fake-bpy-module 20240619__py3-none-any.whl → 20240621__py3-none-any.whl

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Files changed (78) hide show
  1. bl_ui/space_userpref/__init__.pyi +225 -0
  2. bpy/ops/action/__init__.pyi +50 -50
  3. bpy/ops/anim/__init__.pyi +94 -94
  4. bpy/ops/armature/__init__.pyi +54 -54
  5. bpy/ops/asset/__init__.pyi +50 -50
  6. bpy/ops/brush/__init__.pyi +10 -10
  7. bpy/ops/buttons/__init__.pyi +88 -88
  8. bpy/ops/cachefile/__init__.pyi +88 -88
  9. bpy/ops/camera/__init__.pyi +14 -14
  10. bpy/ops/clip/__init__.pyi +175 -174
  11. bpy/ops/cloth/__init__.pyi +6 -6
  12. bpy/ops/collection/__init__.pyi +8 -8
  13. bpy/ops/console/__init__.pyi +26 -26
  14. bpy/ops/constraint/__init__.pyi +42 -42
  15. bpy/ops/curve/__init__.pyi +167 -122
  16. bpy/ops/curves/__init__.pyi +75 -58
  17. bpy/ops/cycles/__init__.pyi +10 -10
  18. bpy/ops/ed/__init__.pyi +50 -50
  19. bpy/ops/export_anim/__init__.pyi +14 -14
  20. bpy/ops/export_scene/__init__.pyi +250 -250
  21. bpy/ops/extensions/__init__.pyi +73 -73
  22. bpy/ops/file/__init__.pyi +94 -94
  23. bpy/ops/fluid/__init__.pyi +6 -6
  24. bpy/ops/font/__init__.pyi +100 -100
  25. bpy/ops/geometry/__init__.pyi +20 -20
  26. bpy/ops/gizmogroup/__init__.pyi +10 -10
  27. bpy/ops/gpencil/__init__.pyi +411 -410
  28. bpy/ops/graph/__init__.pyi +194 -194
  29. bpy/ops/grease_pencil/__init__.pyi +100 -100
  30. bpy/ops/image/__init__.pyi +399 -390
  31. bpy/ops/import_anim/__init__.pyi +16 -16
  32. bpy/ops/import_curve/__init__.pyi +4 -4
  33. bpy/ops/import_scene/__init__.pyi +56 -56
  34. bpy/ops/info/__init__.pyi +14 -14
  35. bpy/ops/lattice/__init__.pyi +10 -10
  36. bpy/ops/marker/__init__.pyi +34 -34
  37. bpy/ops/mask/__init__.pyi +63 -62
  38. bpy/ops/mball/__init__.pyi +12 -12
  39. bpy/ops/mesh/__init__.pyi +901 -798
  40. bpy/ops/nla/__init__.pyi +70 -70
  41. bpy/ops/node/__init__.pyi +192 -192
  42. bpy/ops/object/__init__.pyi +1017 -844
  43. bpy/ops/outliner/__init__.pyi +44 -44
  44. bpy/ops/paint/__init__.pyi +169 -168
  45. bpy/ops/paintcurve/__init__.pyi +12 -12
  46. bpy/ops/palette/__init__.pyi +4 -4
  47. bpy/ops/particle/__init__.pyi +34 -34
  48. bpy/ops/pose/__init__.pyi +60 -60
  49. bpy/ops/poselib/__init__.pyi +18 -18
  50. bpy/ops/preferences/__init__.pyi +150 -150
  51. bpy/ops/ptcache/__init__.pyi +4 -4
  52. bpy/ops/render/__init__.pyi +56 -56
  53. bpy/ops/rigidbody/__init__.pyi +8 -8
  54. bpy/ops/scene/__init__.pyi +20 -20
  55. bpy/ops/screen/__init__.pyi +128 -128
  56. bpy/ops/script/__init__.pyi +6 -6
  57. bpy/ops/sculpt/__init__.pyi +207 -202
  58. bpy/ops/sculpt_curves/__init__.pyi +12 -12
  59. bpy/ops/sequencer/__init__.pyi +465 -464
  60. bpy/ops/sound/__init__.pyi +154 -154
  61. bpy/ops/spreadsheet/__init__.pyi +6 -6
  62. bpy/ops/surface/__init__.pyi +109 -60
  63. bpy/ops/text/__init__.pyi +110 -110
  64. bpy/ops/text_editor/__init__.pyi +6 -6
  65. bpy/ops/transform/__init__.pyi +642 -580
  66. bpy/ops/ui/__init__.pyi +25 -24
  67. bpy/ops/uilist/__init__.pyi +12 -12
  68. bpy/ops/uv/__init__.pyi +235 -234
  69. bpy/ops/view2d/__init__.pyi +72 -72
  70. bpy/ops/view3d/__init__.pyi +144 -144
  71. bpy/ops/wm/__init__.pyi +1814 -1804
  72. bpy/ops/workspace/__init__.pyi +4 -4
  73. bpy/types/__init__.pyi +30115 -30082
  74. {fake_bpy_module-20240619.dist-info → fake_bpy_module-20240621.dist-info}/METADATA +1 -1
  75. {fake_bpy_module-20240619.dist-info → fake_bpy_module-20240621.dist-info}/RECORD +78 -78
  76. {fake_bpy_module-20240619.dist-info → fake_bpy_module-20240621.dist-info}/WHEEL +1 -1
  77. freestyle/utils/__init__.pyi +1 -1
  78. {fake_bpy_module-20240619.dist-info → fake_bpy_module-20240621.dist-info}/top_level.txt +0 -0
@@ -2,6 +2,7 @@ import typing
2
2
  import collections.abc
3
3
  import bpy.ops.transform
4
4
  import bpy.types
5
+ import mathutils
5
6
 
6
7
  GenericType1 = typing.TypeVar("GenericType1")
7
8
  GenericType2 = typing.TypeVar("GenericType2")
@@ -57,7 +58,7 @@ def decimate(
57
58
  execution_context: int | str | None = None,
58
59
  undo: bool | None = None,
59
60
  *,
60
- ratio: typing.Any | None = 1.0,
61
+ ratio: float | None = 1.0,
61
62
  ):
62
63
  """Simplify selected curves
63
64
 
@@ -65,7 +66,7 @@ def decimate(
65
66
  :type execution_context: int | str | None
66
67
  :type undo: bool | None
67
68
  :param ratio: Ratio
68
- :type ratio: typing.Any | None
69
+ :type ratio: float | None
69
70
  """
70
71
 
71
72
  ...
@@ -107,13 +108,13 @@ def draw(
107
108
  execution_context: int | str | None = None,
108
109
  undo: bool | None = None,
109
110
  *,
110
- error_threshold: typing.Any | None = 0.0,
111
+ error_threshold: float | None = 0.0,
111
112
  fit_method: str | None = "REFIT",
112
- corner_angle: typing.Any | None = 1.22173,
113
- use_cyclic: bool | typing.Any | None = True,
113
+ corner_angle: float | None = 1.22173,
114
+ use_cyclic: bool | None = True,
114
115
  stroke: bpy.types.bpy_prop_collection[bpy.types.OperatorStrokeElement]
115
116
  | None = None,
116
- wait_for_input: bool | typing.Any | None = True,
117
+ wait_for_input: bool | None = True,
117
118
  ):
118
119
  """Draw a freehand spline
119
120
 
@@ -121,17 +122,17 @@ def draw(
121
122
  :type execution_context: int | str | None
122
123
  :type undo: bool | None
123
124
  :param error_threshold: Error, Error distance threshold (in object units)
124
- :type error_threshold: typing.Any | None
125
+ :type error_threshold: float | None
125
126
  :param fit_method: Fit Method
126
127
  :type fit_method: str | None
127
128
  :param corner_angle: Corner Angle
128
- :type corner_angle: typing.Any | None
129
+ :type corner_angle: float | None
129
130
  :param use_cyclic: Cyclic
130
- :type use_cyclic: bool | typing.Any | None
131
+ :type use_cyclic: bool | None
131
132
  :param stroke: Stroke
132
133
  :type stroke: bpy.types.bpy_prop_collection[bpy.types.OperatorStrokeElement] | None
133
134
  :param wait_for_input: Wait for Input
134
- :type wait_for_input: bool | typing.Any | None
135
+ :type wait_for_input: bool | None
135
136
  """
136
137
 
137
138
  ...
@@ -233,7 +234,7 @@ def hide(
233
234
  execution_context: int | str | None = None,
234
235
  undo: bool | None = None,
235
236
  *,
236
- unselected: bool | typing.Any | None = False,
237
+ unselected: bool | None = False,
237
238
  ):
238
239
  """Hide (un)selected control points
239
240
 
@@ -241,7 +242,7 @@ def hide(
241
242
  :type execution_context: int | str | None
242
243
  :type undo: bool | None
243
244
  :param unselected: Unselected, Hide unselected rather than selected
244
- :type unselected: bool | typing.Any | None
245
+ :type unselected: bool | None
245
246
  """
246
247
 
247
248
  ...
@@ -279,7 +280,7 @@ def normals_make_consistent(
279
280
  execution_context: int | str | None = None,
280
281
  undo: bool | None = None,
281
282
  *,
282
- calc_length: bool | typing.Any | None = False,
283
+ calc_length: bool | None = False,
283
284
  ):
284
285
  """Recalculate the direction of selected handles
285
286
 
@@ -287,7 +288,7 @@ def normals_make_consistent(
287
288
  :type execution_context: int | str | None
288
289
  :type undo: bool | None
289
290
  :param calc_length: Length, Recalculate handle length
290
- :type calc_length: bool | typing.Any | None
291
+ :type calc_length: bool | None
291
292
  """
292
293
 
293
294
  ...
@@ -297,22 +298,22 @@ def pen(
297
298
  execution_context: int | str | None = None,
298
299
  undo: bool | None = None,
299
300
  *,
300
- extend: bool | typing.Any | None = False,
301
- deselect: bool | typing.Any | None = False,
302
- toggle: bool | typing.Any | None = False,
303
- deselect_all: bool | typing.Any | None = False,
304
- select_passthrough: bool | typing.Any | None = False,
305
- extrude_point: bool | typing.Any | None = False,
301
+ extend: bool | None = False,
302
+ deselect: bool | None = False,
303
+ toggle: bool | None = False,
304
+ deselect_all: bool | None = False,
305
+ select_passthrough: bool | None = False,
306
+ extrude_point: bool | None = False,
306
307
  extrude_handle: str | None = "VECTOR",
307
- delete_point: bool | typing.Any | None = False,
308
- insert_point: bool | typing.Any | None = False,
309
- move_segment: bool | typing.Any | None = False,
310
- select_point: bool | typing.Any | None = False,
311
- move_point: bool | typing.Any | None = False,
312
- close_spline: bool | typing.Any | None = True,
308
+ delete_point: bool | None = False,
309
+ insert_point: bool | None = False,
310
+ move_segment: bool | None = False,
311
+ select_point: bool | None = False,
312
+ move_point: bool | None = False,
313
+ close_spline: bool | None = True,
313
314
  close_spline_method: str | None = "OFF",
314
- toggle_vector: bool | typing.Any | None = False,
315
- cycle_handle_type: bool | typing.Any | None = False,
315
+ toggle_vector: bool | None = False,
316
+ cycle_handle_type: bool | None = False,
316
317
  ):
317
318
  """Construct and edit splines
318
319
 
@@ -320,31 +321,31 @@ def pen(
320
321
  :type execution_context: int | str | None
321
322
  :type undo: bool | None
322
323
  :param extend: Extend, Extend selection instead of deselecting everything first
323
- :type extend: bool | typing.Any | None
324
+ :type extend: bool | None
324
325
  :param deselect: Deselect, Remove from selection
325
- :type deselect: bool | typing.Any | None
326
+ :type deselect: bool | None
326
327
  :param toggle: Toggle Selection, Toggle the selection
327
- :type toggle: bool | typing.Any | None
328
+ :type toggle: bool | None
328
329
  :param deselect_all: Deselect On Nothing, Deselect all when nothing under the cursor
329
- :type deselect_all: bool | typing.Any | None
330
+ :type deselect_all: bool | None
330
331
  :param select_passthrough: Only Select Unselected, Ignore the select action when the element is already selected
331
- :type select_passthrough: bool | typing.Any | None
332
+ :type select_passthrough: bool | None
332
333
  :param extrude_point: Extrude Point, Add a point connected to the last selected point
333
- :type extrude_point: bool | typing.Any | None
334
+ :type extrude_point: bool | None
334
335
  :param extrude_handle: Extrude Handle Type, Type of the extruded handle
335
336
  :type extrude_handle: str | None
336
337
  :param delete_point: Delete Point, Delete an existing point
337
- :type delete_point: bool | typing.Any | None
338
+ :type delete_point: bool | None
338
339
  :param insert_point: Insert Point, Insert Point into a curve segment
339
- :type insert_point: bool | typing.Any | None
340
+ :type insert_point: bool | None
340
341
  :param move_segment: Move Segment, Delete an existing point
341
- :type move_segment: bool | typing.Any | None
342
+ :type move_segment: bool | None
342
343
  :param select_point: Select Point, Select a point or its handles
343
- :type select_point: bool | typing.Any | None
344
+ :type select_point: bool | None
344
345
  :param move_point: Move Point, Move a point or its handles
345
- :type move_point: bool | typing.Any | None
346
+ :type move_point: bool | None
346
347
  :param close_spline: Close Spline, Make a spline cyclic by clicking endpoints
347
- :type close_spline: bool | typing.Any | None
348
+ :type close_spline: bool | None
348
349
  :param close_spline_method: Close Spline Method, The condition for close spline to activate
349
350
 
350
351
  OFF
@@ -357,9 +358,9 @@ def pen(
357
358
  On Click -- Spline closes on release if not dragged.
358
359
  :type close_spline_method: str | None
359
360
  :param toggle_vector: Toggle Vector, Toggle between Vector and Auto handles
360
- :type toggle_vector: bool | typing.Any | None
361
+ :type toggle_vector: bool | None
361
362
  :param cycle_handle_type: Cycle Handle Type, Cycle between all four handle types
362
- :type cycle_handle_type: bool | typing.Any | None
363
+ :type cycle_handle_type: bool | None
363
364
  """
364
365
 
365
366
  ...
@@ -369,12 +370,20 @@ def primitive_bezier_circle_add(
369
370
  execution_context: int | str | None = None,
370
371
  undo: bool | None = None,
371
372
  *,
372
- radius: typing.Any | None = 1.0,
373
- enter_editmode: bool | typing.Any | None = False,
373
+ radius: float | None = 1.0,
374
+ enter_editmode: bool | None = False,
374
375
  align: str | None = "WORLD",
375
- location: typing.Any | None = (0.0, 0.0, 0.0),
376
- rotation: typing.Any | None = (0.0, 0.0, 0.0),
377
- scale: typing.Any | None = (0.0, 0.0, 0.0),
376
+ location: collections.abc.Sequence[float] | mathutils.Vector | None = (
377
+ 0.0,
378
+ 0.0,
379
+ 0.0,
380
+ ),
381
+ rotation: collections.abc.Sequence[float] | mathutils.Euler | None = (
382
+ 0.0,
383
+ 0.0,
384
+ 0.0,
385
+ ),
386
+ scale: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
378
387
  ):
379
388
  """Construct a Bézier Circle
380
389
 
@@ -382,9 +391,9 @@ def primitive_bezier_circle_add(
382
391
  :type execution_context: int | str | None
383
392
  :type undo: bool | None
384
393
  :param radius: Radius
385
- :type radius: typing.Any | None
394
+ :type radius: float | None
386
395
  :param enter_editmode: Enter Edit Mode, Enter edit mode when adding this object
387
- :type enter_editmode: bool | typing.Any | None
396
+ :type enter_editmode: bool | None
388
397
  :param align: Align, The alignment of the new object
389
398
 
390
399
  WORLD
@@ -397,11 +406,11 @@ def primitive_bezier_circle_add(
397
406
  3D Cursor -- Use the 3D cursor orientation for the new object.
398
407
  :type align: str | None
399
408
  :param location: Location, Location for the newly added object
400
- :type location: typing.Any | None
409
+ :type location: collections.abc.Sequence[float] | mathutils.Vector | None
401
410
  :param rotation: Rotation, Rotation for the newly added object
402
- :type rotation: typing.Any | None
411
+ :type rotation: collections.abc.Sequence[float] | mathutils.Euler | None
403
412
  :param scale: Scale, Scale for the newly added object
404
- :type scale: typing.Any | None
413
+ :type scale: collections.abc.Sequence[float] | mathutils.Vector | None
405
414
  """
406
415
 
407
416
  ...
@@ -411,12 +420,20 @@ def primitive_bezier_curve_add(
411
420
  execution_context: int | str | None = None,
412
421
  undo: bool | None = None,
413
422
  *,
414
- radius: typing.Any | None = 1.0,
415
- enter_editmode: bool | typing.Any | None = False,
423
+ radius: float | None = 1.0,
424
+ enter_editmode: bool | None = False,
416
425
  align: str | None = "WORLD",
417
- location: typing.Any | None = (0.0, 0.0, 0.0),
418
- rotation: typing.Any | None = (0.0, 0.0, 0.0),
419
- scale: typing.Any | None = (0.0, 0.0, 0.0),
426
+ location: collections.abc.Sequence[float] | mathutils.Vector | None = (
427
+ 0.0,
428
+ 0.0,
429
+ 0.0,
430
+ ),
431
+ rotation: collections.abc.Sequence[float] | mathutils.Euler | None = (
432
+ 0.0,
433
+ 0.0,
434
+ 0.0,
435
+ ),
436
+ scale: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
420
437
  ):
421
438
  """Construct a Bézier Curve
422
439
 
@@ -424,9 +441,9 @@ def primitive_bezier_curve_add(
424
441
  :type execution_context: int | str | None
425
442
  :type undo: bool | None
426
443
  :param radius: Radius
427
- :type radius: typing.Any | None
444
+ :type radius: float | None
428
445
  :param enter_editmode: Enter Edit Mode, Enter edit mode when adding this object
429
- :type enter_editmode: bool | typing.Any | None
446
+ :type enter_editmode: bool | None
430
447
  :param align: Align, The alignment of the new object
431
448
 
432
449
  WORLD
@@ -439,11 +456,11 @@ def primitive_bezier_curve_add(
439
456
  3D Cursor -- Use the 3D cursor orientation for the new object.
440
457
  :type align: str | None
441
458
  :param location: Location, Location for the newly added object
442
- :type location: typing.Any | None
459
+ :type location: collections.abc.Sequence[float] | mathutils.Vector | None
443
460
  :param rotation: Rotation, Rotation for the newly added object
444
- :type rotation: typing.Any | None
461
+ :type rotation: collections.abc.Sequence[float] | mathutils.Euler | None
445
462
  :param scale: Scale, Scale for the newly added object
446
- :type scale: typing.Any | None
463
+ :type scale: collections.abc.Sequence[float] | mathutils.Vector | None
447
464
  """
448
465
 
449
466
  ...
@@ -453,12 +470,20 @@ def primitive_nurbs_circle_add(
453
470
  execution_context: int | str | None = None,
454
471
  undo: bool | None = None,
455
472
  *,
456
- radius: typing.Any | None = 1.0,
457
- enter_editmode: bool | typing.Any | None = False,
473
+ radius: float | None = 1.0,
474
+ enter_editmode: bool | None = False,
458
475
  align: str | None = "WORLD",
459
- location: typing.Any | None = (0.0, 0.0, 0.0),
460
- rotation: typing.Any | None = (0.0, 0.0, 0.0),
461
- scale: typing.Any | None = (0.0, 0.0, 0.0),
476
+ location: collections.abc.Sequence[float] | mathutils.Vector | None = (
477
+ 0.0,
478
+ 0.0,
479
+ 0.0,
480
+ ),
481
+ rotation: collections.abc.Sequence[float] | mathutils.Euler | None = (
482
+ 0.0,
483
+ 0.0,
484
+ 0.0,
485
+ ),
486
+ scale: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
462
487
  ):
463
488
  """Construct a Nurbs Circle
464
489
 
@@ -466,9 +491,9 @@ def primitive_nurbs_circle_add(
466
491
  :type execution_context: int | str | None
467
492
  :type undo: bool | None
468
493
  :param radius: Radius
469
- :type radius: typing.Any | None
494
+ :type radius: float | None
470
495
  :param enter_editmode: Enter Edit Mode, Enter edit mode when adding this object
471
- :type enter_editmode: bool | typing.Any | None
496
+ :type enter_editmode: bool | None
472
497
  :param align: Align, The alignment of the new object
473
498
 
474
499
  WORLD
@@ -481,11 +506,11 @@ def primitive_nurbs_circle_add(
481
506
  3D Cursor -- Use the 3D cursor orientation for the new object.
482
507
  :type align: str | None
483
508
  :param location: Location, Location for the newly added object
484
- :type location: typing.Any | None
509
+ :type location: collections.abc.Sequence[float] | mathutils.Vector | None
485
510
  :param rotation: Rotation, Rotation for the newly added object
486
- :type rotation: typing.Any | None
511
+ :type rotation: collections.abc.Sequence[float] | mathutils.Euler | None
487
512
  :param scale: Scale, Scale for the newly added object
488
- :type scale: typing.Any | None
513
+ :type scale: collections.abc.Sequence[float] | mathutils.Vector | None
489
514
  """
490
515
 
491
516
  ...
@@ -495,12 +520,20 @@ def primitive_nurbs_curve_add(
495
520
  execution_context: int | str | None = None,
496
521
  undo: bool | None = None,
497
522
  *,
498
- radius: typing.Any | None = 1.0,
499
- enter_editmode: bool | typing.Any | None = False,
523
+ radius: float | None = 1.0,
524
+ enter_editmode: bool | None = False,
500
525
  align: str | None = "WORLD",
501
- location: typing.Any | None = (0.0, 0.0, 0.0),
502
- rotation: typing.Any | None = (0.0, 0.0, 0.0),
503
- scale: typing.Any | None = (0.0, 0.0, 0.0),
526
+ location: collections.abc.Sequence[float] | mathutils.Vector | None = (
527
+ 0.0,
528
+ 0.0,
529
+ 0.0,
530
+ ),
531
+ rotation: collections.abc.Sequence[float] | mathutils.Euler | None = (
532
+ 0.0,
533
+ 0.0,
534
+ 0.0,
535
+ ),
536
+ scale: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
504
537
  ):
505
538
  """Construct a Nurbs Curve
506
539
 
@@ -508,9 +541,9 @@ def primitive_nurbs_curve_add(
508
541
  :type execution_context: int | str | None
509
542
  :type undo: bool | None
510
543
  :param radius: Radius
511
- :type radius: typing.Any | None
544
+ :type radius: float | None
512
545
  :param enter_editmode: Enter Edit Mode, Enter edit mode when adding this object
513
- :type enter_editmode: bool | typing.Any | None
546
+ :type enter_editmode: bool | None
514
547
  :param align: Align, The alignment of the new object
515
548
 
516
549
  WORLD
@@ -523,11 +556,11 @@ def primitive_nurbs_curve_add(
523
556
  3D Cursor -- Use the 3D cursor orientation for the new object.
524
557
  :type align: str | None
525
558
  :param location: Location, Location for the newly added object
526
- :type location: typing.Any | None
559
+ :type location: collections.abc.Sequence[float] | mathutils.Vector | None
527
560
  :param rotation: Rotation, Rotation for the newly added object
528
- :type rotation: typing.Any | None
561
+ :type rotation: collections.abc.Sequence[float] | mathutils.Euler | None
529
562
  :param scale: Scale, Scale for the newly added object
530
- :type scale: typing.Any | None
563
+ :type scale: collections.abc.Sequence[float] | mathutils.Vector | None
531
564
  """
532
565
 
533
566
  ...
@@ -537,12 +570,20 @@ def primitive_nurbs_path_add(
537
570
  execution_context: int | str | None = None,
538
571
  undo: bool | None = None,
539
572
  *,
540
- radius: typing.Any | None = 1.0,
541
- enter_editmode: bool | typing.Any | None = False,
573
+ radius: float | None = 1.0,
574
+ enter_editmode: bool | None = False,
542
575
  align: str | None = "WORLD",
543
- location: typing.Any | None = (0.0, 0.0, 0.0),
544
- rotation: typing.Any | None = (0.0, 0.0, 0.0),
545
- scale: typing.Any | None = (0.0, 0.0, 0.0),
576
+ location: collections.abc.Sequence[float] | mathutils.Vector | None = (
577
+ 0.0,
578
+ 0.0,
579
+ 0.0,
580
+ ),
581
+ rotation: collections.abc.Sequence[float] | mathutils.Euler | None = (
582
+ 0.0,
583
+ 0.0,
584
+ 0.0,
585
+ ),
586
+ scale: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
546
587
  ):
547
588
  """Construct a Path
548
589
 
@@ -550,9 +591,9 @@ def primitive_nurbs_path_add(
550
591
  :type execution_context: int | str | None
551
592
  :type undo: bool | None
552
593
  :param radius: Radius
553
- :type radius: typing.Any | None
594
+ :type radius: float | None
554
595
  :param enter_editmode: Enter Edit Mode, Enter edit mode when adding this object
555
- :type enter_editmode: bool | typing.Any | None
596
+ :type enter_editmode: bool | None
556
597
  :param align: Align, The alignment of the new object
557
598
 
558
599
  WORLD
@@ -565,11 +606,11 @@ def primitive_nurbs_path_add(
565
606
  3D Cursor -- Use the 3D cursor orientation for the new object.
566
607
  :type align: str | None
567
608
  :param location: Location, Location for the newly added object
568
- :type location: typing.Any | None
609
+ :type location: collections.abc.Sequence[float] | mathutils.Vector | None
569
610
  :param rotation: Rotation, Rotation for the newly added object
570
- :type rotation: typing.Any | None
611
+ :type rotation: collections.abc.Sequence[float] | mathutils.Euler | None
571
612
  :param scale: Scale, Scale for the newly added object
572
- :type scale: typing.Any | None
613
+ :type scale: collections.abc.Sequence[float] | mathutils.Vector | None
573
614
  """
574
615
 
575
616
  ...
@@ -579,7 +620,7 @@ def radius_set(
579
620
  execution_context: int | str | None = None,
580
621
  undo: bool | None = None,
581
622
  *,
582
- radius: typing.Any | None = 1.0,
623
+ radius: float | None = 1.0,
583
624
  ):
584
625
  """Set per-point radius which is used for bevel tapering
585
626
 
@@ -587,7 +628,7 @@ def radius_set(
587
628
  :type execution_context: int | str | None
588
629
  :type undo: bool | None
589
630
  :param radius: Radius
590
- :type radius: typing.Any | None
631
+ :type radius: float | None
591
632
  """
592
633
 
593
634
  ...
@@ -597,7 +638,7 @@ def reveal(
597
638
  execution_context: int | str | None = None,
598
639
  undo: bool | None = None,
599
640
  *,
600
- select: bool | typing.Any | None = True,
641
+ select: bool | None = True,
601
642
  ):
602
643
  """Reveal hidden control points
603
644
 
@@ -605,7 +646,7 @@ def reveal(
605
646
  :type execution_context: int | str | None
606
647
  :type undo: bool | None
607
648
  :param select: Select
608
- :type select: bool | typing.Any | None
649
+ :type select: bool | None
609
650
  """
610
651
 
611
652
  ...
@@ -673,7 +714,7 @@ def select_linked_pick(
673
714
  execution_context: int | str | None = None,
674
715
  undo: bool | None = None,
675
716
  *,
676
- deselect: bool | typing.Any | None = False,
717
+ deselect: bool | None = False,
677
718
  ):
678
719
  """Select all control points linked to already selected ones
679
720
 
@@ -681,7 +722,7 @@ def select_linked_pick(
681
722
  :type execution_context: int | str | None
682
723
  :type undo: bool | None
683
724
  :param deselect: Deselect, Deselect linked control points rather than selecting them
684
- :type deselect: bool | typing.Any | None
725
+ :type deselect: bool | None
685
726
  """
686
727
 
687
728
  ...
@@ -719,9 +760,9 @@ def select_nth(
719
760
  execution_context: int | str | None = None,
720
761
  undo: bool | None = None,
721
762
  *,
722
- skip: typing.Any | None = 1,
723
- nth: typing.Any | None = 1,
724
- offset: typing.Any | None = 0,
763
+ skip: int | None = 1,
764
+ nth: int | None = 1,
765
+ offset: int | None = 0,
725
766
  ):
726
767
  """Deselect every Nth point starting from the active one
727
768
 
@@ -729,11 +770,11 @@ def select_nth(
729
770
  :type execution_context: int | str | None
730
771
  :type undo: bool | None
731
772
  :param skip: Deselected, Number of deselected elements in the repetitive sequence
732
- :type skip: typing.Any | None
773
+ :type skip: int | None
733
774
  :param nth: Selected, Number of selected elements in the repetitive sequence
734
- :type nth: typing.Any | None
775
+ :type nth: int | None
735
776
  :param offset: Offset, Offset from the starting point
736
- :type offset: typing.Any | None
777
+ :type offset: int | None
737
778
  """
738
779
 
739
780
  ...
@@ -757,8 +798,8 @@ def select_random(
757
798
  execution_context: int | str | None = None,
758
799
  undo: bool | None = None,
759
800
  *,
760
- ratio: typing.Any | None = 0.5,
761
- seed: typing.Any | None = 0,
801
+ ratio: float | None = 0.5,
802
+ seed: int | None = 0,
762
803
  action: str | None = "SELECT",
763
804
  ):
764
805
  """Randomly select some control points
@@ -767,9 +808,9 @@ def select_random(
767
808
  :type execution_context: int | str | None
768
809
  :type undo: bool | None
769
810
  :param ratio: Ratio, Portion of items to select randomly
770
- :type ratio: typing.Any | None
811
+ :type ratio: float | None
771
812
  :param seed: Random Seed, Seed for the random number generator
772
- :type seed: typing.Any | None
813
+ :type seed: int | None
773
814
  :param action: Action, Selection action to execute
774
815
 
775
816
  SELECT
@@ -803,7 +844,7 @@ def select_similar(
803
844
  *,
804
845
  type: str | None = "WEIGHT",
805
846
  compare: str | None = "EQUAL",
806
- threshold: typing.Any | None = 0.1,
847
+ threshold: float | None = 0.1,
807
848
  ):
808
849
  """Select similar curve points by property type
809
850
 
@@ -815,7 +856,7 @@ def select_similar(
815
856
  :param compare: Compare
816
857
  :type compare: str | None
817
858
  :param threshold: Threshold
818
- :type threshold: typing.Any | None
859
+ :type threshold: float | None
819
860
  """
820
861
 
821
862
  ...
@@ -937,8 +978,8 @@ def spin(
937
978
  execution_context: int | str | None = None,
938
979
  undo: bool | None = None,
939
980
  *,
940
- center: typing.Any | None = (0.0, 0.0, 0.0),
941
- axis: typing.Any | None = (0.0, 0.0, 0.0),
981
+ center: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
982
+ axis: collections.abc.Sequence[float] | mathutils.Vector | None = (0.0, 0.0, 0.0),
942
983
  ):
943
984
  """Extrude selected boundary row around pivot point and current view axis
944
985
 
@@ -946,9 +987,9 @@ def spin(
946
987
  :type execution_context: int | str | None
947
988
  :type undo: bool | None
948
989
  :param center: Center, Center in global view space
949
- :type center: typing.Any | None
990
+ :type center: collections.abc.Sequence[float] | mathutils.Vector | None
950
991
  :param axis: Axis, Axis in global view space
951
- :type axis: typing.Any | None
992
+ :type axis: collections.abc.Sequence[float] | mathutils.Vector | None
952
993
  """
953
994
 
954
995
  ...
@@ -959,7 +1000,7 @@ def spline_type_set(
959
1000
  undo: bool | None = None,
960
1001
  *,
961
1002
  type: str | None = "POLY",
962
- use_handles: bool | typing.Any | None = False,
1003
+ use_handles: bool | None = False,
963
1004
  ):
964
1005
  """Set type of active spline
965
1006
 
@@ -969,7 +1010,7 @@ def spline_type_set(
969
1010
  :param type: Type, Spline type
970
1011
  :type type: str | None
971
1012
  :param use_handles: Handles, Use handles when converting Bézier curves into polygons
972
- :type use_handles: bool | typing.Any | None
1013
+ :type use_handles: bool | None
973
1014
  """
974
1015
 
975
1016
  ...
@@ -979,7 +1020,7 @@ def spline_weight_set(
979
1020
  execution_context: int | str | None = None,
980
1021
  undo: bool | None = None,
981
1022
  *,
982
- weight: typing.Any | None = 1.0,
1023
+ weight: float | None = 1.0,
983
1024
  ):
984
1025
  """Set softbody goal weight for selected points
985
1026
 
@@ -987,7 +1028,7 @@ def spline_weight_set(
987
1028
  :type execution_context: int | str | None
988
1029
  :type undo: bool | None
989
1030
  :param weight: Weight
990
- :type weight: typing.Any | None
1031
+ :type weight: float | None
991
1032
  """
992
1033
 
993
1034
  ...
@@ -1011,7 +1052,7 @@ def subdivide(
1011
1052
  execution_context: int | str | None = None,
1012
1053
  undo: bool | None = None,
1013
1054
  *,
1014
- number_cuts: typing.Any | None = 1,
1055
+ number_cuts: int | None = 1,
1015
1056
  ):
1016
1057
  """Subdivide selected segments
1017
1058
 
@@ -1019,7 +1060,7 @@ def subdivide(
1019
1060
  :type execution_context: int | str | None
1020
1061
  :type undo: bool | None
1021
1062
  :param number_cuts: Number of Cuts
1022
- :type number_cuts: typing.Any | None
1063
+ :type number_cuts: int | None
1023
1064
  """
1024
1065
 
1025
1066
  ...
@@ -1057,7 +1098,11 @@ def vertex_add(
1057
1098
  execution_context: int | str | None = None,
1058
1099
  undo: bool | None = None,
1059
1100
  *,
1060
- location: typing.Any | None = (0.0, 0.0, 0.0),
1101
+ location: collections.abc.Sequence[float] | mathutils.Vector | None = (
1102
+ 0.0,
1103
+ 0.0,
1104
+ 0.0,
1105
+ ),
1061
1106
  ):
1062
1107
  """Add a new control point (linked to only selected end-curve one, if any)
1063
1108
 
@@ -1065,7 +1110,7 @@ def vertex_add(
1065
1110
  :type execution_context: int | str | None
1066
1111
  :type undo: bool | None
1067
1112
  :param location: Location, Location to add new vertex at
1068
- :type location: typing.Any | None
1113
+ :type location: collections.abc.Sequence[float] | mathutils.Vector | None
1069
1114
  """
1070
1115
 
1071
1116
  ...