fake-bpy-module 20250827__py3-none-any.whl → 20250829__py3-none-any.whl

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@@ -46,6 +46,9 @@ def add_node_type_with_outputs(
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  def add_node_type_with_searchable_enum(
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  context, layout, node_idname, property_name, search_weight=0.0
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  ) -> None: ...
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+ def add_node_type_with_searchable_enum_socket(
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+ context, layout, node_idname, socket_identifier, enum_names, search_weight=0.0
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+ ) -> None: ...
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  def add_repeat_zone(layout, label) -> None: ...
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  def add_simulation_zone(layout, label) -> None:
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  """Add simulation zone to a menu."""
@@ -296,14 +296,30 @@ def handle_type_set(
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  undo: bool | None = None,
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  /,
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  *,
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- type: bpy.stub_internal.rna_enums.CurvesHandleTypeItems | None = "AUTO",
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+ type: typing.Literal["AUTO", "VECTOR", "ALIGN", "FREE_ALIGN", "TOGGLE_FREE_ALIGN"]
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+ | None = "AUTO",
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  ) -> None:
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  """Set the handle type for bezier curves
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- :type execution_context: int | str | None
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- :type undo: bool | None
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- :param type: Type
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- :type type: bpy.stub_internal.rna_enums.CurvesHandleTypeItems | None
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+ :type execution_context: int | str | None
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+ :type undo: bool | None
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+ :param type: Type
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+
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+ AUTO
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+ Auto -- The location is automatically calculated to be smooth.
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+
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+ VECTOR
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+ Vector -- The location is calculated to point to the next/previous control point.
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+
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+ ALIGN
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+ Align -- The location is constrained to point in the opposite direction as the other handle.
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+
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+ FREE_ALIGN
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+ Free -- The handle can be moved anywhere, and does not influence the points other handle.
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+
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+ TOGGLE_FREE_ALIGN
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+ Toggle Free/Align -- Replace Free handles with Align, and all Align with Free handles.
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+ :type type: typing.Literal['AUTO','VECTOR','ALIGN','FREE_ALIGN','TOGGLE_FREE_ALIGN'] | None
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  """
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  def sculptmode_toggle(
@@ -572,7 +572,7 @@ def join_selection(
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  undo: bool | None = None,
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  /,
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  *,
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- type: typing.Literal["JOINCOPY", "JOIN"] | None = "JOIN",
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+ type: typing.Literal["JOINSTROKES", "SPLITCOPY", "SPLIT"] | None = "JOINSTROKES",
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  ) -> None:
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  """New stroke from selected points/strokes
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@@ -580,12 +580,15 @@ def join_selection(
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  :type undo: bool | None
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  :param type: Type, Defines how the operator will behave on the selection in the active layer
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- JOINCOPY
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- Join and Copy -- Copy the selection in the new stroke.
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+ JOINSTROKES
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+ Join Strokes -- Join the selected strokes into one stroke.
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- JOIN
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- Join -- Move the selection to the new stroke.
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- :type type: typing.Literal['JOINCOPY','JOIN'] | None
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+ SPLITCOPY
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+ Split and Copy -- Copy the selected points to a new stroke.
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+
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+ SPLIT
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+ Split -- Split the selected point to a new stroke.
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+ :type type: typing.Literal['JOINSTROKES','SPLITCOPY','SPLIT'] | None
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  """
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  def layer_active(
@@ -1573,14 +1576,30 @@ def set_handle_type(
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  undo: bool | None = None,
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  /,
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  *,
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- type: bpy.stub_internal.rna_enums.CurvesHandleTypeItems | None = "AUTO",
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+ type: typing.Literal["AUTO", "VECTOR", "ALIGN", "FREE_ALIGN", "TOGGLE_FREE_ALIGN"]
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+ | None = "AUTO",
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  ) -> None:
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  """Set the handle type for bezier curves
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- :type execution_context: int | str | None
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- :type undo: bool | None
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- :param type: Type
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- :type type: bpy.stub_internal.rna_enums.CurvesHandleTypeItems | None
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+ :type execution_context: int | str | None
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+ :type undo: bool | None
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+ :param type: Type
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+
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+ AUTO
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+ Auto -- The location is automatically calculated to be smooth.
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+
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+ VECTOR
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+ Vector -- The location is calculated to point to the next/previous control point.
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+
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+ ALIGN
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+ Align -- The location is constrained to point in the opposite direction as the other handle.
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+
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+ FREE_ALIGN
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+ Free -- The handle can be moved anywhere, and does not influence the points other handle.
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+
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+ TOGGLE_FREE_ALIGN
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+ Toggle Free/Align -- Replace Free handles with Align, and all Align with Free handles.
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+ :type type: typing.Literal['AUTO','VECTOR','ALIGN','FREE_ALIGN','TOGGLE_FREE_ALIGN'] | None
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  """
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  def set_material(
@@ -2,12 +2,17 @@ import typing
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  import collections.abc
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  import typing_extensions
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  import numpy.typing as npt
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+ import bpy.stub_internal.rna_enums
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  def apply_pose_asset(
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  execution_context: int | str | None = None,
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  undo: bool | None = None,
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  /,
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  *,
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+ asset_library_type: bpy.stub_internal.rna_enums.AssetLibraryTypeItems
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+ | None = "LOCAL",
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+ asset_library_identifier: str = "",
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+ relative_asset_identifier: str = "",
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  blend_factor: float | None = 1.0,
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  flipped: bool | None = False,
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  ) -> None:
@@ -15,6 +20,12 @@ def apply_pose_asset(
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  :type execution_context: int | str | None
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  :type undo: bool | None
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+ :param asset_library_type: Asset Library Type
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+ :type asset_library_type: bpy.stub_internal.rna_enums.AssetLibraryTypeItems | None
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+ :param asset_library_identifier: Asset Library Identifier
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+ :type asset_library_identifier: str
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+ :param relative_asset_identifier: Relative Asset Identifier
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+ :type relative_asset_identifier: str
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  :param blend_factor: Blend Factor, Amount that the pose is applied on top of the existing poses. A negative value will subtract the pose instead of adding it
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  :type blend_factor: float | None
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  :param flipped: Apply Flipped, When enabled, applies the pose flipped over the X-axis
@@ -64,6 +75,10 @@ def blend_pose_asset(
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  undo: bool | None = None,
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  /,
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  *,
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+ asset_library_type: bpy.stub_internal.rna_enums.AssetLibraryTypeItems
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+ | None = "LOCAL",
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+ asset_library_identifier: str = "",
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+ relative_asset_identifier: str = "",
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  blend_factor: float | None = 0.0,
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  flipped: bool | None = False,
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  release_confirm: bool | None = False,
@@ -72,6 +87,12 @@ def blend_pose_asset(
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  :type execution_context: int | str | None
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  :type undo: bool | None
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+ :param asset_library_type: Asset Library Type
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+ :type asset_library_type: bpy.stub_internal.rna_enums.AssetLibraryTypeItems | None
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+ :param asset_library_identifier: Asset Library Identifier
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+ :type asset_library_identifier: str
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+ :param relative_asset_identifier: Relative Asset Identifier
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+ :type relative_asset_identifier: str
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  :param blend_factor: Blend Factor, Amount that the pose is applied on top of the existing poses. A negative value will subtract the pose instead of adding it
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  :type blend_factor: float | None
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  :param flipped: Apply Flipped, When enabled, applies the pose flipped over the X-axis
@@ -2078,15 +2078,16 @@ type NodeCompareOperationItems = typing.Literal[
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  "BRIGHTER", # Brighter.True when the first input is brighter.
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  "DARKER", # Darker.True when the first input is darker.
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  ]
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- type NodeFilterItems = typing.Literal[
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- "SOFTEN", # Soften.
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- "SHARPEN", # Box Sharpen.An aggressive sharpening filter.
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- "SHARPEN_DIAMOND", # Diamond Sharpen.A moderate sharpening filter.
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- "LAPLACE", # Laplace.
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- "SOBEL", # Sobel.
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- "PREWITT", # Prewitt.
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- "KIRSCH", # Kirsch.
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- "SHADOW", # Shadow.
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+ type NodeCompositorExtensionItems = typing.Literal[
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+ "CLIP", # Clip.Areas outside of the image are filled with zero.
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+ "EXTEND", # Extend.Areas outside of the image are filled with the closest boundary pixel in the image.
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+ "REPEAT", # Repeat.Areas outside of the image are filled with repetitions of the image.
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+ ]
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+ type NodeCompositorInterpolationItems = typing.Literal[
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+ "NEAREST", # Nearest.Use Nearest interpolation.
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+ "BILINEAR", # Bilinear.Use Bilinear interpolation.
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+ "BICUBIC", # Bicubic.Use Cubic B-Spline interpolation.
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+ "ANISOTROPIC", # Anisotropic.Use Anisotropic interpolation.
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  ]
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  type NodeFloatCompareItems = typing.Literal[
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  "LESS_THAN", # Less Than.True when the first input is smaller than second input.