fake-bpy-module 20240601__py3-none-any.whl → 20240604__py3-none-any.whl

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Files changed (106) hide show
  1. aud/__init__.pyi +4 -4
  2. bl_console_utils/autocomplete/intellisense/__init__.pyi +2 -4
  3. bl_ui/generic_ui_list/__init__.pyi +2 -2
  4. bl_ui/space_sequencer/__init__.pyi +14 -0
  5. bl_ui/space_userpref/__init__.pyi +234 -0
  6. bl_ui/space_view3d/__init__.pyi +810 -0
  7. blf/__init__.pyi +4 -4
  8. bmesh/ops/__init__.pyi +97 -82
  9. bmesh/types/__init__.pyi +37 -32
  10. bmesh/utils/__init__.pyi +2 -4
  11. bpy/ops/action/__init__.pyi +152 -152
  12. bpy/ops/anim/__init__.pyi +216 -216
  13. bpy/ops/armature/__init__.pyi +192 -192
  14. bpy/ops/asset/__init__.pyi +64 -64
  15. bpy/ops/boid/__init__.pyi +32 -32
  16. bpy/ops/brush/__init__.pyi +36 -36
  17. bpy/ops/buttons/__init__.pyi +24 -24
  18. bpy/ops/cachefile/__init__.pyi +20 -20
  19. bpy/ops/camera/__init__.pyi +8 -8
  20. bpy/ops/clip/__init__.pyi +368 -368
  21. bpy/ops/cloth/__init__.pyi +4 -4
  22. bpy/ops/collection/__init__.pyi +36 -36
  23. bpy/ops/console/__init__.pyi +84 -84
  24. bpy/ops/constraint/__init__.pyi +72 -72
  25. bpy/ops/curve/__init__.pyi +204 -204
  26. bpy/ops/curves/__init__.pyi +108 -108
  27. bpy/ops/cycles/__init__.pyi +12 -12
  28. bpy/ops/dpaint/__init__.pyi +20 -20
  29. bpy/ops/ed/__init__.pyi +48 -48
  30. bpy/ops/export_anim/__init__.pyi +4 -4
  31. bpy/ops/export_scene/__init__.pyi +8 -8
  32. bpy/ops/extensions/__init__.pyi +123 -109
  33. bpy/ops/file/__init__.pyi +160 -160
  34. bpy/ops/fluid/__init__.pyi +56 -56
  35. bpy/ops/font/__init__.pyi +92 -92
  36. bpy/ops/geometry/__init__.pyi +40 -40
  37. bpy/ops/gizmogroup/__init__.pyi +8 -8
  38. bpy/ops/gpencil/__init__.pyi +600 -600
  39. bpy/ops/graph/__init__.pyi +260 -260
  40. bpy/ops/grease_pencil/__init__.pyi +292 -292
  41. bpy/ops/image/__init__.pyi +192 -192
  42. bpy/ops/import_anim/__init__.pyi +4 -4
  43. bpy/ops/import_curve/__init__.pyi +4 -4
  44. bpy/ops/import_scene/__init__.pyi +8 -8
  45. bpy/ops/info/__init__.pyi +28 -28
  46. bpy/ops/lattice/__init__.pyi +32 -32
  47. bpy/ops/marker/__init__.pyi +44 -44
  48. bpy/ops/mask/__init__.pyi +156 -156
  49. bpy/ops/material/__init__.pyi +12 -12
  50. bpy/ops/mball/__init__.pyi +32 -32
  51. bpy/ops/mesh/__init__.pyi +652 -652
  52. bpy/ops/nla/__init__.pyi +156 -156
  53. bpy/ops/node/__init__.pyi +416 -416
  54. bpy/ops/object/__init__.pyi +984 -984
  55. bpy/ops/outliner/__init__.pyi +284 -284
  56. bpy/ops/paint/__init__.pyi +220 -220
  57. bpy/ops/paintcurve/__init__.pyi +32 -32
  58. bpy/ops/palette/__init__.pyi +28 -28
  59. bpy/ops/particle/__init__.pyi +144 -144
  60. bpy/ops/pose/__init__.pyi +156 -156
  61. bpy/ops/poselib/__init__.pyi +36 -36
  62. bpy/ops/preferences/__init__.pyi +148 -148
  63. bpy/ops/ptcache/__init__.pyi +28 -28
  64. bpy/ops/render/__init__.pyi +48 -48
  65. bpy/ops/rigidbody/__init__.pyi +52 -52
  66. bpy/ops/scene/__init__.pyi +156 -156
  67. bpy/ops/screen/__init__.pyi +156 -156
  68. bpy/ops/script/__init__.pyi +12 -12
  69. bpy/ops/sculpt/__init__.pyi +144 -144
  70. bpy/ops/sculpt_curves/__init__.pyi +16 -16
  71. bpy/ops/sequencer/__init__.pyi +364 -340
  72. bpy/ops/sound/__init__.pyi +28 -28
  73. bpy/ops/spreadsheet/__init__.pyi +16 -16
  74. bpy/ops/surface/__init__.pyi +24 -24
  75. bpy/ops/text/__init__.pyi +172 -172
  76. bpy/ops/text_editor/__init__.pyi +4 -4
  77. bpy/ops/texture/__init__.pyi +16 -16
  78. bpy/ops/transform/__init__.pyi +111 -108
  79. bpy/ops/ui/__init__.pyi +132 -132
  80. bpy/ops/uilist/__init__.pyi +12 -12
  81. bpy/ops/uv/__init__.pyi +196 -196
  82. bpy/ops/view2d/__init__.pyi +56 -56
  83. bpy/ops/view3d/__init__.pyi +268 -268
  84. bpy/ops/wm/__init__.pyi +448 -448
  85. bpy/ops/workspace/__init__.pyi +28 -28
  86. bpy/ops/world/__init__.pyi +8 -8
  87. bpy/path/__init__.pyi +18 -18
  88. bpy/props/__init__.pyi +11 -11
  89. bpy/types/__init__.pyi +1527 -1737
  90. bpy/utils/__init__.pyi +4 -4
  91. bpy_extras/mesh_utils/__init__.pyi +4 -4
  92. bpy_extras/view3d_utils/__init__.pyi +24 -20
  93. bpy_types/__init__.pyi +12 -7
  94. {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240604.dist-info}/METADATA +1 -1
  95. {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240604.dist-info}/RECORD +106 -106
  96. freestyle/types/__init__.pyi +64 -64
  97. freestyle/utils/__init__.pyi +2 -2
  98. gpu/matrix/__init__.pyi +15 -6
  99. gpu/state/__init__.pyi +2 -2
  100. gpu/types/__init__.pyi +6 -4
  101. gpu_extras/presets/__init__.pyi +8 -4
  102. imbuf/__init__.pyi +4 -4
  103. mathutils/__init__.pyi +292 -187
  104. mathutils/geometry/__init__.pyi +2 -5
  105. {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240604.dist-info}/WHEEL +0 -0
  106. {fake_bpy_module-20240601.dist-info → fake_bpy_module-20240604.dist-info}/top_level.txt +0 -0
@@ -382,19 +382,19 @@ class Curve:
382
382
  """
383
383
  ...
384
384
 
385
- def push_vertex_back(self, vertex: SVertex | CurvePoint):
385
+ def push_vertex_back(self, vertex: CurvePoint | SVertex):
386
386
  """Adds a single vertex at the end of the Curve.
387
387
 
388
388
  :param vertex: A vertex object.
389
- :type vertex: SVertex | CurvePoint
389
+ :type vertex: CurvePoint | SVertex
390
390
  """
391
391
  ...
392
392
 
393
- def push_vertex_front(self, vertex: SVertex | CurvePoint):
393
+ def push_vertex_front(self, vertex: CurvePoint | SVertex):
394
394
  """Adds a single vertex at the front of the Curve.
395
395
 
396
396
  :param vertex: A vertex object.
397
- :type vertex: SVertex | CurvePoint
397
+ :type vertex: CurvePoint | SVertex
398
398
  """
399
399
  ...
400
400
 
@@ -665,17 +665,17 @@ is a border, it has no Face on its right and therefore no material.
665
665
  :type: Material
666
666
  """
667
667
 
668
- normal_left: collections.abc.Sequence[float] | mathutils.Vector
668
+ normal_left: mathutils.Vector
669
669
  """ The normal to the face lying on the left of the FEdge.
670
670
 
671
- :type: collections.abc.Sequence[float] | mathutils.Vector
671
+ :type: mathutils.Vector
672
672
  """
673
673
 
674
- normal_right: collections.abc.Sequence[float] | mathutils.Vector
674
+ normal_right: mathutils.Vector
675
675
  """ The normal to the face lying on the right of the FEdge. If this FEdge
676
676
  is a border, it has no Face on its right and therefore no normal.
677
677
 
678
- :type: collections.abc.Sequence[float] | mathutils.Vector
678
+ :type: mathutils.Vector
679
679
  """
680
680
 
681
681
  def __init__(self):
@@ -729,10 +729,10 @@ class FEdgeSmooth:
729
729
  :type: int
730
730
  """
731
731
 
732
- normal: collections.abc.Sequence[float] | mathutils.Vector
732
+ normal: mathutils.Vector
733
733
  """ The normal of the face that this FEdge is running across.
734
734
 
735
- :type: collections.abc.Sequence[float] | mathutils.Vector
735
+ :type: mathutils.Vector
736
736
  """
737
737
 
738
738
  def __init__(self):
@@ -823,16 +823,16 @@ class Interface0D:
823
823
  :type: Nature
824
824
  """
825
825
 
826
- point_2d: collections.abc.Sequence[float] | mathutils.Vector
826
+ point_2d: mathutils.Vector
827
827
  """ The 2D point of this 0D element.
828
828
 
829
- :type: collections.abc.Sequence[float] | mathutils.Vector
829
+ :type: mathutils.Vector
830
830
  """
831
831
 
832
- point_3d: collections.abc.Sequence[float] | mathutils.Vector
832
+ point_3d: mathutils.Vector
833
833
  """ The 3D point of this 0D element.
834
834
 
835
- :type: collections.abc.Sequence[float] | mathutils.Vector
835
+ :type: mathutils.Vector
836
836
  """
837
837
 
838
838
  projected_x: float
@@ -910,12 +910,12 @@ class, the .object property refers to a `StrokeVertex` object.
910
910
  """
911
911
  ...
912
912
 
913
- def __init__(self, it: SVertexIterator | CurvePointIterator):
913
+ def __init__(self, it: CurvePointIterator | SVertexIterator):
914
914
  """Construct a nested Interface0DIterator using either the copy constructor
915
915
  or the constructor that takes an he argument of a Function0D.
916
916
 
917
917
  :param it: An iterator object to be nested.
918
- :type it: SVertexIterator | CurvePointIterator
918
+ :type it: CurvePointIterator | SVertexIterator
919
919
  """
920
920
  ...
921
921
 
@@ -1038,28 +1038,28 @@ class Iterator:
1038
1038
  class Material:
1039
1039
  """Class defining a material."""
1040
1040
 
1041
- ambient: collections.abc.Sequence[float] | mathutils.Color
1041
+ ambient: mathutils.Color
1042
1042
  """ RGBA components of the ambient color of the material.
1043
1043
 
1044
- :type: collections.abc.Sequence[float] | mathutils.Color
1044
+ :type: mathutils.Color
1045
1045
  """
1046
1046
 
1047
- diffuse: collections.abc.Sequence[float] | mathutils.Vector
1047
+ diffuse: mathutils.Vector
1048
1048
  """ RGBA components of the diffuse color of the material.
1049
1049
 
1050
- :type: collections.abc.Sequence[float] | mathutils.Vector
1050
+ :type: mathutils.Vector
1051
1051
  """
1052
1052
 
1053
- emission: collections.abc.Sequence[float] | mathutils.Color
1053
+ emission: mathutils.Color
1054
1054
  """ RGBA components of the emissive color of the material.
1055
1055
 
1056
- :type: collections.abc.Sequence[float] | mathutils.Color
1056
+ :type: mathutils.Color
1057
1057
  """
1058
1058
 
1059
- line: collections.abc.Sequence[float] | mathutils.Vector
1059
+ line: mathutils.Vector
1060
1060
  """ RGBA components of the line color of the material.
1061
1061
 
1062
- :type: collections.abc.Sequence[float] | mathutils.Vector
1062
+ :type: mathutils.Vector
1063
1063
  """
1064
1064
 
1065
1065
  priority: int
@@ -1074,10 +1074,10 @@ class Material:
1074
1074
  :type: float
1075
1075
  """
1076
1076
 
1077
- specular: collections.abc.Sequence[float] | mathutils.Vector
1077
+ specular: mathutils.Vector
1078
1078
  """ RGBA components of the specular color of the material.
1079
1079
 
1080
- :type: collections.abc.Sequence[float] | mathutils.Vector
1080
+ :type: mathutils.Vector
1081
1081
  """
1082
1082
 
1083
1083
  def __init__(self):
@@ -1098,11 +1098,11 @@ class Material:
1098
1098
 
1099
1099
  def __init__(
1100
1100
  self,
1101
- line: collections.abc.Sequence[float] | mathutils.Vector | list,
1102
- diffuse: collections.abc.Sequence[float] | mathutils.Vector | list,
1103
- ambient: collections.abc.Sequence[float] | mathutils.Vector | list,
1104
- specular: collections.abc.Sequence[float] | mathutils.Vector | list,
1105
- emission: collections.abc.Sequence[float] | mathutils.Vector | list,
1101
+ line: collections.abc.Sequence[float] | list | mathutils.Vector,
1102
+ diffuse: collections.abc.Sequence[float] | list | mathutils.Vector,
1103
+ ambient: collections.abc.Sequence[float] | list | mathutils.Vector,
1104
+ specular: collections.abc.Sequence[float] | list | mathutils.Vector,
1105
+ emission: collections.abc.Sequence[float] | list | mathutils.Vector,
1106
1106
  shininess: float,
1107
1107
  priority: int,
1108
1108
  ):
@@ -1110,15 +1110,15 @@ class Material:
1110
1110
  copy constructor, or an overloaded constructor
1111
1111
 
1112
1112
  :param line: The line color.
1113
- :type line: collections.abc.Sequence[float] | mathutils.Vector | list
1113
+ :type line: collections.abc.Sequence[float] | list | mathutils.Vector
1114
1114
  :param diffuse: The diffuse color.
1115
- :type diffuse: collections.abc.Sequence[float] | mathutils.Vector | list
1115
+ :type diffuse: collections.abc.Sequence[float] | list | mathutils.Vector
1116
1116
  :param ambient: The ambient color.
1117
- :type ambient: collections.abc.Sequence[float] | mathutils.Vector | list
1117
+ :type ambient: collections.abc.Sequence[float] | list | mathutils.Vector
1118
1118
  :param specular: The specular color.
1119
- :type specular: collections.abc.Sequence[float] | mathutils.Vector | list
1119
+ :type specular: collections.abc.Sequence[float] | list | mathutils.Vector
1120
1120
  :param emission: The emissive color.
1121
- :type emission: collections.abc.Sequence[float] | mathutils.Vector | list
1121
+ :type emission: collections.abc.Sequence[float] | list | mathutils.Vector
1122
1122
  :param shininess: The shininess coefficient.
1123
1123
  :type shininess: float
1124
1124
  :param priority: The line color priority.
@@ -1162,24 +1162,24 @@ class Noise:
1162
1162
  ...
1163
1163
 
1164
1164
  def smoothNoise2(
1165
- self, v: collections.abc.Sequence[float] | mathutils.Vector | list
1165
+ self, v: collections.abc.Sequence[float] | list | mathutils.Vector
1166
1166
  ) -> float:
1167
1167
  """Returns a smooth noise value for a 2D element.
1168
1168
 
1169
1169
  :param v: Two-dimensional sample point.
1170
- :type v: collections.abc.Sequence[float] | mathutils.Vector | list
1170
+ :type v: collections.abc.Sequence[float] | list | mathutils.Vector
1171
1171
  :return: A smooth noise value.
1172
1172
  :rtype: float
1173
1173
  """
1174
1174
  ...
1175
1175
 
1176
1176
  def smoothNoise3(
1177
- self, v: collections.abc.Sequence[float] | mathutils.Vector | list
1177
+ self, v: collections.abc.Sequence[float] | list | mathutils.Vector
1178
1178
  ) -> float:
1179
1179
  """Returns a smooth noise value for a 3D element.
1180
1180
 
1181
1181
  :param v: Three-dimensional sample point.
1182
- :type v: collections.abc.Sequence[float] | mathutils.Vector | list
1182
+ :type v: collections.abc.Sequence[float] | list | mathutils.Vector
1183
1183
  :return: A smooth noise value.
1184
1184
  :rtype: float
1185
1185
  """
@@ -1203,7 +1203,7 @@ class Noise:
1203
1203
 
1204
1204
  def turbulence2(
1205
1205
  self,
1206
- v: collections.abc.Sequence[float] | mathutils.Vector | list,
1206
+ v: collections.abc.Sequence[float] | list | mathutils.Vector,
1207
1207
  freq: float,
1208
1208
  amp: float,
1209
1209
  oct: int = 4,
@@ -1211,7 +1211,7 @@ class Noise:
1211
1211
  """Returns a noise value for a 2D element.
1212
1212
 
1213
1213
  :param v: Two-dimensional sample point.
1214
- :type v: collections.abc.Sequence[float] | mathutils.Vector | list
1214
+ :type v: collections.abc.Sequence[float] | list | mathutils.Vector
1215
1215
  :param freq: Noise frequency.
1216
1216
  :type freq: float
1217
1217
  :param amp: Amplitude.
@@ -1225,7 +1225,7 @@ class Noise:
1225
1225
 
1226
1226
  def turbulence3(
1227
1227
  self,
1228
- v: collections.abc.Sequence[float] | mathutils.Vector | list,
1228
+ v: collections.abc.Sequence[float] | list | mathutils.Vector,
1229
1229
  freq: float,
1230
1230
  amp: float,
1231
1231
  oct: int = 4,
@@ -1233,7 +1233,7 @@ class Noise:
1233
1233
  """Returns a noise value for a 3D element.
1234
1234
 
1235
1235
  :param v: Three-dimensional sample point.
1236
- :type v: collections.abc.Sequence[float] | mathutils.Vector | list
1236
+ :type v: collections.abc.Sequence[float] | list | mathutils.Vector
1237
1237
  :param freq: Noise frequency.
1238
1238
  :type freq: float
1239
1239
  :param amp: Amplitude.
@@ -1677,16 +1677,16 @@ number of normals."""
1677
1677
  :type: int
1678
1678
  """
1679
1679
 
1680
- point_2d: collections.abc.Sequence[float] | mathutils.Vector
1680
+ point_2d: mathutils.Vector
1681
1681
  """ The projected 3D coordinates of the SVertex.
1682
1682
 
1683
- :type: collections.abc.Sequence[float] | mathutils.Vector
1683
+ :type: mathutils.Vector
1684
1684
  """
1685
1685
 
1686
- point_3d: collections.abc.Sequence[float] | mathutils.Vector
1686
+ point_3d: mathutils.Vector
1687
1687
  """ The 3D coordinates of the SVertex.
1688
1688
 
1689
- :type: collections.abc.Sequence[float] | mathutils.Vector
1689
+ :type: mathutils.Vector
1690
1690
  """
1691
1691
 
1692
1692
  viewvertex: ViewVertex
@@ -1734,13 +1734,13 @@ ViewVertex, and None otherwise.
1734
1734
  ...
1735
1735
 
1736
1736
  def add_normal(
1737
- self, normal: collections.abc.Sequence[float] | mathutils.Vector | list
1737
+ self, normal: collections.abc.Sequence[float] | list | mathutils.Vector
1738
1738
  ):
1739
1739
  """Adds a normal to the SVertex's set of normals. If the same normal
1740
1740
  is already in the set, nothing changes.
1741
1741
 
1742
1742
  :param normal: A three-dimensional vector.
1743
- :type normal: collections.abc.Sequence[float] | mathutils.Vector | list
1743
+ :type normal: collections.abc.Sequence[float] | list | mathutils.Vector
1744
1744
  """
1745
1745
  ...
1746
1746
 
@@ -1960,18 +1960,18 @@ class StrokeAttribute:
1960
1960
  :type: float
1961
1961
  """
1962
1962
 
1963
- color: collections.abc.Sequence[float] | mathutils.Color
1963
+ color: mathutils.Color
1964
1964
  """ RGB components of the stroke color.
1965
1965
 
1966
- :type: collections.abc.Sequence[float] | mathutils.Color
1966
+ :type: mathutils.Color
1967
1967
  """
1968
1968
 
1969
- thickness: collections.abc.Sequence[float] | mathutils.Vector
1969
+ thickness: mathutils.Vector
1970
1970
  """ Right and left components of the stroke thickness.
1971
1971
  The right (left) component is the thickness on the right (left) of the vertex
1972
1972
  when following the stroke.
1973
1973
 
1974
- :type: collections.abc.Sequence[float] | mathutils.Vector
1974
+ :type: mathutils.Vector
1975
1975
  """
1976
1976
 
1977
1977
  visible: bool
@@ -2119,7 +2119,7 @@ when following the stroke.
2119
2119
  def set_attribute_vec2(
2120
2120
  self,
2121
2121
  name: str,
2122
- value: collections.abc.Sequence[float] | mathutils.Vector | list,
2122
+ value: collections.abc.Sequence[float] | list | mathutils.Vector,
2123
2123
  ):
2124
2124
  """Adds a user-defined attribute of two-dimensional vector type. If
2125
2125
  there is no attribute of the given name, it is added. Otherwise,
@@ -2128,14 +2128,14 @@ when following the stroke.
2128
2128
  :param name: The name of the attribute.
2129
2129
  :type name: str
2130
2130
  :param value: The attribute value.
2131
- :type value: collections.abc.Sequence[float] | mathutils.Vector | list
2131
+ :type value: collections.abc.Sequence[float] | list | mathutils.Vector
2132
2132
  """
2133
2133
  ...
2134
2134
 
2135
2135
  def set_attribute_vec3(
2136
2136
  self,
2137
2137
  name: str,
2138
- value: collections.abc.Sequence[float] | mathutils.Vector | list,
2138
+ value: collections.abc.Sequence[float] | list | mathutils.Vector,
2139
2139
  ):
2140
2140
  """Adds a user-defined attribute of three-dimensional vector type.
2141
2141
  If there is no attribute of the given name, it is added.
@@ -2144,7 +2144,7 @@ when following the stroke.
2144
2144
  :param name: The name of the attribute.
2145
2145
  :type name: str
2146
2146
  :param value: The attribute value.
2147
- :type value: collections.abc.Sequence[float] | mathutils.Vector | list
2147
+ :type value: collections.abc.Sequence[float] | list | mathutils.Vector
2148
2148
  """
2149
2149
  ...
2150
2150
 
@@ -2191,10 +2191,10 @@ class StrokeVertex:
2191
2191
  :type: float
2192
2192
  """
2193
2193
 
2194
- point: collections.abc.Sequence[float] | mathutils.Vector
2194
+ point: mathutils.Vector
2195
2195
  """ 2D point coordinates.
2196
2196
 
2197
- :type: collections.abc.Sequence[float] | mathutils.Vector
2197
+ :type: mathutils.Vector
2198
2198
  """
2199
2199
 
2200
2200
  stroke_length: float
@@ -2254,23 +2254,23 @@ and it won't change the real stroke length).
2254
2254
  """
2255
2255
  ...
2256
2256
 
2257
- def __init__(self, svertex: SVertex | SVertex):
2257
+ def __init__(self, svertex: SVertex):
2258
2258
  """Builds a `StrokeVertex` using the default constructor,
2259
2259
  copy constructor, from 2 `StrokeVertex` and an interpolation parameter,
2260
2260
  from a CurvePoint, from a SVertex, or a `SVertex` and a `StrokeAttribute` object.
2261
2261
 
2262
2262
  :param svertex: An SVertex object.An SVertex object.
2263
- :type svertex: SVertex | SVertex
2263
+ :type svertex: SVertex
2264
2264
  """
2265
2265
  ...
2266
2266
 
2267
- def __init__(self, svertex: SVertex | SVertex, attribute: StrokeAttribute):
2267
+ def __init__(self, svertex: SVertex, attribute: StrokeAttribute):
2268
2268
  """Builds a `StrokeVertex` using the default constructor,
2269
2269
  copy constructor, from 2 `StrokeVertex` and an interpolation parameter,
2270
2270
  from a CurvePoint, from a SVertex, or a `SVertex` and a `StrokeAttribute` object.
2271
2271
 
2272
2272
  :param svertex: An SVertex object.An SVertex object.
2273
- :type svertex: SVertex | SVertex
2273
+ :type svertex: SVertex
2274
2274
  :param attribute: A StrokeAttribute object.
2275
2275
  :type attribute: StrokeAttribute
2276
2276
  """
@@ -90,7 +90,7 @@ def integrate(
90
90
  it: freestyle.types.Interface0DIterator,
91
91
  it_end: freestyle.types.Interface0DIterator,
92
92
  integration_type: freestyle.types.IntegrationType,
93
- ) -> int | float:
93
+ ) -> float | int:
94
94
  """Returns a single value from a set of values evaluated at each 0D
95
95
  element of this 1D element.
96
96
 
@@ -111,7 +111,7 @@ def integrate(
111
111
  value type is float if func is of the `UnaryFunction0DDouble`
112
112
  or `UnaryFunction0DFloat` type, and int if func is of the
113
113
  `UnaryFunction0DUnsigned` type.
114
- :rtype: int | float
114
+ :rtype: float | int
115
115
  """
116
116
 
117
117
  ...
gpu/matrix/__init__.pyi CHANGED
@@ -42,29 +42,38 @@ def load_identity():
42
42
 
43
43
  ...
44
44
 
45
- def load_matrix(matrix: collections.abc.Sequence[float] | mathutils.Matrix):
45
+ def load_matrix(
46
+ matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
47
+ | mathutils.Matrix,
48
+ ):
46
49
  """Load a matrix into the stack.
47
50
 
48
51
  :param matrix: A 4x4 matrix.
49
- :type matrix: collections.abc.Sequence[float] | mathutils.Matrix
52
+ :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
50
53
  """
51
54
 
52
55
  ...
53
56
 
54
- def load_projection_matrix(matrix: collections.abc.Sequence[float] | mathutils.Matrix):
57
+ def load_projection_matrix(
58
+ matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
59
+ | mathutils.Matrix,
60
+ ):
55
61
  """Load a projection matrix into the stack.
56
62
 
57
63
  :param matrix: A 4x4 matrix.
58
- :type matrix: collections.abc.Sequence[float] | mathutils.Matrix
64
+ :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
59
65
  """
60
66
 
61
67
  ...
62
68
 
63
- def multiply_matrix(matrix: collections.abc.Sequence[float] | mathutils.Matrix):
69
+ def multiply_matrix(
70
+ matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
71
+ | mathutils.Matrix,
72
+ ):
64
73
  """Multiply the current stack matrix.
65
74
 
66
75
  :param matrix: A 4x4 matrix.
67
- :type matrix: collections.abc.Sequence[float] | mathutils.Matrix
76
+ :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
68
77
  """
69
78
 
70
79
  ...
gpu/state/__init__.pyi CHANGED
@@ -122,7 +122,7 @@ def program_point_size_set(enable: bool):
122
122
 
123
123
  ...
124
124
 
125
- def scissor_get() -> int | int:
125
+ def scissor_get() -> int:
126
126
  """Retrieve the scissors of the active framebuffer.
127
127
  Note: Only valid between 'scissor_set' and a framebuffer rebind.
128
128
 
@@ -130,7 +130,7 @@ def scissor_get() -> int | int:
130
130
  (x, y, xsize, ysize).
131
131
  x, y: lower left corner of the scissor rectangle, in pixels.
132
132
  xsize, ysize: width and height of the scissor rectangle.
133
- :rtype: int | int
133
+ :rtype: int
134
134
  """
135
135
 
136
136
  ...
gpu/types/__init__.pyi CHANGED
@@ -218,8 +218,10 @@ class GPUOffScreen:
218
218
  view_layer: bpy.types.ViewLayer,
219
219
  view3d: bpy.types.SpaceView3D,
220
220
  region: bpy.types.Region,
221
- view_matrix: collections.abc.Sequence[float] | mathutils.Matrix,
222
- projection_matrix: collections.abc.Sequence[float] | mathutils.Matrix,
221
+ view_matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
222
+ | mathutils.Matrix,
223
+ projection_matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
224
+ | mathutils.Matrix,
223
225
  do_color_management: bool = False,
224
226
  draw_background: bool = True,
225
227
  ):
@@ -234,9 +236,9 @@ class GPUOffScreen:
234
236
  :param region: Region of the 3D View (required as temporary draw target).
235
237
  :type region: bpy.types.Region
236
238
  :param view_matrix: View Matrix (e.g. camera.matrix_world.inverted()).
237
- :type view_matrix: collections.abc.Sequence[float] | mathutils.Matrix
239
+ :type view_matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
238
240
  :param projection_matrix: Projection Matrix (e.g. camera.calc_matrix_camera(...)).
239
- :type projection_matrix: collections.abc.Sequence[float] | mathutils.Matrix
241
+ :type projection_matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
240
242
  :param do_color_management: Color manage the output.
241
243
  :type do_color_management: bool
242
244
  :param draw_background: Draw background.
@@ -7,12 +7,16 @@ GenericType1 = typing.TypeVar("GenericType1")
7
7
  GenericType2 = typing.TypeVar("GenericType2")
8
8
 
9
9
  def draw_circle_2d(
10
- position: mathutils.Vector, color, radius: float, *, segments: int | None = None
10
+ position: collections.abc.Sequence[float] | mathutils.Vector,
11
+ color,
12
+ radius: float,
13
+ *,
14
+ segments: int | None = None,
11
15
  ):
12
16
  """Draw a circle.
13
17
 
14
18
  :param position: Position where the circle will be drawn.
15
- :type position: mathutils.Vector
19
+ :type position: collections.abc.Sequence[float] | mathutils.Vector
16
20
  :param color: Color of the circle. To use transparency GL_BLEND has to be enabled.
17
21
  :param radius: Radius of the circle.
18
22
  :type radius: float
@@ -26,7 +30,7 @@ def draw_circle_2d(
26
30
 
27
31
  def draw_texture_2d(
28
32
  texture: gpu.types.GPUTexture,
29
- position: mathutils.Vector,
33
+ position: collections.abc.Sequence[float] | mathutils.Vector,
30
34
  width: float,
31
35
  height: float,
32
36
  ):
@@ -35,7 +39,7 @@ def draw_texture_2d(
35
39
  :param texture: GPUTexture to draw (e.g. gpu.texture.from_image(image) for `bpy.types.Image`).
36
40
  :type texture: gpu.types.GPUTexture
37
41
  :param position: Position of the lower left corner.
38
- :type position: mathutils.Vector
42
+ :type position: collections.abc.Sequence[float] | mathutils.Vector
39
43
  :param width: Width of the image when drawn (not necessarily
40
44
  the original width of the texture).
41
45
  :type width: float
imbuf/__init__.pyi CHANGED
@@ -20,11 +20,11 @@ from . import types
20
20
  GenericType1 = typing.TypeVar("GenericType1")
21
21
  GenericType2 = typing.TypeVar("GenericType2")
22
22
 
23
- def load(filepath: str | bytes) -> imbuf.types.ImBuf:
23
+ def load(filepath: bytes | str) -> imbuf.types.ImBuf:
24
24
  """Load an image from a file.
25
25
 
26
26
  :param filepath: the filepath of the image.
27
- :type filepath: str | bytes
27
+ :type filepath: bytes | str
28
28
  :return: the newly loaded image.
29
29
  :rtype: imbuf.types.ImBuf
30
30
  """
@@ -41,13 +41,13 @@ def new(size) -> imbuf.types.ImBuf:
41
41
 
42
42
  ...
43
43
 
44
- def write(image: imbuf.types.ImBuf, filepath: str | bytes | None = None):
44
+ def write(image: imbuf.types.ImBuf, filepath: bytes | str | None = None):
45
45
  """Write an image.
46
46
 
47
47
  :param image: the image to write.
48
48
  :type image: imbuf.types.ImBuf
49
49
  :param filepath: Optional filepath of the image (fallback to the images file path).
50
- :type filepath: str | bytes | None
50
+ :type filepath: bytes | str | None
51
51
  """
52
52
 
53
53
  ...