fake-bpy-module 20241103__py3-none-any.whl → 20241112__py3-none-any.whl
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- addon_utils/__init__.pyi +28 -13
- bl_console_utils/autocomplete/complete_calltip/__init__.pyi +1 -2
- bl_console_utils/autocomplete/complete_import/__init__.pyi +3 -6
- bl_console_utils/autocomplete/complete_namespace/__init__.pyi +1 -2
- bl_console_utils/autocomplete/intellisense/__init__.pyi +2 -6
- bl_operators/image_as_planes/__init__.pyi +12 -39
- bl_operators/uvcalc_transform/__init__.pyi +4 -42
- bl_operators/wm/__init__.pyi +8 -0
- bl_ui/generic_ui_list/__init__.pyi +2 -1
- bl_ui/properties_grease_pencil_common/__init__.pyi +0 -7
- bl_ui/space_userpref/__init__.pyi +2 -2
- blf/__init__.pyi +3 -5
- bmesh/types/__init__.pyi +22 -33
- bmesh/utils/__init__.pyi +6 -16
- bpy/app/icons/__init__.pyi +5 -11
- bpy/app/translations/__init__.pyi +7 -14
- bpy/msgbus/__init__.pyi +7 -8
- bpy/ops/curves/__init__.pyi +16 -0
- bpy/ops/nla/__init__.pyi +1 -1
- bpy/ops/sequencer/__init__.pyi +3 -0
- bpy/path/__init__.pyi +6 -16
- bpy/props/__init__.pyi +122 -135
- bpy/types/__init__.pyi +418 -615
- bpy/typing/__init__.pyi +1 -1
- bpy/utils/__init__.pyi +30 -29
- bpy/utils/previews/__init__.pyi +1 -2
- bpy/utils/units/__init__.pyi +1 -2
- bpy_extras/anim_utils/__init__.pyi +5 -12
- bpy_extras/bmesh_utils/__init__.pyi +1 -2
- bpy_extras/image_utils/__init__.pyi +2 -5
- bpy_extras/io_utils/__init__.pyi +8 -14
- bpy_extras/mesh_utils/__init__.pyi +14 -29
- bpy_extras/object_utils/__init__.pyi +1 -1
- bpy_extras/view3d_utils/__init__.pyi +3 -10
- {fake_bpy_module-20241103.dist-info → fake_bpy_module-20241112.dist-info}/METADATA +1 -1
- {fake_bpy_module-20241103.dist-info → fake_bpy_module-20241112.dist-info}/RECORD +57 -57
- {fake_bpy_module-20241103.dist-info → fake_bpy_module-20241112.dist-info}/WHEEL +1 -1
- freestyle/chainingiterators/__init__.pyi +2 -7
- freestyle/functions/__init__.pyi +4 -16
- freestyle/types/__init__.pyi +29 -63
- freestyle/utils/ContextFunctions/__init__.pyi +2 -2
- freestyle/utils/__init__.pyi +1 -2
- gpu/__init__.pyi +19 -5
- gpu/matrix/__init__.pyi +2 -2
- gpu/state/__init__.pyi +16 -8
- gpu/types/__init__.pyi +14 -29
- gpu_extras/batch/__init__.pyi +9 -9
- gpu_extras/presets/__init__.pyi +4 -11
- idprop/types/__init__.pyi +1 -2
- imbuf/__init__.pyi +2 -4
- mathutils/__init__.pyi +30 -95
- mathutils/bvhtree/__init__.pyi +13 -17
- mathutils/geometry/__init__.pyi +26 -45
- mathutils/interpolate/__init__.pyi +2 -2
- mathutils/kdtree/__init__.pyi +13 -28
- rna_info/__init__.pyi +1 -2
- {fake_bpy_module-20241103.dist-info → fake_bpy_module-20241112.dist-info}/top_level.txt +0 -0
freestyle/utils/__init__.pyi
CHANGED
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@@ -70,7 +70,7 @@ def integrate(
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it: freestyle.types.Interface0DIterator,
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it_end: freestyle.types.Interface0DIterator,
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integration_type: freestyle.types.IntegrationType,
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)
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):
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"""Returns a single value from a set of values evaluated at each 0D
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element of this 1D element.
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value type is float if func is of the `UnaryFunction0DDouble`
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or `UnaryFunction0DFloat` type, and int if func is of the
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`UnaryFunction0DUnsigned` type.
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:rtype: float
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"""
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def is_poly_clockwise(stroke):
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gpu/__init__.pyi
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That includes an obligatory *Vertex Buffer* and an optional *Index Buffer*,
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each of which is described in more detail in the following sections.
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A batch also defines a draw type.
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Typical draw types are POINTS
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Typical draw types are POINTS
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, LINES
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and TRIS
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.
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The draw type determines how the data will be interpreted and drawn.
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ibo = gpu.types.GPUIndexBuf(type='TRIS', seq=indices)
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```
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describes which vertices should be used for the first triangle
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(same for the second tuple).
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Note how the diagonal vertices 1 and 2 are shared between both triangles.
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However, in the Blender Python API the term *Shader* refers to an OpenGL Program.
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Every gpu.types.GPUShader consists of a vertex shader, a fragment shader and an optional geometry shader.
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For common drawing tasks there are some built-in shaders accessible from gpu.shader.from_builtin
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with an identifier such as UNIFORM_COLOR
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with an identifier such as UNIFORM_COLOR
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or FLAT_COLOR
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Every shader defines a set of attributes and uniforms that have to be set in order to use the shader.
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Uniforms are properties that are constant per draw call.
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They can be set using the shader.uniform_*
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functions after the shader has been bound.
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--------------------
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In Blender Offscreen Rendering is done using the gpu.types.GPUOffScreen type.
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[WARNING]
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GPUOffScreen objects are bound to the OpenGL context they have been created in.
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gpu.types.GPUOffScreen objects are bound to the OpenGL context they have been created in.
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the offscreen instance will be freed.
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gpu/matrix/__init__.pyi
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def scale(scale):
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"""Scale the current stack matrix.
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:param scale: Scale the current stack matrix.
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:param scale: Scale the current stack matrix with 2 or 3 floats.
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"""
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:param offset: Translate the current stack matrix with 2 or 3 floats.
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"""
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gpu/state/__init__.pyi
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:param mode: The type of blend mode.
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NONE No blending.
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ALPHA The original color channels are interpolated according to the alpha value.
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ALPHA_PREMULT The original color channels are interpolated according to the alpha value with the new colors pre-multiplied by this value.
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ADDITIVE The original color channels are added by the corresponding ones.
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ADDITIVE_PREMULT The original color channels are added by the corresponding ones that are pre-multiplied by the alpha value.
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MULTIPLY The original color channels are multiplied by the corresponding ones.
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SUBTRACT The original color channels are subtracted by the corresponding ones.
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1003
|
+
:param data: Buffer or sequence of data that should be stored in the buffer
|
|
1019
1004
|
"""
|
|
1020
1005
|
|
|
1021
1006
|
class GPUVertFormat:
|
gpu_extras/batch/__init__.pyi
CHANGED
|
@@ -4,16 +4,16 @@ import typing_extensions
|
|
|
4
4
|
import gpu.types
|
|
5
5
|
|
|
6
6
|
def batch_for_shader(
|
|
7
|
-
shader: gpu.types.GPUShader, type: str, content
|
|
7
|
+
shader: gpu.types.GPUShader, type: str, content, *, indices=None
|
|
8
8
|
) -> gpu.types.GPUBatch:
|
|
9
9
|
"""Return a batch already configured and compatible with the shader.
|
|
10
10
|
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
11
|
+
:param shader: shader for which a compatible format will be computed.
|
|
12
|
+
:type shader: gpu.types.GPUShader
|
|
13
|
+
:param type: "'POINTS', 'LINES', 'TRIS' or 'LINES_ADJ'".
|
|
14
|
+
:type type: str
|
|
15
|
+
:param content: Maps the name of the shader attribute with the data to fill the vertex buffer.
|
|
16
|
+
For the dictionary values see documentation for `gpu.types.GPUVertBuf.attr_fill` data argument.
|
|
17
|
+
:return: compatible batch
|
|
18
|
+
:rtype: gpu.types.GPUBatch
|
|
19
19
|
"""
|
gpu_extras/presets/__init__.pyi
CHANGED
|
@@ -4,24 +4,17 @@ import typing_extensions
|
|
|
4
4
|
import gpu.types
|
|
5
5
|
import mathutils
|
|
6
6
|
|
|
7
|
-
def draw_circle_2d(
|
|
8
|
-
position: collections.abc.Sequence[float] | mathutils.Vector,
|
|
9
|
-
color,
|
|
10
|
-
radius: float,
|
|
11
|
-
*,
|
|
12
|
-
segments: int | None = None,
|
|
13
|
-
):
|
|
7
|
+
def draw_circle_2d(position, color, radius: float, *, segments=None):
|
|
14
8
|
"""Draw a circle.
|
|
15
9
|
|
|
16
|
-
:param position:
|
|
17
|
-
:
|
|
18
|
-
|
|
10
|
+
:param position: 2D position where the circle will be drawn.
|
|
11
|
+
:param color: Color of the circle (RGBA).
|
|
12
|
+
To use transparency blend must be set to ALPHA, see: `gpu.state.blend_set`.
|
|
19
13
|
:param radius: Radius of the circle.
|
|
20
14
|
:type radius: float
|
|
21
15
|
:param segments: How many segments will be used to draw the circle.
|
|
22
16
|
Higher values give better results but the drawing will take longer.
|
|
23
17
|
If None or not specified, an automatic value will be calculated.
|
|
24
|
-
:type segments: int | None
|
|
25
18
|
"""
|
|
26
19
|
|
|
27
20
|
def draw_texture_2d(
|
idprop/types/__init__.pyi
CHANGED
|
@@ -40,11 +40,10 @@ class IDPropertyGroup:
|
|
|
40
40
|
def to_dict(self):
|
|
41
41
|
"""Return a purely Python version of the group."""
|
|
42
42
|
|
|
43
|
-
def update(self, other
|
|
43
|
+
def update(self, other):
|
|
44
44
|
"""Update key, values.
|
|
45
45
|
|
|
46
46
|
:param other: Updates the values in the group with this.
|
|
47
|
-
:type other: dict | typing_extensions.Self
|
|
48
47
|
"""
|
|
49
48
|
|
|
50
49
|
def values(self):
|
imbuf/__init__.pyi
CHANGED
|
@@ -18,11 +18,10 @@ import imbuf.types
|
|
|
18
18
|
|
|
19
19
|
from . import types as types
|
|
20
20
|
|
|
21
|
-
def load(filepath
|
|
21
|
+
def load(filepath) -> imbuf.types.ImBuf:
|
|
22
22
|
"""Load an image from a file.
|
|
23
23
|
|
|
24
24
|
:param filepath: the filepath of the image.
|
|
25
|
-
:type filepath: bytes | str
|
|
26
25
|
:return: the newly loaded image.
|
|
27
26
|
:rtype: imbuf.types.ImBuf
|
|
28
27
|
"""
|
|
@@ -35,11 +34,10 @@ def new(size) -> imbuf.types.ImBuf:
|
|
|
35
34
|
:rtype: imbuf.types.ImBuf
|
|
36
35
|
"""
|
|
37
36
|
|
|
38
|
-
def write(image: imbuf.types.ImBuf, filepath
|
|
37
|
+
def write(image: imbuf.types.ImBuf, filepath=image.filepath):
|
|
39
38
|
"""Write an image.
|
|
40
39
|
|
|
41
40
|
:param image: the image to write.
|
|
42
41
|
:type image: imbuf.types.ImBuf
|
|
43
42
|
:param filepath: Optional filepath of the image (fallback to the images file path).
|
|
44
|
-
:type filepath: bytes | str
|
|
45
43
|
"""
|