fake-bpy-module 20250629__py3-none-any.whl → 20250827__py3-none-any.whl

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  1. _bpy_internal/__init__.pyi +1 -0
  2. _bpy_internal/assets/__init__.pyi +5 -0
  3. _bpy_internal/assets/remote_library_listing/__init__.pyi +5 -0
  4. _bpy_internal/assets/remote_library_listing/blender_asset_library_openapi/__init__.pyi +13 -0
  5. _bpy_internal/extensions/wheel_manager/__init__.pyi +1 -1
  6. _bpy_internal/grease_pencil/stroke/__init__.pyi +2 -2
  7. _bpy_types/__init__.pyi +1594 -0
  8. aud/__init__.pyi +84 -31
  9. bl_i18n_utils/settings/__init__.pyi +1 -1
  10. bl_i18n_utils/utils/__init__.pyi +4 -4
  11. bl_math/__init__.pyi +1 -1
  12. bl_operators/add_mesh_torus/__init__.pyi +2 -1
  13. bl_operators/anim/__init__.pyi +15 -14
  14. bl_operators/assets/__init__.pyi +4 -3
  15. bl_operators/bone_selection_sets/__init__.pyi +15 -14
  16. bl_operators/clip/__init__.pyi +12 -11
  17. bl_operators/connect_to_output/__init__.pyi +2 -1
  18. bl_operators/console/__init__.pyi +6 -5
  19. bl_operators/constraint/__init__.pyi +6 -5
  20. bl_operators/file/__init__.pyi +6 -5
  21. bl_operators/freestyle/__init__.pyi +5 -4
  22. bl_operators/geometry_nodes/__init__.pyi +5 -4
  23. bl_operators/grease_pencil/__init__.pyi +2 -1
  24. bl_operators/image/__init__.pyi +6 -5
  25. bl_operators/image_as_planes/__init__.pyi +3 -2
  26. bl_operators/mesh/__init__.pyi +4 -3
  27. bl_operators/node/__init__.pyi +18 -17
  28. bl_operators/object/__init__.pyi +17 -16
  29. bl_operators/object_align/__init__.pyi +2 -1
  30. bl_operators/object_quick_effects/__init__.pyi +5 -4
  31. bl_operators/object_randomize_transform/__init__.pyi +2 -1
  32. bl_operators/presets/__init__.pyi +26 -25
  33. bl_operators/rigidbody/__init__.pyi +4 -3
  34. bl_operators/screen_play_rendered_anim/__init__.pyi +2 -1
  35. bl_operators/sequencer/__init__.pyi +12 -11
  36. bl_operators/spreadsheet/__init__.pyi +2 -1
  37. bl_operators/userpref/__init__.pyi +26 -25
  38. bl_operators/uvcalc_follow_active/__init__.pyi +2 -1
  39. bl_operators/uvcalc_lightmap/__init__.pyi +3 -2
  40. bl_operators/uvcalc_transform/__init__.pyi +5 -4
  41. bl_operators/vertexpaint_dirt/__init__.pyi +2 -1
  42. bl_operators/view3d/__init__.pyi +9 -8
  43. bl_operators/wm/__init__.pyi +48 -47
  44. bl_operators/world/__init__.pyi +3 -2
  45. bl_ui/__init__.pyi +4 -3
  46. bl_ui/anim/__init__.pyi +2 -1
  47. bl_ui/asset_shelf/__init__.pyi +2 -1
  48. bl_ui/generic_ui_list/__init__.pyi +6 -5
  49. bl_ui/node_add_menu/__init__.pyi +3 -2
  50. bl_ui/node_add_menu_compositor/__init__.pyi +19 -18
  51. bl_ui/node_add_menu_geometry/__init__.pyi +133 -54
  52. bl_ui/node_add_menu_shader/__init__.pyi +11 -10
  53. bl_ui/node_add_menu_texture/__init__.pyi +10 -9
  54. bl_ui/properties_collection/__init__.pyi +9 -8
  55. bl_ui/properties_constraint/__init__.pyi +78 -77
  56. bl_ui/properties_data_armature/__init__.pyi +22 -21
  57. bl_ui/properties_data_bone/__init__.pyi +12 -11
  58. bl_ui/properties_data_camera/__init__.pyi +18 -17
  59. bl_ui/properties_data_curve/__init__.pyi +18 -17
  60. bl_ui/properties_data_curves/__init__.pyi +11 -10
  61. bl_ui/properties_data_empty/__init__.pyi +3 -2
  62. bl_ui/properties_data_grease_pencil/__init__.pyi +23 -22
  63. bl_ui/properties_data_lattice/__init__.pyi +7 -6
  64. bl_ui/properties_data_light/__init__.pyi +13 -12
  65. bl_ui/properties_data_lightprobe/__init__.pyi +16 -15
  66. bl_ui/properties_data_mesh/__init__.pyi +48 -22
  67. bl_ui/properties_data_metaball/__init__.pyi +9 -8
  68. bl_ui/properties_data_modifier/__init__.pyi +10 -9
  69. bl_ui/properties_data_pointcloud/__init__.pyi +8 -7
  70. bl_ui/properties_data_shaderfx/__init__.pyi +2 -1
  71. bl_ui/properties_data_speaker/__init__.pyi +9 -8
  72. bl_ui/properties_data_volume/__init__.pyi +12 -11
  73. bl_ui/properties_freestyle/__init__.pyi +27 -26
  74. bl_ui/properties_grease_pencil_common/__init__.pyi +11 -10
  75. bl_ui/properties_mask_common/__init__.pyi +8 -7
  76. bl_ui/properties_material/__init__.pyi +19 -18
  77. bl_ui/properties_material_gpencil/__init__.pyi +14 -13
  78. bl_ui/properties_object/__init__.pyi +24 -23
  79. bl_ui/properties_output/__init__.pyi +21 -20
  80. bl_ui/properties_paint_common/__init__.pyi +8 -4
  81. bl_ui/properties_particle/__init__.pyi +58 -55
  82. bl_ui/properties_physics_cloth/__init__.pyi +15 -14
  83. bl_ui/properties_physics_common/__init__.pyi +2 -1
  84. bl_ui/properties_physics_dynamicpaint/__init__.pyi +23 -22
  85. bl_ui/properties_physics_field/__init__.pyi +11 -10
  86. bl_ui/properties_physics_fluid/__init__.pyi +29 -28
  87. bl_ui/properties_physics_geometry_nodes/__init__.pyi +2 -1
  88. bl_ui/properties_physics_rigidbody/__init__.pyi +9 -8
  89. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +14 -13
  90. bl_ui/properties_physics_softbody/__init__.pyi +16 -15
  91. bl_ui/properties_render/__init__.pyi +44 -74
  92. bl_ui/properties_scene/__init__.pyi +48 -18
  93. bl_ui/properties_texture/__init__.pyi +30 -29
  94. bl_ui/properties_view_layer/__init__.pyi +52 -14
  95. bl_ui/properties_workspace/__init__.pyi +6 -5
  96. bl_ui/properties_world/__init__.pyi +14 -13
  97. bl_ui/space_clip/__init__.pyi +76 -73
  98. bl_ui/space_console/__init__.pyi +7 -6
  99. bl_ui/space_dopesheet/__init__.pyi +32 -31
  100. bl_ui/space_filebrowser/__init__.pyi +33 -30
  101. bl_ui/space_graph/__init__.pyi +24 -23
  102. bl_ui/space_image/__init__.pyi +88 -72
  103. bl_ui/space_info/__init__.pyi +7 -6
  104. bl_ui/space_nla/__init__.pyi +22 -19
  105. bl_ui/space_node/__init__.pyi +66 -31
  106. bl_ui/space_outliner/__init__.pyi +16 -15
  107. bl_ui/space_properties/__init__.pyi +5 -4
  108. bl_ui/space_sequencer/__init__.pyi +131 -91
  109. bl_ui/space_spreadsheet/__init__.pyi +4 -3
  110. bl_ui/space_statusbar/__init__.pyi +2 -1
  111. bl_ui/space_text/__init__.pyi +17 -16
  112. bl_ui/space_time/__init__.pyi +7 -6
  113. bl_ui/space_toolsystem_common/__init__.pyi +2 -2
  114. bl_ui/space_toolsystem_toolbar/__init__.pyi +23 -5
  115. bl_ui/space_topbar/__init__.pyi +28 -27
  116. bl_ui/space_userpref/__init__.pyi +103 -92
  117. bl_ui/space_view3d/__init__.pyi +268 -266
  118. bl_ui/space_view3d_toolbar/__init__.pyi +106 -99
  119. blf/__init__.pyi +3 -5
  120. bmesh/__init__.pyi +2 -2
  121. bmesh/geometry/__init__.pyi +1 -1
  122. bmesh/ops/__init__.pyi +29 -14
  123. bmesh/types/__init__.pyi +41 -46
  124. bmesh/utils/__init__.pyi +1 -0
  125. bpy/__init__.pyi +1 -1
  126. bpy/app/__init__.pyi +34 -37
  127. bpy/app/handlers/__init__.pyi +19 -19
  128. bpy/app/timers/__init__.pyi +2 -1
  129. bpy/app/translations/__init__.pyi +8 -8
  130. bpy/msgbus/__init__.pyi +3 -2
  131. bpy/ops/action/__init__.pyi +58 -20
  132. bpy/ops/anim/__init__.pyi +115 -31
  133. bpy/ops/armature/__init__.pyi +59 -19
  134. bpy/ops/asset/__init__.pyi +35 -11
  135. bpy/ops/boid/__init__.pyi +21 -7
  136. bpy/ops/brush/__init__.pyi +10 -4
  137. bpy/ops/buttons/__init__.pyi +12 -4
  138. bpy/ops/cachefile/__init__.pyi +6 -2
  139. bpy/ops/clip/__init__.pyi +132 -46
  140. bpy/ops/collection/__init__.pyi +23 -4
  141. bpy/ops/console/__init__.pyi +30 -10
  142. bpy/ops/constraint/__init__.pyi +12 -6
  143. bpy/ops/curve/__init__.pyi +72 -24
  144. bpy/ops/curves/__init__.pyi +47 -15
  145. bpy/ops/cycles/__init__.pyi +4 -2
  146. bpy/ops/dpaint/__init__.pyi +11 -3
  147. bpy/ops/ed/__init__.pyi +34 -10
  148. bpy/ops/export_scene/__init__.pyi +15 -15
  149. bpy/ops/extensions/__init__.pyi +45 -15
  150. bpy/ops/file/__init__.pyi +81 -30
  151. bpy/ops/fluid/__init__.pyi +39 -13
  152. bpy/ops/font/__init__.pyi +30 -10
  153. bpy/ops/geometry/__init__.pyi +9 -3
  154. bpy/ops/gizmogroup/__init__.pyi +3 -1
  155. bpy/ops/gpencil/__init__.pyi +20 -8
  156. bpy/ops/graph/__init__.pyi +67 -29
  157. bpy/ops/grease_pencil/__init__.pyi +148 -38
  158. bpy/ops/image/__init__.pyi +68 -58
  159. bpy/ops/import_anim/__init__.pyi +2 -2
  160. bpy/ops/import_curve/__init__.pyi +3 -0
  161. bpy/ops/import_scene/__init__.pyi +15 -2
  162. bpy/ops/info/__init__.pyi +12 -4
  163. bpy/ops/lattice/__init__.pyi +9 -3
  164. bpy/ops/marker/__init__.pyi +8 -2
  165. bpy/ops/mask/__init__.pyi +53 -19
  166. bpy/ops/material/__init__.pyi +15 -3
  167. bpy/ops/mball/__init__.pyi +3 -1
  168. bpy/ops/mesh/__init__.pyi +116 -45
  169. bpy/ops/nla/__init__.pyi +67 -25
  170. bpy/ops/node/__init__.pyi +285 -119
  171. bpy/ops/object/__init__.pyi +278 -116
  172. bpy/ops/outliner/__init__.pyi +145 -49
  173. bpy/ops/paint/__init__.pyi +65 -37
  174. bpy/ops/paintcurve/__init__.pyi +16 -4
  175. bpy/ops/palette/__init__.pyi +11 -3
  176. bpy/ops/particle/__init__.pyi +66 -24
  177. bpy/ops/pointcloud/__init__.pyi +9 -3
  178. bpy/ops/pose/__init__.pyi +80 -28
  179. bpy/ops/poselib/__init__.pyi +19 -7
  180. bpy/ops/preferences/__init__.pyi +29 -11
  181. bpy/ops/ptcache/__init__.pyi +17 -5
  182. bpy/ops/render/__init__.pyi +10 -4
  183. bpy/ops/rigidbody/__init__.pyi +19 -7
  184. bpy/ops/scene/__init__.pyi +93 -22
  185. bpy/ops/screen/__init__.pyi +58 -20
  186. bpy/ops/script/__init__.pyi +3 -1
  187. bpy/ops/sculpt/__init__.pyi +30 -14
  188. bpy/ops/sculpt_curves/__init__.pyi +4 -2
  189. bpy/ops/sequencer/__init__.pyi +262 -125
  190. bpy/ops/sound/__init__.pyi +13 -5
  191. bpy/ops/spreadsheet/__init__.pyi +15 -5
  192. bpy/ops/text/__init__.pyi +85 -25
  193. bpy/ops/texture/__init__.pyi +11 -3
  194. bpy/ops/transform/__init__.pyi +7 -3
  195. bpy/ops/ui/__init__.pyi +98 -53
  196. bpy/ops/uv/__init__.pyi +43 -17
  197. bpy/ops/view2d/__init__.pyi +13 -3
  198. bpy/ops/view3d/__init__.pyi +116 -38
  199. bpy/ops/wm/__init__.pyi +144 -86
  200. bpy/ops/workspace/__init__.pyi +31 -6
  201. bpy/ops/world/__init__.pyi +9 -3
  202. bpy/path/__init__.pyi +1 -1
  203. bpy/props/__init__.pyi +31 -31
  204. bpy/stub_internal/rna_enums/__init__.pyi +40 -25
  205. bpy/types/__init__.pyi +58124 -41707
  206. bpy/utils/__init__.pyi +8 -8
  207. bpy/utils/previews/__init__.pyi +2 -2
  208. bpy/utils/units/__init__.pyi +5 -3
  209. bpy_extras/anim_utils/__init__.pyi +1 -1
  210. bpy_extras/id_map_utils/__init__.pyi +1 -1
  211. bpy_extras/image_utils/__init__.pyi +2 -2
  212. bpy_extras/io_utils/__init__.pyi +5 -5
  213. bpy_extras/keyconfig_utils/__init__.pyi +1 -1
  214. bpy_extras/node_shader_utils/__init__.pyi +1 -1
  215. bpy_extras/object_utils/__init__.pyi +1 -1
  216. bpy_extras/wm_utils/progress_report/__init__.pyi +1 -1
  217. {fake_bpy_module-20250629.dist-info → fake_bpy_module-20250827.dist-info}/METADATA +1 -1
  218. fake_bpy_module-20250827.dist-info/RECORD +370 -0
  219. {fake_bpy_module-20250629.dist-info → fake_bpy_module-20250827.dist-info}/top_level.txt +1 -1
  220. freestyle/chainingiterators/__init__.pyi +5 -5
  221. freestyle/predicates/__init__.pyi +2 -2
  222. freestyle/shaders/__init__.pyi +16 -17
  223. freestyle/types/__init__.pyi +25 -27
  224. freestyle/utils/__init__.pyi +5 -5
  225. gpu/platform/__init__.pyi +2 -2
  226. gpu/shader/__init__.pyi +3 -3
  227. gpu/state/__init__.pyi +1 -1
  228. gpu/texture/__init__.pyi +3 -3
  229. gpu/types/__init__.pyi +25 -14
  230. gpu_extras/batch/__init__.pyi +1 -1
  231. idprop/types/__init__.pyi +2 -2
  232. imbuf/__init__.pyi +1 -1
  233. imbuf/types/__init__.pyi +12 -6
  234. keyingsets_builtins/__init__.pyi +23 -22
  235. mathutils/__init__.pyi +157 -61
  236. mathutils/bvhtree/__init__.pyi +20 -6
  237. mathutils/geometry/__init__.pyi +54 -12
  238. mathutils/interpolate/__init__.pyi +4 -2
  239. mathutils/kdtree/__init__.pyi +1 -0
  240. mathutils/noise/__init__.pyi +61 -44
  241. rna_info/__init__.pyi +4 -1
  242. rna_prop_ui/__init__.pyi +1 -1
  243. bpy_types/__init__.pyi +0 -30
  244. fake_bpy_module-20250629.dist-info/RECORD +0 -367
  245. {bpy_types → _bpy_types}/py.typed +0 -0
  246. {fake_bpy_module-20250629.dist-info → fake_bpy_module-20250827.dist-info}/WHEEL +0 -0
@@ -3,21 +3,33 @@ import collections.abc
3
3
  import typing_extensions
4
4
  import numpy.typing as npt
5
5
 
6
- def copy(execution_context: int | str | None = None, undo: bool | None = None) -> None:
6
+ def copy(
7
+ execution_context: int | str | None = None,
8
+ undo: bool | None = None,
9
+ /,
10
+ ) -> None:
7
11
  """Copy the material settings and nodes
8
12
 
9
13
  :type execution_context: int | str | None
10
14
  :type undo: bool | None
11
15
  """
12
16
 
13
- def new(execution_context: int | str | None = None, undo: bool | None = None) -> None:
17
+ def new(
18
+ execution_context: int | str | None = None,
19
+ undo: bool | None = None,
20
+ /,
21
+ ) -> None:
14
22
  """Add a new material
15
23
 
16
24
  :type execution_context: int | str | None
17
25
  :type undo: bool | None
18
26
  """
19
27
 
20
- def paste(execution_context: int | str | None = None, undo: bool | None = None) -> None:
28
+ def paste(
29
+ execution_context: int | str | None = None,
30
+ undo: bool | None = None,
31
+ /,
32
+ ) -> None:
21
33
  """Paste the material settings and nodes
22
34
 
23
35
  :type execution_context: int | str | None
@@ -20,7 +20,9 @@ def delete_metaelems(
20
20
  """
21
21
 
22
22
  def duplicate_metaelems(
23
- execution_context: int | str | None = None, undo: bool | None = None
23
+ execution_context: int | str | None = None,
24
+ undo: bool | None = None,
25
+ /,
24
26
  ) -> None:
25
27
  """Duplicate selected metaball element(s)
26
28
 
bpy/ops/mesh/__init__.pyi CHANGED
@@ -210,7 +210,7 @@ def bevel(
210
210
  Grid Fill -- Default patterned fill.
211
211
 
212
212
  CUTOFF
213
- Cutoff -- A cutoff at each profile's end before the intersection.
213
+ Cutoff -- A cutoff at each profiles end before the intersection.
214
214
  :type vmesh_method: typing.Literal['ADJ','CUTOFF'] | None
215
215
  :param release_confirm: Confirm on Release
216
216
  :type release_confirm: bool | None
@@ -334,7 +334,9 @@ def bridge_edge_loops(
334
334
  """
335
335
 
336
336
  def colors_reverse(
337
- execution_context: int | str | None = None, undo: bool | None = None
337
+ execution_context: int | str | None = None,
338
+ undo: bool | None = None,
339
+ /,
338
340
  ) -> None:
339
341
  """Flip direction of face corner color attribute inside faces
340
342
 
@@ -409,7 +411,9 @@ def convex_hull(
409
411
  """
410
412
 
411
413
  def customdata_custom_splitnormals_add(
412
- execution_context: int | str | None = None, undo: bool | None = None
414
+ execution_context: int | str | None = None,
415
+ undo: bool | None = None,
416
+ /,
413
417
  ) -> None:
414
418
  """Add a custom normals layer, if none exists yet
415
419
 
@@ -418,7 +422,9 @@ def customdata_custom_splitnormals_add(
418
422
  """
419
423
 
420
424
  def customdata_custom_splitnormals_clear(
421
- execution_context: int | str | None = None, undo: bool | None = None
425
+ execution_context: int | str | None = None,
426
+ undo: bool | None = None,
427
+ /,
422
428
  ) -> None:
423
429
  """Remove the custom normals layer, if it exists
424
430
 
@@ -427,7 +433,9 @@ def customdata_custom_splitnormals_clear(
427
433
  """
428
434
 
429
435
  def customdata_mask_clear(
430
- execution_context: int | str | None = None, undo: bool | None = None
436
+ execution_context: int | str | None = None,
437
+ undo: bool | None = None,
438
+ /,
431
439
  ) -> None:
432
440
  """Clear vertex sculpt masking data from the mesh
433
441
 
@@ -436,7 +444,9 @@ def customdata_mask_clear(
436
444
  """
437
445
 
438
446
  def customdata_skin_add(
439
- execution_context: int | str | None = None, undo: bool | None = None
447
+ execution_context: int | str | None = None,
448
+ undo: bool | None = None,
449
+ /,
440
450
  ) -> None:
441
451
  """Add a vertex skin layer
442
452
 
@@ -445,7 +455,9 @@ def customdata_skin_add(
445
455
  """
446
456
 
447
457
  def customdata_skin_clear(
448
- execution_context: int | str | None = None, undo: bool | None = None
458
+ execution_context: int | str | None = None,
459
+ undo: bool | None = None,
460
+ /,
449
461
  ) -> None:
450
462
  """Clear vertex skin layer
451
463
 
@@ -556,7 +568,7 @@ def dissolve_edges(
556
568
  /,
557
569
  *,
558
570
  use_verts: bool | None = True,
559
- angle_threshold: float | None = 0.349066,
571
+ angle_threshold: float | None = 3.14159,
560
572
  use_face_split: bool | None = False,
561
573
  ) -> None:
562
574
  """Dissolve edges, merging faces
@@ -613,7 +625,7 @@ def dissolve_mode(
613
625
  /,
614
626
  *,
615
627
  use_verts: bool | None = False,
616
- angle_threshold: float | None = 0.349066,
628
+ angle_threshold: float | None = 3.14159,
617
629
  use_face_split: bool | None = False,
618
630
  use_boundary_tear: bool | None = False,
619
631
  ) -> None:
@@ -698,7 +710,9 @@ def duplicate_move(
698
710
  """
699
711
 
700
712
  def edge_collapse(
701
- execution_context: int | str | None = None, undo: bool | None = None
713
+ execution_context: int | str | None = None,
714
+ undo: bool | None = None,
715
+ /,
702
716
  ) -> None:
703
717
  """Collapse isolated edge and face regions, merging data such as UVs and color attributes. This can collapse edge-rings as well as regions of connected faces into vertices
704
718
 
@@ -707,7 +721,9 @@ def edge_collapse(
707
721
  """
708
722
 
709
723
  def edge_face_add(
710
- execution_context: int | str | None = None, undo: bool | None = None
724
+ execution_context: int | str | None = None,
725
+ undo: bool | None = None,
726
+ /,
711
727
  ) -> None:
712
728
  """Add an edge or face to selected
713
729
 
@@ -1046,7 +1062,9 @@ def face_make_planar(
1046
1062
  """
1047
1063
 
1048
1064
  def face_split_by_edges(
1049
- execution_context: int | str | None = None, undo: bool | None = None
1065
+ execution_context: int | str | None = None,
1066
+ undo: bool | None = None,
1067
+ /,
1050
1068
  ) -> None:
1051
1069
  """Weld loose edges into faces (splitting them into new faces)
1052
1070
 
@@ -1088,7 +1106,9 @@ def faces_select_linked_flat(
1088
1106
  """
1089
1107
 
1090
1108
  def faces_shade_flat(
1091
- execution_context: int | str | None = None, undo: bool | None = None
1109
+ execution_context: int | str | None = None,
1110
+ undo: bool | None = None,
1111
+ /,
1092
1112
  ) -> None:
1093
1113
  """Display faces flat
1094
1114
 
@@ -1097,7 +1117,9 @@ def faces_shade_flat(
1097
1117
  """
1098
1118
 
1099
1119
  def faces_shade_smooth(
1100
- execution_context: int | str | None = None, undo: bool | None = None
1120
+ execution_context: int | str | None = None,
1121
+ undo: bool | None = None,
1122
+ /,
1101
1123
  ) -> None:
1102
1124
  """Display faces smooth (using vertex normals)
1103
1125
 
@@ -1163,7 +1185,7 @@ def flip_normals(
1163
1185
  *,
1164
1186
  only_clnors: bool | None = False,
1165
1187
  ) -> None:
1166
- """Flip the direction of selected faces' normals (and of their vertices)
1188
+ """Flip the direction of selected faces normals (and of their vertices)
1167
1189
 
1168
1190
  :type execution_context: int | str | None
1169
1191
  :type undo: bool | None
@@ -1172,7 +1194,9 @@ def flip_normals(
1172
1194
  """
1173
1195
 
1174
1196
  def flip_quad_tessellation(
1175
- execution_context: int | str | None = None, undo: bool | None = None
1197
+ execution_context: int | str | None = None,
1198
+ undo: bool | None = None,
1199
+ /,
1176
1200
  ) -> None:
1177
1201
  """Flips the tessellation of selected quads
1178
1202
 
@@ -1248,7 +1272,7 @@ def intersect(
1248
1272
  mode: typing.Literal["SELECT", "SELECT_UNSELECT"] | None = "SELECT_UNSELECT",
1249
1273
  separate_mode: typing.Literal["ALL", "CUT", "NONE"] | None = "CUT",
1250
1274
  threshold: float | None = 1e-06,
1251
- solver: typing.Literal["FAST", "EXACT"] | None = "EXACT",
1275
+ solver: typing.Literal["FLOAT", "EXACT"] | None = "EXACT",
1252
1276
  ) -> None:
1253
1277
  """Cut an intersection into faces
1254
1278
 
@@ -1277,12 +1301,12 @@ def intersect(
1277
1301
  :type threshold: float | None
1278
1302
  :param solver: Solver, Which Intersect solver to use
1279
1303
 
1280
- FAST
1304
+ FLOAT
1281
1305
  Float -- Simple solver with good performance, without support for overlapping geometry.
1282
1306
 
1283
1307
  EXACT
1284
1308
  Exact -- Slower solver with the best results for coplanar faces.
1285
- :type solver: typing.Literal['FAST','EXACT'] | None
1309
+ :type solver: typing.Literal['FLOAT','EXACT'] | None
1286
1310
  """
1287
1311
 
1288
1312
  def intersect_boolean(
@@ -1294,7 +1318,7 @@ def intersect_boolean(
1294
1318
  use_swap: bool | None = False,
1295
1319
  use_self: bool | None = False,
1296
1320
  threshold: float | None = 1e-06,
1297
- solver: typing.Literal["FAST", "EXACT"] | None = "EXACT",
1321
+ solver: typing.Literal["FLOAT", "EXACT"] | None = "EXACT",
1298
1322
  ) -> None:
1299
1323
  """Cut solid geometry from selected to unselected
1300
1324
 
@@ -1310,12 +1334,12 @@ def intersect_boolean(
1310
1334
  :type threshold: float | None
1311
1335
  :param solver: Solver, Which Boolean solver to use
1312
1336
 
1313
- FAST
1314
- Fast -- Faster solver, some limitations.
1337
+ FLOAT
1338
+ Float -- Faster solver, some limitations.
1315
1339
 
1316
1340
  EXACT
1317
1341
  Exact -- Exact solver, slower, handles more cases.
1318
- :type solver: typing.Literal['FAST','EXACT'] | None
1342
+ :type solver: typing.Literal['FLOAT','EXACT'] | None
1319
1343
  """
1320
1344
 
1321
1345
  def knife_project(
@@ -1577,7 +1601,9 @@ def merge(
1577
1601
  """
1578
1602
 
1579
1603
  def merge_normals(
1580
- execution_context: int | str | None = None, undo: bool | None = None
1604
+ execution_context: int | str | None = None,
1605
+ undo: bool | None = None,
1606
+ /,
1581
1607
  ) -> None:
1582
1608
  """Merge custom normals of selected vertices
1583
1609
 
@@ -1793,7 +1819,9 @@ def polybuild_delete_at_cursor(
1793
1819
  """
1794
1820
 
1795
1821
  def polybuild_dissolve_at_cursor(
1796
- execution_context: int | str | None = None, undo: bool | None = None
1822
+ execution_context: int | str | None = None,
1823
+ undo: bool | None = None,
1824
+ /,
1797
1825
  ) -> None:
1798
1826
  """Undocumented, consider contributing.
1799
1827
 
@@ -2024,7 +2052,7 @@ def primitive_circle_add(
2024
2052
  :param fill_type: Fill Type
2025
2053
 
2026
2054
  NOTHING
2027
- Nothing -- Don't fill at all.
2055
+ Nothing -- Dont fill at all.
2028
2056
 
2029
2057
  NGON
2030
2058
  N-Gon -- Use n-gons.
@@ -2095,7 +2123,7 @@ def primitive_cone_add(
2095
2123
  :param end_fill_type: Base Fill Type
2096
2124
 
2097
2125
  NOTHING
2098
- Nothing -- Don't fill at all.
2126
+ Nothing -- Dont fill at all.
2099
2127
 
2100
2128
  NGON
2101
2129
  N-Gon -- Use n-gons.
@@ -2270,7 +2298,7 @@ def primitive_cylinder_add(
2270
2298
  :param end_fill_type: Cap Fill Type
2271
2299
 
2272
2300
  NOTHING
2273
- Nothing -- Don't fill at all.
2301
+ Nothing -- Dont fill at all.
2274
2302
 
2275
2303
  NGON
2276
2304
  N-Gon -- Use n-gons.
@@ -2568,7 +2596,7 @@ def primitive_torus_add(
2568
2596
  :type mode: typing.Literal['MAJOR_MINOR','EXT_INT'] | None
2569
2597
  :param major_radius: Major Radius, Radius from the origin to the center of the cross sections
2570
2598
  :type major_radius: float | None
2571
- :param minor_radius: Minor Radius, Radius of the torus' cross section
2599
+ :param minor_radius: Minor Radius, Radius of the torus cross section
2572
2600
  :type minor_radius: float | None
2573
2601
  :param abso_major_rad: Exterior Radius, Total Exterior Radius of the torus
2574
2602
  :type abso_major_rad: float | None
@@ -2655,7 +2683,9 @@ def quads_convert_to_tris(
2655
2683
  """
2656
2684
 
2657
2685
  def region_to_loop(
2658
- execution_context: int | str | None = None, undo: bool | None = None
2686
+ execution_context: int | str | None = None,
2687
+ undo: bool | None = None,
2688
+ /,
2659
2689
  ) -> None:
2660
2690
  """Select boundary edges around the selected faces
2661
2691
 
@@ -2684,6 +2714,17 @@ def remove_doubles(
2684
2714
  :type use_sharp_edge_from_normals: bool | None
2685
2715
  """
2686
2716
 
2717
+ def reorder_vertices_spatial(
2718
+ execution_context: int | str | None = None,
2719
+ undo: bool | None = None,
2720
+ /,
2721
+ ) -> None:
2722
+ """Reorder mesh faces and vertices based on their spatial position for better BVH building and sculpting performance.
2723
+
2724
+ :type execution_context: int | str | None
2725
+ :type undo: bool | None
2726
+ """
2727
+
2687
2728
  def reveal(
2688
2729
  execution_context: int | str | None = None,
2689
2730
  undo: bool | None = None,
@@ -2888,7 +2929,9 @@ def select_axis(
2888
2929
  """
2889
2930
 
2890
2931
  def select_by_attribute(
2891
- execution_context: int | str | None = None, undo: bool | None = None
2932
+ execution_context: int | str | None = None,
2933
+ undo: bool | None = None,
2934
+ /,
2892
2935
  ) -> None:
2893
2936
  """Select elements based on the active boolean attribute
2894
2937
 
@@ -2942,7 +2985,9 @@ def select_face_by_sides(
2942
2985
  """
2943
2986
 
2944
2987
  def select_interior_faces(
2945
- execution_context: int | str | None = None, undo: bool | None = None
2988
+ execution_context: int | str | None = None,
2989
+ undo: bool | None = None,
2990
+ /,
2946
2991
  ) -> None:
2947
2992
  """Select faces where all edges have more than 2 face users
2948
2993
 
@@ -3084,7 +3129,9 @@ def select_more(
3084
3129
  """
3085
3130
 
3086
3131
  def select_next_item(
3087
- execution_context: int | str | None = None, undo: bool | None = None
3132
+ execution_context: int | str | None = None,
3133
+ undo: bool | None = None,
3134
+ /,
3088
3135
  ) -> None:
3089
3136
  """Select the next element (using selection order)
3090
3137
 
@@ -3144,7 +3191,9 @@ def select_nth(
3144
3191
  """
3145
3192
 
3146
3193
  def select_prev_item(
3147
- execution_context: int | str | None = None, undo: bool | None = None
3194
+ execution_context: int | str | None = None,
3195
+ undo: bool | None = None,
3196
+ /,
3148
3197
  ) -> None:
3149
3198
  """Select the previous element (using selection order)
3150
3199
 
@@ -3225,7 +3274,9 @@ def select_similar(
3225
3274
  """
3226
3275
 
3227
3276
  def select_similar_region(
3228
- execution_context: int | str | None = None, undo: bool | None = None
3277
+ execution_context: int | str | None = None,
3278
+ undo: bool | None = None,
3279
+ /,
3229
3280
  ) -> None:
3230
3281
  """Select similar face regions to the current selection
3231
3282
 
@@ -3297,7 +3348,9 @@ def set_sharpness_by_angle(
3297
3348
  """
3298
3349
 
3299
3350
  def shape_propagate_to_all(
3300
- execution_context: int | str | None = None, undo: bool | None = None
3351
+ execution_context: int | str | None = None,
3352
+ undo: bool | None = None,
3353
+ /,
3301
3354
  ) -> None:
3302
3355
  """Apply selected vertex locations to all other shape keys
3303
3356
 
@@ -3444,7 +3497,7 @@ def sort_elements(
3444
3497
 
3445
3498
  SELECTED
3446
3499
  Selected -- Move all selected elements in first places, preserving their relative order.
3447
- Warning: This will affect unselected elements' indices as well.
3500
+ Warning: This will affect unselected elements indices as well.
3448
3501
 
3449
3502
  RANDOMIZE
3450
3503
  Randomize -- Randomize order of selected elements.
@@ -3493,7 +3546,11 @@ def spin(
3493
3546
  :type axis: collections.abc.Sequence[float] | mathutils.Vector | None
3494
3547
  """
3495
3548
 
3496
- def split(execution_context: int | str | None = None, undo: bool | None = None) -> None:
3549
+ def split(
3550
+ execution_context: int | str | None = None,
3551
+ undo: bool | None = None,
3552
+ /,
3553
+ ) -> None:
3497
3554
  """Split off selected geometry from connected unselected geometry
3498
3555
 
3499
3556
  :type execution_context: int | str | None
@@ -3501,7 +3558,9 @@ def split(execution_context: int | str | None = None, undo: bool | None = None)
3501
3558
  """
3502
3559
 
3503
3560
  def split_normals(
3504
- execution_context: int | str | None = None, undo: bool | None = None
3561
+ execution_context: int | str | None = None,
3562
+ undo: bool | None = None,
3563
+ /,
3505
3564
  ) -> None:
3506
3565
  """Split custom normals of selected vertices
3507
3566
 
@@ -3670,7 +3729,9 @@ def unsubdivide(
3670
3729
  """
3671
3730
 
3672
3731
  def uv_texture_add(
3673
- execution_context: int | str | None = None, undo: bool | None = None
3732
+ execution_context: int | str | None = None,
3733
+ undo: bool | None = None,
3734
+ /,
3674
3735
  ) -> None:
3675
3736
  """Add UV map
3676
3737
 
@@ -3679,7 +3740,9 @@ def uv_texture_add(
3679
3740
  """
3680
3741
 
3681
3742
  def uv_texture_remove(
3682
- execution_context: int | str | None = None, undo: bool | None = None
3743
+ execution_context: int | str | None = None,
3744
+ undo: bool | None = None,
3745
+ /,
3683
3746
  ) -> None:
3684
3747
  """Remove UV map
3685
3748
 
@@ -3688,7 +3751,9 @@ def uv_texture_remove(
3688
3751
  """
3689
3752
 
3690
3753
  def uvs_reverse(
3691
- execution_context: int | str | None = None, undo: bool | None = None
3754
+ execution_context: int | str | None = None,
3755
+ undo: bool | None = None,
3756
+ /,
3692
3757
  ) -> None:
3693
3758
  """Flip direction of UV coordinates inside faces
3694
3759
 
@@ -3712,7 +3777,9 @@ def uvs_rotate(
3712
3777
  """
3713
3778
 
3714
3779
  def vert_connect(
3715
- execution_context: int | str | None = None, undo: bool | None = None
3780
+ execution_context: int | str | None = None,
3781
+ undo: bool | None = None,
3782
+ /,
3716
3783
  ) -> None:
3717
3784
  """Connect selected vertices of faces, splitting the face
3718
3785
 
@@ -3721,7 +3788,9 @@ def vert_connect(
3721
3788
  """
3722
3789
 
3723
3790
  def vert_connect_concave(
3724
- execution_context: int | str | None = None, undo: bool | None = None
3791
+ execution_context: int | str | None = None,
3792
+ undo: bool | None = None,
3793
+ /,
3725
3794
  ) -> None:
3726
3795
  """Make all faces convex
3727
3796
 
@@ -3745,7 +3814,9 @@ def vert_connect_nonplanar(
3745
3814
  """
3746
3815
 
3747
3816
  def vert_connect_path(
3748
- execution_context: int | str | None = None, undo: bool | None = None
3817
+ execution_context: int | str | None = None,
3818
+ undo: bool | None = None,
3819
+ /,
3749
3820
  ) -> None:
3750
3821
  """Connect vertices by their selection order, creating edges, splitting faces
3751
3822