fake-bpy-module 20250603__py3-none-any.whl → 20250606__py3-none-any.whl

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Files changed (284) hide show
  1. _bpy_internal/addons/cli/__init__.pyi +1 -1
  2. _bpy_internal/extensions/junction_module/__init__.pyi +7 -7
  3. _bpy_internal/extensions/stale_file_manager/__init__.pyi +8 -8
  4. _bpy_internal/extensions/wheel_manager/__init__.pyi +3 -3
  5. _bpy_internal/freedesktop/__init__.pyi +16 -16
  6. _bpy_internal/grease_pencil/stroke/__init__.pyi +4 -4
  7. _bpy_internal/system_info/text_generate_runtime/__init__.pyi +1 -1
  8. _bpy_internal/system_info/url_prefill_runtime/__init__.pyi +1 -1
  9. _bpy_internal/system_info/url_prefill_startup/__init__.pyi +2 -2
  10. addon_utils/__init__.pyi +12 -12
  11. animsys_refactor/__init__.pyi +6 -6
  12. aud/__init__.pyi +11 -11
  13. bgl/__init__.pyi +272 -252
  14. bl_app_override/__init__.pyi +3 -3
  15. bl_app_override/helpers/__init__.pyi +2 -2
  16. bl_app_template_utils/__init__.pyi +4 -4
  17. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +2 -2
  18. bl_i18n_utils/bl_extract_messages/__init__.pyi +18 -16
  19. bl_i18n_utils/merge_po/__init__.pyi +1 -1
  20. bl_i18n_utils/settings/__init__.pyi +6 -6
  21. bl_i18n_utils/utils/__init__.pyi +48 -46
  22. bl_i18n_utils/utils_cli/__init__.pyi +6 -6
  23. bl_i18n_utils/utils_languages_menu/__init__.pyi +1 -1
  24. bl_i18n_utils/utils_rtl/__init__.pyi +2 -2
  25. bl_keymap_utils/io/__init__.pyi +9 -9
  26. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +1 -1
  27. bl_keymap_utils/keymap_hierarchy/__init__.pyi +1 -1
  28. bl_keymap_utils/platform_helpers/__init__.pyi +2 -2
  29. bl_keymap_utils/versioning/__init__.pyi +1 -1
  30. bl_operators/__init__.pyi +2 -2
  31. bl_operators/add_mesh_torus/__init__.pyi +6 -6
  32. bl_operators/anim/__init__.pyi +24 -24
  33. bl_operators/assets/__init__.pyi +9 -9
  34. bl_operators/bmesh/find_adjacent/__init__.pyi +11 -9
  35. bl_operators/bone_selection_sets/__init__.pyi +18 -18
  36. bl_operators/clip/__init__.pyi +26 -26
  37. bl_operators/connect_to_output/__init__.pyi +17 -15
  38. bl_operators/console/__init__.pyi +10 -10
  39. bl_operators/constraint/__init__.pyi +8 -8
  40. bl_operators/file/__init__.pyi +6 -6
  41. bl_operators/freestyle/__init__.pyi +9 -9
  42. bl_operators/geometry_nodes/__init__.pyi +24 -24
  43. bl_operators/grease_pencil/__init__.pyi +2 -2
  44. bl_operators/image/__init__.pyi +7 -7
  45. bl_operators/image_as_planes/__init__.pyi +32 -32
  46. bl_operators/mesh/__init__.pyi +7 -7
  47. bl_operators/node/__init__.pyi +31 -31
  48. bl_operators/node_editor/node_functions/__init__.pyi +9 -9
  49. bl_operators/object/__init__.pyi +31 -31
  50. bl_operators/object_align/__init__.pyi +5 -5
  51. bl_operators/object_quick_effects/__init__.pyi +9 -9
  52. bl_operators/object_randomize_transform/__init__.pyi +3 -3
  53. bl_operators/presets/__init__.pyi +18 -18
  54. bl_operators/rigidbody/__init__.pyi +7 -7
  55. bl_operators/screen_play_rendered_anim/__init__.pyi +2 -2
  56. bl_operators/sequencer/__init__.pyi +19 -19
  57. bl_operators/spreadsheet/__init__.pyi +4 -4
  58. bl_operators/userpref/__init__.pyi +42 -42
  59. bl_operators/uvcalc_follow_active/__init__.pyi +5 -5
  60. bl_operators/uvcalc_lightmap/__init__.pyi +8 -8
  61. bl_operators/uvcalc_transform/__init__.pyi +20 -20
  62. bl_operators/vertexpaint_dirt/__init__.pyi +4 -4
  63. bl_operators/view3d/__init__.pyi +21 -19
  64. bl_operators/wm/__init__.pyi +88 -88
  65. bl_operators/world/__init__.pyi +2 -2
  66. bl_previews_utils/bl_previews_render/__init__.pyi +9 -7
  67. bl_rna_utils/data_path/__init__.pyi +2 -2
  68. bl_text_utils/external_editor/__init__.pyi +1 -1
  69. bl_ui/__init__.pyi +10 -10
  70. bl_ui/anim/__init__.pyi +2 -2
  71. bl_ui/asset_shelf/__init__.pyi +2 -2
  72. bl_ui/generic_ui_list/__init__.pyi +6 -6
  73. bl_ui/node_add_menu/__init__.pyi +15 -13
  74. bl_ui/node_add_menu_compositor/__init__.pyi +18 -18
  75. bl_ui/node_add_menu_geometry/__init__.pyi +54 -54
  76. bl_ui/node_add_menu_shader/__init__.pyi +16 -16
  77. bl_ui/node_add_menu_texture/__init__.pyi +9 -9
  78. bl_ui/properties_animviz/__init__.pyi +2 -2
  79. bl_ui/properties_collection/__init__.pyi +10 -8
  80. bl_ui/properties_constraint/__init__.pyi +125 -125
  81. bl_ui/properties_data_armature/__init__.pyi +22 -22
  82. bl_ui/properties_data_bone/__init__.pyi +20 -20
  83. bl_ui/properties_data_camera/__init__.pyi +19 -19
  84. bl_ui/properties_data_curve/__init__.pyi +23 -23
  85. bl_ui/properties_data_curves/__init__.pyi +9 -9
  86. bl_ui/properties_data_empty/__init__.pyi +4 -4
  87. bl_ui/properties_data_grease_pencil/__init__.pyi +25 -25
  88. bl_ui/properties_data_lattice/__init__.pyi +4 -4
  89. bl_ui/properties_data_light/__init__.pyi +14 -14
  90. bl_ui/properties_data_lightprobe/__init__.pyi +18 -18
  91. bl_ui/properties_data_mesh/__init__.pyi +26 -26
  92. bl_ui/properties_data_metaball/__init__.pyi +6 -6
  93. bl_ui/properties_data_modifier/__init__.pyi +12 -12
  94. bl_ui/properties_data_pointcloud/__init__.pyi +8 -8
  95. bl_ui/properties_data_shaderfx/__init__.pyi +1 -1
  96. bl_ui/properties_data_speaker/__init__.pyi +5 -5
  97. bl_ui/properties_data_volume/__init__.pyi +9 -9
  98. bl_ui/properties_freestyle/__init__.pyi +51 -51
  99. bl_ui/properties_grease_pencil_common/__init__.pyi +30 -30
  100. bl_ui/properties_mask_common/__init__.pyi +24 -24
  101. bl_ui/properties_material/__init__.pyi +27 -27
  102. bl_ui/properties_material_gpencil/__init__.pyi +12 -12
  103. bl_ui/properties_object/__init__.pyi +29 -29
  104. bl_ui/properties_output/__init__.pyi +29 -29
  105. bl_ui/properties_paint_common/__init__.pyi +59 -49
  106. bl_ui/properties_particle/__init__.pyi +101 -101
  107. bl_ui/properties_physics_cloth/__init__.pyi +20 -20
  108. bl_ui/properties_physics_common/__init__.pyi +8 -8
  109. bl_ui/properties_physics_dynamicpaint/__init__.pyi +57 -57
  110. bl_ui/properties_physics_field/__init__.pyi +23 -23
  111. bl_ui/properties_physics_fluid/__init__.pyi +76 -76
  112. bl_ui/properties_physics_geometry_nodes/__init__.pyi +3 -3
  113. bl_ui/properties_physics_rigidbody/__init__.pyi +18 -18
  114. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +29 -29
  115. bl_ui/properties_physics_softbody/__init__.pyi +21 -21
  116. bl_ui/properties_render/__init__.pyi +81 -81
  117. bl_ui/properties_scene/__init__.pyi +22 -22
  118. bl_ui/properties_texture/__init__.pyi +39 -39
  119. bl_ui/properties_view_layer/__init__.pyi +12 -12
  120. bl_ui/properties_workspace/__init__.pyi +5 -5
  121. bl_ui/properties_world/__init__.pyi +18 -18
  122. bl_ui/space_clip/__init__.pyi +81 -81
  123. bl_ui/space_console/__init__.pyi +6 -6
  124. bl_ui/space_dopesheet/__init__.pyi +32 -32
  125. bl_ui/space_filebrowser/__init__.pyi +45 -45
  126. bl_ui/space_graph/__init__.pyi +21 -21
  127. bl_ui/space_image/__init__.pyi +73 -73
  128. bl_ui/space_info/__init__.pyi +6 -6
  129. bl_ui/space_nla/__init__.pyi +18 -18
  130. bl_ui/space_node/__init__.pyi +42 -42
  131. bl_ui/space_outliner/__init__.pyi +21 -21
  132. bl_ui/space_properties/__init__.pyi +6 -6
  133. bl_ui/space_sequencer/__init__.pyi +133 -133
  134. bl_ui/space_spreadsheet/__init__.pyi +4 -4
  135. bl_ui/space_statusbar/__init__.pyi +1 -1
  136. bl_ui/space_text/__init__.pyi +17 -17
  137. bl_ui/space_time/__init__.pyi +12 -12
  138. bl_ui/space_toolsystem_common/__init__.pyi +28 -26
  139. bl_ui/space_toolsystem_toolbar/__init__.pyi +36 -36
  140. bl_ui/space_topbar/__init__.pyi +32 -32
  141. bl_ui/space_userpref/__init__.pyi +132 -132
  142. bl_ui/space_view3d/__init__.pyi +297 -297
  143. bl_ui/space_view3d_toolbar/__init__.pyi +148 -149
  144. bl_ui/utils/__init__.pyi +5 -5
  145. bl_ui_utils/layout/__init__.pyi +1 -1
  146. blend_render_info/__init__.pyi +2 -2
  147. blf/__init__.pyi +15 -15
  148. bmesh/__init__.pyi +1 -1
  149. bmesh/ops/__init__.pyi +366 -357
  150. bmesh/types/__init__.pyi +59 -57
  151. bmesh/utils/__init__.pyi +2 -2
  152. bpy/app/__init__.pyi +5 -5
  153. bpy/app/icons/__init__.pyi +1 -1
  154. bpy/app/timers/__init__.pyi +2 -2
  155. bpy/app/translations/__init__.pyi +9 -9
  156. bpy/msgbus/__init__.pyi +3 -3
  157. bpy/ops/action/__init__.pyi +62 -38
  158. bpy/ops/anim/__init__.pyi +63 -61
  159. bpy/ops/armature/__init__.pyi +58 -48
  160. bpy/ops/asset/__init__.pyi +31 -17
  161. bpy/ops/boid/__init__.pyi +18 -8
  162. bpy/ops/brush/__init__.pyi +19 -13
  163. bpy/ops/buttons/__init__.pyi +14 -6
  164. bpy/ops/cachefile/__init__.pyi +9 -5
  165. bpy/ops/camera/__init__.pyi +2 -2
  166. bpy/ops/clip/__init__.pyi +112 -92
  167. bpy/ops/cloth/__init__.pyi +1 -1
  168. bpy/ops/collection/__init__.pyi +11 -9
  169. bpy/ops/console/__init__.pyi +37 -21
  170. bpy/ops/constraint/__init__.pyi +20 -18
  171. bpy/ops/curve/__init__.pyi +81 -51
  172. bpy/ops/curves/__init__.pyi +50 -30
  173. bpy/ops/cycles/__init__.pyi +3 -3
  174. bpy/ops/dpaint/__init__.pyi +5 -5
  175. bpy/ops/ed/__init__.pyi +19 -13
  176. bpy/ops/export_anim/__init__.pyi +1 -1
  177. bpy/ops/export_scene/__init__.pyi +2 -2
  178. bpy/ops/extensions/__init__.pyi +38 -32
  179. bpy/ops/file/__init__.pyi +72 -40
  180. bpy/ops/fluid/__init__.pyi +36 -14
  181. bpy/ops/font/__init__.pyi +41 -23
  182. bpy/ops/geometry/__init__.pyi +10 -10
  183. bpy/ops/gizmogroup/__init__.pyi +4 -2
  184. bpy/ops/gpencil/__init__.pyi +12 -8
  185. bpy/ops/graph/__init__.pyi +81 -65
  186. bpy/ops/grease_pencil/__init__.pyi +159 -115
  187. bpy/ops/image/__init__.pyi +63 -49
  188. bpy/ops/import_anim/__init__.pyi +1 -1
  189. bpy/ops/import_curve/__init__.pyi +1 -1
  190. bpy/ops/import_scene/__init__.pyi +2 -2
  191. bpy/ops/info/__init__.pyi +13 -7
  192. bpy/ops/lattice/__init__.pyi +14 -8
  193. bpy/ops/marker/__init__.pyi +13 -11
  194. bpy/ops/mask/__init__.pyi +59 -39
  195. bpy/ops/material/__init__.pyi +3 -3
  196. bpy/ops/mball/__init__.pyi +8 -8
  197. bpy/ops/mesh/__init__.pyi +182 -164
  198. bpy/ops/nla/__init__.pyi +65 -39
  199. bpy/ops/node/__init__.pyi +181 -147
  200. bpy/ops/object/__init__.pyi +262 -242
  201. bpy/ops/outliner/__init__.pyi +98 -72
  202. bpy/ops/paint/__init__.pyi +58 -54
  203. bpy/ops/paintcurve/__init__.pyi +12 -8
  204. bpy/ops/palette/__init__.pyi +11 -7
  205. bpy/ops/particle/__init__.pyi +58 -36
  206. bpy/ops/pointcloud/__init__.pyi +13 -7
  207. bpy/ops/pose/__init__.pyi +65 -51
  208. bpy/ops/poselib/__init__.pyi +17 -11
  209. bpy/ops/preferences/__init__.pyi +41 -35
  210. bpy/ops/ptcache/__init__.pyi +13 -7
  211. bpy/ops/render/__init__.pyi +17 -13
  212. bpy/ops/rigidbody/__init__.pyi +19 -13
  213. bpy/ops/scene/__init__.pyi +39 -37
  214. bpy/ops/screen/__init__.pyi +59 -39
  215. bpy/ops/script/__init__.pyi +5 -3
  216. bpy/ops/sculpt/__init__.pyi +44 -40
  217. bpy/ops/sculpt_curves/__init__.pyi +4 -4
  218. bpy/ops/sequencer/__init__.pyi +142 -100
  219. bpy/ops/sound/__init__.pyi +7 -7
  220. bpy/ops/spreadsheet/__init__.pyi +13 -7
  221. bpy/ops/surface/__init__.pyi +6 -6
  222. bpy/ops/text/__init__.pyi +73 -43
  223. bpy/ops/text_editor/__init__.pyi +1 -1
  224. bpy/ops/texture/__init__.pyi +8 -4
  225. bpy/ops/transform/__init__.pyi +29 -27
  226. bpy/ops/ui/__init__.pyi +42 -34
  227. bpy/ops/uilist/__init__.pyi +3 -3
  228. bpy/ops/uv/__init__.pyi +59 -49
  229. bpy/ops/view2d/__init__.pyi +14 -14
  230. bpy/ops/view3d/__init__.pyi +87 -67
  231. bpy/ops/wm/__init__.pyi +138 -116
  232. bpy/ops/workspace/__init__.pyi +11 -7
  233. bpy/ops/world/__init__.pyi +2 -2
  234. bpy/props/__init__.pyi +16 -13
  235. bpy/types/__init__.pyi +1220 -1157
  236. bpy/utils/__init__.pyi +23 -23
  237. bpy/utils/previews/__init__.pyi +3 -3
  238. bpy_extras/anim_utils/__init__.pyi +7 -7
  239. bpy_extras/bmesh_utils/__init__.pyi +1 -1
  240. bpy_extras/id_map_utils/__init__.pyi +3 -3
  241. bpy_extras/io_utils/__init__.pyi +14 -12
  242. bpy_extras/keyconfig_utils/__init__.pyi +3 -3
  243. bpy_extras/mesh_utils/__init__.pyi +2 -2
  244. bpy_extras/node_shader_utils/__init__.pyi +63 -63
  245. bpy_extras/node_utils/__init__.pyi +3 -3
  246. bpy_extras/object_utils/__init__.pyi +4 -4
  247. bpy_extras/wm_utils/progress_report/__init__.pyi +10 -10
  248. bpy_types/__init__.pyi +4 -4
  249. console_python/__init__.pyi +7 -7
  250. console_shell/__init__.pyi +5 -5
  251. {fake_bpy_module-20250603.dist-info → fake_bpy_module-20250606.dist-info}/METADATA +1 -1
  252. fake_bpy_module-20250606.dist-info/RECORD +367 -0
  253. freestyle/chainingiterators/__init__.pyi +35 -33
  254. freestyle/functions/__init__.pyi +55 -55
  255. freestyle/predicates/__init__.pyi +8 -8
  256. freestyle/shaders/__init__.pyi +79 -75
  257. freestyle/types/__init__.pyi +146 -142
  258. freestyle/utils/ContextFunctions/__init__.pyi +3 -1
  259. freestyle/utils/__init__.pyi +25 -25
  260. gpu/matrix/__init__.pyi +14 -14
  261. gpu/select/__init__.pyi +1 -1
  262. gpu/shader/__init__.pyi +1 -1
  263. gpu/state/__init__.pyi +19 -19
  264. gpu/types/__init__.pyi +50 -44
  265. gpu_extras/presets/__init__.pyi +2 -2
  266. graphviz_export/__init__.pyi +2 -2
  267. idprop/types/__init__.pyi +9 -9
  268. imbuf/__init__.pyi +3 -1
  269. imbuf/types/__init__.pyi +3 -3
  270. keyingsets_builtins/__init__.pyi +26 -26
  271. keyingsets_utils/__init__.pyi +14 -14
  272. mathutils/__init__.pyi +61 -53
  273. mathutils/bvhtree/__init__.pyi +4 -4
  274. mathutils/kdtree/__init__.pyi +3 -3
  275. mathutils/noise/__init__.pyi +1 -1
  276. nodeitems_builtins/__init__.pyi +4 -4
  277. nodeitems_utils/__init__.pyi +9 -9
  278. rna_info/__init__.pyi +25 -25
  279. rna_keymap_ui/__init__.pyi +6 -6
  280. rna_prop_ui/__init__.pyi +12 -12
  281. rna_xml/__init__.pyi +6 -6
  282. fake_bpy_module-20250603.dist-info/RECORD +0 -367
  283. {fake_bpy_module-20250603.dist-info → fake_bpy_module-20250606.dist-info}/WHEEL +0 -0
  284. {fake_bpy_module-20250603.dist-info → fake_bpy_module-20250606.dist-info}/top_level.txt +0 -0
bpy/ops/uv/__init__.pyi CHANGED
@@ -16,7 +16,7 @@ def align(
16
16
  "ALIGN_S", "ALIGN_T", "ALIGN_U", "ALIGN_AUTO", "ALIGN_X", "ALIGN_Y"
17
17
  ]
18
18
  | None = "ALIGN_AUTO",
19
- ):
19
+ ) -> None:
20
20
  """Aligns selected UV vertices on a line
21
21
 
22
22
  :type execution_context: int | str | None
@@ -51,7 +51,7 @@ def align_rotation(
51
51
  method: typing.Literal["AUTO", "EDGE", "GEOMETRY"] | None = "AUTO",
52
52
  axis: typing.Literal["X", "Y", "Z"] | None = "X",
53
53
  correct_aspect: bool | None = False,
54
- ):
54
+ ) -> None:
55
55
  """Align the UV island's rotation
56
56
 
57
57
  :type execution_context: int | str | None
@@ -89,7 +89,7 @@ def average_islands_scale(
89
89
  *,
90
90
  scale_uv: bool | None = False,
91
91
  shear: bool | None = False,
92
- ):
92
+ ) -> None:
93
93
  """Average the size of separate UV islands, based on their area in 3D space
94
94
 
95
95
  :type execution_context: int | str | None
@@ -100,7 +100,7 @@ def average_islands_scale(
100
100
  :type shear: bool | None
101
101
  """
102
102
 
103
- def copy(execution_context: int | str | None = None, undo: bool | None = None):
103
+ def copy(execution_context: int | str | None = None, undo: bool | None = None) -> None:
104
104
  """Copy selected UV vertices
105
105
 
106
106
  :type execution_context: int | str | None
@@ -116,7 +116,7 @@ def cube_project(
116
116
  correct_aspect: bool | None = True,
117
117
  clip_to_bounds: bool | None = False,
118
118
  scale_to_bounds: bool | None = False,
119
- ):
119
+ ) -> None:
120
120
  """Project the UV vertices of the mesh over the six faces of a cube
121
121
 
122
122
  :type execution_context: int | str | None
@@ -137,7 +137,7 @@ def cursor_set(
137
137
  /,
138
138
  *,
139
139
  location: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0),
140
- ):
140
+ ) -> None:
141
141
  """Set 2D cursor location
142
142
 
143
143
  :type execution_context: int | str | None
@@ -160,7 +160,7 @@ def cylinder_project(
160
160
  correct_aspect: bool | None = True,
161
161
  clip_to_bounds: bool | None = False,
162
162
  scale_to_bounds: bool | None = False,
163
- ):
163
+ ) -> None:
164
164
  """Project the UV vertices of the mesh over the curved wall of a cylinder
165
165
 
166
166
  :type execution_context: int | str | None
@@ -217,7 +217,7 @@ def export_layout(
217
217
  size: collections.abc.Iterable[int] | None = (1024, 1024),
218
218
  opacity: float | None = 0.25,
219
219
  check_existing: bool | None = True,
220
- ):
220
+ ) -> None:
221
221
  """Export UV layout to file
222
222
 
223
223
  :type execution_context: int | str | None
@@ -264,7 +264,7 @@ def follow_active_quads(
264
264
  /,
265
265
  *,
266
266
  mode: typing.Literal["EVEN", "LENGTH", "LENGTH_AVERAGE"] | None = "LENGTH_AVERAGE",
267
- ):
267
+ ) -> None:
268
268
  """Follow UVs from active quads along continuous face loops
269
269
 
270
270
  :type execution_context: int | str | None
@@ -288,7 +288,7 @@ def hide(
288
288
  /,
289
289
  *,
290
290
  unselected: bool | None = False,
291
- ):
291
+ ) -> None:
292
292
  """Hide (un)selected UV vertices
293
293
 
294
294
  :type execution_context: int | str | None
@@ -307,7 +307,7 @@ def lightmap_pack(
307
307
  PREF_NEW_UVLAYER: bool | None = False,
308
308
  PREF_BOX_DIV: int | None = 12,
309
309
  PREF_MARGIN_DIV: float | None = 0.1,
310
- ):
310
+ ) -> None:
311
311
  """Pack each face's UVs into the UV bounds
312
312
 
313
313
  :type execution_context: int | str | None
@@ -336,7 +336,7 @@ def mark_seam(
336
336
  /,
337
337
  *,
338
338
  clear: bool | None = False,
339
- ):
339
+ ) -> None:
340
340
  """Mark selected UV edges as seams
341
341
 
342
342
  :type execution_context: int | str | None
@@ -353,7 +353,7 @@ def minimize_stretch(
353
353
  fill_holes: bool | None = True,
354
354
  blend: float | None = 0.0,
355
355
  iterations: int | None = 0,
356
- ):
356
+ ) -> None:
357
357
  """Reduce UV stretching by relaxing angles
358
358
 
359
359
  :type execution_context: int | str | None
@@ -386,7 +386,7 @@ def pack_islands(
386
386
  pin_method: typing.Literal["SCALE", "ROTATION", "ROTATION_SCALE", "LOCKED"]
387
387
  | None = "LOCKED",
388
388
  shape_method: typing.Literal["CONCAVE", "CONVEX", "AABB"] | None = "CONCAVE",
389
- ):
389
+ ) -> None:
390
390
  """Transform all islands so that they fill up the UV/UDIM space as much as possible
391
391
 
392
392
  :type execution_context: int | str | None
@@ -467,7 +467,7 @@ def pack_islands(
467
467
  :type shape_method: typing.Literal['CONCAVE','CONVEX','AABB'] | None
468
468
  """
469
469
 
470
- def paste(execution_context: int | str | None = None, undo: bool | None = None):
470
+ def paste(execution_context: int | str | None = None, undo: bool | None = None) -> None:
471
471
  """Paste selected UV vertices
472
472
 
473
473
  :type execution_context: int | str | None
@@ -481,7 +481,7 @@ def pin(
481
481
  *,
482
482
  clear: bool | None = False,
483
483
  invert: bool | None = False,
484
- ):
484
+ ) -> None:
485
485
  """Set/clear selected UV vertices as anchored between multiple unwrap operations
486
486
 
487
487
  :type execution_context: int | str | None
@@ -502,7 +502,7 @@ def project_from_view(
502
502
  correct_aspect: bool | None = True,
503
503
  clip_to_bounds: bool | None = False,
504
504
  scale_to_bounds: bool | None = False,
505
- ):
505
+ ) -> None:
506
506
  """Project the UV vertices of the mesh as seen in current 3D view
507
507
 
508
508
  :type execution_context: int | str | None
@@ -532,7 +532,7 @@ def randomize_uv_transform(
532
532
  use_scale: bool | None = True,
533
533
  scale_even: bool | None = False,
534
534
  scale: collections.abc.Iterable[float] | None = (1.0, 1.0),
535
- ):
535
+ ) -> None:
536
536
  """Randomize the UV island's location, rotation, and scale
537
537
 
538
538
  :type execution_context: int | str | None
@@ -563,7 +563,7 @@ def remove_doubles(
563
563
  threshold: float | None = 0.02,
564
564
  use_unselected: bool | None = False,
565
565
  use_shared_vertex: bool | None = False,
566
- ):
566
+ ) -> None:
567
567
  """Selected UV vertices that are within a radius of each other are welded together
568
568
 
569
569
  :type execution_context: int | str | None
@@ -576,7 +576,7 @@ def remove_doubles(
576
576
  :type use_shared_vertex: bool | None
577
577
  """
578
578
 
579
- def reset(execution_context: int | str | None = None, undo: bool | None = None):
579
+ def reset(execution_context: int | str | None = None, undo: bool | None = None) -> None:
580
580
  """Reset UV projection
581
581
 
582
582
  :type execution_context: int | str | None
@@ -589,7 +589,7 @@ def reveal(
589
589
  /,
590
590
  *,
591
591
  select: bool | None = True,
592
- ):
592
+ ) -> None:
593
593
  """Reveal all hidden UV vertices
594
594
 
595
595
  :type execution_context: int | str | None
@@ -607,7 +607,7 @@ def rip(
607
607
  release_confirm: bool | None = False,
608
608
  use_accurate: bool | None = False,
609
609
  location: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0),
610
- ):
610
+ ) -> None:
611
611
  """Rip selected vertices or a selected region
612
612
 
613
613
  :type execution_context: int | str | None
@@ -629,7 +629,7 @@ def rip_move(
629
629
  *,
630
630
  UV_OT_rip: rip | None = None,
631
631
  TRANSFORM_OT_translate: bpy.ops.transform.translate | None = None,
632
- ):
632
+ ) -> None:
633
633
  """Unstitch UVs and move the result
634
634
 
635
635
  :type execution_context: int | str | None
@@ -647,7 +647,7 @@ def seams_from_islands(
647
647
  *,
648
648
  mark_seams: bool | None = True,
649
649
  mark_sharp: bool | None = False,
650
- ):
650
+ ) -> None:
651
651
  """Set mesh seams according to island setup in the UV editor
652
652
 
653
653
  :type execution_context: int | str | None
@@ -669,7 +669,7 @@ def select(
669
669
  deselect_all: bool | None = False,
670
670
  select_passthrough: bool | None = False,
671
671
  location: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0),
672
- ):
672
+ ) -> None:
673
673
  """Select UV vertices
674
674
 
675
675
  :type execution_context: int | str | None
@@ -694,7 +694,7 @@ def select_all(
694
694
  /,
695
695
  *,
696
696
  action: typing.Literal["TOGGLE", "SELECT", "DESELECT", "INVERT"] | None = "TOGGLE",
697
- ):
697
+ ) -> None:
698
698
  """Change selection of all UV vertices
699
699
 
700
700
  :type execution_context: int | str | None
@@ -727,7 +727,7 @@ def select_box(
727
727
  ymax: int | None = 0,
728
728
  wait_for_input: bool | None = True,
729
729
  mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
730
- ):
730
+ ) -> None:
731
731
  """Select UV vertices using box selection
732
732
 
733
733
  :type execution_context: int | str | None
@@ -767,7 +767,7 @@ def select_circle(
767
767
  radius: int | None = 25,
768
768
  wait_for_input: bool | None = True,
769
769
  mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
770
- ):
770
+ ) -> None:
771
771
  """Select UV vertices using circle selection
772
772
 
773
773
  :type execution_context: int | str | None
@@ -800,7 +800,7 @@ def select_edge_ring(
800
800
  *,
801
801
  extend: bool | None = False,
802
802
  location: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0),
803
- ):
803
+ ) -> None:
804
804
  """Select an edge ring of connected UV vertices
805
805
 
806
806
  :type execution_context: int | str | None
@@ -821,7 +821,7 @@ def select_lasso(
821
821
  smooth_stroke_factor: float | None = 0.75,
822
822
  smooth_stroke_radius: int | None = 35,
823
823
  mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
824
- ):
824
+ ) -> None:
825
825
  """Select UVs using lasso selection
826
826
 
827
827
  :type execution_context: int | str | None
@@ -847,14 +847,18 @@ def select_lasso(
847
847
  :type mode: typing.Literal['SET','ADD','SUB'] | None
848
848
  """
849
849
 
850
- def select_less(execution_context: int | str | None = None, undo: bool | None = None):
850
+ def select_less(
851
+ execution_context: int | str | None = None, undo: bool | None = None
852
+ ) -> None:
851
853
  """Deselect UV vertices at the boundary of each selection region
852
854
 
853
855
  :type execution_context: int | str | None
854
856
  :type undo: bool | None
855
857
  """
856
858
 
857
- def select_linked(execution_context: int | str | None = None, undo: bool | None = None):
859
+ def select_linked(
860
+ execution_context: int | str | None = None, undo: bool | None = None
861
+ ) -> None:
858
862
  """Select all UV vertices linked to the active UV map
859
863
 
860
864
  :type execution_context: int | str | None
@@ -869,7 +873,7 @@ def select_linked_pick(
869
873
  extend: bool | None = False,
870
874
  deselect: bool | None = False,
871
875
  location: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0),
872
- ):
876
+ ) -> None:
873
877
  """Select all UV vertices linked under the mouse
874
878
 
875
879
  :type execution_context: int | str | None
@@ -889,7 +893,7 @@ def select_loop(
889
893
  *,
890
894
  extend: bool | None = False,
891
895
  location: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0),
892
- ):
896
+ ) -> None:
893
897
  """Select a loop of connected UV vertices
894
898
 
895
899
  :type execution_context: int | str | None
@@ -906,7 +910,7 @@ def select_mode(
906
910
  /,
907
911
  *,
908
912
  type: bpy.stub_internal.rna_enums.MeshSelectModeUvItems | None = "VERTEX",
909
- ):
913
+ ) -> None:
910
914
  """Change UV selection mode
911
915
 
912
916
  :type execution_context: int | str | None
@@ -915,7 +919,9 @@ def select_mode(
915
919
  :type type: bpy.stub_internal.rna_enums.MeshSelectModeUvItems | None
916
920
  """
917
921
 
918
- def select_more(execution_context: int | str | None = None, undo: bool | None = None):
922
+ def select_more(
923
+ execution_context: int | str | None = None, undo: bool | None = None
924
+ ) -> None:
919
925
  """Select more UV vertices connected to initial selection
920
926
 
921
927
  :type execution_context: int | str | None
@@ -928,7 +934,7 @@ def select_overlap(
928
934
  /,
929
935
  *,
930
936
  extend: bool | None = False,
931
- ):
937
+ ) -> None:
932
938
  """Select all UV faces which overlap each other
933
939
 
934
940
  :type execution_context: int | str | None
@@ -937,7 +943,9 @@ def select_overlap(
937
943
  :type extend: bool | None
938
944
  """
939
945
 
940
- def select_pinned(execution_context: int | str | None = None, undo: bool | None = None):
946
+ def select_pinned(
947
+ execution_context: int | str | None = None, undo: bool | None = None
948
+ ) -> None:
941
949
  """Select all pinned UV vertices
942
950
 
943
951
  :type execution_context: int | str | None
@@ -964,7 +972,7 @@ def select_similar(
964
972
  | None = "PIN",
965
973
  compare: typing.Literal["EQUAL", "GREATER", "LESS"] | None = "EQUAL",
966
974
  threshold: float | None = 0.0,
967
- ):
975
+ ) -> None:
968
976
  """Select similar UVs by property types
969
977
 
970
978
  :type execution_context: int | str | None
@@ -977,7 +985,9 @@ def select_similar(
977
985
  :type threshold: float | None
978
986
  """
979
987
 
980
- def select_split(execution_context: int | str | None = None, undo: bool | None = None):
988
+ def select_split(
989
+ execution_context: int | str | None = None, undo: bool | None = None
990
+ ) -> None:
981
991
  """Select only entirely selected faces
982
992
 
983
993
  :type execution_context: int | str | None
@@ -997,7 +1007,7 @@ def shortest_path_pick(
997
1007
  offset: int | None = 0,
998
1008
  object_index: int | None = -1,
999
1009
  index: int | None = -1,
1000
- ):
1010
+ ) -> None:
1001
1011
  """Select shortest path between two selections
1002
1012
 
1003
1013
  :type execution_context: int | str | None
@@ -1029,7 +1039,7 @@ def shortest_path_select(
1029
1039
  skip: int | None = 0,
1030
1040
  nth: int | None = 1,
1031
1041
  offset: int | None = 0,
1032
- ):
1042
+ ) -> None:
1033
1043
  """Selected shortest path between two vertices/edges/faces
1034
1044
 
1035
1045
  :type execution_context: int | str | None
@@ -1061,7 +1071,7 @@ def smart_project(
1061
1071
  area_weight: float | None = 0.0,
1062
1072
  correct_aspect: bool | None = True,
1063
1073
  scale_to_bounds: bool | None = False,
1064
- ):
1074
+ ) -> None:
1065
1075
  """Projection unwraps the selected faces of mesh objects
1066
1076
 
1067
1077
  :type execution_context: int | str | None
@@ -1106,7 +1116,7 @@ def snap_cursor(
1106
1116
  /,
1107
1117
  *,
1108
1118
  target: typing.Literal["PIXELS", "SELECTED", "ORIGIN"] | None = "PIXELS",
1109
- ):
1119
+ ) -> None:
1110
1120
  """Snap cursor to target type
1111
1121
 
1112
1122
  :type execution_context: int | str | None
@@ -1122,7 +1132,7 @@ def snap_selected(
1122
1132
  *,
1123
1133
  target: typing.Literal["PIXELS", "CURSOR", "CURSOR_OFFSET", "ADJACENT_UNSELECTED"]
1124
1134
  | None = "PIXELS",
1125
- ):
1135
+ ) -> None:
1126
1136
  """Snap selected UV vertices to target type
1127
1137
 
1128
1138
  :type execution_context: int | str | None
@@ -1144,7 +1154,7 @@ def sphere_project(
1144
1154
  correct_aspect: bool | None = True,
1145
1155
  clip_to_bounds: bool | None = False,
1146
1156
  scale_to_bounds: bool | None = False,
1147
- ):
1157
+ ) -> None:
1148
1158
  """Project the UV vertices of the mesh over the curved surface of a sphere
1149
1159
 
1150
1160
  :type execution_context: int | str | None
@@ -1202,7 +1212,7 @@ def stitch(
1202
1212
  stored_mode: typing.Literal["VERTEX", "EDGE"] | None = "VERTEX",
1203
1213
  selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None = None,
1204
1214
  objects_selection_count: collections.abc.Iterable[int] | None = (0, 0, 0, 0, 0, 0),
1205
- ):
1215
+ ) -> None:
1206
1216
  """Stitch selected UV vertices by proximity
1207
1217
 
1208
1218
  :type execution_context: int | str | None
@@ -1248,7 +1258,7 @@ def unwrap(
1248
1258
  use_weights: bool | None = False,
1249
1259
  weight_group: str = "uv_importance",
1250
1260
  weight_factor: float | None = 1.0,
1251
- ):
1261
+ ) -> None:
1252
1262
  """Unwrap the mesh of the object being edited
1253
1263
 
1254
1264
  :type execution_context: int | str | None
@@ -1286,7 +1296,7 @@ def unwrap(
1286
1296
  :type weight_factor: float | None
1287
1297
  """
1288
1298
 
1289
- def weld(execution_context: int | str | None = None, undo: bool | None = None):
1299
+ def weld(execution_context: int | str | None = None, undo: bool | None = None) -> None:
1290
1300
  """Weld selected UV vertices together
1291
1301
 
1292
1302
  :type execution_context: int | str | None
@@ -14,7 +14,7 @@ def edge_pan(
14
14
  max_speed: float | None = 500.0,
15
15
  delay: float | None = 1.0,
16
16
  zoom_influence: float | None = 0.0,
17
- ):
17
+ ) -> None:
18
18
  """Pan the view when the mouse is held at an edge
19
19
 
20
20
  :type execution_context: int | str | None
@@ -33,7 +33,7 @@ def edge_pan(
33
33
  :type zoom_influence: float | None
34
34
  """
35
35
 
36
- def ndof(execution_context: int | str | None = None, undo: bool | None = None):
36
+ def ndof(execution_context: int | str | None = None, undo: bool | None = None) -> None:
37
37
  """Use a 3D mouse device to pan/zoom the view
38
38
 
39
39
  :type execution_context: int | str | None
@@ -47,7 +47,7 @@ def pan(
47
47
  *,
48
48
  deltax: int | None = 0,
49
49
  deltay: int | None = 0,
50
- ):
50
+ ) -> None:
51
51
  """Pan the view
52
52
 
53
53
  :type execution_context: int | str | None
@@ -58,7 +58,7 @@ def pan(
58
58
  :type deltay: int | None
59
59
  """
60
60
 
61
- def reset(execution_context: int | str | None = None, undo: bool | None = None):
61
+ def reset(execution_context: int | str | None = None, undo: bool | None = None) -> None:
62
62
  """Reset the view
63
63
 
64
64
  :type execution_context: int | str | None
@@ -73,7 +73,7 @@ def scroll_down(
73
73
  deltax: int | None = 0,
74
74
  deltay: int | None = 0,
75
75
  page: bool | None = False,
76
- ):
76
+ ) -> None:
77
77
  """Scroll the view down
78
78
 
79
79
  :type execution_context: int | str | None
@@ -93,7 +93,7 @@ def scroll_left(
93
93
  *,
94
94
  deltax: int | None = 0,
95
95
  deltay: int | None = 0,
96
- ):
96
+ ) -> None:
97
97
  """Scroll the view left
98
98
 
99
99
  :type execution_context: int | str | None
@@ -111,7 +111,7 @@ def scroll_right(
111
111
  *,
112
112
  deltax: int | None = 0,
113
113
  deltay: int | None = 0,
114
- ):
114
+ ) -> None:
115
115
  """Scroll the view right
116
116
 
117
117
  :type execution_context: int | str | None
@@ -130,7 +130,7 @@ def scroll_up(
130
130
  deltax: int | None = 0,
131
131
  deltay: int | None = 0,
132
132
  page: bool | None = False,
133
- ):
133
+ ) -> None:
134
134
  """Scroll the view up
135
135
 
136
136
  :type execution_context: int | str | None
@@ -145,7 +145,7 @@ def scroll_up(
145
145
 
146
146
  def scroller_activate(
147
147
  execution_context: int | str | None = None, undo: bool | None = None
148
- ):
148
+ ) -> None:
149
149
  """Scroll view by mouse click and drag
150
150
 
151
151
  :type execution_context: int | str | None
@@ -162,7 +162,7 @@ def smoothview(
162
162
  ymin: int | None = 0,
163
163
  ymax: int | None = 0,
164
164
  wait_for_input: bool | None = True,
165
- ):
165
+ ) -> None:
166
166
  """Undocumented, consider contributing.
167
167
 
168
168
  :type execution_context: int | str | None
@@ -187,7 +187,7 @@ def zoom(
187
187
  deltax: float | None = 0.0,
188
188
  deltay: float | None = 0.0,
189
189
  use_cursor_init: bool | None = True,
190
- ):
190
+ ) -> None:
191
191
  """Zoom in/out the view
192
192
 
193
193
  :type execution_context: int | str | None
@@ -211,7 +211,7 @@ def zoom_border(
211
211
  ymax: int | None = 0,
212
212
  wait_for_input: bool | None = True,
213
213
  zoom_out: bool | None = False,
214
- ):
214
+ ) -> None:
215
215
  """Zoom in the view to the nearest item contained in the border
216
216
 
217
217
  :type execution_context: int | str | None
@@ -237,7 +237,7 @@ def zoom_in(
237
237
  *,
238
238
  zoomfacx: float | None = 0.0,
239
239
  zoomfacy: float | None = 0.0,
240
- ):
240
+ ) -> None:
241
241
  """Zoom in the view
242
242
 
243
243
  :type execution_context: int | str | None
@@ -255,7 +255,7 @@ def zoom_out(
255
255
  *,
256
256
  zoomfacx: float | None = 0.0,
257
257
  zoomfacy: float | None = 0.0,
258
- ):
258
+ ) -> None:
259
259
  """Zoom out the view
260
260
 
261
261
  :type execution_context: int | str | None