff9mapkit/_regen_animdb_all.py +66 -0
- ff9mapkit/_regen_fieldtable.py +95 -0
- ff9mapkit/_regen_fieldtext.py +66 -0
- ff9mapkit/_regen_modeldb.py +67 -0
- ff9mapkit/_regen_npcparams.py +123 -0
- ff9mapkit/_regen_scenedb.py +57 -0
- ff9mapkit/_scenedb.py +869 -0
- ff9mapkit/abilities.py +225 -0
- ff9mapkit/animations.py +120 -0
- ff9mapkit/archetypes.py +218 -0
- ff9mapkit/areatitle.py +76 -0
- ff9mapkit/battle/__init__.py +21 -0
- ff9mapkit/battle/abilityfeatures.py +294 -0
- ff9mapkit/battle/actiondelta.py +441 -0
- ff9mapkit/battle/aiauthor.py +305 -0
- ff9mapkit/battle/ailint.py +140 -0
- ff9mapkit/battle/aipatch.py +175 -0
- ff9mapkit/battle/battleai.py +148 -0
- ff9mapkit/battle/battlecsv.py +390 -0
- ff9mapkit/battle/battlepatch.py +395 -0
- ff9mapkit/battle/build.py +558 -0
- ff9mapkit/battle/camera_codec.py +332 -0
- ff9mapkit/battle/camera_data.py +128 -0
- ff9mapkit/battle/characterdelta.py +789 -0
- ff9mapkit/battle/event_data.py +72 -0
- ff9mapkit/battle/extract.py +540 -0
- ff9mapkit/battle/fbx.py +223 -0
- ff9mapkit/battle/reskin.py +149 -0
- ff9mapkit/battle/scene_codec.py +314 -0
- ff9mapkit/battle/scene_data.py +369 -0
- ff9mapkit/battle/scenelint.py +125 -0
- ff9mapkit/battle/seqasm.py +131 -0
- ff9mapkit/battle/seqauthor.py +220 -0
- ff9mapkit/battle/seqcodec.py +300 -0
- ff9mapkit/battle/seqdis.py +106 -0
- ff9mapkit/battle/seqpatch.py +137 -0
- ff9mapkit/battle_bgm.py +133 -0
- ff9mapkit/binutils.py +60 -0
- ff9mapkit/build.py +5445 -0
- ff9mapkit/campaign.py +1276 -0
- ff9mapkit/catalog.py +316 -0
- ff9mapkit/chain.py +358 -0
- ff9mapkit/cli.py +3114 -0
- ff9mapkit/config.py +360 -0
- ff9mapkit/content/__init__.py +13 -0
- ff9mapkit/content/areatitle.py +36 -0
- ff9mapkit/content/ate.py +118 -0
- ff9mapkit/content/camera.py +123 -0
- ff9mapkit/content/chest.py +186 -0
- ff9mapkit/content/choice.py +163 -0
- ff9mapkit/content/conductor.py +217 -0
- ff9mapkit/content/cutscene.py +290 -0
- ff9mapkit/content/encounter.py +41 -0
- ff9mapkit/content/entry_settle.py +50 -0
- ff9mapkit/content/equipment.py +93 -0
- ff9mapkit/content/event.py +191 -0
- ff9mapkit/content/gateway.py +101 -0
- ff9mapkit/content/inventory.py +59 -0
- ff9mapkit/content/itemdata.py +644 -0
- ff9mapkit/content/itemtext.py +168 -0
- ff9mapkit/content/jump.py +114 -0
- ff9mapkit/content/ladder.py +633 -0
- ff9mapkit/content/movement.py +53 -0
- ff9mapkit/content/music.py +97 -0
- ff9mapkit/content/npc.py +348 -0
- ff9mapkit/content/object.py +340 -0
- ff9mapkit/content/onentry.py +135 -0
- ff9mapkit/content/party.py +111 -0
- ff9mapkit/content/pathfind.py +138 -0
- ff9mapkit/content/platform.py +314 -0
- ff9mapkit/content/player.py +168 -0
- ff9mapkit/content/prop.py +75 -0
- ff9mapkit/content/region.py +340 -0
- ff9mapkit/content/reinit.py +59 -0
- ff9mapkit/content/savepoint.py +90 -0
- ff9mapkit/content/shop.py +178 -0
- ff9mapkit/content/sps_trigger.py +66 -0
- ff9mapkit/content/startup.py +71 -0
- ff9mapkit/content/synthesis.py +106 -0
- ff9mapkit/content/text.py +183 -0
- ff9mapkit/content/textcarry.py +290 -0
- ff9mapkit/content/verbatim.py +86 -0
- ff9mapkit/content/walkmesh_hotfix.py +38 -0
- ff9mapkit/data/__init__.py +48 -0
- ff9mapkit/data/_regen_provenance.py +142 -0
- ff9mapkit/data/provenance/blank.es.patch +1 -0
- ff9mapkit/data/provenance/blank.fr.patch +1 -0
- ff9mapkit/data/provenance/blank.gr.patch +1 -0
- ff9mapkit/data/provenance/blank.it.patch +1 -0
- ff9mapkit/data/provenance/blank.jp.patch +1 -0
- ff9mapkit/data/provenance/blank.uk.patch +1 -0
- ff9mapkit/data/provenance/blank.us.patch +1 -0
- ff9mapkit/data/provenance/manifest.json +65 -0
- ff9mapkit/data/provenance/region_template.patch +1 -0
- ff9mapkit/data/reference_arcs.toml +89 -0
- ff9mapkit/data/region_catalog.toml +593 -0
- ff9mapkit/deploystack.py +358 -0
- ff9mapkit/dialogue.py +803 -0
- ff9mapkit/eb/__init__.py +12 -0
- ff9mapkit/eb/_exprtable.py +59 -0
- ff9mapkit/eb/_membertable.py +38 -0
- ff9mapkit/eb/_optables.py +537 -0
- ff9mapkit/eb/_regen_optables.py +76 -0
- ff9mapkit/eb/cmdasm.py +323 -0
- ff9mapkit/eb/disasm.py +332 -0
- ff9mapkit/eb/edit.py +439 -0
- ff9mapkit/eb/exprasm.py +158 -0
- ff9mapkit/eb/model.py +178 -0
- ff9mapkit/eb/opcodes.py +463 -0
- ff9mapkit/eblint.py +177 -0
- ff9mapkit/editor/__init__.py +20 -0
- ff9mapkit/editor/app.py +950 -0
- ff9mapkit/editor/battle_forms.py +240 -0
- ff9mapkit/editor/breadcrumb.py +89 -0
- ff9mapkit/editor/dialogs.py +116 -0
- ff9mapkit/editor/feedback.py +208 -0
- ff9mapkit/editor/forms.py +632 -0
- ff9mapkit/editor/graphview.py +350 -0
- ff9mapkit/editor/jobs.py +342 -0
- ff9mapkit/editor/model.py +243 -0
- ff9mapkit/editor/picker.py +120 -0
- ff9mapkit/editor/theme.py +212 -0
- ff9mapkit/eventscan.py +1441 -0
- ff9mapkit/extract.py +2279 -0
- ff9mapkit/flags.py +693 -0
- ff9mapkit/forkreport.py +1383 -0
- ff9mapkit/hub.py +477 -0
- ff9mapkit/idgated.py +101 -0
- ff9mapkit/infohub.py +580 -0
- ff9mapkit/items.py +63 -0
- ff9mapkit/itemstats.py +346 -0
- ff9mapkit/journey.py +1902 -0
- ff9mapkit/keyitems.py +93 -0
- ff9mapkit/logic_add.py +632 -0
- ff9mapkit/logic_edit.py +728 -0
- ff9mapkit/logic_map.py +526 -0
- ff9mapkit/pack.py +175 -0
- ff9mapkit/playerswap.py +231 -0
- ff9mapkit/prop_archetypes.py +228 -0
- ff9mapkit/provision.py +282 -0
- ff9mapkit/refarc.py +825 -0
- ff9mapkit/save.py +337 -0
- ff9mapkit/save_items.py +1673 -0
- ff9mapkit/scene/__init__.py +11 -0
- ff9mapkit/scene/arena.py +63 -0
- ff9mapkit/scene/bgart.py +140 -0
- ff9mapkit/scene/bgi.py +732 -0
- ff9mapkit/scene/bgs.py +174 -0
- ff9mapkit/scene/bgx.py +185 -0
- ff9mapkit/scene/cam.py +345 -0
- ff9mapkit/scene/guide.py +311 -0
- ff9mapkit/scene/paint.py +506 -0
- ff9mapkit/scene/placeholder.py +107 -0
- ff9mapkit/sjbinary.py +285 -0
- ff9mapkit/sps/__init__.py +17 -0
- ff9mapkit/sps/author.py +294 -0
- ff9mapkit/sps/catalog.py +88 -0
- ff9mapkit/sps/codec.py +264 -0
- ff9mapkit/sps/edit.py +184 -0
- ff9mapkit/sps/lint.py +58 -0
- ff9mapkit/sps/render.py +116 -0
- ff9mapkit/sps/templates.py +47 -0
- ff9mapkit/sps/texture.py +131 -0
- ff9mapkit/walkmesh_hotfixes.py +163 -0
- ff9mapkit/workspace/__init__.py +18 -0
- ff9mapkit/workspace/battledoc.py +985 -0
- ff9mapkit/workspace/builddoc.py +607 -0
- ff9mapkit/workspace/forms_qt.py +586 -0
- ff9mapkit/workspace/importdoc.py +665 -0
- ff9mapkit/workspace/mapview.py +131 -0
- ff9mapkit/workspace/palette.py +85 -0
- ff9mapkit/workspace/savedoc.py +664 -0
- ff9mapkit/workspace/shell.py +6907 -0
- ff9mapkit/workspace/style.py +105 -0
- ff9mapkit/workspace/tuningdialog.py +223 -0
- ff9mapkit-1.0.0b3.dist-info/METADATA +155 -0
- ff9mapkit-1.0.0b3.dist-info/RECORD +193 -0
- ff9mapkit-1.0.0b3.dist-info/WHEEL +5 -0
- ff9mapkit-1.0.0b3.dist-info/entry_points.txt +5 -0
- ff9mapkit-1.0.0b3.dist-info/licenses/LICENSE +31 -0
- ff9mapkit-1.0.0b3.dist-info/top_level.txt +1 -0
ff9mapkit/eb/__init__.py
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"""The FF9 field event-script (``.eb``) library.
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model - EbScript: byte-exact parsed view (round-trip is identity)
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disasm - instruction decoder (Instr) over the baked opcode tables
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edit - structural edits: insert_bytes, append_entry, nop_range, locators, jump safety
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opcodes - byte encoders for the opcodes the kit emits
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"""
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from . import disasm, edit, model, opcodes
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from .model import EbScript, Entry, Func
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__all__ = ["model", "disasm", "edit", "opcodes", "EbScript", "Entry", "Func"]
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"""The `.eb` EXPRESSION sub-language vocabulary -- the `op_binary` operator table + the variable-token encoding.
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Committed, hand-transcribed from the open-source Memoria ``EBin.cs`` (the ``op_binary`` / ``VariableSource`` /
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``VariableType`` enums -- names/values only, provenance-clean). The disassembler's ``read_expr`` decodes an
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expression's token stream but labels each operator ``opXX``; this table turns those into the real mnemonics
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(``B_CURHP``, ``B_LT``, ``B_PLUS``, ``B_SYSVAR`` …) and decodes a ``0xC0+`` variable token into its
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``source.type[index]`` form -- which is what makes an enemy-AI script (or any field script) READABLE.
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A var token byte (>= 0xC0, the ``B_VAR`` base) encodes (``EBin.expr_varSpec`` / ``getVarOperation``):
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bit7,6 = 1 (the 0xC0 base) · bit5 = long-index (a 2-byte index follows, else 1) · bits 4-2 = VariableType ·
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bits 1-0 = VariableSource (only 0-3 -- Global/Map/Instance/Null; the higher sources Object/System/Member come
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from their own tokens B_OBJSPECA/B_SYSLIST/B_MEMBER). e.g. ``0xC4`` = Global + Bit (a story-flag read, the
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kit's GLOB_BOOL); ``0xC5`` = Map + Bit (the transient MAP_BOOL twin).
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"""
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from __future__ import annotations
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# op_binary (EBin.cs): the expression operator token -> mnemonic. 0-127; 0x29/0x5F/0x78-0x7E are the operators
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# that read inline operand bytes (handled by read_expr), the rest are pure stack operators.
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EXPR_OP_NAMES = {
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0: "B_PAD0", 1: "B_PAD1", 2: "B_PAD2", 3: "B_PAD3",
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4: "B_POST_PLUS", 5: "B_POST_MINUS", 6: "B_PRE_PLUS", 7: "B_PRE_MINUS",
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8: "B_POST_PLUS_A", 9: "B_POST_MINUS_A", 10: "B_PRE_PLUS_A", 11: "B_PRE_MINUS_A",
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12: "B_SINGLE_PLUS", 13: "B_SINGLE_MINUS", 14: "B_NOT", 15: "B_NOT_E", 16: "B_COMP",
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17: "B_MULT", 18: "B_DIV", 19: "B_REM", 20: "B_PLUS", 21: "B_MINUS",
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22: "B_SHIFT_LEFT", 23: "B_SHIFT_RIGHT", 24: "B_LT", 25: "B_GT", 26: "B_LE", 27: "B_GE",
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28: "B_LT_E", 29: "B_GT_E", 30: "B_LE_E", 31: "B_GE_E", 32: "B_EQ", 33: "B_NE", 34: "B_EQ_E", 35: "B_NE_E",
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36: "B_AND", 37: "B_XOR", 38: "B_OR", 39: "B_ANDAND", 40: "B_OROR", 41: "B_MEMBER", 42: "B_COUNT",
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43: "B_PICK", 44: "B_LET", 45: "B_LET_A", 46: "B_LET_E", 47: "B_MULT_LET", 48: "B_DIV_LET", 49: "B_REM_LET",
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50: "B_PLUS_LET", 51: "B_MINUS_LET", 52: "B_SHIFT_LEFT_LET", 53: "B_SHIFT_RIGHT_LET",
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54: "B_MULT_LET_A", 55: "B_DIV_LET_A", 56: "B_REM_LET_A", 57: "B_PLUS_LET_A", 58: "B_MINUS_LET_A",
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59: "B_SHIFT_LEFT_LET_A", 60: "B_SHIFT_RIGHT_LET_A", 61: "B_AND_LET", 62: "B_XOR_LET", 63: "B_OR_LET",
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64: "B_AND_LET_A", 65: "B_XOR_LET_A", 66: "B_OR_LET_A", 67: "B_AND_LET_E", 68: "B_XOR_LET_E", 69: "B_OR_LET_E",
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70: "B_CAST8", 71: "B_CAST8U", 72: "B_CAST16", 73: "B_CAST16U", 74: "B_CAST_LIST", 75: "B_LMAX", 76: "B_LMIN",
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77: "B_SELECT", 78: "B_OBJSPEC", 79: "B_KEYON", 80: "B_SIN2", 81: "B_COS2",
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82: "B_CURHP", 83: "B_MAXHP", 84: "B_AND_E", 85: "B_NAND_E", 86: "B_XOR_E", 87: "B_OR_E",
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88: "B_KEYOFF", 89: "B_KEY", 90: "B_KEYON2", 91: "B_KEYOFF2", 92: "B_KEY2",
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93: "B_ANGLE", 94: "B_DISTANCE", 95: "B_PTR", 96: "B_ANGLEA", 97: "B_DISTANCEA", 98: "B_SIN", 99: "B_COS",
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100: "B_HAVE_ITEM", 101: "B_BAFRAME", 102: "B_ANGLE2", 103: "pad67", 104: "pad68", 105: "pad69",
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106: "B_FRAME", 107: "B_PARTYCHK", 108: "B_SPS", 109: "B_PARTYADD", 110: "B_CURMP", 111: "B_MAXMP",
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112: "B_BGIID", 113: "B_BGIFLOOR", 120: "B_OBJSPECA", 121: "B_SYSLIST", 122: "B_SYSVAR",
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123: "B_pad7b", 124: "B_PAD4", 125: "B_CONST", 126: "B_CONST4", 127: "B_EXPR_END",
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}
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# VariableSource / VariableType (EBin.cs). The var-token decode uses source 0-3 (the only ones the 0xC0 token
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# encodes); 4-7 are reached via dedicated tokens and listed for completeness.
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VAR_SOURCE = {0: "Global", 1: "Map", 2: "Instance", 3: "Null", 4: "Object", 5: "System", 6: "Member", 7: "Int26"}
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VAR_TYPE = {0: "SBit", 1: "Bit", 2: "Int24", 3: "UInt24", 4: "SByte", 5: "Byte", 6: "Int16", 7: "UInt16"}
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def expr_op_name(token: int) -> str:
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"""Mnemonic for an expression operator token (or ``opXX`` if it isn't a defined op_binary value)."""
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return EXPR_OP_NAMES.get(token, f"op{token:02X}")
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def decode_var(token: int, index: int) -> str:
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"""A ``0xC0+`` variable token + its decoded index -> ``Source.Type[index]`` (e.g. ``Global.Bit[8512]``)."""
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src = VAR_SOURCE.get(token & 3, f"src{token & 3}")
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typ = VAR_TYPE.get((token >> 2) & 7, f"t{(token >> 2) & 7}")
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return f"{src}.{typ}[{index}]"
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"""Battle-AI ``B_MEMBER(N)`` selector -> field-name table (the read/write members of a battle unit).
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In a battle ``.eb`` AI expression, ``B_SYSLIST[u] B_MEMBER(N)`` reads member ``N`` of battle unit ``u``
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(``B_SYSLIST[1]`` = the acting unit / SELF, ``B_SYSLIST[0]`` = the target). ``N`` is NOT a byte offset -- it is a
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SWITCH-CASE selector in Memoria's ``btl_scrp.GetCharacterData(BTL_DATA, id)`` (and the symmetric
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``SetCharacterData``, so ``B_MEMBER(N) <expr> B_LET_A`` WRITES it). This table maps the selectors to readable
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names so the disassembler can annotate ``B_MEMBER(36)`` as ``cur.hp`` and an author can write ``B_MEMBER(cur.hp)``.
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Provenance-clean: only the case numbers + field NAMES (transcribed from the open-source ``btl_scrp.cs`` switch),
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no SE bytes. Distinct from the op_binary ``B_CURHP``/``B_MAXHP`` tokens (``_exprtable``), which read a PARTY slot
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via ``GetPlayer`` -- NOT the acting unit's own battle HP. See memory ``project-ff9-battle-ai-members``.
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"""
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from __future__ import annotations
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# selector (GetCharacterData case id) -> canonical name. Only the READABLE cases are listed (a few selectors are
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# write-only -- e.g. 55/56 model-scale -- and return a default when read; omitted to avoid implying a read).
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MEMBER_NAMES: dict[int, str] = {
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35: "max.hp", 36: "cur.hp", 37: "max.mp", 38: "cur.mp", 39: "max.at", 40: "cur.at", 41: "level",
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42: "status.invalid.hi", 43: "status.invalid.lo", 44: "status.permanent.hi", 45: "status.permanent.lo",
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46: "status.cur.hi", 47: "status.cur.lo",
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48: "elem.invalid", 49: "elem.absorb", 50: "elem.half", 51: "elem.weak",
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52: "target", 53: "disappear", 57: "geo_id", 58: "mesh", 64: "row", 65: "line_no",
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72: "str", 73: "mgc", 74: "phys_def", 75: "phys_evade", 76: "mag_def", 77: "mag_evade",
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112: "motion", 114: "cur_attack",
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140: "pos.x", 141: "pos.ny", 142: "pos.z", 146: "exp", 147: "gil", 148: "trance", 149: "t_gauge",
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}
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_NAME_TO_SELECTOR: dict[str, int] = {n: s for s, n in MEMBER_NAMES.items()}
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def member_name(selector: int) -> str | None:
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"""The field name for a ``B_MEMBER`` selector (e.g. 36 -> ``cur.hp``), or None if not a known readable member."""
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return MEMBER_NAMES.get(selector)
|
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|
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|
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def member_selector(name: str) -> int | None:
|
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|
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"""The ``B_MEMBER`` selector for a field name (e.g. ``cur.hp`` -> 36), or None if the name is unknown."""
|
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|
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return _NAME_TO_SELECTOR.get(name)
|
|
@@ -0,0 +1,537 @@
|
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|
1
|
+
"""Auto-generated FF9 event-script opcode tables (snapshot of Memoria source).
|
|
2
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+
|
|
3
|
+
DO NOT EDIT BY HAND. Regenerate with: python -m ff9mapkit.eb._regen_optables
|
|
4
|
+
Source: Memoria Assembly-CSharp/Global/Event/Engine/EventEngineUtils.cs (opArgCount, opArgSize)
|
|
5
|
+
and EventEngine.DoEventCode.cs (opcode names).
|
|
6
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+
|
|
7
|
+
OP_ARG_COUNT[op] : number of operands. Negative => variable (count read from the stream).
|
|
8
|
+
OP_ARG_SIZE[op] : per-operand byte width (None where unused / variable).
|
|
9
|
+
OP_NAMES[op] : human-readable mnemonic (cosmetic; missing entries fall back to op_XX).
|
|
10
|
+
"""
|
|
11
|
+
|
|
12
|
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OP_ARG_COUNT = [
|
|
13
|
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0, 1, 1, 1, 0, 1, -1, 2, 2, 2, 0, -1, 0, -1, 0, 0, 3, 0, 3, 0,
|
|
14
|
+
3, 0, 2, 0, 2, 0, 2, 1, 1, 2, 5, 3, 3, 1, 1, 2, 1, 0, 1, 1,
|
|
15
|
+
4, -1, 2, 1, 0, 0, 0, 2, 0, 0, 2, 1, 1, 1, 1, 2, 1, 2, 2, 1,
|
|
16
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5, 2, 1, 2, 1, 0, 0, 1, 0, 0, 0, 1, 2, 2, 2, 3, 3, 1, 0, 1,
|
|
17
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0, 2, 1, 0, 1, 1, 2, 1, 3, 4, 4, 2, 4, 4, 3, 2, 2, 2, 2, 3,
|
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18
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2, 3, 2, 2, 1, 1, 0, 3, 0, 0, 0, 4, 2, 3, 1, 0, 0, 2, 2, 2,
|
|
19
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+
0, 0, 1, 1, 2, 1, 1, 0, 0, 2, 2, 1, 0, 1, 4, 2, 4, 4, 2, 2,
|
|
20
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3, 1, 0, 4, 0, 1, 7, 1, 3, 4, 4, 1, 1, 1, 2, 2, 0, 0, 0, 4,
|
|
21
|
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0, 3, 3, 4, 0, 2, 1, 1, 1, 1, 0, 0, 1, 4, 1, 0, 1, 0, 2, 5,
|
|
22
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1, 1, 1, 0, 0, 2, 2, 3, 1, 2, 1, 3, 2, 2, 2, 2, 2, 2, 3, 4,
|
|
23
|
+
5, 5, 2, 2, 1, 1, 1, 1, 1, 0, 0, 0, 3, 0, 0, 1, 2, 2, 5, 2,
|
|
24
|
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0, 1, 2, 1, 0, 0, 4, 1, 5, 1, 2, 2, 3, 0, 0, 0, 6, 3, 0, 1,
|
|
25
|
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0, 2, 2, 2, 2, 0, 1, 1, 3, 3, 1, 1, 2, 2, 5, 0, 2, 2, 2, 2,
|
|
26
|
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2, 2, 2, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 2,
|
|
27
|
+
]
|
|
28
|
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|
|
29
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OP_ARG_SIZE = [
|
|
30
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None,
|
|
31
|
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[2],
|
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[2],
|
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[2],
|
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None,
|
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[0],
|
|
36
|
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[2, 2, 2],
|
|
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[1, 1],
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[1, 1],
|
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[1, 1],
|
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None,
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41
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[2, 2, 2],
|
|
42
|
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None,
|
|
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|
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None,
|
|
44
|
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None,
|
|
45
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None,
|
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[1, 1, 1],
|
|
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|
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None,
|
|
48
|
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[1, 1, 1],
|
|
49
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+
None,
|
|
50
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[1, 1, 1],
|
|
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None,
|
|
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[1, 1],
|
|
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None,
|
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[1, 1],
|
|
55
|
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None,
|
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[1, 1],
|
|
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[1],
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[1],
|
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[2, 2],
|
|
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[1, 2, 2, 2, 2],
|
|
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[1, 1, 2],
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[1, 1, 2],
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[1],
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[1],
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65
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[2, 2],
|
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[1],
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67
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None,
|
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[1],
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[1],
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70
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[1, 1, 1, 1],
|
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[4],
|
|
72
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[1, 2],
|
|
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|
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[2],
|
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None,
|
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None,
|
|
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None,
|
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77
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[2, 1],
|
|
78
|
+
None,
|
|
79
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None,
|
|
80
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+
[1, 1],
|
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[2],
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[2],
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+
[2],
|
|
84
|
+
[1],
|
|
85
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+
[1, 1],
|
|
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|
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[1],
|
|
87
|
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[1, 1],
|
|
88
|
+
[1, 1],
|
|
89
|
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[1],
|
|
90
|
+
[1, 2, 2, 2, 2],
|
|
91
|
+
[1, 1],
|
|
92
|
+
[1],
|
|
93
|
+
[1, 1],
|
|
94
|
+
[2],
|
|
95
|
+
None,
|
|
96
|
+
None,
|
|
97
|
+
[1],
|
|
98
|
+
None,
|
|
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None,
|
|
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None,
|
|
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|
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[1],
|
|
102
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[2, 1],
|
|
103
|
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[2, 1],
|
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104
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[1, 2],
|
|
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[1, 1, 1],
|
|
106
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[1, 1, 1],
|
|
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|
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[1],
|
|
108
|
+
None,
|
|
109
|
+
[1],
|
|
110
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+
None,
|
|
111
|
+
[1, 1],
|
|
112
|
+
[2],
|
|
113
|
+
None,
|
|
114
|
+
[1],
|
|
115
|
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[1],
|
|
116
|
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[1, 1],
|
|
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|
+
[1],
|
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|
+
[2, 2, 2],
|
|
119
|
+
[1, 1, 1, 1],
|
|
120
|
+
[1, 2, 2, 2],
|
|
121
|
+
[1, 1],
|
|
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|
+
[1, 1, 2, 2],
|
|
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|
+
[1, 1, 2, 2],
|
|
124
|
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[1, 2, 2],
|
|
125
|
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[1, 1],
|
|
126
|
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[1, 1],
|
|
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|
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[1, 2],
|
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[1, 1],
|
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[1, 1, 1],
|
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130
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[1, 1],
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[1, 1, 1],
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[1, 2],
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[1, 1],
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[1],
|
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135
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[2],
|
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+
None,
|
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[1, 1, 1],
|
|
138
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None,
|
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139
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None,
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|
140
|
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None,
|
|
141
|
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[2, 2, 1, 1],
|
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142
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[1, 1],
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[1, 1, 1],
|
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144
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[2],
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None,
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None,
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[1, 1],
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|
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[2, 2],
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[2, 2],
|
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None,
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None,
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[2],
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[2],
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[2, 1],
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[1],
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[1],
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None,
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None,
|
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[1, 1],
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|
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[1],
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None,
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[1],
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[1, 1, 1, 1],
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[1, 1],
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[1, 2, 2, 2],
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[2, 2, 2, 1],
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[1, 1],
|
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[1, 1, 2],
|
|
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|
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[1],
|
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|
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None,
|
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|
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[1, 1, 1, 1],
|
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|
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None,
|
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|
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[1],
|
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[1, 2, 1, 1, 1, 1, 1],
|
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|
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|
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[2, 1, 1],
|
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|
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|
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|
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|
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|
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[1],
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|
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[1],
|
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|
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|
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|
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None,
|
|
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|
+
None,
|
|
188
|
+
None,
|
|
189
|
+
[1, 1, 1, 1],
|
|
190
|
+
None,
|
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191
|
+
[2, 2, 2],
|
|
192
|
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[2, 2, 2],
|
|
193
|
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[1, 1, 1, 1],
|
|
194
|
+
None,
|
|
195
|
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[2, 2],
|
|
196
|
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[1],
|
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|
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[1],
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|
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[1],
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|
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None,
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|
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|
|
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|
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|
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|
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None,
|
|
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|
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[2],
|
|
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|
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None,
|
|
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|
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|
|
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|
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[1, 1, 2, 2, 2],
|
|
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|
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[2],
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|
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|
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|
212
|
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[2],
|
|
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|
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None,
|
|
214
|
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None,
|
|
215
|
+
[1, 2],
|
|
216
|
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|
|
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|
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|
|
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|
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[1],
|
|
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|
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[1, 2],
|
|
220
|
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[1],
|
|
221
|
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[1, 2, 2],
|
|
222
|
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|
|
223
|
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|
|
224
|
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|
|
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|
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|
|
226
|
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|
|
227
|
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|
|
228
|
+
[2, 2, 3],
|
|
229
|
+
[2, 2, 3, 1],
|
|
230
|
+
[2, 2, 3, 1, 1],
|
|
231
|
+
[1, 2, 2, 2, 2],
|
|
232
|
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[1, 1],
|
|
233
|
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[1, 1],
|
|
234
|
+
[2],
|
|
235
|
+
[2],
|
|
236
|
+
[3],
|
|
237
|
+
[3],
|
|
238
|
+
[2],
|
|
239
|
+
None,
|
|
240
|
+
None,
|
|
241
|
+
None,
|
|
242
|
+
[2, 2, 2],
|
|
243
|
+
None,
|
|
244
|
+
None,
|
|
245
|
+
[1],
|
|
246
|
+
[1, 1],
|
|
247
|
+
[1, 1],
|
|
248
|
+
[1, 1, 1, 2, 2],
|
|
249
|
+
[1, 1],
|
|
250
|
+
None,
|
|
251
|
+
[1],
|
|
252
|
+
[1, 2],
|
|
253
|
+
[1],
|
|
254
|
+
None,
|
|
255
|
+
None,
|
|
256
|
+
[2, 2, 2, 1],
|
|
257
|
+
[1],
|
|
258
|
+
[1, 1, 2, 2, 1],
|
|
259
|
+
[1],
|
|
260
|
+
[1, 1],
|
|
261
|
+
[1, 1],
|
|
262
|
+
[2, 2, 2],
|
|
263
|
+
None,
|
|
264
|
+
None,
|
|
265
|
+
None,
|
|
266
|
+
[1, 1, 1, 1, 1, 1],
|
|
267
|
+
[1, 2, 2],
|
|
268
|
+
None,
|
|
269
|
+
[1],
|
|
270
|
+
None,
|
|
271
|
+
[1, 2],
|
|
272
|
+
[1, 2],
|
|
273
|
+
[1, 1],
|
|
274
|
+
[1, 1],
|
|
275
|
+
None,
|
|
276
|
+
[1],
|
|
277
|
+
[1],
|
|
278
|
+
[1, 1, 1],
|
|
279
|
+
[1, 1, 1],
|
|
280
|
+
[2],
|
|
281
|
+
[1],
|
|
282
|
+
[1, 1],
|
|
283
|
+
[1, 2],
|
|
284
|
+
[1, 1, 1, 1, 1],
|
|
285
|
+
None,
|
|
286
|
+
[1, 1],
|
|
287
|
+
[1, 1],
|
|
288
|
+
[1, 1],
|
|
289
|
+
[1, 1],
|
|
290
|
+
[1, 1],
|
|
291
|
+
[1, 2],
|
|
292
|
+
[1, 1],
|
|
293
|
+
[1, 2, 2],
|
|
294
|
+
[1, 1],
|
|
295
|
+
[1, 1],
|
|
296
|
+
[1, 1],
|
|
297
|
+
[1, 1],
|
|
298
|
+
[1, 1],
|
|
299
|
+
[1, 2],
|
|
300
|
+
[1, 1],
|
|
301
|
+
[1, 1, 1],
|
|
302
|
+
[1, 1, 1],
|
|
303
|
+
[1, 1],
|
|
304
|
+
]
|
|
305
|
+
|
|
306
|
+
OP_NAMES = {
|
|
307
|
+
0x00: 'NOTHING',
|
|
308
|
+
0x07: 'InitCode',
|
|
309
|
+
0x08: 'InitRegion',
|
|
310
|
+
0x09: 'InitObject',
|
|
311
|
+
0x10: 'RunScriptAsync',
|
|
312
|
+
0x12: 'RunScript',
|
|
313
|
+
0x14: 'RunScriptSync',
|
|
314
|
+
0x16: 'RunScriptObjectAsync',
|
|
315
|
+
0x18: 'RunScriptObject',
|
|
316
|
+
0x1A: 'RunScriptObjectSync',
|
|
317
|
+
0x1B: 'ContinueBattleMusic',
|
|
318
|
+
0x1D: 'CreateObject',
|
|
319
|
+
0x1E: 'SetCameraBounds',
|
|
320
|
+
0x1F: 'WindowSync',
|
|
321
|
+
0x20: 'WindowAsync',
|
|
322
|
+
0x21: 'CloseWindow',
|
|
323
|
+
0x23: 'Walk',
|
|
324
|
+
0x24: 'WalkTowardObject',
|
|
325
|
+
0x25: 'InitWalk',
|
|
326
|
+
0x26: 'SetWalkSpeed',
|
|
327
|
+
0x27: 'SetTriangleFlagMask',
|
|
328
|
+
0x28: 'Cinematic',
|
|
329
|
+
0x29: 'SetRegion',
|
|
330
|
+
0x2A: 'Battle',
|
|
331
|
+
0x2B: 'Field',
|
|
332
|
+
0x2C: 'DefinePlayerCharacter',
|
|
333
|
+
0x2D: 'DisableMove',
|
|
334
|
+
0x2E: 'EnableMove',
|
|
335
|
+
0x2F: 'SetModel',
|
|
336
|
+
0x33: 'SetStandAnimation',
|
|
337
|
+
0x34: 'SetWalkAnimation',
|
|
338
|
+
0x36: 'TurnInstant',
|
|
339
|
+
0x37: 'SetPitchAngle',
|
|
340
|
+
0x38: 'Attack',
|
|
341
|
+
0x39: 'ShowObject',
|
|
342
|
+
0x3A: 'HideObject',
|
|
343
|
+
0x3B: 'SetObjectIndex',
|
|
344
|
+
0x3C: 'SetRandomBattles',
|
|
345
|
+
0x3D: 'SetAnimationInOut',
|
|
346
|
+
0x3E: 'SetAnimationSpeed',
|
|
347
|
+
0x3F: 'SetAnimationFlags',
|
|
348
|
+
0x40: 'RunAnimation',
|
|
349
|
+
0x41: 'WaitAnimation',
|
|
350
|
+
0x42: 'StopAnimation',
|
|
351
|
+
0x43: 'RunSharedScript',
|
|
352
|
+
0x44: 'WaitSharedScript',
|
|
353
|
+
0x45: 'StopSharedScript',
|
|
354
|
+
0x47: 'EnableHeadFocus',
|
|
355
|
+
0x48: 'AddItem',
|
|
356
|
+
0x49: 'RemoveItem',
|
|
357
|
+
0x4A: 'RunBattleCode',
|
|
358
|
+
0x4B: 'SetObjectLogicalSize',
|
|
359
|
+
0x4C: 'AttachObject',
|
|
360
|
+
0x4D: 'DetachObject',
|
|
361
|
+
0x4E: '0x4E',
|
|
362
|
+
0x4F: '0x4F',
|
|
363
|
+
0x50: 'WaitTurn',
|
|
364
|
+
0x51: 'TurnTowardObject',
|
|
365
|
+
0x52: 'SetInactiveAnimation',
|
|
366
|
+
0x53: 'PreventWindowInit',
|
|
367
|
+
0x54: 'WaitWindow',
|
|
368
|
+
0x55: 'SetWalkTurnSpeed',
|
|
369
|
+
0x56: 'TimedTurn',
|
|
370
|
+
0x57: 'SetRandomBattleFrequency',
|
|
371
|
+
0x59: 'SetTileColor',
|
|
372
|
+
0x5A: 'SetTilePositionEx',
|
|
373
|
+
0x5B: 'ShowTile',
|
|
374
|
+
0x5C: 'MoveTileLoop',
|
|
375
|
+
0x5D: 'MoveTile',
|
|
376
|
+
0x5E: 'SetTilePosition',
|
|
377
|
+
0x5F: 'RunTileAnimation',
|
|
378
|
+
0x60: 'ActivateTileAnimation',
|
|
379
|
+
0x61: 'SetTileAnimationSpeed',
|
|
380
|
+
0x62: 'SetRow',
|
|
381
|
+
0x63: 'SetTileAnimationPause',
|
|
382
|
+
0x64: 'SetTileAnimationFlags',
|
|
383
|
+
0x65: 'RunTileAnimationEx',
|
|
384
|
+
0x66: 'SetTextVariable',
|
|
385
|
+
0x67: 'SetControlDirection',
|
|
386
|
+
0x68: 'Bubble',
|
|
387
|
+
0x69: 'ChangeTimerTime',
|
|
388
|
+
0x6A: 'DisableRun',
|
|
389
|
+
0x6B: 'SetBackgroundColor',
|
|
390
|
+
0x6F: 'MoveCamera',
|
|
391
|
+
0x70: 'ReleaseCamera',
|
|
392
|
+
0x71: 'EnableCameraServices',
|
|
393
|
+
0x72: 'SetCameraFollowHeight',
|
|
394
|
+
0x73: 'EnableCameraFollow',
|
|
395
|
+
0x74: 'DisableCameraFollow',
|
|
396
|
+
0x75: 'Menu',
|
|
397
|
+
0x76: 'DrawRegionStart',
|
|
398
|
+
0x77: 'DrawRegionSetLast',
|
|
399
|
+
0x78: 'DrawRegionPushNew',
|
|
400
|
+
0x79: '0x79',
|
|
401
|
+
0x7A: 'SetLeftAnimation',
|
|
402
|
+
0x7B: 'SetRightAnimation',
|
|
403
|
+
0x7C: 'EnableDialogChoices',
|
|
404
|
+
0x7D: 'RunTimer',
|
|
405
|
+
0x7E: 'SetFieldCamera',
|
|
406
|
+
0x7F: 'EnableShadow',
|
|
407
|
+
0x80: 'DisableShadow',
|
|
408
|
+
0x81: 'SetShadowSize',
|
|
409
|
+
0x82: 'SetShadowOffset',
|
|
410
|
+
0x83: 'LockShadowRotation',
|
|
411
|
+
0x84: 'UnlockShadowRotation',
|
|
412
|
+
0x85: 'SetShadowAmplifier',
|
|
413
|
+
0x86: 'SetAnimationStandSpeed',
|
|
414
|
+
0x87: 'TurnInstantEx',
|
|
415
|
+
0x88: 'RunModelCode',
|
|
416
|
+
0x89: 'SetSoundPosition',
|
|
417
|
+
0x8A: 'SetSoundObjectPosition',
|
|
418
|
+
0x8B: 'SetHeadFocusMask',
|
|
419
|
+
0x8C: 'BattleEx',
|
|
420
|
+
0x8D: 'ShowTimer',
|
|
421
|
+
0x8E: 'RaiseWindows',
|
|
422
|
+
0x8F: 'SetModelColor',
|
|
423
|
+
0x90: 'DisableInactiveAnimation',
|
|
424
|
+
0x91: 'FollowFocus',
|
|
425
|
+
0x92: 'AttachTile',
|
|
426
|
+
0x93: 'SetObjectFlags',
|
|
427
|
+
0x94: 'SetJumpAnimation',
|
|
428
|
+
0x95: 'WindowSyncEx',
|
|
429
|
+
0x96: 'WindowAsyncEx',
|
|
430
|
+
0x97: 'ReturnEntryFunctions',
|
|
431
|
+
0x98: 'MakeAnimationLoop',
|
|
432
|
+
0x99: 'SetTurnSpeed',
|
|
433
|
+
0x9A: 'EnablePathTriangle',
|
|
434
|
+
0x9B: 'TurnTowardPosition',
|
|
435
|
+
0x9C: 'RunJumpAnimation',
|
|
436
|
+
0x9D: 'RunLandAnimation',
|
|
437
|
+
0x9E: 'ExitField',
|
|
438
|
+
0x9F: 'SetObjectSize',
|
|
439
|
+
0xA0: 'WalkToExit',
|
|
440
|
+
0xA1: 'MoveInstantXZY',
|
|
441
|
+
0xA2: 'WalkXZY',
|
|
442
|
+
0xA4: 'CalculateExitPosition',
|
|
443
|
+
0xA5: 'Slide',
|
|
444
|
+
0xA6: 'SetRunSpeedLimit',
|
|
445
|
+
0xA7: 'Turn',
|
|
446
|
+
0xA8: 'SetPathing',
|
|
447
|
+
0xA9: 'CalculateScreenPosition',
|
|
448
|
+
0xAA: 'EnableMenu',
|
|
449
|
+
0xAB: 'DisableMenu',
|
|
450
|
+
0xAC: 'ChangeDisc',
|
|
451
|
+
0xAD: 'MoveInstantXZYEx',
|
|
452
|
+
0xAE: 'TetraMaster',
|
|
453
|
+
0xAF: 'DeleteAllCards',
|
|
454
|
+
0xB0: 'SetFieldName',
|
|
455
|
+
0xB1: 'ResetFieldName',
|
|
456
|
+
0xB2: 'Party',
|
|
457
|
+
0xB3: 'RunSPSCode',
|
|
458
|
+
0xB4: 'SetPartyReserve',
|
|
459
|
+
0xB5: 'PretendToBe',
|
|
460
|
+
0xB6: 'WorldMap',
|
|
461
|
+
0xB7: '0xB7',
|
|
462
|
+
0xB8: '0xB8',
|
|
463
|
+
0xB9: 'AddControllerMask',
|
|
464
|
+
0xBA: 'RemoveControllerMask',
|
|
465
|
+
0xBB: 'TimedTurnEx',
|
|
466
|
+
0xBC: 'WaitTurnEx',
|
|
467
|
+
0xBD: 'RunAnimationEx',
|
|
468
|
+
0xBE: 'WaitAnimationEx',
|
|
469
|
+
0xBF: 'MoveInstantEx',
|
|
470
|
+
0xC0: 'EnableTextureAnimation',
|
|
471
|
+
0xC1: 'RunTextureAnimation',
|
|
472
|
+
0xC2: 'StopTextureAnimation',
|
|
473
|
+
0xC3: 'SetTileCamera',
|
|
474
|
+
0xC4: 'RunWorldCode',
|
|
475
|
+
0xC5: 'RunSoundCode',
|
|
476
|
+
0xC6: 'RunSoundCode1',
|
|
477
|
+
0xC7: 'RunSoundCode2',
|
|
478
|
+
0xC8: 'RunSoundCode3',
|
|
479
|
+
0xC9: 'SetupTileLoopingWindow',
|
|
480
|
+
0xCA: 'ResetTileAnimation',
|
|
481
|
+
0xCB: 'EnablePath',
|
|
482
|
+
0xCC: 'AddCharacterAttribute',
|
|
483
|
+
0xCD: 'RemoveCharacterAttribute',
|
|
484
|
+
0xCE: 'AddGi',
|
|
485
|
+
0xCF: 'RemoveGi',
|
|
486
|
+
0xD0: 'BattleDialog',
|
|
487
|
+
0xD4: 'AttachObjectOffset',
|
|
488
|
+
0xD5: 'HideAllObjects',
|
|
489
|
+
0xD6: 'ShowAllObjects',
|
|
490
|
+
0xD7: 'ATE',
|
|
491
|
+
0xD8: 'SetWeather',
|
|
492
|
+
0xD9: 'CureStatus',
|
|
493
|
+
0xDA: 'RunSPSCodeSimple',
|
|
494
|
+
0xDB: 'EnableVictoryPose',
|
|
495
|
+
0xDC: 'Jump',
|
|
496
|
+
0xDD: 'RemoveParty',
|
|
497
|
+
0xDE: 'SetName',
|
|
498
|
+
0xE0: 'AddFrog',
|
|
499
|
+
0xE1: 'TerminateBattle',
|
|
500
|
+
0xE2: 'SetupJump',
|
|
501
|
+
0xE3: 'SetDialogProgression',
|
|
502
|
+
0xE4: 'MoveTileLoopWithOffset',
|
|
503
|
+
0xE5: 'AttackSpecial',
|
|
504
|
+
0xE6: 'SetTileLoopType',
|
|
505
|
+
0xE7: 'SetTileAnimationFrame',
|
|
506
|
+
0xE8: 'SideWalkXZY',
|
|
507
|
+
0xE9: 'UpdatePartyUID',
|
|
508
|
+
0xEA: 'CalculateScreenOrigin',
|
|
509
|
+
0xEB: 'CloseAllWindows',
|
|
510
|
+
0xEC: 'FadeFilter',
|
|
511
|
+
0xED: 'SetTileLoopAlpha',
|
|
512
|
+
0xEE: 'EnableInactiveAnimation',
|
|
513
|
+
0xEF: 'ShowHereIcon',
|
|
514
|
+
0xF0: 'EnableRun',
|
|
515
|
+
0xF1: 'SetHP',
|
|
516
|
+
0xF2: 'SetMP',
|
|
517
|
+
0xF3: 'UnlearnAbility',
|
|
518
|
+
0xF4: 'LearnAbility',
|
|
519
|
+
0xF5: 'GameOver',
|
|
520
|
+
0xF6: 'VibrateController',
|
|
521
|
+
0xF7: 'ActivateVibration',
|
|
522
|
+
0xF8: 'RunVibrationTrack',
|
|
523
|
+
0xF9: 'ActivateVibrationTrack',
|
|
524
|
+
0xFA: 'SetVibrationSpeed',
|
|
525
|
+
0xFB: 'SetVibrationFlags',
|
|
526
|
+
0xFC: 'SetVibrationRange',
|
|
527
|
+
0xFD: 'PreloadField',
|
|
528
|
+
0xFE: 'SetCharacterData',
|
|
529
|
+
0x102: '0x102',
|
|
530
|
+
0x103: '0x103',
|
|
531
|
+
0x104: '0x104',
|
|
532
|
+
0x105: '0x105',
|
|
533
|
+
0x106: '0x106',
|
|
534
|
+
0x107: '0x107',
|
|
535
|
+
0x108: '0x108',
|
|
536
|
+
0x10A: '0x10A',
|
|
537
|
+
}
|