fake-bpy-module 20240601__py3-none-any.whl → 20240605__py3-none-any.whl
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- aud/__init__.pyi +4 -4
- bl_console_utils/autocomplete/intellisense/__init__.pyi +2 -4
- bl_ui/space_node/__init__.pyi +0 -1
- bl_ui/space_sequencer/__init__.pyi +14 -0
- bl_ui/space_userpref/__init__.pyi +234 -0
- bl_ui/space_view3d/__init__.pyi +810 -0
- bl_ui/space_view3d_toolbar/__init__.pyi +949 -3
- blf/__init__.pyi +4 -4
- bmesh/ops/__init__.pyi +97 -82
- bmesh/types/__init__.pyi +37 -32
- bmesh/utils/__init__.pyi +2 -4
- bpy/app/handlers/__init__.pyi +36 -36
- bpy/ops/action/__init__.pyi +152 -152
- bpy/ops/anim/__init__.pyi +216 -216
- bpy/ops/armature/__init__.pyi +192 -192
- bpy/ops/asset/__init__.pyi +64 -64
- bpy/ops/boid/__init__.pyi +32 -32
- bpy/ops/brush/__init__.pyi +36 -36
- bpy/ops/buttons/__init__.pyi +24 -24
- bpy/ops/cachefile/__init__.pyi +20 -20
- bpy/ops/camera/__init__.pyi +8 -8
- bpy/ops/clip/__init__.pyi +368 -368
- bpy/ops/cloth/__init__.pyi +4 -4
- bpy/ops/collection/__init__.pyi +36 -36
- bpy/ops/console/__init__.pyi +84 -84
- bpy/ops/constraint/__init__.pyi +72 -72
- bpy/ops/curve/__init__.pyi +204 -204
- bpy/ops/curves/__init__.pyi +108 -108
- bpy/ops/cycles/__init__.pyi +12 -12
- bpy/ops/dpaint/__init__.pyi +20 -20
- bpy/ops/ed/__init__.pyi +48 -48
- bpy/ops/export_anim/__init__.pyi +4 -4
- bpy/ops/export_scene/__init__.pyi +8 -8
- bpy/ops/extensions/__init__.pyi +123 -109
- bpy/ops/file/__init__.pyi +160 -160
- bpy/ops/fluid/__init__.pyi +56 -56
- bpy/ops/font/__init__.pyi +92 -92
- bpy/ops/geometry/__init__.pyi +40 -40
- bpy/ops/gizmogroup/__init__.pyi +8 -8
- bpy/ops/gpencil/__init__.pyi +600 -600
- bpy/ops/graph/__init__.pyi +260 -260
- bpy/ops/grease_pencil/__init__.pyi +292 -292
- bpy/ops/image/__init__.pyi +192 -192
- bpy/ops/import_anim/__init__.pyi +4 -4
- bpy/ops/import_curve/__init__.pyi +4 -4
- bpy/ops/import_scene/__init__.pyi +8 -8
- bpy/ops/info/__init__.pyi +28 -28
- bpy/ops/lattice/__init__.pyi +32 -32
- bpy/ops/marker/__init__.pyi +44 -44
- bpy/ops/mask/__init__.pyi +156 -156
- bpy/ops/material/__init__.pyi +12 -12
- bpy/ops/mball/__init__.pyi +32 -32
- bpy/ops/mesh/__init__.pyi +652 -652
- bpy/ops/nla/__init__.pyi +156 -156
- bpy/ops/node/__init__.pyi +416 -416
- bpy/ops/object/__init__.pyi +984 -984
- bpy/ops/outliner/__init__.pyi +284 -284
- bpy/ops/paint/__init__.pyi +220 -220
- bpy/ops/paintcurve/__init__.pyi +32 -32
- bpy/ops/palette/__init__.pyi +28 -28
- bpy/ops/particle/__init__.pyi +144 -144
- bpy/ops/pose/__init__.pyi +156 -156
- bpy/ops/poselib/__init__.pyi +36 -36
- bpy/ops/preferences/__init__.pyi +148 -148
- bpy/ops/ptcache/__init__.pyi +28 -28
- bpy/ops/render/__init__.pyi +48 -48
- bpy/ops/rigidbody/__init__.pyi +52 -52
- bpy/ops/scene/__init__.pyi +148 -192
- bpy/ops/screen/__init__.pyi +156 -156
- bpy/ops/script/__init__.pyi +12 -12
- bpy/ops/sculpt/__init__.pyi +152 -152
- bpy/ops/sculpt_curves/__init__.pyi +16 -16
- bpy/ops/sequencer/__init__.pyi +364 -340
- bpy/ops/sound/__init__.pyi +28 -28
- bpy/ops/spreadsheet/__init__.pyi +16 -16
- bpy/ops/surface/__init__.pyi +24 -24
- bpy/ops/text/__init__.pyi +172 -172
- bpy/ops/text_editor/__init__.pyi +4 -4
- bpy/ops/texture/__init__.pyi +16 -16
- bpy/ops/transform/__init__.pyi +111 -108
- bpy/ops/ui/__init__.pyi +132 -132
- bpy/ops/uilist/__init__.pyi +12 -12
- bpy/ops/uv/__init__.pyi +196 -196
- bpy/ops/view2d/__init__.pyi +56 -56
- bpy/ops/view3d/__init__.pyi +268 -268
- bpy/ops/wm/__init__.pyi +448 -448
- bpy/ops/workspace/__init__.pyi +28 -28
- bpy/ops/world/__init__.pyi +8 -8
- bpy/path/__init__.pyi +18 -18
- bpy/props/__init__.pyi +11 -11
- bpy/types/__init__.pyi +2185 -1933
- bpy/utils/__init__.pyi +4 -4
- bpy_extras/mesh_utils/__init__.pyi +4 -4
- bpy_extras/view3d_utils/__init__.pyi +24 -20
- bpy_types/__init__.pyi +12 -7
- {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240605.dist-info}/METADATA +5 -1
- {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240605.dist-info}/RECORD +108 -108
- freestyle/types/__init__.pyi +64 -64
- freestyle/utils/__init__.pyi +2 -2
- gpu/matrix/__init__.pyi +15 -6
- gpu/state/__init__.pyi +2 -2
- gpu/types/__init__.pyi +6 -4
- gpu_extras/presets/__init__.pyi +8 -4
- imbuf/__init__.pyi +4 -4
- mathutils/__init__.pyi +292 -187
- mathutils/geometry/__init__.pyi +2 -5
- {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240605.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240605.dist-info}/top_level.txt +0 -0
bpy/ops/poselib/__init__.pyi
CHANGED
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@@ -6,8 +6,8 @@ GenericType1 = typing.TypeVar("GenericType1")
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GenericType2 = typing.TypeVar("GenericType2")
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def apply_pose_asset(
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override_context: dict[str, typing.Any] |
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execution_context:
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override_context: bpy.types.Context | dict[str, typing.Any] | None = None,
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execution_context: int | str | None = None,
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undo: bool | None = None,
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blend_factor: typing.Any | None = 1.0,
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"""Apply the given Pose Action to the rig
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:type override_context: dict[str, typing.Any] |
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:type override_context: bpy.types.Context | dict[str, typing.Any] | None
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:type execution_context: int | str | None
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:type undo: bool | None
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:param blend_factor: Blend Factor, Amount that the pose is applied on top of the existing poses. A negative value will subtract the pose instead of adding it
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:type blend_factor: typing.Any | None
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...
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def blend_pose_asset(
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override_context: bpy.types.Context | dict[str, typing.Any] | None = None,
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execution_context: int | str | None = None,
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blend_factor: typing.Any | None = 0.0,
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"""Blend the given Pose Action to the rig
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:type undo: bool | None
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:param blend_factor: Blend Factor, Amount that the pose is applied on top of the existing poses. A negative value will subtract the pose instead of adding it
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:type blend_factor: typing.Any | None
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...
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def convert_old_object_poselib(
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override_context: bpy.types.Context | dict[str, typing.Any] | None = None,
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execution_context: int | str | None = None,
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undo: bool | None = None,
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"""Create a pose asset for each pose marker in this legacy pose library data-block
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"""
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def convert_old_poselib(
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"""Create a pose asset for each pose marker in the current action
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"""
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def copy_as_asset(
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"""Create a new pose asset on the clipboard, to be pasted into an Asset Browser
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"""
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def create_pose_asset(
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"""Create a new Action that contains the pose of the selected bones, and mark it as Asset. The asset will be stored in the current blend file
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:param pose_name: Pose Name
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def paste_asset(
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"""Paste the Asset that was previously copied using Copy As Asset
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def pose_asset_select_bones(
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def restore_previous_action(
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"""
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