fake-bpy-module 20240731__py3-none-any.whl → 20240801__py3-none-any.whl
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- bpy/ops/image/__init__.pyi +6 -6
- bpy/ops/preferences/__init__.pyi +1 -1
- bpy/types/__init__.pyi +224 -224
- {fake_bpy_module-20240731.dist-info → fake_bpy_module-20240801.dist-info}/METADATA +2 -1
- {fake_bpy_module-20240731.dist-info → fake_bpy_module-20240801.dist-info}/RECORD +7 -7
- {fake_bpy_module-20240731.dist-info → fake_bpy_module-20240801.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20240731.dist-info → fake_bpy_module-20240801.dist-info}/top_level.txt +0 -0
bpy/types/__init__.pyi
CHANGED
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@@ -99558,7 +99558,7 @@ class ActionLayers(bpy_prop_collection[ActionLayer], bpy_struct):
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"""Collection of animation layers"""
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def new(self, name: str) -> ActionLayer:
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"""Add a layer to the Animation. Currently an Animation can only have at most one layer
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"""Add a layer to the Animation. Currently an Animation can only have at most one layer.
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:param name: Name, Name of the layer, will be made unique within the Action
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:type name: str
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@@ -99668,7 +99668,7 @@ class ActionSlots(bpy_prop_collection[ActionSlot], bpy_struct):
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def new(self, for_id: ID | None = None) -> ActionSlot:
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"""Add a slot to the animation
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:param for_id: Data-Block, If given, the new slot will be named after this data-block, and limited to animating data-blocks of its type. If ommitted, limiting the ID type will happen as soon as the slot is assigned
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:param for_id: Data-Block, If given, the new slot will be named after this data-block, and limited to animating data-blocks of its type. If ommitted, limiting the ID type will happen as soon as the slot is assigned.
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:type for_id: ID | None
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:return: Newly created action slot
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:rtype: ActionSlot
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@@ -99703,7 +99703,7 @@ class ActionStrips(bpy_prop_collection[ActionStrip], bpy_struct):
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"""Collection of animation strips"""
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def new(self, type: str | None = "KEYFRAME") -> ActionStrip:
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"""Add a new strip to the layer. Currently a layer can only have one strip, with infinite boundaries
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"""Add a new strip to the layer. Currently a layer can only have one strip, with infinite boundaries.
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:param type: Type, The type of strip to create
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@@ -101791,7 +101791,7 @@ class BlendDataMeshes(bpy_prop_collection[Mesh], bpy_struct):
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:param object: Object to create mesh from
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:type object: Object
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:param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance
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:param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance.
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:type preserve_all_data_layers: bool | None
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:param depsgraph: Dependency Graph, Evaluated dependency graph which is required when preserve_all_data_layers is true
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:type depsgraph: Depsgraph | None
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@@ -106635,7 +106635,7 @@ class NodeInputs(bpy_prop_collection[NodeSocket], bpy_struct):
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:type name: str
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:param identifier: Identifier, Unique socket identifier
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:type identifier: str
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:param use_multi_input: Make the socket
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:param use_multi_input: Make the socket multi-input (valid for inputs only)
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:type use_multi_input: bool | None
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:return: New socket
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:rtype: NodeSocket
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@@ -106820,7 +106820,7 @@ class NodeOutputs(bpy_prop_collection[NodeSocket], bpy_struct):
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:type name: str
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:param identifier: Identifier, Unique socket identifier
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:type identifier: str
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:param use_multi_input: Make the socket
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:param use_multi_input: Make the socket multi-input (valid for inputs only)
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:type use_multi_input: bool | None
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:return: New socket
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:rtype: NodeSocket
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@@ -108910,7 +108910,7 @@ class VolumeGrids(bpy_prop_collection[VolumeGrid], bpy_struct):
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"""
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frame_filepath: str
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""" Volume file used for loading the volume at the current frame. Empty if the volume has not be loaded or the frame only exists in memory
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""" Volume file used for loading the volume at the current frame. Empty if the volume has not be loaded or the frame only exists in memory.
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:type: str
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"""
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@@ -109556,13 +109556,13 @@ class Action(ID, bpy_struct):
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"""
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is_action_layered: bool
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""" Return whether this is a layered Action. An empty Action considered as both a 'layered' and a 'layered' Action
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""" Return whether this is a layered Action. An empty Action considered as both a 'layered' and a 'layered' Action.
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:type: bool
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"""
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is_action_legacy: bool
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""" Return whether this is a legacy Action. Legacy Actions have no layers or slots. An empty Action considered as both a 'legacy' and a 'layered' Action
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""" Return whether this is a legacy Action. Legacy Actions have no layers or slots. An empty Action considered as both a 'legacy' and a 'layered' Action.
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:type: bool
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"""
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@@ -109610,7 +109610,7 @@ class Action(ID, bpy_struct):
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"""
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def deselect_keys(self):
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"""Deselects all keys of the Action. The selection status of F-Curves is unchanged"""
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"""Deselects all keys of the Action. The selection status of F-Curves is unchanged."""
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...
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def flip_with_pose(self, object: Object):
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@@ -109953,7 +109953,7 @@ class ActionSlot(bpy_struct):
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"""
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name_display: str
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""" Name of the slot for showing in the interface. It is the name, without the first two characters that identify what kind of data-block it animates
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""" Name of the slot for showing in the interface. It is the name, without the first two characters that identify what kind of data-block it animates.
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:type: str
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"""
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@@ -110321,7 +110321,7 @@ class AnimData(bpy_struct):
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"""
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action_slot_name: str
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""" The name of the action slot. The slot identifies which sub-set of the Action is considered to be for this data-block, and its name is used to find the right slot when assigning an Action
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""" The name of the action slot. The slot identifies which sub-set of the Action is considered to be for this data-block, and its name is used to find the right slot when assigning an Action.
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:type: str
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"""
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@@ -110521,7 +110521,7 @@ class AnimVizMotionPaths(bpy_struct):
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"""
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use_camera_space_bake: bool
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""" Motion path points will be baked into the camera space of the active camera. This means they will only look right when looking through that camera. Switching cameras using markers is not supported
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""" Motion path points will be baked into the camera space of the active camera. This means they will only look right when looking through that camera. Switching cameras using markers is not supported.
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:type: bool
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"""
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@@ -110728,7 +110728,7 @@ class AreaLight(Light, ID, bpy_struct):
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"""
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shadow_maximum_resolution: float
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""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
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""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
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:type: float
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"""
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@@ -110776,7 +110776,7 @@ class AreaLight(Light, ID, bpy_struct):
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"""
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use_shadow_jitter: bool
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""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
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""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
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:type: bool
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"""
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@@ -110815,7 +110815,7 @@ class Armature(ID, bpy_struct):
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"""
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axes_position: float
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""" The position for the axes on the bone. Increasing the value moves it closer to the tip; decreasing moves it closer to the root
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""" The position for the axes on the bone. Increasing the value moves it closer to the tip; decreasing moves it closer to the root.
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:type: float
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"""
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"""
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use_bone_envelopes: bool
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""" Multiply weights by envelope for all bones, instead of acting like Vertex Group based blending. The specified weights are still used, and only the listed bones are considered
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""" Multiply weights by envelope for all bones, instead of acting like Vertex Group based blending. The specified weights are still used, and only the listed bones are considered.
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:type: bool
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"""
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"""
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catalog_id: str
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""" Identifier for the asset's catalog, used by Blender to look up the asset's catalog path. Must be a UUID according to RFC4122
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""" Identifier for the asset's catalog, used by Blender to look up the asset's catalog path. Must be a UUID according to RFC4122.
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"""
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"""
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copyright: str
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""" Copyright notice for this asset. An empty copyright notice does not necessarily indicate that this is copyright-free. Contact the author if any clarification is needed
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""" Copyright notice for this asset. An empty copyright notice does not necessarily indicate that this is copyright-free. Contact the author if any clarification is needed.
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:type: str
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"""
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"""
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license: str
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""" The type of license this asset is distributed under. An empty license name does not necessarily indicate that this is free of licensing terms. Contact the author if any clarification is needed
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""" The type of license this asset is distributed under. An empty license name does not necessarily indicate that this is free of licensing terms. Contact the author if any clarification is needed.
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:type: str
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"""
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"""
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show_names: bool
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""" Show the asset name together with the preview. Otherwise only the preview will be visible
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""" Show the asset name together with the preview. Otherwise only the preview will be visible.
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:type: bool
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"""
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@classmethod
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def asset_poll(cls, asset: AssetRepresentation | None) -> bool:
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"""Determine if an asset should be visible in the asset shelf. If this method returns a non-null output, the asset will be visible
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"""Determine if an asset should be visible in the asset shelf. If this method returns a non-null output, the asset will be visible.
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:param asset:
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:type asset: AssetRepresentation | None
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"""Bake data for a Scene data-block"""
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cage_extrusion: float
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""" Inflate the active object by the specified distance for baking. This helps matching to points nearer to the outside of the selected object meshes
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""" Inflate the active object by the specified distance for baking. This helps matching to points nearer to the outside of the selected object meshes.
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"""
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"""
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max_ray_distance: float
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""" The maximum ray distance for matching points between the active and selected objects. If zero, there is no limit
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""" The maximum ray distance for matching points between the active and selected objects. If zero, there is no limit.
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"""
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"""
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bbone_handle_use_ease_end: bool
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""" Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it
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""" Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it.
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:type: bool
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"""
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bbone_handle_use_ease_start: bool
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""" Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it
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""" Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it.
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:type: bool
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"""
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bbone_handle_use_scale_end: bpy_prop_array[bool]
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""" Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it
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""" Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it.
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:type: bpy_prop_array[bool]
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"""
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bbone_handle_use_scale_start: bpy_prop_array[bool]
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""" Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it
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""" Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it.
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:type: bpy_prop_array[bool]
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"""
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@@ -113609,13 +113609,13 @@ class BoneCollection(bpy_struct):
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"""Bone collection in an Armature data-block"""
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bones: bpy_prop_collection[Bone]
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""" Bones assigned to this bone collection. In armature edit mode this will always return an empty list of bones, as the bone collection memberships are only synchronized when exiting edit mode
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""" Bones assigned to this bone collection. In armature edit mode this will always return an empty list of bones, as the bone collection memberships are only synchronized when exiting edit mode.
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:type: bpy_prop_collection[Bone]
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"""
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|
|
113617
113617
|
child_number: int
|
|
113618
|
-
""" Index of this collection into its parent's list of children. Note that finding this index requires a scan of all the bone collections, so do access this with care
|
|
113618
|
+
""" Index of this collection into its parent's list of children. Note that finding this index requires a scan of all the bone collections, so do access this with care.
|
|
113619
113619
|
|
|
113620
113620
|
:type: int
|
|
113621
113621
|
"""
|
|
@@ -113627,7 +113627,7 @@ class BoneCollection(bpy_struct):
|
|
|
113627
113627
|
"""
|
|
113628
113628
|
|
|
113629
113629
|
index: int
|
|
113630
|
-
""" Index of this bone collection in the armature.collections_all array. Note that finding this index requires a scan of all the bone collections, so do access this with care
|
|
113630
|
+
""" Index of this bone collection in the armature.collections_all array. Note that finding this index requires a scan of all the bone collections, so do access this with care.
|
|
113631
113631
|
|
|
113632
113632
|
:type: int
|
|
113633
113633
|
"""
|
|
@@ -113669,7 +113669,7 @@ class BoneCollection(bpy_struct):
|
|
|
113669
113669
|
"""
|
|
113670
113670
|
|
|
113671
113671
|
is_visible_effectively: bool
|
|
113672
|
-
""" Whether this bone collection is effectively visible in the viewport. This is True when this bone collection and all of its ancestors are visible, or when it is marked as 'solo'
|
|
113672
|
+
""" Whether this bone collection is effectively visible in the viewport. This is True when this bone collection and all of its ancestors are visible, or when it is marked as 'solo'.
|
|
113673
113673
|
|
|
113674
113674
|
:type: bool
|
|
113675
113675
|
"""
|
|
@@ -113681,7 +113681,7 @@ class BoneCollection(bpy_struct):
|
|
|
113681
113681
|
"""
|
|
113682
113682
|
|
|
113683
113683
|
parent: typing.Self
|
|
113684
|
-
""" Parent bone collection. Note that accessing this requires a scan of all the bone collections to find the parent
|
|
113684
|
+
""" Parent bone collection. Note that accessing this requires a scan of all the bone collections to find the parent.
|
|
113685
113685
|
|
|
113686
113686
|
:type: typing.Self
|
|
113687
113687
|
"""
|
|
@@ -113692,7 +113692,7 @@ class BoneCollection(bpy_struct):
|
|
|
113692
113692
|
def assign(self, bone: typing.Any | None) -> bool:
|
|
113693
113693
|
"""Assign the given bone to this collection
|
|
113694
113694
|
|
|
113695
|
-
:param bone: Bone to assign to this collection
|
|
113695
|
+
:param bone: Bone, PoseBone, or EditBone to assign to this collection
|
|
113696
113696
|
:type bone: typing.Any | None
|
|
113697
113697
|
:return: Assigned, Whether the bone was actually assigned; will be false if the bone was already member of the collection
|
|
113698
113698
|
:rtype: bool
|
|
@@ -113702,7 +113702,7 @@ class BoneCollection(bpy_struct):
|
|
|
113702
113702
|
def unassign(self, bone: typing.Any | None) -> bool:
|
|
113703
113703
|
"""Remove the given bone from this collection
|
|
113704
113704
|
|
|
113705
|
-
:param bone: Bone to remove from this collection
|
|
113705
|
+
:param bone: Bone, PoseBone, or EditBone to remove from this collection
|
|
113706
113706
|
:type bone: typing.Any | None
|
|
113707
113707
|
:return: Unassigned, Whether the bone was actually removed; will be false if the bone was not a member of the collection to begin with
|
|
113708
113708
|
:rtype: bool
|
|
@@ -113743,7 +113743,7 @@ class BoneCollections(bpy_struct):
|
|
|
113743
113743
|
"""
|
|
113744
113744
|
|
|
113745
113745
|
active_index: int | None
|
|
113746
|
-
""" The index of the Armature's active bone collection; -1 when there is no active collection. Note that this is indexing the underlying array of bone collections, which may not be in the order you expect. Root collections are listed first, and siblings are always sequential. Apart from that, bone collections can be in any order, and thus incrementing or decrementing this index can make the active bone collection jump around in unexpected ways. For a more predictable interface, use active or active_name
|
|
113746
|
+
""" The index of the Armature's active bone collection; -1 when there is no active collection. Note that this is indexing the underlying array of bone collections, which may not be in the order you expect. Root collections are listed first, and siblings are always sequential. Apart from that, bone collections can be in any order, and thus incrementing or decrementing this index can make the active bone collection jump around in unexpected ways. For a more predictable interface, use active or active_name.
|
|
113747
113747
|
|
|
113748
113748
|
:type: int | None
|
|
113749
113749
|
"""
|
|
@@ -113763,7 +113763,7 @@ class BoneCollections(bpy_struct):
|
|
|
113763
113763
|
def new(self, name: str, parent: BoneCollection | None = None) -> BoneCollection:
|
|
113764
113764
|
"""Add a new empty bone collection to the armature
|
|
113765
113765
|
|
|
113766
|
-
:param name: Name, Name of the new collection. Blender will ensure it is unique within the collections of the Armature
|
|
113766
|
+
:param name: Name, Name of the new collection. Blender will ensure it is unique within the collections of the Armature.
|
|
113767
113767
|
:type name: str
|
|
113768
113768
|
:param parent: Parent Collection, If not None, the new bone collection becomes a child of this collection
|
|
113769
113769
|
:type parent: BoneCollection | None
|
|
@@ -113773,7 +113773,7 @@ class BoneCollections(bpy_struct):
|
|
|
113773
113773
|
...
|
|
113774
113774
|
|
|
113775
113775
|
def remove(self, bone_collection: BoneCollection | None):
|
|
113776
|
-
"""Remove the bone collection from the armature. If this bone collection has any children, they will be reassigned to their grandparent; in other words, the children will take the place of the removed bone collection
|
|
113776
|
+
"""Remove the bone collection from the armature. If this bone collection has any children, they will be reassigned to their grandparent; in other words, the children will take the place of the removed bone collection.
|
|
113777
113777
|
|
|
113778
113778
|
:param bone_collection: Bone Collection, The bone collection to remove
|
|
113779
113779
|
:type bone_collection: BoneCollection | None
|
|
@@ -113781,7 +113781,7 @@ class BoneCollections(bpy_struct):
|
|
|
113781
113781
|
...
|
|
113782
113782
|
|
|
113783
113783
|
def move(self, from_index: int | None, to_index: int | None):
|
|
113784
|
-
"""Move a bone collection to a different position in the collection list. This can only be used to reorder siblings, and not to change parent-child relationships
|
|
113784
|
+
"""Move a bone collection to a different position in the collection list. This can only be used to reorder siblings, and not to change parent-child relationships.
|
|
113785
113785
|
|
|
113786
113786
|
:param from_index: From Index, Index to move
|
|
113787
113787
|
:type from_index: int | None
|
|
@@ -114382,7 +114382,7 @@ class Brush(ID, bpy_struct):
|
|
|
114382
114382
|
"""
|
|
114383
114383
|
|
|
114384
114384
|
elastic_deform_volume_preservation: float
|
|
114385
|
-
""" Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging
|
|
114385
|
+
""" Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging.
|
|
114386
114386
|
|
|
114387
114387
|
:type: float
|
|
114388
114388
|
"""
|
|
@@ -114838,7 +114838,7 @@ class Brush(ID, bpy_struct):
|
|
|
114838
114838
|
"""
|
|
114839
114839
|
|
|
114840
114840
|
topology_rake_factor: float
|
|
114841
|
-
""" Automatically align edges to the brush direction to generate cleaner topology and define sharp features. Best used on low-poly meshes as it has a performance impact
|
|
114841
|
+
""" Automatically align edges to the brush direction to generate cleaner topology and define sharp features. Best used on low-poly meshes as it has a performance impact.
|
|
114842
114842
|
|
|
114843
114843
|
:type: float
|
|
114844
114844
|
"""
|
|
@@ -114934,7 +114934,7 @@ class Brush(ID, bpy_struct):
|
|
|
114934
114934
|
"""
|
|
114935
114935
|
|
|
114936
114936
|
use_automasking_view_occlusion: bool
|
|
114937
|
-
""" Only affect vertices that are not occluded by other faces
|
|
114937
|
+
""" Only affect vertices that are not occluded by other faces (Slower performance)
|
|
114938
114938
|
|
|
114939
114939
|
:type: bool
|
|
114940
114940
|
"""
|
|
@@ -114952,7 +114952,7 @@ class Brush(ID, bpy_struct):
|
|
|
114952
114952
|
"""
|
|
114953
114953
|
|
|
114954
114954
|
use_color_as_displacement: bool
|
|
114955
|
-
"""
|
|
114955
|
+
""" Handle each pixel color as individual vector for displacement (area plane mapping only)
|
|
114956
114956
|
|
|
114957
114957
|
:type: bool
|
|
114958
114958
|
"""
|
|
@@ -114976,7 +114976,7 @@ class Brush(ID, bpy_struct):
|
|
|
114976
114976
|
"""
|
|
114977
114977
|
|
|
114978
114978
|
use_curve: bool
|
|
114979
|
-
""" Define the stroke curve with a Bézier curve. Dabs are separated according to spacing
|
|
114979
|
+
""" Define the stroke curve with a Bézier curve. Dabs are separated according to spacing.
|
|
114980
114980
|
|
|
114981
114981
|
:type: bool
|
|
114982
114982
|
"""
|
|
@@ -115925,7 +115925,7 @@ class BrushGpencilSettings(bpy_struct):
|
|
|
115925
115925
|
"""
|
|
115926
115926
|
|
|
115927
115927
|
input_samples: int
|
|
115928
|
-
"""
|
|
115928
|
+
""" Generated intermediate points for very fast mouse movements (Set to 0 to disable)
|
|
115929
115929
|
|
|
115930
115930
|
:type: int
|
|
115931
115931
|
"""
|
|
@@ -116045,7 +116045,7 @@ class BrushGpencilSettings(bpy_struct):
|
|
|
116045
116045
|
"""
|
|
116046
116046
|
|
|
116047
116047
|
simplify_pixel_threshold: float
|
|
116048
|
-
""" Threashold in screen space used for the simplify algorithm. Points within this threashold are treated as if they were in a straight line
|
|
116048
|
+
""" Threashold in screen space used for the simplify algorithm. Points within this threashold are treated as if they were in a straight line.
|
|
116049
116049
|
|
|
116050
116050
|
:type: float
|
|
116051
116051
|
"""
|
|
@@ -116177,7 +116177,7 @@ class BrushGpencilSettings(bpy_struct):
|
|
|
116177
116177
|
"""
|
|
116178
116178
|
|
|
116179
116179
|
use_settings_stabilizer: bool
|
|
116180
|
-
""" Draw lines with a delay to allow smooth strokes
|
|
116180
|
+
""" Draw lines with a delay to allow smooth strokes (press Shift key to override while drawing)
|
|
116181
116181
|
|
|
116182
116182
|
:type: bool
|
|
116183
116183
|
"""
|
|
@@ -117824,7 +117824,7 @@ class ClothCollisionSettings(bpy_struct):
|
|
|
117824
117824
|
"""
|
|
117825
117825
|
|
|
117826
117826
|
collision_quality: int
|
|
117827
|
-
""" How many collision iterations should be done
|
|
117827
|
+
""" How many collision iterations should be done (higher is better quality but slower)
|
|
117828
117828
|
|
|
117829
117829
|
:type: int
|
|
117830
117830
|
"""
|
|
@@ -118130,7 +118130,7 @@ class ClothSettings(bpy_struct):
|
|
|
118130
118130
|
"""
|
|
118131
118131
|
|
|
118132
118132
|
internal_spring_max_length: float
|
|
118133
|
-
""" The maximum length an internal spring can have during creation. If the distance between internal points is greater than this, no internal spring will be created between these points. A length of zero means that there is no length limit
|
|
118133
|
+
""" The maximum length an internal spring can have during creation. If the distance between internal points is greater than this, no internal spring will be created between these points. A length of zero means that there is no length limit.
|
|
118134
118134
|
|
|
118135
118135
|
:type: float
|
|
118136
118136
|
"""
|
|
@@ -118220,7 +118220,7 @@ class ClothSettings(bpy_struct):
|
|
|
118220
118220
|
"""
|
|
118221
118221
|
|
|
118222
118222
|
target_volume: float
|
|
118223
|
-
""" The mesh volume where the inner/outer pressure will be the same. If set to zero the change in volume will not affect pressure
|
|
118223
|
+
""" The mesh volume where the inner/outer pressure will be the same. If set to zero the change in volume will not affect pressure.
|
|
118224
118224
|
|
|
118225
118225
|
:type: float
|
|
118226
118226
|
"""
|
|
@@ -118250,7 +118250,7 @@ class ClothSettings(bpy_struct):
|
|
|
118250
118250
|
"""
|
|
118251
118251
|
|
|
118252
118252
|
uniform_pressure_force: float
|
|
118253
|
-
""" The uniform pressure that is constantly applied to the mesh, in units of Pressure Scale. Can be negative
|
|
118253
|
+
""" The uniform pressure that is constantly applied to the mesh, in units of Pressure Scale. Can be negative.
|
|
118254
118254
|
|
|
118255
118255
|
:type: float
|
|
118256
118256
|
"""
|
|
@@ -118304,7 +118304,7 @@ class ClothSettings(bpy_struct):
|
|
|
118304
118304
|
"""
|
|
118305
118305
|
|
|
118306
118306
|
vertex_group_pressure: str
|
|
118307
|
-
""" Vertex Group for where to apply pressure. Zero weight means no pressure while a weight of one means full pressure. Faces with a vertex that has zero weight will be excluded from the volume calculation
|
|
118307
|
+
""" Vertex Group for where to apply pressure. Zero weight means no pressure while a weight of one means full pressure. Faces with a vertex that has zero weight will be excluded from the volume calculation.
|
|
118308
118308
|
|
|
118309
118309
|
:type: str
|
|
118310
118310
|
"""
|
|
@@ -119133,7 +119133,7 @@ class ColorManagedViewSettings(bpy_struct):
|
|
|
119133
119133
|
"""
|
|
119134
119134
|
|
|
119135
119135
|
use_hdr_view: bool
|
|
119136
|
-
""" Enable high dynamic range display in rendered viewport, uncapping display brightness. This requires a monitor with HDR support and a view transform designed for HDR. 'Filmic' and 'AgX' do not generate HDR colors
|
|
119136
|
+
""" Enable high dynamic range display in rendered viewport, uncapping display brightness. This requires a monitor with HDR support and a view transform designed for HDR. 'Filmic' and 'AgX' do not generate HDR colors.
|
|
119137
119137
|
|
|
119138
119138
|
:type: bool
|
|
119139
119139
|
"""
|
|
@@ -123911,25 +123911,25 @@ class CompositorNodeKuwahara(CompositorNode, NodeInternal, Node, bpy_struct):
|
|
|
123911
123911
|
"""Apply smoothing filter that preserves edges, for stylized and painterly effects"""
|
|
123912
123912
|
|
|
123913
123913
|
eccentricity: float
|
|
123914
|
-
""" Controls how directional the filter is. 0 means the filter is completely omnidirectional while 2 means it is maximally directed along the edges of the image
|
|
123914
|
+
""" Controls how directional the filter is. 0 means the filter is completely omnidirectional while 2 means it is maximally directed along the edges of the image.
|
|
123915
123915
|
|
|
123916
123916
|
:type: float
|
|
123917
123917
|
"""
|
|
123918
123918
|
|
|
123919
123919
|
sharpness: float
|
|
123920
|
-
""" Controls the sharpness of the filter. 0 means completely smooth while 1 means completely sharp
|
|
123920
|
+
""" Controls the sharpness of the filter. 0 means completely smooth while 1 means completely sharp.
|
|
123921
123921
|
|
|
123922
123922
|
:type: float
|
|
123923
123923
|
"""
|
|
123924
123924
|
|
|
123925
123925
|
uniformity: int
|
|
123926
|
-
""" Controls the uniformity of the direction of the filter. Higher values produces more uniform directions
|
|
123926
|
+
""" Controls the uniformity of the direction of the filter. Higher values produces more uniform directions.
|
|
123927
123927
|
|
|
123928
123928
|
:type: int
|
|
123929
123929
|
"""
|
|
123930
123930
|
|
|
123931
123931
|
use_high_precision: bool
|
|
123932
|
-
""" Uses a more precise but slower method. Use if the output contains undesirable noise
|
|
123932
|
+
""" Uses a more precise but slower method. Use if the output contains undesirable noise.
|
|
123933
123933
|
|
|
123934
123934
|
:type: bool
|
|
123935
123935
|
"""
|
|
@@ -132160,25 +132160,25 @@ class EditBone(bpy_struct):
|
|
|
132160
132160
|
"""
|
|
132161
132161
|
|
|
132162
132162
|
bbone_handle_use_ease_end: bool
|
|
132163
|
-
""" Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it
|
|
132163
|
+
""" Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it.
|
|
132164
132164
|
|
|
132165
132165
|
:type: bool
|
|
132166
132166
|
"""
|
|
132167
132167
|
|
|
132168
132168
|
bbone_handle_use_ease_start: bool
|
|
132169
|
-
""" Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it
|
|
132169
|
+
""" Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it.
|
|
132170
132170
|
|
|
132171
132171
|
:type: bool
|
|
132172
132172
|
"""
|
|
132173
132173
|
|
|
132174
132174
|
bbone_handle_use_scale_end: bpy_prop_array[bool]
|
|
132175
|
-
""" Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it
|
|
132175
|
+
""" Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it.
|
|
132176
132176
|
|
|
132177
132177
|
:type: bpy_prop_array[bool]
|
|
132178
132178
|
"""
|
|
132179
132179
|
|
|
132180
132180
|
bbone_handle_use_scale_start: bpy_prop_array[bool]
|
|
132181
|
-
""" Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it
|
|
132181
|
+
""" Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it.
|
|
132182
132182
|
|
|
132183
132183
|
:type: bpy_prop_array[bool]
|
|
132184
132184
|
"""
|
|
@@ -132286,7 +132286,7 @@ class EditBone(bpy_struct):
|
|
|
132286
132286
|
"""
|
|
132287
132287
|
|
|
132288
132288
|
length: float
|
|
132289
|
-
""" Length of the bone. Changing moves the tail end
|
|
132289
|
+
""" Length of the bone. Changing moves the tail end.
|
|
132290
132290
|
|
|
132291
132291
|
:type: float
|
|
132292
132292
|
"""
|
|
@@ -132792,7 +132792,7 @@ class EnumProperty(Property, bpy_struct):
|
|
|
132792
132792
|
"""
|
|
132793
132793
|
|
|
132794
132794
|
enum_items_static_ui: bpy_prop_collection[EnumPropertyItem]
|
|
132795
|
-
""" Possible values for the property (never calls optional dynamic generation of those). Includes UI elements (separators and section headings)
|
|
132795
|
+
""" Possible values for the property (never calls optional dynamic generation of those). Includes UI elements (separators and section headings).
|
|
132796
132796
|
|
|
132797
132797
|
:type: bpy_prop_collection[EnumPropertyItem]
|
|
132798
132798
|
"""
|
|
@@ -135737,7 +135737,7 @@ class FloatProperty(Property, bpy_struct):
|
|
|
135737
135737
|
"""
|
|
135738
135738
|
|
|
135739
135739
|
precision: int
|
|
135740
|
-
""" Number of digits after the dot used by buttons. Fraction is automatically hidden for exact integer values of fields with unit 'NONE' or 'TIME' (frame count) and step divisible by 100
|
|
135740
|
+
""" Number of digits after the dot used by buttons. Fraction is automatically hidden for exact integer values of fields with unit 'NONE' or 'TIME' (frame count) and step divisible by 100.
|
|
135741
135741
|
|
|
135742
135742
|
:type: int
|
|
135743
135743
|
"""
|
|
@@ -135990,13 +135990,13 @@ class FluidDomainSettings(bpy_struct):
|
|
|
135990
135990
|
"""
|
|
135991
135991
|
|
|
135992
135992
|
cache_frame_end: int
|
|
135993
|
-
""" Frame on which the simulation stops
|
|
135993
|
+
""" Frame on which the simulation stops (last frame baked)
|
|
135994
135994
|
|
|
135995
135995
|
:type: int
|
|
135996
135996
|
"""
|
|
135997
135997
|
|
|
135998
135998
|
cache_frame_offset: int
|
|
135999
|
-
""" Frame offset that is used when loading the simulation from the cache. It is not considered when baking the simulation, only when loading it
|
|
135999
|
+
""" Frame offset that is used when loading the simulation from the cache. It is not considered when baking the simulation, only when loading it.
|
|
136000
136000
|
|
|
136001
136001
|
:type: int
|
|
136002
136002
|
"""
|
|
@@ -136032,7 +136032,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136032
136032
|
"""
|
|
136033
136033
|
|
|
136034
136034
|
cache_frame_start: int
|
|
136035
|
-
""" Frame on which the simulation starts
|
|
136035
|
+
""" Frame on which the simulation starts (first frame baked)
|
|
136036
136036
|
|
|
136037
136037
|
:type: int
|
|
136038
136038
|
"""
|
|
@@ -136056,7 +136056,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136056
136056
|
"""
|
|
136057
136057
|
|
|
136058
136058
|
cache_resumable: bool
|
|
136059
|
-
""" Additional data will be saved so that the bake jobs can be resumed after pausing. Because more data will be written to disk it is recommended to avoid enabling this option when baking at high resolutions
|
|
136059
|
+
""" Additional data will be saved so that the bake jobs can be resumed after pausing. Because more data will be written to disk it is recommended to avoid enabling this option when baking at high resolutions.
|
|
136060
136060
|
|
|
136061
136061
|
:type: bool
|
|
136062
136062
|
"""
|
|
@@ -136164,7 +136164,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136164
136164
|
"""
|
|
136165
136165
|
|
|
136166
136166
|
export_manta_script: bool
|
|
136167
|
-
""" Generate and export Mantaflow script from current domain settings during bake. This is only needed if you plan to analyze the cache (e.g. view grids, velocity vectors, particles) in Mantaflow directly (outside of Blender) after baking the simulation
|
|
136167
|
+
""" Generate and export Mantaflow script from current domain settings during bake. This is only needed if you plan to analyze the cache (e.g. view grids, velocity vectors, particles) in Mantaflow directly (outside of Blender) after baking the simulation.
|
|
136168
136168
|
|
|
136169
136169
|
:type: bool
|
|
136170
136170
|
"""
|
|
@@ -136206,7 +136206,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136206
136206
|
"""
|
|
136207
136207
|
|
|
136208
136208
|
flip_ratio: float
|
|
136209
|
-
""" PIC/FLIP Ratio. A value of 1.0 will result in a completely FLIP based simulation. Use a lower value for simulations which should produce smaller splashes
|
|
136209
|
+
""" PIC/FLIP Ratio. A value of 1.0 will result in a completely FLIP based simulation. Use a lower value for simulations which should produce smaller splashes.
|
|
136210
136210
|
|
|
136211
136211
|
:type: float
|
|
136212
136212
|
"""
|
|
@@ -136404,13 +136404,13 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136404
136404
|
"""
|
|
136405
136405
|
|
|
136406
136406
|
mesh_particle_radius: float
|
|
136407
|
-
""" Particle radius factor (higher value results in larger (meshed) particles). Needs to be adjusted after changing the mesh scale
|
|
136407
|
+
""" Particle radius factor (higher value results in larger (meshed) particles). Needs to be adjusted after changing the mesh scale.
|
|
136408
136408
|
|
|
136409
136409
|
:type: float
|
|
136410
136410
|
"""
|
|
136411
136411
|
|
|
136412
136412
|
mesh_scale: int
|
|
136413
|
-
""" The mesh simulation is scaled up by this factor (compared to the base resolution of the domain). For best meshing, it is recommended to adjust the mesh particle radius alongside this value
|
|
136413
|
+
""" The mesh simulation is scaled up by this factor (compared to the base resolution of the domain). For best meshing, it is recommended to adjust the mesh particle radius alongside this value.
|
|
136414
136414
|
|
|
136415
136415
|
:type: int
|
|
136416
136416
|
"""
|
|
@@ -136488,7 +136488,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136488
136488
|
"""
|
|
136489
136489
|
|
|
136490
136490
|
particle_radius: float
|
|
136491
|
-
""" Particle radius factor. Increase this value if the simulation appears to leak volume, decrease it if the simulation seems to gain volume
|
|
136491
|
+
""" Particle radius factor. Increase this value if the simulation appears to leak volume, decrease it if the simulation seems to gain volume.
|
|
136492
136492
|
|
|
136493
136493
|
:type: float
|
|
136494
136494
|
"""
|
|
@@ -136506,7 +136506,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136506
136506
|
"""
|
|
136507
136507
|
|
|
136508
136508
|
resolution_max: int
|
|
136509
|
-
""" Resolution used for the fluid domain. Value corresponds to the longest domain side (resolution for other domain sides is calculated automatically)
|
|
136509
|
+
""" Resolution used for the fluid domain. Value corresponds to the longest domain side (resolution for other domain sides is calculated automatically).
|
|
136510
136510
|
|
|
136511
136511
|
:type: int
|
|
136512
136512
|
"""
|
|
@@ -136758,7 +136758,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136758
136758
|
"""
|
|
136759
136759
|
|
|
136760
136760
|
use_dissolve_smoke_log: bool
|
|
136761
|
-
""" Dissolve smoke in a logarithmic fashion. Dissolves quickly at first, but lingers longer
|
|
136761
|
+
""" Dissolve smoke in a logarithmic fashion. Dissolves quickly at first, but lingers longer.
|
|
136762
136762
|
|
|
136763
136763
|
:type: bool
|
|
136764
136764
|
"""
|
|
@@ -136806,7 +136806,7 @@ class FluidDomainSettings(bpy_struct):
|
|
|
136806
136806
|
"""
|
|
136807
136807
|
|
|
136808
136808
|
use_speed_vectors: bool
|
|
136809
|
-
""" Caches velocities of mesh vertices. These will be used (automatically) when rendering with motion blur enabled
|
|
136809
|
+
""" Caches velocities of mesh vertices. These will be used (automatically) when rendering with motion blur enabled.
|
|
136810
136810
|
|
|
136811
136811
|
:type: bool
|
|
136812
136812
|
"""
|
|
@@ -137124,7 +137124,7 @@ class FluidFlowSettings(bpy_struct):
|
|
|
137124
137124
|
"""
|
|
137125
137125
|
|
|
137126
137126
|
use_plane_init: bool
|
|
137127
|
-
""" Treat this object as a planar and unclosed mesh. Fluid will only be emitted from the mesh surface and based on the surface emission value
|
|
137127
|
+
""" Treat this object as a planar and unclosed mesh. Fluid will only be emitted from the mesh surface and based on the surface emission value.
|
|
137128
137128
|
|
|
137129
137129
|
:type: bool
|
|
137130
137130
|
"""
|
|
@@ -147665,7 +147665,7 @@ class GeometryNodeMenuSwitch(GeometryNode, NodeInternal, Node, bpy_struct):
|
|
|
147665
147665
|
"""
|
|
147666
147666
|
|
|
147667
147667
|
enum_definition: Node
|
|
147668
|
-
""" The enum definition can now be accessed directly on the node. This exists for backward compatibility
|
|
147668
|
+
""" The enum definition can now be accessed directly on the node. This exists for backward compatibility.
|
|
147669
147669
|
|
|
147670
147670
|
:type: Node
|
|
147671
147671
|
"""
|
|
@@ -152237,7 +152237,7 @@ class GeometryNodeStringToCurves(GeometryNode, NodeInternal, Node, bpy_struct):
|
|
|
152237
152237
|
"""
|
|
152238
152238
|
|
|
152239
152239
|
font: VectorFont | None
|
|
152240
|
-
""" Font of the text. Falls back to the UI font by default
|
|
152240
|
+
""" Font of the text. Falls back to the UI font by default.
|
|
152241
152241
|
|
|
152242
152242
|
:type: VectorFont | None
|
|
152243
152243
|
"""
|
|
@@ -154008,7 +154008,7 @@ class Gizmo(bpy_struct):
|
|
|
154008
154008
|
|
|
154009
154009
|
:param matrix: The matrix to transform
|
|
154010
154010
|
:type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix | None
|
|
154011
|
-
:param select_id: ID to use when gizmo is selectable. Use -1 when not selecting
|
|
154011
|
+
:param select_id: ID to use when gizmo is selectable. Use -1 when not selecting.
|
|
154012
154012
|
:type select_id: int | None
|
|
154013
154013
|
"""
|
|
154014
154014
|
...
|
|
@@ -154027,7 +154027,7 @@ class Gizmo(bpy_struct):
|
|
|
154027
154027
|
:type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix | None
|
|
154028
154028
|
:param axis: Arrow Orientation
|
|
154029
154029
|
:type axis: str | None
|
|
154030
|
-
:param select_id: ID to use when gizmo is selectable. Use -1 when not selecting
|
|
154030
|
+
:param select_id: ID to use when gizmo is selectable. Use -1 when not selecting.
|
|
154031
154031
|
:type select_id: int | None
|
|
154032
154032
|
"""
|
|
154033
154033
|
...
|
|
@@ -154046,7 +154046,7 @@ class Gizmo(bpy_struct):
|
|
|
154046
154046
|
:type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix | None
|
|
154047
154047
|
:param axis: Arrow Orientation
|
|
154048
154048
|
:type axis: str | None
|
|
154049
|
-
:param select_id: ID to use when gizmo is selectable. Use -1 when not selecting
|
|
154049
|
+
:param select_id: ID to use when gizmo is selectable. Use -1 when not selecting.
|
|
154050
154050
|
:type select_id: int | None
|
|
154051
154051
|
"""
|
|
154052
154052
|
...
|
|
@@ -155332,7 +155332,7 @@ class GreasePencilDashModifierSegment(bpy_struct):
|
|
|
155332
155332
|
"""
|
|
155333
155333
|
|
|
155334
155334
|
material_index: int
|
|
155335
|
-
""" Use this index on generated segment. -1 means using the existing material
|
|
155335
|
+
""" Use this index on generated segment. -1 means using the existing material.
|
|
155336
155336
|
|
|
155337
155337
|
:type: int
|
|
155338
155338
|
"""
|
|
@@ -156022,7 +156022,7 @@ class GreasePencilLayer(bpy_struct):
|
|
|
156022
156022
|
"""
|
|
156023
156023
|
|
|
156024
156024
|
parent_bone: str
|
|
156025
|
-
""" Name of parent bone. Only used when the parent object is an armature
|
|
156025
|
+
""" Name of parent bone. Only used when the parent object is an armature.
|
|
156026
156026
|
|
|
156027
156027
|
:type: str
|
|
156028
156028
|
"""
|
|
@@ -156371,7 +156371,7 @@ class GreasePencilLengthModifier(Modifier, bpy_struct):
|
|
|
156371
156371
|
"""
|
|
156372
156372
|
|
|
156373
156373
|
segment_influence: float
|
|
156374
|
-
""" Factor to determine how much the length of the individual segments should influence the final computed curvature. Higher factors makes small segments influence the overall curvature less
|
|
156374
|
+
""" Factor to determine how much the length of the individual segments should influence the final computed curvature. Higher factors makes small segments influence the overall curvature less.
|
|
156375
156375
|
|
|
156376
156376
|
:type: float
|
|
156377
156377
|
"""
|
|
@@ -156452,7 +156452,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
|
|
|
156452
156452
|
"""
|
|
156453
156453
|
|
|
156454
156454
|
crease_threshold: float
|
|
156455
|
-
""" Angles smaller than this will be treated as creases. Crease angle priority: object Line Art crease override > mesh auto smooth angle > Line Art default crease
|
|
156455
|
+
""" Angles smaller than this will be treated as creases. Crease angle priority: object Line Art crease override > mesh auto smooth angle > Line Art default crease.
|
|
156456
156456
|
|
|
156457
156457
|
:type: float
|
|
156458
156458
|
"""
|
|
@@ -156512,13 +156512,13 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
|
|
|
156512
156512
|
"""
|
|
156513
156513
|
|
|
156514
156514
|
shadow_camera_size: float
|
|
156515
|
-
""" Represents the "Orthographic Scale" of an orthographic camera. If the camera is positioned at the light's location with this scale, it will represent the coverage of the shadow "camera"
|
|
156515
|
+
""" Represents the "Orthographic Scale" of an orthographic camera. If the camera is positioned at the light's location with this scale, it will represent the coverage of the shadow "camera".
|
|
156516
156516
|
|
|
156517
156517
|
:type: float
|
|
156518
156518
|
"""
|
|
156519
156519
|
|
|
156520
156520
|
shadow_region_filtering: str
|
|
156521
|
-
""" Select feature lines that comes from lit or shaded regions. Will not affect cast shadow and light contour since they are at the border
|
|
156521
|
+
""" Select feature lines that comes from lit or shaded regions. Will not affect cast shadow and light contour since they are at the border.
|
|
156522
156522
|
|
|
156523
156523
|
:type: str
|
|
156524
156524
|
"""
|
|
@@ -156602,7 +156602,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
|
|
|
156602
156602
|
"""
|
|
156603
156603
|
|
|
156604
156604
|
use_cache: bool
|
|
156605
|
-
""" Use cached scene data from the first Line Art modifier in the stack. Certain settings will be unavailable
|
|
156605
|
+
""" Use cached scene data from the first Line Art modifier in the stack. Certain settings will be unavailable.
|
|
156606
156606
|
|
|
156607
156607
|
:type: bool
|
|
156608
156608
|
"""
|
|
@@ -156656,7 +156656,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
|
|
|
156656
156656
|
"""
|
|
156657
156657
|
|
|
156658
156658
|
use_edge_overlap: bool
|
|
156659
|
-
""" Allow edges in the same location (i.e. from edge split) to show properly. May run slower
|
|
156659
|
+
""" Allow edges in the same location (i.e. from edge split) to show properly. May run slower.
|
|
156660
156660
|
|
|
156661
156661
|
:type: bool
|
|
156662
156662
|
"""
|
|
@@ -156812,7 +156812,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
|
|
|
156812
156812
|
"""
|
|
156813
156813
|
|
|
156814
156814
|
use_overlap_edge_type_support: bool
|
|
156815
|
-
""" Allow an edge to have multiple overlapping types. This will create a separate stroke for each overlapping type
|
|
156815
|
+
""" Allow an edge to have multiple overlapping types. This will create a separate stroke for each overlapping type.
|
|
156816
156816
|
|
|
156817
156817
|
:type: bool
|
|
156818
156818
|
"""
|
|
@@ -157050,7 +157050,7 @@ class GreasePencilMultiplyModifier(Modifier, bpy_struct):
|
|
|
157050
157050
|
"""
|
|
157051
157051
|
|
|
157052
157052
|
offset: float
|
|
157053
|
-
""" Offset of duplicates
|
|
157053
|
+
""" Offset of duplicates, -1 to 1 (inner to outer)
|
|
157054
157054
|
|
|
157055
157055
|
:type: float
|
|
157056
157056
|
"""
|
|
@@ -159640,7 +159640,7 @@ class HookModifier(Modifier, bpy_struct):
|
|
|
159640
159640
|
"""
|
|
159641
159641
|
|
|
159642
159642
|
vertex_indices: bpy_prop_array[int]
|
|
159643
|
-
""" Indices of vertices bound to the modifier. For Bézier curves, handles count as additional vertices
|
|
159643
|
+
""" Indices of vertices bound to the modifier. For Bézier curves, handles count as additional vertices.
|
|
159644
159644
|
|
|
159645
159645
|
:type: bpy_prop_array[int]
|
|
159646
159646
|
"""
|
|
@@ -159791,7 +159791,7 @@ class ID(bpy_struct):
|
|
|
159791
159791
|
"""
|
|
159792
159792
|
|
|
159793
159793
|
is_editable: bool
|
|
159794
|
-
""" This data-block is editable in the user interface. Linked datablocks are not editable, except if they were loaded as editable assets
|
|
159794
|
+
""" This data-block is editable in the user interface. Linked datablocks are not editable, except if they were loaded as editable assets.
|
|
159795
159795
|
|
|
159796
159796
|
:type: bool
|
|
159797
159797
|
"""
|
|
@@ -159821,7 +159821,7 @@ class ID(bpy_struct):
|
|
|
159821
159821
|
"""
|
|
159822
159822
|
|
|
159823
159823
|
is_runtime_data: bool
|
|
159824
|
-
""" This data-block is runtime data, i.e. it won't be saved in .blend file. Note that e.g. evaluated IDs are always runtime, so this value is only editable for data-blocks in Main data-base
|
|
159824
|
+
""" This data-block is runtime data, i.e. it won't be saved in .blend file. Note that e.g. evaluated IDs are always runtime, so this value is only editable for data-blocks in Main data-base.
|
|
159825
159825
|
|
|
159826
159826
|
:type: bool
|
|
159827
159827
|
"""
|
|
@@ -159869,7 +159869,7 @@ class ID(bpy_struct):
|
|
|
159869
159869
|
"""
|
|
159870
159870
|
|
|
159871
159871
|
session_uid: int
|
|
159872
|
-
""" A session-wide unique identifier for the data block that remains the same across renames and internal reallocations
|
|
159872
|
+
""" A session-wide unique identifier for the data block that remains the same across renames and internal reallocations, unchanged when reloading the file
|
|
159873
159873
|
|
|
159874
159874
|
:type: int
|
|
159875
159875
|
"""
|
|
@@ -159899,7 +159899,7 @@ class ID(bpy_struct):
|
|
|
159899
159899
|
"""
|
|
159900
159900
|
|
|
159901
159901
|
def evaluated_get(self, depsgraph: Depsgraph) -> typing.Self:
|
|
159902
|
-
"""Get corresponding evaluated ID from the given dependency graph. Note that this does not ensure the dependency graph is fully evaluated, it just returns the result of the last evaluation
|
|
159902
|
+
"""Get corresponding evaluated ID from the given dependency graph. Note that this does not ensure the dependency graph is fully evaluated, it just returns the result of the last evaluation.
|
|
159903
159903
|
|
|
159904
159904
|
:param depsgraph: Dependency graph to perform lookup in
|
|
159905
159905
|
:type depsgraph: Depsgraph
|
|
@@ -159909,7 +159909,7 @@ class ID(bpy_struct):
|
|
|
159909
159909
|
...
|
|
159910
159910
|
|
|
159911
159911
|
def copy(self) -> typing.Self:
|
|
159912
|
-
"""Create a copy of this data-block (not supported for all data-blocks). The result is added to the Blend-File Data (Main database), with all references to other data-blocks ensured to be from within the same Blend-File Data
|
|
159912
|
+
"""Create a copy of this data-block (not supported for all data-blocks). The result is added to the Blend-File Data (Main database), with all references to other data-blocks ensured to be from within the same Blend-File Data.
|
|
159913
159913
|
|
|
159914
159914
|
:return: New copy of the ID
|
|
159915
159915
|
:rtype: typing.Self
|
|
@@ -160730,7 +160730,7 @@ class Image(ID, bpy_struct):
|
|
|
160730
160730
|
"""
|
|
160731
160731
|
|
|
160732
160732
|
seam_margin: int
|
|
160733
|
-
""" Margin to take into account when fixing UV seams during painting. Higher number would improve seam-fixes for mipmaps, but decreases performance
|
|
160733
|
+
""" Margin to take into account when fixing UV seams during painting. Higher number would improve seam-fixes for mipmaps, but decreases performance.
|
|
160734
160734
|
|
|
160735
160735
|
:type: int
|
|
160736
160736
|
"""
|
|
@@ -160896,7 +160896,7 @@ class Image(ID, bpy_struct):
|
|
|
160896
160896
|
layer_index: int | None = 0,
|
|
160897
160897
|
pass_index: int | None = 0,
|
|
160898
160898
|
) -> int:
|
|
160899
|
-
"""Load the image into an OpenGL texture. On success, image.bindcode will contain the OpenGL texture bindcode. Colors read from the texture will be in scene linear color space and have premultiplied or straight alpha matching the image alpha mode
|
|
160899
|
+
"""Load the image into an OpenGL texture. On success, image.bindcode will contain the OpenGL texture bindcode. Colors read from the texture will be in scene linear color space and have premultiplied or straight alpha matching the image alpha mode.
|
|
160900
160900
|
|
|
160901
160901
|
:param frame: Frame, Frame of image sequence or movie
|
|
160902
160902
|
:type frame: int | None
|
|
@@ -163776,7 +163776,7 @@ class Library(ID, bpy_struct):
|
|
|
163776
163776
|
"""
|
|
163777
163777
|
|
|
163778
163778
|
is_editable: bool
|
|
163779
|
-
""" Datablocks in this library are editable despite being linked. Used by brush assets and their dependencies
|
|
163779
|
+
""" Datablocks in this library are editable despite being linked. Used by brush assets and their dependencies.
|
|
163780
163780
|
|
|
163781
163781
|
:type: bool
|
|
163782
163782
|
"""
|
|
@@ -169464,7 +169464,7 @@ class Material(ID, bpy_struct):
|
|
|
169464
169464
|
"""
|
|
169465
169465
|
|
|
169466
169466
|
max_vertex_displacement: float
|
|
169467
|
-
""" The max distance a vertex can be displaced. Displacements over this threshold may cause visibility issues
|
|
169467
|
+
""" The max distance a vertex can be displaced. Displacements over this threshold may cause visibility issues.
|
|
169468
169468
|
|
|
169469
169469
|
:type: float
|
|
169470
169470
|
"""
|
|
@@ -169572,7 +169572,7 @@ class Material(ID, bpy_struct):
|
|
|
169572
169572
|
"""
|
|
169573
169573
|
|
|
169574
169574
|
use_backface_culling_lightprobe_volume: bool
|
|
169575
|
-
""" Consider material single sided for light probe volume capture. Additionally helps rejecting probes inside the object to avoid light leaks
|
|
169575
|
+
""" Consider material single sided for light probe volume capture. Additionally helps rejecting probes inside the object to avoid light leaks.
|
|
169576
169576
|
|
|
169577
169577
|
:type: bool
|
|
169578
169578
|
"""
|
|
@@ -169596,13 +169596,13 @@ class Material(ID, bpy_struct):
|
|
|
169596
169596
|
"""
|
|
169597
169597
|
|
|
169598
169598
|
use_raytrace_refraction: bool
|
|
169599
|
-
""" Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting
|
|
169599
|
+
""" Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting.
|
|
169600
169600
|
|
|
169601
169601
|
:type: bool
|
|
169602
169602
|
"""
|
|
169603
169603
|
|
|
169604
169604
|
use_screen_refraction: bool
|
|
169605
|
-
""" Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting
|
|
169605
|
+
""" Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting. Deprecated: use 'use_raytrace_refraction'.
|
|
169606
169606
|
|
|
169607
169607
|
:type: bool
|
|
169608
169608
|
"""
|
|
@@ -169669,7 +169669,7 @@ class MaterialGPencilStyle(bpy_struct):
|
|
|
169669
169669
|
"""
|
|
169670
169670
|
|
|
169671
169671
|
alignment_rotation: float
|
|
169672
|
-
""" Additional rotation applied to dots and square texture of strokes. Only applies in texture shading mode
|
|
169672
|
+
""" Additional rotation applied to dots and square texture of strokes. Only applies in texture shading mode.
|
|
169673
169673
|
|
|
169674
169674
|
:type: float
|
|
169675
169675
|
"""
|
|
@@ -170172,7 +170172,7 @@ class Mesh(ID, bpy_struct):
|
|
|
170172
170172
|
"""
|
|
170173
170173
|
|
|
170174
170174
|
corner_normals: bpy_prop_collection[MeshNormalValue]
|
|
170175
|
-
""" The "slit" normal direction of each face corner, influenced by vertex normals, sharp faces, sharp edges, and custom normals. May be empty
|
|
170175
|
+
""" The "slit" normal direction of each face corner, influenced by vertex normals, sharp faces, sharp edges, and custom normals. May be empty.
|
|
170176
170176
|
|
|
170177
170177
|
:type: bpy_prop_collection[MeshNormalValue]
|
|
170178
170178
|
"""
|
|
@@ -170250,13 +170250,13 @@ class Mesh(ID, bpy_struct):
|
|
|
170250
170250
|
"""
|
|
170251
170251
|
|
|
170252
170252
|
remesh_voxel_adaptivity: float
|
|
170253
|
-
""" Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles
|
|
170253
|
+
""" Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles.
|
|
170254
170254
|
|
|
170255
170255
|
:type: float
|
|
170256
170256
|
"""
|
|
170257
170257
|
|
|
170258
170258
|
remesh_voxel_size: float
|
|
170259
|
-
""" Size of the voxel in object space used for volume evaluation. Lower values preserve finer details
|
|
170259
|
+
""" Size of the voxel in object space used for volume evaluation. Lower values preserve finer details.
|
|
170260
170260
|
|
|
170261
170261
|
:type: float
|
|
170262
170262
|
"""
|
|
@@ -170328,7 +170328,7 @@ class Mesh(ID, bpy_struct):
|
|
|
170328
170328
|
"""
|
|
170329
170329
|
|
|
170330
170330
|
use_mirror_vertex_groups: bool
|
|
170331
|
-
""" Mirror the left/right vertex groups when painting. The symmetry axis is determined by the symmetry settings
|
|
170331
|
+
""" Mirror the left/right vertex groups when painting. The symmetry axis is determined by the symmetry settings.
|
|
170332
170332
|
|
|
170333
170333
|
:type: bool
|
|
170334
170334
|
"""
|
|
@@ -170418,7 +170418,7 @@ class Mesh(ID, bpy_struct):
|
|
|
170418
170418
|
"""
|
|
170419
170419
|
|
|
170420
170420
|
vertex_colors: LoopColors
|
|
170421
|
-
""" Legacy vertex color layers. Deprecated, use color attributes instead
|
|
170421
|
+
""" Legacy vertex color layers. Deprecated, use color attributes instead.
|
|
170422
170422
|
|
|
170423
170423
|
:type: LoopColors
|
|
170424
170424
|
"""
|
|
@@ -170563,7 +170563,7 @@ class Mesh(ID, bpy_struct):
|
|
|
170563
170563
|
...
|
|
170564
170564
|
|
|
170565
170565
|
def clear_geometry(self):
|
|
170566
|
-
"""Remove all geometry from the mesh. Note that this does not free shape keys or materials"""
|
|
170566
|
+
"""Remove all geometry from the mesh. Note that this does not free shape keys or materials."""
|
|
170567
170567
|
...
|
|
170568
170568
|
|
|
170569
170569
|
def validate(
|
|
@@ -172294,7 +172294,7 @@ class Modifier(bpy_struct):
|
|
|
172294
172294
|
"""Modifier affecting the geometry data of an object"""
|
|
172295
172295
|
|
|
172296
172296
|
execution_time: float
|
|
172297
|
-
""" Time in seconds that the modifier took to evaluate. This is only set on evaluated objects. If multiple modifiers run in parallel, execution time is not a reliable metric
|
|
172297
|
+
""" Time in seconds that the modifier took to evaluate. This is only set on evaluated objects. If multiple modifiers run in parallel, execution time is not a reliable metric.
|
|
172298
172298
|
|
|
172299
172299
|
:type: float
|
|
172300
172300
|
"""
|
|
@@ -174299,7 +174299,7 @@ class MovieTrackingTrack(bpy_struct):
|
|
|
174299
174299
|
"""
|
|
174300
174300
|
|
|
174301
174301
|
use_normalization: bool
|
|
174302
|
-
""" Normalize light intensities while tracking
|
|
174302
|
+
""" Normalize light intensities while tracking (Slower)
|
|
174303
174303
|
|
|
174304
174304
|
:type: bool
|
|
174305
174305
|
"""
|
|
@@ -174735,7 +174735,7 @@ class NlaStrip(bpy_struct):
|
|
|
174735
174735
|
"""
|
|
174736
174736
|
|
|
174737
174737
|
frame_end_ui: float
|
|
174738
|
-
""" End frame of the NLA strip. Note: changing this value also updates the value of the strip's repeats or its action's end frame. If only the end frame should be changed, see the "frame_end" property instead
|
|
174738
|
+
""" End frame of the NLA strip. Note: changing this value also updates the value of the strip's repeats or its action's end frame. If only the end frame should be changed, see the "frame_end" property instead.
|
|
174739
174739
|
|
|
174740
174740
|
:type: float
|
|
174741
174741
|
"""
|
|
@@ -174753,7 +174753,7 @@ class NlaStrip(bpy_struct):
|
|
|
174753
174753
|
"""
|
|
174754
174754
|
|
|
174755
174755
|
frame_start_ui: float
|
|
174756
|
-
""" Start frame of the NLA strip. Note: changing this value also updates the value of the strip's end frame. If only the start frame should be changed, see the "frame_start" property instead
|
|
174756
|
+
""" Start frame of the NLA strip. Note: changing this value also updates the value of the strip's end frame. If only the start frame should be changed, see the "frame_start" property instead.
|
|
174757
174757
|
|
|
174758
174758
|
:type: float
|
|
174759
174759
|
"""
|
|
@@ -175862,7 +175862,7 @@ class NodeLink(bpy_struct):
|
|
|
175862
175862
|
"""
|
|
175863
175863
|
|
|
175864
175864
|
multi_input_sort_id: int
|
|
175865
|
-
""" Used to sort multiple links coming into the same input. The highest ID is at the top
|
|
175865
|
+
""" Used to sort multiple links coming into the same input. The highest ID is at the top.
|
|
175866
175866
|
|
|
175867
175867
|
:type: int
|
|
175868
175868
|
"""
|
|
@@ -175882,7 +175882,7 @@ class NodeLink(bpy_struct):
|
|
|
175882
175882
|
def swap_multi_input_sort_id(self, other: typing.Self):
|
|
175883
175883
|
"""Swap the order of two links connected to the same multi-input socket
|
|
175884
175884
|
|
|
175885
|
-
:param other: Other, The other link. Must link to the same multi
|
|
175885
|
+
:param other: Other, The other link. Must link to the same multi-input socket.
|
|
175886
175886
|
:type other: typing.Self
|
|
175887
175887
|
"""
|
|
175888
175888
|
...
|
|
@@ -176207,7 +176207,7 @@ class NodeSocket(bpy_struct):
|
|
|
176207
176207
|
|
|
176208
176208
|
@classmethod
|
|
176209
176209
|
def draw_color_simple(cls) -> bpy_prop_array[float]:
|
|
176210
|
-
"""Color of the socket icon. Used to draw sockets in places where the socket does not belong to a node, like the node interface panel. Also used to draw node sockets if draw_color is not defined
|
|
176210
|
+
"""Color of the socket icon. Used to draw sockets in places where the socket does not belong to a node, like the node interface panel. Also used to draw node sockets if draw_color is not defined.
|
|
176211
176211
|
|
|
176212
176212
|
:return: Color
|
|
176213
176213
|
:rtype: bpy_prop_array[float]
|
|
@@ -177663,7 +177663,7 @@ class NodeTree(ID, bpy_struct):
|
|
|
177663
177663
|
...
|
|
177664
177664
|
|
|
177665
177665
|
def contains_tree(self, sub_tree: typing.Self) -> bool:
|
|
177666
|
-
"""Check if the node tree contains another. Used to avoid creating recursive node groups
|
|
177666
|
+
"""Check if the node tree contains another. Used to avoid creating recursive node groups.
|
|
177667
177667
|
|
|
177668
177668
|
:param sub_tree: Node Tree, Node tree for recursive check
|
|
177669
177669
|
:type sub_tree: typing.Self
|
|
@@ -178005,7 +178005,7 @@ class NodeTreeInterfaceSocket(NodeTreeInterfaceItem, bpy_struct):
|
|
|
178005
178005
|
"""
|
|
178006
178006
|
|
|
178007
178007
|
default_input: str
|
|
178008
|
-
""" Input to use when the socket is unconnected. Requires "Hide Value"
|
|
178008
|
+
""" Input to use when the socket is unconnected. Requires "Hide Value".
|
|
178009
178009
|
|
|
178010
178010
|
:type: str
|
|
178011
178011
|
"""
|
|
@@ -180999,7 +180999,7 @@ class NodesModifierBake(bpy_struct):
|
|
|
180999
180999
|
"""
|
|
181000
181000
|
|
|
181001
181001
|
node: Node
|
|
181002
|
-
""" Bake node or simulation output node that corresponds to this bake. This node may be deeply nested in the modifier node group. It can be none in some cases like missing linked data blocks
|
|
181002
|
+
""" Bake node or simulation output node that corresponds to this bake. This node may be deeply nested in the modifier node group. It can be none in some cases like missing linked data blocks.
|
|
181003
181003
|
|
|
181004
181004
|
:type: Node
|
|
181005
181005
|
"""
|
|
@@ -181501,7 +181501,7 @@ Warning: Assigning to it or its members multiple consecutive times will not work
|
|
|
181501
181501
|
"""
|
|
181502
181502
|
|
|
181503
181503
|
is_shadow_catcher: bool
|
|
181504
|
-
""" Only render shadows and reflections on this object, for compositing renders into real footage. Objects with this setting are considered to already exist in the footage, objects without it are synthetic objects being composited into it
|
|
181504
|
+
""" Only render shadows and reflections on this object, for compositing renders into real footage. Objects with this setting are considered to already exist in the footage, objects without it are synthetic objects being composited into it.
|
|
181505
181505
|
|
|
181506
181506
|
:type: bool
|
|
181507
181507
|
"""
|
|
@@ -181946,7 +181946,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
181946
181946
|
"""
|
|
181947
181947
|
|
|
181948
181948
|
def select_get(self, view_layer: ViewLayer | None = None) -> bool:
|
|
181949
|
-
"""Test if the object is selected. The selection state is per view layer
|
|
181949
|
+
"""Test if the object is selected. The selection state is per view layer.
|
|
181950
181950
|
|
|
181951
181951
|
:param view_layer: Use this instead of the active view layer
|
|
181952
181952
|
:type view_layer: ViewLayer | None
|
|
@@ -181956,7 +181956,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
181956
181956
|
...
|
|
181957
181957
|
|
|
181958
181958
|
def select_set(self, state: bool | None, view_layer: ViewLayer | None = None):
|
|
181959
|
-
"""Select or deselect the object. The selection state is per view layer
|
|
181959
|
+
"""Select or deselect the object. The selection state is per view layer.
|
|
181960
181960
|
|
|
181961
181961
|
:param state: Selection state to define
|
|
181962
181962
|
:type state: bool | None
|
|
@@ -181966,7 +181966,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
181966
181966
|
...
|
|
181967
181967
|
|
|
181968
181968
|
def hide_get(self, view_layer: ViewLayer | None = None) -> bool:
|
|
181969
|
-
"""Test if the object is hidden for viewport editing. This hiding state is per view layer
|
|
181969
|
+
"""Test if the object is hidden for viewport editing. This hiding state is per view layer.
|
|
181970
181970
|
|
|
181971
181971
|
:param view_layer: Use this instead of the active view layer
|
|
181972
181972
|
:type view_layer: ViewLayer | None
|
|
@@ -181976,7 +181976,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
181976
181976
|
...
|
|
181977
181977
|
|
|
181978
181978
|
def hide_set(self, state: bool | None, view_layer: ViewLayer | None = None):
|
|
181979
|
-
"""Hide the object for viewport editing. This hiding state is per view layer
|
|
181979
|
+
"""Hide the object for viewport editing. This hiding state is per view layer.
|
|
181980
181980
|
|
|
181981
181981
|
:param state: Hide state to define
|
|
181982
181982
|
:type state: bool | None
|
|
@@ -182201,9 +182201,9 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
182201
182201
|
preserve_all_data_layers: bool | None = False,
|
|
182202
182202
|
depsgraph: Depsgraph | None = None,
|
|
182203
182203
|
) -> Mesh:
|
|
182204
|
-
"""Create a Mesh data-block from the current state of the object. The object owns the data-block. To force free it use to_mesh_clear(). The result is temporary and cannot be used by objects from the main database
|
|
182204
|
+
"""Create a Mesh data-block from the current state of the object. The object owns the data-block. To force free it use to_mesh_clear(). The result is temporary and cannot be used by objects from the main database.
|
|
182205
182205
|
|
|
182206
|
-
:param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance
|
|
182206
|
+
:param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance.
|
|
182207
182207
|
:type preserve_all_data_layers: bool | None
|
|
182208
182208
|
:param depsgraph: Dependency Graph, Evaluated dependency graph which is required when preserve_all_data_layers is true
|
|
182209
182209
|
:type depsgraph: Depsgraph | None
|
|
@@ -182219,11 +182219,11 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
182219
182219
|
def to_curve(
|
|
182220
182220
|
self, depsgraph: Depsgraph | None, apply_modifiers: bool | None = False
|
|
182221
182221
|
) -> Curve:
|
|
182222
|
-
"""Create a Curve data-block from the current state of the object. This only works for curve and text objects. The object owns the data-block. To force free it, use to_curve_clear(). The result is temporary and cannot be used by objects from the main database
|
|
182222
|
+
"""Create a Curve data-block from the current state of the object. This only works for curve and text objects. The object owns the data-block. To force free it, use to_curve_clear(). The result is temporary and cannot be used by objects from the main database.
|
|
182223
182223
|
|
|
182224
182224
|
:param depsgraph: Dependency Graph, Evaluated dependency graph
|
|
182225
182225
|
:type depsgraph: Depsgraph | None
|
|
182226
|
-
:param apply_modifiers: Apply the deform modifiers on the control points of the curve. This is only supported for curve objects
|
|
182226
|
+
:param apply_modifiers: Apply the deform modifiers on the control points of the curve. This is only supported for curve objects.
|
|
182227
182227
|
:type apply_modifiers: bool | None
|
|
182228
182228
|
:return: Curve created from object
|
|
182229
182229
|
:rtype: Curve
|
|
@@ -182364,7 +182364,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
|
|
|
182364
182364
|
...
|
|
182365
182365
|
|
|
182366
182366
|
def cache_release(self):
|
|
182367
|
-
"""Release memory used by caches associated with this object. Intended to be used by render engines only"""
|
|
182367
|
+
"""Release memory used by caches associated with this object. Intended to be used by render engines only."""
|
|
182368
182368
|
...
|
|
182369
182369
|
|
|
182370
182370
|
def generate_gpencil_strokes(
|
|
@@ -182670,7 +182670,7 @@ class OceanModifier(Modifier, bpy_struct):
|
|
|
182670
182670
|
"""
|
|
182671
182671
|
|
|
182672
182672
|
fetch_jonswap: float
|
|
182673
|
-
""" This is the distance from a lee shore, called the fetch, or the distance over which the wind blows with constant velocity. Used by 'JONSWAP' and 'TMA' models
|
|
182673
|
+
""" This is the distance from a lee shore, called the fetch, or the distance over which the wind blows with constant velocity. Used by 'JONSWAP' and 'TMA' models.
|
|
182674
182674
|
|
|
182675
182675
|
:type: float
|
|
182676
182676
|
"""
|
|
@@ -183951,7 +183951,7 @@ class Panel(bpy_struct):
|
|
|
183951
183951
|
"""
|
|
183952
183952
|
|
|
183953
183953
|
bl_idname: str
|
|
183954
|
-
""" If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is "OBJECT_PT_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_PT_hello"
|
|
183954
|
+
""" If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is "OBJECT_PT_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_PT_hello".
|
|
183955
183955
|
|
|
183956
183956
|
:type: str
|
|
183957
183957
|
"""
|
|
@@ -187069,7 +187069,7 @@ class PointLight(Light, ID, bpy_struct):
|
|
|
187069
187069
|
"""
|
|
187070
187070
|
|
|
187071
187071
|
shadow_maximum_resolution: float
|
|
187072
|
-
""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
|
|
187072
|
+
""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
|
|
187073
187073
|
|
|
187074
187074
|
:type: float
|
|
187075
187075
|
"""
|
|
@@ -187093,7 +187093,7 @@ class PointLight(Light, ID, bpy_struct):
|
|
|
187093
187093
|
"""
|
|
187094
187094
|
|
|
187095
187095
|
use_shadow_jitter: bool
|
|
187096
|
-
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
|
|
187096
|
+
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
|
|
187097
187097
|
|
|
187098
187098
|
:type: bool
|
|
187099
187099
|
"""
|
|
@@ -187239,16 +187239,16 @@ class Pose(bpy_struct):
|
|
|
187239
187239
|
|
|
187240
187240
|
@classmethod
|
|
187241
187241
|
def backup_create(cls, action: Action | None):
|
|
187242
|
-
"""Create a backup of the current pose. Only those bones that are animated in the Action are backed up. The object owns the backup, and each object can have only one backup at a time. When you no longer need it, it must be freed use backup_clear()
|
|
187242
|
+
"""Create a backup of the current pose. Only those bones that are animated in the Action are backed up. The object owns the backup, and each object can have only one backup at a time. When you no longer need it, it must be freed use backup_clear().
|
|
187243
187243
|
|
|
187244
|
-
:param action: Action, An Action with animation data for the bones. Only the animated bones will be included in the backup
|
|
187244
|
+
:param action: Action, An Action with animation data for the bones. Only the animated bones will be included in the backup.
|
|
187245
187245
|
:type action: Action | None
|
|
187246
187246
|
"""
|
|
187247
187247
|
...
|
|
187248
187248
|
|
|
187249
187249
|
@classmethod
|
|
187250
187250
|
def backup_restore(cls) -> bool:
|
|
187251
|
-
"""Restore the previously made pose backup. This can be called multiple times. See Pose.backup_create() for more info
|
|
187251
|
+
"""Restore the previously made pose backup. This can be called multiple times. See Pose.backup_create() for more info.
|
|
187252
187252
|
|
|
187253
187253
|
:return: True when the backup was restored, False if there was no backup to restore
|
|
187254
187254
|
:rtype: bool
|
|
@@ -189199,7 +189199,7 @@ class PreferencesSystem(bpy_struct):
|
|
|
189199
189199
|
"""
|
|
189200
189200
|
|
|
189201
189201
|
max_shader_compilation_subprocesses: int
|
|
189202
|
-
""" Max number of parallel shader compilation subprocesses, clamped at the max threads supported by the CPU (requires restarting Blender for changes to take effect). Setting it to 0 disables subprocess shader compilation
|
|
189202
|
+
""" Max number of parallel shader compilation subprocesses, clamped at the max threads supported by the CPU (requires restarting Blender for changes to take effect). Setting it to 0 disables subprocess shader compilation.
|
|
189203
189203
|
|
|
189204
189204
|
:type: int
|
|
189205
189205
|
"""
|
|
@@ -189211,13 +189211,13 @@ class PreferencesSystem(bpy_struct):
|
|
|
189211
189211
|
"""
|
|
189212
189212
|
|
|
189213
189213
|
network_connection_limit: int
|
|
189214
|
-
""" Limit the number of simultaneous internet connections online operations may make at once. Zero disables the limit
|
|
189214
|
+
""" Limit the number of simultaneous internet connections online operations may make at once. Zero disables the limit.
|
|
189215
189215
|
|
|
189216
189216
|
:type: int
|
|
189217
189217
|
"""
|
|
189218
189218
|
|
|
189219
189219
|
network_timeout: int
|
|
189220
|
-
""" The time in seconds to wait for online operations before a connection may fail with a time-out error. Zero uses the systems default
|
|
189220
|
+
""" The time in seconds to wait for online operations before a connection may fail with a time-out error. Zero uses the systems default.
|
|
189221
189221
|
|
|
189222
189222
|
:type: int
|
|
189223
189223
|
"""
|
|
@@ -189229,7 +189229,7 @@ class PreferencesSystem(bpy_struct):
|
|
|
189229
189229
|
"""
|
|
189230
189230
|
|
|
189231
189231
|
register_all_users: bool
|
|
189232
|
-
""" Make this Blender version open blend files for all users. Requires elevated privileges
|
|
189232
|
+
""" Make this Blender version open blend files for all users. Requires elevated privileges.
|
|
189233
189233
|
|
|
189234
189234
|
:type: bool
|
|
189235
189235
|
"""
|
|
@@ -189289,7 +189289,7 @@ class PreferencesSystem(bpy_struct):
|
|
|
189289
189289
|
"""
|
|
189290
189290
|
|
|
189291
189291
|
ui_scale: float
|
|
189292
|
-
""" Size multiplier to use when displaying custom user interface elements, so that they are scaled correctly on screens with different DPI. This value is based on operating system DPI settings and Blender display scale
|
|
189292
|
+
""" Size multiplier to use when displaying custom user interface elements, so that they are scaled correctly on screens with different DPI. This value is based on operating system DPI settings and Blender display scale.
|
|
189293
189293
|
|
|
189294
189294
|
:type: float
|
|
189295
189295
|
"""
|
|
@@ -189307,7 +189307,7 @@ class PreferencesSystem(bpy_struct):
|
|
|
189307
189307
|
"""
|
|
189308
189308
|
|
|
189309
189309
|
use_online_access: bool
|
|
189310
|
-
""" Allow Blender to access the internet. Add-ons that follow this setting will only connect to the internet if enabled. However, Blender cannot prevent third-party add-ons from violating this rule
|
|
189310
|
+
""" Allow Blender to access the internet. Add-ons that follow this setting will only connect to the internet if enabled. However, Blender cannot prevent third-party add-ons from violating this rule.
|
|
189311
189311
|
|
|
189312
189312
|
:type: bool
|
|
189313
189313
|
"""
|
|
@@ -189514,7 +189514,7 @@ class PreferencesView(bpy_struct):
|
|
|
189514
189514
|
"""
|
|
189515
189515
|
|
|
189516
189516
|
playback_fps_samples: int
|
|
189517
|
-
""" The number of frames to use for calculating FPS average. Zero to calculate this automatically, where the number of samples matches the target FPS
|
|
189517
|
+
""" The number of frames to use for calculating FPS average. Zero to calculate this automatically, where the number of samples matches the target FPS.
|
|
189518
189518
|
|
|
189519
189519
|
:type: int
|
|
189520
189520
|
"""
|
|
@@ -189532,7 +189532,7 @@ class PreferencesView(bpy_struct):
|
|
|
189532
189532
|
"""
|
|
189533
189533
|
|
|
189534
189534
|
show_addons_enabled_only: bool
|
|
189535
|
-
""" Only show enabled add-ons. Un-check to see all installed add-ons
|
|
189535
|
+
""" Only show enabled add-ons. Un-check to see all installed add-ons.
|
|
189536
189536
|
|
|
189537
189537
|
:type: bool
|
|
189538
189538
|
"""
|
|
@@ -190423,7 +190423,7 @@ class RaytraceEEVEE(bpy_struct):
|
|
|
190423
190423
|
"""
|
|
190424
190424
|
|
|
190425
190425
|
resolution_scale: str
|
|
190426
|
-
""" Determines the number of rays per pixel. Higher resolution uses more memory
|
|
190426
|
+
""" Determines the number of rays per pixel. Higher resolution uses more memory.
|
|
190427
190427
|
|
|
190428
190428
|
:type: str
|
|
190429
190429
|
"""
|
|
@@ -190441,7 +190441,7 @@ class RaytraceEEVEE(bpy_struct):
|
|
|
190441
190441
|
"""
|
|
190442
190442
|
|
|
190443
190443
|
trace_max_roughness: float
|
|
190444
|
-
""" Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation
|
|
190444
|
+
""" Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation.
|
|
190445
190445
|
|
|
190446
190446
|
:type: float
|
|
190447
190447
|
"""
|
|
@@ -190732,7 +190732,7 @@ class RemeshModifier(Modifier, bpy_struct):
|
|
|
190732
190732
|
"""Generate a new surface with regular topology that follows the shape of the input mesh"""
|
|
190733
190733
|
|
|
190734
190734
|
adaptivity: float
|
|
190735
|
-
""" Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles
|
|
190735
|
+
""" Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles.
|
|
190736
190736
|
|
|
190737
190737
|
:type: float
|
|
190738
190738
|
"""
|
|
@@ -190780,7 +190780,7 @@ class RemeshModifier(Modifier, bpy_struct):
|
|
|
190780
190780
|
"""
|
|
190781
190781
|
|
|
190782
190782
|
voxel_size: float
|
|
190783
|
-
""" Size of the voxel in object space used for volume evaluation. Lower values preserve finer details
|
|
190783
|
+
""" Size of the voxel in object space used for volume evaluation. Lower values preserve finer details.
|
|
190784
190784
|
|
|
190785
190785
|
:type: float
|
|
190786
190786
|
"""
|
|
@@ -190849,7 +190849,7 @@ class RenderEngine(bpy_struct):
|
|
|
190849
190849
|
"""
|
|
190850
190850
|
|
|
190851
190851
|
bl_use_image_save: bool
|
|
190852
|
-
""" Save images/movie to disk while rendering an animation. Disabling image saving is only supported when bl_use_postprocess is also disabled
|
|
190852
|
+
""" Save images/movie to disk while rendering an animation. Disabling image saving is only supported when bl_use_postprocess is also disabled.
|
|
190853
190853
|
|
|
190854
190854
|
:type: bool
|
|
190855
190855
|
"""
|
|
@@ -192240,7 +192240,7 @@ class RenderSettings(bpy_struct):
|
|
|
192240
192240
|
"""
|
|
192241
192241
|
|
|
192242
192242
|
use_single_layer: bool
|
|
192243
|
-
""" Only render the active layer. Only affects rendering from the interface, ignored for rendering from command line
|
|
192243
|
+
""" Only render the active layer. Only affects rendering from the interface, ignored for rendering from command line.
|
|
192244
192244
|
|
|
192245
192245
|
:type: bool
|
|
192246
192246
|
"""
|
|
@@ -194157,25 +194157,25 @@ class SceneEEVEE(bpy_struct):
|
|
|
194157
194157
|
"""
|
|
194158
194158
|
|
|
194159
194159
|
clamp_surface_direct: float
|
|
194160
|
-
""" If non-zero, the maximum value for lights contribution on a surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects
|
|
194160
|
+
""" If non-zero, the maximum value for lights contribution on a surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects.
|
|
194161
194161
|
|
|
194162
194162
|
:type: float
|
|
194163
194163
|
"""
|
|
194164
194164
|
|
|
194165
194165
|
clamp_surface_indirect: float
|
|
194166
|
-
""" If non-zero, the maximum value for indirect lighting on surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by ray-tracing and light-probes
|
|
194166
|
+
""" If non-zero, the maximum value for indirect lighting on surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by ray-tracing and light-probes.
|
|
194167
194167
|
|
|
194168
194168
|
:type: float
|
|
194169
194169
|
"""
|
|
194170
194170
|
|
|
194171
194171
|
clamp_volume_direct: float
|
|
194172
|
-
""" If non-zero, the maximum value for lights contribution in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects
|
|
194172
|
+
""" If non-zero, the maximum value for lights contribution in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects.
|
|
194173
194173
|
|
|
194174
194174
|
:type: float
|
|
194175
194175
|
"""
|
|
194176
194176
|
|
|
194177
194177
|
clamp_volume_indirect: float
|
|
194178
|
-
""" If non-zero, the maximum value for indirect lighting in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light-probes
|
|
194178
|
+
""" If non-zero, the maximum value for indirect lighting in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light-probes.
|
|
194179
194179
|
|
|
194180
194180
|
:type: float
|
|
194181
194181
|
"""
|
|
@@ -194211,7 +194211,7 @@ class SceneEEVEE(bpy_struct):
|
|
|
194211
194211
|
"""
|
|
194212
194212
|
|
|
194213
194213
|
fast_gi_resolution: str
|
|
194214
|
-
""" Control the quality of the fast GI lighting. Higher resolution uses more memory
|
|
194214
|
+
""" Control the quality of the fast GI lighting. Higher resolution uses more memory.
|
|
194215
194215
|
|
|
194216
194216
|
:type: str
|
|
194217
194217
|
"""
|
|
@@ -194223,13 +194223,13 @@ class SceneEEVEE(bpy_struct):
|
|
|
194223
194223
|
"""
|
|
194224
194224
|
|
|
194225
194225
|
fast_gi_thickness_far: float
|
|
194226
|
-
""" Angular thickness of the surfaces when computing fast GI and ambient occlusion. Reduces energy loss and missing occlusion of far geometry
|
|
194226
|
+
""" Angular thickness of the surfaces when computing fast GI and ambient occlusion. Reduces energy loss and missing occlusion of far geometry.
|
|
194227
194227
|
|
|
194228
194228
|
:type: float
|
|
194229
194229
|
"""
|
|
194230
194230
|
|
|
194231
194231
|
fast_gi_thickness_near: float
|
|
194232
|
-
""" Geometric thickness of the surfaces when computing fast GI and ambient occlusion. Reduces light leaking and missing contact occlusion
|
|
194232
|
+
""" Geometric thickness of the surfaces when computing fast GI and ambient occlusion. Reduces light leaking and missing contact occlusion.
|
|
194233
194233
|
|
|
194234
194234
|
:type: float
|
|
194235
194235
|
"""
|
|
@@ -194505,7 +194505,7 @@ class SceneEEVEE(bpy_struct):
|
|
|
194505
194505
|
"""
|
|
194506
194506
|
|
|
194507
194507
|
use_shadow_jitter_viewport: bool
|
|
194508
|
-
""" Enable jittered shadows on the viewport. (Jittered shadows are always enabled for final renders)
|
|
194508
|
+
""" Enable jittered shadows on the viewport. (Jittered shadows are always enabled for final renders).
|
|
194509
194509
|
|
|
194510
194510
|
:type: bool
|
|
194511
194511
|
"""
|
|
@@ -194577,7 +194577,7 @@ class SceneEEVEE(bpy_struct):
|
|
|
194577
194577
|
"""
|
|
194578
194578
|
|
|
194579
194579
|
volumetric_ray_depth: int
|
|
194580
|
-
""" Maximum surface intersection count used by the accurate volume intersection method. Will create artifact if it is exceeded. Higher count increases VRAM usage
|
|
194580
|
+
""" Maximum surface intersection count used by the accurate volume intersection method. Will create artifact if it is exceeded. Higher count increases VRAM usage.
|
|
194581
194581
|
|
|
194582
194582
|
:type: int
|
|
194583
194583
|
"""
|
|
@@ -194589,7 +194589,7 @@ class SceneEEVEE(bpy_struct):
|
|
|
194589
194589
|
"""
|
|
194590
194590
|
|
|
194591
194591
|
volumetric_samples: int
|
|
194592
|
-
""" Number of steps to compute volumetric effects. Higher step count increase VRAM usage and quality
|
|
194592
|
+
""" Number of steps to compute volumetric effects. Higher step count increase VRAM usage and quality.
|
|
194593
194593
|
|
|
194594
194594
|
:type: int
|
|
194595
194595
|
"""
|
|
@@ -194607,7 +194607,7 @@ class SceneEEVEE(bpy_struct):
|
|
|
194607
194607
|
"""
|
|
194608
194608
|
|
|
194609
194609
|
volumetric_tile_size: str
|
|
194610
|
-
""" Control the quality of the volumetric effects. Higher resolution uses more memory
|
|
194610
|
+
""" Control the quality of the volumetric effects. Higher resolution uses more memory.
|
|
194611
194611
|
|
|
194612
194612
|
:type: str
|
|
194613
194613
|
"""
|
|
@@ -195454,7 +195454,7 @@ class Sculpt(Paint, bpy_struct):
|
|
|
195454
195454
|
"""
|
|
195455
195455
|
|
|
195456
195456
|
use_automasking_view_occlusion: bool
|
|
195457
|
-
""" Only affect vertices that are not occluded by other faces
|
|
195457
|
+
""" Only affect vertices that are not occluded by other faces (Slower performance)
|
|
195458
195458
|
|
|
195459
195459
|
:type: bool
|
|
195460
195460
|
"""
|
|
@@ -201879,7 +201879,7 @@ class ShaderNodeTexBrick(ShaderNode, NodeInternal, Node, bpy_struct):
|
|
|
201879
201879
|
"""
|
|
201880
201880
|
|
|
201881
201881
|
offset_frequency: int
|
|
201882
|
-
""" How often rows are offset. A value of 2 gives an even/uneven pattern of rows
|
|
201882
|
+
""" How often rows are offset. A value of 2 gives an even/uneven pattern of rows.
|
|
201883
201883
|
|
|
201884
201884
|
:type: int
|
|
201885
201885
|
"""
|
|
@@ -204348,7 +204348,7 @@ class ShapeKey(bpy_struct):
|
|
|
204348
204348
|
"""
|
|
204349
204349
|
|
|
204350
204350
|
points: bpy_prop_collection[ShapeKeyPoint]
|
|
204351
|
-
""" Optimized access to shape keys point data, when using foreach_get/foreach_set accessors.
|
|
204351
|
+
""" Optimized access to shape keys point data, when using foreach_get/foreach_set accessors. Warning: Does not support legacy Curve shape keys.
|
|
204352
204352
|
|
|
204353
204353
|
:type: bpy_prop_collection[ShapeKeyPoint]
|
|
204354
204354
|
"""
|
|
@@ -209667,13 +209667,13 @@ class Spline(bpy_struct):
|
|
|
209667
209667
|
"""
|
|
209668
209668
|
|
|
209669
209669
|
order_u: int
|
|
209670
|
-
""" NURBS order in the U direction. Higher values make each point influence a greater area, but have worse performance
|
|
209670
|
+
""" NURBS order in the U direction. Higher values make each point influence a greater area, but have worse performance.
|
|
209671
209671
|
|
|
209672
209672
|
:type: int
|
|
209673
209673
|
"""
|
|
209674
209674
|
|
|
209675
209675
|
order_v: int
|
|
209676
|
-
""" NURBS order in the V direction. Higher values make each point influence a greater area, but have worse performance
|
|
209676
|
+
""" NURBS order in the V direction. Higher values make each point influence a greater area, but have worse performance.
|
|
209677
209677
|
|
|
209678
209678
|
:type: int
|
|
209679
209679
|
"""
|
|
@@ -210056,7 +210056,7 @@ class SpotLight(Light, ID, bpy_struct):
|
|
|
210056
210056
|
"""
|
|
210057
210057
|
|
|
210058
210058
|
shadow_maximum_resolution: float
|
|
210059
|
-
""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
|
|
210059
|
+
""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
|
|
210060
210060
|
|
|
210061
210061
|
:type: float
|
|
210062
210062
|
"""
|
|
@@ -210098,7 +210098,7 @@ class SpotLight(Light, ID, bpy_struct):
|
|
|
210098
210098
|
"""
|
|
210099
210099
|
|
|
210100
210100
|
use_shadow_jitter: bool
|
|
210101
|
-
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
|
|
210101
|
+
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
|
|
210102
210102
|
|
|
210103
210103
|
:type: bool
|
|
210104
210104
|
"""
|
|
@@ -211095,7 +211095,7 @@ class SunLight(Light, ID, bpy_struct):
|
|
|
211095
211095
|
"""
|
|
211096
211096
|
|
|
211097
211097
|
shadow_maximum_resolution: float
|
|
211098
|
-
""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
|
|
211098
|
+
""" Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
|
|
211099
211099
|
|
|
211100
211100
|
:type: float
|
|
211101
211101
|
"""
|
|
@@ -211113,7 +211113,7 @@ class SunLight(Light, ID, bpy_struct):
|
|
|
211113
211113
|
"""
|
|
211114
211114
|
|
|
211115
211115
|
use_shadow_jitter: bool
|
|
211116
|
-
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
|
|
211116
|
+
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
|
|
211117
211117
|
|
|
211118
211118
|
:type: bool
|
|
211119
211119
|
"""
|
|
@@ -212097,7 +212097,7 @@ class TextSequence(EffectSequence, Sequence, bpy_struct):
|
|
|
212097
212097
|
"""
|
|
212098
212098
|
|
|
212099
212099
|
font: VectorFont | None
|
|
212100
|
-
""" Font of the text. Falls back to the UI font by default
|
|
212100
|
+
""" Font of the text. Falls back to the UI font by default.
|
|
212101
212101
|
|
|
212102
212102
|
:type: VectorFont | None
|
|
212103
212103
|
"""
|
|
@@ -212292,7 +212292,7 @@ class Texture(ID, bpy_struct):
|
|
|
212292
212292
|
"""
|
|
212293
212293
|
|
|
212294
212294
|
use_color_ramp: bool
|
|
212295
|
-
""" Map the texture intensity to the color ramp. Note that the alpha value is used for image textures, enable "Calculate Alpha" for images without an alpha channel
|
|
212295
|
+
""" Map the texture intensity to the color ramp. Note that the alpha value is used for image textures, enable "Calculate Alpha" for images without an alpha channel.
|
|
212296
212296
|
|
|
212297
212297
|
:type: bool
|
|
212298
212298
|
"""
|
|
@@ -212320,9 +212320,9 @@ class Texture(ID, bpy_struct):
|
|
|
212320
212320
|
) -> mathutils.Vector:
|
|
212321
212321
|
"""Evaluate the texture at the a given coordinate and returns the result
|
|
212322
212322
|
|
|
212323
|
-
:param value: The coordinates (x,y,z) of the texture, in case of a 3D texture, the z value is the slice of the texture that is evaluated. For 2D textures such as images, the z value is ignored
|
|
212323
|
+
:param value: The coordinates (x,y,z) of the texture, in case of a 3D texture, the z value is the slice of the texture that is evaluated. For 2D textures such as images, the z value is ignored.
|
|
212324
212324
|
:type value: collections.abc.Sequence[float] | mathutils.Vector | None
|
|
212325
|
-
:return: The result of the texture where (x,y,z,w) are (red, green, blue, intensity). For grayscale textures, often intensity only will be used
|
|
212325
|
+
:return: The result of the texture where (x,y,z,w) are (red, green, blue, intensity). For grayscale textures, often intensity only will be used.
|
|
212326
212326
|
:rtype: mathutils.Vector
|
|
212327
212327
|
"""
|
|
212328
212328
|
...
|
|
@@ -215506,7 +215506,7 @@ class ThemeFontStyle(bpy_struct):
|
|
|
215506
215506
|
"""Theme settings for Font"""
|
|
215507
215507
|
|
|
215508
215508
|
character_weight: int
|
|
215509
|
-
""" Weight of the characters. 100-900, 400 is normal
|
|
215509
|
+
""" Weight of the characters. 100-900, 400 is normal.
|
|
215510
215510
|
|
|
215511
215511
|
:type: int
|
|
215512
215512
|
"""
|
|
@@ -219227,7 +219227,7 @@ class ToolSettings(bpy_struct):
|
|
|
219227
219227
|
"""
|
|
219228
219228
|
|
|
219229
219229
|
use_gpencil_weight_data_add: bool
|
|
219230
|
-
""" Weight data for new strokes is added according to the current vertex group and weight. If no vertex group selected, weight is not added
|
|
219230
|
+
""" Weight data for new strokes is added according to the current vertex group and weight. If no vertex group selected, weight is not added.
|
|
219231
219231
|
|
|
219232
219232
|
:type: bool
|
|
219233
219233
|
"""
|
|
@@ -219239,7 +219239,7 @@ class ToolSettings(bpy_struct):
|
|
|
219239
219239
|
"""
|
|
219240
219240
|
|
|
219241
219241
|
use_keyframe_cycle_aware: bool
|
|
219242
|
-
""" For channels with cyclic extrapolation, keyframe insertion is automatically remapped inside the cycle time range, and keeps ends in sync. Curves newly added to actions with a Manual Frame Range and Cyclic Animation are automatically made cyclic
|
|
219242
|
+
""" For channels with cyclic extrapolation, keyframe insertion is automatically remapped inside the cycle time range, and keeps ends in sync. Curves newly added to actions with a Manual Frame Range and Cyclic Animation are automatically made cyclic.
|
|
219243
219243
|
|
|
219244
219244
|
:type: bool
|
|
219245
219245
|
"""
|
|
@@ -220385,7 +220385,7 @@ class UILayout(bpy_struct):
|
|
|
220385
220385
|
heading_ctxt: str = "",
|
|
220386
220386
|
translate: bool | None = True,
|
|
220387
220387
|
) -> typing.Self:
|
|
220388
|
-
"""Sub-layout. Items placed in this sublayout are placed next to each other in a row
|
|
220388
|
+
"""Sub-layout. Items placed in this sublayout are placed next to each other in a row.
|
|
220389
220389
|
|
|
220390
220390
|
:param align: Align buttons to each other
|
|
220391
220391
|
:type align: bool | None
|
|
@@ -220407,7 +220407,7 @@ class UILayout(bpy_struct):
|
|
|
220407
220407
|
heading_ctxt: str = "",
|
|
220408
220408
|
translate: bool | None = True,
|
|
220409
220409
|
) -> typing.Self:
|
|
220410
|
-
"""Sub-layout. Items placed in this sublayout are placed under each other in a column
|
|
220410
|
+
"""Sub-layout. Items placed in this sublayout are placed under each other in a column.
|
|
220411
220411
|
|
|
220412
220412
|
:param align: Align buttons to each other
|
|
220413
220413
|
:type align: bool | None
|
|
@@ -220423,7 +220423,7 @@ class UILayout(bpy_struct):
|
|
|
220423
220423
|
...
|
|
220424
220424
|
|
|
220425
220425
|
def panel(self, idname: str, default_closed: bool | None = False):
|
|
220426
|
-
"""Creates a collapsable panel. Whether it is open or closed is stored in the region using the given idname. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns
|
|
220426
|
+
"""Creates a collapsable panel. Whether it is open or closed is stored in the region using the given idname. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns.
|
|
220427
220427
|
|
|
220428
220428
|
:param idname: Identifier of the panel
|
|
220429
220429
|
:type idname: str
|
|
@@ -220431,12 +220431,12 @@ class UILayout(bpy_struct):
|
|
|
220431
220431
|
:type default_closed: bool | None
|
|
220432
220432
|
:return: layout_header, Sub-layout to put items in, `UILayout`
|
|
220433
220433
|
|
|
220434
|
-
layout_body, Sub-layout to put items in. Will be none if the panel is collapsed
|
|
220434
|
+
layout_body, Sub-layout to put items in. Will be none if the panel is collapsed., `UILayout`
|
|
220435
220435
|
"""
|
|
220436
220436
|
...
|
|
220437
220437
|
|
|
220438
220438
|
def panel_prop(self, data: typing.Any, property: str):
|
|
220439
|
-
"""Similar to .panel(...) but instead of storing whether it is open or closed in the region, it is stored in the provided boolean property. This should be used when multiple instances of the same panel can exist. For example one for every item in a collection property or list. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns
|
|
220439
|
+
"""Similar to .panel(...) but instead of storing whether it is open or closed in the region, it is stored in the provided boolean property. This should be used when multiple instances of the same panel can exist. For example one for every item in a collection property or list. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns.
|
|
220440
220440
|
|
|
220441
220441
|
:param data: Data from which to take the open-state property
|
|
220442
220442
|
:type data: typing.Any
|
|
@@ -220444,7 +220444,7 @@ class UILayout(bpy_struct):
|
|
|
220444
220444
|
:type property: str
|
|
220445
220445
|
:return: layout_header, Sub-layout to put items in, `UILayout`
|
|
220446
220446
|
|
|
220447
|
-
layout_body, Sub-layout to put items in. Will be none if the panel is collapsed
|
|
220447
|
+
layout_body, Sub-layout to put items in. Will be none if the panel is collapsed., `UILayout`
|
|
220448
220448
|
"""
|
|
220449
220449
|
...
|
|
220450
220450
|
|
|
@@ -220474,7 +220474,7 @@ class UILayout(bpy_struct):
|
|
|
220474
220474
|
|
|
220475
220475
|
:param row_major: Fill row by row, instead of column by column
|
|
220476
220476
|
:type row_major: bool | None
|
|
220477
|
-
:param columns: Number of columns, positive are absolute fixed numbers, 0 is automatic, negative are automatic multiple numbers along major axis (e.g. -2 will only produce 2, 4, 6 etc. columns for row major layout, and 2, 4, 6 etc. rows for column major layout)
|
|
220477
|
+
:param columns: Number of columns, positive are absolute fixed numbers, 0 is automatic, negative are automatic multiple numbers along major axis (e.g. -2 will only produce 2, 4, 6 etc. columns for row major layout, and 2, 4, 6 etc. rows for column major layout).
|
|
220478
220478
|
:type columns: int | None
|
|
220479
220479
|
:param even_columns: All columns will have the same width
|
|
220480
220480
|
:type even_columns: bool | None
|
|
@@ -220510,7 +220510,7 @@ class UILayout(bpy_struct):
|
|
|
220510
220510
|
...
|
|
220511
220511
|
|
|
220512
220512
|
def menu_pie(self) -> typing.Self:
|
|
220513
|
-
"""Sublayout. Items placed in this sublayout are placed in a radial fashion around the menu center)
|
|
220513
|
+
"""Sublayout. Items placed in this sublayout are placed in a radial fashion around the menu center).
|
|
220514
220514
|
|
|
220515
220515
|
:return: Sub-layout to put items in
|
|
220516
220516
|
:rtype: typing.Self
|
|
@@ -220519,7 +220519,7 @@ class UILayout(bpy_struct):
|
|
|
220519
220519
|
|
|
220520
220520
|
@classmethod
|
|
220521
220521
|
def icon(cls, data: typing.Any) -> int:
|
|
220522
|
-
"""Return the custom icon for this data, use it e.g. to get materials or texture icons
|
|
220522
|
+
"""Return the custom icon for this data, use it e.g. to get materials or texture icons.
|
|
220523
220523
|
|
|
220524
220524
|
:param data: Data from which to take the icon
|
|
220525
220525
|
:type data: typing.Any
|
|
@@ -220595,7 +220595,7 @@ class UILayout(bpy_struct):
|
|
|
220595
220595
|
icon_value: int | None = 0,
|
|
220596
220596
|
invert_checkbox: bool | None = False,
|
|
220597
220597
|
):
|
|
220598
|
-
"""Item. Exposes an RNA item and places it into the layout
|
|
220598
|
+
"""Item. Exposes an RNA item and places it into the layout.
|
|
220599
220599
|
|
|
220600
220600
|
:param data: Data from which to take property
|
|
220601
220601
|
:type data: typing.Any
|
|
@@ -220623,7 +220623,7 @@ class UILayout(bpy_struct):
|
|
|
220623
220623
|
:type event: bool | None
|
|
220624
220624
|
:param full_event: Use button to input full events including modifiers
|
|
220625
220625
|
:type full_event: bool | None
|
|
220626
|
-
:param emboss: Draw the button itself, not just the icon/text. When false, corresponds to the 'NONE_OR_STATUS' layout emboss type
|
|
220626
|
+
:param emboss: Draw the button itself, not just the icon/text. When false, corresponds to the 'NONE_OR_STATUS' layout emboss type.
|
|
220627
220627
|
:type emboss: bool | None
|
|
220628
220628
|
:param index: The index of this button, when set a single member of an array can be accessed, when set to -1 all array members are used
|
|
220629
220629
|
:type index: int | None
|
|
@@ -220845,7 +220845,7 @@ class UILayout(bpy_struct):
|
|
|
220845
220845
|
icon_value: int | None = 0,
|
|
220846
220846
|
search_weight: float | None = 0.0,
|
|
220847
220847
|
) -> OperatorProperties:
|
|
220848
|
-
"""Item. Places a button into the layout to call an Operator
|
|
220848
|
+
"""Item. Places a button into the layout to call an Operator.
|
|
220849
220849
|
|
|
220850
220850
|
:param operator: Identifier of the operator
|
|
220851
220851
|
:type operator: str
|
|
@@ -220882,7 +220882,7 @@ class UILayout(bpy_struct):
|
|
|
220882
220882
|
icon_value: int | None = 0,
|
|
220883
220883
|
menu: str = None,
|
|
220884
220884
|
) -> OperatorProperties:
|
|
220885
|
-
"""Item. Places a button into the layout to call an Operator
|
|
220885
|
+
"""Item. Places a button into the layout to call an Operator.
|
|
220886
220886
|
|
|
220887
220887
|
:param operator: Identifier of the operator
|
|
220888
220888
|
:type operator: str
|
|
@@ -220957,7 +220957,7 @@ class UILayout(bpy_struct):
|
|
|
220957
220957
|
icon: str | None = "NONE",
|
|
220958
220958
|
icon_value: int | None = 0,
|
|
220959
220959
|
):
|
|
220960
|
-
"""Item. Displays text and/or icon in the layout
|
|
220960
|
+
"""Item. Displays text and/or icon in the layout.
|
|
220961
220961
|
|
|
220962
220962
|
:param text: Override automatic text of the item
|
|
220963
220963
|
:type text: str | None
|
|
@@ -221053,7 +221053,7 @@ class UILayout(bpy_struct):
|
|
|
221053
221053
|
...
|
|
221054
221054
|
|
|
221055
221055
|
def separator(self, factor: float | None = 1.0, type: str | None = "AUTO"):
|
|
221056
|
-
"""Item. Inserts empty space into the layout between items
|
|
221056
|
+
"""Item. Inserts empty space into the layout between items.
|
|
221057
221057
|
|
|
221058
221058
|
:param factor: Percentage, Percentage of width to space (leave unset for default space)
|
|
221059
221059
|
:type factor: float | None
|
|
@@ -221072,7 +221072,7 @@ class UILayout(bpy_struct):
|
|
|
221072
221072
|
...
|
|
221073
221073
|
|
|
221074
221074
|
def separator_spacer(self):
|
|
221075
|
-
"""Item. Inserts horizontal spacing empty space into the layout between items"""
|
|
221075
|
+
"""Item. Inserts horizontal spacing empty space into the layout between items."""
|
|
221076
221076
|
...
|
|
221077
221077
|
|
|
221078
221078
|
def progress(
|
|
@@ -221390,7 +221390,7 @@ class UILayout(bpy_struct):
|
|
|
221390
221390
|
slot: TextureSlot | None = None,
|
|
221391
221391
|
preview_id: str = "",
|
|
221392
221392
|
):
|
|
221393
|
-
"""Item. A preview window for materials, textures, lights or worlds
|
|
221393
|
+
"""Item. A preview window for materials, textures, lights or worlds.
|
|
221394
221394
|
|
|
221395
221395
|
:param id: ID data-block
|
|
221396
221396
|
:type id: ID | None
|
|
@@ -221400,7 +221400,7 @@ class UILayout(bpy_struct):
|
|
|
221400
221400
|
:type parent: ID | None
|
|
221401
221401
|
:param slot: Texture slot
|
|
221402
221402
|
:type slot: TextureSlot | None
|
|
221403
|
-
:param preview_id: Identifier of this preview widget, if not set the ID type will be used (i.e. all previews of materials without explicit ID will have the same size...)
|
|
221403
|
+
:param preview_id: Identifier of this preview widget, if not set the ID type will be used (i.e. all previews of materials without explicit ID will have the same size...).
|
|
221404
221404
|
:type preview_id: str
|
|
221405
221405
|
"""
|
|
221406
221406
|
...
|
|
@@ -221415,7 +221415,7 @@ class UILayout(bpy_struct):
|
|
|
221415
221415
|
use_negative_slope: bool | None = False,
|
|
221416
221416
|
show_tone: bool | None = False,
|
|
221417
221417
|
):
|
|
221418
|
-
"""Item. A curve mapping widget used for e.g falloff curves for lights
|
|
221418
|
+
"""Item. A curve mapping widget used for e.g falloff curves for lights.
|
|
221419
221419
|
|
|
221420
221420
|
:param data: Data from which to take property
|
|
221421
221421
|
:type data: typing.Any
|
|
@@ -221447,7 +221447,7 @@ class UILayout(bpy_struct):
|
|
|
221447
221447
|
def template_color_ramp(
|
|
221448
221448
|
self, data: typing.Any, property: str, expand: bool | None = False
|
|
221449
221449
|
):
|
|
221450
|
-
"""Item. A color ramp widget
|
|
221450
|
+
"""Item. A color ramp widget.
|
|
221451
221451
|
|
|
221452
221452
|
:param data: Data from which to take property
|
|
221453
221453
|
:type data: typing.Any
|
|
@@ -221476,7 +221476,7 @@ class UILayout(bpy_struct):
|
|
|
221476
221476
|
scale: float | None = 6.0,
|
|
221477
221477
|
scale_popup: float | None = 5.0,
|
|
221478
221478
|
):
|
|
221479
|
-
"""Enum. Large widget showing Icon previews
|
|
221479
|
+
"""Enum. Large widget showing Icon previews.
|
|
221480
221480
|
|
|
221481
221481
|
:param data: Data from which to take property
|
|
221482
221482
|
:type data: typing.Any
|
|
@@ -221492,7 +221492,7 @@ class UILayout(bpy_struct):
|
|
|
221492
221492
|
...
|
|
221493
221493
|
|
|
221494
221494
|
def template_histogram(self, data: typing.Any, property: str):
|
|
221495
|
-
"""Item. A histogramm widget to analyze imaga data
|
|
221495
|
+
"""Item. A histogramm widget to analyze imaga data.
|
|
221496
221496
|
|
|
221497
221497
|
:param data: Data from which to take property
|
|
221498
221498
|
:type data: typing.Any
|
|
@@ -221502,7 +221502,7 @@ class UILayout(bpy_struct):
|
|
|
221502
221502
|
...
|
|
221503
221503
|
|
|
221504
221504
|
def template_waveform(self, data: typing.Any, property: str):
|
|
221505
|
-
"""Item. A waveform widget to analyze imaga data
|
|
221505
|
+
"""Item. A waveform widget to analyze imaga data.
|
|
221506
221506
|
|
|
221507
221507
|
:param data: Data from which to take property
|
|
221508
221508
|
:type data: typing.Any
|
|
@@ -221512,7 +221512,7 @@ class UILayout(bpy_struct):
|
|
|
221512
221512
|
...
|
|
221513
221513
|
|
|
221514
221514
|
def template_vectorscope(self, data: typing.Any, property: str):
|
|
221515
|
-
"""Item. A vectorscope widget to analyze imaga data
|
|
221515
|
+
"""Item. A vectorscope widget to analyze imaga data.
|
|
221516
221516
|
|
|
221517
221517
|
:param data: Data from which to take property
|
|
221518
221518
|
:type data: typing.Any
|
|
@@ -221553,7 +221553,7 @@ class UILayout(bpy_struct):
|
|
|
221553
221553
|
lock_luminosity: bool | None = False,
|
|
221554
221554
|
cubic: bool | None = False,
|
|
221555
221555
|
):
|
|
221556
|
-
"""Item. A color wheel widget to pick colors
|
|
221556
|
+
"""Item. A color wheel widget to pick colors.
|
|
221557
221557
|
|
|
221558
221558
|
:param data: Data from which to take property
|
|
221559
221559
|
:type data: typing.Any
|
|
@@ -221573,7 +221573,7 @@ class UILayout(bpy_struct):
|
|
|
221573
221573
|
def template_palette(
|
|
221574
221574
|
self, data: typing.Any, property: str, color: bool | None = False
|
|
221575
221575
|
):
|
|
221576
|
-
"""Item. A palette used to pick colors
|
|
221576
|
+
"""Item. A palette used to pick colors.
|
|
221577
221577
|
|
|
221578
221578
|
:param data: Data from which to take property
|
|
221579
221579
|
:type data: typing.Any
|
|
@@ -221602,7 +221602,7 @@ class UILayout(bpy_struct):
|
|
|
221602
221602
|
compact: bool | None = False,
|
|
221603
221603
|
multiview: bool | None = False,
|
|
221604
221604
|
):
|
|
221605
|
-
"""Item(s). User interface for selecting images and their source paths
|
|
221605
|
+
"""Item(s). User interface for selecting images and their source paths.
|
|
221606
221606
|
|
|
221607
221607
|
:param data: Data from which to take property
|
|
221608
221608
|
:type data: typing.Any
|
|
@@ -221648,7 +221648,7 @@ class UILayout(bpy_struct):
|
|
|
221648
221648
|
def template_movieclip(
|
|
221649
221649
|
self, data: typing.Any, property: str, compact: bool | None = False
|
|
221650
221650
|
):
|
|
221651
|
-
"""Item(s). User interface for selecting movie clips and their source paths
|
|
221651
|
+
"""Item(s). User interface for selecting movie clips and their source paths.
|
|
221652
221652
|
|
|
221653
221653
|
:param data: Data from which to take property
|
|
221654
221654
|
:type data: typing.Any
|
|
@@ -223171,7 +223171,7 @@ class UserExtensionRepo(bpy_struct):
|
|
|
223171
223171
|
"""
|
|
223172
223172
|
|
|
223173
223173
|
use_custom_directory: bool
|
|
223174
|
-
""" Manually set the path for extensions to be stored. When disabled a user's extensions directory is created
|
|
223174
|
+
""" Manually set the path for extensions to be stored. When disabled a user's extensions directory is created.
|
|
223175
223175
|
|
|
223176
223176
|
:type: bool
|
|
223177
223177
|
"""
|
|
@@ -226443,7 +226443,7 @@ class VolumeRender(bpy_struct):
|
|
|
226443
226443
|
"""
|
|
226444
226444
|
|
|
226445
226445
|
precision: str
|
|
226446
|
-
""" Specify volume data precision. Lower values reduce memory consumption at the cost of detail
|
|
226446
|
+
""" Specify volume data precision. Lower values reduce memory consumption at the cost of detail.
|
|
226447
226447
|
|
|
226448
226448
|
:type: str
|
|
226449
226449
|
"""
|
|
@@ -226455,7 +226455,7 @@ class VolumeRender(bpy_struct):
|
|
|
226455
226455
|
"""
|
|
226456
226456
|
|
|
226457
226457
|
step_size: float
|
|
226458
|
-
""" Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size
|
|
226458
|
+
""" Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size.
|
|
226459
226459
|
|
|
226460
226460
|
:type: float
|
|
226461
226461
|
"""
|
|
@@ -227476,7 +227476,7 @@ class WindowManager(ID, bpy_struct):
|
|
|
227476
227476
|
"""
|
|
227477
227477
|
|
|
227478
227478
|
is_interface_locked: bool
|
|
227479
|
-
""" If true, the interface is currently locked by a running job and data shouldn't be modified from application timers. Otherwise, the running job might conflict with the handler causing unexpected results or even crashes
|
|
227479
|
+
""" If true, the interface is currently locked by a running job and data shouldn't be modified from application timers. Otherwise, the running job might conflict with the handler causing unexpected results or even crashes.
|
|
227480
227480
|
|
|
227481
227481
|
:type: bool
|
|
227482
227482
|
"""
|
|
@@ -227531,7 +227531,7 @@ class WindowManager(ID, bpy_struct):
|
|
|
227531
227531
|
|
|
227532
227532
|
@classmethod
|
|
227533
227533
|
def fileselect_add(cls, operator: Operator | None):
|
|
227534
|
-
"""Opens a file selector with an operator. The string properties 'filepath', 'filename', 'directory' and a 'files' collection are assigned when present in the operator
|
|
227534
|
+
"""Opens a file selector with an operator. The string properties 'filepath', 'filename', 'directory' and a 'files' collection are assigned when present in the operator.
|
|
227535
227535
|
|
|
227536
227536
|
:param operator: Operator to call
|
|
227537
227537
|
:type operator: Operator | None
|
|
@@ -228449,19 +228449,19 @@ class World(ID, bpy_struct):
|
|
|
228449
228449
|
"""
|
|
228450
228450
|
|
|
228451
228451
|
sun_shadow_maximum_resolution: float
|
|
228452
|
-
""" Maximum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
|
|
228452
|
+
""" Maximum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
|
|
228453
228453
|
|
|
228454
228454
|
:type: float
|
|
228455
228455
|
"""
|
|
228456
228456
|
|
|
228457
228457
|
sun_threshold: float
|
|
228458
|
-
""" If non-zero, the maximum value for world contribution that will be recorded inside the world light probe. The excess contribution is converted to a sun light. This reduces the light bleeding caused by very bright light sources
|
|
228458
|
+
""" If non-zero, the maximum value for world contribution that will be recorded inside the world light probe. The excess contribution is converted to a sun light. This reduces the light bleeding caused by very bright light sources.
|
|
228459
228459
|
|
|
228460
228460
|
:type: float
|
|
228461
228461
|
"""
|
|
228462
228462
|
|
|
228463
228463
|
use_eevee_finite_volume: bool
|
|
228464
|
-
""" The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly
|
|
228464
|
+
""" The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly.
|
|
228465
228465
|
|
|
228466
228466
|
:type: bool
|
|
228467
228467
|
"""
|
|
@@ -228479,7 +228479,7 @@ class World(ID, bpy_struct):
|
|
|
228479
228479
|
"""
|
|
228480
228480
|
|
|
228481
228481
|
use_sun_shadow_jitter: bool
|
|
228482
|
-
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
|
|
228482
|
+
""" Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
|
|
228483
228483
|
|
|
228484
228484
|
:type: bool
|
|
228485
228485
|
"""
|
|
@@ -228748,13 +228748,13 @@ class XrActionMapItem(bpy_struct):
|
|
|
228748
228748
|
"""
|
|
228749
228749
|
|
|
228750
228750
|
haptic_duration: float
|
|
228751
|
-
""" Haptic duration in seconds. 0.0 is the minimum supported duration
|
|
228751
|
+
""" Haptic duration in seconds. 0.0 is the minimum supported duration.
|
|
228752
228752
|
|
|
228753
228753
|
:type: float
|
|
228754
228754
|
"""
|
|
228755
228755
|
|
|
228756
228756
|
haptic_frequency: float
|
|
228757
|
-
""" Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency
|
|
228757
|
+
""" Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency.
|
|
228758
228758
|
|
|
228759
228759
|
:type: float
|
|
228760
228760
|
"""
|
|
@@ -229498,7 +229498,7 @@ class XrSessionState(bpy_struct):
|
|
|
229498
229498
|
:type action_name: str
|
|
229499
229499
|
:param user_path: User Path, OpenXR user path
|
|
229500
229500
|
:type user_path: str
|
|
229501
|
-
:return: Action State, Current state of the VR action. Second float value is only set for 2D vector type actions
|
|
229501
|
+
:return: Action State, Current state of the VR action. Second float value is only set for 2D vector type actions.
|
|
229502
229502
|
:rtype: bpy_prop_array[float]
|
|
229503
229503
|
"""
|
|
229504
229504
|
...
|
|
@@ -229522,11 +229522,11 @@ class XrSessionState(bpy_struct):
|
|
|
229522
229522
|
:type action_set_name: str
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|
229523
229523
|
:param action_name: Action, Action name
|
|
229524
229524
|
:type action_name: str
|
|
229525
|
-
:param user_path: User Path, Optional OpenXR user path. If not set, the action will be applied to all paths
|
|
229525
|
+
:param user_path: User Path, Optional OpenXR user path. If not set, the action will be applied to all paths.
|
|
229526
229526
|
:type user_path: str
|
|
229527
|
-
:param duration: Duration, Haptic duration in seconds. 0.0 is the minimum supported duration
|
|
229527
|
+
:param duration: Duration, Haptic duration in seconds. 0.0 is the minimum supported duration.
|
|
229528
229528
|
:type duration: float | None
|
|
229529
|
-
:param frequency: Frequency, Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency
|
|
229529
|
+
:param frequency: Frequency, Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency.
|
|
229530
229530
|
:type frequency: float | None
|
|
229531
229531
|
:param amplitude: Amplitude, Haptic amplitude, ranging from 0.0 to 1.0
|
|
229532
229532
|
:type amplitude: float | None
|
|
@@ -229547,7 +229547,7 @@ class XrSessionState(bpy_struct):
|
|
|
229547
229547
|
:type action_set_name: str
|
|
229548
229548
|
:param action_name: Action, Action name
|
|
229549
229549
|
:type action_name: str
|
|
229550
|
-
:param user_path: User Path, Optional OpenXR user path. If not set, the action will be stopped for all paths
|
|
229550
|
+
:param user_path: User Path, Optional OpenXR user path. If not set, the action will be stopped for all paths.
|
|
229551
229551
|
:type user_path: str
|
|
229552
229552
|
"""
|
|
229553
229553
|
...
|