fake-bpy-module 20250929__py3-none-any.whl → 20250930__py3-none-any.whl

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@@ -11,6 +11,7 @@ def dump_addon_messages(addon_module_name, do_checks, settings) -> None: ...
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  def dump_asset_messages(msgs, reports, settings) -> None: ...
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  def dump_extension_metadata(msgs, reports, settings) -> None: ...
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  def dump_messages(do_messages, do_checks, settings) -> None: ...
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+ def dump_ocio_config(msgs, reports, settings) -> None: ...
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  def dump_preset_messages(msgs, reports, settings) -> None: ...
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  def dump_py_messages(msgs, reports, addons, settings, addons_only=False) -> None: ...
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  def dump_py_messages_from_files(msgs, reports, files, settings) -> None: ...
@@ -120,7 +120,7 @@ class UILIST_OT_entry_remove(GenericUIListOperator, _bpy_types.Operator):
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  def draw_ui_list(
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  layout: bpy.types.UILayout,
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- context: _bpy_types.Context,
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+ context: bpy.types.Context,
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  class_name: str = "UI_UL_list",
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  *,
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  unique_id: str,
@@ -136,7 +136,7 @@ def draw_ui_list(
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  :param layout: UILayout to draw the list in.
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  :type layout: bpy.types.UILayout
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  :param context: Blender context to get the list data from.
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- :type context: _bpy_types.Context
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+ :type context: bpy.types.Context
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  :param class_name: Name of the UIList class to draw. The default is the UIList class that ships with Blender.
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  :type class_name: str
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  :param unique_id: Unique identifier to differentiate this from other UI lists.
@@ -81,11 +81,22 @@ class ModifierAddMenu:
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  MODIFIER_TYPES_TO_LABELS: typing.Any
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  @classmethod
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- def operator_modifier_add(cls, layout, mod_type) -> None:
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+ def operator_modifier_add(cls, layout, mod_type, text=None, no_icon=False) -> None:
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  """
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  :param layout:
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  :param mod_type:
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+ :param text:
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+ :param no_icon:
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+ """
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+
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+ @classmethod
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+ def operator_modifier_add_asset(cls, layout, name, icon="NONE") -> None:
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+ """
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+
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+ :param layout:
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+ :param name:
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+ :param icon:
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  """
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  class ModifierButtonsPanel:
bmesh/types/__init__.pyi CHANGED
@@ -23,7 +23,6 @@ import typing
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  import collections.abc
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  import typing_extensions
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  import numpy.typing as npt
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- import _bpy_types
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  import bpy.types
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  import mathutils
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@@ -1616,7 +1615,7 @@ class BMesh:
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  def from_mesh(
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  self,
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- mesh: _bpy_types.Mesh,
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+ mesh: bpy.types.Mesh,
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  *,
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  face_normals: bool = True,
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  vertex_normals: bool = True,
@@ -1626,7 +1625,7 @@ class BMesh:
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  """Initialize this bmesh from existing mesh data-block.
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  :param mesh: The mesh data to load.
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- :type mesh: _bpy_types.Mesh
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+ :type mesh: bpy.types.Mesh
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  :param face_normals:
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  :type face_normals: bool
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  :param vertex_normals:
@@ -1639,7 +1638,7 @@ class BMesh:
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  def from_object(
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  self,
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- object: _bpy_types.Object,
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+ object: bpy.types.Object,
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  depsgraph: bpy.types.Depsgraph,
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  *,
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  cage: bool = False,
@@ -1649,7 +1648,7 @@ class BMesh:
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  """Initialize this bmesh from existing object data-block (only meshes are currently supported).
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  :param object: The object data to load.
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- :type object: _bpy_types.Object
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+ :type object: bpy.types.Object
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  :param depsgraph:
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  :type depsgraph: bpy.types.Depsgraph
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  :param cage: Get the mesh as a deformed cage.
@@ -1673,11 +1672,11 @@ class BMesh:
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  def select_flush_mode(self) -> None:
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  """flush selection based on the current mode current `BMesh.select_mode`."""
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- def to_mesh(self, mesh: _bpy_types.Mesh) -> None:
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+ def to_mesh(self, mesh: bpy.types.Mesh) -> None:
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  """Writes this BMesh data into an existing Mesh data-block.
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  :param mesh: The mesh data to write into.
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- :type mesh: _bpy_types.Mesh
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+ :type mesh: bpy.types.Mesh
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  """
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  def transform(
@@ -148,7 +148,7 @@ def unregister(module_name: str | None) -> None:
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  """
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  contexts: typing.Any
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- """ Constant value bpy.app.translations.contexts(default_real=None, default=*, operator_default=Operator, ui_events_keymaps=UI_Events_KeyMaps, plural=Plural, id_action=Action, id_armature=Armature, id_brush=Brush, id_cachefile=CacheFile, id_camera=Camera, id_collection=Collection, id_curves=Curves, id_curve=Curve, id_fs_linestyle=FreestyleLineStyle, id_gpencil=GPencil, id_id=ID, id_image=Image, id_lattice=Lattice, id_library=Library, id_light=Light, id_lightprobe=LightProbe, id_mask=Mask, id_material=Material, id_mesh=Mesh, id_metaball=Metaball, id_movieclip=MovieClip, id_nodetree=NodeTree, id_object=Object, id_paintcurve=PaintCurve, id_palette=Palette, id_particlesettings=ParticleSettings, id_pointcloud=PointCloud, id_scene=Scene, id_screen=Screen, id_sequence=Sequence, id_shapekey=Key, id_simulation=Simulation, id_sound=Sound, id_speaker=Speaker, id_text=Text, id_texture=Texture, id_vfont=VFont, id_volume=Volume, id_windowmanager=WindowManager, id_workspace=WorkSpace, id_world=World, editor_filebrowser=File browser, editor_python_console=Python console, editor_preferences=Preferences, editor_view3d=View3D, amount=Amount, color=Color, constraint=Constraint, modifier=Modifier, navigation=Navigation, render_layer=Render Layer, time=Time, unit=Unit)
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+ """ Constant value bpy.app.translations.contexts(default_real=None, default=*, operator_default=Operator, ui_events_keymaps=UI_Events_KeyMaps, plural=Plural, id_action=Action, id_armature=Armature, no_translation=Do not translate, id_brush=Brush, id_cachefile=CacheFile, id_camera=Camera, id_collection=Collection, id_curves=Curves, id_curve=Curve, id_fs_linestyle=FreestyleLineStyle, id_gpencil=GPencil, id_id=ID, id_image=Image, id_lattice=Lattice, id_library=Library, id_light=Light, id_lightprobe=LightProbe, id_mask=Mask, id_material=Material, id_mesh=Mesh, id_metaball=Metaball, id_movieclip=MovieClip, id_nodetree=NodeTree, id_object=Object, id_paintcurve=PaintCurve, id_palette=Palette, id_particlesettings=ParticleSettings, id_pointcloud=PointCloud, id_scene=Scene, id_screen=Screen, id_sequence=Sequence, id_shapekey=Key, id_simulation=Simulation, id_sound=Sound, id_speaker=Speaker, id_text=Text, id_texture=Texture, id_vfont=VFont, id_volume=Volume, id_windowmanager=WindowManager, id_workspace=WorkSpace, id_world=World, editor_filebrowser=File browser, editor_python_console=Python console, editor_preferences=Preferences, editor_view3d=View3D, amount=Amount, color=Color, constraint=Constraint, modifier=Modifier, navigation=Navigation, render_layer=Render Layer, time=Time, unit=Unit)
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  """
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  contexts_C_to_py: typing.Any
@@ -203,22 +203,6 @@ def asset_save_as(
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  :type catalog_path: str
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  """
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- def curve_preset(
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- execution_context: int | str | None = None,
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- undo: bool | None = None,
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- /,
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- *,
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- shape: typing.Literal["SHARP", "SMOOTH", "MAX", "LINE", "ROUND", "ROOT"]
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- | None = "SMOOTH",
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- ) -> None:
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- """Set brush shape
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-
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- :type execution_context: int | str | None
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- :type undo: bool | None
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- :param shape: Mode
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- :type shape: typing.Literal['SHARP','SMOOTH','MAX','LINE','ROUND','ROOT'] | None
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- """
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-
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  def scale_size(
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  execution_context: int | str | None = None,
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  undo: bool | None = None,
@@ -234,22 +218,6 @@ def scale_size(
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  :type scalar: float | None
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  """
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- def sculpt_curves_falloff_preset(
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- execution_context: int | str | None = None,
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- undo: bool | None = None,
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- /,
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- *,
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- shape: typing.Literal["SHARP", "SMOOTH", "MAX", "LINE", "ROUND", "ROOT"]
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- | None = "SMOOTH",
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- ) -> None:
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- """Set Curve Falloff Preset
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-
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- :type execution_context: int | str | None
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- :type undo: bool | None
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- :param shape: Mode
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- :type shape: typing.Literal['SHARP','SMOOTH','MAX','LINE','ROUND','ROOT'] | None
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- """
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-
253
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  def stencil_control(
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  execution_context: int | str | None = None,
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  undo: bool | None = None,
@@ -8,7 +8,7 @@ def create(
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  undo: bool | None = None,
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  /,
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  *,
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- name: str = "Collection",
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+ name: str = "",
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  ) -> None:
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  """Create an object collection from selected objects
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@@ -1538,6 +1538,24 @@ def set_active_material(
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  :type undo: bool | None
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  """
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+ def set_corner_type(
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+ execution_context: int | str | None = None,
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+ undo: bool | None = None,
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+ /,
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+ *,
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+ corner_type: typing.Literal["ROUND", "FLAT", "SHARP"] | None = "SHARP",
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+ miter_angle: float | None = 0.785398,
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+ ) -> None:
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+ """Set the corner type of the selected points
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+
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+ :type execution_context: int | str | None
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+ :type undo: bool | None
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+ :param corner_type: Corner Type
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+ :type corner_type: typing.Literal['ROUND','FLAT','SHARP'] | None
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+ :param miter_angle: Miter Cut Angle, All corners sharper than the Miter angle will be cut flat
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+ :type miter_angle: float | None
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+ """
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+
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  def set_curve_resolution(
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  execution_context: int | str | None = None,
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  undo: bool | None = None,
bpy/ops/node/__init__.pyi CHANGED
@@ -1714,12 +1714,23 @@ def join_named(
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  :type execution_context: int | str | None
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  :type undo: bool | None
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- :param NODE_OT_join: Join Nodes, Attach selected nodes to a new common frame
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+ :param NODE_OT_join: Join Nodes in Frame, Attach selected nodes to a new common frame
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  :type NODE_OT_join: join | None
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  :param WM_OT_call_panel: Call Panel, Open a predefined panel
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  :type WM_OT_call_panel: bpy.ops.wm.call_panel | None
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  """
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+ def join_nodes(
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+ execution_context: int | str | None = None,
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+ undo: bool | None = None,
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+ /,
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+ ) -> None:
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+ """Merge selected group input nodes into one if possible
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+
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+ :type execution_context: int | str | None
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+ :type undo: bool | None
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+ """
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+
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  def link(
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  execution_context: int | str | None = None,
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  undo: bool | None = None,
@@ -1881,7 +1892,7 @@ def new_compositing_node_group(
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  undo: bool | None = None,
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  /,
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  *,
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- name: str = "Compositor Nodes",
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+ name: str = "",
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  ) -> None:
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  """Create a new compositing node group and initialize it with default nodes
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@@ -2808,22 +2808,22 @@ type SpaceActionModeItems = typing.Literal[
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  "TIMELINE", # Timeline.Timeline and playback controls.
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  ]
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  type SpaceFileBrowseModeItems = typing.Literal[
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- "FILES", # File Browser.
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- "ASSETS", # Asset Browser.
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+ "FILES", # File Browser.Built-in file manager for opening, saving, and linking data.
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+ "ASSETS", # Asset Browser.Manage assets in the current file and access linked asset libraries.
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  ]
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  type SpaceGraphModeItems = typing.Literal[
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  "FCURVES", # Graph Editor.Edit animation/keyframes displayed as 2D curves.
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- "DRIVERS", # Drivers.Edit drivers.
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+ "DRIVERS", # Drivers.Define and edit drivers that link properties to custom functions or other data.
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  ]
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  type SpaceImageModeAllItems = typing.Literal[
2819
- "VIEW", # View.View the image.
2820
- "UV", # UV Editor.UV edit in mesh editmode.
2821
- "PAINT", # Paint.2D image painting mode.
2822
- "MASK", # Mask.Mask editing.
2819
+ "VIEW", # View.Inspect images or render results.
2820
+ "UV", # UV Editor.View and edit UVs.
2821
+ "PAINT", # Paint.Paint images in 2D.
2822
+ "MASK", # Mask.View and edit masks.
2823
2823
  ]
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  type SpaceImageModeItems = typing.Literal[
2825
- "IMAGE_EDITOR", # Image Editor.View the image.
2826
- "UV", # UV Editor.UV edit in mesh editmode.
2825
+ "IMAGE_EDITOR", # Image Editor.Inspect images or render results.
2826
+ "UV", # UV Editor.View and edit UVs.
2827
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  ]
2828
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  type SpaceSequencerViewTypeItems = typing.Literal[
2829
2829
  "SEQUENCER", # Sequencer.
@@ -2835,7 +2835,7 @@ type SpaceTypeItems = typing.Literal[
2835
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  "VIEW_3D", # 3D Viewport.Manipulate objects in a 3D environment.
2836
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  "IMAGE_EDITOR", # UV/Image Editor.View and edit images and UV Maps.
2837
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  "NODE_EDITOR", # Node Editor.Editor for node-based shading and compositing tools.
2838
- "SEQUENCE_EDITOR", # Video Sequencer.Video editing tools.
2838
+ "SEQUENCE_EDITOR", # Video Sequencer.Non-linear editor for arranging and mixing scenes, video, audio, and effects.
2839
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  "CLIP_EDITOR", # Movie Clip Editor.Motion tracking tools.
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  "DOPESHEET_EDITOR", # Dope Sheet.Adjust timing of keyframes.
2841
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  "GRAPH_EDITOR", # Graph Editor.Edit drivers and keyframe interpolation.
@@ -3001,7 +3001,6 @@ type TransformPivotFullItems = typing.Literal[
3001
3001
  type UilistLayoutTypeItems = typing.Literal[
3002
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  "DEFAULT", # Default Layout.Use the default, multi-rows layout.
3003
3003
  "COMPACT", # Compact Layout.Use the compact, single-row layout.
3004
- "GRID", # Grid Layout.Use the grid-based layout.
3005
3004
  ]
3006
3005
  type UnpackMethodItems = typing.Literal[
3007
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  "REMOVE", # Remove Pack.