fastled 1.2.88__py3-none-any.whl → 1.2.90__py3-none-any.whl

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fastled/__init__.py CHANGED
@@ -14,7 +14,7 @@ from .types import BuildMode, CompileResult, CompileServerError, FileResponse
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  # IMPORTANT! There's a bug in github which will REJECT any version update
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  # that has any other change in the repo. Please bump the version as the
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  # ONLY change in a commit, or else the pypi update and the release will fail.
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- __version__ = "1.2.88"
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+ __version__ = "1.2.90"
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  class Api:
fastled/app.py CHANGED
@@ -10,6 +10,13 @@ from fastled.client_server import run_client_server
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  from fastled.compile_server import CompileServer
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  from fastled.filewatcher import file_watcher_set
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  from fastled.parse_args import Args, parse_args
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+ from fastled.sketch import find_sketch_directories, looks_like_fastled_repo
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+
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+ # from fastled.sketch import (
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+ # find_sketch_directories,
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+ # looks_like_fastled_repo,
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+ # looks_like_sketch_directory,
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+ # )
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  def run_server(args: Args) -> int:
@@ -53,10 +60,37 @@ def main() -> int:
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  just_compile: bool = args.just_compile
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  # directory: Path | None = Path(args.directory).absolute() if args.directory else None
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  directory: Path | None = Path(args.directory) if args.directory else None
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+ cwd_looks_like_fastled_repo = looks_like_fastled_repo()
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  # now it is safe to print out the version
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  print(f"FastLED version: {__version__}")
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+ # Resolve some of the last interactive arguments
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+ # 1. If interactive is set and the sketch directory is not given,
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+ # then prompt the user for a sketch directory.
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+ # 2. Tell the user they can use --server --interactive to
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+ # skip this prompt.
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+
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+ from fastled.select_sketch_directory import select_sketch_directory
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+
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+ if interactive and cwd_looks_like_fastled_repo and directory is None:
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+ answer = input(
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+ "No sketch directory selected, would you like to select one? (y/n): "
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+ )
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+ if answer.lower() == "y":
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+ sketch_list: list[Path] = find_sketch_directories()
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+ if sketch_list:
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+ maybe_dir: str | None = select_sketch_directory(
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+ sketch_list, cwd_looks_like_fastled_repo
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+ )
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+ if maybe_dir is not None:
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+ directory = Path(maybe_dir)
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+ if not directory.exists():
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+ print(
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+ f"Directory {directory} does not exist, entering interactive mode without project mapped in."
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+ )
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+ directory = None
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+
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  if update:
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  # Force auto_update to ensure update check happens
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  compile_server = CompileServer(interactive=False, auto_updates=True)