fake-bpy-module 20250903__py3-none-any.whl → 20250905__py3-none-any.whl
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- aud/__init__.pyi +11 -11
- bl_ui/properties_paint_common/__init__.pyi +0 -9
- bl_ui/space_sequencer/__init__.pyi +1 -0
- bl_ui/space_toolsystem_toolbar/__init__.pyi +2 -0
- bl_ui/space_view3d/__init__.pyi +0 -9
- bl_ui/space_view3d_toolbar/__init__.pyi +11 -609
- bmesh/types/__init__.pyi +9 -9
- bpy/app/__init__.pyi +7 -0
- bpy/ops/armature/__init__.pyi +3 -0
- bpy/ops/poselib/__init__.pyi +0 -3
- bpy/ops/sequencer/__init__.pyi +72 -0
- bpy/ops/uv/__init__.pyi +38 -8
- bpy/props/__init__.pyi +56 -3
- bpy/types/__init__.pyi +442 -422
- {fake_bpy_module-20250903.dist-info → fake_bpy_module-20250905.dist-info}/METADATA +1 -1
- {fake_bpy_module-20250903.dist-info → fake_bpy_module-20250905.dist-info}/RECORD +20 -20
- freestyle/types/__init__.pyi +2 -2
- idprop/types/__init__.pyi +1 -1
- {fake_bpy_module-20250903.dist-info → fake_bpy_module-20250905.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20250903.dist-info → fake_bpy_module-20250905.dist-info}/top_level.txt +0 -0
bmesh/types/__init__.pyi
CHANGED
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@@ -105,7 +105,7 @@ class BMEdge:
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"""
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is_valid: bool
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""" True when this element is valid (
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""" True when this element is valid (hasn't been removed).
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:type: bool
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"""
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@@ -451,7 +451,7 @@ class BMFace:
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"""
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is_valid: bool
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""" True when this element is valid (
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""" True when this element is valid (hasn't been removed).
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:type: bool
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"""
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@@ -463,7 +463,7 @@ class BMFace:
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"""
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material_index: int
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""" The
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""" The face's material index.
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:type: int
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"""
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@@ -1061,7 +1061,7 @@ class BMLoop:
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"""This is normally accessed from `BMFace.loops` where each face loop represents a corner of the face."""
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edge: BMEdge
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""" The
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""" The loop's edge (between this loop and the next), (read-only).
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:type: BMEdge
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"""
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"""
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is_valid: bool
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""" True when this element is valid (
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""" True when this element is valid (hasn't been removed).
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:type: bool
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"""
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"""
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vert: BMVert
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""" The
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""" The loop's vertex (read-only).
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:type: BMVert
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"""
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"""
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is_valid: bool
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""" True when this element is valid (
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""" True when this element is valid (hasn't been removed).
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:type: bool
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"""
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"""
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is_valid: bool
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""" True when this element is valid (
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""" True when this element is valid (hasn't been removed).
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:type: bool
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"""
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"""
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select_mode: set
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""" The selection mode, values can be {VERT, EDGE, FACE}, cannot be assigned an empty set.
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""" The selection mode, values can be {'VERT', 'EDGE', 'FACE'}, cannot be assigned an empty set.
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:type: set
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"""
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bpy/app/__init__.pyi
CHANGED
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@@ -38,6 +38,13 @@ def is_job_running(job_type: bpy.stub_internal.rna_enums.WmJobTypeItems) -> bool
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:rtype: bool
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"""
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def undo_memory_info() -> int:
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"""Get undo memory usage information.
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:return: total_memory.
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:rtype: int
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"""
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alembic: typing.Any
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""" Constant value bpy.app.alembic(supported=True, version=(1, 8, 3), version_string= 1, 8, 3)
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"""
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bpy/ops/armature/__init__.pyi
CHANGED
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*,
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direction: typing.Literal["NEGATIVE_X", "POSITIVE_X"] | None = "NEGATIVE_X",
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copy_bone_colors: bool | None = False,
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) -> None:
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"""Enforce symmetry, make copies of the selection or use existing
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:type undo: bool | None
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:param direction: Direction, Which sides to copy from and to (when both are selected)
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:type direction: typing.Literal['NEGATIVE_X','POSITIVE_X'] | None
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:param copy_bone_colors: Bone Colors, Copy colors to existing bones
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:type copy_bone_colors: bool | None
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"""
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bpy/ops/poselib/__init__.pyi
CHANGED
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@@ -142,7 +142,6 @@ def create_pose_asset(
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pose_name: str = "",
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asset_library_reference: str | None = "",
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catalog_path: str = "",
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activate_new_action: bool | None = False,
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) -> None:
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"""Create a new asset from the selected bones in the scene
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:type asset_library_reference: str | None
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:param catalog_path: Catalog, Catalog to use for the new asset
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:type catalog_path: str
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:param activate_new_action: Activate New Action, This property is deprecated and will be removed in the future
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:type activate_new_action: bool | None
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"""
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def paste_asset(
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bpy/ops/sequencer/__init__.pyi
CHANGED
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:type ignore_connections: bool | None
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"""
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def select_circle(
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execution_context: int | str | None = None,
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undo: bool | None = None,
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/,
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*,
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x: int | None = 0,
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y: int | None = 0,
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radius: int | None = 25,
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wait_for_input: bool | None = True,
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mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
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ignore_connections: bool | None = False,
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) -> None:
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"""Select strips using circle selection
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:type execution_context: int | str | None
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:type undo: bool | None
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:param x: X
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:type x: int | None
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:param y: Y
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:type y: int | None
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:param radius: Radius
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:type radius: int | None
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:param wait_for_input: Wait for Input
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:type wait_for_input: bool | None
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:param mode: Mode
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SET
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Set -- Set a new selection.
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ADD
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Extend -- Extend existing selection.
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SUB
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Subtract -- Subtract existing selection.
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:type mode: typing.Literal['SET','ADD','SUB'] | None
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:param ignore_connections: Ignore Connections, Select strips individually whether or not they are connected
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:type ignore_connections: bool | None
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"""
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def select_grouped(
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"""
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def strip_modifier_move_to_index(
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modifier: str = "",
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index: int | None = 0,
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) -> None:
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:param modifier: Modifier, Name of the modifier to edit
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:param index: Index, The index to move the modifier to
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"""
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def strip_modifier_remove(
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"""
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def strip_modifier_set_active(
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:param modifier: Modifier, Name of the strip modifier to edit
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"""
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def strip_transform_clear(
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bpy/ops/uv/__init__.pyi
CHANGED
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"""Select similar UVs by property types
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:param type: Type
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PIN
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Pinned.
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LENGTH
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Length -- Edge length in UV space.
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LENGTH_3D
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Length 3D -- Length of edge in 3D space.
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AREA
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Area -- Face area in UV space.
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AREA_3D
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Area 3D -- Area of face in 3D space.
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MATERIAL
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Material.
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OBJECT
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Object.
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SIDES
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Polygon Sides.
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WINDING
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FACE
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Amount of Faces in Island.
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:type type: typing.Literal['PIN','LENGTH','LENGTH_3D','AREA','AREA_3D','MATERIAL','OBJECT','SIDES','WINDING','FACE'] | None
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:param compare: Compare
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:type compare: typing.Literal['EQUAL','GREATER','LESS'] | None
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:param threshold: Threshold
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:type threshold: float | None
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"""
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def select_split(
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bpy/props/__init__.pyi
CHANGED
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--------------------
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Accessor functions can be used for boolean, int, float, string and enum properties.
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If get
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or set
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callbacks are defined, the property will not be stored in the ID properties
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automatically. Instead, the get
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functions will be called when the property
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is respectively read or written from the API.
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is respectively read or written from the API, and are responsible to handle the data storage.
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Note that:
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* It is illegal to define a set
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callback without a matching get
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one.
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* When a get
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callback is defined but no set
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one, the property is read-only.
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get_transform
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and set_transform
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can be used when the returned value needs to be modified,
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but the default internal storage is still used. They can only transform the value before it is
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set or returned, but do not control how/where that data is stored.
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[NOTE]
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It is possible to define both get
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/set
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and get_transform
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/set_transform
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|
115
|
+
|
|
116
|
+
callbacks
|
|
117
|
+
for a same property. In practice however, this should rarely be needed, as most 'transform'
|
|
118
|
+
operation can also happen within a get
|
|
119
|
+
|
|
120
|
+
/set
|
|
121
|
+
|
|
122
|
+
callback.
|
|
80
123
|
|
|
81
124
|
[WARNING]
|
|
82
125
|
Remember that these callbacks may be executed in threaded context.
|
|
83
126
|
|
|
127
|
+
[WARNING]
|
|
128
|
+
Take care when accessing other properties in these callbacks, as it can easily trigger
|
|
129
|
+
complex issues, such as infinite loops (if e.g. two properties try to also set the other
|
|
130
|
+
property's value in their own set
|
|
131
|
+
|
|
132
|
+
callback), or unexpected side effects due to changes
|
|
133
|
+
in data, caused e.g. by an update
|
|
134
|
+
|
|
135
|
+
callback.
|
|
136
|
+
|
|
84
137
|
```../examples/bpy.props.5.py```
|
|
85
138
|
|
|
86
139
|
[NOTE]
|