fake-bpy-module 20241102__py3-none-any.whl → 20241111__py3-none-any.whl

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  1. addon_utils/__init__.pyi +28 -13
  2. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +1 -2
  3. bl_console_utils/autocomplete/complete_import/__init__.pyi +3 -6
  4. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +1 -2
  5. bl_console_utils/autocomplete/intellisense/__init__.pyi +2 -6
  6. bl_operators/image_as_planes/__init__.pyi +12 -39
  7. bl_operators/uvcalc_transform/__init__.pyi +4 -42
  8. bl_operators/wm/__init__.pyi +8 -0
  9. bl_ui/generic_ui_list/__init__.pyi +2 -1
  10. bl_ui/properties_grease_pencil_common/__init__.pyi +0 -7
  11. bl_ui/space_userpref/__init__.pyi +2 -2
  12. blf/__init__.pyi +3 -5
  13. bmesh/ops/__init__.pyi +53 -110
  14. bmesh/types/__init__.pyi +22 -33
  15. bmesh/utils/__init__.pyi +6 -16
  16. bpy/app/icons/__init__.pyi +5 -11
  17. bpy/app/translations/__init__.pyi +7 -14
  18. bpy/msgbus/__init__.pyi +7 -8
  19. bpy/ops/curves/__init__.pyi +16 -0
  20. bpy/ops/nla/__init__.pyi +1 -1
  21. bpy/ops/sequencer/__init__.pyi +3 -0
  22. bpy/path/__init__.pyi +6 -16
  23. bpy/props/__init__.pyi +122 -135
  24. bpy/types/__init__.pyi +368 -606
  25. bpy/utils/__init__.pyi +30 -29
  26. bpy/utils/previews/__init__.pyi +1 -2
  27. bpy/utils/units/__init__.pyi +1 -2
  28. bpy_extras/anim_utils/__init__.pyi +8 -12
  29. bpy_extras/bmesh_utils/__init__.pyi +1 -2
  30. bpy_extras/image_utils/__init__.pyi +2 -5
  31. bpy_extras/io_utils/__init__.pyi +8 -14
  32. bpy_extras/mesh_utils/__init__.pyi +14 -29
  33. bpy_extras/object_utils/__init__.pyi +1 -1
  34. bpy_extras/view3d_utils/__init__.pyi +3 -10
  35. {fake_bpy_module-20241102.dist-info → fake_bpy_module-20241111.dist-info}/METADATA +1 -1
  36. {fake_bpy_module-20241102.dist-info → fake_bpy_module-20241111.dist-info}/RECORD +57 -57
  37. freestyle/chainingiterators/__init__.pyi +2 -7
  38. freestyle/functions/__init__.pyi +4 -16
  39. freestyle/types/__init__.pyi +29 -63
  40. freestyle/utils/ContextFunctions/__init__.pyi +2 -2
  41. freestyle/utils/__init__.pyi +1 -2
  42. gpu/__init__.pyi +19 -5
  43. gpu/matrix/__init__.pyi +2 -2
  44. gpu/state/__init__.pyi +16 -8
  45. gpu/types/__init__.pyi +14 -29
  46. gpu_extras/batch/__init__.pyi +9 -9
  47. gpu_extras/presets/__init__.pyi +4 -11
  48. idprop/types/__init__.pyi +1 -2
  49. imbuf/__init__.pyi +2 -4
  50. mathutils/__init__.pyi +30 -95
  51. mathutils/bvhtree/__init__.pyi +14 -18
  52. mathutils/geometry/__init__.pyi +39 -52
  53. mathutils/interpolate/__init__.pyi +2 -2
  54. mathutils/kdtree/__init__.pyi +13 -28
  55. rna_info/__init__.pyi +1 -2
  56. {fake_bpy_module-20241102.dist-info → fake_bpy_module-20241111.dist-info}/WHEEL +0 -0
  57. {fake_bpy_module-20241102.dist-info → fake_bpy_module-20241111.dist-info}/top_level.txt +0 -0
@@ -53,43 +53,41 @@ class BVHTree:
53
53
  """BVH tree constructed geometry passed in as arguments.
54
54
 
55
55
  :param vertices: float triplets each representing (x, y, z)
56
- :param polygons: Sequence of polyugons, each containing indices to the vertices argument.
56
+ :param polygons: Sequence of polygons, each containing indices to the vertices argument.
57
57
  :param all_triangles: Use when all polygons are triangles for more efficient conversion.
58
58
  :type all_triangles: bool
59
59
  :param epsilon: Increase the threshold for detecting overlap and raycast hits.
60
60
  :type epsilon: float
61
61
  """
62
62
 
63
- def find_nearest(self, origin, distance: float = 1.84467e19) -> tuple:
63
+ def find_nearest(self, origin, distance: float = 1.84467e19):
64
64
  """Find the nearest element (typically face index) to a point.
65
65
 
66
66
  :param origin:
67
67
  :param distance: Maximum distance threshold.
68
68
  :type distance: float
69
- :return: Returns a tuple
70
- (`Vector` location, `Vector` normal, int index, float distance),
69
+ :return: Returns a tuple: (position, normal, index, distance),
71
70
  Values will all be None if no hit is found.
72
- :rtype: tuple
73
71
  """
74
72
 
75
- def find_nearest_range(self, origin, distance: float = 1.84467e19) -> list:
73
+ def find_nearest_range(
74
+ self, origin, distance: float = 1.84467e19
75
+ ) -> int | mathutils.Vector:
76
76
  """Find the nearest elements (typically face index) to a point in the distance range.
77
77
 
78
- :param origin:
79
- :param distance: Maximum distance threshold.
80
- :type distance: float
81
- :return: Returns a list of tuples
82
- (`Vector` location, `Vector` normal, int index, float distance),
83
- :rtype: list
78
+ :param origin:
79
+ :param distance: Maximum distance threshold.
80
+ :type distance: float
81
+ :return: Returns a list of tuples (position, normal, index, distance)
82
+ :rtype: int | mathutils.Vector
84
83
  """
85
84
 
86
- def overlap(self, other_tree: typing_extensions.Self) -> list:
85
+ def overlap(self, other_tree: typing_extensions.Self):
87
86
  """Find overlapping indices between 2 trees.
88
87
 
89
88
  :param other_tree: Other tree to perform overlap test on.
90
89
  :type other_tree: typing_extensions.Self
91
90
  :return: Returns a list of unique index pairs, the first index referencing this tree, the second referencing the other_tree.
92
- :rtype: list
93
91
  """
94
92
 
95
93
  def ray_cast(
@@ -97,7 +95,7 @@ class BVHTree:
97
95
  origin: collections.abc.Sequence[float] | mathutils.Vector,
98
96
  direction: collections.abc.Sequence[float] | mathutils.Vector,
99
97
  distance: float = sys.float_info.max,
100
- ) -> tuple:
98
+ ):
101
99
  """Cast a ray onto the mesh.
102
100
 
103
101
  :param origin: Start location of the ray in object space.
@@ -106,10 +104,8 @@ class BVHTree:
106
104
  :type direction: collections.abc.Sequence[float] | mathutils.Vector
107
105
  :param distance: Maximum distance threshold.
108
106
  :type distance: float
109
- :return: Returns a tuple
110
- (`Vector` location, `Vector` normal, int index, float distance),
107
+ :return: Returns a tuple: (position, normal, index, distance),
111
108
  Values will all be None if no hit is found.
112
- :rtype: tuple
113
109
  """
114
110
 
115
111
  def __init__(self, size):
@@ -32,7 +32,7 @@ def barycentric_transform(
32
32
  tri_b1: collections.abc.Sequence[float] | mathutils.Vector,
33
33
  tri_b2: collections.abc.Sequence[float] | mathutils.Vector,
34
34
  tri_b3: collections.abc.Sequence[float] | mathutils.Vector,
35
- ):
35
+ ) -> mathutils.Vector:
36
36
  """Return a transformed point, the transformation is defined by 2 triangles.
37
37
 
38
38
  :param point: The point to transform.
@@ -50,24 +50,23 @@ def barycentric_transform(
50
50
  :param tri_b3: target triangle vertex.
51
51
  :type tri_b3: collections.abc.Sequence[float] | mathutils.Vector
52
52
  :return: The transformed point
53
+ :rtype: mathutils.Vector
53
54
  """
54
55
 
55
- def box_fit_2d(points: list) -> float:
56
+ def box_fit_2d(points) -> float:
56
57
  """Returns an angle that best fits the points to an axis aligned rectangle
57
58
 
58
- :param points: list of 2d points.
59
- :type points: list
59
+ :param points: Sequence of 2D points.
60
60
  :return: angle
61
61
  :rtype: float
62
62
  """
63
63
 
64
- def box_pack_2d(boxes: list) -> tuple:
64
+ def box_pack_2d(boxes: float):
65
65
  """Returns a tuple with the width and height of the packed bounding box.
66
66
 
67
- :param boxes: list of boxes, each box is a list where the first 4 items are [x, y, width, height, ...] other items are ignored.
68
- :type boxes: list
69
- :return: the width and height of the packed bounding box
70
- :rtype: tuple
67
+ :param boxes: list of boxes, each box is a list where the first 4 items are [X, Y, width, height, ...] other items are ignored. The X & Y values in this list are modified to set the packed positions.
68
+ :type boxes: float
69
+ :return: The width and height of the packed bounding box.
71
70
  """
72
71
 
73
72
  def closest_point_on_tri(
@@ -90,16 +89,16 @@ def closest_point_on_tri(
90
89
  :rtype: mathutils.Vector
91
90
  """
92
91
 
93
- def convex_hull_2d(points: list) -> list[int]:
92
+ def convex_hull_2d(points):
94
93
  """Returns a list of indices into the list given
95
94
 
96
- :param points: list of 2d points.
97
- :type points: list
95
+ :param points: Sequence of 2D points.
98
96
  :return: a list of indices
99
- :rtype: list[int]
100
97
  """
101
98
 
102
- def delaunay_2d_cdt(vert_coords, edges, faces, output_type, epsilon, need_ids=True):
99
+ def delaunay_2d_cdt(
100
+ vert_coords, edges, faces, output_type: int, epsilon: float, need_ids=True
101
+ ):
103
102
  """Computes the Constrained Delaunay Triangulation of a set of vertices,
104
103
  with edges and faces that must appear in the triangulation.
105
104
  Some triangles may be eaten away, or combined with other triangles,
@@ -112,20 +111,16 @@ def delaunay_2d_cdt(vert_coords, edges, faces, output_type, epsilon, need_ids=Tr
112
111
  with the edges implied by each of the faces (n of them for an n-gon).
113
112
  If the need_ids argument is supplied, and False, then the code skips the preparation
114
113
  of the orig arrays, which may save some time.
115
- :arg vert_coords: Vertex coordinates (2d)
116
- :type vert_coords: list of `mathutils.Vector`
117
- :arg edges: Edges, as pairs of indices in vert_coords
118
- :type edges: list of (int, int)
119
- :arg faces: Faces, each sublist is a face, as indices in vert_coords (CCW oriented)
120
- :type faces: list of list of int
121
- :arg output_type: What output looks like. 0 => triangles with convex hull. 1 => triangles inside constraints. 2 => the input constraints, intersected. 3 => like 2 but detect holes and omit them from output. 4 => like 2 but with extra edges to make valid BMesh faces. 5 => like 4 but detect holes and omit them from output.
122
- :type output_type: intn :arg epsilon: For nearness tests; should not be zero
123
- :type epsilon: float
124
- :arg need_ids: are the orig output arrays needed?
125
- :type need_args: bool
126
- :return: Output tuple, (vert_coords, edges, faces, orig_verts, orig_edges, orig_faces)
127
- :rtype: (list of mathutils.Vector, list of (int, int), list of list of int, list of list of int, list of list of int, list of list of int)
128
114
 
115
+ :param vert_coords: Vertex coordinates (2d)
116
+ :param edges: Edges, as pairs of indices in vert_coords
117
+ :param faces: Faces, each sublist is a face, as indices in vert_coords (CCW oriented)
118
+ :param output_type: What output looks like. 0 => triangles with convex hull. 1 => triangles inside constraints. 2 => the input constraints, intersected. 3 => like 2 but detect holes and omit them from output. 4 => like 2 but with extra edges to make valid BMesh faces. 5 => like 4 but detect holes and omit them from output.
119
+ :type output_type: int
120
+ :param epsilon: For nearness tests; should not be zero
121
+ :type epsilon: float
122
+ :param need_ids: are the orig output arrays needed?
123
+ :return: Output tuple, (vert_coords, edges, faces, orig_verts, orig_edges, orig_faces)
129
124
  """
130
125
 
131
126
  def distance_point_to_plane(
@@ -163,7 +158,7 @@ def interpolate_bezier(
163
158
  :type knot2: collections.abc.Sequence[float] | mathutils.Vector
164
159
  :param resolution: Number of points to return.
165
160
  :type resolution: int
166
- :return: The interpolated points
161
+ :return: The interpolated points.
167
162
  """
168
163
 
169
164
  def intersect_line_line(
@@ -171,7 +166,7 @@ def intersect_line_line(
171
166
  v2: collections.abc.Sequence[float] | mathutils.Vector,
172
167
  v3: collections.abc.Sequence[float] | mathutils.Vector,
173
168
  v4: collections.abc.Sequence[float] | mathutils.Vector,
174
- ) -> tuple[mathutils.Vector, ...]:
169
+ ):
175
170
  """Returns a tuple with the points on each line respectively closest to the other.
176
171
 
177
172
  :param v1: First point of the first line
@@ -182,7 +177,7 @@ def intersect_line_line(
182
177
  :type v3: collections.abc.Sequence[float] | mathutils.Vector
183
178
  :param v4: Second point of the second line
184
179
  :type v4: collections.abc.Sequence[float] | mathutils.Vector
185
- :rtype: tuple[mathutils.Vector, ...]
180
+ :return: The intersection on each line or None when the lines are co-linear.
186
181
  """
187
182
 
188
183
  def intersect_line_line_2d(
@@ -190,7 +185,7 @@ def intersect_line_line_2d(
190
185
  lineA_p2: collections.abc.Sequence[float] | mathutils.Vector,
191
186
  lineB_p1: collections.abc.Sequence[float] | mathutils.Vector,
192
187
  lineB_p2: collections.abc.Sequence[float] | mathutils.Vector,
193
- ) -> mathutils.Vector:
188
+ ):
194
189
  """Takes 2 segments (defined by 4 vectors) and returns a vector for their point of intersection or None.
195
190
 
196
191
  :param lineA_p1: First point of the first line
@@ -202,7 +197,6 @@ def intersect_line_line_2d(
202
197
  :param lineB_p2: Second point of the second line
203
198
  :type lineB_p2: collections.abc.Sequence[float] | mathutils.Vector
204
199
  :return: The point of intersection or None when not found
205
- :rtype: mathutils.Vector
206
200
  """
207
201
 
208
202
  def intersect_line_plane(
@@ -211,7 +205,7 @@ def intersect_line_plane(
211
205
  plane_co: collections.abc.Sequence[float] | mathutils.Vector,
212
206
  plane_no: collections.abc.Sequence[float] | mathutils.Vector,
213
207
  no_flip=False,
214
- ) -> mathutils.Vector:
208
+ ):
215
209
  """Calculate the intersection between a line (as 2 vectors) and a plane.
216
210
  Returns a vector for the intersection or None.
217
211
 
@@ -224,7 +218,6 @@ def intersect_line_plane(
224
218
  :param plane_no: The direction the plane is facing
225
219
  :type plane_no: collections.abc.Sequence[float] | mathutils.Vector
226
220
  :return: The point of intersection or None when not found
227
- :rtype: mathutils.Vector
228
221
  """
229
222
 
230
223
  def intersect_line_sphere(
@@ -285,21 +278,20 @@ def intersect_plane_plane(
285
278
  :type plane_b_co: collections.abc.Sequence[float] | mathutils.Vector
286
279
  :param plane_b_no: Normal of the second plane
287
280
  :type plane_b_no: collections.abc.Sequence[float] | mathutils.Vector
288
- :return: The line of the intersection represented as a point and a vector
281
+ :return: The line of the intersection represented as a point and a vector or None if the intersection can't be calculated
289
282
  """
290
283
 
291
284
  def intersect_point_line(
292
285
  pt: collections.abc.Sequence[float] | mathutils.Vector,
293
286
  line_p1: collections.abc.Sequence[float] | mathutils.Vector,
294
287
  line_p2,
295
- ) -> tuple[mathutils.Vector]:
288
+ ):
296
289
  """Takes a point and a line and returns a tuple with the closest point on the line and its distance from the first point of the line as a percentage of the length of the line.
297
290
 
298
291
  :param pt: Point
299
292
  :type pt: collections.abc.Sequence[float] | mathutils.Vector
300
293
  :param line_p1: First point of the lineSecond point of the line
301
294
  :type line_p1: collections.abc.Sequence[float] | mathutils.Vector
302
- :rtype: tuple[mathutils.Vector]
303
295
  """
304
296
 
305
297
  def intersect_point_quad_2d(
@@ -331,7 +323,7 @@ def intersect_point_tri(
331
323
  tri_p1: collections.abc.Sequence[float] | mathutils.Vector,
332
324
  tri_p2: collections.abc.Sequence[float] | mathutils.Vector,
333
325
  tri_p3: collections.abc.Sequence[float] | mathutils.Vector,
334
- ) -> mathutils.Vector:
326
+ ):
335
327
  """Takes 4 vectors: one is the point and the next 3 define the triangle. Projects the point onto the triangle plane and checks if it is within the triangle.
336
328
 
337
329
  :param pt: Point
@@ -343,7 +335,6 @@ def intersect_point_tri(
343
335
  :param tri_p3: Third point of the triangle
344
336
  :type tri_p3: collections.abc.Sequence[float] | mathutils.Vector
345
337
  :return: Point on the triangles plane or None if its outside the triangle
346
- :rtype: mathutils.Vector
347
338
  """
348
339
 
349
340
  def intersect_point_tri_2d(
@@ -372,7 +363,7 @@ def intersect_ray_tri(
372
363
  ray: collections.abc.Sequence[float] | mathutils.Vector,
373
364
  orig: collections.abc.Sequence[float] | mathutils.Vector,
374
365
  clip: bool = True,
375
- ) -> mathutils.Vector:
366
+ ):
376
367
  """Returns the intersection between a ray and a triangle, if possible, returns None otherwise.
377
368
 
378
369
  :param v1: Point1
@@ -388,7 +379,6 @@ def intersect_ray_tri(
388
379
  :param clip: When False, don't restrict the intersection to the area of the triangle, use the infinite plane defined by the triangle.
389
380
  :type clip: bool
390
381
  :return: The point of intersection or None if no intersection is found
391
- :rtype: mathutils.Vector
392
382
  """
393
383
 
394
384
  def intersect_sphere_sphere_2d(
@@ -396,7 +386,7 @@ def intersect_sphere_sphere_2d(
396
386
  radius_a: float,
397
387
  p_b: collections.abc.Sequence[float] | mathutils.Vector,
398
388
  radius_b: float,
399
- ) -> tuple[mathutils.Vector, ...]:
389
+ ):
400
390
  """Returns 2 points on between intersecting circles.
401
391
 
402
392
  :param p_a: Center of the first circle
@@ -407,7 +397,7 @@ def intersect_sphere_sphere_2d(
407
397
  :type p_b: collections.abc.Sequence[float] | mathutils.Vector
408
398
  :param radius_b: Radius of the second circle
409
399
  :type radius_b: float
410
- :rtype: tuple[mathutils.Vector, ...]
400
+ :return: 2 points on between intersecting circles or None when there is no intersection.
411
401
  """
412
402
 
413
403
  def intersect_tri_tri_2d(tri_a1, tri_a2, tri_a3, tri_b1, tri_b2, tri_b3) -> bool:
@@ -419,31 +409,28 @@ def intersect_tri_tri_2d(tri_a1, tri_a2, tri_a3, tri_b1, tri_b2, tri_b3) -> bool
419
409
  def normal(vectors) -> mathutils.Vector:
420
410
  """Returns the normal of a 3D polygon.
421
411
 
422
- :param vectors: Vectors to calculate normals with
412
+ :param vectors: 3 or more vectors to calculate normals.
423
413
  :rtype: mathutils.Vector
424
414
  """
425
415
 
426
416
  def points_in_planes(
427
- planes: list[mathutils.Vector],
428
- epsilon_coplanar: float = 0.0001,
429
- epsilon_isect: float = 1e-06,
417
+ planes, epsilon_coplanar: float = 0.0001, epsilon_isect: float = 1e-06
430
418
  ):
431
419
  """Returns a list of points inside all planes given and a list of index values for the planes used.
432
420
 
433
421
  :param planes: List of planes (4D vectors).
434
- :type planes: list[mathutils.Vector]
435
422
  :param epsilon_coplanar: Epsilon value for interpreting plane pairs as co-plannar.
436
423
  :type epsilon_coplanar: float
437
424
  :param epsilon_isect: Epsilon value for intersection.
438
425
  :type epsilon_isect: float
439
- :return: two lists, once containing the vertices inside the planes, another containing the plane indices used
426
+ :return: Two lists, once containing the 3D coordinates inside the planes, another containing the plane indices used.
440
427
  """
441
428
 
442
- def tessellate_polygon(veclist_list) -> list:
429
+ def tessellate_polygon(polylines) -> int:
443
430
  """Takes a list of polylines (each point a pair or triplet of numbers) and returns the point indices for a polyline filled with triangles. Does not handle degenerate geometry (such as zero-length lines due to consecutive identical points).
444
431
 
445
- :param veclist_list: list of polylines
446
- :rtype: list
432
+ :param polylines: Polygons where each polygon is a sequence of 2D or 3D points.
433
+ :rtype: int
447
434
  """
448
435
 
449
436
  def volume_tetrahedron(
@@ -10,6 +10,6 @@ import typing_extensions
10
10
  def poly_3d_calc(veclist, pt):
11
11
  """Calculate barycentric weights for a point on a polygon.
12
12
 
13
- :param veclist: list of vectors
14
- :param pt: point :rtype: list of per-vector weights
13
+ :param veclist: Sequence of 3D positions.
14
+ :param pt: 2D or 3D position. :type pt: Sequence[float] :return: list of per-vector weights.
15
15
  """
@@ -8,7 +8,6 @@ Generic 3-dimensional kd-tree to perform spatial searches.
8
8
  import typing
9
9
  import collections.abc
10
10
  import typing_extensions
11
- import mathutils
12
11
 
13
12
  class KDTree:
14
13
  """KdTree(size) -> new kd-tree initialized to hold size items."""
@@ -16,54 +15,40 @@ class KDTree:
16
15
  def balance(self):
17
16
  """Balance the tree."""
18
17
 
19
- def find(
20
- self,
21
- co: collections.abc.Sequence[float] | mathutils.Vector,
22
- filter: collections.abc.Callable | None = None,
23
- ) -> tuple:
18
+ def find(self, co, filter: collections.abc.Callable | None = None) -> int:
24
19
  """Find nearest point to co.
25
20
 
26
- :param co: 3d coordinates.
27
- :type co: collections.abc.Sequence[float] | mathutils.Vector
21
+ :param co: 3D coordinates.
28
22
  :param filter: function which takes an index and returns True for indices to include in the search.
29
23
  :type filter: collections.abc.Callable | None
30
- :return: Returns (`Vector`, index, distance).
31
- :rtype: tuple
24
+ :return: Returns (position, index, distance).
25
+ :rtype: int
32
26
  """
33
27
 
34
- def find_n(
35
- self, co: collections.abc.Sequence[float] | mathutils.Vector, n: int
36
- ) -> list:
28
+ def find_n(self, co, n: int) -> int:
37
29
  """Find nearest n points to co.
38
30
 
39
- :param co: 3d coordinates.
40
- :type co: collections.abc.Sequence[float] | mathutils.Vector
31
+ :param co: 3D coordinates.
41
32
  :param n: Number of points to find.
42
33
  :type n: int
43
- :return: Returns a list of tuples (`Vector`, index, distance).
44
- :rtype: list
34
+ :return: Returns a list of tuples (position, index, distance).
35
+ :rtype: int
45
36
  """
46
37
 
47
- def find_range(
48
- self, co: collections.abc.Sequence[float] | mathutils.Vector, radius: float
49
- ) -> list:
38
+ def find_range(self, co, radius: float) -> int:
50
39
  """Find all points within radius of co.
51
40
 
52
- :param co: 3d coordinates.
53
- :type co: collections.abc.Sequence[float] | mathutils.Vector
41
+ :param co: 3D coordinates.
54
42
  :param radius: Distance to search for points.
55
43
  :type radius: float
56
- :return: Returns a list of tuples (`Vector`, index, distance).
57
- :rtype: list
44
+ :return: Returns a list of tuples (position, index, distance).
45
+ :rtype: int
58
46
  """
59
47
 
60
- def insert(
61
- self, co: collections.abc.Sequence[float] | mathutils.Vector, index: int
62
- ):
48
+ def insert(self, co, index: int):
63
49
  """Insert a point into the KDTree.
64
50
 
65
51
  :param co: Point 3d position.
66
- :type co: collections.abc.Sequence[float] | mathutils.Vector
67
52
  :param index: The index of the point.
68
53
  :type index: int
69
54
  """
rna_info/__init__.pyi CHANGED
@@ -66,7 +66,7 @@ class InfoPropertyRNA:
66
66
  class_fmt="{:s}",
67
67
  mathutils_fmt="{:s}",
68
68
  collection_id="Collection",
69
- enum_descr_override: str | None = None,
69
+ enum_descr_override=None,
70
70
  ):
71
71
  """
72
72
 
@@ -77,7 +77,6 @@ class InfoPropertyRNA:
77
77
  :param collection_id:
78
78
  :param enum_descr_override: Optionally override items for enum.
79
79
  Otherwise expand the literal items.
80
- :type enum_descr_override: str | None
81
80
  """
82
81
 
83
82
  class InfoStructRNA: