fake-bpy-module 20240605__py3-none-any.whl → 20240607__py3-none-any.whl

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bmesh/ops/__init__.pyi CHANGED
@@ -767,7 +767,7 @@ def dissolve_limit(
767
767
  use_dissolve_boundaries: bool = False,
768
768
  verts: list[bmesh.types.BMVert] = [],
769
769
  edges: list[bmesh.types.BMEdge] = [],
770
- delimit=None(),
770
+ delimit=set(),
771
771
  ) -> dict[str, typing.Any]:
772
772
  """Limited Dissolve.Dissolve planar faces and co-linear edges.
773
773
 
@@ -987,7 +987,7 @@ def extrude_face_region(
987
987
  geom: list[bmesh.types.BMEdge]
988
988
  | list[bmesh.types.BMFace]
989
989
  | list[bmesh.types.BMVert] = [],
990
- edges_exclude=None(),
990
+ edges_exclude=set(),
991
991
  use_keep_orig: bool = False,
992
992
  use_normal_flip: bool = False,
993
993
  use_normal_from_adjacent: bool = False,
bmesh/types/__init__.pyi CHANGED
@@ -318,7 +318,7 @@ class BMEdgeSeq:
318
318
 
319
319
  def sort(self, key=None, reverse: bool = False):
320
320
  """Sort the elements of this sequence, using an optional custom sort key.
321
- Indices of elements are not changed, BMElemeSeq.index_update() can be used for that.
321
+ Indices of elements are not changed, `BMElemSeq.index_update` can be used for that.
322
322
 
323
323
  :param key: The key that sets the ordering of the elements.
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324
  :param reverse: Reverse the order of the elements
@@ -655,10 +655,10 @@ class BMFace:
655
655
  ...
656
656
 
657
657
  class BMFaceSeq:
658
- active: BMFace
658
+ active: BMFace | None
659
659
  """ active face.
660
660
 
661
- :type: BMFace
661
+ :type: BMFace | None
662
662
  """
663
663
 
664
664
  layers: BMLayerAccessFace
@@ -708,7 +708,7 @@ class BMFaceSeq:
708
708
 
709
709
  def sort(self, key=None, reverse: bool = False):
710
710
  """Sort the elements of this sequence, using an optional custom sort key.
711
- Indices of elements are not changed, BMElemeSeq.index_update() can be used for that.
711
+ Indices of elements are not changed, `BMElemSeq.index_update` can be used for that.
712
712
 
713
713
  :param key: The key that sets the ordering of the elements.
714
714
  :param reverse: Reverse the order of the elements
@@ -1459,7 +1459,7 @@ class BMVertSeq:
1459
1459
 
1460
1460
  def sort(self, key=None, reverse: bool = False):
1461
1461
  """Sort the elements of this sequence, using an optional custom sort key.
1462
- Indices of elements are not changed, BMElemeSeq.index_update() can be used for that.
1462
+ Indices of elements are not changed, `BMElemSeq.index_update` can be used for that.
1463
1463
 
1464
1464
  :param key: The key that sets the ordering of the elements.
1465
1465
  :param reverse: Reverse the order of the elements
@@ -45,79 +45,83 @@ import bpy.types
45
45
 
46
46
  GenericType1 = typing.TypeVar("GenericType1")
47
47
  GenericType2 = typing.TypeVar("GenericType2")
48
- animation_playback_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
48
+ animation_playback_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
49
49
  """ on ending animation playback
50
50
  """
51
51
 
52
- animation_playback_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
52
+ animation_playback_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
53
53
  """ on starting animation playback
54
54
  """
55
55
 
56
- annotation_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
56
+ annotation_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
57
57
  """ on drawing an annotation (after)
58
58
  """
59
59
 
60
- annotation_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
60
+ annotation_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
61
61
  """ on drawing an annotation (before)
62
62
  """
63
63
 
64
- composite_cancel: list[collections.abc.Callable[[bpy.types.Scene], None]]
64
+ composite_cancel: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
65
65
  """ on a compositing background job (cancel)
66
66
  """
67
67
 
68
- composite_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
68
+ composite_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
69
69
  """ on a compositing background job (after)
70
70
  """
71
71
 
72
- composite_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
72
+ composite_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
73
73
  """ on a compositing background job (before)
74
74
  """
75
75
 
76
- depsgraph_update_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
76
+ depsgraph_update_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
77
77
  """ on depsgraph update (post)
78
78
  """
79
79
 
80
- depsgraph_update_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
80
+ depsgraph_update_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
81
81
  """ on depsgraph update (pre)
82
82
  """
83
83
 
84
- frame_change_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
84
+ frame_change_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
85
85
  """ Called after frame change for playback and rendering, after the data has been evaluated for the new frame.
86
86
  """
87
87
 
88
- frame_change_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
88
+ frame_change_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
89
89
  """ Called after frame change for playback and rendering, before any data is evaluated for the new frame. This makes it possible to change data and relations (for example swap an object to another mesh) for the new frame. Note that this handler is not to be used as 'before the frame changes' event. The dependency graph is not available in this handler, as data and relations may have been altered and the dependency graph has not yet been updated for that.
90
90
  """
91
91
 
92
- load_factory_preferences_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
92
+ load_factory_preferences_post: list[
93
+ collections.abc.Callable[[bpy.types.Scene], None]
94
+ ] | None
93
95
  """ on loading factory preferences (after)
94
96
  """
95
97
 
96
- load_factory_startup_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
98
+ load_factory_startup_post: list[
99
+ collections.abc.Callable[[bpy.types.Scene], None]
100
+ ] | None
97
101
  """ on loading factory startup (after)
98
102
  """
99
103
 
100
- load_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
104
+ load_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
101
105
  """ on loading a new blend file (after). Accepts one argument: the file being loaded, an empty string for the startup-file.
102
106
  """
103
107
 
104
- load_post_fail: list[collections.abc.Callable[[bpy.types.Scene], None]]
108
+ load_post_fail: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
105
109
  """ on failure to load a new blend file (after). Accepts one argument: the file being loaded, an empty string for the startup-file.
106
110
  """
107
111
 
108
- load_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
112
+ load_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
109
113
  """ on loading a new blend file (before).Accepts one argument: the file being loaded, an empty string for the startup-file.
110
114
  """
111
115
 
112
- object_bake_cancel: list[collections.abc.Callable[[bpy.types.Scene], None]]
116
+ object_bake_cancel: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
113
117
  """ on canceling a bake job; will be called in the main thread
114
118
  """
115
119
 
116
- object_bake_complete: list[collections.abc.Callable[[bpy.types.Scene], None]]
120
+ object_bake_complete: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
117
121
  """ on completing a bake job; will be called in the main thread
118
122
  """
119
123
 
120
- object_bake_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
124
+ object_bake_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
121
125
  """ before starting a bake job
122
126
  """
123
127
 
@@ -125,70 +129,70 @@ persistent: typing.Any
125
129
  """ Function decorator for callback functions not to be removed when loading new files
126
130
  """
127
131
 
128
- redo_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
132
+ redo_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
129
133
  """ on loading a redo step (after)
130
134
  """
131
135
 
132
- redo_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
136
+ redo_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
133
137
  """ on loading a redo step (before)
134
138
  """
135
139
 
136
- render_cancel: list[collections.abc.Callable[[bpy.types.Scene], None]]
140
+ render_cancel: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
137
141
  """ on canceling a render job
138
142
  """
139
143
 
140
- render_complete: list[collections.abc.Callable[[bpy.types.Scene], None]]
144
+ render_complete: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
141
145
  """ on completion of render job
142
146
  """
143
147
 
144
- render_init: list[collections.abc.Callable[[bpy.types.Scene], None]]
148
+ render_init: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
145
149
  """ on initialization of a render job
146
150
  """
147
151
 
148
- render_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
152
+ render_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
149
153
  """ on render (after)
150
154
  """
151
155
 
152
- render_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
156
+ render_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
153
157
  """ on render (before)
154
158
  """
155
159
 
156
- render_stats: list[collections.abc.Callable[[bpy.types.Scene], None]]
160
+ render_stats: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
157
161
  """ on printing render statistics. Accepts one argument: the render stats (render/saving time plus in background mode frame/used [peak] memory).
158
162
  """
159
163
 
160
- render_write: list[collections.abc.Callable[[bpy.types.Scene], None]]
164
+ render_write: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
161
165
  """ on writing a render frame (directly after the frame is written)
162
166
  """
163
167
 
164
- save_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
168
+ save_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
165
169
  """ on saving a blend file (after). Accepts one argument: the file being saved, an empty string for the startup-file.
166
170
  """
167
171
 
168
- save_post_fail: list[collections.abc.Callable[[bpy.types.Scene], None]]
172
+ save_post_fail: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
169
173
  """ on failure to save a blend file (after). Accepts one argument: the file being saved, an empty string for the startup-file.
170
174
  """
171
175
 
172
- save_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
176
+ save_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
173
177
  """ on saving a blend file (before). Accepts one argument: the file being saved, an empty string for the startup-file.
174
178
  """
175
179
 
176
- translation_update_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
180
+ translation_update_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
177
181
  """ on translation settings update
178
182
  """
179
183
 
180
- undo_post: list[collections.abc.Callable[[bpy.types.Scene], None]]
184
+ undo_post: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
181
185
  """ on loading an undo step (after)
182
186
  """
183
187
 
184
- undo_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
188
+ undo_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
185
189
  """ on loading an undo step (before)
186
190
  """
187
191
 
188
- version_update: list[collections.abc.Callable[[bpy.types.Scene], None]]
192
+ version_update: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
189
193
  """ on ending the versioning code
190
194
  """
191
195
 
192
- xr_session_start_pre: list[collections.abc.Callable[[bpy.types.Scene], None]]
196
+ xr_session_start_pre: list[collections.abc.Callable[[bpy.types.Scene], None]] | None
193
197
  """ on starting an xr session (before)
194
198
  """
bpy/msgbus/__init__.pyi CHANGED
@@ -70,7 +70,7 @@ def publish_rna(key):
70
70
 
71
71
  ...
72
72
 
73
- def subscribe_rna(key, owner: typing.Any | None, args, notify, options=None()):
73
+ def subscribe_rna(key, owner: typing.Any | None, args, notify, options=set()):
74
74
  """Register a message bus subscription. It will be cleared when another blend file is
75
75
  loaded, or can be cleared explicitly via `bpy.msgbus.clear_by_owner`.
76
76
 
@@ -302,6 +302,7 @@ def gltf(
302
302
  use_active_collection: bool | typing.Any | None = False,
303
303
  use_active_scene: bool | typing.Any | None = False,
304
304
  collection: str | typing.Any = "",
305
+ at_collection_center: bool | typing.Any | None = False,
305
306
  export_extras: bool | typing.Any | None = False,
306
307
  export_yup: bool | typing.Any | None = True,
307
308
  export_apply: bool | typing.Any | None = False,
@@ -524,6 +525,8 @@ def gltf(
524
525
  :type use_active_scene: bool | typing.Any | None
525
526
  :param collection: Source Collection, Export only objects from this collection (and its children)
526
527
  :type collection: str | typing.Any
528
+ :param at_collection_center: Export at Collection Center, Export at Collection center of mass of root objects of the collection
529
+ :type at_collection_center: bool | typing.Any | None
527
530
  :param export_extras: Custom Properties, Export custom properties as glTF extras
528
531
  :type export_extras: bool | typing.Any | None
529
532
  :param export_yup: +Y Up, Export using glTF convention, +Y up
@@ -57,6 +57,7 @@ def package_install(
57
57
  pkg_id: str | typing.Any = "",
58
58
  enable_on_install: bool | typing.Any | None = True,
59
59
  url: str | typing.Any = "",
60
+ do_legacy_replace: bool | typing.Any | None = False,
60
61
  ):
61
62
  """Download and install the extension
62
63
 
@@ -73,6 +74,8 @@ def package_install(
73
74
  :type enable_on_install: bool | typing.Any | None
74
75
  :param url: URL
75
76
  :type url: str | typing.Any
77
+ :param do_legacy_replace: Do Legacy Replace
78
+ :type do_legacy_replace: bool | typing.Any | None
76
79
  """
77
80
 
78
81
  ...
@@ -93,6 +93,138 @@ def clipboard_paste(
93
93
 
94
94
  ...
95
95
 
96
+ def convert_to_mesh_plane(
97
+ override_context: bpy.types.Context | dict[str, typing.Any] | None = None,
98
+ execution_context: int | str | None = None,
99
+ undo: bool | None = None,
100
+ *,
101
+ interpolation: str | None = "Linear",
102
+ extension: str | None = "CLIP",
103
+ alpha_mode: str | None = "STRAIGHT",
104
+ use_auto_refresh: bool | typing.Any | None = True,
105
+ relative: bool | typing.Any | None = True,
106
+ shader: str | None = "PRINCIPLED",
107
+ emit_strength: typing.Any | None = 1.0,
108
+ use_transparency: bool | typing.Any | None = True,
109
+ blend_method: str | None = "BLEND",
110
+ shadow_method: str | None = "CLIP",
111
+ use_backface_culling: bool | typing.Any | None = False,
112
+ show_transparent_back: bool | typing.Any | None = True,
113
+ overwrite_material: bool | typing.Any | None = True,
114
+ name_from: str | None = "OBJECT",
115
+ delete_ref: bool | typing.Any | None = True,
116
+ ):
117
+ """Convert selected reference images to textured mesh plane
118
+
119
+ :type override_context: bpy.types.Context | dict[str, typing.Any] | None
120
+ :type execution_context: int | str | None
121
+ :type undo: bool | None
122
+ :param interpolation: Interpolation, Texture interpolation
123
+
124
+ Linear
125
+ Linear -- Linear interpolation.
126
+
127
+ Closest
128
+ Closest -- No interpolation (sample closest texel).
129
+
130
+ Cubic
131
+ Cubic -- Cubic interpolation.
132
+
133
+ Smart
134
+ Smart -- Bicubic when magnifying, else bilinear (OSL only).
135
+ :type interpolation: str | None
136
+ :param extension: Extension, How the image is extrapolated past its original bounds
137
+
138
+ CLIP
139
+ Clip -- Clip to image size and set exterior pixels as transparent.
140
+
141
+ EXTEND
142
+ Extend -- Extend by repeating edge pixels of the image.
143
+
144
+ REPEAT
145
+ Repeat -- Cause the image to repeat horizontally and vertically.
146
+ :type extension: str | None
147
+ :param alpha_mode: Alpha Mode, Representation of alpha in the image file, to convert to and from when saving and loading the image
148
+
149
+ STRAIGHT
150
+ Straight -- Store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. Commonly used by image editing applications and file formats like PNG.
151
+
152
+ PREMUL
153
+ Premultiplied -- Store RGB channels with alpha multiplied in, also known as associated alpha. The natural format for renders and used by file formats like OpenEXR.
154
+
155
+ CHANNEL_PACKED
156
+ Channel Packed -- Different images are packed in the RGB and alpha channels, and they should not affect each other. Channel packing is commonly used by game engines to save memory.
157
+
158
+ NONE
159
+ None -- Ignore alpha channel from the file and make image fully opaque.
160
+ :type alpha_mode: str | None
161
+ :param use_auto_refresh: Auto Refresh, Always refresh image on frame changes
162
+ :type use_auto_refresh: bool | typing.Any | None
163
+ :param relative: Relative Paths, Use relative file paths
164
+ :type relative: bool | typing.Any | None
165
+ :param shader: Shader, Node shader to use
166
+
167
+ PRINCIPLED
168
+ Principled -- Principled shader.
169
+
170
+ SHADELESS
171
+ Shadeless -- Only visible to camera and reflections.
172
+
173
+ EMISSION
174
+ Emission -- Emission shader.
175
+ :type shader: str | None
176
+ :param emit_strength: Emission Strength, Strength of emission
177
+ :type emit_strength: typing.Any | None
178
+ :param use_transparency: Use Alpha, Use alpha channel for transparency
179
+ :type use_transparency: bool | typing.Any | None
180
+ :param blend_method: Blend Mode, Blend Mode for Transparent Faces
181
+
182
+ BLEND
183
+ Blend -- Render polygon transparent, depending on alpha channel of the texture.
184
+
185
+ CLIP
186
+ Clip -- Use the alpha threshold to clip the visibility (binary visibility).
187
+
188
+ HASHED
189
+ Hashed -- Use noise to dither the binary visibility (works well with multi-samples).
190
+
191
+ OPAQUE
192
+ Opaque -- Render surface without transparency.
193
+ :type blend_method: str | None
194
+ :param shadow_method: Shadow Mode, Shadow mapping method
195
+
196
+ CLIP
197
+ Clip -- Use the alpha threshold to clip the visibility (binary visibility).
198
+
199
+ HASHED
200
+ Hashed -- Use noise to dither the binary visibility (works well with multi-samples).
201
+
202
+ OPAQUE
203
+ Opaque -- Material will cast shadows without transparency.
204
+
205
+ NONE
206
+ None -- Material will cast no shadow.
207
+ :type shadow_method: str | None
208
+ :param use_backface_culling: Backface Culling, Use backface culling to hide the back side of faces
209
+ :type use_backface_culling: bool | typing.Any | None
210
+ :param show_transparent_back: Show Backface, Render multiple transparent layers (may introduce transparency sorting problems)
211
+ :type show_transparent_back: bool | typing.Any | None
212
+ :param overwrite_material: Overwrite Material, Overwrite existing material with the same name
213
+ :type overwrite_material: bool | typing.Any | None
214
+ :param name_from: Name After, Name for new mesh object and material
215
+
216
+ OBJECT
217
+ Source Object -- Name after object source with a suffix.
218
+
219
+ IMAGE
220
+ Source Image -- name from laoded image.
221
+ :type name_from: str | None
222
+ :param delete_ref: Delete Reference Object, Delete empty image object once mesh plane is created
223
+ :type delete_ref: bool | typing.Any | None
224
+ """
225
+
226
+ ...
227
+
96
228
  def curves_point_set(
97
229
  override_context: bpy.types.Context | dict[str, typing.Any] | None = None,
98
230
  execution_context: int | str | None = None,
@@ -281,6 +413,19 @@ def import_as_mesh_planes(
281
413
  execution_context: int | str | None = None,
282
414
  undo: bool | None = None,
283
415
  *,
416
+ interpolation: str | None = "Linear",
417
+ extension: str | None = "CLIP",
418
+ alpha_mode: str | None = "STRAIGHT",
419
+ use_auto_refresh: bool | typing.Any | None = True,
420
+ relative: bool | typing.Any | None = True,
421
+ shader: str | None = "PRINCIPLED",
422
+ emit_strength: typing.Any | None = 1.0,
423
+ use_transparency: bool | typing.Any | None = True,
424
+ blend_method: str | None = "BLEND",
425
+ shadow_method: str | None = "CLIP",
426
+ use_backface_culling: bool | typing.Any | None = False,
427
+ show_transparent_back: bool | typing.Any | None = True,
428
+ overwrite_material: bool | typing.Any | None = True,
284
429
  filepath: str | typing.Any = "",
285
430
  align: str | None = "WORLD",
286
431
  location: typing.Any | None = (0.0, 0.0, 0.0),
@@ -303,25 +448,104 @@ def import_as_mesh_planes(
303
448
  fill_mode: str | None = "FILL",
304
449
  height: typing.Any | None = 1.0,
305
450
  factor: typing.Any | None = 600.0,
306
- shader: str | None = "PRINCIPLED",
307
- emit_strength: typing.Any | None = 1.0,
308
- use_transparency: bool | typing.Any | None = True,
309
- blend_method: str | None = "BLEND",
310
- shadow_method: str | None = "CLIP",
311
- use_backface_culling: bool | typing.Any | None = False,
312
- show_transparent_back: bool | typing.Any | None = True,
313
- overwrite_material: bool | typing.Any | None = True,
314
- interpolation: str | None = "Linear",
315
- extension: str | None = "CLIP",
316
- alpha_mode: str | None = "STRAIGHT",
317
- use_auto_refresh: bool | typing.Any | None = True,
318
- relative: bool | typing.Any | None = True,
319
451
  ):
320
452
  """Create mesh plane(s) from image files with the appropriate aspect ratio
321
453
 
322
454
  :type override_context: bpy.types.Context | dict[str, typing.Any] | None
323
455
  :type execution_context: int | str | None
324
456
  :type undo: bool | None
457
+ :param interpolation: Interpolation, Texture interpolation
458
+
459
+ Linear
460
+ Linear -- Linear interpolation.
461
+
462
+ Closest
463
+ Closest -- No interpolation (sample closest texel).
464
+
465
+ Cubic
466
+ Cubic -- Cubic interpolation.
467
+
468
+ Smart
469
+ Smart -- Bicubic when magnifying, else bilinear (OSL only).
470
+ :type interpolation: str | None
471
+ :param extension: Extension, How the image is extrapolated past its original bounds
472
+
473
+ CLIP
474
+ Clip -- Clip to image size and set exterior pixels as transparent.
475
+
476
+ EXTEND
477
+ Extend -- Extend by repeating edge pixels of the image.
478
+
479
+ REPEAT
480
+ Repeat -- Cause the image to repeat horizontally and vertically.
481
+ :type extension: str | None
482
+ :param alpha_mode: Alpha Mode, Representation of alpha in the image file, to convert to and from when saving and loading the image
483
+
484
+ STRAIGHT
485
+ Straight -- Store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. Commonly used by image editing applications and file formats like PNG.
486
+
487
+ PREMUL
488
+ Premultiplied -- Store RGB channels with alpha multiplied in, also known as associated alpha. The natural format for renders and used by file formats like OpenEXR.
489
+
490
+ CHANNEL_PACKED
491
+ Channel Packed -- Different images are packed in the RGB and alpha channels, and they should not affect each other. Channel packing is commonly used by game engines to save memory.
492
+
493
+ NONE
494
+ None -- Ignore alpha channel from the file and make image fully opaque.
495
+ :type alpha_mode: str | None
496
+ :param use_auto_refresh: Auto Refresh, Always refresh image on frame changes
497
+ :type use_auto_refresh: bool | typing.Any | None
498
+ :param relative: Relative Paths, Use relative file paths
499
+ :type relative: bool | typing.Any | None
500
+ :param shader: Shader, Node shader to use
501
+
502
+ PRINCIPLED
503
+ Principled -- Principled shader.
504
+
505
+ SHADELESS
506
+ Shadeless -- Only visible to camera and reflections.
507
+
508
+ EMISSION
509
+ Emission -- Emission shader.
510
+ :type shader: str | None
511
+ :param emit_strength: Emission Strength, Strength of emission
512
+ :type emit_strength: typing.Any | None
513
+ :param use_transparency: Use Alpha, Use alpha channel for transparency
514
+ :type use_transparency: bool | typing.Any | None
515
+ :param blend_method: Blend Mode, Blend Mode for Transparent Faces
516
+
517
+ BLEND
518
+ Blend -- Render polygon transparent, depending on alpha channel of the texture.
519
+
520
+ CLIP
521
+ Clip -- Use the alpha threshold to clip the visibility (binary visibility).
522
+
523
+ HASHED
524
+ Hashed -- Use noise to dither the binary visibility (works well with multi-samples).
525
+
526
+ OPAQUE
527
+ Opaque -- Render surface without transparency.
528
+ :type blend_method: str | None
529
+ :param shadow_method: Shadow Mode, Shadow mapping method
530
+
531
+ CLIP
532
+ Clip -- Use the alpha threshold to clip the visibility (binary visibility).
533
+
534
+ HASHED
535
+ Hashed -- Use noise to dither the binary visibility (works well with multi-samples).
536
+
537
+ OPAQUE
538
+ Opaque -- Material will cast shadows without transparency.
539
+
540
+ NONE
541
+ None -- Material will cast no shadow.
542
+ :type shadow_method: str | None
543
+ :param use_backface_culling: Backface Culling, Use backface culling to hide the back side of faces
544
+ :type use_backface_culling: bool | typing.Any | None
545
+ :param show_transparent_back: Show Backface, Render multiple transparent layers (may introduce transparency sorting problems)
546
+ :type show_transparent_back: bool | typing.Any | None
547
+ :param overwrite_material: Overwrite Material, Overwrite existing material with the same name
548
+ :type overwrite_material: bool | typing.Any | None
325
549
  :param filepath: File Path, Filepath used for importing the file
326
550
  :type filepath: str | typing.Any
327
551
  :param align: Align
@@ -460,98 +684,6 @@ def import_as_mesh_planes(
460
684
  :type height: typing.Any | None
461
685
  :param factor: Definition, Number of pixels per inch or Blender Unit
462
686
  :type factor: typing.Any | None
463
- :param shader: Shader, Node shader to use
464
-
465
- PRINCIPLED
466
- Principled -- Principled Shader.
467
-
468
- SHADELESS
469
- Shadeless -- Only visible to camera and reflections.
470
-
471
- EMISSION
472
- Emit -- Emission Shader.
473
- :type shader: str | None
474
- :param emit_strength: Emission Strength, Strength of emission
475
- :type emit_strength: typing.Any | None
476
- :param use_transparency: Use Alpha, Use alpha channel for transparency
477
- :type use_transparency: bool | typing.Any | None
478
- :param blend_method: Blend Mode, Blend Mode for Transparent Faces
479
-
480
- BLEND
481
- Blend -- Render polygon transparent, depending on alpha channel of the texture.
482
-
483
- CLIP
484
- Clip -- Use the alpha threshold to clip the visibility (binary visibility).
485
-
486
- HASHED
487
- Hashed -- Use noise to dither the binary visibility (works well with multi-samples).
488
-
489
- OPAQUE
490
- Opaque -- Render surface without transparency.
491
- :type blend_method: str | None
492
- :param shadow_method: Shadow Mode, Shadow mapping method
493
-
494
- CLIP
495
- Clip -- Use the alpha threshold to clip the visibility (binary visibility).
496
-
497
- HASHED
498
- Hashed -- Use noise to dither the binary visibility (works well with multi-samples).
499
-
500
- OPAQUE
501
- Opaque -- Material will cast shadows without transparency.
502
-
503
- NONE
504
- None -- Material will cast no shadow.
505
- :type shadow_method: str | None
506
- :param use_backface_culling: Backface Culling, Use backface culling to hide the back side of faces
507
- :type use_backface_culling: bool | typing.Any | None
508
- :param show_transparent_back: Show Backface, Render multiple transparent layers (may introduce transparency sorting problems)
509
- :type show_transparent_back: bool | typing.Any | None
510
- :param overwrite_material: Overwrite Material, Overwrite existing material with the same name
511
- :type overwrite_material: bool | typing.Any | None
512
- :param interpolation: Interpolation, Texture interpolation
513
-
514
- Linear
515
- Linear -- Linear interpolation.
516
-
517
- Closest
518
- Closest -- No interpolation (sample closest texel).
519
-
520
- Cubic
521
- Cubic -- Cubic interpolation.
522
-
523
- Smart
524
- Smart -- Bicubic when magnifying, else bilinear (OSL only).
525
- :type interpolation: str | None
526
- :param extension: Extension, How the image is extrapolated past its original bounds
527
-
528
- CLIP
529
- Clip -- Clip to image size and set exterior pixels as transparent.
530
-
531
- EXTEND
532
- Extend -- Extend by repeating edge pixels of the image.
533
-
534
- REPEAT
535
- Repeat -- Cause the image to repeat horizontally and vertically.
536
- :type extension: str | None
537
- :param alpha_mode: Alpha Mode, Representation of alpha in the image file, to convert to and from when saving and loading the image
538
-
539
- STRAIGHT
540
- Straight -- Store RGB and alpha channels separately with alpha acting as a mask, also known as unassociated alpha. Commonly used by image editing applications and file formats like PNG.
541
-
542
- PREMUL
543
- Premultiplied -- Store RGB channels with alpha multiplied in, also known as associated alpha. The natural format for renders and used by file formats like OpenEXR.
544
-
545
- CHANNEL_PACKED
546
- Channel Packed -- Different images are packed in the RGB and alpha channels, and they should not affect each other. Channel packing is commonly used by game engines to save memory.
547
-
548
- NONE
549
- None -- Ignore alpha channel from the file and make image fully opaque.
550
- :type alpha_mode: str | None
551
- :param use_auto_refresh: Auto Refresh, Always refresh image on frame changes
552
- :type use_auto_refresh: bool | typing.Any | None
553
- :param relative: Relative Paths, Use relative file paths
554
- :type relative: bool | typing.Any | None
555
687
  """
556
688
 
557
689
  ...