fake-bpy-module 20250926__py3-none-any.whl → 20250927__py3-none-any.whl
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- bl_operators/node/__init__.pyi +0 -9
- bl_ui/node_add_menu/__init__.pyi +16 -15
- bl_ui/node_add_menu_compositor/__init__.pyi +17 -17
- bl_ui/node_add_menu_geometry/__init__.pyi +56 -56
- bl_ui/node_add_menu_shader/__init__.pyi +10 -10
- bl_ui/node_add_menu_texture/__init__.pyi +1 -1
- bl_ui/properties_render/__init__.pyi +31 -0
- bl_ui/space_node/__init__.pyi +2 -2
- bpy/ops/action/__init__.pyi +3 -0
- bpy/ops/file/__init__.pyi +3 -0
- bpy/ops/graph/__init__.pyi +3 -0
- bpy/ops/marker/__init__.pyi +3 -0
- bpy/ops/nla/__init__.pyi +3 -0
- bpy/ops/node/__init__.pyi +15 -0
- bpy/ops/sequencer/__init__.pyi +6 -0
- bpy/ops/ui/__init__.pyi +12 -0
- bpy/stub_internal/rna_enums/__init__.pyi +2 -0
- bpy/types/__init__.pyi +260 -30
- {fake_bpy_module-20250926.dist-info → fake_bpy_module-20250927.dist-info}/METADATA +1 -1
- {fake_bpy_module-20250926.dist-info → fake_bpy_module-20250927.dist-info}/RECORD +23 -23
- freestyle/utils/__init__.pyi +1 -1
- {fake_bpy_module-20250926.dist-info → fake_bpy_module-20250927.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20250926.dist-info → fake_bpy_module-20250927.dist-info}/top_level.txt +0 -0
bpy/ops/file/__init__.pyi
CHANGED
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@@ -505,6 +505,7 @@ def select(
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*,
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wait_to_deselect_others: bool | None = False,
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use_select_on_click: bool | None = False,
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mouse_x: int | None = 0,
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mouse_y: int | None = 0,
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extend: bool | None = False,
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:type undo: bool | None
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:param wait_to_deselect_others: Wait to Deselect Others
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:type wait_to_deselect_others: bool | None
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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:type use_select_on_click: bool | None
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:param mouse_x: Mouse X
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:type mouse_x: int | None
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:param mouse_y: Mouse Y
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bpy/ops/graph/__init__.pyi
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wait_to_deselect_others: bool | None = False,
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use_select_on_click: bool | None = False,
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mouse_x: int | None = 0,
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mouse_y: int | None = 0,
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extend: bool | None = False,
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:type undo: bool | None
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:param wait_to_deselect_others: Wait to Deselect Others
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:type wait_to_deselect_others: bool | None
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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:type use_select_on_click: bool | None
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:param mouse_x: Mouse X
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:type mouse_x: int | None
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:param mouse_y: Mouse Y
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bpy/ops/marker/__init__.pyi
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*,
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wait_to_deselect_others: bool | None = False,
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use_select_on_click: bool | None = False,
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mouse_x: int | None = 0,
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mouse_y: int | None = 0,
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extend: bool | None = False,
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:type undo: bool | None
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:param wait_to_deselect_others: Wait to Deselect Others
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:type wait_to_deselect_others: bool | None
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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:type use_select_on_click: bool | None
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:param mouse_x: Mouse X
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:type mouse_x: int | None
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:param mouse_y: Mouse Y
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bpy/ops/nla/__init__.pyi
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wait_to_deselect_others: bool | None = False,
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use_select_on_click: bool | None = False,
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mouse_x: int | None = 0,
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mouse_y: int | None = 0,
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extend: bool | None = False,
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:type undo: bool | None
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:param wait_to_deselect_others: Wait to Deselect Others
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:type wait_to_deselect_others: bool | None
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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:type use_select_on_click: bool | None
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:param mouse_x: Mouse X
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:type mouse_x: int | None
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:param mouse_y: Mouse Y
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bpy/ops/node/__init__.pyi
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:type name: str
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"""
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def new_compositor_sequencer_node_group(
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execution_context: int | str | None = None,
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undo: bool | None = None,
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name: str = "Sequencer Compositor Nodes",
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) -> None:
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"""Create a new compositor node group for sequencer
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:type execution_context: int | str | None
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:param name: Name
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"""
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def new_geometry_node_group_assign(
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bpy/ops/sequencer/__init__.pyi
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:type wait_to_deselect_others: bool | None
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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:type wait_to_deselect_others: bool | None
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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:type use_select_on_click: bool | None
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bpy/ops/ui/__init__.pyi
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wait_to_deselect_others: bool | None = False,
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use_select_on_click: bool | None = False,
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mouse_x: int | None = 0,
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mouse_y: int | None = 0,
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) -> None:
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:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
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