fake-bpy-module 20250630__py3-none-any.whl → 20250827__py3-none-any.whl

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Files changed (246) hide show
  1. _bpy_internal/__init__.pyi +1 -0
  2. _bpy_internal/assets/__init__.pyi +5 -0
  3. _bpy_internal/assets/remote_library_listing/__init__.pyi +5 -0
  4. _bpy_internal/assets/remote_library_listing/blender_asset_library_openapi/__init__.pyi +13 -0
  5. _bpy_internal/extensions/wheel_manager/__init__.pyi +1 -1
  6. _bpy_internal/grease_pencil/stroke/__init__.pyi +2 -2
  7. _bpy_types/__init__.pyi +1594 -0
  8. aud/__init__.pyi +84 -31
  9. bl_i18n_utils/settings/__init__.pyi +1 -1
  10. bl_i18n_utils/utils/__init__.pyi +4 -4
  11. bl_math/__init__.pyi +1 -1
  12. bl_operators/add_mesh_torus/__init__.pyi +2 -1
  13. bl_operators/anim/__init__.pyi +15 -14
  14. bl_operators/assets/__init__.pyi +4 -3
  15. bl_operators/bone_selection_sets/__init__.pyi +15 -14
  16. bl_operators/clip/__init__.pyi +12 -11
  17. bl_operators/connect_to_output/__init__.pyi +2 -1
  18. bl_operators/console/__init__.pyi +6 -5
  19. bl_operators/constraint/__init__.pyi +6 -5
  20. bl_operators/file/__init__.pyi +6 -5
  21. bl_operators/freestyle/__init__.pyi +5 -4
  22. bl_operators/geometry_nodes/__init__.pyi +5 -4
  23. bl_operators/grease_pencil/__init__.pyi +2 -1
  24. bl_operators/image/__init__.pyi +6 -5
  25. bl_operators/image_as_planes/__init__.pyi +3 -2
  26. bl_operators/mesh/__init__.pyi +4 -3
  27. bl_operators/node/__init__.pyi +18 -17
  28. bl_operators/object/__init__.pyi +17 -16
  29. bl_operators/object_align/__init__.pyi +2 -1
  30. bl_operators/object_quick_effects/__init__.pyi +5 -4
  31. bl_operators/object_randomize_transform/__init__.pyi +2 -1
  32. bl_operators/presets/__init__.pyi +26 -25
  33. bl_operators/rigidbody/__init__.pyi +4 -3
  34. bl_operators/screen_play_rendered_anim/__init__.pyi +2 -1
  35. bl_operators/sequencer/__init__.pyi +12 -11
  36. bl_operators/spreadsheet/__init__.pyi +2 -1
  37. bl_operators/userpref/__init__.pyi +26 -25
  38. bl_operators/uvcalc_follow_active/__init__.pyi +2 -1
  39. bl_operators/uvcalc_lightmap/__init__.pyi +3 -2
  40. bl_operators/uvcalc_transform/__init__.pyi +5 -4
  41. bl_operators/vertexpaint_dirt/__init__.pyi +2 -1
  42. bl_operators/view3d/__init__.pyi +9 -8
  43. bl_operators/wm/__init__.pyi +48 -47
  44. bl_operators/world/__init__.pyi +3 -2
  45. bl_ui/__init__.pyi +4 -3
  46. bl_ui/anim/__init__.pyi +2 -1
  47. bl_ui/asset_shelf/__init__.pyi +2 -1
  48. bl_ui/generic_ui_list/__init__.pyi +6 -5
  49. bl_ui/node_add_menu/__init__.pyi +3 -2
  50. bl_ui/node_add_menu_compositor/__init__.pyi +19 -18
  51. bl_ui/node_add_menu_geometry/__init__.pyi +133 -54
  52. bl_ui/node_add_menu_shader/__init__.pyi +11 -10
  53. bl_ui/node_add_menu_texture/__init__.pyi +10 -9
  54. bl_ui/properties_collection/__init__.pyi +9 -8
  55. bl_ui/properties_constraint/__init__.pyi +78 -77
  56. bl_ui/properties_data_armature/__init__.pyi +22 -21
  57. bl_ui/properties_data_bone/__init__.pyi +12 -11
  58. bl_ui/properties_data_camera/__init__.pyi +18 -17
  59. bl_ui/properties_data_curve/__init__.pyi +18 -17
  60. bl_ui/properties_data_curves/__init__.pyi +11 -10
  61. bl_ui/properties_data_empty/__init__.pyi +3 -2
  62. bl_ui/properties_data_grease_pencil/__init__.pyi +23 -22
  63. bl_ui/properties_data_lattice/__init__.pyi +7 -6
  64. bl_ui/properties_data_light/__init__.pyi +13 -12
  65. bl_ui/properties_data_lightprobe/__init__.pyi +16 -15
  66. bl_ui/properties_data_mesh/__init__.pyi +48 -22
  67. bl_ui/properties_data_metaball/__init__.pyi +9 -8
  68. bl_ui/properties_data_modifier/__init__.pyi +10 -9
  69. bl_ui/properties_data_pointcloud/__init__.pyi +8 -7
  70. bl_ui/properties_data_shaderfx/__init__.pyi +2 -1
  71. bl_ui/properties_data_speaker/__init__.pyi +9 -8
  72. bl_ui/properties_data_volume/__init__.pyi +12 -11
  73. bl_ui/properties_freestyle/__init__.pyi +27 -26
  74. bl_ui/properties_grease_pencil_common/__init__.pyi +11 -10
  75. bl_ui/properties_mask_common/__init__.pyi +8 -7
  76. bl_ui/properties_material/__init__.pyi +19 -18
  77. bl_ui/properties_material_gpencil/__init__.pyi +14 -13
  78. bl_ui/properties_object/__init__.pyi +24 -23
  79. bl_ui/properties_output/__init__.pyi +21 -20
  80. bl_ui/properties_paint_common/__init__.pyi +8 -4
  81. bl_ui/properties_particle/__init__.pyi +58 -55
  82. bl_ui/properties_physics_cloth/__init__.pyi +15 -14
  83. bl_ui/properties_physics_common/__init__.pyi +2 -1
  84. bl_ui/properties_physics_dynamicpaint/__init__.pyi +23 -22
  85. bl_ui/properties_physics_field/__init__.pyi +11 -10
  86. bl_ui/properties_physics_fluid/__init__.pyi +29 -28
  87. bl_ui/properties_physics_geometry_nodes/__init__.pyi +2 -1
  88. bl_ui/properties_physics_rigidbody/__init__.pyi +9 -8
  89. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +14 -13
  90. bl_ui/properties_physics_softbody/__init__.pyi +16 -15
  91. bl_ui/properties_render/__init__.pyi +44 -74
  92. bl_ui/properties_scene/__init__.pyi +48 -18
  93. bl_ui/properties_texture/__init__.pyi +30 -29
  94. bl_ui/properties_view_layer/__init__.pyi +52 -14
  95. bl_ui/properties_workspace/__init__.pyi +6 -5
  96. bl_ui/properties_world/__init__.pyi +14 -13
  97. bl_ui/space_clip/__init__.pyi +76 -73
  98. bl_ui/space_console/__init__.pyi +7 -6
  99. bl_ui/space_dopesheet/__init__.pyi +32 -31
  100. bl_ui/space_filebrowser/__init__.pyi +33 -30
  101. bl_ui/space_graph/__init__.pyi +24 -23
  102. bl_ui/space_image/__init__.pyi +88 -72
  103. bl_ui/space_info/__init__.pyi +7 -6
  104. bl_ui/space_nla/__init__.pyi +22 -19
  105. bl_ui/space_node/__init__.pyi +66 -31
  106. bl_ui/space_outliner/__init__.pyi +16 -15
  107. bl_ui/space_properties/__init__.pyi +5 -4
  108. bl_ui/space_sequencer/__init__.pyi +131 -91
  109. bl_ui/space_spreadsheet/__init__.pyi +4 -3
  110. bl_ui/space_statusbar/__init__.pyi +2 -1
  111. bl_ui/space_text/__init__.pyi +17 -16
  112. bl_ui/space_time/__init__.pyi +7 -6
  113. bl_ui/space_toolsystem_common/__init__.pyi +2 -2
  114. bl_ui/space_toolsystem_toolbar/__init__.pyi +23 -5
  115. bl_ui/space_topbar/__init__.pyi +28 -27
  116. bl_ui/space_userpref/__init__.pyi +103 -92
  117. bl_ui/space_view3d/__init__.pyi +268 -266
  118. bl_ui/space_view3d_toolbar/__init__.pyi +106 -99
  119. blf/__init__.pyi +3 -5
  120. bmesh/__init__.pyi +2 -2
  121. bmesh/geometry/__init__.pyi +1 -1
  122. bmesh/ops/__init__.pyi +29 -14
  123. bmesh/types/__init__.pyi +41 -46
  124. bmesh/utils/__init__.pyi +1 -0
  125. bpy/__init__.pyi +1 -1
  126. bpy/app/__init__.pyi +34 -37
  127. bpy/app/handlers/__init__.pyi +19 -19
  128. bpy/app/timers/__init__.pyi +2 -1
  129. bpy/app/translations/__init__.pyi +8 -8
  130. bpy/msgbus/__init__.pyi +3 -2
  131. bpy/ops/action/__init__.pyi +58 -20
  132. bpy/ops/anim/__init__.pyi +115 -31
  133. bpy/ops/armature/__init__.pyi +59 -19
  134. bpy/ops/asset/__init__.pyi +35 -11
  135. bpy/ops/boid/__init__.pyi +21 -7
  136. bpy/ops/brush/__init__.pyi +10 -4
  137. bpy/ops/buttons/__init__.pyi +12 -4
  138. bpy/ops/cachefile/__init__.pyi +6 -2
  139. bpy/ops/clip/__init__.pyi +132 -46
  140. bpy/ops/collection/__init__.pyi +23 -4
  141. bpy/ops/console/__init__.pyi +30 -10
  142. bpy/ops/constraint/__init__.pyi +12 -6
  143. bpy/ops/curve/__init__.pyi +72 -24
  144. bpy/ops/curves/__init__.pyi +47 -15
  145. bpy/ops/cycles/__init__.pyi +4 -2
  146. bpy/ops/dpaint/__init__.pyi +11 -3
  147. bpy/ops/ed/__init__.pyi +34 -10
  148. bpy/ops/export_scene/__init__.pyi +15 -15
  149. bpy/ops/extensions/__init__.pyi +45 -15
  150. bpy/ops/file/__init__.pyi +81 -30
  151. bpy/ops/fluid/__init__.pyi +39 -13
  152. bpy/ops/font/__init__.pyi +30 -10
  153. bpy/ops/geometry/__init__.pyi +9 -3
  154. bpy/ops/gizmogroup/__init__.pyi +3 -1
  155. bpy/ops/gpencil/__init__.pyi +20 -8
  156. bpy/ops/graph/__init__.pyi +67 -29
  157. bpy/ops/grease_pencil/__init__.pyi +148 -38
  158. bpy/ops/image/__init__.pyi +68 -58
  159. bpy/ops/import_anim/__init__.pyi +2 -2
  160. bpy/ops/import_curve/__init__.pyi +3 -0
  161. bpy/ops/import_scene/__init__.pyi +15 -2
  162. bpy/ops/info/__init__.pyi +12 -4
  163. bpy/ops/lattice/__init__.pyi +9 -3
  164. bpy/ops/marker/__init__.pyi +8 -2
  165. bpy/ops/mask/__init__.pyi +53 -19
  166. bpy/ops/material/__init__.pyi +15 -3
  167. bpy/ops/mball/__init__.pyi +3 -1
  168. bpy/ops/mesh/__init__.pyi +116 -45
  169. bpy/ops/nla/__init__.pyi +67 -25
  170. bpy/ops/node/__init__.pyi +285 -119
  171. bpy/ops/object/__init__.pyi +278 -116
  172. bpy/ops/outliner/__init__.pyi +145 -49
  173. bpy/ops/paint/__init__.pyi +65 -37
  174. bpy/ops/paintcurve/__init__.pyi +16 -4
  175. bpy/ops/palette/__init__.pyi +11 -3
  176. bpy/ops/particle/__init__.pyi +66 -24
  177. bpy/ops/pointcloud/__init__.pyi +9 -3
  178. bpy/ops/pose/__init__.pyi +80 -28
  179. bpy/ops/poselib/__init__.pyi +19 -7
  180. bpy/ops/preferences/__init__.pyi +29 -11
  181. bpy/ops/ptcache/__init__.pyi +17 -5
  182. bpy/ops/render/__init__.pyi +10 -4
  183. bpy/ops/rigidbody/__init__.pyi +19 -7
  184. bpy/ops/scene/__init__.pyi +93 -22
  185. bpy/ops/screen/__init__.pyi +58 -20
  186. bpy/ops/script/__init__.pyi +3 -1
  187. bpy/ops/sculpt/__init__.pyi +30 -14
  188. bpy/ops/sculpt_curves/__init__.pyi +4 -2
  189. bpy/ops/sequencer/__init__.pyi +262 -125
  190. bpy/ops/sound/__init__.pyi +13 -5
  191. bpy/ops/spreadsheet/__init__.pyi +15 -5
  192. bpy/ops/text/__init__.pyi +85 -25
  193. bpy/ops/texture/__init__.pyi +11 -3
  194. bpy/ops/transform/__init__.pyi +7 -3
  195. bpy/ops/ui/__init__.pyi +98 -53
  196. bpy/ops/uv/__init__.pyi +43 -17
  197. bpy/ops/view2d/__init__.pyi +13 -3
  198. bpy/ops/view3d/__init__.pyi +116 -38
  199. bpy/ops/wm/__init__.pyi +144 -86
  200. bpy/ops/workspace/__init__.pyi +31 -6
  201. bpy/ops/world/__init__.pyi +9 -3
  202. bpy/path/__init__.pyi +1 -1
  203. bpy/props/__init__.pyi +31 -31
  204. bpy/stub_internal/rna_enums/__init__.pyi +40 -25
  205. bpy/types/__init__.pyi +58124 -41707
  206. bpy/utils/__init__.pyi +8 -8
  207. bpy/utils/previews/__init__.pyi +2 -2
  208. bpy/utils/units/__init__.pyi +5 -3
  209. bpy_extras/anim_utils/__init__.pyi +1 -1
  210. bpy_extras/id_map_utils/__init__.pyi +1 -1
  211. bpy_extras/image_utils/__init__.pyi +2 -2
  212. bpy_extras/io_utils/__init__.pyi +5 -5
  213. bpy_extras/keyconfig_utils/__init__.pyi +1 -1
  214. bpy_extras/node_shader_utils/__init__.pyi +1 -1
  215. bpy_extras/object_utils/__init__.pyi +1 -1
  216. bpy_extras/wm_utils/progress_report/__init__.pyi +1 -1
  217. {fake_bpy_module-20250630.dist-info → fake_bpy_module-20250827.dist-info}/METADATA +1 -1
  218. fake_bpy_module-20250827.dist-info/RECORD +370 -0
  219. {fake_bpy_module-20250630.dist-info → fake_bpy_module-20250827.dist-info}/top_level.txt +1 -1
  220. freestyle/chainingiterators/__init__.pyi +5 -5
  221. freestyle/predicates/__init__.pyi +2 -2
  222. freestyle/shaders/__init__.pyi +16 -17
  223. freestyle/types/__init__.pyi +25 -27
  224. freestyle/utils/__init__.pyi +5 -5
  225. gpu/platform/__init__.pyi +2 -2
  226. gpu/shader/__init__.pyi +3 -3
  227. gpu/state/__init__.pyi +1 -1
  228. gpu/texture/__init__.pyi +3 -3
  229. gpu/types/__init__.pyi +25 -14
  230. gpu_extras/batch/__init__.pyi +1 -1
  231. idprop/types/__init__.pyi +2 -2
  232. imbuf/__init__.pyi +1 -1
  233. imbuf/types/__init__.pyi +12 -6
  234. keyingsets_builtins/__init__.pyi +23 -22
  235. mathutils/__init__.pyi +157 -61
  236. mathutils/bvhtree/__init__.pyi +20 -6
  237. mathutils/geometry/__init__.pyi +54 -12
  238. mathutils/interpolate/__init__.pyi +4 -2
  239. mathutils/kdtree/__init__.pyi +1 -0
  240. mathutils/noise/__init__.pyi +61 -44
  241. rna_info/__init__.pyi +4 -1
  242. rna_prop_ui/__init__.pyi +1 -1
  243. bpy_types/__init__.pyi +0 -30
  244. fake_bpy_module-20250630.dist-info/RECORD +0 -367
  245. {bpy_types → _bpy_types}/py.typed +0 -0
  246. {fake_bpy_module-20250630.dist-info → fake_bpy_module-20250827.dist-info}/WHEEL +0 -0
@@ -7,7 +7,9 @@ import bpy.types
7
7
  import mathutils
8
8
 
9
9
  def add_render_slot(
10
- execution_context: int | str | None = None, undo: bool | None = None
10
+ execution_context: int | str | None = None,
11
+ undo: bool | None = None,
12
+ /,
11
13
  ) -> None:
12
14
  """Add a new render slot
13
15
 
@@ -31,7 +33,9 @@ def change_frame(
31
33
  """
32
34
 
33
35
  def clear_render_border(
34
- execution_context: int | str | None = None, undo: bool | None = None
36
+ execution_context: int | str | None = None,
37
+ undo: bool | None = None,
38
+ /,
35
39
  ) -> None:
36
40
  """Clear the boundaries of the render region and disable render region
37
41
 
@@ -40,7 +44,9 @@ def clear_render_border(
40
44
  """
41
45
 
42
46
  def clear_render_slot(
43
- execution_context: int | str | None = None, undo: bool | None = None
47
+ execution_context: int | str | None = None,
48
+ undo: bool | None = None,
49
+ /,
44
50
  ) -> None:
45
51
  """Clear the currently selected render slot
46
52
 
@@ -49,7 +55,9 @@ def clear_render_slot(
49
55
  """
50
56
 
51
57
  def clipboard_copy(
52
- execution_context: int | str | None = None, undo: bool | None = None
58
+ execution_context: int | str | None = None,
59
+ undo: bool | None = None,
60
+ /,
53
61
  ) -> None:
54
62
  """Copy the image to the clipboard
55
63
 
@@ -58,7 +66,9 @@ def clipboard_copy(
58
66
  """
59
67
 
60
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  def clipboard_paste(
61
- execution_context: int | str | None = None, undo: bool | None = None
69
+ execution_context: int | str | None = None,
70
+ undo: bool | None = None,
71
+ /,
62
72
  ) -> None:
63
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  """Paste new image from the clipboard
64
74
 
@@ -74,8 +84,6 @@ def convert_to_mesh_plane(
74
84
  interpolation: typing.Literal["Linear", "Closest", "Cubic", "Smart"]
75
85
  | None = "Linear",
76
86
  extension: typing.Literal["CLIP", "EXTEND", "REPEAT"] | None = "CLIP",
77
- alpha_mode: typing.Literal["STRAIGHT", "PREMUL", "CHANNEL_PACKED", "NONE"]
78
- | None = "STRAIGHT",
79
87
  use_auto_refresh: bool | None = True,
80
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  relative: bool | None = True,
81
89
  shader: typing.Literal["PRINCIPLED", "SHADELESS", "EMISSION"] | None = "PRINCIPLED",
@@ -117,20 +125,6 @@ def convert_to_mesh_plane(
117
125
  REPEAT
118
126
  Repeat -- Cause the image to repeat horizontally and vertically.
119
127
  :type extension: typing.Literal['CLIP','EXTEND','REPEAT'] | None
120
- :param alpha_mode: Alpha Mode, Representation of alpha in the image file, to convert to and from when saving and loading the image
121
-
122
- STRAIGHT
123
- Straight -- Store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. Commonly used by image editing applications and file formats like PNG..
124
-
125
- PREMUL
126
- Premultiplied -- Store RGB channels with alpha multiplied in, also known as associated alpha. The natural format for renders and used by file formats like OpenEXR..
127
-
128
- CHANNEL_PACKED
129
- Channel Packed -- Different images are packed in the RGB and alpha channels, and they should not affect each other. Channel packing is commonly used by game engines to save memory..
130
-
131
- NONE
132
- None -- Ignore alpha channel from the file and make image fully opaque.
133
- :type alpha_mode: typing.Literal['STRAIGHT','PREMUL','CHANNEL_PACKED','NONE'] | None
134
128
  :param use_auto_refresh: Auto Refresh, Always refresh image on frame changes
135
129
  :type use_auto_refresh: bool | None
136
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  :param relative: Relative Paths, Use relative file paths
@@ -352,8 +346,6 @@ def import_as_mesh_planes(
352
346
  interpolation: typing.Literal["Linear", "Closest", "Cubic", "Smart"]
353
347
  | None = "Linear",
354
348
  extension: typing.Literal["CLIP", "EXTEND", "REPEAT"] | None = "CLIP",
355
- alpha_mode: typing.Literal["STRAIGHT", "PREMUL", "CHANNEL_PACKED", "NONE"]
356
- | None = "STRAIGHT",
357
349
  use_auto_refresh: bool | None = True,
358
350
  relative: bool | None = True,
359
351
  shader: typing.Literal["PRINCIPLED", "SHADELESS", "EMISSION"] | None = "PRINCIPLED",
@@ -427,20 +419,6 @@ def import_as_mesh_planes(
427
419
  REPEAT
428
420
  Repeat -- Cause the image to repeat horizontally and vertically.
429
421
  :type extension: typing.Literal['CLIP','EXTEND','REPEAT'] | None
430
- :param alpha_mode: Alpha Mode, Representation of alpha in the image file, to convert to and from when saving and loading the image
431
-
432
- STRAIGHT
433
- Straight -- Store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. Commonly used by image editing applications and file formats like PNG..
434
-
435
- PREMUL
436
- Premultiplied -- Store RGB channels with alpha multiplied in, also known as associated alpha. The natural format for renders and used by file formats like OpenEXR..
437
-
438
- CHANNEL_PACKED
439
- Channel Packed -- Different images are packed in the RGB and alpha channels, and they should not affect each other. Channel packing is commonly used by game engines to save memory..
440
-
441
- NONE
442
- None -- Ignore alpha channel from the file and make image fully opaque.
443
- :type alpha_mode: typing.Literal['STRAIGHT','PREMUL','CHANNEL_PACKED','NONE'] | None
444
422
  :param use_auto_refresh: Auto Refresh, Always refresh image on frame changes
445
423
  :type use_auto_refresh: bool | None
446
424
  :param relative: Relative Paths, Use relative file paths
@@ -507,7 +485,7 @@ def import_as_mesh_planes(
507
485
  :type image_sequence: bool | None
508
486
  :param offset: Offset Planes, Offset planes from each other. If disabled, multiple planes will be created at the same location
509
487
  :type offset: bool | None
510
- :param offset_axis: Offset Direction, How planes are oriented relative to each others' local axis
488
+ :param offset_axis: Offset Direction, How planes are oriented relative to each others local axis
511
489
 
512
490
  +X
513
491
  +X -- Side by Side to the Left.
@@ -553,7 +531,7 @@ def import_as_mesh_planes(
553
531
  Face Camera -- Facing camera.
554
532
 
555
533
  CAM_AX
556
- Camera's Main Axis -- Facing the camera's dominant axis.
534
+ Cameras Main Axis -- Facing the cameras dominant axis.
557
535
  :type align_axis: typing.Literal['+X','+Y','+Z','-X','-Y','-Z','CAM','CAM_AX'] | None
558
536
  :param prev_align_axis: prev_align_axis
559
537
 
@@ -579,7 +557,7 @@ def import_as_mesh_planes(
579
557
  Face Camera -- Facing camera.
580
558
 
581
559
  CAM_AX
582
- Camera's Main Axis -- Facing the camera's dominant axis.
560
+ Cameras Main Axis -- Facing the cameras dominant axis.
583
561
 
584
562
  NONE
585
563
  Undocumented.
@@ -624,7 +602,7 @@ def invert(
624
602
  invert_b: bool | None = False,
625
603
  invert_a: bool | None = False,
626
604
  ) -> None:
627
- """Invert image's channels
605
+ """Invert images channels
628
606
 
629
607
  :type execution_context: int | str | None
630
608
  :type undo: bool | None
@@ -639,9 +617,11 @@ def invert(
639
617
  """
640
618
 
641
619
  def match_movie_length(
642
- execution_context: int | str | None = None, undo: bool | None = None
620
+ execution_context: int | str | None = None,
621
+ undo: bool | None = None,
622
+ /,
643
623
  ) -> None:
644
- """Set image's user's length to the one of this video
624
+ """Set images users length to the one of this video
645
625
 
646
626
  :type execution_context: int | str | None
647
627
  :type undo: bool | None
@@ -833,7 +813,11 @@ def open_images(
833
813
  :type use_udim_detection: bool | None
834
814
  """
835
815
 
836
- def pack(execution_context: int | str | None = None, undo: bool | None = None) -> None:
816
+ def pack(
817
+ execution_context: int | str | None = None,
818
+ undo: bool | None = None,
819
+ /,
820
+ ) -> None:
837
821
  """Pack an image as embedded data into the .blend file
838
822
 
839
823
  :type execution_context: int | str | None
@@ -841,7 +825,9 @@ def pack(execution_context: int | str | None = None, undo: bool | None = None) -
841
825
  """
842
826
 
843
827
  def project_apply(
844
- execution_context: int | str | None = None, undo: bool | None = None
828
+ execution_context: int | str | None = None,
829
+ undo: bool | None = None,
830
+ /,
845
831
  ) -> None:
846
832
  """Project edited image back onto the object
847
833
 
@@ -850,7 +836,9 @@ def project_apply(
850
836
  """
851
837
 
852
838
  def project_edit(
853
- execution_context: int | str | None = None, undo: bool | None = None
839
+ execution_context: int | str | None = None,
840
+ undo: bool | None = None,
841
+ /,
854
842
  ) -> None:
855
843
  """Edit a snapshot of the 3D Viewport in an external image editor
856
844
 
@@ -859,16 +847,20 @@ def project_edit(
859
847
  """
860
848
 
861
849
  def read_viewlayers(
862
- execution_context: int | str | None = None, undo: bool | None = None
850
+ execution_context: int | str | None = None,
851
+ undo: bool | None = None,
852
+ /,
863
853
  ) -> None:
864
- """Read all the current scene's view layers from cache, as needed
854
+ """Read all the current scenes view layers from cache, as needed
865
855
 
866
856
  :type execution_context: int | str | None
867
857
  :type undo: bool | None
868
858
  """
869
859
 
870
860
  def reload(
871
- execution_context: int | str | None = None, undo: bool | None = None
861
+ execution_context: int | str | None = None,
862
+ undo: bool | None = None,
863
+ /,
872
864
  ) -> None:
873
865
  """Reload current image from disk
874
866
 
@@ -877,7 +869,9 @@ def reload(
877
869
  """
878
870
 
879
871
  def remove_render_slot(
880
- execution_context: int | str | None = None, undo: bool | None = None
872
+ execution_context: int | str | None = None,
873
+ undo: bool | None = None,
874
+ /,
881
875
  ) -> None:
882
876
  """Remove the current render slot
883
877
 
@@ -1028,7 +1022,7 @@ def resize(
1028
1022
  :type undo: bool | None
1029
1023
  :param size: Size
1030
1024
  :type size: collections.abc.Iterable[int] | None
1031
- :param all_udims: All UDIM Tiles, Scale all the image's UDIM tiles
1025
+ :param all_udims: All UDIM Tiles, Scale all the images UDIM tiles
1032
1026
  :type all_udims: bool | None
1033
1027
  """
1034
1028
 
@@ -1101,7 +1095,11 @@ def sample_line(
1101
1095
  :type cursor: int | None
1102
1096
  """
1103
1097
 
1104
- def save(execution_context: int | str | None = None, undo: bool | None = None) -> None:
1098
+ def save(
1099
+ execution_context: int | str | None = None,
1100
+ undo: bool | None = None,
1101
+ /,
1102
+ ) -> None:
1105
1103
  """Save the image with current name and settings
1106
1104
 
1107
1105
  :type execution_context: int | str | None
@@ -1109,7 +1107,9 @@ def save(execution_context: int | str | None = None, undo: bool | None = None) -
1109
1107
  """
1110
1108
 
1111
1109
  def save_all_modified(
1112
- execution_context: int | str | None = None, undo: bool | None = None
1110
+ execution_context: int | str | None = None,
1111
+ undo: bool | None = None,
1112
+ /,
1113
1113
  ) -> None:
1114
1114
  """Save all modified images
1115
1115
 
@@ -1226,7 +1226,9 @@ def save_as(
1226
1226
  """
1227
1227
 
1228
1228
  def save_sequence(
1229
- execution_context: int | str | None = None, undo: bool | None = None
1229
+ execution_context: int | str | None = None,
1230
+ undo: bool | None = None,
1231
+ /,
1230
1232
  ) -> None:
1231
1233
  """Save a sequence of images
1232
1234
 
@@ -1309,7 +1311,9 @@ def tile_fill(
1309
1311
  """
1310
1312
 
1311
1313
  def tile_remove(
1312
- execution_context: int | str | None = None, undo: bool | None = None
1314
+ execution_context: int | str | None = None,
1315
+ undo: bool | None = None,
1316
+ /,
1313
1317
  ) -> None:
1314
1318
  """Removes a tile from the image
1315
1319
 
@@ -1351,7 +1355,9 @@ def view_all(
1351
1355
  """
1352
1356
 
1353
1357
  def view_center_cursor(
1354
- execution_context: int | str | None = None, undo: bool | None = None
1358
+ execution_context: int | str | None = None,
1359
+ undo: bool | None = None,
1360
+ /,
1355
1361
  ) -> None:
1356
1362
  """Center the view so that the cursor is in the middle of the view
1357
1363
 
@@ -1375,7 +1381,9 @@ def view_cursor_center(
1375
1381
  """
1376
1382
 
1377
1383
  def view_ndof(
1378
- execution_context: int | str | None = None, undo: bool | None = None
1384
+ execution_context: int | str | None = None,
1385
+ undo: bool | None = None,
1386
+ /,
1379
1387
  ) -> None:
1380
1388
  """Use a 3D mouse device to pan/zoom the view
1381
1389
 
@@ -1399,7 +1407,9 @@ def view_pan(
1399
1407
  """
1400
1408
 
1401
1409
  def view_selected(
1402
- execution_context: int | str | None = None, undo: bool | None = None
1410
+ execution_context: int | str | None = None,
1411
+ undo: bool | None = None,
1412
+ /,
1403
1413
  ) -> None:
1404
1414
  """View all selected UVs
1405
1415
 
@@ -40,9 +40,9 @@ def bvh(
40
40
  :type frame_start: int | None
41
41
  :param use_fps_scale: Scale FPS, Scale the framerate from the BVH to the current scenes, otherwise each BVH frame maps directly to a Blender frame
42
42
  :type use_fps_scale: bool | None
43
- :param update_scene_fps: Update Scene FPS, Set the scene framerate to that of the BVH file (note that this nullifies the 'Scale FPS' option, as the scale will be 1:1)
43
+ :param update_scene_fps: Update Scene FPS, Set the scene framerate to that of the BVH file (note that this nullifies the Scale FPS option, as the scale will be 1:1)
44
44
  :type update_scene_fps: bool | None
45
- :param update_scene_duration: Update Scene Duration, Extend the scene's duration to the BVH duration (never shortens the scene)
45
+ :param update_scene_duration: Update Scene Duration, Extend the scenes duration to the BVH duration (never shortens the scene)
46
46
  :type update_scene_duration: bool | None
47
47
  :param use_cyclic: Loop, Loop the animation playback
48
48
  :type use_cyclic: bool | None
@@ -11,6 +11,7 @@ def svg(
11
11
  *,
12
12
  filepath: str = "",
13
13
  filter_glob: str = "*.svg",
14
+ directory: str = "",
14
15
  files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
15
16
  | None = None,
16
17
  ) -> None:
@@ -22,6 +23,8 @@ def svg(
22
23
  :type filepath: str
23
24
  :param filter_glob: filter_glob
24
25
  :type filter_glob: str
26
+ :param directory: directory
27
+ :type directory: str
25
28
  :param files: File Path
26
29
  :type files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement] | None
27
30
  """
@@ -34,6 +34,8 @@ def fbx(
34
34
  primary_bone_axis: typing.Literal["X", "Y", "Z", "-X", "-Y", "-Z"] | None = "Y",
35
35
  secondary_bone_axis: typing.Literal["X", "Y", "Z", "-X", "-Y", "-Z"] | None = "X",
36
36
  use_prepost_rot: bool | None = True,
37
+ mtl_name_collision_mode: typing.Literal["MAKE_UNIQUE", "REFERENCE_EXISTING"]
38
+ | None = "MAKE_UNIQUE",
37
39
  axis_forward: typing.Literal["X", "Y", "Z", "-X", "-Y", "-Z"] | None = "-Z",
38
40
  axis_up: typing.Literal["X", "Y", "Z", "-X", "-Y", "-Z"] | None = "Y",
39
41
  ) -> None:
@@ -61,7 +63,7 @@ def fbx(
61
63
  :type use_manual_orientation: bool | None
62
64
  :param global_scale: Scale
63
65
  :type global_scale: float | None
64
- :param bake_space_transform: Apply Transform, Bake space transform into object data, avoids getting unwanted rotations to objects when target space is not aligned with Blender's space (WARNING! experimental option, use at own risk, known to be broken with armatures/animations)
66
+ :param bake_space_transform: Apply Transform, Bake space transform into object data, avoids getting unwanted rotations to objects when target space is not aligned with Blenders space (WARNING! experimental option, use at own risk, known to be broken with armatures/animations)
65
67
  :type bake_space_transform: bool | None
66
68
  :param use_custom_normals: Custom Normals, Import custom normals, if available (otherwise Blender will recompute them)
67
69
  :type use_custom_normals: bool | None
@@ -104,6 +106,14 @@ def fbx(
104
106
  :type secondary_bone_axis: typing.Literal['X','Y','Z','-X','-Y','-Z'] | None
105
107
  :param use_prepost_rot: Use Pre/Post Rotation, Use pre/post rotation from FBX transform (you may have to disable that in some cases)
106
108
  :type use_prepost_rot: bool | None
109
+ :param mtl_name_collision_mode: Material Name Collision, Behavior when the name of an imported material conflicts with an existing material
110
+
111
+ MAKE_UNIQUE
112
+ Make Unique -- Import each FBX material as a unique Blender material.
113
+
114
+ REFERENCE_EXISTING
115
+ Reference Existing -- If a material with the same name already exists, reference that instead of importing.
116
+ :type mtl_name_collision_mode: typing.Literal['MAKE_UNIQUE','REFERENCE_EXISTING'] | None
107
117
  :param axis_forward: Forward
108
118
  :type axis_forward: typing.Literal['X','Y','Z','-X','-Y','-Z'] | None
109
119
  :param axis_up: Up
@@ -119,6 +129,7 @@ def gltf(
119
129
  export_import_convert_lighting_mode: typing.Literal["SPEC", "COMPAT", "RAW"]
120
130
  | None = "SPEC",
121
131
  filter_glob: str = "*.glb;*.gltf",
132
+ directory: str = "",
122
133
  files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement]
123
134
  | None = None,
124
135
  loglevel: int | None = 0,
@@ -156,6 +167,8 @@ def gltf(
156
167
  :type export_import_convert_lighting_mode: typing.Literal['SPEC','COMPAT','RAW'] | None
157
168
  :param filter_glob: filter_glob
158
169
  :type filter_glob: str
170
+ :param directory: directory
171
+ :type directory: str
159
172
  :param files: File Path
160
173
  :type files: bpy.types.bpy_prop_collection[bpy.types.OperatorFileListElement] | None
161
174
  :param loglevel: Log Level, Log Level
@@ -175,7 +188,7 @@ def gltf(
175
188
  Temperance (average) -- Decent all-around strategy. A bone with one child has its tip placed on the local axis closest to its child.
176
189
 
177
190
  FORTUNE
178
- Fortune (may look better, less accurate) -- Might look better than Temperance, but also might have errors. A bone with one child has its tip placed at its child's root. Non-uniform scalings may get messed up though, so beware.
191
+ Fortune (may look better, less accurate) -- Might look better than Temperance, but also might have errors. A bone with one child has its tip placed at its childs root. Non-uniform scalings may get messed up though, so beware.
179
192
  :type bone_heuristic: typing.Literal['BLENDER','TEMPERANCE','FORTUNE'] | None
180
193
  :param disable_bone_shape: Disable Bone Shape, Do not create bone shapes
181
194
  :type disable_bone_shape: bool | None
bpy/ops/info/__init__.pyi CHANGED
@@ -4,7 +4,9 @@ import typing_extensions
4
4
  import numpy.typing as npt
5
5
 
6
6
  def report_copy(
7
- execution_context: int | str | None = None, undo: bool | None = None
7
+ execution_context: int | str | None = None,
8
+ undo: bool | None = None,
9
+ /,
8
10
  ) -> None:
9
11
  """Copy selected reports to clipboard
10
12
 
@@ -13,7 +15,9 @@ def report_copy(
13
15
  """
14
16
 
15
17
  def report_delete(
16
- execution_context: int | str | None = None, undo: bool | None = None
18
+ execution_context: int | str | None = None,
19
+ undo: bool | None = None,
20
+ /,
17
21
  ) -> None:
18
22
  """Delete selected reports
19
23
 
@@ -22,7 +26,9 @@ def report_delete(
22
26
  """
23
27
 
24
28
  def report_replay(
25
- execution_context: int | str | None = None, undo: bool | None = None
29
+ execution_context: int | str | None = None,
30
+ undo: bool | None = None,
31
+ /,
26
32
  ) -> None:
27
33
  """Replay selected reports
28
34
 
@@ -31,7 +37,9 @@ def report_replay(
31
37
  """
32
38
 
33
39
  def reports_display_update(
34
- execution_context: int | str | None = None, undo: bool | None = None
40
+ execution_context: int | str | None = None,
41
+ undo: bool | None = None,
42
+ /,
35
43
  ) -> None:
36
44
  """Update the display of reports in Blender UI (internal use)
37
45
 
@@ -20,7 +20,9 @@ def flip(
20
20
  """
21
21
 
22
22
  def make_regular(
23
- execution_context: int | str | None = None, undo: bool | None = None
23
+ execution_context: int | str | None = None,
24
+ undo: bool | None = None,
25
+ /,
24
26
  ) -> None:
25
27
  """Set UVW control points a uniform distance apart
26
28
 
@@ -56,7 +58,9 @@ def select_all(
56
58
  """
57
59
 
58
60
  def select_less(
59
- execution_context: int | str | None = None, undo: bool | None = None
61
+ execution_context: int | str | None = None,
62
+ undo: bool | None = None,
63
+ /,
60
64
  ) -> None:
61
65
  """Deselect vertices at the boundary of each selection region
62
66
 
@@ -83,7 +87,9 @@ def select_mirror(
83
87
  """
84
88
 
85
89
  def select_more(
86
- execution_context: int | str | None = None, undo: bool | None = None
90
+ execution_context: int | str | None = None,
91
+ undo: bool | None = None,
92
+ /,
87
93
  ) -> None:
88
94
  """Select vertex directly linked to already selected ones
89
95
 
@@ -3,7 +3,11 @@ import collections.abc
3
3
  import typing_extensions
4
4
  import numpy.typing as npt
5
5
 
6
- def add(execution_context: int | str | None = None, undo: bool | None = None) -> None:
6
+ def add(
7
+ execution_context: int | str | None = None,
8
+ undo: bool | None = None,
9
+ /,
10
+ ) -> None:
7
11
  """Add a new time marker
8
12
 
9
13
  :type execution_context: int | str | None
@@ -11,7 +15,9 @@ def add(execution_context: int | str | None = None, undo: bool | None = None) ->
11
15
  """
12
16
 
13
17
  def camera_bind(
14
- execution_context: int | str | None = None, undo: bool | None = None
18
+ execution_context: int | str | None = None,
19
+ undo: bool | None = None,
20
+ /,
15
21
  ) -> None:
16
22
  """Bind the selected camera to a marker on the current frame
17
23
 
bpy/ops/mask/__init__.pyi CHANGED
@@ -73,7 +73,9 @@ def add_vertex_slide(
73
73
  """
74
74
 
75
75
  def copy_splines(
76
- execution_context: int | str | None = None, undo: bool | None = None
76
+ execution_context: int | str | None = None,
77
+ undo: bool | None = None,
78
+ /,
77
79
  ) -> None:
78
80
  """Copy the selected splines to the internal clipboard
79
81
 
@@ -82,7 +84,9 @@ def copy_splines(
82
84
  """
83
85
 
84
86
  def cyclic_toggle(
85
- execution_context: int | str | None = None, undo: bool | None = None
87
+ execution_context: int | str | None = None,
88
+ undo: bool | None = None,
89
+ /,
86
90
  ) -> None:
87
91
  """Toggle cyclic for selected splines
88
92
 
@@ -106,7 +110,9 @@ def delete(
106
110
  """
107
111
 
108
112
  def duplicate(
109
- execution_context: int | str | None = None, undo: bool | None = None
113
+ execution_context: int | str | None = None,
114
+ undo: bool | None = None,
115
+ /,
110
116
  ) -> None:
111
117
  """Duplicate selected control points and segments between them
112
118
 
@@ -133,7 +139,9 @@ def duplicate_move(
133
139
  """
134
140
 
135
141
  def feather_weight_clear(
136
- execution_context: int | str | None = None, undo: bool | None = None
142
+ execution_context: int | str | None = None,
143
+ undo: bool | None = None,
144
+ /,
137
145
  ) -> None:
138
146
  """Reset the feather weight to zero
139
147
 
@@ -218,7 +226,9 @@ def layer_new(
218
226
  """
219
227
 
220
228
  def layer_remove(
221
- execution_context: int | str | None = None, undo: bool | None = None
229
+ execution_context: int | str | None = None,
230
+ undo: bool | None = None,
231
+ /,
222
232
  ) -> None:
223
233
  """Remove mask layer
224
234
 
@@ -242,7 +252,9 @@ def new(
242
252
  """
243
253
 
244
254
  def normals_make_consistent(
245
- execution_context: int | str | None = None, undo: bool | None = None
255
+ execution_context: int | str | None = None,
256
+ undo: bool | None = None,
257
+ /,
246
258
  ) -> None:
247
259
  """Recalculate the direction of selected handles
248
260
 
@@ -251,25 +263,31 @@ def normals_make_consistent(
251
263
  """
252
264
 
253
265
  def parent_clear(
254
- execution_context: int | str | None = None, undo: bool | None = None
266
+ execution_context: int | str | None = None,
267
+ undo: bool | None = None,
268
+ /,
255
269
  ) -> None:
256
- """Clear the mask's parenting
270
+ """Clear the masks parenting
257
271
 
258
272
  :type execution_context: int | str | None
259
273
  :type undo: bool | None
260
274
  """
261
275
 
262
276
  def parent_set(
263
- execution_context: int | str | None = None, undo: bool | None = None
277
+ execution_context: int | str | None = None,
278
+ undo: bool | None = None,
279
+ /,
264
280
  ) -> None:
265
- """Set the mask's parenting
281
+ """Set the masks parenting
266
282
 
267
283
  :type execution_context: int | str | None
268
284
  :type undo: bool | None
269
285
  """
270
286
 
271
287
  def paste_splines(
272
- execution_context: int | str | None = None, undo: bool | None = None
288
+ execution_context: int | str | None = None,
289
+ undo: bool | None = None,
290
+ /,
273
291
  ) -> None:
274
292
  """Paste splines from the internal clipboard
275
293
 
@@ -482,7 +500,9 @@ def select_lasso(
482
500
  """
483
501
 
484
502
  def select_less(
485
- execution_context: int | str | None = None, undo: bool | None = None
503
+ execution_context: int | str | None = None,
504
+ undo: bool | None = None,
505
+ /,
486
506
  ) -> None:
487
507
  """Deselect spline points at the boundary of each selection region
488
508
 
@@ -491,7 +511,9 @@ def select_less(
491
511
  """
492
512
 
493
513
  def select_linked(
494
- execution_context: int | str | None = None, undo: bool | None = None
514
+ execution_context: int | str | None = None,
515
+ undo: bool | None = None,
516
+ /,
495
517
  ) -> None:
496
518
  """Select all curve points linked to already selected ones
497
519
 
@@ -515,7 +537,9 @@ def select_linked_pick(
515
537
  """
516
538
 
517
539
  def select_more(
518
- execution_context: int | str | None = None, undo: bool | None = None
540
+ execution_context: int | str | None = None,
541
+ undo: bool | None = None,
542
+ /,
519
543
  ) -> None:
520
544
  """Select more spline points connected to initial selection
521
545
 
@@ -524,7 +548,9 @@ def select_more(
524
548
  """
525
549
 
526
550
  def shape_key_clear(
527
- execution_context: int | str | None = None, undo: bool | None = None
551
+ execution_context: int | str | None = None,
552
+ undo: bool | None = None,
553
+ /,
528
554
  ) -> None:
529
555
  """Remove mask shape keyframe for active mask layer at the current frame
530
556
 
@@ -533,7 +559,9 @@ def shape_key_clear(
533
559
  """
534
560
 
535
561
  def shape_key_feather_reset(
536
- execution_context: int | str | None = None, undo: bool | None = None
562
+ execution_context: int | str | None = None,
563
+ undo: bool | None = None,
564
+ /,
537
565
  ) -> None:
538
566
  """Reset feather weights on all selected points animation values
539
567
 
@@ -542,7 +570,9 @@ def shape_key_feather_reset(
542
570
  """
543
571
 
544
572
  def shape_key_insert(
545
- execution_context: int | str | None = None, undo: bool | None = None
573
+ execution_context: int | str | None = None,
574
+ undo: bool | None = None,
575
+ /,
546
576
  ) -> None:
547
577
  """Insert mask shape keyframe for active mask layer at the current frame
548
578
 
@@ -587,7 +617,9 @@ def slide_point(
587
617
  """
588
618
 
589
619
  def slide_spline_curvature(
590
- execution_context: int | str | None = None, undo: bool | None = None
620
+ execution_context: int | str | None = None,
621
+ undo: bool | None = None,
622
+ /,
591
623
  ) -> None:
592
624
  """Slide a point on the spline to define its curvature
593
625
 
@@ -596,7 +628,9 @@ def slide_spline_curvature(
596
628
  """
597
629
 
598
630
  def switch_direction(
599
- execution_context: int | str | None = None, undo: bool | None = None
631
+ execution_context: int | str | None = None,
632
+ undo: bool | None = None,
633
+ /,
600
634
  ) -> None:
601
635
  """Switch direction of selected splines
602
636