fake-bpy-module 20250925__py3-none-any.whl → 20250927__py3-none-any.whl
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- bl_operators/node/__init__.pyi +236 -20
- bl_ui/generic_ui_list/__init__.pyi +2 -2
- bl_ui/node_add_menu/__init__.pyi +259 -4
- bl_ui/node_add_menu_compositor/__init__.pyi +66 -68
- bl_ui/node_add_menu_geometry/__init__.pyi +264 -192
- bl_ui/node_add_menu_shader/__init__.pyi +38 -47
- bl_ui/node_add_menu_texture/__init__.pyi +16 -46
- bl_ui/properties_render/__init__.pyi +31 -0
- bl_ui/space_node/__init__.pyi +45 -1
- bl_ui/space_view3d/__init__.pyi +0 -25
- bmesh/types/__init__.pyi +6 -7
- bpy/ops/action/__init__.pyi +3 -22
- bpy/ops/file/__init__.pyi +3 -0
- bpy/ops/graph/__init__.pyi +3 -0
- bpy/ops/marker/__init__.pyi +3 -0
- bpy/ops/nla/__init__.pyi +3 -0
- bpy/ops/node/__init__.pyi +150 -16
- bpy/ops/sequencer/__init__.pyi +6 -0
- bpy/ops/ui/__init__.pyi +12 -0
- bpy/stub_internal/rna_enums/__init__.pyi +15 -40
- bpy/types/__init__.pyi +357 -284
- {fake_bpy_module-20250925.dist-info → fake_bpy_module-20250927.dist-info}/METADATA +1 -1
- {fake_bpy_module-20250925.dist-info → fake_bpy_module-20250927.dist-info}/RECORD +26 -26
- mathutils/bvhtree/__init__.pyi +2 -3
- {fake_bpy_module-20250925.dist-info → fake_bpy_module-20250927.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20250925.dist-info → fake_bpy_module-20250927.dist-info}/top_level.txt +0 -0
bpy/ops/node/__init__.pyi
CHANGED
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@@ -24,19 +24,19 @@ def add_closure_zone(
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undo: bool | None = None,
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use_transform: bool | None = False,
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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| None = None,
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use_transform: bool | None = False,
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offset: collections.abc.Iterable[float] | None = (150.0, 0.0),
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) -> None:
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"""Add a Closure zone
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:type execution_context: int | str | None
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:type undo: bool | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting] | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param offset: Offset, Offset of nodes from the cursor when added
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:type offset: collections.abc.Iterable[float] | None
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"""
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undo: bool | None = None,
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use_transform: bool | None = False,
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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| None = None,
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use_transform: bool | None = False,
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) -> None:
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"""Add a group node with an empty group
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:type execution_context: int | str | None
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:type undo: bool | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting] | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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"""
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def add_foreach_geometry_element_zone(
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undo: bool | None = None,
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use_transform: bool | None = False,
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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| None = None,
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use_transform: bool | None = False,
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offset: collections.abc.Iterable[float] | None = (150.0, 0.0),
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) -> None:
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"""Add a For Each Geometry Element zone that allows executing nodes e.g. for each vertex separately
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:type execution_context: int | str | None
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:type undo: bool | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting] | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param offset: Offset, Offset of nodes from the cursor when added
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:type offset: collections.abc.Iterable[float] | None
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"""
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@@ -383,9 +383,9 @@ def add_node(
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use_transform: bool | None = False,
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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use_transform: bool | None = False,
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type: str = "",
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visible_output: str = "",
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) -> None:
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:type execution_context: int | str | None
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:type undo: bool | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting] | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param type: Node Type, Node type
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:type type: str
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:param visible_output: Output Name, If provided, all outputs that are named differently will be hidden
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@@ -426,19 +426,19 @@ def add_repeat_zone(
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*,
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use_transform: bool | None = False,
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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| None = None,
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use_transform: bool | None = False,
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offset: collections.abc.Iterable[float] | None = (150.0, 0.0),
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) -> None:
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"""Add a repeat zone that allows executing nodes a dynamic number of times
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:type execution_context: int | str | None
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:type undo: bool | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting] | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param offset: Offset, Offset of nodes from the cursor when added
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:type offset: collections.abc.Iterable[float] | None
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"""
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@@ -466,21 +466,52 @@ def add_simulation_zone(
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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use_transform: bool | None = False,
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offset: collections.abc.Iterable[float] | None = (150.0, 0.0),
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"""Add simulation zone input and output nodes to the active tree
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:type execution_context: int | str | None
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:type undo: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting] | None
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:param use_transform: Use Transform, Start transform operator after inserting the node
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:type use_transform: bool | None
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:param offset: Offset, Offset of nodes from the cursor when added
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:type offset: collections.abc.Iterable[float] | None
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"""
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def add_zone(
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settings: bpy.types.bpy_prop_collection[bl_operators.node.NodeSetting]
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offset: collections.abc.Iterable[float] | None = (150.0, 0.0),
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input_node_type: str = "",
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output_node_type: str = "",
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add_default_geometry_link: bool | None = False,
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"""Undocumented, consider contributing.
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:type undo: bool | None
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:param settings: Settings, Settings to be applied on the newly created node
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:type use_transform: bool | None
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:param input_node_type: Input Node, Specifies the input node used the created zone
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:param output_node_type: Output Node, Specifies the output node used the created zone
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:param add_default_geometry_link: Add Geometry Link, When enabled, create a link between geometry sockets in this zone
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:type add_default_geometry_link: bool | None
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"""
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def attach(
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"""
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def new_compositor_sequencer_node_group(
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*,
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name: str = "Sequencer Compositor Nodes",
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"""Create a new compositor node group for sequencer
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"""
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"""
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"""
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asset_library_type: bpy.stub_internal.rna_enums.AssetLibraryTypeItems
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"""Swap selected nodes with the specified node group asset
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"""
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2370
|
+
:param input_node_type: Input Node, Specifies the input node used the created zone
|
|
2371
|
+
:type input_node_type: str
|
|
2372
|
+
:param output_node_type: Output Node, Specifies the output node used the created zone
|
|
2373
|
+
:type output_node_type: str
|
|
2374
|
+
:param add_default_geometry_link: Add Geometry Link, When enabled, create a link between geometry sockets in this zone
|
|
2375
|
+
:type add_default_geometry_link: bool | None
|
|
2376
|
+
"""
|
|
2377
|
+
|
|
2244
2378
|
def test_inlining_shader_nodes(
|
|
2245
2379
|
execution_context: int | str | None = None,
|
|
2246
2380
|
undo: bool | None = None,
|
bpy/ops/sequencer/__init__.pyi
CHANGED
|
@@ -1568,6 +1568,7 @@ def select(
|
|
|
1568
1568
|
/,
|
|
1569
1569
|
*,
|
|
1570
1570
|
wait_to_deselect_others: bool | None = False,
|
|
1571
|
+
use_select_on_click: bool | None = False,
|
|
1571
1572
|
mouse_x: int | None = 0,
|
|
1572
1573
|
mouse_y: int | None = 0,
|
|
1573
1574
|
extend: bool | None = False,
|
|
@@ -1587,6 +1588,8 @@ def select(
|
|
|
1587
1588
|
:type undo: bool | None
|
|
1588
1589
|
:param wait_to_deselect_others: Wait to Deselect Others
|
|
1589
1590
|
:type wait_to_deselect_others: bool | None
|
|
1591
|
+
:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
|
|
1592
|
+
:type use_select_on_click: bool | None
|
|
1590
1593
|
:param mouse_x: Mouse X
|
|
1591
1594
|
:type mouse_x: int | None
|
|
1592
1595
|
:param mouse_y: Mouse Y
|
|
@@ -1778,6 +1781,7 @@ def select_handle(
|
|
|
1778
1781
|
/,
|
|
1779
1782
|
*,
|
|
1780
1783
|
wait_to_deselect_others: bool | None = False,
|
|
1784
|
+
use_select_on_click: bool | None = False,
|
|
1781
1785
|
mouse_x: int | None = 0,
|
|
1782
1786
|
mouse_y: int | None = 0,
|
|
1783
1787
|
ignore_connections: bool | None = False,
|
|
@@ -1788,6 +1792,8 @@ def select_handle(
|
|
|
1788
1792
|
:type undo: bool | None
|
|
1789
1793
|
:param wait_to_deselect_others: Wait to Deselect Others
|
|
1790
1794
|
:type wait_to_deselect_others: bool | None
|
|
1795
|
+
:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
|
|
1796
|
+
:type use_select_on_click: bool | None
|
|
1791
1797
|
:param mouse_x: Mouse X
|
|
1792
1798
|
:type mouse_x: int | None
|
|
1793
1799
|
:param mouse_y: Mouse Y
|
bpy/ops/ui/__init__.pyi
CHANGED
|
@@ -454,6 +454,10 @@ def view_item_select(
|
|
|
454
454
|
undo: bool | None = None,
|
|
455
455
|
/,
|
|
456
456
|
*,
|
|
457
|
+
wait_to_deselect_others: bool | None = False,
|
|
458
|
+
use_select_on_click: bool | None = False,
|
|
459
|
+
mouse_x: int | None = 0,
|
|
460
|
+
mouse_y: int | None = 0,
|
|
457
461
|
extend: bool | None = False,
|
|
458
462
|
range_select: bool | None = False,
|
|
459
463
|
) -> None:
|
|
@@ -461,6 +465,14 @@ def view_item_select(
|
|
|
461
465
|
|
|
462
466
|
:type execution_context: int | str | None
|
|
463
467
|
:type undo: bool | None
|
|
468
|
+
:param wait_to_deselect_others: Wait to Deselect Others
|
|
469
|
+
:type wait_to_deselect_others: bool | None
|
|
470
|
+
:param use_select_on_click: Act on Click, Instead of selecting on mouse press, wait to see if theres drag event. Otherwise select on mouse release
|
|
471
|
+
:type use_select_on_click: bool | None
|
|
472
|
+
:param mouse_x: Mouse X
|
|
473
|
+
:type mouse_x: int | None
|
|
474
|
+
:param mouse_y: Mouse Y
|
|
475
|
+
:type mouse_y: int | None
|
|
464
476
|
:param extend: extend, Extend Selection
|
|
465
477
|
:type extend: bool | None
|
|
466
478
|
:param range_select: Range Select, Select all between clicked and active items
|
|
@@ -74,33 +74,33 @@ type AttributeDomainWithoutCornerItems = typing.Literal[
|
|
|
74
74
|
type AttributeTypeItems = typing.Literal[
|
|
75
75
|
"FLOAT", # Float.Floating-point value.
|
|
76
76
|
"INT", # Integer.32-bit integer.
|
|
77
|
+
"BOOLEAN", # Boolean.True or false.
|
|
77
78
|
"FLOAT_VECTOR", # Vector.3D vector with floating-point values.
|
|
78
79
|
"FLOAT_COLOR", # Color.RGBA color with 32-bit floating-point values.
|
|
79
|
-
"
|
|
80
|
+
"QUATERNION", # Quaternion.Floating point quaternion rotation.
|
|
81
|
+
"FLOAT4X4", # 4x4 Matrix.Floating point matrix.
|
|
80
82
|
"STRING", # String.Text string.
|
|
81
|
-
"BOOLEAN", # Boolean.True or false.
|
|
82
|
-
"FLOAT2", # 2D Vector.2D vector with floating-point values.
|
|
83
83
|
"INT8", # 8-Bit Integer.Smaller integer with a range from -128 to 127.
|
|
84
84
|
"INT16_2D", # 2D 16-Bit Integer Vector.16-bit signed integer vector.
|
|
85
85
|
"INT32_2D", # 2D Integer Vector.32-bit signed integer vector.
|
|
86
|
-
"
|
|
87
|
-
"
|
|
86
|
+
"FLOAT2", # 2D Vector.2D vector with floating-point values.
|
|
87
|
+
"BYTE_COLOR", # Byte Color.RGBA color with 8-bit positive integer values.
|
|
88
88
|
]
|
|
89
89
|
type AttributeTypeWithAutoItems = typing.Literal[
|
|
90
90
|
"AUTO", # Auto.
|
|
91
91
|
"FLOAT", # Float.Floating-point value.
|
|
92
92
|
"INT", # Integer.32-bit integer.
|
|
93
|
+
"BOOLEAN", # Boolean.True or false.
|
|
93
94
|
"FLOAT_VECTOR", # Vector.3D vector with floating-point values.
|
|
94
95
|
"FLOAT_COLOR", # Color.RGBA color with 32-bit floating-point values.
|
|
95
|
-
"
|
|
96
|
+
"QUATERNION", # Quaternion.Floating point quaternion rotation.
|
|
97
|
+
"FLOAT4X4", # 4x4 Matrix.Floating point matrix.
|
|
96
98
|
"STRING", # String.Text string.
|
|
97
|
-
"
|
|
98
|
-
"FLOAT2", # 2D Vector.2D vector with floating-point values.
|
|
99
|
-
"FLOAT2", # 2D Vector.2D vector with floating-point values.
|
|
99
|
+
"INT8", # 8-Bit Integer.Smaller integer with a range from -128 to 127.
|
|
100
100
|
"INT16_2D", # 2D 16-Bit Integer Vector.16-bit signed integer vector.
|
|
101
101
|
"INT32_2D", # 2D Integer Vector.32-bit signed integer vector.
|
|
102
|
-
"
|
|
103
|
-
"
|
|
102
|
+
"FLOAT2", # 2D Vector.2D vector with floating-point values.
|
|
103
|
+
"BYTE_COLOR", # Byte Color.RGBA color with 8-bit positive integer values.
|
|
104
104
|
]
|
|
105
105
|
type AxisFlagXyzItems = typing.Literal[
|
|
106
106
|
"X", # <string>:4: (INFO/1) Enumerated list start value not ordinal-1: "X" (ordinal 24)
|
|
@@ -138,7 +138,7 @@ type BakePassTypeItems = typing.Literal[
|
|
|
138
138
|
"NORMAL", # Normal.
|
|
139
139
|
"UV", # UV.
|
|
140
140
|
"ROUGHNESS", # ROUGHNESS.
|
|
141
|
-
"EMIT", #
|
|
141
|
+
"EMIT", # Emission.
|
|
142
142
|
"ENVIRONMENT", # Environment.
|
|
143
143
|
"DIFFUSE", # Diffuse.
|
|
144
144
|
"GLOSSY", # Glossy.
|
|
@@ -2191,11 +2191,11 @@ type NodeSocketDataTypeItems = typing.Literal[
|
|
|
2191
2191
|
"INT", # Integer.
|
|
2192
2192
|
"BOOLEAN", # Boolean.
|
|
2193
2193
|
"VECTOR", # Vector.
|
|
2194
|
+
"RGBA", # Color.
|
|
2194
2195
|
"ROTATION", # Rotation.
|
|
2195
2196
|
"MATRIX", # Matrix.
|
|
2196
2197
|
"STRING", # String.
|
|
2197
2198
|
"MENU", # Menu.
|
|
2198
|
-
"RGBA", # Color.
|
|
2199
2199
|
"SHADER", # Shader.
|
|
2200
2200
|
"OBJECT", # Object.
|
|
2201
2201
|
"IMAGE", # Image.
|
|
@@ -2739,33 +2739,6 @@ type RegionTypeItems = typing.Literal[
|
|
|
2739
2739
|
"TOOL_HEADER", # Tool Header.
|
|
2740
2740
|
"XR", # XR.
|
|
2741
2741
|
]
|
|
2742
|
-
type RenderPassTypeItems = typing.Literal[
|
|
2743
|
-
"COMBINED", # Combined.
|
|
2744
|
-
"Z", # <string>:4: (INFO/1) Enumerated list start value not ordinal-1: "Z" (ordinal 26)
|
|
2745
|
-
"SHADOW", # Shadow.
|
|
2746
|
-
"AO", # Ambient Occlusion.
|
|
2747
|
-
"POSITION", # Position.
|
|
2748
|
-
"NORMAL", # Normal.
|
|
2749
|
-
"VECTOR", # Vector.
|
|
2750
|
-
"OBJECT_INDEX", # Object Index.
|
|
2751
|
-
"UV", # UV.
|
|
2752
|
-
"MIST", # Mist.
|
|
2753
|
-
"EMIT", # Emit.
|
|
2754
|
-
"ENVIRONMENT", # Environment.
|
|
2755
|
-
"MATERIAL_INDEX", # Material Index.
|
|
2756
|
-
"DIFFUSE_DIRECT", # Diffuse Direct.
|
|
2757
|
-
"DIFFUSE_INDIRECT", # Diffuse Indirect.
|
|
2758
|
-
"DIFFUSE_COLOR", # Diffuse Color.
|
|
2759
|
-
"GLOSSY_DIRECT", # Glossy Direct.
|
|
2760
|
-
"GLOSSY_INDIRECT", # Glossy Indirect.
|
|
2761
|
-
"GLOSSY_COLOR", # Glossy Color.
|
|
2762
|
-
"TRANSMISSION_DIRECT", # Transmission Direct.
|
|
2763
|
-
"TRANSMISSION_INDIRECT", # Transmission Indirect.
|
|
2764
|
-
"TRANSMISSION_COLOR", # Transmission Color.
|
|
2765
|
-
"SUBSURFACE_DIRECT", # Subsurface Direct.
|
|
2766
|
-
"SUBSURFACE_INDIRECT", # Subsurface Indirect.
|
|
2767
|
-
"SUBSURFACE_COLOR", # Subsurface Color.
|
|
2768
|
-
]
|
|
2769
2742
|
type RigidbodyConstraintTypeItems = typing.Literal[
|
|
2770
2743
|
"FIXED", # Fixed.Glue rigid bodies together.
|
|
2771
2744
|
"POINT", # Point.Constrain rigid bodies to move around common pivot point.
|
|
@@ -2910,6 +2883,7 @@ type StripColorItems = typing.Literal[
|
|
|
2910
2883
|
type StripModifierTypeItems = typing.Literal[
|
|
2911
2884
|
"BRIGHT_CONTRAST", # Brightness/Contrast.
|
|
2912
2885
|
"COLOR_BALANCE", # Color Balance.
|
|
2886
|
+
"COMPOSITOR", # Compositor.
|
|
2913
2887
|
"CURVES", # Curves.
|
|
2914
2888
|
"HUE_CORRECT", # Hue Correct.
|
|
2915
2889
|
"MASK", # Mask.
|
|
@@ -2929,6 +2903,7 @@ type StripSoundModifierTypeItems = typing.Literal[
|
|
|
2929
2903
|
type StripVideoModifierTypeItems = typing.Literal[
|
|
2930
2904
|
"BRIGHT_CONTRAST", # Brightness/Contrast.
|
|
2931
2905
|
"COLOR_BALANCE", # Color Balance.
|
|
2906
|
+
"COMPOSITOR", # Compositor.
|
|
2932
2907
|
"CURVES", # Curves.
|
|
2933
2908
|
"HUE_CORRECT", # Hue Correct.
|
|
2934
2909
|
"MASK", # Mask.
|