fake-bpy-module 20240731__py3-none-any.whl → 20240801__py3-none-any.whl

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bpy/types/__init__.pyi CHANGED
@@ -99558,7 +99558,7 @@ class ActionLayers(bpy_prop_collection[ActionLayer], bpy_struct):
99558
99558
  """Collection of animation layers"""
99559
99559
 
99560
99560
  def new(self, name: str) -> ActionLayer:
99561
- """Add a layer to the Animation. Currently an Animation can only have at most one layer
99561
+ """Add a layer to the Animation. Currently an Animation can only have at most one layer.
99562
99562
 
99563
99563
  :param name: Name, Name of the layer, will be made unique within the Action
99564
99564
  :type name: str
@@ -99668,7 +99668,7 @@ class ActionSlots(bpy_prop_collection[ActionSlot], bpy_struct):
99668
99668
  def new(self, for_id: ID | None = None) -> ActionSlot:
99669
99669
  """Add a slot to the animation
99670
99670
 
99671
- :param for_id: Data-Block, If given, the new slot will be named after this data-block, and limited to animating data-blocks of its type. If ommitted, limiting the ID type will happen as soon as the slot is assigned
99671
+ :param for_id: Data-Block, If given, the new slot will be named after this data-block, and limited to animating data-blocks of its type. If ommitted, limiting the ID type will happen as soon as the slot is assigned.
99672
99672
  :type for_id: ID | None
99673
99673
  :return: Newly created action slot
99674
99674
  :rtype: ActionSlot
@@ -99703,7 +99703,7 @@ class ActionStrips(bpy_prop_collection[ActionStrip], bpy_struct):
99703
99703
  """Collection of animation strips"""
99704
99704
 
99705
99705
  def new(self, type: str | None = "KEYFRAME") -> ActionStrip:
99706
- """Add a new strip to the layer. Currently a layer can only have one strip, with infinite boundaries
99706
+ """Add a new strip to the layer. Currently a layer can only have one strip, with infinite boundaries.
99707
99707
 
99708
99708
  :param type: Type, The type of strip to create
99709
99709
 
@@ -101791,7 +101791,7 @@ class BlendDataMeshes(bpy_prop_collection[Mesh], bpy_struct):
101791
101791
 
101792
101792
  :param object: Object to create mesh from
101793
101793
  :type object: Object
101794
- :param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance
101794
+ :param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance.
101795
101795
  :type preserve_all_data_layers: bool | None
101796
101796
  :param depsgraph: Dependency Graph, Evaluated dependency graph which is required when preserve_all_data_layers is true
101797
101797
  :type depsgraph: Depsgraph | None
@@ -106635,7 +106635,7 @@ class NodeInputs(bpy_prop_collection[NodeSocket], bpy_struct):
106635
106635
  :type name: str
106636
106636
  :param identifier: Identifier, Unique socket identifier
106637
106637
  :type identifier: str
106638
- :param use_multi_input: Make the socket a multi-input. Only valid for inputs
106638
+ :param use_multi_input: Make the socket multi-input (valid for inputs only)
106639
106639
  :type use_multi_input: bool | None
106640
106640
  :return: New socket
106641
106641
  :rtype: NodeSocket
@@ -106820,7 +106820,7 @@ class NodeOutputs(bpy_prop_collection[NodeSocket], bpy_struct):
106820
106820
  :type name: str
106821
106821
  :param identifier: Identifier, Unique socket identifier
106822
106822
  :type identifier: str
106823
- :param use_multi_input: Make the socket a multi-input. Only valid for inputs
106823
+ :param use_multi_input: Make the socket multi-input (valid for inputs only)
106824
106824
  :type use_multi_input: bool | None
106825
106825
  :return: New socket
106826
106826
  :rtype: NodeSocket
@@ -108910,7 +108910,7 @@ class VolumeGrids(bpy_prop_collection[VolumeGrid], bpy_struct):
108910
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  """
108911
108911
 
108912
108912
  frame_filepath: str
108913
- """ Volume file used for loading the volume at the current frame. Empty if the volume has not be loaded or the frame only exists in memory
108913
+ """ Volume file used for loading the volume at the current frame. Empty if the volume has not be loaded or the frame only exists in memory.
108914
108914
 
108915
108915
  :type: str
108916
108916
  """
@@ -109556,13 +109556,13 @@ class Action(ID, bpy_struct):
109556
109556
  """
109557
109557
 
109558
109558
  is_action_layered: bool
109559
- """ Return whether this is a layered Action. An empty Action considered as both a 'layered' and a 'layered' Action
109559
+ """ Return whether this is a layered Action. An empty Action considered as both a 'layered' and a 'layered' Action.
109560
109560
 
109561
109561
  :type: bool
109562
109562
  """
109563
109563
 
109564
109564
  is_action_legacy: bool
109565
- """ Return whether this is a legacy Action. Legacy Actions have no layers or slots. An empty Action considered as both a 'legacy' and a 'layered' Action
109565
+ """ Return whether this is a legacy Action. Legacy Actions have no layers or slots. An empty Action considered as both a 'legacy' and a 'layered' Action.
109566
109566
 
109567
109567
  :type: bool
109568
109568
  """
@@ -109610,7 +109610,7 @@ class Action(ID, bpy_struct):
109610
109610
  """
109611
109611
 
109612
109612
  def deselect_keys(self):
109613
- """Deselects all keys of the Action. The selection status of F-Curves is unchanged"""
109613
+ """Deselects all keys of the Action. The selection status of F-Curves is unchanged."""
109614
109614
  ...
109615
109615
 
109616
109616
  def flip_with_pose(self, object: Object):
@@ -109953,7 +109953,7 @@ class ActionSlot(bpy_struct):
109953
109953
  """
109954
109954
 
109955
109955
  name_display: str
109956
- """ Name of the slot for showing in the interface. It is the name, without the first two characters that identify what kind of data-block it animates
109956
+ """ Name of the slot for showing in the interface. It is the name, without the first two characters that identify what kind of data-block it animates.
109957
109957
 
109958
109958
  :type: str
109959
109959
  """
@@ -110321,7 +110321,7 @@ class AnimData(bpy_struct):
110321
110321
  """
110322
110322
 
110323
110323
  action_slot_name: str
110324
- """ The name of the action slot. The slot identifies which sub-set of the Action is considered to be for this data-block, and its name is used to find the right slot when assigning an Action
110324
+ """ The name of the action slot. The slot identifies which sub-set of the Action is considered to be for this data-block, and its name is used to find the right slot when assigning an Action.
110325
110325
 
110326
110326
  :type: str
110327
110327
  """
@@ -110521,7 +110521,7 @@ class AnimVizMotionPaths(bpy_struct):
110521
110521
  """
110522
110522
 
110523
110523
  use_camera_space_bake: bool
110524
- """ Motion path points will be baked into the camera space of the active camera. This means they will only look right when looking through that camera. Switching cameras using markers is not supported
110524
+ """ Motion path points will be baked into the camera space of the active camera. This means they will only look right when looking through that camera. Switching cameras using markers is not supported.
110525
110525
 
110526
110526
  :type: bool
110527
110527
  """
@@ -110728,7 +110728,7 @@ class AreaLight(Light, ID, bpy_struct):
110728
110728
  """
110729
110729
 
110730
110730
  shadow_maximum_resolution: float
110731
- """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
110731
+ """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
110732
110732
 
110733
110733
  :type: float
110734
110734
  """
@@ -110776,7 +110776,7 @@ class AreaLight(Light, ID, bpy_struct):
110776
110776
  """
110777
110777
 
110778
110778
  use_shadow_jitter: bool
110779
- """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
110779
+ """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
110780
110780
 
110781
110781
  :type: bool
110782
110782
  """
@@ -110815,7 +110815,7 @@ class Armature(ID, bpy_struct):
110815
110815
  """
110816
110816
 
110817
110817
  axes_position: float
110818
- """ The position for the axes on the bone. Increasing the value moves it closer to the tip; decreasing moves it closer to the root
110818
+ """ The position for the axes on the bone. Increasing the value moves it closer to the tip; decreasing moves it closer to the root.
110819
110819
 
110820
110820
  :type: float
110821
110821
  """
@@ -110945,7 +110945,7 @@ class ArmatureConstraint(Constraint, bpy_struct):
110945
110945
  """
110946
110946
 
110947
110947
  use_bone_envelopes: bool
110948
- """ Multiply weights by envelope for all bones, instead of acting like Vertex Group based blending. The specified weights are still used, and only the listed bones are considered
110948
+ """ Multiply weights by envelope for all bones, instead of acting like Vertex Group based blending. The specified weights are still used, and only the listed bones are considered.
110949
110949
 
110950
110950
  :type: bool
110951
110951
  """
@@ -111285,7 +111285,7 @@ class AssetMetaData(bpy_struct):
111285
111285
  """
111286
111286
 
111287
111287
  catalog_id: str
111288
- """ Identifier for the asset's catalog, used by Blender to look up the asset's catalog path. Must be a UUID according to RFC4122
111288
+ """ Identifier for the asset's catalog, used by Blender to look up the asset's catalog path. Must be a UUID according to RFC4122.
111289
111289
 
111290
111290
  :type: str
111291
111291
  """
@@ -111297,7 +111297,7 @@ class AssetMetaData(bpy_struct):
111297
111297
  """
111298
111298
 
111299
111299
  copyright: str
111300
- """ Copyright notice for this asset. An empty copyright notice does not necessarily indicate that this is copyright-free. Contact the author if any clarification is needed
111300
+ """ Copyright notice for this asset. An empty copyright notice does not necessarily indicate that this is copyright-free. Contact the author if any clarification is needed.
111301
111301
 
111302
111302
  :type: str
111303
111303
  """
@@ -111309,7 +111309,7 @@ class AssetMetaData(bpy_struct):
111309
111309
  """
111310
111310
 
111311
111311
  license: str
111312
- """ The type of license this asset is distributed under. An empty license name does not necessarily indicate that this is free of licensing terms. Contact the author if any clarification is needed
111312
+ """ The type of license this asset is distributed under. An empty license name does not necessarily indicate that this is free of licensing terms. Contact the author if any clarification is needed.
111313
111313
 
111314
111314
  :type: str
111315
111315
  """
@@ -111459,7 +111459,7 @@ class AssetShelf(bpy_struct):
111459
111459
  """
111460
111460
 
111461
111461
  show_names: bool
111462
- """ Show the asset name together with the preview. Otherwise only the preview will be visible
111462
+ """ Show the asset name together with the preview. Otherwise only the preview will be visible.
111463
111463
 
111464
111464
  :type: bool
111465
111465
  """
@@ -111477,7 +111477,7 @@ class AssetShelf(bpy_struct):
111477
111477
 
111478
111478
  @classmethod
111479
111479
  def asset_poll(cls, asset: AssetRepresentation | None) -> bool:
111480
- """Determine if an asset should be visible in the asset shelf. If this method returns a non-null output, the asset will be visible
111480
+ """Determine if an asset should be visible in the asset shelf. If this method returns a non-null output, the asset will be visible.
111481
111481
 
111482
111482
  :param asset:
111483
111483
  :type asset: AssetRepresentation | None
@@ -111676,7 +111676,7 @@ class BakeSettings(bpy_struct):
111676
111676
  """Bake data for a Scene data-block"""
111677
111677
 
111678
111678
  cage_extrusion: float
111679
- """ Inflate the active object by the specified distance for baking. This helps matching to points nearer to the outside of the selected object meshes
111679
+ """ Inflate the active object by the specified distance for baking. This helps matching to points nearer to the outside of the selected object meshes.
111680
111680
 
111681
111681
  :type: float
111682
111682
  """
@@ -111718,7 +111718,7 @@ class BakeSettings(bpy_struct):
111718
111718
  """
111719
111719
 
111720
111720
  max_ray_distance: float
111721
- """ The maximum ray distance for matching points between the active and selected objects. If zero, there is no limit
111721
+ """ The maximum ray distance for matching points between the active and selected objects. If zero, there is no limit.
111722
111722
 
111723
111723
  :type: float
111724
111724
  """
@@ -113179,25 +113179,25 @@ class Bone(bpy_struct):
113179
113179
  """
113180
113180
 
113181
113181
  bbone_handle_use_ease_end: bool
113182
- """ Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it
113182
+ """ Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it.
113183
113183
 
113184
113184
  :type: bool
113185
113185
  """
113186
113186
 
113187
113187
  bbone_handle_use_ease_start: bool
113188
- """ Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it
113188
+ """ Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it.
113189
113189
 
113190
113190
  :type: bool
113191
113191
  """
113192
113192
 
113193
113193
  bbone_handle_use_scale_end: bpy_prop_array[bool]
113194
- """ Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it
113194
+ """ Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it.
113195
113195
 
113196
113196
  :type: bpy_prop_array[bool]
113197
113197
  """
113198
113198
 
113199
113199
  bbone_handle_use_scale_start: bpy_prop_array[bool]
113200
- """ Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it
113200
+ """ Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it.
113201
113201
 
113202
113202
  :type: bpy_prop_array[bool]
113203
113203
  """
@@ -113609,13 +113609,13 @@ class BoneCollection(bpy_struct):
113609
113609
  """Bone collection in an Armature data-block"""
113610
113610
 
113611
113611
  bones: bpy_prop_collection[Bone]
113612
- """ Bones assigned to this bone collection. In armature edit mode this will always return an empty list of bones, as the bone collection memberships are only synchronized when exiting edit mode
113612
+ """ Bones assigned to this bone collection. In armature edit mode this will always return an empty list of bones, as the bone collection memberships are only synchronized when exiting edit mode.
113613
113613
 
113614
113614
  :type: bpy_prop_collection[Bone]
113615
113615
  """
113616
113616
 
113617
113617
  child_number: int
113618
- """ Index of this collection into its parent's list of children. Note that finding this index requires a scan of all the bone collections, so do access this with care
113618
+ """ Index of this collection into its parent's list of children. Note that finding this index requires a scan of all the bone collections, so do access this with care.
113619
113619
 
113620
113620
  :type: int
113621
113621
  """
@@ -113627,7 +113627,7 @@ class BoneCollection(bpy_struct):
113627
113627
  """
113628
113628
 
113629
113629
  index: int
113630
- """ Index of this bone collection in the armature.collections_all array. Note that finding this index requires a scan of all the bone collections, so do access this with care
113630
+ """ Index of this bone collection in the armature.collections_all array. Note that finding this index requires a scan of all the bone collections, so do access this with care.
113631
113631
 
113632
113632
  :type: int
113633
113633
  """
@@ -113669,7 +113669,7 @@ class BoneCollection(bpy_struct):
113669
113669
  """
113670
113670
 
113671
113671
  is_visible_effectively: bool
113672
- """ Whether this bone collection is effectively visible in the viewport. This is True when this bone collection and all of its ancestors are visible, or when it is marked as 'solo'
113672
+ """ Whether this bone collection is effectively visible in the viewport. This is True when this bone collection and all of its ancestors are visible, or when it is marked as 'solo'.
113673
113673
 
113674
113674
  :type: bool
113675
113675
  """
@@ -113681,7 +113681,7 @@ class BoneCollection(bpy_struct):
113681
113681
  """
113682
113682
 
113683
113683
  parent: typing.Self
113684
- """ Parent bone collection. Note that accessing this requires a scan of all the bone collections to find the parent
113684
+ """ Parent bone collection. Note that accessing this requires a scan of all the bone collections to find the parent.
113685
113685
 
113686
113686
  :type: typing.Self
113687
113687
  """
@@ -113692,7 +113692,7 @@ class BoneCollection(bpy_struct):
113692
113692
  def assign(self, bone: typing.Any | None) -> bool:
113693
113693
  """Assign the given bone to this collection
113694
113694
 
113695
- :param bone: Bone to assign to this collection. This must be a Bone, PoseBone, or EditBone
113695
+ :param bone: Bone, PoseBone, or EditBone to assign to this collection
113696
113696
  :type bone: typing.Any | None
113697
113697
  :return: Assigned, Whether the bone was actually assigned; will be false if the bone was already member of the collection
113698
113698
  :rtype: bool
@@ -113702,7 +113702,7 @@ class BoneCollection(bpy_struct):
113702
113702
  def unassign(self, bone: typing.Any | None) -> bool:
113703
113703
  """Remove the given bone from this collection
113704
113704
 
113705
- :param bone: Bone to remove from this collection. This must be a Bone, PoseBone, or EditBone
113705
+ :param bone: Bone, PoseBone, or EditBone to remove from this collection
113706
113706
  :type bone: typing.Any | None
113707
113707
  :return: Unassigned, Whether the bone was actually removed; will be false if the bone was not a member of the collection to begin with
113708
113708
  :rtype: bool
@@ -113743,7 +113743,7 @@ class BoneCollections(bpy_struct):
113743
113743
  """
113744
113744
 
113745
113745
  active_index: int | None
113746
- """ The index of the Armature's active bone collection; -1 when there is no active collection. Note that this is indexing the underlying array of bone collections, which may not be in the order you expect. Root collections are listed first, and siblings are always sequential. Apart from that, bone collections can be in any order, and thus incrementing or decrementing this index can make the active bone collection jump around in unexpected ways. For a more predictable interface, use active or active_name
113746
+ """ The index of the Armature's active bone collection; -1 when there is no active collection. Note that this is indexing the underlying array of bone collections, which may not be in the order you expect. Root collections are listed first, and siblings are always sequential. Apart from that, bone collections can be in any order, and thus incrementing or decrementing this index can make the active bone collection jump around in unexpected ways. For a more predictable interface, use active or active_name.
113747
113747
 
113748
113748
  :type: int | None
113749
113749
  """
@@ -113763,7 +113763,7 @@ class BoneCollections(bpy_struct):
113763
113763
  def new(self, name: str, parent: BoneCollection | None = None) -> BoneCollection:
113764
113764
  """Add a new empty bone collection to the armature
113765
113765
 
113766
- :param name: Name, Name of the new collection. Blender will ensure it is unique within the collections of the Armature
113766
+ :param name: Name, Name of the new collection. Blender will ensure it is unique within the collections of the Armature.
113767
113767
  :type name: str
113768
113768
  :param parent: Parent Collection, If not None, the new bone collection becomes a child of this collection
113769
113769
  :type parent: BoneCollection | None
@@ -113773,7 +113773,7 @@ class BoneCollections(bpy_struct):
113773
113773
  ...
113774
113774
 
113775
113775
  def remove(self, bone_collection: BoneCollection | None):
113776
- """Remove the bone collection from the armature. If this bone collection has any children, they will be reassigned to their grandparent; in other words, the children will take the place of the removed bone collection
113776
+ """Remove the bone collection from the armature. If this bone collection has any children, they will be reassigned to their grandparent; in other words, the children will take the place of the removed bone collection.
113777
113777
 
113778
113778
  :param bone_collection: Bone Collection, The bone collection to remove
113779
113779
  :type bone_collection: BoneCollection | None
@@ -113781,7 +113781,7 @@ class BoneCollections(bpy_struct):
113781
113781
  ...
113782
113782
 
113783
113783
  def move(self, from_index: int | None, to_index: int | None):
113784
- """Move a bone collection to a different position in the collection list. This can only be used to reorder siblings, and not to change parent-child relationships
113784
+ """Move a bone collection to a different position in the collection list. This can only be used to reorder siblings, and not to change parent-child relationships.
113785
113785
 
113786
113786
  :param from_index: From Index, Index to move
113787
113787
  :type from_index: int | None
@@ -114382,7 +114382,7 @@ class Brush(ID, bpy_struct):
114382
114382
  """
114383
114383
 
114384
114384
  elastic_deform_volume_preservation: float
114385
- """ Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging
114385
+ """ Poisson ratio for elastic deformation. Higher values preserve volume more, but also lead to more bulging.
114386
114386
 
114387
114387
  :type: float
114388
114388
  """
@@ -114838,7 +114838,7 @@ class Brush(ID, bpy_struct):
114838
114838
  """
114839
114839
 
114840
114840
  topology_rake_factor: float
114841
- """ Automatically align edges to the brush direction to generate cleaner topology and define sharp features. Best used on low-poly meshes as it has a performance impact
114841
+ """ Automatically align edges to the brush direction to generate cleaner topology and define sharp features. Best used on low-poly meshes as it has a performance impact.
114842
114842
 
114843
114843
  :type: float
114844
114844
  """
@@ -114934,7 +114934,7 @@ class Brush(ID, bpy_struct):
114934
114934
  """
114935
114935
 
114936
114936
  use_automasking_view_occlusion: bool
114937
- """ Only affect vertices that are not occluded by other faces. (Slower performance)
114937
+ """ Only affect vertices that are not occluded by other faces (Slower performance)
114938
114938
 
114939
114939
  :type: bool
114940
114940
  """
@@ -114952,7 +114952,7 @@ class Brush(ID, bpy_struct):
114952
114952
  """
114953
114953
 
114954
114954
  use_color_as_displacement: bool
114955
- """ Handles each pixel color as individual vector for displacement. Works only with area plane mapping
114955
+ """ Handle each pixel color as individual vector for displacement (area plane mapping only)
114956
114956
 
114957
114957
  :type: bool
114958
114958
  """
@@ -114976,7 +114976,7 @@ class Brush(ID, bpy_struct):
114976
114976
  """
114977
114977
 
114978
114978
  use_curve: bool
114979
- """ Define the stroke curve with a Bézier curve. Dabs are separated according to spacing
114979
+ """ Define the stroke curve with a Bézier curve. Dabs are separated according to spacing.
114980
114980
 
114981
114981
  :type: bool
114982
114982
  """
@@ -115925,7 +115925,7 @@ class BrushGpencilSettings(bpy_struct):
115925
115925
  """
115926
115926
 
115927
115927
  input_samples: int
115928
- """ Generate intermediate points for very fast mouse movements. Set to 0 to disable
115928
+ """ Generated intermediate points for very fast mouse movements (Set to 0 to disable)
115929
115929
 
115930
115930
  :type: int
115931
115931
  """
@@ -116045,7 +116045,7 @@ class BrushGpencilSettings(bpy_struct):
116045
116045
  """
116046
116046
 
116047
116047
  simplify_pixel_threshold: float
116048
- """ Threashold in screen space used for the simplify algorithm. Points within this threashold are treated as if they were in a straight line
116048
+ """ Threashold in screen space used for the simplify algorithm. Points within this threashold are treated as if they were in a straight line.
116049
116049
 
116050
116050
  :type: float
116051
116051
  """
@@ -116177,7 +116177,7 @@ class BrushGpencilSettings(bpy_struct):
116177
116177
  """
116178
116178
 
116179
116179
  use_settings_stabilizer: bool
116180
- """ Draw lines with a delay to allow smooth strokes. Press Shift key to override while drawing
116180
+ """ Draw lines with a delay to allow smooth strokes (press Shift key to override while drawing)
116181
116181
 
116182
116182
  :type: bool
116183
116183
  """
@@ -117824,7 +117824,7 @@ class ClothCollisionSettings(bpy_struct):
117824
117824
  """
117825
117825
 
117826
117826
  collision_quality: int
117827
- """ How many collision iterations should be done. (higher is better quality but slower)
117827
+ """ How many collision iterations should be done (higher is better quality but slower)
117828
117828
 
117829
117829
  :type: int
117830
117830
  """
@@ -118130,7 +118130,7 @@ class ClothSettings(bpy_struct):
118130
118130
  """
118131
118131
 
118132
118132
  internal_spring_max_length: float
118133
- """ The maximum length an internal spring can have during creation. If the distance between internal points is greater than this, no internal spring will be created between these points. A length of zero means that there is no length limit
118133
+ """ The maximum length an internal spring can have during creation. If the distance between internal points is greater than this, no internal spring will be created between these points. A length of zero means that there is no length limit.
118134
118134
 
118135
118135
  :type: float
118136
118136
  """
@@ -118220,7 +118220,7 @@ class ClothSettings(bpy_struct):
118220
118220
  """
118221
118221
 
118222
118222
  target_volume: float
118223
- """ The mesh volume where the inner/outer pressure will be the same. If set to zero the change in volume will not affect pressure
118223
+ """ The mesh volume where the inner/outer pressure will be the same. If set to zero the change in volume will not affect pressure.
118224
118224
 
118225
118225
  :type: float
118226
118226
  """
@@ -118250,7 +118250,7 @@ class ClothSettings(bpy_struct):
118250
118250
  """
118251
118251
 
118252
118252
  uniform_pressure_force: float
118253
- """ The uniform pressure that is constantly applied to the mesh, in units of Pressure Scale. Can be negative
118253
+ """ The uniform pressure that is constantly applied to the mesh, in units of Pressure Scale. Can be negative.
118254
118254
 
118255
118255
  :type: float
118256
118256
  """
@@ -118304,7 +118304,7 @@ class ClothSettings(bpy_struct):
118304
118304
  """
118305
118305
 
118306
118306
  vertex_group_pressure: str
118307
- """ Vertex Group for where to apply pressure. Zero weight means no pressure while a weight of one means full pressure. Faces with a vertex that has zero weight will be excluded from the volume calculation
118307
+ """ Vertex Group for where to apply pressure. Zero weight means no pressure while a weight of one means full pressure. Faces with a vertex that has zero weight will be excluded from the volume calculation.
118308
118308
 
118309
118309
  :type: str
118310
118310
  """
@@ -119133,7 +119133,7 @@ class ColorManagedViewSettings(bpy_struct):
119133
119133
  """
119134
119134
 
119135
119135
  use_hdr_view: bool
119136
- """ Enable high dynamic range display in rendered viewport, uncapping display brightness. This requires a monitor with HDR support and a view transform designed for HDR. 'Filmic' and 'AgX' do not generate HDR colors
119136
+ """ Enable high dynamic range display in rendered viewport, uncapping display brightness. This requires a monitor with HDR support and a view transform designed for HDR. 'Filmic' and 'AgX' do not generate HDR colors.
119137
119137
 
119138
119138
  :type: bool
119139
119139
  """
@@ -123911,25 +123911,25 @@ class CompositorNodeKuwahara(CompositorNode, NodeInternal, Node, bpy_struct):
123911
123911
  """Apply smoothing filter that preserves edges, for stylized and painterly effects"""
123912
123912
 
123913
123913
  eccentricity: float
123914
- """ Controls how directional the filter is. 0 means the filter is completely omnidirectional while 2 means it is maximally directed along the edges of the image
123914
+ """ Controls how directional the filter is. 0 means the filter is completely omnidirectional while 2 means it is maximally directed along the edges of the image.
123915
123915
 
123916
123916
  :type: float
123917
123917
  """
123918
123918
 
123919
123919
  sharpness: float
123920
- """ Controls the sharpness of the filter. 0 means completely smooth while 1 means completely sharp
123920
+ """ Controls the sharpness of the filter. 0 means completely smooth while 1 means completely sharp.
123921
123921
 
123922
123922
  :type: float
123923
123923
  """
123924
123924
 
123925
123925
  uniformity: int
123926
- """ Controls the uniformity of the direction of the filter. Higher values produces more uniform directions
123926
+ """ Controls the uniformity of the direction of the filter. Higher values produces more uniform directions.
123927
123927
 
123928
123928
  :type: int
123929
123929
  """
123930
123930
 
123931
123931
  use_high_precision: bool
123932
- """ Uses a more precise but slower method. Use if the output contains undesirable noise
123932
+ """ Uses a more precise but slower method. Use if the output contains undesirable noise.
123933
123933
 
123934
123934
  :type: bool
123935
123935
  """
@@ -132160,25 +132160,25 @@ class EditBone(bpy_struct):
132160
132160
  """
132161
132161
 
132162
132162
  bbone_handle_use_ease_end: bool
132163
- """ Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it
132163
+ """ Multiply the B-Bone Ease Out channel by the local Y scale value of the end handle. This is done after the Scale Easing option and isn't affected by it.
132164
132164
 
132165
132165
  :type: bool
132166
132166
  """
132167
132167
 
132168
132168
  bbone_handle_use_ease_start: bool
132169
- """ Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it
132169
+ """ Multiply the B-Bone Ease In channel by the local Y scale value of the start handle. This is done after the Scale Easing option and isn't affected by it.
132170
132170
 
132171
132171
  :type: bool
132172
132172
  """
132173
132173
 
132174
132174
  bbone_handle_use_scale_end: bpy_prop_array[bool]
132175
- """ Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it
132175
+ """ Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it.
132176
132176
 
132177
132177
  :type: bpy_prop_array[bool]
132178
132178
  """
132179
132179
 
132180
132180
  bbone_handle_use_scale_start: bpy_prop_array[bool]
132181
- """ Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it
132181
+ """ Multiply B-Bone Scale In channels by the local scale values of the start handle. This is done after the Scale Easing option and isn't affected by it.
132182
132182
 
132183
132183
  :type: bpy_prop_array[bool]
132184
132184
  """
@@ -132286,7 +132286,7 @@ class EditBone(bpy_struct):
132286
132286
  """
132287
132287
 
132288
132288
  length: float
132289
- """ Length of the bone. Changing moves the tail end
132289
+ """ Length of the bone. Changing moves the tail end.
132290
132290
 
132291
132291
  :type: float
132292
132292
  """
@@ -132792,7 +132792,7 @@ class EnumProperty(Property, bpy_struct):
132792
132792
  """
132793
132793
 
132794
132794
  enum_items_static_ui: bpy_prop_collection[EnumPropertyItem]
132795
- """ Possible values for the property (never calls optional dynamic generation of those). Includes UI elements (separators and section headings)
132795
+ """ Possible values for the property (never calls optional dynamic generation of those). Includes UI elements (separators and section headings).
132796
132796
 
132797
132797
  :type: bpy_prop_collection[EnumPropertyItem]
132798
132798
  """
@@ -135737,7 +135737,7 @@ class FloatProperty(Property, bpy_struct):
135737
135737
  """
135738
135738
 
135739
135739
  precision: int
135740
- """ Number of digits after the dot used by buttons. Fraction is automatically hidden for exact integer values of fields with unit 'NONE' or 'TIME' (frame count) and step divisible by 100
135740
+ """ Number of digits after the dot used by buttons. Fraction is automatically hidden for exact integer values of fields with unit 'NONE' or 'TIME' (frame count) and step divisible by 100.
135741
135741
 
135742
135742
  :type: int
135743
135743
  """
@@ -135990,13 +135990,13 @@ class FluidDomainSettings(bpy_struct):
135990
135990
  """
135991
135991
 
135992
135992
  cache_frame_end: int
135993
- """ Frame on which the simulation stops. This is the last frame that will be baked
135993
+ """ Frame on which the simulation stops (last frame baked)
135994
135994
 
135995
135995
  :type: int
135996
135996
  """
135997
135997
 
135998
135998
  cache_frame_offset: int
135999
- """ Frame offset that is used when loading the simulation from the cache. It is not considered when baking the simulation, only when loading it
135999
+ """ Frame offset that is used when loading the simulation from the cache. It is not considered when baking the simulation, only when loading it.
136000
136000
 
136001
136001
  :type: int
136002
136002
  """
@@ -136032,7 +136032,7 @@ class FluidDomainSettings(bpy_struct):
136032
136032
  """
136033
136033
 
136034
136034
  cache_frame_start: int
136035
- """ Frame on which the simulation starts. This is the first frame that will be baked
136035
+ """ Frame on which the simulation starts (first frame baked)
136036
136036
 
136037
136037
  :type: int
136038
136038
  """
@@ -136056,7 +136056,7 @@ class FluidDomainSettings(bpy_struct):
136056
136056
  """
136057
136057
 
136058
136058
  cache_resumable: bool
136059
- """ Additional data will be saved so that the bake jobs can be resumed after pausing. Because more data will be written to disk it is recommended to avoid enabling this option when baking at high resolutions
136059
+ """ Additional data will be saved so that the bake jobs can be resumed after pausing. Because more data will be written to disk it is recommended to avoid enabling this option when baking at high resolutions.
136060
136060
 
136061
136061
  :type: bool
136062
136062
  """
@@ -136164,7 +136164,7 @@ class FluidDomainSettings(bpy_struct):
136164
136164
  """
136165
136165
 
136166
136166
  export_manta_script: bool
136167
- """ Generate and export Mantaflow script from current domain settings during bake. This is only needed if you plan to analyze the cache (e.g. view grids, velocity vectors, particles) in Mantaflow directly (outside of Blender) after baking the simulation
136167
+ """ Generate and export Mantaflow script from current domain settings during bake. This is only needed if you plan to analyze the cache (e.g. view grids, velocity vectors, particles) in Mantaflow directly (outside of Blender) after baking the simulation.
136168
136168
 
136169
136169
  :type: bool
136170
136170
  """
@@ -136206,7 +136206,7 @@ class FluidDomainSettings(bpy_struct):
136206
136206
  """
136207
136207
 
136208
136208
  flip_ratio: float
136209
- """ PIC/FLIP Ratio. A value of 1.0 will result in a completely FLIP based simulation. Use a lower value for simulations which should produce smaller splashes
136209
+ """ PIC/FLIP Ratio. A value of 1.0 will result in a completely FLIP based simulation. Use a lower value for simulations which should produce smaller splashes.
136210
136210
 
136211
136211
  :type: float
136212
136212
  """
@@ -136404,13 +136404,13 @@ class FluidDomainSettings(bpy_struct):
136404
136404
  """
136405
136405
 
136406
136406
  mesh_particle_radius: float
136407
- """ Particle radius factor (higher value results in larger (meshed) particles). Needs to be adjusted after changing the mesh scale
136407
+ """ Particle radius factor (higher value results in larger (meshed) particles). Needs to be adjusted after changing the mesh scale.
136408
136408
 
136409
136409
  :type: float
136410
136410
  """
136411
136411
 
136412
136412
  mesh_scale: int
136413
- """ The mesh simulation is scaled up by this factor (compared to the base resolution of the domain). For best meshing, it is recommended to adjust the mesh particle radius alongside this value
136413
+ """ The mesh simulation is scaled up by this factor (compared to the base resolution of the domain). For best meshing, it is recommended to adjust the mesh particle radius alongside this value.
136414
136414
 
136415
136415
  :type: int
136416
136416
  """
@@ -136488,7 +136488,7 @@ class FluidDomainSettings(bpy_struct):
136488
136488
  """
136489
136489
 
136490
136490
  particle_radius: float
136491
- """ Particle radius factor. Increase this value if the simulation appears to leak volume, decrease it if the simulation seems to gain volume
136491
+ """ Particle radius factor. Increase this value if the simulation appears to leak volume, decrease it if the simulation seems to gain volume.
136492
136492
 
136493
136493
  :type: float
136494
136494
  """
@@ -136506,7 +136506,7 @@ class FluidDomainSettings(bpy_struct):
136506
136506
  """
136507
136507
 
136508
136508
  resolution_max: int
136509
- """ Resolution used for the fluid domain. Value corresponds to the longest domain side (resolution for other domain sides is calculated automatically)
136509
+ """ Resolution used for the fluid domain. Value corresponds to the longest domain side (resolution for other domain sides is calculated automatically).
136510
136510
 
136511
136511
  :type: int
136512
136512
  """
@@ -136758,7 +136758,7 @@ class FluidDomainSettings(bpy_struct):
136758
136758
  """
136759
136759
 
136760
136760
  use_dissolve_smoke_log: bool
136761
- """ Dissolve smoke in a logarithmic fashion. Dissolves quickly at first, but lingers longer
136761
+ """ Dissolve smoke in a logarithmic fashion. Dissolves quickly at first, but lingers longer.
136762
136762
 
136763
136763
  :type: bool
136764
136764
  """
@@ -136806,7 +136806,7 @@ class FluidDomainSettings(bpy_struct):
136806
136806
  """
136807
136807
 
136808
136808
  use_speed_vectors: bool
136809
- """ Caches velocities of mesh vertices. These will be used (automatically) when rendering with motion blur enabled
136809
+ """ Caches velocities of mesh vertices. These will be used (automatically) when rendering with motion blur enabled.
136810
136810
 
136811
136811
  :type: bool
136812
136812
  """
@@ -137124,7 +137124,7 @@ class FluidFlowSettings(bpy_struct):
137124
137124
  """
137125
137125
 
137126
137126
  use_plane_init: bool
137127
- """ Treat this object as a planar and unclosed mesh. Fluid will only be emitted from the mesh surface and based on the surface emission value
137127
+ """ Treat this object as a planar and unclosed mesh. Fluid will only be emitted from the mesh surface and based on the surface emission value.
137128
137128
 
137129
137129
  :type: bool
137130
137130
  """
@@ -147665,7 +147665,7 @@ class GeometryNodeMenuSwitch(GeometryNode, NodeInternal, Node, bpy_struct):
147665
147665
  """
147666
147666
 
147667
147667
  enum_definition: Node
147668
- """ The enum definition can now be accessed directly on the node. This exists for backward compatibility
147668
+ """ The enum definition can now be accessed directly on the node. This exists for backward compatibility.
147669
147669
 
147670
147670
  :type: Node
147671
147671
  """
@@ -152237,7 +152237,7 @@ class GeometryNodeStringToCurves(GeometryNode, NodeInternal, Node, bpy_struct):
152237
152237
  """
152238
152238
 
152239
152239
  font: VectorFont | None
152240
- """ Font of the text. Falls back to the UI font by default
152240
+ """ Font of the text. Falls back to the UI font by default.
152241
152241
 
152242
152242
  :type: VectorFont | None
152243
152243
  """
@@ -154008,7 +154008,7 @@ class Gizmo(bpy_struct):
154008
154008
 
154009
154009
  :param matrix: The matrix to transform
154010
154010
  :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix | None
154011
- :param select_id: ID to use when gizmo is selectable. Use -1 when not selecting
154011
+ :param select_id: ID to use when gizmo is selectable. Use -1 when not selecting.
154012
154012
  :type select_id: int | None
154013
154013
  """
154014
154014
  ...
@@ -154027,7 +154027,7 @@ class Gizmo(bpy_struct):
154027
154027
  :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix | None
154028
154028
  :param axis: Arrow Orientation
154029
154029
  :type axis: str | None
154030
- :param select_id: ID to use when gizmo is selectable. Use -1 when not selecting
154030
+ :param select_id: ID to use when gizmo is selectable. Use -1 when not selecting.
154031
154031
  :type select_id: int | None
154032
154032
  """
154033
154033
  ...
@@ -154046,7 +154046,7 @@ class Gizmo(bpy_struct):
154046
154046
  :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix | None
154047
154047
  :param axis: Arrow Orientation
154048
154048
  :type axis: str | None
154049
- :param select_id: ID to use when gizmo is selectable. Use -1 when not selecting
154049
+ :param select_id: ID to use when gizmo is selectable. Use -1 when not selecting.
154050
154050
  :type select_id: int | None
154051
154051
  """
154052
154052
  ...
@@ -155332,7 +155332,7 @@ class GreasePencilDashModifierSegment(bpy_struct):
155332
155332
  """
155333
155333
 
155334
155334
  material_index: int
155335
- """ Use this index on generated segment. -1 means using the existing material
155335
+ """ Use this index on generated segment. -1 means using the existing material.
155336
155336
 
155337
155337
  :type: int
155338
155338
  """
@@ -156022,7 +156022,7 @@ class GreasePencilLayer(bpy_struct):
156022
156022
  """
156023
156023
 
156024
156024
  parent_bone: str
156025
- """ Name of parent bone. Only used when the parent object is an armature
156025
+ """ Name of parent bone. Only used when the parent object is an armature.
156026
156026
 
156027
156027
  :type: str
156028
156028
  """
@@ -156371,7 +156371,7 @@ class GreasePencilLengthModifier(Modifier, bpy_struct):
156371
156371
  """
156372
156372
 
156373
156373
  segment_influence: float
156374
- """ Factor to determine how much the length of the individual segments should influence the final computed curvature. Higher factors makes small segments influence the overall curvature less
156374
+ """ Factor to determine how much the length of the individual segments should influence the final computed curvature. Higher factors makes small segments influence the overall curvature less.
156375
156375
 
156376
156376
  :type: float
156377
156377
  """
@@ -156452,7 +156452,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
156452
156452
  """
156453
156453
 
156454
156454
  crease_threshold: float
156455
- """ Angles smaller than this will be treated as creases. Crease angle priority: object Line Art crease override > mesh auto smooth angle > Line Art default crease
156455
+ """ Angles smaller than this will be treated as creases. Crease angle priority: object Line Art crease override > mesh auto smooth angle > Line Art default crease.
156456
156456
 
156457
156457
  :type: float
156458
156458
  """
@@ -156512,13 +156512,13 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
156512
156512
  """
156513
156513
 
156514
156514
  shadow_camera_size: float
156515
- """ Represents the "Orthographic Scale" of an orthographic camera. If the camera is positioned at the light's location with this scale, it will represent the coverage of the shadow "camera"
156515
+ """ Represents the "Orthographic Scale" of an orthographic camera. If the camera is positioned at the light's location with this scale, it will represent the coverage of the shadow "camera".
156516
156516
 
156517
156517
  :type: float
156518
156518
  """
156519
156519
 
156520
156520
  shadow_region_filtering: str
156521
- """ Select feature lines that comes from lit or shaded regions. Will not affect cast shadow and light contour since they are at the border
156521
+ """ Select feature lines that comes from lit or shaded regions. Will not affect cast shadow and light contour since they are at the border.
156522
156522
 
156523
156523
  :type: str
156524
156524
  """
@@ -156602,7 +156602,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
156602
156602
  """
156603
156603
 
156604
156604
  use_cache: bool
156605
- """ Use cached scene data from the first Line Art modifier in the stack. Certain settings will be unavailable
156605
+ """ Use cached scene data from the first Line Art modifier in the stack. Certain settings will be unavailable.
156606
156606
 
156607
156607
  :type: bool
156608
156608
  """
@@ -156656,7 +156656,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
156656
156656
  """
156657
156657
 
156658
156658
  use_edge_overlap: bool
156659
- """ Allow edges in the same location (i.e. from edge split) to show properly. May run slower
156659
+ """ Allow edges in the same location (i.e. from edge split) to show properly. May run slower.
156660
156660
 
156661
156661
  :type: bool
156662
156662
  """
@@ -156812,7 +156812,7 @@ class GreasePencilLineartModifier(Modifier, bpy_struct):
156812
156812
  """
156813
156813
 
156814
156814
  use_overlap_edge_type_support: bool
156815
- """ Allow an edge to have multiple overlapping types. This will create a separate stroke for each overlapping type
156815
+ """ Allow an edge to have multiple overlapping types. This will create a separate stroke for each overlapping type.
156816
156816
 
156817
156817
  :type: bool
156818
156818
  """
@@ -157050,7 +157050,7 @@ class GreasePencilMultiplyModifier(Modifier, bpy_struct):
157050
157050
  """
157051
157051
 
157052
157052
  offset: float
157053
- """ Offset of duplicates. -1 to 1: inner to outer
157053
+ """ Offset of duplicates, -1 to 1 (inner to outer)
157054
157054
 
157055
157055
  :type: float
157056
157056
  """
@@ -159640,7 +159640,7 @@ class HookModifier(Modifier, bpy_struct):
159640
159640
  """
159641
159641
 
159642
159642
  vertex_indices: bpy_prop_array[int]
159643
- """ Indices of vertices bound to the modifier. For Bézier curves, handles count as additional vertices
159643
+ """ Indices of vertices bound to the modifier. For Bézier curves, handles count as additional vertices.
159644
159644
 
159645
159645
  :type: bpy_prop_array[int]
159646
159646
  """
@@ -159791,7 +159791,7 @@ class ID(bpy_struct):
159791
159791
  """
159792
159792
 
159793
159793
  is_editable: bool
159794
- """ This data-block is editable in the user interface. Linked datablocks are not editable, except if they were loaded as editable assets
159794
+ """ This data-block is editable in the user interface. Linked datablocks are not editable, except if they were loaded as editable assets.
159795
159795
 
159796
159796
  :type: bool
159797
159797
  """
@@ -159821,7 +159821,7 @@ class ID(bpy_struct):
159821
159821
  """
159822
159822
 
159823
159823
  is_runtime_data: bool
159824
- """ This data-block is runtime data, i.e. it won't be saved in .blend file. Note that e.g. evaluated IDs are always runtime, so this value is only editable for data-blocks in Main data-base
159824
+ """ This data-block is runtime data, i.e. it won't be saved in .blend file. Note that e.g. evaluated IDs are always runtime, so this value is only editable for data-blocks in Main data-base.
159825
159825
 
159826
159826
  :type: bool
159827
159827
  """
@@ -159869,7 +159869,7 @@ class ID(bpy_struct):
159869
159869
  """
159870
159870
 
159871
159871
  session_uid: int
159872
- """ A session-wide unique identifier for the data block that remains the same across renames and internal reallocations. It does change when reloading the file
159872
+ """ A session-wide unique identifier for the data block that remains the same across renames and internal reallocations, unchanged when reloading the file
159873
159873
 
159874
159874
  :type: int
159875
159875
  """
@@ -159899,7 +159899,7 @@ class ID(bpy_struct):
159899
159899
  """
159900
159900
 
159901
159901
  def evaluated_get(self, depsgraph: Depsgraph) -> typing.Self:
159902
- """Get corresponding evaluated ID from the given dependency graph. Note that this does not ensure the dependency graph is fully evaluated, it just returns the result of the last evaluation
159902
+ """Get corresponding evaluated ID from the given dependency graph. Note that this does not ensure the dependency graph is fully evaluated, it just returns the result of the last evaluation.
159903
159903
 
159904
159904
  :param depsgraph: Dependency graph to perform lookup in
159905
159905
  :type depsgraph: Depsgraph
@@ -159909,7 +159909,7 @@ class ID(bpy_struct):
159909
159909
  ...
159910
159910
 
159911
159911
  def copy(self) -> typing.Self:
159912
- """Create a copy of this data-block (not supported for all data-blocks). The result is added to the Blend-File Data (Main database), with all references to other data-blocks ensured to be from within the same Blend-File Data
159912
+ """Create a copy of this data-block (not supported for all data-blocks). The result is added to the Blend-File Data (Main database), with all references to other data-blocks ensured to be from within the same Blend-File Data.
159913
159913
 
159914
159914
  :return: New copy of the ID
159915
159915
  :rtype: typing.Self
@@ -160730,7 +160730,7 @@ class Image(ID, bpy_struct):
160730
160730
  """
160731
160731
 
160732
160732
  seam_margin: int
160733
- """ Margin to take into account when fixing UV seams during painting. Higher number would improve seam-fixes for mipmaps, but decreases performance
160733
+ """ Margin to take into account when fixing UV seams during painting. Higher number would improve seam-fixes for mipmaps, but decreases performance.
160734
160734
 
160735
160735
  :type: int
160736
160736
  """
@@ -160896,7 +160896,7 @@ class Image(ID, bpy_struct):
160896
160896
  layer_index: int | None = 0,
160897
160897
  pass_index: int | None = 0,
160898
160898
  ) -> int:
160899
- """Load the image into an OpenGL texture. On success, image.bindcode will contain the OpenGL texture bindcode. Colors read from the texture will be in scene linear color space and have premultiplied or straight alpha matching the image alpha mode
160899
+ """Load the image into an OpenGL texture. On success, image.bindcode will contain the OpenGL texture bindcode. Colors read from the texture will be in scene linear color space and have premultiplied or straight alpha matching the image alpha mode.
160900
160900
 
160901
160901
  :param frame: Frame, Frame of image sequence or movie
160902
160902
  :type frame: int | None
@@ -163776,7 +163776,7 @@ class Library(ID, bpy_struct):
163776
163776
  """
163777
163777
 
163778
163778
  is_editable: bool
163779
- """ Datablocks in this library are editable despite being linked. Used by brush assets and their dependencies
163779
+ """ Datablocks in this library are editable despite being linked. Used by brush assets and their dependencies.
163780
163780
 
163781
163781
  :type: bool
163782
163782
  """
@@ -169464,7 +169464,7 @@ class Material(ID, bpy_struct):
169464
169464
  """
169465
169465
 
169466
169466
  max_vertex_displacement: float
169467
- """ The max distance a vertex can be displaced. Displacements over this threshold may cause visibility issues
169467
+ """ The max distance a vertex can be displaced. Displacements over this threshold may cause visibility issues.
169468
169468
 
169469
169469
  :type: float
169470
169470
  """
@@ -169572,7 +169572,7 @@ class Material(ID, bpy_struct):
169572
169572
  """
169573
169573
 
169574
169574
  use_backface_culling_lightprobe_volume: bool
169575
- """ Consider material single sided for light probe volume capture. Additionally helps rejecting probes inside the object to avoid light leaks
169575
+ """ Consider material single sided for light probe volume capture. Additionally helps rejecting probes inside the object to avoid light leaks.
169576
169576
 
169577
169577
  :type: bool
169578
169578
  """
@@ -169596,13 +169596,13 @@ class Material(ID, bpy_struct):
169596
169596
  """
169597
169597
 
169598
169598
  use_raytrace_refraction: bool
169599
- """ Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting
169599
+ """ Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting.
169600
169600
 
169601
169601
  :type: bool
169602
169602
  """
169603
169603
 
169604
169604
  use_screen_refraction: bool
169605
- """ Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting (Deprecated: use 'use_raytrace_refraction')
169605
+ """ Use raytracing to determine transmitted color instead of using only light probes. This prevents the surface from contributing to the lighting of surfaces not using this setting. Deprecated: use 'use_raytrace_refraction'.
169606
169606
 
169607
169607
  :type: bool
169608
169608
  """
@@ -169669,7 +169669,7 @@ class MaterialGPencilStyle(bpy_struct):
169669
169669
  """
169670
169670
 
169671
169671
  alignment_rotation: float
169672
- """ Additional rotation applied to dots and square texture of strokes. Only applies in texture shading mode
169672
+ """ Additional rotation applied to dots and square texture of strokes. Only applies in texture shading mode.
169673
169673
 
169674
169674
  :type: float
169675
169675
  """
@@ -170172,7 +170172,7 @@ class Mesh(ID, bpy_struct):
170172
170172
  """
170173
170173
 
170174
170174
  corner_normals: bpy_prop_collection[MeshNormalValue]
170175
- """ The "slit" normal direction of each face corner, influenced by vertex normals, sharp faces, sharp edges, and custom normals. May be empty
170175
+ """ The "slit" normal direction of each face corner, influenced by vertex normals, sharp faces, sharp edges, and custom normals. May be empty.
170176
170176
 
170177
170177
  :type: bpy_prop_collection[MeshNormalValue]
170178
170178
  """
@@ -170250,13 +170250,13 @@ class Mesh(ID, bpy_struct):
170250
170250
  """
170251
170251
 
170252
170252
  remesh_voxel_adaptivity: float
170253
- """ Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles
170253
+ """ Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles.
170254
170254
 
170255
170255
  :type: float
170256
170256
  """
170257
170257
 
170258
170258
  remesh_voxel_size: float
170259
- """ Size of the voxel in object space used for volume evaluation. Lower values preserve finer details
170259
+ """ Size of the voxel in object space used for volume evaluation. Lower values preserve finer details.
170260
170260
 
170261
170261
  :type: float
170262
170262
  """
@@ -170328,7 +170328,7 @@ class Mesh(ID, bpy_struct):
170328
170328
  """
170329
170329
 
170330
170330
  use_mirror_vertex_groups: bool
170331
- """ Mirror the left/right vertex groups when painting. The symmetry axis is determined by the symmetry settings
170331
+ """ Mirror the left/right vertex groups when painting. The symmetry axis is determined by the symmetry settings.
170332
170332
 
170333
170333
  :type: bool
170334
170334
  """
@@ -170418,7 +170418,7 @@ class Mesh(ID, bpy_struct):
170418
170418
  """
170419
170419
 
170420
170420
  vertex_colors: LoopColors
170421
- """ Legacy vertex color layers. Deprecated, use color attributes instead
170421
+ """ Legacy vertex color layers. Deprecated, use color attributes instead.
170422
170422
 
170423
170423
  :type: LoopColors
170424
170424
  """
@@ -170563,7 +170563,7 @@ class Mesh(ID, bpy_struct):
170563
170563
  ...
170564
170564
 
170565
170565
  def clear_geometry(self):
170566
- """Remove all geometry from the mesh. Note that this does not free shape keys or materials"""
170566
+ """Remove all geometry from the mesh. Note that this does not free shape keys or materials."""
170567
170567
  ...
170568
170568
 
170569
170569
  def validate(
@@ -172294,7 +172294,7 @@ class Modifier(bpy_struct):
172294
172294
  """Modifier affecting the geometry data of an object"""
172295
172295
 
172296
172296
  execution_time: float
172297
- """ Time in seconds that the modifier took to evaluate. This is only set on evaluated objects. If multiple modifiers run in parallel, execution time is not a reliable metric
172297
+ """ Time in seconds that the modifier took to evaluate. This is only set on evaluated objects. If multiple modifiers run in parallel, execution time is not a reliable metric.
172298
172298
 
172299
172299
  :type: float
172300
172300
  """
@@ -174299,7 +174299,7 @@ class MovieTrackingTrack(bpy_struct):
174299
174299
  """
174300
174300
 
174301
174301
  use_normalization: bool
174302
- """ Normalize light intensities while tracking. Slower
174302
+ """ Normalize light intensities while tracking (Slower)
174303
174303
 
174304
174304
  :type: bool
174305
174305
  """
@@ -174735,7 +174735,7 @@ class NlaStrip(bpy_struct):
174735
174735
  """
174736
174736
 
174737
174737
  frame_end_ui: float
174738
- """ End frame of the NLA strip. Note: changing this value also updates the value of the strip's repeats or its action's end frame. If only the end frame should be changed, see the "frame_end" property instead
174738
+ """ End frame of the NLA strip. Note: changing this value also updates the value of the strip's repeats or its action's end frame. If only the end frame should be changed, see the "frame_end" property instead.
174739
174739
 
174740
174740
  :type: float
174741
174741
  """
@@ -174753,7 +174753,7 @@ class NlaStrip(bpy_struct):
174753
174753
  """
174754
174754
 
174755
174755
  frame_start_ui: float
174756
- """ Start frame of the NLA strip. Note: changing this value also updates the value of the strip's end frame. If only the start frame should be changed, see the "frame_start" property instead
174756
+ """ Start frame of the NLA strip. Note: changing this value also updates the value of the strip's end frame. If only the start frame should be changed, see the "frame_start" property instead.
174757
174757
 
174758
174758
  :type: float
174759
174759
  """
@@ -175862,7 +175862,7 @@ class NodeLink(bpy_struct):
175862
175862
  """
175863
175863
 
175864
175864
  multi_input_sort_id: int
175865
- """ Used to sort multiple links coming into the same input. The highest ID is at the top
175865
+ """ Used to sort multiple links coming into the same input. The highest ID is at the top.
175866
175866
 
175867
175867
  :type: int
175868
175868
  """
@@ -175882,7 +175882,7 @@ class NodeLink(bpy_struct):
175882
175882
  def swap_multi_input_sort_id(self, other: typing.Self):
175883
175883
  """Swap the order of two links connected to the same multi-input socket
175884
175884
 
175885
- :param other: Other, The other link. Must link to the same multi input socket
175885
+ :param other: Other, The other link. Must link to the same multi-input socket.
175886
175886
  :type other: typing.Self
175887
175887
  """
175888
175888
  ...
@@ -176207,7 +176207,7 @@ class NodeSocket(bpy_struct):
176207
176207
 
176208
176208
  @classmethod
176209
176209
  def draw_color_simple(cls) -> bpy_prop_array[float]:
176210
- """Color of the socket icon. Used to draw sockets in places where the socket does not belong to a node, like the node interface panel. Also used to draw node sockets if draw_color is not defined
176210
+ """Color of the socket icon. Used to draw sockets in places where the socket does not belong to a node, like the node interface panel. Also used to draw node sockets if draw_color is not defined.
176211
176211
 
176212
176212
  :return: Color
176213
176213
  :rtype: bpy_prop_array[float]
@@ -177663,7 +177663,7 @@ class NodeTree(ID, bpy_struct):
177663
177663
  ...
177664
177664
 
177665
177665
  def contains_tree(self, sub_tree: typing.Self) -> bool:
177666
- """Check if the node tree contains another. Used to avoid creating recursive node groups
177666
+ """Check if the node tree contains another. Used to avoid creating recursive node groups.
177667
177667
 
177668
177668
  :param sub_tree: Node Tree, Node tree for recursive check
177669
177669
  :type sub_tree: typing.Self
@@ -178005,7 +178005,7 @@ class NodeTreeInterfaceSocket(NodeTreeInterfaceItem, bpy_struct):
178005
178005
  """
178006
178006
 
178007
178007
  default_input: str
178008
- """ Input to use when the socket is unconnected. Requires "Hide Value"
178008
+ """ Input to use when the socket is unconnected. Requires "Hide Value".
178009
178009
 
178010
178010
  :type: str
178011
178011
  """
@@ -180999,7 +180999,7 @@ class NodesModifierBake(bpy_struct):
180999
180999
  """
181000
181000
 
181001
181001
  node: Node
181002
- """ Bake node or simulation output node that corresponds to this bake. This node may be deeply nested in the modifier node group. It can be none in some cases like missing linked data blocks
181002
+ """ Bake node or simulation output node that corresponds to this bake. This node may be deeply nested in the modifier node group. It can be none in some cases like missing linked data blocks.
181003
181003
 
181004
181004
  :type: Node
181005
181005
  """
@@ -181501,7 +181501,7 @@ Warning: Assigning to it or its members multiple consecutive times will not work
181501
181501
  """
181502
181502
 
181503
181503
  is_shadow_catcher: bool
181504
- """ Only render shadows and reflections on this object, for compositing renders into real footage. Objects with this setting are considered to already exist in the footage, objects without it are synthetic objects being composited into it
181504
+ """ Only render shadows and reflections on this object, for compositing renders into real footage. Objects with this setting are considered to already exist in the footage, objects without it are synthetic objects being composited into it.
181505
181505
 
181506
181506
  :type: bool
181507
181507
  """
@@ -181946,7 +181946,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
181946
181946
  """
181947
181947
 
181948
181948
  def select_get(self, view_layer: ViewLayer | None = None) -> bool:
181949
- """Test if the object is selected. The selection state is per view layer
181949
+ """Test if the object is selected. The selection state is per view layer.
181950
181950
 
181951
181951
  :param view_layer: Use this instead of the active view layer
181952
181952
  :type view_layer: ViewLayer | None
@@ -181956,7 +181956,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
181956
181956
  ...
181957
181957
 
181958
181958
  def select_set(self, state: bool | None, view_layer: ViewLayer | None = None):
181959
- """Select or deselect the object. The selection state is per view layer
181959
+ """Select or deselect the object. The selection state is per view layer.
181960
181960
 
181961
181961
  :param state: Selection state to define
181962
181962
  :type state: bool | None
@@ -181966,7 +181966,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
181966
181966
  ...
181967
181967
 
181968
181968
  def hide_get(self, view_layer: ViewLayer | None = None) -> bool:
181969
- """Test if the object is hidden for viewport editing. This hiding state is per view layer
181969
+ """Test if the object is hidden for viewport editing. This hiding state is per view layer.
181970
181970
 
181971
181971
  :param view_layer: Use this instead of the active view layer
181972
181972
  :type view_layer: ViewLayer | None
@@ -181976,7 +181976,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
181976
181976
  ...
181977
181977
 
181978
181978
  def hide_set(self, state: bool | None, view_layer: ViewLayer | None = None):
181979
- """Hide the object for viewport editing. This hiding state is per view layer
181979
+ """Hide the object for viewport editing. This hiding state is per view layer.
181980
181980
 
181981
181981
  :param state: Hide state to define
181982
181982
  :type state: bool | None
@@ -182201,9 +182201,9 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
182201
182201
  preserve_all_data_layers: bool | None = False,
182202
182202
  depsgraph: Depsgraph | None = None,
182203
182203
  ) -> Mesh:
182204
- """Create a Mesh data-block from the current state of the object. The object owns the data-block. To force free it use to_mesh_clear(). The result is temporary and cannot be used by objects from the main database
182204
+ """Create a Mesh data-block from the current state of the object. The object owns the data-block. To force free it use to_mesh_clear(). The result is temporary and cannot be used by objects from the main database.
182205
182205
 
182206
- :param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance
182206
+ :param preserve_all_data_layers: Preserve all data layers in the mesh, like UV maps and vertex groups. By default Blender only computes the subset of data layers needed for viewport display and rendering, for better performance.
182207
182207
  :type preserve_all_data_layers: bool | None
182208
182208
  :param depsgraph: Dependency Graph, Evaluated dependency graph which is required when preserve_all_data_layers is true
182209
182209
  :type depsgraph: Depsgraph | None
@@ -182219,11 +182219,11 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
182219
182219
  def to_curve(
182220
182220
  self, depsgraph: Depsgraph | None, apply_modifiers: bool | None = False
182221
182221
  ) -> Curve:
182222
- """Create a Curve data-block from the current state of the object. This only works for curve and text objects. The object owns the data-block. To force free it, use to_curve_clear(). The result is temporary and cannot be used by objects from the main database
182222
+ """Create a Curve data-block from the current state of the object. This only works for curve and text objects. The object owns the data-block. To force free it, use to_curve_clear(). The result is temporary and cannot be used by objects from the main database.
182223
182223
 
182224
182224
  :param depsgraph: Dependency Graph, Evaluated dependency graph
182225
182225
  :type depsgraph: Depsgraph | None
182226
- :param apply_modifiers: Apply the deform modifiers on the control points of the curve. This is only supported for curve objects
182226
+ :param apply_modifiers: Apply the deform modifiers on the control points of the curve. This is only supported for curve objects.
182227
182227
  :type apply_modifiers: bool | None
182228
182228
  :return: Curve created from object
182229
182229
  :rtype: Curve
@@ -182364,7 +182364,7 @@ Warning: Only takes into account object parenting, so e.g. in case of bone paren
182364
182364
  ...
182365
182365
 
182366
182366
  def cache_release(self):
182367
- """Release memory used by caches associated with this object. Intended to be used by render engines only"""
182367
+ """Release memory used by caches associated with this object. Intended to be used by render engines only."""
182368
182368
  ...
182369
182369
 
182370
182370
  def generate_gpencil_strokes(
@@ -182670,7 +182670,7 @@ class OceanModifier(Modifier, bpy_struct):
182670
182670
  """
182671
182671
 
182672
182672
  fetch_jonswap: float
182673
- """ This is the distance from a lee shore, called the fetch, or the distance over which the wind blows with constant velocity. Used by 'JONSWAP' and 'TMA' models
182673
+ """ This is the distance from a lee shore, called the fetch, or the distance over which the wind blows with constant velocity. Used by 'JONSWAP' and 'TMA' models.
182674
182674
 
182675
182675
  :type: float
182676
182676
  """
@@ -183951,7 +183951,7 @@ class Panel(bpy_struct):
183951
183951
  """
183952
183952
 
183953
183953
  bl_idname: str
183954
- """ If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is "OBJECT_PT_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_PT_hello"
183954
+ """ If this is set, the panel gets a custom ID, otherwise it takes the name of the class used to define the panel. For example, if the class name is "OBJECT_PT_hello", and bl_idname is not set by the script, then bl_idname = "OBJECT_PT_hello".
183955
183955
 
183956
183956
  :type: str
183957
183957
  """
@@ -187069,7 +187069,7 @@ class PointLight(Light, ID, bpy_struct):
187069
187069
  """
187070
187070
 
187071
187071
  shadow_maximum_resolution: float
187072
- """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
187072
+ """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
187073
187073
 
187074
187074
  :type: float
187075
187075
  """
@@ -187093,7 +187093,7 @@ class PointLight(Light, ID, bpy_struct):
187093
187093
  """
187094
187094
 
187095
187095
  use_shadow_jitter: bool
187096
- """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
187096
+ """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
187097
187097
 
187098
187098
  :type: bool
187099
187099
  """
@@ -187239,16 +187239,16 @@ class Pose(bpy_struct):
187239
187239
 
187240
187240
  @classmethod
187241
187241
  def backup_create(cls, action: Action | None):
187242
- """Create a backup of the current pose. Only those bones that are animated in the Action are backed up. The object owns the backup, and each object can have only one backup at a time. When you no longer need it, it must be freed use backup_clear()
187242
+ """Create a backup of the current pose. Only those bones that are animated in the Action are backed up. The object owns the backup, and each object can have only one backup at a time. When you no longer need it, it must be freed use backup_clear().
187243
187243
 
187244
- :param action: Action, An Action with animation data for the bones. Only the animated bones will be included in the backup
187244
+ :param action: Action, An Action with animation data for the bones. Only the animated bones will be included in the backup.
187245
187245
  :type action: Action | None
187246
187246
  """
187247
187247
  ...
187248
187248
 
187249
187249
  @classmethod
187250
187250
  def backup_restore(cls) -> bool:
187251
- """Restore the previously made pose backup. This can be called multiple times. See Pose.backup_create() for more info
187251
+ """Restore the previously made pose backup. This can be called multiple times. See Pose.backup_create() for more info.
187252
187252
 
187253
187253
  :return: True when the backup was restored, False if there was no backup to restore
187254
187254
  :rtype: bool
@@ -189199,7 +189199,7 @@ class PreferencesSystem(bpy_struct):
189199
189199
  """
189200
189200
 
189201
189201
  max_shader_compilation_subprocesses: int
189202
- """ Max number of parallel shader compilation subprocesses, clamped at the max threads supported by the CPU (requires restarting Blender for changes to take effect). Setting it to 0 disables subprocess shader compilation
189202
+ """ Max number of parallel shader compilation subprocesses, clamped at the max threads supported by the CPU (requires restarting Blender for changes to take effect). Setting it to 0 disables subprocess shader compilation.
189203
189203
 
189204
189204
  :type: int
189205
189205
  """
@@ -189211,13 +189211,13 @@ class PreferencesSystem(bpy_struct):
189211
189211
  """
189212
189212
 
189213
189213
  network_connection_limit: int
189214
- """ Limit the number of simultaneous internet connections online operations may make at once. Zero disables the limit
189214
+ """ Limit the number of simultaneous internet connections online operations may make at once. Zero disables the limit.
189215
189215
 
189216
189216
  :type: int
189217
189217
  """
189218
189218
 
189219
189219
  network_timeout: int
189220
- """ The time in seconds to wait for online operations before a connection may fail with a time-out error. Zero uses the systems default
189220
+ """ The time in seconds to wait for online operations before a connection may fail with a time-out error. Zero uses the systems default.
189221
189221
 
189222
189222
  :type: int
189223
189223
  """
@@ -189229,7 +189229,7 @@ class PreferencesSystem(bpy_struct):
189229
189229
  """
189230
189230
 
189231
189231
  register_all_users: bool
189232
- """ Make this Blender version open blend files for all users. Requires elevated privileges
189232
+ """ Make this Blender version open blend files for all users. Requires elevated privileges.
189233
189233
 
189234
189234
  :type: bool
189235
189235
  """
@@ -189289,7 +189289,7 @@ class PreferencesSystem(bpy_struct):
189289
189289
  """
189290
189290
 
189291
189291
  ui_scale: float
189292
- """ Size multiplier to use when displaying custom user interface elements, so that they are scaled correctly on screens with different DPI. This value is based on operating system DPI settings and Blender display scale
189292
+ """ Size multiplier to use when displaying custom user interface elements, so that they are scaled correctly on screens with different DPI. This value is based on operating system DPI settings and Blender display scale.
189293
189293
 
189294
189294
  :type: float
189295
189295
  """
@@ -189307,7 +189307,7 @@ class PreferencesSystem(bpy_struct):
189307
189307
  """
189308
189308
 
189309
189309
  use_online_access: bool
189310
- """ Allow Blender to access the internet. Add-ons that follow this setting will only connect to the internet if enabled. However, Blender cannot prevent third-party add-ons from violating this rule
189310
+ """ Allow Blender to access the internet. Add-ons that follow this setting will only connect to the internet if enabled. However, Blender cannot prevent third-party add-ons from violating this rule.
189311
189311
 
189312
189312
  :type: bool
189313
189313
  """
@@ -189514,7 +189514,7 @@ class PreferencesView(bpy_struct):
189514
189514
  """
189515
189515
 
189516
189516
  playback_fps_samples: int
189517
- """ The number of frames to use for calculating FPS average. Zero to calculate this automatically, where the number of samples matches the target FPS
189517
+ """ The number of frames to use for calculating FPS average. Zero to calculate this automatically, where the number of samples matches the target FPS.
189518
189518
 
189519
189519
  :type: int
189520
189520
  """
@@ -189532,7 +189532,7 @@ class PreferencesView(bpy_struct):
189532
189532
  """
189533
189533
 
189534
189534
  show_addons_enabled_only: bool
189535
- """ Only show enabled add-ons. Un-check to see all installed add-ons
189535
+ """ Only show enabled add-ons. Un-check to see all installed add-ons.
189536
189536
 
189537
189537
  :type: bool
189538
189538
  """
@@ -190423,7 +190423,7 @@ class RaytraceEEVEE(bpy_struct):
190423
190423
  """
190424
190424
 
190425
190425
  resolution_scale: str
190426
- """ Determines the number of rays per pixel. Higher resolution uses more memory
190426
+ """ Determines the number of rays per pixel. Higher resolution uses more memory.
190427
190427
 
190428
190428
  :type: str
190429
190429
  """
@@ -190441,7 +190441,7 @@ class RaytraceEEVEE(bpy_struct):
190441
190441
  """
190442
190442
 
190443
190443
  trace_max_roughness: float
190444
- """ Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation
190444
+ """ Maximum roughness to use the tracing pipeline for. Higher roughness surfaces will use fast GI approximation. A value of 1 will disable fast GI approximation.
190445
190445
 
190446
190446
  :type: float
190447
190447
  """
@@ -190732,7 +190732,7 @@ class RemeshModifier(Modifier, bpy_struct):
190732
190732
  """Generate a new surface with regular topology that follows the shape of the input mesh"""
190733
190733
 
190734
190734
  adaptivity: float
190735
- """ Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles
190735
+ """ Reduces the final face count by simplifying geometry where detail is not needed, generating triangles. A value greater than 0 disables Fix Poles.
190736
190736
 
190737
190737
  :type: float
190738
190738
  """
@@ -190780,7 +190780,7 @@ class RemeshModifier(Modifier, bpy_struct):
190780
190780
  """
190781
190781
 
190782
190782
  voxel_size: float
190783
- """ Size of the voxel in object space used for volume evaluation. Lower values preserve finer details
190783
+ """ Size of the voxel in object space used for volume evaluation. Lower values preserve finer details.
190784
190784
 
190785
190785
  :type: float
190786
190786
  """
@@ -190849,7 +190849,7 @@ class RenderEngine(bpy_struct):
190849
190849
  """
190850
190850
 
190851
190851
  bl_use_image_save: bool
190852
- """ Save images/movie to disk while rendering an animation. Disabling image saving is only supported when bl_use_postprocess is also disabled
190852
+ """ Save images/movie to disk while rendering an animation. Disabling image saving is only supported when bl_use_postprocess is also disabled.
190853
190853
 
190854
190854
  :type: bool
190855
190855
  """
@@ -192240,7 +192240,7 @@ class RenderSettings(bpy_struct):
192240
192240
  """
192241
192241
 
192242
192242
  use_single_layer: bool
192243
- """ Only render the active layer. Only affects rendering from the interface, ignored for rendering from command line
192243
+ """ Only render the active layer. Only affects rendering from the interface, ignored for rendering from command line.
192244
192244
 
192245
192245
  :type: bool
192246
192246
  """
@@ -194157,25 +194157,25 @@ class SceneEEVEE(bpy_struct):
194157
194157
  """
194158
194158
 
194159
194159
  clamp_surface_direct: float
194160
- """ If non-zero, the maximum value for lights contribution on a surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects
194160
+ """ If non-zero, the maximum value for lights contribution on a surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects.
194161
194161
 
194162
194162
  :type: float
194163
194163
  """
194164
194164
 
194165
194165
  clamp_surface_indirect: float
194166
- """ If non-zero, the maximum value for indirect lighting on surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by ray-tracing and light-probes
194166
+ """ If non-zero, the maximum value for indirect lighting on surface. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by ray-tracing and light-probes.
194167
194167
 
194168
194168
  :type: float
194169
194169
  """
194170
194170
 
194171
194171
  clamp_volume_direct: float
194172
- """ If non-zero, the maximum value for lights contribution in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects
194172
+ """ If non-zero, the maximum value for lights contribution in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light objects.
194173
194173
 
194174
194174
  :type: float
194175
194175
  """
194176
194176
 
194177
194177
  clamp_volume_indirect: float
194178
- """ If non-zero, the maximum value for indirect lighting in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light-probes
194178
+ """ If non-zero, the maximum value for indirect lighting in volumes. Higher values will be scaled down to avoid too much noise and slow convergence at the cost of accuracy. Used by light-probes.
194179
194179
 
194180
194180
  :type: float
194181
194181
  """
@@ -194211,7 +194211,7 @@ class SceneEEVEE(bpy_struct):
194211
194211
  """
194212
194212
 
194213
194213
  fast_gi_resolution: str
194214
- """ Control the quality of the fast GI lighting. Higher resolution uses more memory
194214
+ """ Control the quality of the fast GI lighting. Higher resolution uses more memory.
194215
194215
 
194216
194216
  :type: str
194217
194217
  """
@@ -194223,13 +194223,13 @@ class SceneEEVEE(bpy_struct):
194223
194223
  """
194224
194224
 
194225
194225
  fast_gi_thickness_far: float
194226
- """ Angular thickness of the surfaces when computing fast GI and ambient occlusion. Reduces energy loss and missing occlusion of far geometry
194226
+ """ Angular thickness of the surfaces when computing fast GI and ambient occlusion. Reduces energy loss and missing occlusion of far geometry.
194227
194227
 
194228
194228
  :type: float
194229
194229
  """
194230
194230
 
194231
194231
  fast_gi_thickness_near: float
194232
- """ Geometric thickness of the surfaces when computing fast GI and ambient occlusion. Reduces light leaking and missing contact occlusion
194232
+ """ Geometric thickness of the surfaces when computing fast GI and ambient occlusion. Reduces light leaking and missing contact occlusion.
194233
194233
 
194234
194234
  :type: float
194235
194235
  """
@@ -194505,7 +194505,7 @@ class SceneEEVEE(bpy_struct):
194505
194505
  """
194506
194506
 
194507
194507
  use_shadow_jitter_viewport: bool
194508
- """ Enable jittered shadows on the viewport. (Jittered shadows are always enabled for final renders)
194508
+ """ Enable jittered shadows on the viewport. (Jittered shadows are always enabled for final renders).
194509
194509
 
194510
194510
  :type: bool
194511
194511
  """
@@ -194577,7 +194577,7 @@ class SceneEEVEE(bpy_struct):
194577
194577
  """
194578
194578
 
194579
194579
  volumetric_ray_depth: int
194580
- """ Maximum surface intersection count used by the accurate volume intersection method. Will create artifact if it is exceeded. Higher count increases VRAM usage
194580
+ """ Maximum surface intersection count used by the accurate volume intersection method. Will create artifact if it is exceeded. Higher count increases VRAM usage.
194581
194581
 
194582
194582
  :type: int
194583
194583
  """
@@ -194589,7 +194589,7 @@ class SceneEEVEE(bpy_struct):
194589
194589
  """
194590
194590
 
194591
194591
  volumetric_samples: int
194592
- """ Number of steps to compute volumetric effects. Higher step count increase VRAM usage and quality
194592
+ """ Number of steps to compute volumetric effects. Higher step count increase VRAM usage and quality.
194593
194593
 
194594
194594
  :type: int
194595
194595
  """
@@ -194607,7 +194607,7 @@ class SceneEEVEE(bpy_struct):
194607
194607
  """
194608
194608
 
194609
194609
  volumetric_tile_size: str
194610
- """ Control the quality of the volumetric effects. Higher resolution uses more memory
194610
+ """ Control the quality of the volumetric effects. Higher resolution uses more memory.
194611
194611
 
194612
194612
  :type: str
194613
194613
  """
@@ -195454,7 +195454,7 @@ class Sculpt(Paint, bpy_struct):
195454
195454
  """
195455
195455
 
195456
195456
  use_automasking_view_occlusion: bool
195457
- """ Only affect vertices that are not occluded by other faces. (Slower performance)
195457
+ """ Only affect vertices that are not occluded by other faces (Slower performance)
195458
195458
 
195459
195459
  :type: bool
195460
195460
  """
@@ -201879,7 +201879,7 @@ class ShaderNodeTexBrick(ShaderNode, NodeInternal, Node, bpy_struct):
201879
201879
  """
201880
201880
 
201881
201881
  offset_frequency: int
201882
- """ How often rows are offset. A value of 2 gives an even/uneven pattern of rows
201882
+ """ How often rows are offset. A value of 2 gives an even/uneven pattern of rows.
201883
201883
 
201884
201884
  :type: int
201885
201885
  """
@@ -204348,7 +204348,7 @@ class ShapeKey(bpy_struct):
204348
204348
  """
204349
204349
 
204350
204350
  points: bpy_prop_collection[ShapeKeyPoint]
204351
- """ Optimized access to shape keys point data, when using foreach_get/foreach_set accessors. (Warning: Does not support legacy Curve shape keys)
204351
+ """ Optimized access to shape keys point data, when using foreach_get/foreach_set accessors. Warning: Does not support legacy Curve shape keys.
204352
204352
 
204353
204353
  :type: bpy_prop_collection[ShapeKeyPoint]
204354
204354
  """
@@ -209667,13 +209667,13 @@ class Spline(bpy_struct):
209667
209667
  """
209668
209668
 
209669
209669
  order_u: int
209670
- """ NURBS order in the U direction. Higher values make each point influence a greater area, but have worse performance
209670
+ """ NURBS order in the U direction. Higher values make each point influence a greater area, but have worse performance.
209671
209671
 
209672
209672
  :type: int
209673
209673
  """
209674
209674
 
209675
209675
  order_v: int
209676
- """ NURBS order in the V direction. Higher values make each point influence a greater area, but have worse performance
209676
+ """ NURBS order in the V direction. Higher values make each point influence a greater area, but have worse performance.
209677
209677
 
209678
209678
  :type: int
209679
209679
  """
@@ -210056,7 +210056,7 @@ class SpotLight(Light, ID, bpy_struct):
210056
210056
  """
210057
210057
 
210058
210058
  shadow_maximum_resolution: float
210059
- """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
210059
+ """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
210060
210060
 
210061
210061
  :type: float
210062
210062
  """
@@ -210098,7 +210098,7 @@ class SpotLight(Light, ID, bpy_struct):
210098
210098
  """
210099
210099
 
210100
210100
  use_shadow_jitter: bool
210101
- """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
210101
+ """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
210102
210102
 
210103
210103
  :type: bool
210104
210104
  """
@@ -211095,7 +211095,7 @@ class SunLight(Light, ID, bpy_struct):
211095
211095
  """
211096
211096
 
211097
211097
  shadow_maximum_resolution: float
211098
- """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
211098
+ """ Minimum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
211099
211099
 
211100
211100
  :type: float
211101
211101
  """
@@ -211113,7 +211113,7 @@ class SunLight(Light, ID, bpy_struct):
211113
211113
  """
211114
211114
 
211115
211115
  use_shadow_jitter: bool
211116
- """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
211116
+ """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
211117
211117
 
211118
211118
  :type: bool
211119
211119
  """
@@ -212097,7 +212097,7 @@ class TextSequence(EffectSequence, Sequence, bpy_struct):
212097
212097
  """
212098
212098
 
212099
212099
  font: VectorFont | None
212100
- """ Font of the text. Falls back to the UI font by default
212100
+ """ Font of the text. Falls back to the UI font by default.
212101
212101
 
212102
212102
  :type: VectorFont | None
212103
212103
  """
@@ -212292,7 +212292,7 @@ class Texture(ID, bpy_struct):
212292
212292
  """
212293
212293
 
212294
212294
  use_color_ramp: bool
212295
- """ Map the texture intensity to the color ramp. Note that the alpha value is used for image textures, enable "Calculate Alpha" for images without an alpha channel
212295
+ """ Map the texture intensity to the color ramp. Note that the alpha value is used for image textures, enable "Calculate Alpha" for images without an alpha channel.
212296
212296
 
212297
212297
  :type: bool
212298
212298
  """
@@ -212320,9 +212320,9 @@ class Texture(ID, bpy_struct):
212320
212320
  ) -> mathutils.Vector:
212321
212321
  """Evaluate the texture at the a given coordinate and returns the result
212322
212322
 
212323
- :param value: The coordinates (x,y,z) of the texture, in case of a 3D texture, the z value is the slice of the texture that is evaluated. For 2D textures such as images, the z value is ignored
212323
+ :param value: The coordinates (x,y,z) of the texture, in case of a 3D texture, the z value is the slice of the texture that is evaluated. For 2D textures such as images, the z value is ignored.
212324
212324
  :type value: collections.abc.Sequence[float] | mathutils.Vector | None
212325
- :return: The result of the texture where (x,y,z,w) are (red, green, blue, intensity). For grayscale textures, often intensity only will be used
212325
+ :return: The result of the texture where (x,y,z,w) are (red, green, blue, intensity). For grayscale textures, often intensity only will be used.
212326
212326
  :rtype: mathutils.Vector
212327
212327
  """
212328
212328
  ...
@@ -215506,7 +215506,7 @@ class ThemeFontStyle(bpy_struct):
215506
215506
  """Theme settings for Font"""
215507
215507
 
215508
215508
  character_weight: int
215509
- """ Weight of the characters. 100-900, 400 is normal
215509
+ """ Weight of the characters. 100-900, 400 is normal.
215510
215510
 
215511
215511
  :type: int
215512
215512
  """
@@ -219227,7 +219227,7 @@ class ToolSettings(bpy_struct):
219227
219227
  """
219228
219228
 
219229
219229
  use_gpencil_weight_data_add: bool
219230
- """ Weight data for new strokes is added according to the current vertex group and weight. If no vertex group selected, weight is not added
219230
+ """ Weight data for new strokes is added according to the current vertex group and weight. If no vertex group selected, weight is not added.
219231
219231
 
219232
219232
  :type: bool
219233
219233
  """
@@ -219239,7 +219239,7 @@ class ToolSettings(bpy_struct):
219239
219239
  """
219240
219240
 
219241
219241
  use_keyframe_cycle_aware: bool
219242
- """ For channels with cyclic extrapolation, keyframe insertion is automatically remapped inside the cycle time range, and keeps ends in sync. Curves newly added to actions with a Manual Frame Range and Cyclic Animation are automatically made cyclic
219242
+ """ For channels with cyclic extrapolation, keyframe insertion is automatically remapped inside the cycle time range, and keeps ends in sync. Curves newly added to actions with a Manual Frame Range and Cyclic Animation are automatically made cyclic.
219243
219243
 
219244
219244
  :type: bool
219245
219245
  """
@@ -220385,7 +220385,7 @@ class UILayout(bpy_struct):
220385
220385
  heading_ctxt: str = "",
220386
220386
  translate: bool | None = True,
220387
220387
  ) -> typing.Self:
220388
- """Sub-layout. Items placed in this sublayout are placed next to each other in a row
220388
+ """Sub-layout. Items placed in this sublayout are placed next to each other in a row.
220389
220389
 
220390
220390
  :param align: Align buttons to each other
220391
220391
  :type align: bool | None
@@ -220407,7 +220407,7 @@ class UILayout(bpy_struct):
220407
220407
  heading_ctxt: str = "",
220408
220408
  translate: bool | None = True,
220409
220409
  ) -> typing.Self:
220410
- """Sub-layout. Items placed in this sublayout are placed under each other in a column
220410
+ """Sub-layout. Items placed in this sublayout are placed under each other in a column.
220411
220411
 
220412
220412
  :param align: Align buttons to each other
220413
220413
  :type align: bool | None
@@ -220423,7 +220423,7 @@ class UILayout(bpy_struct):
220423
220423
  ...
220424
220424
 
220425
220425
  def panel(self, idname: str, default_closed: bool | None = False):
220426
- """Creates a collapsable panel. Whether it is open or closed is stored in the region using the given idname. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns
220426
+ """Creates a collapsable panel. Whether it is open or closed is stored in the region using the given idname. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns.
220427
220427
 
220428
220428
  :param idname: Identifier of the panel
220429
220429
  :type idname: str
@@ -220431,12 +220431,12 @@ class UILayout(bpy_struct):
220431
220431
  :type default_closed: bool | None
220432
220432
  :return: layout_header, Sub-layout to put items in, `UILayout`
220433
220433
 
220434
- layout_body, Sub-layout to put items in. Will be none if the panel is collapsed, `UILayout`
220434
+ layout_body, Sub-layout to put items in. Will be none if the panel is collapsed., `UILayout`
220435
220435
  """
220436
220436
  ...
220437
220437
 
220438
220438
  def panel_prop(self, data: typing.Any, property: str):
220439
- """Similar to .panel(...) but instead of storing whether it is open or closed in the region, it is stored in the provided boolean property. This should be used when multiple instances of the same panel can exist. For example one for every item in a collection property or list. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns
220439
+ """Similar to .panel(...) but instead of storing whether it is open or closed in the region, it is stored in the provided boolean property. This should be used when multiple instances of the same panel can exist. For example one for every item in a collection property or list. This can only be used when the panel has the full width of the panel region available to it. So it can't be used in e.g. in a box or columns.
220440
220440
 
220441
220441
  :param data: Data from which to take the open-state property
220442
220442
  :type data: typing.Any
@@ -220444,7 +220444,7 @@ class UILayout(bpy_struct):
220444
220444
  :type property: str
220445
220445
  :return: layout_header, Sub-layout to put items in, `UILayout`
220446
220446
 
220447
- layout_body, Sub-layout to put items in. Will be none if the panel is collapsed, `UILayout`
220447
+ layout_body, Sub-layout to put items in. Will be none if the panel is collapsed., `UILayout`
220448
220448
  """
220449
220449
  ...
220450
220450
 
@@ -220474,7 +220474,7 @@ class UILayout(bpy_struct):
220474
220474
 
220475
220475
  :param row_major: Fill row by row, instead of column by column
220476
220476
  :type row_major: bool | None
220477
- :param columns: Number of columns, positive are absolute fixed numbers, 0 is automatic, negative are automatic multiple numbers along major axis (e.g. -2 will only produce 2, 4, 6 etc. columns for row major layout, and 2, 4, 6 etc. rows for column major layout)
220477
+ :param columns: Number of columns, positive are absolute fixed numbers, 0 is automatic, negative are automatic multiple numbers along major axis (e.g. -2 will only produce 2, 4, 6 etc. columns for row major layout, and 2, 4, 6 etc. rows for column major layout).
220478
220478
  :type columns: int | None
220479
220479
  :param even_columns: All columns will have the same width
220480
220480
  :type even_columns: bool | None
@@ -220510,7 +220510,7 @@ class UILayout(bpy_struct):
220510
220510
  ...
220511
220511
 
220512
220512
  def menu_pie(self) -> typing.Self:
220513
- """Sublayout. Items placed in this sublayout are placed in a radial fashion around the menu center)
220513
+ """Sublayout. Items placed in this sublayout are placed in a radial fashion around the menu center).
220514
220514
 
220515
220515
  :return: Sub-layout to put items in
220516
220516
  :rtype: typing.Self
@@ -220519,7 +220519,7 @@ class UILayout(bpy_struct):
220519
220519
 
220520
220520
  @classmethod
220521
220521
  def icon(cls, data: typing.Any) -> int:
220522
- """Return the custom icon for this data, use it e.g. to get materials or texture icons
220522
+ """Return the custom icon for this data, use it e.g. to get materials or texture icons.
220523
220523
 
220524
220524
  :param data: Data from which to take the icon
220525
220525
  :type data: typing.Any
@@ -220595,7 +220595,7 @@ class UILayout(bpy_struct):
220595
220595
  icon_value: int | None = 0,
220596
220596
  invert_checkbox: bool | None = False,
220597
220597
  ):
220598
- """Item. Exposes an RNA item and places it into the layout
220598
+ """Item. Exposes an RNA item and places it into the layout.
220599
220599
 
220600
220600
  :param data: Data from which to take property
220601
220601
  :type data: typing.Any
@@ -220623,7 +220623,7 @@ class UILayout(bpy_struct):
220623
220623
  :type event: bool | None
220624
220624
  :param full_event: Use button to input full events including modifiers
220625
220625
  :type full_event: bool | None
220626
- :param emboss: Draw the button itself, not just the icon/text. When false, corresponds to the 'NONE_OR_STATUS' layout emboss type
220626
+ :param emboss: Draw the button itself, not just the icon/text. When false, corresponds to the 'NONE_OR_STATUS' layout emboss type.
220627
220627
  :type emboss: bool | None
220628
220628
  :param index: The index of this button, when set a single member of an array can be accessed, when set to -1 all array members are used
220629
220629
  :type index: int | None
@@ -220845,7 +220845,7 @@ class UILayout(bpy_struct):
220845
220845
  icon_value: int | None = 0,
220846
220846
  search_weight: float | None = 0.0,
220847
220847
  ) -> OperatorProperties:
220848
- """Item. Places a button into the layout to call an Operator
220848
+ """Item. Places a button into the layout to call an Operator.
220849
220849
 
220850
220850
  :param operator: Identifier of the operator
220851
220851
  :type operator: str
@@ -220882,7 +220882,7 @@ class UILayout(bpy_struct):
220882
220882
  icon_value: int | None = 0,
220883
220883
  menu: str = None,
220884
220884
  ) -> OperatorProperties:
220885
- """Item. Places a button into the layout to call an Operator
220885
+ """Item. Places a button into the layout to call an Operator.
220886
220886
 
220887
220887
  :param operator: Identifier of the operator
220888
220888
  :type operator: str
@@ -220957,7 +220957,7 @@ class UILayout(bpy_struct):
220957
220957
  icon: str | None = "NONE",
220958
220958
  icon_value: int | None = 0,
220959
220959
  ):
220960
- """Item. Displays text and/or icon in the layout
220960
+ """Item. Displays text and/or icon in the layout.
220961
220961
 
220962
220962
  :param text: Override automatic text of the item
220963
220963
  :type text: str | None
@@ -221053,7 +221053,7 @@ class UILayout(bpy_struct):
221053
221053
  ...
221054
221054
 
221055
221055
  def separator(self, factor: float | None = 1.0, type: str | None = "AUTO"):
221056
- """Item. Inserts empty space into the layout between items
221056
+ """Item. Inserts empty space into the layout between items.
221057
221057
 
221058
221058
  :param factor: Percentage, Percentage of width to space (leave unset for default space)
221059
221059
  :type factor: float | None
@@ -221072,7 +221072,7 @@ class UILayout(bpy_struct):
221072
221072
  ...
221073
221073
 
221074
221074
  def separator_spacer(self):
221075
- """Item. Inserts horizontal spacing empty space into the layout between items"""
221075
+ """Item. Inserts horizontal spacing empty space into the layout between items."""
221076
221076
  ...
221077
221077
 
221078
221078
  def progress(
@@ -221390,7 +221390,7 @@ class UILayout(bpy_struct):
221390
221390
  slot: TextureSlot | None = None,
221391
221391
  preview_id: str = "",
221392
221392
  ):
221393
- """Item. A preview window for materials, textures, lights or worlds
221393
+ """Item. A preview window for materials, textures, lights or worlds.
221394
221394
 
221395
221395
  :param id: ID data-block
221396
221396
  :type id: ID | None
@@ -221400,7 +221400,7 @@ class UILayout(bpy_struct):
221400
221400
  :type parent: ID | None
221401
221401
  :param slot: Texture slot
221402
221402
  :type slot: TextureSlot | None
221403
- :param preview_id: Identifier of this preview widget, if not set the ID type will be used (i.e. all previews of materials without explicit ID will have the same size...)
221403
+ :param preview_id: Identifier of this preview widget, if not set the ID type will be used (i.e. all previews of materials without explicit ID will have the same size...).
221404
221404
  :type preview_id: str
221405
221405
  """
221406
221406
  ...
@@ -221415,7 +221415,7 @@ class UILayout(bpy_struct):
221415
221415
  use_negative_slope: bool | None = False,
221416
221416
  show_tone: bool | None = False,
221417
221417
  ):
221418
- """Item. A curve mapping widget used for e.g falloff curves for lights
221418
+ """Item. A curve mapping widget used for e.g falloff curves for lights.
221419
221419
 
221420
221420
  :param data: Data from which to take property
221421
221421
  :type data: typing.Any
@@ -221447,7 +221447,7 @@ class UILayout(bpy_struct):
221447
221447
  def template_color_ramp(
221448
221448
  self, data: typing.Any, property: str, expand: bool | None = False
221449
221449
  ):
221450
- """Item. A color ramp widget
221450
+ """Item. A color ramp widget.
221451
221451
 
221452
221452
  :param data: Data from which to take property
221453
221453
  :type data: typing.Any
@@ -221476,7 +221476,7 @@ class UILayout(bpy_struct):
221476
221476
  scale: float | None = 6.0,
221477
221477
  scale_popup: float | None = 5.0,
221478
221478
  ):
221479
- """Enum. Large widget showing Icon previews
221479
+ """Enum. Large widget showing Icon previews.
221480
221480
 
221481
221481
  :param data: Data from which to take property
221482
221482
  :type data: typing.Any
@@ -221492,7 +221492,7 @@ class UILayout(bpy_struct):
221492
221492
  ...
221493
221493
 
221494
221494
  def template_histogram(self, data: typing.Any, property: str):
221495
- """Item. A histogramm widget to analyze imaga data
221495
+ """Item. A histogramm widget to analyze imaga data.
221496
221496
 
221497
221497
  :param data: Data from which to take property
221498
221498
  :type data: typing.Any
@@ -221502,7 +221502,7 @@ class UILayout(bpy_struct):
221502
221502
  ...
221503
221503
 
221504
221504
  def template_waveform(self, data: typing.Any, property: str):
221505
- """Item. A waveform widget to analyze imaga data
221505
+ """Item. A waveform widget to analyze imaga data.
221506
221506
 
221507
221507
  :param data: Data from which to take property
221508
221508
  :type data: typing.Any
@@ -221512,7 +221512,7 @@ class UILayout(bpy_struct):
221512
221512
  ...
221513
221513
 
221514
221514
  def template_vectorscope(self, data: typing.Any, property: str):
221515
- """Item. A vectorscope widget to analyze imaga data
221515
+ """Item. A vectorscope widget to analyze imaga data.
221516
221516
 
221517
221517
  :param data: Data from which to take property
221518
221518
  :type data: typing.Any
@@ -221553,7 +221553,7 @@ class UILayout(bpy_struct):
221553
221553
  lock_luminosity: bool | None = False,
221554
221554
  cubic: bool | None = False,
221555
221555
  ):
221556
- """Item. A color wheel widget to pick colors
221556
+ """Item. A color wheel widget to pick colors.
221557
221557
 
221558
221558
  :param data: Data from which to take property
221559
221559
  :type data: typing.Any
@@ -221573,7 +221573,7 @@ class UILayout(bpy_struct):
221573
221573
  def template_palette(
221574
221574
  self, data: typing.Any, property: str, color: bool | None = False
221575
221575
  ):
221576
- """Item. A palette used to pick colors
221576
+ """Item. A palette used to pick colors.
221577
221577
 
221578
221578
  :param data: Data from which to take property
221579
221579
  :type data: typing.Any
@@ -221602,7 +221602,7 @@ class UILayout(bpy_struct):
221602
221602
  compact: bool | None = False,
221603
221603
  multiview: bool | None = False,
221604
221604
  ):
221605
- """Item(s). User interface for selecting images and their source paths
221605
+ """Item(s). User interface for selecting images and their source paths.
221606
221606
 
221607
221607
  :param data: Data from which to take property
221608
221608
  :type data: typing.Any
@@ -221648,7 +221648,7 @@ class UILayout(bpy_struct):
221648
221648
  def template_movieclip(
221649
221649
  self, data: typing.Any, property: str, compact: bool | None = False
221650
221650
  ):
221651
- """Item(s). User interface for selecting movie clips and their source paths
221651
+ """Item(s). User interface for selecting movie clips and their source paths.
221652
221652
 
221653
221653
  :param data: Data from which to take property
221654
221654
  :type data: typing.Any
@@ -223171,7 +223171,7 @@ class UserExtensionRepo(bpy_struct):
223171
223171
  """
223172
223172
 
223173
223173
  use_custom_directory: bool
223174
- """ Manually set the path for extensions to be stored. When disabled a user's extensions directory is created
223174
+ """ Manually set the path for extensions to be stored. When disabled a user's extensions directory is created.
223175
223175
 
223176
223176
  :type: bool
223177
223177
  """
@@ -226443,7 +226443,7 @@ class VolumeRender(bpy_struct):
226443
226443
  """
226444
226444
 
226445
226445
  precision: str
226446
- """ Specify volume data precision. Lower values reduce memory consumption at the cost of detail
226446
+ """ Specify volume data precision. Lower values reduce memory consumption at the cost of detail.
226447
226447
 
226448
226448
  :type: str
226449
226449
  """
@@ -226455,7 +226455,7 @@ class VolumeRender(bpy_struct):
226455
226455
  """
226456
226456
 
226457
226457
  step_size: float
226458
- """ Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size
226458
+ """ Distance between volume samples. Lower values render more detail at the cost of performance. If set to zero, the step size is automatically determined based on voxel size.
226459
226459
 
226460
226460
  :type: float
226461
226461
  """
@@ -227476,7 +227476,7 @@ class WindowManager(ID, bpy_struct):
227476
227476
  """
227477
227477
 
227478
227478
  is_interface_locked: bool
227479
- """ If true, the interface is currently locked by a running job and data shouldn't be modified from application timers. Otherwise, the running job might conflict with the handler causing unexpected results or even crashes
227479
+ """ If true, the interface is currently locked by a running job and data shouldn't be modified from application timers. Otherwise, the running job might conflict with the handler causing unexpected results or even crashes.
227480
227480
 
227481
227481
  :type: bool
227482
227482
  """
@@ -227531,7 +227531,7 @@ class WindowManager(ID, bpy_struct):
227531
227531
 
227532
227532
  @classmethod
227533
227533
  def fileselect_add(cls, operator: Operator | None):
227534
- """Opens a file selector with an operator. The string properties 'filepath', 'filename', 'directory' and a 'files' collection are assigned when present in the operator
227534
+ """Opens a file selector with an operator. The string properties 'filepath', 'filename', 'directory' and a 'files' collection are assigned when present in the operator.
227535
227535
 
227536
227536
  :param operator: Operator to call
227537
227537
  :type operator: Operator | None
@@ -228449,19 +228449,19 @@ class World(ID, bpy_struct):
228449
228449
  """
228450
228450
 
228451
228451
  sun_shadow_maximum_resolution: float
228452
- """ Maximum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality
228452
+ """ Maximum size of a shadow map pixel. Higher values use less memory at the cost of shadow quality.
228453
228453
 
228454
228454
  :type: float
228455
228455
  """
228456
228456
 
228457
228457
  sun_threshold: float
228458
- """ If non-zero, the maximum value for world contribution that will be recorded inside the world light probe. The excess contribution is converted to a sun light. This reduces the light bleeding caused by very bright light sources
228458
+ """ If non-zero, the maximum value for world contribution that will be recorded inside the world light probe. The excess contribution is converted to a sun light. This reduces the light bleeding caused by very bright light sources.
228459
228459
 
228460
228460
  :type: float
228461
228461
  """
228462
228462
 
228463
228463
  use_eevee_finite_volume: bool
228464
- """ The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly
228464
+ """ The world's volume used to be rendered by EEVEE Legacy. Conversion is needed for it to render properly.
228465
228465
 
228466
228466
  :type: bool
228467
228467
  """
@@ -228479,7 +228479,7 @@ class World(ID, bpy_struct):
228479
228479
  """
228480
228480
 
228481
228481
  use_sun_shadow_jitter: bool
228482
- """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact
228482
+ """ Enable jittered soft shadows to increase shadow precision (disabled in viewport unless enabled in the render settings). Has a high performance impact.
228483
228483
 
228484
228484
  :type: bool
228485
228485
  """
@@ -228748,13 +228748,13 @@ class XrActionMapItem(bpy_struct):
228748
228748
  """
228749
228749
 
228750
228750
  haptic_duration: float
228751
- """ Haptic duration in seconds. 0.0 is the minimum supported duration
228751
+ """ Haptic duration in seconds. 0.0 is the minimum supported duration.
228752
228752
 
228753
228753
  :type: float
228754
228754
  """
228755
228755
 
228756
228756
  haptic_frequency: float
228757
- """ Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency
228757
+ """ Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency.
228758
228758
 
228759
228759
  :type: float
228760
228760
  """
@@ -229498,7 +229498,7 @@ class XrSessionState(bpy_struct):
229498
229498
  :type action_name: str
229499
229499
  :param user_path: User Path, OpenXR user path
229500
229500
  :type user_path: str
229501
- :return: Action State, Current state of the VR action. Second float value is only set for 2D vector type actions
229501
+ :return: Action State, Current state of the VR action. Second float value is only set for 2D vector type actions.
229502
229502
  :rtype: bpy_prop_array[float]
229503
229503
  """
229504
229504
  ...
@@ -229522,11 +229522,11 @@ class XrSessionState(bpy_struct):
229522
229522
  :type action_set_name: str
229523
229523
  :param action_name: Action, Action name
229524
229524
  :type action_name: str
229525
- :param user_path: User Path, Optional OpenXR user path. If not set, the action will be applied to all paths
229525
+ :param user_path: User Path, Optional OpenXR user path. If not set, the action will be applied to all paths.
229526
229526
  :type user_path: str
229527
- :param duration: Duration, Haptic duration in seconds. 0.0 is the minimum supported duration
229527
+ :param duration: Duration, Haptic duration in seconds. 0.0 is the minimum supported duration.
229528
229528
  :type duration: float | None
229529
- :param frequency: Frequency, Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency
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+ :param frequency: Frequency, Frequency of the haptic vibration in hertz. 0.0 specifies the OpenXR runtime's default frequency.
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  :type frequency: float | None
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229531
  :param amplitude: Amplitude, Haptic amplitude, ranging from 0.0 to 1.0
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  :type amplitude: float | None
@@ -229547,7 +229547,7 @@ class XrSessionState(bpy_struct):
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  :type action_set_name: str
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  :param action_name: Action, Action name
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  :type action_name: str
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- :param user_path: User Path, Optional OpenXR user path. If not set, the action will be stopped for all paths
229550
+ :param user_path: User Path, Optional OpenXR user path. If not set, the action will be stopped for all paths.
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  :type user_path: str
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  """
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229553
  ...