fake-bpy-module 20250204__py3-none-any.whl → 20250206__py3-none-any.whl
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- bl_ui/space_view3d/__init__.pyi +41 -0
- bpy/_typing/rna_enums/__init__.pyi +1 -0
- bpy/ops/poselib/__init__.pyi +44 -4
- bpy/types/__init__.pyi +1649 -1
- bpy/utils/__init__.pyi +2 -2
- {fake_bpy_module-20250204.dist-info → fake_bpy_module-20250206.dist-info}/METADATA +1 -1
- {fake_bpy_module-20250204.dist-info → fake_bpy_module-20250206.dist-info}/RECORD +10 -10
- gpu_extras/batch/__init__.pyi +3 -2
- {fake_bpy_module-20250204.dist-info → fake_bpy_module-20250206.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20250204.dist-info → fake_bpy_module-20250206.dist-info}/top_level.txt +0 -0
bl_ui/space_view3d/__init__.pyi
CHANGED
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@@ -6572,6 +6572,47 @@ class VIEW3D_PT_shading(bpy.types.Panel):
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:param context:
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"""
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class VIEW3D_PT_shading_cavity(bpy.types.Panel):
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bl_label: typing.Any
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bl_parent_id: typing.Any
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bl_region_type: typing.Any
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bl_rna: typing.Any
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bl_space_type: typing.Any
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id_data: typing.Any
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def bl_rna_get_subclass(self) -> bpy.types.Struct:
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"""
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:return: The RNA type or default when not found.
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:rtype: bpy.types.Struct
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"""
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def bl_rna_get_subclass_py(self) -> typing.Any:
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"""
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:return: The class or default when not found.
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:rtype: typing.Any
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"""
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def draw(self, context):
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"""
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:param context:
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"""
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def draw_header(self, context):
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"""
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:param context:
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"""
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@classmethod
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def poll(cls, context):
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"""
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:param context:
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"""
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class VIEW3D_PT_shading_color(bpy.types.Panel):
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bl_label: typing.Any
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bl_parent_id: typing.Any
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bpy/ops/poselib/__init__.pyi
CHANGED
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@@ -20,6 +20,40 @@ def apply_pose_asset(
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:type flipped: bool | None
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"""
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def asset_delete(execution_context: int | str | None = None, undo: bool | None = None):
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"""Delete the selected Pose Asset
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:type execution_context: int | str | None
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:type undo: bool | None
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"""
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def asset_modify(
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execution_context: int | str | None = None,
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undo: bool | None = None,
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/,
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*,
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mode: typing.Literal["ADJUST", "REPLACE", "ADD", "REMOVE"] | None = "ADJUST",
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):
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"""Update the selected pose asset in the asset library from the currently selected bones. The mode defines how the asset is updated
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:type execution_context: int | str | None
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:type undo: bool | None
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:param mode: Overwrite Mode, Specify which parts of the pose asset are overwritten
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ADJUST
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Adjust -- Update existing channels in the pose asset but don't remove or add any channels.
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REPLACE
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Replace with Selection -- Completely replace all channels in the pose asset with the current selection.
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ADD
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Add Selected Bones -- Add channels of the selection to the pose asset. Existing channels will be updated.
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REMOVE
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Remove Selected Bones -- Remove channels of the selection from the pose asset.
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:type mode: typing.Literal['ADJUST','REPLACE','ADD','REMOVE'] | None
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"""
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def blend_pose_asset(
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execution_context: int | str | None = None,
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undo: bool | None = None,
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@@ -72,15 +106,21 @@ def create_pose_asset(
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/,
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*,
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pose_name: str = "",
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-
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asset_library_reference: str | None = "",
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catalog_path: str = "",
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activate_new_action: bool | None = False,
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):
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"""Create a new
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"""Create a new asset from the selection in the scene
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:type execution_context: int | str | None
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:type undo: bool | None
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:param pose_name: Pose Name
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:param pose_name: Pose Name, Name for the new pose asset
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:type pose_name: str
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:param
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:param asset_library_reference: Library, Asset library used to store the new pose
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:type asset_library_reference: str | None
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:param catalog_path: Catalog, Catalog to use for the new asset
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:type catalog_path: str
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:param activate_new_action: Activate New Action, This property is deprecated and will be removed in the future
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:type activate_new_action: bool | None
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"""
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