fake-bpy-module 20240531__py3-none-any.whl → 20240604__py3-none-any.whl

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Files changed (107) hide show
  1. aud/__init__.pyi +4 -4
  2. bl_console_utils/autocomplete/intellisense/__init__.pyi +2 -4
  3. bl_ui/space_sequencer/__init__.pyi +14 -0
  4. bl_ui/space_userpref/__init__.pyi +234 -0
  5. bl_ui/space_view3d/__init__.pyi +810 -0
  6. blf/__init__.pyi +4 -4
  7. bmesh/ops/__init__.pyi +97 -82
  8. bmesh/types/__init__.pyi +43 -40
  9. bmesh/utils/__init__.pyi +2 -4
  10. bpy/ops/action/__init__.pyi +152 -152
  11. bpy/ops/anim/__init__.pyi +216 -216
  12. bpy/ops/armature/__init__.pyi +192 -192
  13. bpy/ops/asset/__init__.pyi +64 -64
  14. bpy/ops/boid/__init__.pyi +32 -32
  15. bpy/ops/brush/__init__.pyi +36 -36
  16. bpy/ops/buttons/__init__.pyi +24 -24
  17. bpy/ops/cachefile/__init__.pyi +20 -20
  18. bpy/ops/camera/__init__.pyi +8 -8
  19. bpy/ops/clip/__init__.pyi +368 -368
  20. bpy/ops/cloth/__init__.pyi +4 -4
  21. bpy/ops/collection/__init__.pyi +36 -36
  22. bpy/ops/console/__init__.pyi +84 -84
  23. bpy/ops/constraint/__init__.pyi +72 -72
  24. bpy/ops/curve/__init__.pyi +204 -204
  25. bpy/ops/curves/__init__.pyi +108 -108
  26. bpy/ops/cycles/__init__.pyi +12 -12
  27. bpy/ops/dpaint/__init__.pyi +20 -20
  28. bpy/ops/ed/__init__.pyi +48 -48
  29. bpy/ops/export_anim/__init__.pyi +4 -4
  30. bpy/ops/export_scene/__init__.pyi +8 -8
  31. bpy/ops/extensions/__init__.pyi +130 -110
  32. bpy/ops/file/__init__.pyi +160 -160
  33. bpy/ops/fluid/__init__.pyi +56 -56
  34. bpy/ops/font/__init__.pyi +92 -92
  35. bpy/ops/geometry/__init__.pyi +40 -40
  36. bpy/ops/gizmogroup/__init__.pyi +8 -8
  37. bpy/ops/gpencil/__init__.pyi +600 -600
  38. bpy/ops/graph/__init__.pyi +260 -260
  39. bpy/ops/grease_pencil/__init__.pyi +292 -292
  40. bpy/ops/image/__init__.pyi +192 -192
  41. bpy/ops/import_anim/__init__.pyi +4 -4
  42. bpy/ops/import_curve/__init__.pyi +4 -4
  43. bpy/ops/import_scene/__init__.pyi +8 -8
  44. bpy/ops/info/__init__.pyi +28 -28
  45. bpy/ops/lattice/__init__.pyi +32 -32
  46. bpy/ops/marker/__init__.pyi +44 -44
  47. bpy/ops/mask/__init__.pyi +156 -156
  48. bpy/ops/material/__init__.pyi +12 -12
  49. bpy/ops/mball/__init__.pyi +32 -32
  50. bpy/ops/mesh/__init__.pyi +652 -652
  51. bpy/ops/nla/__init__.pyi +156 -156
  52. bpy/ops/node/__init__.pyi +450 -404
  53. bpy/ops/object/__init__.pyi +984 -987
  54. bpy/ops/outliner/__init__.pyi +284 -284
  55. bpy/ops/paint/__init__.pyi +220 -220
  56. bpy/ops/paintcurve/__init__.pyi +32 -32
  57. bpy/ops/palette/__init__.pyi +28 -28
  58. bpy/ops/particle/__init__.pyi +144 -144
  59. bpy/ops/pose/__init__.pyi +156 -156
  60. bpy/ops/poselib/__init__.pyi +36 -36
  61. bpy/ops/preferences/__init__.pyi +151 -148
  62. bpy/ops/ptcache/__init__.pyi +28 -28
  63. bpy/ops/render/__init__.pyi +48 -48
  64. bpy/ops/rigidbody/__init__.pyi +52 -52
  65. bpy/ops/scene/__init__.pyi +156 -156
  66. bpy/ops/screen/__init__.pyi +156 -156
  67. bpy/ops/script/__init__.pyi +12 -12
  68. bpy/ops/sculpt/__init__.pyi +144 -144
  69. bpy/ops/sculpt_curves/__init__.pyi +16 -16
  70. bpy/ops/sequencer/__init__.pyi +364 -340
  71. bpy/ops/sound/__init__.pyi +28 -28
  72. bpy/ops/spreadsheet/__init__.pyi +16 -16
  73. bpy/ops/surface/__init__.pyi +24 -24
  74. bpy/ops/text/__init__.pyi +172 -172
  75. bpy/ops/text_editor/__init__.pyi +4 -4
  76. bpy/ops/texture/__init__.pyi +16 -16
  77. bpy/ops/transform/__init__.pyi +111 -108
  78. bpy/ops/ui/__init__.pyi +132 -132
  79. bpy/ops/uilist/__init__.pyi +12 -12
  80. bpy/ops/uv/__init__.pyi +196 -196
  81. bpy/ops/view2d/__init__.pyi +56 -56
  82. bpy/ops/view3d/__init__.pyi +268 -268
  83. bpy/ops/wm/__init__.pyi +475 -448
  84. bpy/ops/workspace/__init__.pyi +28 -28
  85. bpy/ops/world/__init__.pyi +8 -8
  86. bpy/path/__init__.pyi +18 -18
  87. bpy/props/__init__.pyi +11 -11
  88. bpy/types/__init__.pyi +2136 -1798
  89. bpy/utils/__init__.pyi +4 -4
  90. bpy_extras/anim_utils/__init__.pyi +4 -4
  91. bpy_extras/io_utils/__init__.pyi +4 -4
  92. bpy_extras/mesh_utils/__init__.pyi +4 -4
  93. bpy_extras/view3d_utils/__init__.pyi +24 -20
  94. bpy_types/__init__.pyi +12 -7
  95. {fake_bpy_module-20240531.dist-info → fake_bpy_module-20240604.dist-info}/METADATA +1 -1
  96. {fake_bpy_module-20240531.dist-info → fake_bpy_module-20240604.dist-info}/RECORD +107 -107
  97. freestyle/types/__init__.pyi +64 -64
  98. freestyle/utils/__init__.pyi +2 -2
  99. gpu/matrix/__init__.pyi +15 -6
  100. gpu/state/__init__.pyi +2 -2
  101. gpu/types/__init__.pyi +6 -4
  102. gpu_extras/presets/__init__.pyi +8 -4
  103. imbuf/__init__.pyi +4 -4
  104. mathutils/__init__.pyi +292 -187
  105. mathutils/geometry/__init__.pyi +2 -5
  106. {fake_bpy_module-20240531.dist-info → fake_bpy_module-20240604.dist-info}/WHEEL +0 -0
  107. {fake_bpy_module-20240531.dist-info → fake_bpy_module-20240604.dist-info}/top_level.txt +0 -0
bpy/utils/__init__.pyi CHANGED
@@ -493,24 +493,24 @@ def smpte_from_frame(frame: int | None, fps=None, fps_base=None) -> str:
493
493
 
494
494
  ...
495
495
 
496
- def smpte_from_seconds(time: int | float | None, *, fps=None, fps_base=None) -> str:
496
+ def smpte_from_seconds(time: float | int | None, *, fps=None, fps_base=None) -> str:
497
497
  """Returns an SMPTE formatted string from the time:
498
498
  HH:MM:SS:FF.If fps and fps_base are not given the current scene is used.
499
499
 
500
500
  :param time: time in seconds.
501
- :type time: int | float | None
501
+ :type time: float | int | None
502
502
  :return: the frame string.
503
503
  :rtype: str
504
504
  """
505
505
 
506
506
  ...
507
507
 
508
- def smpte_from_seconds(time: int | float | None, fps=None, fps_base=None) -> str:
508
+ def smpte_from_seconds(time: float | int | None, fps=None, fps_base=None) -> str:
509
509
  """Returns an SMPTE formatted string from the time:
510
510
  HH:MM:SS:FF.If fps and fps_base are not given the current scene is used.
511
511
 
512
512
  :param time: time in seconds.
513
- :type time: int | float | None
513
+ :type time: float | int | None
514
514
  :return: the frame string.
515
515
  :rtype: str
516
516
  """
@@ -143,24 +143,24 @@ def bake_action_iter(
143
143
 
144
144
  def bake_action_objects(
145
145
  object_action_pairs, *, frames, bake_options
146
- ) -> collections.abc.Iterable[bpy.types.Action]:
146
+ ) -> list[bpy.types.Action]:
147
147
  """A version of `bake_action_objects_iter` that takes frames and returns the output.
148
148
 
149
149
  :param frames: Frames to bake.
150
150
  :return: A sequence of Action or None types (aligned with object_action_pairs)
151
- :rtype: collections.abc.Iterable[bpy.types.Action]
151
+ :rtype: list[bpy.types.Action]
152
152
  """
153
153
 
154
154
  ...
155
155
 
156
156
  def bake_action_objects(
157
157
  object_action_pairs, frames, bake_options
158
- ) -> collections.abc.Iterable[bpy.types.Action]:
158
+ ) -> list[bpy.types.Action]:
159
159
  """A version of `bake_action_objects_iter` that takes frames and returns the output.
160
160
 
161
161
  :param frames: Frames to bake.
162
162
  :return: A sequence of Action or None types (aligned with object_action_pairs)
163
- :rtype: collections.abc.Iterable[bpy.types.Action]
163
+ :rtype: list[bpy.types.Action]
164
164
  """
165
165
 
166
166
  ...
@@ -100,14 +100,14 @@ def axis_conversion_ensure(
100
100
  ...
101
101
 
102
102
  def create_derived_objects(
103
- depsgraph: bpy.types.Depsgraph, objects: collections.abc.Iterable[bpy.types.Object]
103
+ depsgraph: bpy.types.Depsgraph, objects: list[bpy.types.Object]
104
104
  ) -> dict:
105
105
  """This function takes a sequence of objects, returning their instances.
106
106
 
107
107
  :param depsgraph: The evaluated depsgraph.
108
108
  :type depsgraph: bpy.types.Depsgraph
109
109
  :param objects: A sequencer of objects.
110
- :type objects: collections.abc.Iterable[bpy.types.Object]
110
+ :type objects: list[bpy.types.Object]
111
111
  :return: A dictionary where each key is an object from objects,
112
112
  values are lists of (`bpy.types.Object`, `mathutils.Matrix`) tuples representing instances.
113
113
  :rtype: dict
@@ -116,14 +116,14 @@ def create_derived_objects(
116
116
  ...
117
117
 
118
118
  def create_derived_objects(
119
- depsgraph: bpy.types.Depsgraph, objects: collections.abc.Iterable[bpy.types.Object]
119
+ depsgraph: bpy.types.Depsgraph, objects: list[bpy.types.Object]
120
120
  ) -> dict:
121
121
  """This function takes a sequence of objects, returning their instances.
122
122
 
123
123
  :param depsgraph: The evaluated depsgraph.
124
124
  :type depsgraph: bpy.types.Depsgraph
125
125
  :param objects: A sequencer of objects.
126
- :type objects: collections.abc.Iterable[bpy.types.Object]
126
+ :type objects: list[bpy.types.Object]
127
127
  :return: A dictionary where each key is an object from objects,
128
128
  values are lists of (`bpy.types.Object`, `mathutils.Matrix`) tuples representing instances.
129
129
  :rtype: dict
@@ -106,7 +106,7 @@ def mesh_linked_uv_islands(mesh: bpy.types.Mesh) -> list:
106
106
  ...
107
107
 
108
108
  def ngon_tessellate(
109
- from_data: list | bpy.types.Mesh,
109
+ from_data: bpy.types.Mesh | list,
110
110
  indices: list,
111
111
  fix_loops: bool = True,
112
112
  debug_print=True,
@@ -116,7 +116,7 @@ def ngon_tessellate(
116
116
  ngon to create from existing verts.
117
117
 
118
118
  :param from_data: either a mesh, or a list/tuple of vectors.
119
- :type from_data: list | bpy.types.Mesh
119
+ :type from_data: bpy.types.Mesh | list
120
120
  :param indices: a list of indices to use this list
121
121
  is the ordered closed poly-line
122
122
  to fill, and can be a subset of the data given.
@@ -130,7 +130,7 @@ def ngon_tessellate(
130
130
  ...
131
131
 
132
132
  def ngon_tessellate(
133
- from_data: list | bpy.types.Mesh,
133
+ from_data: bpy.types.Mesh | list,
134
134
  indices: list,
135
135
  fix_loops: bool = True,
136
136
  debug_print=True,
@@ -140,7 +140,7 @@ def ngon_tessellate(
140
140
  ngon to create from existing verts.
141
141
 
142
142
  :param from_data: either a mesh, or a list/tuple of vectors.
143
- :type from_data: list | bpy.types.Mesh
143
+ :type from_data: bpy.types.Mesh | list
144
144
  :param indices: a list of indices to use this list
145
145
  is the ordered closed poly-line
146
146
  to fill, and can be a subset of the data given.
@@ -9,7 +9,7 @@ GenericType2 = typing.TypeVar("GenericType2")
9
9
  def location_3d_to_region_2d(
10
10
  region: bpy.types.Region,
11
11
  rv3d: bpy.types.RegionView3D,
12
- coord: mathutils.Vector,
12
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
13
13
  *,
14
14
  default=None,
15
15
  ) -> mathutils.Vector:
@@ -20,7 +20,7 @@ def location_3d_to_region_2d(
20
20
  :param rv3d: 3D region data, typically bpy.context.space_data.region_3d.
21
21
  :type rv3d: bpy.types.RegionView3D
22
22
  :param coord: 3d world-space location.
23
- :type coord: mathutils.Vector
23
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
24
24
  :param default: Return this value if coord
25
25
  is behind the origin of a perspective view.
26
26
  :return: 2d location
@@ -32,7 +32,7 @@ def location_3d_to_region_2d(
32
32
  def location_3d_to_region_2d(
33
33
  region: bpy.types.Region,
34
34
  rv3d: bpy.types.RegionView3D,
35
- coord: mathutils.Vector,
35
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
36
36
  default=None,
37
37
  ) -> mathutils.Vector:
38
38
  """Return the region relative 2d location of a 3d position.
@@ -42,7 +42,7 @@ def location_3d_to_region_2d(
42
42
  :param rv3d: 3D region data, typically bpy.context.space_data.region_3d.
43
43
  :type rv3d: bpy.types.RegionView3D
44
44
  :param coord: 3d world-space location.
45
- :type coord: mathutils.Vector
45
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
46
46
  :param default: Return this value if coord
47
47
  is behind the origin of a perspective view.
48
48
  :return: 2d location
@@ -54,8 +54,8 @@ def location_3d_to_region_2d(
54
54
  def region_2d_to_location_3d(
55
55
  region: bpy.types.Region,
56
56
  rv3d: bpy.types.RegionView3D,
57
- coord: mathutils.Vector,
58
- depth_location: mathutils.Vector,
57
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
58
+ depth_location: collections.abc.Sequence[float] | mathutils.Vector,
59
59
  ) -> mathutils.Vector:
60
60
  """Return a 3d location from the region relative 2d coords, aligned with
61
61
  depth_location.
@@ -66,10 +66,10 @@ def region_2d_to_location_3d(
66
66
  :type rv3d: bpy.types.RegionView3D
67
67
  :param coord: 2d coordinates relative to the region;
68
68
  (event.mouse_region_x, event.mouse_region_y) for example.
69
- :type coord: mathutils.Vector
69
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
70
70
  :param depth_location: the returned vectors depth is aligned with this since
71
71
  there is no defined depth with a 2d region input.
72
- :type depth_location: mathutils.Vector
72
+ :type depth_location: collections.abc.Sequence[float] | mathutils.Vector
73
73
  :return: normalized 3d vector.
74
74
  :rtype: mathutils.Vector
75
75
  """
@@ -79,8 +79,8 @@ def region_2d_to_location_3d(
79
79
  def region_2d_to_location_3d(
80
80
  region: bpy.types.Region,
81
81
  rv3d: bpy.types.RegionView3D,
82
- coord: mathutils.Vector,
83
- depth_location: mathutils.Vector,
82
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
83
+ depth_location: collections.abc.Sequence[float] | mathutils.Vector,
84
84
  ) -> mathutils.Vector:
85
85
  """Return a 3d location from the region relative 2d coords, aligned with
86
86
  depth_location.
@@ -91,10 +91,10 @@ def region_2d_to_location_3d(
91
91
  :type rv3d: bpy.types.RegionView3D
92
92
  :param coord: 2d coordinates relative to the region;
93
93
  (event.mouse_region_x, event.mouse_region_y) for example.
94
- :type coord: mathutils.Vector
94
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
95
95
  :param depth_location: the returned vectors depth is aligned with this since
96
96
  there is no defined depth with a 2d region input.
97
- :type depth_location: mathutils.Vector
97
+ :type depth_location: collections.abc.Sequence[float] | mathutils.Vector
98
98
  :return: normalized 3d vector.
99
99
  :rtype: mathutils.Vector
100
100
  """
@@ -104,7 +104,7 @@ def region_2d_to_location_3d(
104
104
  def region_2d_to_origin_3d(
105
105
  region: bpy.types.Region,
106
106
  rv3d: bpy.types.RegionView3D,
107
- coord: mathutils.Vector,
107
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
108
108
  *,
109
109
  clamp: float | None = None,
110
110
  ) -> mathutils.Vector:
@@ -116,7 +116,7 @@ def region_2d_to_origin_3d(
116
116
  :type rv3d: bpy.types.RegionView3D
117
117
  :param coord: 2d coordinates relative to the region;
118
118
  (event.mouse_region_x, event.mouse_region_y) for example.
119
- :type coord: mathutils.Vector
119
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
120
120
  :param clamp: Clamp the maximum far-clip value used.
121
121
  (negative value will move the offset away from the view_location)
122
122
  :type clamp: float | None
@@ -129,7 +129,7 @@ def region_2d_to_origin_3d(
129
129
  def region_2d_to_origin_3d(
130
130
  region: bpy.types.Region,
131
131
  rv3d: bpy.types.RegionView3D,
132
- coord: mathutils.Vector,
132
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
133
133
  clamp: float | None = None,
134
134
  ) -> mathutils.Vector:
135
135
  """Return the 3d view origin from the region relative 2d coords.
@@ -140,7 +140,7 @@ def region_2d_to_origin_3d(
140
140
  :type rv3d: bpy.types.RegionView3D
141
141
  :param coord: 2d coordinates relative to the region;
142
142
  (event.mouse_region_x, event.mouse_region_y) for example.
143
- :type coord: mathutils.Vector
143
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
144
144
  :param clamp: Clamp the maximum far-clip value used.
145
145
  (negative value will move the offset away from the view_location)
146
146
  :type clamp: float | None
@@ -151,7 +151,9 @@ def region_2d_to_origin_3d(
151
151
  ...
152
152
 
153
153
  def region_2d_to_vector_3d(
154
- region: bpy.types.Region, rv3d: bpy.types.RegionView3D, coord: mathutils.Vector
154
+ region: bpy.types.Region,
155
+ rv3d: bpy.types.RegionView3D,
156
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
155
157
  ) -> mathutils.Vector:
156
158
  """Return a direction vector from the viewport at the specific 2d region
157
159
  coordinate.
@@ -162,7 +164,7 @@ def region_2d_to_vector_3d(
162
164
  :type rv3d: bpy.types.RegionView3D
163
165
  :param coord: 2d coordinates relative to the region:
164
166
  (event.mouse_region_x, event.mouse_region_y) for example.
165
- :type coord: mathutils.Vector
167
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
166
168
  :return: normalized 3d vector.
167
169
  :rtype: mathutils.Vector
168
170
  """
@@ -170,7 +172,9 @@ def region_2d_to_vector_3d(
170
172
  ...
171
173
 
172
174
  def region_2d_to_vector_3d(
173
- region: bpy.types.Region, rv3d: bpy.types.RegionView3D, coord: mathutils.Vector
175
+ region: bpy.types.Region,
176
+ rv3d: bpy.types.RegionView3D,
177
+ coord: collections.abc.Sequence[float] | mathutils.Vector,
174
178
  ) -> mathutils.Vector:
175
179
  """Return a direction vector from the viewport at the specific 2d region
176
180
  coordinate.
@@ -181,7 +185,7 @@ def region_2d_to_vector_3d(
181
185
  :type rv3d: bpy.types.RegionView3D
182
186
  :param coord: 2d coordinates relative to the region:
183
187
  (event.mouse_region_x, event.mouse_region_y) for example.
184
- :type coord: mathutils.Vector
188
+ :type coord: collections.abc.Sequence[float] | mathutils.Vector
185
189
  :return: normalized 3d vector.
186
190
  :rtype: mathutils.Vector
187
191
  """
bpy_types/__init__.pyi CHANGED
@@ -1191,14 +1191,15 @@ class Gizmo:
1191
1191
  def draw_custom_shape(
1192
1192
  self,
1193
1193
  shape,
1194
- matrix: collections.abc.Sequence[float] | mathutils.Matrix = None,
1194
+ matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
1195
+ | mathutils.Matrix = None,
1195
1196
  select_id=None,
1196
1197
  ):
1197
1198
  """Draw a shape created form `Gizmo.draw_custom_shape`.
1198
1199
 
1199
1200
  :param shape: The cached shape to draw.
1200
1201
  :param matrix: 4x4 matrix, when not given `Gizmo.matrix_world` is used.
1201
- :type matrix: collections.abc.Sequence[float] | mathutils.Matrix
1202
+ :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
1202
1203
  :param select_id: The selection id.
1203
1204
  Only use when drawing within `Gizmo.draw_select`.
1204
1205
  """
@@ -1995,10 +1996,13 @@ class Macro:
1995
1996
  """
1996
1997
  ...
1997
1998
 
1998
- def define(self, opname):
1999
- """
1999
+ def define(self, operator: str) -> bpy.types.OperatorMacro:
2000
+ """Append an operator to a registered macro class.
2000
2001
 
2001
- :param opname:
2002
+ :param operator: Identifier of the operator. This does not have to be defined when this function is called.
2003
+ :type operator: str
2004
+ :return: The operator macro for property access.
2005
+ :rtype: bpy.types.OperatorMacro
2002
2006
  """
2003
2007
  ...
2004
2008
 
@@ -4074,7 +4078,8 @@ class EditBone(_GenericBone):
4074
4078
 
4075
4079
  def transform(
4076
4080
  self,
4077
- matrix: collections.abc.Sequence[float] | mathutils.Matrix,
4081
+ matrix: collections.abc.Sequence[collections.abc.Sequence[float]]
4082
+ | mathutils.Matrix,
4078
4083
  scale: bool = True,
4079
4084
  roll: bool = True,
4080
4085
  ):
@@ -4082,7 +4087,7 @@ class EditBone(_GenericBone):
4082
4087
  (when the matrix has a scale component).
4083
4088
 
4084
4089
  :param matrix: 3x3 or 4x4 transformation matrix.
4085
- :type matrix: collections.abc.Sequence[float] | mathutils.Matrix
4090
+ :type matrix: collections.abc.Sequence[collections.abc.Sequence[float]] | mathutils.Matrix
4086
4091
  :param scale: Scale the bone envelope by the matrix.
4087
4092
  :type scale: bool
4088
4093
  :param roll: Correct the roll to point in the same relative
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: fake-bpy-module
3
- Version: 20240531
3
+ Version: 20240604
4
4
  Summary: Collection of the fake Blender Python API module for the code completion.
5
5
  Author: nutti
6
6
  Author-email: nutti.metro@gmail.com