fake-bpy-module 20240803__py3-none-any.whl → 20240804__py3-none-any.whl

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Files changed (72) hide show
  1. aud/__init__.pyi +77 -77
  2. bmesh/ops/__init__.pyi +54 -36
  3. bmesh/types/__init__.pyi +24 -24
  4. bpy/ops/action/__init__.pyi +55 -32
  5. bpy/ops/anim/__init__.pyi +22 -22
  6. bpy/ops/armature/__init__.pyi +47 -20
  7. bpy/ops/asset/__init__.pyi +5 -2
  8. bpy/ops/boid/__init__.pyi +12 -2
  9. bpy/ops/brush/__init__.pyi +18 -12
  10. bpy/ops/buttons/__init__.pyi +10 -4
  11. bpy/ops/cachefile/__init__.pyi +12 -6
  12. bpy/ops/clip/__init__.pyi +54 -38
  13. bpy/ops/console/__init__.pyi +17 -6
  14. bpy/ops/constraint/__init__.pyi +28 -28
  15. bpy/ops/curve/__init__.pyi +72 -34
  16. bpy/ops/curves/__init__.pyi +16 -16
  17. bpy/ops/dpaint/__init__.pyi +4 -4
  18. bpy/ops/ed/__init__.pyi +5 -2
  19. bpy/ops/export_anim/__init__.pyi +3 -2
  20. bpy/ops/export_scene/__init__.pyi +55 -45
  21. bpy/ops/file/__init__.pyi +40 -16
  22. bpy/ops/font/__init__.pyi +59 -16
  23. bpy/ops/geometry/__init__.pyi +55 -20
  24. bpy/ops/gpencil/__init__.pyi +155 -122
  25. bpy/ops/graph/__init__.pyi +131 -52
  26. bpy/ops/grease_pencil/__init__.pyi +78 -58
  27. bpy/ops/image/__init__.pyi +77 -54
  28. bpy/ops/import_anim/__init__.pyi +11 -8
  29. bpy/ops/import_scene/__init__.pyi +20 -18
  30. bpy/ops/info/__init__.pyi +4 -4
  31. bpy/ops/lattice/__init__.pyi +8 -8
  32. bpy/ops/marker/__init__.pyi +6 -6
  33. bpy/ops/mask/__init__.pyi +13 -12
  34. bpy/ops/mball/__init__.pyi +6 -6
  35. bpy/ops/mesh/__init__.pyi +290 -150
  36. bpy/ops/nla/__init__.pyi +28 -20
  37. bpy/ops/node/__init__.pyi +43 -32
  38. bpy/ops/object/__init__.pyi +651 -210
  39. bpy/ops/outliner/__init__.pyi +113 -32
  40. bpy/ops/paint/__init__.pyi +65 -56
  41. bpy/ops/palette/__init__.pyi +4 -4
  42. bpy/ops/particle/__init__.pyi +14 -14
  43. bpy/ops/pose/__init__.pyi +121 -44
  44. bpy/ops/preferences/__init__.pyi +9 -6
  45. bpy/ops/render/__init__.pyi +3 -2
  46. bpy/ops/rigidbody/__init__.pyi +45 -14
  47. bpy/ops/scene/__init__.pyi +69 -22
  48. bpy/ops/screen/__init__.pyi +78 -16
  49. bpy/ops/sculpt/__init__.pyi +131 -74
  50. bpy/ops/sculpt_curves/__init__.pyi +2 -2
  51. bpy/ops/sequencer/__init__.pyi +156 -60
  52. bpy/ops/sound/__init__.pyi +40 -16
  53. bpy/ops/surface/__init__.pyi +12 -12
  54. bpy/ops/text/__init__.pyi +65 -20
  55. bpy/ops/texture/__init__.pyi +2 -2
  56. bpy/ops/transform/__init__.pyi +344 -72
  57. bpy/ops/ui/__init__.pyi +9 -6
  58. bpy/ops/uilist/__init__.pyi +2 -2
  59. bpy/ops/uv/__init__.pyi +90 -66
  60. bpy/ops/view3d/__init__.pyi +36 -30
  61. bpy/ops/wm/__init__.pyi +443 -156
  62. bpy/types/__init__.pyi +28064 -2857
  63. {fake_bpy_module-20240803.dist-info → fake_bpy_module-20240804.dist-info}/METADATA +1 -1
  64. {fake_bpy_module-20240803.dist-info → fake_bpy_module-20240804.dist-info}/RECORD +72 -72
  65. freestyle/chainingiterators/__init__.pyi +4 -4
  66. freestyle/types/__init__.pyi +76 -63
  67. idprop/types/__init__.pyi +2 -2
  68. imbuf/types/__init__.pyi +2 -2
  69. mathutils/__init__.pyi +1004 -970
  70. mathutils/bvhtree/__init__.pyi +2 -2
  71. {fake_bpy_module-20240803.dist-info → fake_bpy_module-20240804.dist-info}/WHEEL +0 -0
  72. {fake_bpy_module-20240803.dist-info → fake_bpy_module-20240804.dist-info}/top_level.txt +0 -0
bpy/ops/ui/__init__.pyi CHANGED
@@ -275,7 +275,10 @@ def eyedropper_driver(
275
275
  execution_context: int | str | None = None,
276
276
  undo: bool | None = None,
277
277
  *,
278
- mapping_type: str | None = "SINGLE_MANY",
278
+ mapping_type: typing.Literal[
279
+ "SINGLE_MANY", "DIRECT", "MATCH", "NONE_ALL", "NONE_SINGLE"
280
+ ]
281
+ | None = "SINGLE_MANY",
279
282
  ):
280
283
  """Pick a property to use as a driver target
281
284
 
@@ -298,7 +301,7 @@ def eyedropper_driver(
298
301
 
299
302
  NONE_SINGLE
300
303
  Manually Create Later (Single) -- Create driver for this property only and without assigning any targets yet.
301
- :type mapping_type: str | None
304
+ :type mapping_type: typing.Literal['SINGLE_MANY','DIRECT','MATCH','NONE_ALL','NONE_SINGLE'] | None
302
305
  """
303
306
 
304
307
  ...
@@ -308,7 +311,7 @@ def eyedropper_gpencil_color(
308
311
  execution_context: int | str | None = None,
309
312
  undo: bool | None = None,
310
313
  *,
311
- mode: str | None = "MATERIAL",
314
+ mode: typing.Literal["MATERIAL", "PALETTE"] | None = "MATERIAL",
312
315
  ):
313
316
  """Sample a color from the Blender Window and create Grease Pencil material
314
317
 
@@ -316,7 +319,7 @@ def eyedropper_gpencil_color(
316
319
  :type execution_context: int | str | None
317
320
  :type undo: bool | None
318
321
  :param mode: Mode
319
- :type mode: str | None
322
+ :type mode: typing.Literal['MATERIAL','PALETTE'] | None
320
323
  """
321
324
 
322
325
  ...
@@ -429,7 +432,7 @@ def override_type_set_button(
429
432
  undo: bool | None = None,
430
433
  *,
431
434
  all: bool | None = True,
432
- type: str | None = "REPLACE",
435
+ type: typing.Literal["NOOP", "REPLACE", "DIFFERENCE", "FACTOR"] | None = "REPLACE",
433
436
  ):
434
437
  """Create an override operation, or set the type of an existing one
435
438
 
@@ -451,7 +454,7 @@ def override_type_set_button(
451
454
 
452
455
  FACTOR
453
456
  Factor -- Store factor to linked data value (useful e.g. for scale).
454
- :type type: str | None
457
+ :type type: typing.Literal['NOOP','REPLACE','DIFFERENCE','FACTOR'] | None
455
458
  """
456
459
 
457
460
  ...
@@ -34,7 +34,7 @@ def entry_move(
34
34
  *,
35
35
  list_path: str = "",
36
36
  active_index_path: str = "",
37
- direction: str | None = "UP",
37
+ direction: typing.Literal["UP", "DOWN"] | None = "UP",
38
38
  ):
39
39
  """Move an entry in the list up or down
40
40
 
@@ -52,7 +52,7 @@ def entry_move(
52
52
 
53
53
  DOWN
54
54
  DOWN -- DOWN.
55
- :type direction: str | None
55
+ :type direction: typing.Literal['UP','DOWN'] | None
56
56
  """
57
57
 
58
58
  ...
bpy/ops/uv/__init__.pyi CHANGED
@@ -13,7 +13,10 @@ def align(
13
13
  execution_context: int | str | None = None,
14
14
  undo: bool | None = None,
15
15
  *,
16
- axis: str | None = "ALIGN_AUTO",
16
+ axis: typing.Literal[
17
+ "ALIGN_S", "ALIGN_T", "ALIGN_U", "ALIGN_AUTO", "ALIGN_X", "ALIGN_Y"
18
+ ]
19
+ | None = "ALIGN_AUTO",
17
20
  ):
18
21
  """Aligns selected UV vertices on a line
19
22
 
@@ -39,7 +42,7 @@ def align(
39
42
 
40
43
  ALIGN_Y
41
44
  Align Horizontally -- Align UV vertices on a horizontal line.
42
- :type axis: str | None
45
+ :type axis: typing.Literal['ALIGN_S','ALIGN_T','ALIGN_U','ALIGN_AUTO','ALIGN_X','ALIGN_Y'] | None
43
46
  """
44
47
 
45
48
  ...
@@ -49,8 +52,8 @@ def align_rotation(
49
52
  execution_context: int | str | None = None,
50
53
  undo: bool | None = None,
51
54
  *,
52
- method: str | None = "AUTO",
53
- axis: str | None = "X",
55
+ method: typing.Literal["AUTO", "EDGE", "GEOMETRY"] | None = "AUTO",
56
+ axis: typing.Literal["X", "Y", "Z"] | None = "X",
54
57
  correct_aspect: bool | None = False,
55
58
  ):
56
59
  """Align the UV island's rotation
@@ -68,7 +71,7 @@ def align_rotation(
68
71
 
69
72
  GEOMETRY
70
73
  Geometry -- Align to Geometry axis.
71
- :type method: str | None
74
+ :type method: typing.Literal['AUTO','EDGE','GEOMETRY'] | None
72
75
  :param axis: Axis, Axis to align to
73
76
 
74
77
  X
@@ -79,7 +82,7 @@ def align_rotation(
79
82
 
80
83
  Z
81
84
  Z -- Z axis.
82
- :type axis: str | None
85
+ :type axis: typing.Literal['X','Y','Z'] | None
83
86
  :param correct_aspect: Correct Aspect, Take image aspect ratio into account
84
87
  :type correct_aspect: bool | None
85
88
  """
@@ -171,9 +174,10 @@ def cylinder_project(
171
174
  execution_context: int | str | None = None,
172
175
  undo: bool | None = None,
173
176
  *,
174
- direction: str | None = "VIEW_ON_EQUATOR",
175
- align: str | None = "POLAR_ZX",
176
- pole: str | None = "PINCH",
177
+ direction: typing.Literal["VIEW_ON_EQUATOR", "VIEW_ON_POLES", "ALIGN_TO_OBJECT"]
178
+ | None = "VIEW_ON_EQUATOR",
179
+ align: typing.Literal["POLAR_ZX", "POLAR_ZY"] | None = "POLAR_ZX",
180
+ pole: typing.Literal["PINCH", "FAN"] | None = "PINCH",
177
181
  seam: bool | None = False,
178
182
  radius: float | None = 1.0,
179
183
  correct_aspect: bool | None = True,
@@ -195,7 +199,7 @@ def cylinder_project(
195
199
 
196
200
  ALIGN_TO_OBJECT
197
201
  Align to Object -- Align according to object transform.
198
- :type direction: str | None
202
+ :type direction: typing.Literal['VIEW_ON_EQUATOR','VIEW_ON_POLES','ALIGN_TO_OBJECT'] | None
199
203
  :param align: Align, How to determine rotation around the pole
200
204
 
201
205
  POLAR_ZX
@@ -203,7 +207,7 @@ def cylinder_project(
203
207
 
204
208
  POLAR_ZY
205
209
  Polar ZY -- Polar 0 is Y.
206
- :type align: str | None
210
+ :type align: typing.Literal['POLAR_ZX','POLAR_ZY'] | None
207
211
  :param pole: Pole, How to handle faces at the poles
208
212
 
209
213
  PINCH
@@ -211,7 +215,7 @@ def cylinder_project(
211
215
 
212
216
  FAN
213
217
  Fan -- UVs are fanned at the poles.
214
- :type pole: str | None
218
+ :type pole: typing.Literal['PINCH','FAN'] | None
215
219
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
216
220
  :type seam: bool | None
217
221
  :param radius: Radius, Radius of the sphere or cylinder
@@ -233,9 +237,9 @@ def export_layout(
233
237
  *,
234
238
  filepath: str = "",
235
239
  export_all: bool | None = False,
236
- export_tiles: str | None = "NONE",
240
+ export_tiles: typing.Literal["NONE", "UDIM", "UV"] | None = "NONE",
237
241
  modified: bool | None = False,
238
- mode: str | None = "PNG",
242
+ mode: typing.Literal["SVG", "EPS", "PNG"] | None = "PNG",
239
243
  size: collections.abc.Iterable[int] | None = (1024, 1024),
240
244
  opacity: float | None = 0.25,
241
245
  check_existing: bool | None = True,
@@ -259,7 +263,7 @@ def export_layout(
259
263
 
260
264
  UV
261
265
  UVTILE -- Export tiles in the UVTILE numbering scheme: u(u_tile + 1)_v(v_tile + 1).
262
- :type export_tiles: str | None
266
+ :type export_tiles: typing.Literal['NONE','UDIM','UV'] | None
263
267
  :param modified: Modified, Exports UVs from the modified mesh
264
268
  :type modified: bool | None
265
269
  :param mode: Format, File format to export the UV layout to
@@ -272,7 +276,7 @@ def export_layout(
272
276
 
273
277
  PNG
274
278
  PNG Image (.png) -- Export the UV layout to a bitmap image.
275
- :type mode: str | None
279
+ :type mode: typing.Literal['SVG','EPS','PNG'] | None
276
280
  :param size: Size, Dimensions of the exported file
277
281
  :type size: collections.abc.Iterable[int] | None
278
282
  :param opacity: Fill Opacity, Set amount of opacity for exported UV layout
@@ -288,7 +292,7 @@ def follow_active_quads(
288
292
  execution_context: int | str | None = None,
289
293
  undo: bool | None = None,
290
294
  *,
291
- mode: str | None = "LENGTH_AVERAGE",
295
+ mode: typing.Literal["EVEN", "LENGTH", "LENGTH_AVERAGE"] | None = "LENGTH_AVERAGE",
292
296
  ):
293
297
  """Follow UVs from active quads along continuous face loops
294
298
 
@@ -305,7 +309,7 @@ def follow_active_quads(
305
309
 
306
310
  LENGTH_AVERAGE
307
311
  Length Average -- Average space UVs edge length of each loop.
308
- :type mode: str | None
312
+ :type mode: typing.Literal['EVEN','LENGTH','LENGTH_AVERAGE'] | None
309
313
  """
310
314
 
311
315
  ...
@@ -333,7 +337,7 @@ def lightmap_pack(
333
337
  execution_context: int | str | None = None,
334
338
  undo: bool | None = None,
335
339
  *,
336
- PREF_CONTEXT: str | None = "SEL_FACES",
340
+ PREF_CONTEXT: typing.Literal["SEL_FACES", "ALL_FACES"] | None = "SEL_FACES",
337
341
  PREF_PACK_IN_ONE: bool | None = True,
338
342
  PREF_NEW_UVLAYER: bool | None = False,
339
343
  PREF_BOX_DIV: int | None = 12,
@@ -351,7 +355,7 @@ def lightmap_pack(
351
355
 
352
356
  ALL_FACES
353
357
  All Faces -- Average space UVs edge length of each loop.
354
- :type PREF_CONTEXT: str | None
358
+ :type PREF_CONTEXT: typing.Literal['SEL_FACES','ALL_FACES'] | None
355
359
  :param PREF_PACK_IN_ONE: Share Texture Space, Objects share texture space, map all objects into a single UV map
356
360
  :type PREF_PACK_IN_ONE: bool | None
357
361
  :param PREF_NEW_UVLAYER: New UV Map, Create a new UV map for every mesh packed
@@ -411,16 +415,21 @@ def pack_islands(
411
415
  execution_context: int | str | None = None,
412
416
  undo: bool | None = None,
413
417
  *,
414
- udim_source: str | None = "CLOSEST_UDIM",
418
+ udim_source: typing.Literal["CLOSEST_UDIM", "ACTIVE_UDIM", "ORIGINAL_AABB"]
419
+ | None = "CLOSEST_UDIM",
415
420
  rotate: bool | None = True,
416
- rotate_method: str | None = "ANY",
421
+ rotate_method: typing.Literal[
422
+ "ANY", "CARDINAL", "AXIS_ALIGNED", "AXIS_ALIGNED_X", "AXIS_ALIGNED_Y"
423
+ ]
424
+ | None = "ANY",
417
425
  scale: bool | None = True,
418
426
  merge_overlap: bool | None = False,
419
- margin_method: str | None = "SCALED",
427
+ margin_method: typing.Literal["SCALED", "ADD", "FRACTION"] | None = "SCALED",
420
428
  margin: float | None = 0.001,
421
429
  pin: bool | None = False,
422
- pin_method: str | None = "LOCKED",
423
- shape_method: str | None = "CONCAVE",
430
+ pin_method: typing.Literal["SCALE", "ROTATION", "ROTATION_SCALE", "LOCKED"]
431
+ | None = "LOCKED",
432
+ shape_method: typing.Literal["CONCAVE", "CONVEX", "AABB"] | None = "CONCAVE",
424
433
  ):
425
434
  """Transform all islands so that they fill up the UV/UDIM space as much as possible
426
435
 
@@ -437,7 +446,7 @@ def pack_islands(
437
446
 
438
447
  ORIGINAL_AABB
439
448
  Original bounding box -- Pack to starting bounding box of islands.
440
- :type udim_source: str | None
449
+ :type udim_source: typing.Literal['CLOSEST_UDIM','ACTIVE_UDIM','ORIGINAL_AABB'] | None
441
450
  :param rotate: Rotate, Rotate islands to improve layout
442
451
  :type rotate: bool | None
443
452
  :param rotate_method: Rotation Method
@@ -456,7 +465,7 @@ def pack_islands(
456
465
 
457
466
  AXIS_ALIGNED_Y
458
467
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
459
- :type rotate_method: str | None
468
+ :type rotate_method: typing.Literal['ANY','CARDINAL','AXIS_ALIGNED','AXIS_ALIGNED_X','AXIS_ALIGNED_Y'] | None
460
469
  :param scale: Scale, Scale islands to fill unit square
461
470
  :type scale: bool | None
462
471
  :param merge_overlap: Merge Overlapping, Overlapping islands stick together
@@ -471,7 +480,7 @@ def pack_islands(
471
480
 
472
481
  FRACTION
473
482
  Fraction -- Specify a precise fraction of final UV output.
474
- :type margin_method: str | None
483
+ :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
475
484
  :param margin: Margin, Space between islands
476
485
  :type margin: float | None
477
486
  :param pin: Lock Pinned Islands, Constrain islands containing any pinned UV's
@@ -489,7 +498,7 @@ def pack_islands(
489
498
 
490
499
  LOCKED
491
500
  All -- Pinned islands are locked in place.
492
- :type pin_method: str | None
501
+ :type pin_method: typing.Literal['SCALE','ROTATION','ROTATION_SCALE','LOCKED'] | None
493
502
  :param shape_method: Shape Method
494
503
 
495
504
  CONCAVE
@@ -500,7 +509,7 @@ def pack_islands(
500
509
 
501
510
  AABB
502
511
  Bounding Box -- Uses bounding boxes.
503
- :type shape_method: str | None
512
+ :type shape_method: typing.Literal['CONCAVE','CONVEX','AABB'] | None
504
513
  """
505
514
 
506
515
  ...
@@ -769,7 +778,7 @@ def select_all(
769
778
  execution_context: int | str | None = None,
770
779
  undo: bool | None = None,
771
780
  *,
772
- action: str | None = "TOGGLE",
781
+ action: typing.Literal["TOGGLE", "SELECT", "DESELECT", "INVERT"] | None = "TOGGLE",
773
782
  ):
774
783
  """Change selection of all UV vertices
775
784
 
@@ -789,7 +798,7 @@ def select_all(
789
798
 
790
799
  INVERT
791
800
  Invert -- Invert selection of all elements.
792
- :type action: str | None
801
+ :type action: typing.Literal['TOGGLE','SELECT','DESELECT','INVERT'] | None
793
802
  """
794
803
 
795
804
  ...
@@ -805,7 +814,7 @@ def select_box(
805
814
  ymin: int | None = 0,
806
815
  ymax: int | None = 0,
807
816
  wait_for_input: bool | None = True,
808
- mode: str | None = "SET",
817
+ mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
809
818
  ):
810
819
  """Select UV vertices using box selection
811
820
 
@@ -834,7 +843,7 @@ def select_box(
834
843
 
835
844
  SUB
836
845
  Subtract -- Subtract existing selection.
837
- :type mode: str | None
846
+ :type mode: typing.Literal['SET','ADD','SUB'] | None
838
847
  """
839
848
 
840
849
  ...
@@ -848,7 +857,7 @@ def select_circle(
848
857
  y: int | None = 0,
849
858
  radius: int | None = 25,
850
859
  wait_for_input: bool | None = True,
851
- mode: str | None = "SET",
860
+ mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
852
861
  ):
853
862
  """Select UV vertices using circle selection
854
863
 
@@ -873,7 +882,7 @@ def select_circle(
873
882
 
874
883
  SUB
875
884
  Subtract -- Subtract existing selection.
876
- :type mode: str | None
885
+ :type mode: typing.Literal['SET','ADD','SUB'] | None
877
886
  """
878
887
 
879
888
  ...
@@ -908,7 +917,7 @@ def select_lasso(
908
917
  use_smooth_stroke: bool | None = False,
909
918
  smooth_stroke_factor: float | None = 0.75,
910
919
  smooth_stroke_radius: int | None = 35,
911
- mode: str | None = "SET",
920
+ mode: typing.Literal["SET", "ADD", "SUB"] | None = "SET",
912
921
  ):
913
922
  """Select UVs using lasso selection
914
923
 
@@ -933,7 +942,7 @@ def select_lasso(
933
942
 
934
943
  SUB
935
944
  Subtract -- Subtract existing selection.
936
- :type mode: str | None
945
+ :type mode: typing.Literal['SET','ADD','SUB'] | None
937
946
  """
938
947
 
939
948
  ...
@@ -1016,7 +1025,7 @@ def select_mode(
1016
1025
  execution_context: int | str | None = None,
1017
1026
  undo: bool | None = None,
1018
1027
  *,
1019
- type: str | None = "VERTEX",
1028
+ type: typing.Literal["VERTEX", "EDGE", "FACE", "ISLAND"] | None = "VERTEX",
1020
1029
  ):
1021
1030
  """Change UV selection mode
1022
1031
 
@@ -1024,7 +1033,7 @@ def select_mode(
1024
1033
  :type execution_context: int | str | None
1025
1034
  :type undo: bool | None
1026
1035
  :param type: Type
1027
- :type type: str | None
1036
+ :type type: typing.Literal['VERTEX', 'EDGE', 'FACE', 'ISLAND'] | None
1028
1037
  """
1029
1038
 
1030
1039
  ...
@@ -1080,8 +1089,20 @@ def select_similar(
1080
1089
  execution_context: int | str | None = None,
1081
1090
  undo: bool | None = None,
1082
1091
  *,
1083
- type: str | None = "PIN",
1084
- compare: str | None = "EQUAL",
1092
+ type: typing.Literal[
1093
+ "PIN",
1094
+ "LENGTH",
1095
+ "LENGTH_3D",
1096
+ "AREA",
1097
+ "AREA_3D",
1098
+ "MATERIAL",
1099
+ "OBJECT",
1100
+ "SIDES",
1101
+ "WINDING",
1102
+ "FACE",
1103
+ ]
1104
+ | None = "PIN",
1105
+ compare: typing.Literal["EQUAL", "GREATER", "LESS"] | None = "EQUAL",
1085
1106
  threshold: float | None = 0.0,
1086
1107
  ):
1087
1108
  """Select similar UVs by property types
@@ -1090,9 +1111,9 @@ def select_similar(
1090
1111
  :type execution_context: int | str | None
1091
1112
  :type undo: bool | None
1092
1113
  :param type: Type
1093
- :type type: str | None
1114
+ :type type: typing.Literal['PIN','LENGTH','LENGTH_3D','AREA','AREA_3D','MATERIAL','OBJECT','SIDES','WINDING','FACE'] | None
1094
1115
  :param compare: Compare
1095
- :type compare: str | None
1116
+ :type compare: typing.Literal['EQUAL','GREATER','LESS'] | None
1096
1117
  :param threshold: Threshold
1097
1118
  :type threshold: float | None
1098
1119
  """
@@ -1189,8 +1210,9 @@ def smart_project(
1189
1210
  undo: bool | None = None,
1190
1211
  *,
1191
1212
  angle_limit: float | None = 1.15192,
1192
- margin_method: str | None = "SCALED",
1193
- rotate_method: str | None = "AXIS_ALIGNED_Y",
1213
+ margin_method: typing.Literal["SCALED", "ADD", "FRACTION"] | None = "SCALED",
1214
+ rotate_method: typing.Literal["AXIS_ALIGNED", "AXIS_ALIGNED_X", "AXIS_ALIGNED_Y"]
1215
+ | None = "AXIS_ALIGNED_Y",
1194
1216
  island_margin: float | None = 0.0,
1195
1217
  area_weight: float | None = 0.0,
1196
1218
  correct_aspect: bool | None = True,
@@ -1213,7 +1235,7 @@ def smart_project(
1213
1235
 
1214
1236
  FRACTION
1215
1237
  Fraction -- Specify a precise fraction of final UV output.
1216
- :type margin_method: str | None
1238
+ :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
1217
1239
  :param rotate_method: Rotation Method
1218
1240
 
1219
1241
  AXIS_ALIGNED
@@ -1224,7 +1246,7 @@ def smart_project(
1224
1246
 
1225
1247
  AXIS_ALIGNED_Y
1226
1248
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
1227
- :type rotate_method: str | None
1249
+ :type rotate_method: typing.Literal['AXIS_ALIGNED','AXIS_ALIGNED_X','AXIS_ALIGNED_Y'] | None
1228
1250
  :param island_margin: Island Margin, Margin to reduce bleed from adjacent islands
1229
1251
  :type island_margin: float | None
1230
1252
  :param area_weight: Area Weight, Weight projection's vector by faces with larger areas
@@ -1242,7 +1264,7 @@ def snap_cursor(
1242
1264
  execution_context: int | str | None = None,
1243
1265
  undo: bool | None = None,
1244
1266
  *,
1245
- target: str | None = "PIXELS",
1267
+ target: typing.Literal["PIXELS", "SELECTED", "ORIGIN"] | None = "PIXELS",
1246
1268
  ):
1247
1269
  """Snap cursor to target type
1248
1270
 
@@ -1250,7 +1272,7 @@ def snap_cursor(
1250
1272
  :type execution_context: int | str | None
1251
1273
  :type undo: bool | None
1252
1274
  :param target: Target, Target to snap the selected UVs to
1253
- :type target: str | None
1275
+ :type target: typing.Literal['PIXELS','SELECTED','ORIGIN'] | None
1254
1276
  """
1255
1277
 
1256
1278
  ...
@@ -1260,7 +1282,8 @@ def snap_selected(
1260
1282
  execution_context: int | str | None = None,
1261
1283
  undo: bool | None = None,
1262
1284
  *,
1263
- target: str | None = "PIXELS",
1285
+ target: typing.Literal["PIXELS", "CURSOR", "CURSOR_OFFSET", "ADJACENT_UNSELECTED"]
1286
+ | None = "PIXELS",
1264
1287
  ):
1265
1288
  """Snap selected UV vertices to target type
1266
1289
 
@@ -1268,7 +1291,7 @@ def snap_selected(
1268
1291
  :type execution_context: int | str | None
1269
1292
  :type undo: bool | None
1270
1293
  :param target: Target, Target to snap the selected UVs to
1271
- :type target: str | None
1294
+ :type target: typing.Literal['PIXELS','CURSOR','CURSOR_OFFSET','ADJACENT_UNSELECTED'] | None
1272
1295
  """
1273
1296
 
1274
1297
  ...
@@ -1278,9 +1301,10 @@ def sphere_project(
1278
1301
  execution_context: int | str | None = None,
1279
1302
  undo: bool | None = None,
1280
1303
  *,
1281
- direction: str | None = "VIEW_ON_EQUATOR",
1282
- align: str | None = "POLAR_ZX",
1283
- pole: str | None = "PINCH",
1304
+ direction: typing.Literal["VIEW_ON_EQUATOR", "VIEW_ON_POLES", "ALIGN_TO_OBJECT"]
1305
+ | None = "VIEW_ON_EQUATOR",
1306
+ align: typing.Literal["POLAR_ZX", "POLAR_ZY"] | None = "POLAR_ZX",
1307
+ pole: typing.Literal["PINCH", "FAN"] | None = "PINCH",
1284
1308
  seam: bool | None = False,
1285
1309
  correct_aspect: bool | None = True,
1286
1310
  clip_to_bounds: bool | None = False,
@@ -1301,7 +1325,7 @@ def sphere_project(
1301
1325
 
1302
1326
  ALIGN_TO_OBJECT
1303
1327
  Align to Object -- Align according to object transform.
1304
- :type direction: str | None
1328
+ :type direction: typing.Literal['VIEW_ON_EQUATOR','VIEW_ON_POLES','ALIGN_TO_OBJECT'] | None
1305
1329
  :param align: Align, How to determine rotation around the pole
1306
1330
 
1307
1331
  POLAR_ZX
@@ -1309,7 +1333,7 @@ def sphere_project(
1309
1333
 
1310
1334
  POLAR_ZY
1311
1335
  Polar ZY -- Polar 0 is Y.
1312
- :type align: str | None
1336
+ :type align: typing.Literal['POLAR_ZX','POLAR_ZY'] | None
1313
1337
  :param pole: Pole, How to handle faces at the poles
1314
1338
 
1315
1339
  PINCH
@@ -1317,7 +1341,7 @@ def sphere_project(
1317
1341
 
1318
1342
  FAN
1319
1343
  Fan -- UVs are fanned at the poles.
1320
- :type pole: str | None
1344
+ :type pole: typing.Literal['PINCH','FAN'] | None
1321
1345
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
1322
1346
  :type seam: bool | None
1323
1347
  :param correct_aspect: Correct Aspect, Map UVs taking image aspect ratio into account
@@ -1342,8 +1366,8 @@ def stitch(
1342
1366
  active_object_index: int | None = 0,
1343
1367
  midpoint_snap: bool | None = False,
1344
1368
  clear_seams: bool | None = True,
1345
- mode: str | None = "VERTEX",
1346
- stored_mode: str | None = "VERTEX",
1369
+ mode: typing.Literal["VERTEX", "EDGE"] | None = "VERTEX",
1370
+ stored_mode: typing.Literal["VERTEX", "EDGE"] | None = "VERTEX",
1347
1371
  selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None = None,
1348
1372
  objects_selection_count: collections.abc.Iterable[int] | None = (0, 0, 0, 0, 0, 0),
1349
1373
  ):
@@ -1367,9 +1391,9 @@ def stitch(
1367
1391
  :param clear_seams: Clear Seams, Clear seams of stitched edges
1368
1392
  :type clear_seams: bool | None
1369
1393
  :param mode: Operation Mode, Use vertex or edge stitching
1370
- :type mode: str | None
1394
+ :type mode: typing.Literal['VERTEX','EDGE'] | None
1371
1395
  :param stored_mode: Stored Operation Mode, Use vertex or edge stitching
1372
- :type stored_mode: str | None
1396
+ :type stored_mode: typing.Literal['VERTEX','EDGE'] | None
1373
1397
  :param selection: Selection
1374
1398
  :type selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None
1375
1399
  :param objects_selection_count: Objects Selection Count
@@ -1383,11 +1407,11 @@ def unwrap(
1383
1407
  execution_context: int | str | None = None,
1384
1408
  undo: bool | None = None,
1385
1409
  *,
1386
- method: str | None = "ANGLE_BASED",
1410
+ method: typing.Literal["ANGLE_BASED", "CONFORMAL"] | None = "ANGLE_BASED",
1387
1411
  fill_holes: bool | None = True,
1388
1412
  correct_aspect: bool | None = True,
1389
1413
  use_subsurf_data: bool | None = False,
1390
- margin_method: str | None = "SCALED",
1414
+ margin_method: typing.Literal["SCALED", "ADD", "FRACTION"] | None = "SCALED",
1391
1415
  margin: float | None = 0.001,
1392
1416
  ):
1393
1417
  """Unwrap the mesh of the object being edited
@@ -1396,7 +1420,7 @@ def unwrap(
1396
1420
  :type execution_context: int | str | None
1397
1421
  :type undo: bool | None
1398
1422
  :param method: Method, Unwrapping method (Angle Based usually gives better results than Conformal, while being somewhat slower)
1399
- :type method: str | None
1423
+ :type method: typing.Literal['ANGLE_BASED','CONFORMAL'] | None
1400
1424
  :param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
1401
1425
  :type fill_holes: bool | None
1402
1426
  :param correct_aspect: Correct Aspect, Map UVs taking image aspect ratio into account
@@ -1413,7 +1437,7 @@ def unwrap(
1413
1437
 
1414
1438
  FRACTION
1415
1439
  Fraction -- Specify a precise fraction of final UV output.
1416
- :type margin_method: str | None
1440
+ :type margin_method: typing.Literal['SCALED','ADD','FRACTION'] | None
1417
1441
  :param margin: Margin, Space between islands
1418
1442
  :type margin: float | None
1419
1443
  """