fake-bpy-module 20240519__py3-none-any.whl → 20240520__py3-none-any.whl
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- _bpy_internal/__init__.pyi +1 -0
- _bpy_internal/freedesktop/__init__.pyi +1 -0
- addon_utils/__init__.pyi +1 -0
- animsys_refactor/__init__.pyi +1 -0
- aud/__init__.pyi +1 -0
- bgl/__init__.pyi +119 -145
- bl_app_override/__init__.pyi +1 -0
- bl_app_override/helpers/__init__.pyi +1 -0
- bl_app_template_utils/__init__.pyi +1 -0
- bl_console_utils/__init__.pyi +1 -0
- bl_console_utils/autocomplete/__init__.pyi +1 -0
- bl_console_utils/autocomplete/complete_calltip/__init__.pyi +1 -0
- bl_console_utils/autocomplete/complete_import/__init__.pyi +1 -0
- bl_console_utils/autocomplete/complete_namespace/__init__.pyi +1 -0
- bl_console_utils/autocomplete/intellisense/__init__.pyi +1 -0
- bl_i18n_utils/__init__.pyi +1 -0
- bl_i18n_utils/bl_extract_messages/__init__.pyi +1 -0
- bl_i18n_utils/merge_po/__init__.pyi +1 -0
- bl_i18n_utils/settings/__init__.pyi +1 -0
- bl_i18n_utils/utils/__init__.pyi +1 -0
- bl_i18n_utils/utils_cli/__init__.pyi +1 -0
- bl_i18n_utils/utils_languages_menu/__init__.pyi +1 -0
- bl_i18n_utils/utils_rtl/__init__.pyi +1 -0
- bl_keymap_utils/__init__.pyi +1 -0
- bl_keymap_utils/io/__init__.pyi +1 -0
- bl_keymap_utils/keymap_from_toolbar/__init__.pyi +1 -0
- bl_keymap_utils/keymap_hierarchy/__init__.pyi +1 -0
- bl_keymap_utils/platform_helpers/__init__.pyi +1 -0
- bl_keymap_utils/versioning/__init__.pyi +1 -0
- bl_math/__init__.pyi +1 -0
- bl_operators/__init__.pyi +1 -0
- bl_operators/add_mesh_torus/__init__.pyi +1 -0
- bl_operators/anim/__init__.pyi +1 -0
- bl_operators/assets/__init__.pyi +1 -0
- bl_operators/bmesh/__init__.pyi +1 -0
- bl_operators/bmesh/find_adjacent/__init__.pyi +1 -0
- bl_operators/clip/__init__.pyi +1 -0
- bl_operators/console/__init__.pyi +1 -0
- bl_operators/constraint/__init__.pyi +1 -0
- bl_operators/file/__init__.pyi +1 -0
- bl_operators/freestyle/__init__.pyi +1 -0
- bl_operators/geometry_nodes/__init__.pyi +1 -0
- bl_operators/image/__init__.pyi +1 -0
- bl_operators/mesh/__init__.pyi +1 -0
- bl_operators/node/__init__.pyi +1 -0
- bl_operators/object/__init__.pyi +1 -0
- bl_operators/object_align/__init__.pyi +1 -0
- bl_operators/object_quick_effects/__init__.pyi +1 -0
- bl_operators/object_randomize_transform/__init__.pyi +1 -0
- bl_operators/presets/__init__.pyi +1 -0
- bl_operators/rigidbody/__init__.pyi +1 -0
- bl_operators/screen_play_rendered_anim/__init__.pyi +1 -0
- bl_operators/sequencer/__init__.pyi +1 -0
- bl_operators/spreadsheet/__init__.pyi +1 -0
- bl_operators/userpref/__init__.pyi +1 -0
- bl_operators/uvcalc_follow_active/__init__.pyi +1 -0
- bl_operators/uvcalc_lightmap/__init__.pyi +1 -0
- bl_operators/uvcalc_transform/__init__.pyi +1 -0
- bl_operators/vertexpaint_dirt/__init__.pyi +1 -0
- bl_operators/view3d/__init__.pyi +1 -0
- bl_operators/wm/__init__.pyi +1 -0
- bl_operators/world/__init__.pyi +1 -0
- bl_previews_utils/__init__.pyi +1 -0
- bl_previews_utils/bl_previews_render/__init__.pyi +1 -0
- bl_rna_utils/__init__.pyi +1 -0
- bl_rna_utils/data_path/__init__.pyi +1 -0
- bl_text_utils/__init__.pyi +1 -0
- bl_text_utils/external_editor/__init__.pyi +1 -0
- bl_ui/__init__.pyi +1 -0
- bl_ui/anim/__init__.pyi +1 -0
- bl_ui/asset_shelf/__init__.pyi +1 -0
- bl_ui/generic_ui_list/__init__.pyi +1 -0
- bl_ui/node_add_menu/__init__.pyi +1 -0
- bl_ui/node_add_menu_compositor/__init__.pyi +1 -0
- bl_ui/node_add_menu_geometry/__init__.pyi +1 -0
- bl_ui/node_add_menu_shader/__init__.pyi +1 -0
- bl_ui/node_add_menu_texture/__init__.pyi +1 -0
- bl_ui/properties_animviz/__init__.pyi +1 -0
- bl_ui/properties_collection/__init__.pyi +1 -0
- bl_ui/properties_constraint/__init__.pyi +1 -0
- bl_ui/properties_data_armature/__init__.pyi +1 -0
- bl_ui/properties_data_bone/__init__.pyi +1 -0
- bl_ui/properties_data_camera/__init__.pyi +1 -0
- bl_ui/properties_data_curve/__init__.pyi +1 -0
- bl_ui/properties_data_curves/__init__.pyi +1 -0
- bl_ui/properties_data_empty/__init__.pyi +1 -0
- bl_ui/properties_data_gpencil/__init__.pyi +1 -0
- bl_ui/properties_data_grease_pencil/__init__.pyi +1 -0
- bl_ui/properties_data_lattice/__init__.pyi +1 -0
- bl_ui/properties_data_light/__init__.pyi +1 -0
- bl_ui/properties_data_lightprobe/__init__.pyi +1 -0
- bl_ui/properties_data_mesh/__init__.pyi +1 -0
- bl_ui/properties_data_metaball/__init__.pyi +1 -0
- bl_ui/properties_data_modifier/__init__.pyi +1 -0
- bl_ui/properties_data_pointcloud/__init__.pyi +1 -0
- bl_ui/properties_data_shaderfx/__init__.pyi +1 -0
- bl_ui/properties_data_speaker/__init__.pyi +1 -0
- bl_ui/properties_data_volume/__init__.pyi +1 -0
- bl_ui/properties_freestyle/__init__.pyi +1 -0
- bl_ui/properties_grease_pencil_common/__init__.pyi +1 -0
- bl_ui/properties_mask_common/__init__.pyi +1 -0
- bl_ui/properties_material/__init__.pyi +1 -0
- bl_ui/properties_material_gpencil/__init__.pyi +1 -0
- bl_ui/properties_object/__init__.pyi +1 -0
- bl_ui/properties_output/__init__.pyi +1 -0
- bl_ui/properties_paint_common/__init__.pyi +1 -0
- bl_ui/properties_particle/__init__.pyi +1 -0
- bl_ui/properties_physics_cloth/__init__.pyi +1 -0
- bl_ui/properties_physics_common/__init__.pyi +1 -0
- bl_ui/properties_physics_dynamicpaint/__init__.pyi +1 -0
- bl_ui/properties_physics_field/__init__.pyi +1 -0
- bl_ui/properties_physics_fluid/__init__.pyi +1 -0
- bl_ui/properties_physics_geometry_nodes/__init__.pyi +1 -0
- bl_ui/properties_physics_rigidbody/__init__.pyi +1 -0
- bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +1 -0
- bl_ui/properties_physics_softbody/__init__.pyi +1 -0
- bl_ui/properties_render/__init__.pyi +1 -0
- bl_ui/properties_scene/__init__.pyi +1 -0
- bl_ui/properties_texture/__init__.pyi +1 -0
- bl_ui/properties_view_layer/__init__.pyi +1 -0
- bl_ui/properties_workspace/__init__.pyi +1 -0
- bl_ui/properties_world/__init__.pyi +1 -0
- bl_ui/space_clip/__init__.pyi +1 -0
- bl_ui/space_console/__init__.pyi +1 -0
- bl_ui/space_dopesheet/__init__.pyi +1 -0
- bl_ui/space_filebrowser/__init__.pyi +1 -0
- bl_ui/space_graph/__init__.pyi +1 -0
- bl_ui/space_image/__init__.pyi +1 -0
- bl_ui/space_info/__init__.pyi +1 -0
- bl_ui/space_nla/__init__.pyi +1 -0
- bl_ui/space_node/__init__.pyi +1 -0
- bl_ui/space_outliner/__init__.pyi +1 -0
- bl_ui/space_properties/__init__.pyi +1 -0
- bl_ui/space_sequencer/__init__.pyi +1 -0
- bl_ui/space_spreadsheet/__init__.pyi +1 -0
- bl_ui/space_statusbar/__init__.pyi +1 -0
- bl_ui/space_text/__init__.pyi +1 -0
- bl_ui/space_time/__init__.pyi +1 -0
- bl_ui/space_toolsystem_common/__init__.pyi +1 -0
- bl_ui/space_toolsystem_toolbar/__init__.pyi +1 -0
- bl_ui/space_topbar/__init__.pyi +1 -0
- bl_ui/space_userpref/__init__.pyi +1 -0
- bl_ui/space_view3d/__init__.pyi +1 -0
- bl_ui/space_view3d_toolbar/__init__.pyi +1 -0
- bl_ui/temp_anim_layers/__init__.pyi +1 -0
- bl_ui/utils/__init__.pyi +1 -0
- bl_ui_utils/__init__.pyi +1 -0
- bl_ui_utils/bug_report_url/__init__.pyi +1 -0
- bl_ui_utils/layout/__init__.pyi +1 -0
- blend_render_info/__init__.pyi +1 -0
- blf/__init__.pyi +1 -0
- bmesh/__init__.pyi +1 -0
- bmesh/geometry/__init__.pyi +1 -0
- bmesh/ops/__init__.pyi +37 -36
- bmesh/types/__init__.pyi +3 -1
- bmesh/utils/__init__.pyi +1 -0
- bpy/__init__.pyi +1 -0
- bpy/app/__init__.pyi +1 -0
- bpy/app/handlers/__init__.pyi +1 -0
- bpy/app/icons/__init__.pyi +1 -0
- bpy/app/timers/__init__.pyi +1 -0
- bpy/app/translations/__init__.pyi +1 -0
- bpy/msgbus/__init__.pyi +1 -0
- bpy/ops/__init__.pyi +1 -0
- bpy/ops/action/__init__.pyi +33 -32
- bpy/ops/anim/__init__.pyi +31 -30
- bpy/ops/armature/__init__.pyi +21 -20
- bpy/ops/asset/__init__.pyi +7 -6
- bpy/ops/bl_pkg/__init__.pyi +3 -2
- bpy/ops/boid/__init__.pyi +3 -2
- bpy/ops/brush/__init__.pyi +9 -8
- bpy/ops/buttons/__init__.pyi +9 -8
- bpy/ops/cachefile/__init__.pyi +11 -10
- bpy/ops/camera/__init__.pyi +1 -0
- bpy/ops/clip/__init__.pyi +39 -38
- bpy/ops/cloth/__init__.pyi +1 -0
- bpy/ops/collection/__init__.pyi +7 -6
- bpy/ops/console/__init__.pyi +7 -6
- bpy/ops/constraint/__init__.pyi +29 -28
- bpy/ops/curve/__init__.pyi +35 -34
- bpy/ops/curves/__init__.pyi +17 -16
- bpy/ops/cycles/__init__.pyi +1 -0
- bpy/ops/dpaint/__init__.pyi +5 -4
- bpy/ops/ed/__init__.pyi +5 -4
- bpy/ops/export_anim/__init__.pyi +3 -2
- bpy/ops/export_scene/__init__.pyi +39 -38
- bpy/ops/file/__init__.pyi +19 -18
- bpy/ops/fluid/__init__.pyi +1 -0
- bpy/ops/font/__init__.pyi +21 -20
- bpy/ops/geometry/__init__.pyi +21 -20
- bpy/ops/gizmogroup/__init__.pyi +1 -0
- bpy/ops/gpencil/__init__.pyi +133 -132
- bpy/ops/graph/__init__.pyi +55 -54
- bpy/ops/grease_pencil/__init__.pyi +43 -42
- bpy/ops/image/__init__.pyi +29 -28
- bpy/ops/import_anim/__init__.pyi +9 -8
- bpy/ops/import_curve/__init__.pyi +1 -0
- bpy/ops/import_scene/__init__.pyi +19 -18
- bpy/ops/info/__init__.pyi +5 -4
- bpy/ops/lattice/__init__.pyi +7 -6
- bpy/ops/marker/__init__.pyi +9 -8
- bpy/ops/mask/__init__.pyi +13 -12
- bpy/ops/material/__init__.pyi +1 -0
- bpy/ops/mball/__init__.pyi +7 -6
- bpy/ops/mesh/__init__.pyi +145 -144
- bpy/ops/nla/__init__.pyi +17 -16
- bpy/ops/node/__init__.pyi +33 -32
- bpy/ops/object/__init__.pyi +253 -252
- bpy/ops/outliner/__init__.pyi +41 -40
- bpy/ops/paint/__init__.pyi +73 -72
- bpy/ops/paintcurve/__init__.pyi +1 -0
- bpy/ops/palette/__init__.pyi +5 -4
- bpy/ops/particle/__init__.pyi +15 -14
- bpy/ops/pose/__init__.pyi +43 -42
- bpy/ops/poselib/__init__.pyi +1 -0
- bpy/ops/preferences/__init__.pyi +13 -12
- bpy/ops/ptcache/__init__.pyi +1 -0
- bpy/ops/render/__init__.pyi +3 -2
- bpy/ops/rigidbody/__init__.pyi +17 -16
- bpy/ops/scene/__init__.pyi +25 -24
- bpy/ops/screen/__init__.pyi +21 -20
- bpy/ops/script/__init__.pyi +1 -0
- bpy/ops/sculpt/__init__.pyi +67 -66
- bpy/ops/sculpt_curves/__init__.pyi +3 -2
- bpy/ops/sequencer/__init__.pyi +75 -74
- bpy/ops/sound/__init__.pyi +21 -20
- bpy/ops/spreadsheet/__init__.pyi +1 -0
- bpy/ops/surface/__init__.pyi +13 -12
- bpy/ops/text/__init__.pyi +23 -22
- bpy/ops/text_editor/__init__.pyi +1 -0
- bpy/ops/texture/__init__.pyi +3 -2
- bpy/ops/transform/__init__.pyi +89 -88
- bpy/ops/ui/__init__.pyi +7 -6
- bpy/ops/uilist/__init__.pyi +3 -2
- bpy/ops/uv/__init__.pyi +67 -66
- bpy/ops/view2d/__init__.pyi +1 -0
- bpy/ops/view3d/__init__.pyi +35 -34
- bpy/ops/wm/__init__.pyi +197 -196
- bpy/ops/workspace/__init__.pyi +1 -0
- bpy/ops/world/__init__.pyi +1 -0
- bpy/path/__init__.pyi +1 -0
- bpy/props/__init__.pyi +1 -0
- bpy/types/__init__.pyi +3367 -3341
- bpy/utils/__init__.pyi +1 -0
- bpy/utils/previews/__init__.pyi +1 -0
- bpy/utils/units/__init__.pyi +1 -0
- bpy_extras/__init__.pyi +1 -0
- bpy_extras/anim_utils/__init__.pyi +1 -0
- bpy_extras/asset_utils/__init__.pyi +1 -0
- bpy_extras/bmesh_utils/__init__.pyi +1 -0
- bpy_extras/extensions/__init__.pyi +1 -0
- bpy_extras/extensions/junction_module/__init__.pyi +1 -0
- bpy_extras/id_map_utils/__init__.pyi +1 -0
- bpy_extras/image_utils/__init__.pyi +1 -0
- bpy_extras/io_utils/__init__.pyi +1 -0
- bpy_extras/keyconfig_utils/__init__.pyi +1 -0
- bpy_extras/mesh_utils/__init__.pyi +1 -0
- bpy_extras/node_shader_utils/__init__.pyi +1 -0
- bpy_extras/node_utils/__init__.pyi +1 -0
- bpy_extras/object_utils/__init__.pyi +1 -0
- bpy_extras/view3d_utils/__init__.pyi +1 -0
- bpy_extras/wm_utils/__init__.pyi +1 -0
- bpy_extras/wm_utils/progress_report/__init__.pyi +1 -0
- bpy_restrict_state/__init__.pyi +1 -0
- bpy_types/__init__.pyi +1 -0
- console_python/__init__.pyi +1 -0
- console_shell/__init__.pyi +1 -0
- {fake_bpy_module-20240519.dist-info → fake_bpy_module-20240520.dist-info}/METADATA +1 -1
- fake_bpy_module-20240520.dist-info/RECORD +353 -0
- freestyle/__init__.pyi +1 -0
- freestyle/chainingiterators/__init__.pyi +1 -0
- freestyle/functions/__init__.pyi +1 -0
- freestyle/predicates/__init__.pyi +1 -0
- freestyle/shaders/__init__.pyi +1 -0
- freestyle/types/__init__.pyi +1 -0
- freestyle/utils/ContextFunctions/__init__.pyi +1 -0
- freestyle/utils/__init__.pyi +1 -0
- gpu/__init__.pyi +1 -0
- gpu/capabilities/__init__.pyi +1 -0
- gpu/matrix/__init__.pyi +1 -0
- gpu/platform/__init__.pyi +1 -0
- gpu/select/__init__.pyi +1 -0
- gpu/shader/__init__.pyi +1 -0
- gpu/state/__init__.pyi +1 -0
- gpu/texture/__init__.pyi +1 -0
- gpu/types/__init__.pyi +1 -0
- gpu_extras/__init__.pyi +1 -0
- gpu_extras/batch/__init__.pyi +1 -0
- gpu_extras/presets/__init__.pyi +1 -0
- graphviz_export/__init__.pyi +1 -0
- idprop/__init__.pyi +1 -0
- idprop/types/__init__.pyi +1 -0
- imbuf/__init__.pyi +1 -0
- imbuf/types/__init__.pyi +1 -0
- keyingsets_builtins/__init__.pyi +1 -0
- keyingsets_utils/__init__.pyi +1 -0
- mathutils/__init__.pyi +3 -1
- mathutils/bvhtree/__init__.pyi +1 -0
- mathutils/geometry/__init__.pyi +1 -0
- mathutils/interpolate/__init__.pyi +1 -0
- mathutils/kdtree/__init__.pyi +1 -0
- mathutils/noise/__init__.pyi +1 -0
- nodeitems_builtins/__init__.pyi +1 -0
- nodeitems_utils/__init__.pyi +1 -0
- rna_info/__init__.pyi +1 -0
- rna_keymap_ui/__init__.pyi +1 -0
- rna_prop_ui/__init__.pyi +1 -0
- rna_xml/__init__.pyi +1 -0
- sys_info/__init__.pyi +1 -0
- fake_bpy_module-20240519.dist-info/RECORD +0 -353
- {fake_bpy_module-20240519.dist-info → fake_bpy_module-20240520.dist-info}/WHEEL +0 -0
- {fake_bpy_module-20240519.dist-info → fake_bpy_module-20240520.dist-info}/top_level.txt +0 -0
bpy/ops/ui/__init__.pyi
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bpy/ops/uilist/__init__.pyi
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undo: bool | None = None,
|
|
31
32
|
list_path: str | typing.Any = "",
|
|
32
33
|
active_index_path: str | typing.Any = "",
|
|
33
|
-
direction: str |
|
|
34
|
+
direction: str | None = "UP",
|
|
34
35
|
):
|
|
35
36
|
"""Move an entry in the list up or down
|
|
36
37
|
|
|
@@ -48,7 +49,7 @@ def entry_move(
|
|
|
48
49
|
|
|
49
50
|
DOWN
|
|
50
51
|
DOWN -- DOWN.
|
|
51
|
-
:type direction: str |
|
|
52
|
+
:type direction: str | None
|
|
52
53
|
"""
|
|
53
54
|
|
|
54
55
|
...
|
bpy/ops/uv/__init__.pyi
CHANGED
|
@@ -1,4 +1,5 @@
|
|
|
1
1
|
import typing
|
|
2
|
+
import collections.abc
|
|
2
3
|
import bpy.ops.transform
|
|
3
4
|
import bpy.types
|
|
4
5
|
|
|
@@ -9,7 +10,7 @@ def align(
|
|
|
9
10
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
10
11
|
execution_context: str | int | None = None,
|
|
11
12
|
undo: bool | None = None,
|
|
12
|
-
axis: str |
|
|
13
|
+
axis: str | None = "ALIGN_AUTO",
|
|
13
14
|
):
|
|
14
15
|
"""Aligns selected UV vertices on a line
|
|
15
16
|
|
|
@@ -35,7 +36,7 @@ def align(
|
|
|
35
36
|
|
|
36
37
|
ALIGN_Y
|
|
37
38
|
Align Horizontally -- Align UV vertices on a horizontal line.
|
|
38
|
-
:type axis: str |
|
|
39
|
+
:type axis: str | None
|
|
39
40
|
"""
|
|
40
41
|
|
|
41
42
|
...
|
|
@@ -44,8 +45,8 @@ def align_rotation(
|
|
|
44
45
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
45
46
|
execution_context: str | int | None = None,
|
|
46
47
|
undo: bool | None = None,
|
|
47
|
-
method: str |
|
|
48
|
-
axis: str |
|
|
48
|
+
method: str | None = "AUTO",
|
|
49
|
+
axis: str | None = "X",
|
|
49
50
|
correct_aspect: bool | typing.Any | None = False,
|
|
50
51
|
):
|
|
51
52
|
"""Align the UV island's rotation
|
|
@@ -63,7 +64,7 @@ def align_rotation(
|
|
|
63
64
|
|
|
64
65
|
GEOMETRY
|
|
65
66
|
Geometry -- Align to Geometry axis.
|
|
66
|
-
:type method: str |
|
|
67
|
+
:type method: str | None
|
|
67
68
|
:param axis: Axis, Axis to align to
|
|
68
69
|
|
|
69
70
|
X
|
|
@@ -74,7 +75,7 @@ def align_rotation(
|
|
|
74
75
|
|
|
75
76
|
Z
|
|
76
77
|
Z -- Z axis.
|
|
77
|
-
:type axis: str |
|
|
78
|
+
:type axis: str | None
|
|
78
79
|
:param correct_aspect: Correct Aspect, Take image aspect ratio into account
|
|
79
80
|
:type correct_aspect: bool | typing.Any | None
|
|
80
81
|
"""
|
|
@@ -162,9 +163,9 @@ def cylinder_project(
|
|
|
162
163
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
163
164
|
execution_context: str | int | None = None,
|
|
164
165
|
undo: bool | None = None,
|
|
165
|
-
direction: str |
|
|
166
|
-
align: str |
|
|
167
|
-
pole: str |
|
|
166
|
+
direction: str | None = "VIEW_ON_EQUATOR",
|
|
167
|
+
align: str | None = "POLAR_ZX",
|
|
168
|
+
pole: str | None = "PINCH",
|
|
168
169
|
seam: bool | typing.Any | None = False,
|
|
169
170
|
radius: typing.Any | None = 1.0,
|
|
170
171
|
correct_aspect: bool | typing.Any | None = True,
|
|
@@ -186,7 +187,7 @@ def cylinder_project(
|
|
|
186
187
|
|
|
187
188
|
ALIGN_TO_OBJECT
|
|
188
189
|
Align to Object -- Align according to object transform.
|
|
189
|
-
:type direction: str |
|
|
190
|
+
:type direction: str | None
|
|
190
191
|
:param align: Align, How to determine rotation around the pole
|
|
191
192
|
|
|
192
193
|
POLAR_ZX
|
|
@@ -194,7 +195,7 @@ def cylinder_project(
|
|
|
194
195
|
|
|
195
196
|
POLAR_ZY
|
|
196
197
|
Polar ZY -- Polar 0 is Y.
|
|
197
|
-
:type align: str |
|
|
198
|
+
:type align: str | None
|
|
198
199
|
:param pole: Pole, How to handle faces at the poles
|
|
199
200
|
|
|
200
201
|
PINCH
|
|
@@ -202,7 +203,7 @@ def cylinder_project(
|
|
|
202
203
|
|
|
203
204
|
FAN
|
|
204
205
|
Fan -- UVs are fanned at the poles.
|
|
205
|
-
:type pole: str |
|
|
206
|
+
:type pole: str | None
|
|
206
207
|
:param seam: Preserve Seams, Separate projections by islands isolated by seams
|
|
207
208
|
:type seam: bool | typing.Any | None
|
|
208
209
|
:param radius: Radius, Radius of the sphere or cylinder
|
|
@@ -223,9 +224,9 @@ def export_layout(
|
|
|
223
224
|
undo: bool | None = None,
|
|
224
225
|
filepath: str | typing.Any = "",
|
|
225
226
|
export_all: bool | typing.Any | None = False,
|
|
226
|
-
export_tiles: str |
|
|
227
|
+
export_tiles: str | None = "NONE",
|
|
227
228
|
modified: bool | typing.Any | None = False,
|
|
228
|
-
mode: str |
|
|
229
|
+
mode: str | None = "PNG",
|
|
229
230
|
size: typing.Any | None = (1024, 1024),
|
|
230
231
|
opacity: typing.Any | None = 0.25,
|
|
231
232
|
check_existing: bool | typing.Any | None = True,
|
|
@@ -249,7 +250,7 @@ def export_layout(
|
|
|
249
250
|
|
|
250
251
|
UV
|
|
251
252
|
UVTILE -- Export tiles in the UVTILE numbering scheme: u(u_tile + 1)_v(v_tile + 1).
|
|
252
|
-
:type export_tiles: str |
|
|
253
|
+
:type export_tiles: str | None
|
|
253
254
|
:param modified: Modified, Exports UVs from the modified mesh
|
|
254
255
|
:type modified: bool | typing.Any | None
|
|
255
256
|
:param mode: Format, File format to export the UV layout to
|
|
@@ -262,7 +263,7 @@ def export_layout(
|
|
|
262
263
|
|
|
263
264
|
PNG
|
|
264
265
|
PNG Image (.png) -- Export the UV layout to a bitmap image.
|
|
265
|
-
:type mode: str |
|
|
266
|
+
:type mode: str | None
|
|
266
267
|
:param size: Size, Dimensions of the exported file
|
|
267
268
|
:type size: typing.Any | None
|
|
268
269
|
:param opacity: Fill Opacity, Set amount of opacity for exported UV layout
|
|
@@ -277,7 +278,7 @@ def follow_active_quads(
|
|
|
277
278
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
278
279
|
execution_context: str | int | None = None,
|
|
279
280
|
undo: bool | None = None,
|
|
280
|
-
mode: str |
|
|
281
|
+
mode: str | None = "LENGTH_AVERAGE",
|
|
281
282
|
):
|
|
282
283
|
"""Follow UVs from active quads along continuous face loops
|
|
283
284
|
|
|
@@ -294,7 +295,7 @@ def follow_active_quads(
|
|
|
294
295
|
|
|
295
296
|
LENGTH_AVERAGE
|
|
296
297
|
Length Average -- Average space UVs edge length of each loop.
|
|
297
|
-
:type mode: str |
|
|
298
|
+
:type mode: str | None
|
|
298
299
|
"""
|
|
299
300
|
|
|
300
301
|
...
|
|
@@ -320,7 +321,7 @@ def lightmap_pack(
|
|
|
320
321
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
321
322
|
execution_context: str | int | None = None,
|
|
322
323
|
undo: bool | None = None,
|
|
323
|
-
PREF_CONTEXT: str |
|
|
324
|
+
PREF_CONTEXT: str | None = "SEL_FACES",
|
|
324
325
|
PREF_PACK_IN_ONE: bool | typing.Any | None = True,
|
|
325
326
|
PREF_NEW_UVLAYER: bool | typing.Any | None = False,
|
|
326
327
|
PREF_BOX_DIV: typing.Any | None = 12,
|
|
@@ -338,7 +339,7 @@ def lightmap_pack(
|
|
|
338
339
|
|
|
339
340
|
ALL_FACES
|
|
340
341
|
All Faces -- Average space UVs edge length of each loop.
|
|
341
|
-
:type PREF_CONTEXT: str |
|
|
342
|
+
:type PREF_CONTEXT: str | None
|
|
342
343
|
:param PREF_PACK_IN_ONE: Share Texture Space, Objects share texture space, map all objects into a single UV map
|
|
343
344
|
:type PREF_PACK_IN_ONE: bool | typing.Any | None
|
|
344
345
|
:param PREF_NEW_UVLAYER: New UV Map, Create a new UV map for every mesh packed
|
|
@@ -395,16 +396,16 @@ def pack_islands(
|
|
|
395
396
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
396
397
|
execution_context: str | int | None = None,
|
|
397
398
|
undo: bool | None = None,
|
|
398
|
-
udim_source: str |
|
|
399
|
+
udim_source: str | None = "CLOSEST_UDIM",
|
|
399
400
|
rotate: bool | typing.Any | None = True,
|
|
400
|
-
rotate_method: str |
|
|
401
|
+
rotate_method: str | None = "ANY",
|
|
401
402
|
scale: bool | typing.Any | None = True,
|
|
402
403
|
merge_overlap: bool | typing.Any | None = False,
|
|
403
|
-
margin_method: str |
|
|
404
|
+
margin_method: str | None = "SCALED",
|
|
404
405
|
margin: typing.Any | None = 0.001,
|
|
405
406
|
pin: bool | typing.Any | None = False,
|
|
406
|
-
pin_method: str |
|
|
407
|
-
shape_method: str |
|
|
407
|
+
pin_method: str | None = "LOCKED",
|
|
408
|
+
shape_method: str | None = "CONCAVE",
|
|
408
409
|
):
|
|
409
410
|
"""Transform all islands so that they fill up the UV/UDIM space as much as possible
|
|
410
411
|
|
|
@@ -421,7 +422,7 @@ def pack_islands(
|
|
|
421
422
|
|
|
422
423
|
ORIGINAL_AABB
|
|
423
424
|
Original bounding box -- Pack to starting bounding box of islands.
|
|
424
|
-
:type udim_source: str |
|
|
425
|
+
:type udim_source: str | None
|
|
425
426
|
:param rotate: Rotate, Rotate islands to improve layout
|
|
426
427
|
:type rotate: bool | typing.Any | None
|
|
427
428
|
:param rotate_method: Rotation Method
|
|
@@ -440,7 +441,7 @@ def pack_islands(
|
|
|
440
441
|
|
|
441
442
|
AXIS_ALIGNED_Y
|
|
442
443
|
Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
|
|
443
|
-
:type rotate_method: str |
|
|
444
|
+
:type rotate_method: str | None
|
|
444
445
|
:param scale: Scale, Scale islands to fill unit square
|
|
445
446
|
:type scale: bool | typing.Any | None
|
|
446
447
|
:param merge_overlap: Merge Overlapping, Overlapping islands stick together
|
|
@@ -455,7 +456,7 @@ def pack_islands(
|
|
|
455
456
|
|
|
456
457
|
FRACTION
|
|
457
458
|
Fraction -- Specify a precise fraction of final UV output.
|
|
458
|
-
:type margin_method: str |
|
|
459
|
+
:type margin_method: str | None
|
|
459
460
|
:param margin: Margin, Space between islands
|
|
460
461
|
:type margin: typing.Any | None
|
|
461
462
|
:param pin: Lock Pinned Islands, Constrain islands containing any pinned UV's
|
|
@@ -473,7 +474,7 @@ def pack_islands(
|
|
|
473
474
|
|
|
474
475
|
LOCKED
|
|
475
476
|
All -- Pinned islands are locked in place.
|
|
476
|
-
:type pin_method: str |
|
|
477
|
+
:type pin_method: str | None
|
|
477
478
|
:param shape_method: Shape Method
|
|
478
479
|
|
|
479
480
|
CONCAVE
|
|
@@ -484,7 +485,7 @@ def pack_islands(
|
|
|
484
485
|
|
|
485
486
|
AABB
|
|
486
487
|
Bounding Box -- Uses bounding boxes.
|
|
487
|
-
:type shape_method: str |
|
|
488
|
+
:type shape_method: str | None
|
|
488
489
|
"""
|
|
489
490
|
|
|
490
491
|
...
|
|
@@ -743,7 +744,7 @@ def select_all(
|
|
|
743
744
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
744
745
|
execution_context: str | int | None = None,
|
|
745
746
|
undo: bool | None = None,
|
|
746
|
-
action: str |
|
|
747
|
+
action: str | None = "TOGGLE",
|
|
747
748
|
):
|
|
748
749
|
"""Change selection of all UV vertices
|
|
749
750
|
|
|
@@ -763,7 +764,7 @@ def select_all(
|
|
|
763
764
|
|
|
764
765
|
INVERT
|
|
765
766
|
Invert -- Invert selection of all elements.
|
|
766
|
-
:type action: str |
|
|
767
|
+
:type action: str | None
|
|
767
768
|
"""
|
|
768
769
|
|
|
769
770
|
...
|
|
@@ -778,7 +779,7 @@ def select_box(
|
|
|
778
779
|
ymin: typing.Any | None = 0,
|
|
779
780
|
ymax: typing.Any | None = 0,
|
|
780
781
|
wait_for_input: bool | typing.Any | None = True,
|
|
781
|
-
mode: str |
|
|
782
|
+
mode: str | None = "SET",
|
|
782
783
|
):
|
|
783
784
|
"""Select UV vertices using box selection
|
|
784
785
|
|
|
@@ -807,7 +808,7 @@ def select_box(
|
|
|
807
808
|
|
|
808
809
|
SUB
|
|
809
810
|
Subtract -- Subtract existing selection.
|
|
810
|
-
:type mode: str |
|
|
811
|
+
:type mode: str | None
|
|
811
812
|
"""
|
|
812
813
|
|
|
813
814
|
...
|
|
@@ -820,7 +821,7 @@ def select_circle(
|
|
|
820
821
|
y: typing.Any | None = 0,
|
|
821
822
|
radius: typing.Any | None = 25,
|
|
822
823
|
wait_for_input: bool | typing.Any | None = True,
|
|
823
|
-
mode: str |
|
|
824
|
+
mode: str | None = "SET",
|
|
824
825
|
):
|
|
825
826
|
"""Select UV vertices using circle selection
|
|
826
827
|
|
|
@@ -845,7 +846,7 @@ def select_circle(
|
|
|
845
846
|
|
|
846
847
|
SUB
|
|
847
848
|
Subtract -- Subtract existing selection.
|
|
848
|
-
:type mode: str |
|
|
849
|
+
:type mode: str | None
|
|
849
850
|
"""
|
|
850
851
|
|
|
851
852
|
...
|
|
@@ -875,7 +876,7 @@ def select_lasso(
|
|
|
875
876
|
execution_context: str | int | None = None,
|
|
876
877
|
undo: bool | None = None,
|
|
877
878
|
path: bpy.types.bpy_prop_collection[bpy.types.OperatorMousePath] | None = None,
|
|
878
|
-
mode: str |
|
|
879
|
+
mode: str | None = "SET",
|
|
879
880
|
):
|
|
880
881
|
"""Select UVs using lasso selection
|
|
881
882
|
|
|
@@ -894,7 +895,7 @@ def select_lasso(
|
|
|
894
895
|
|
|
895
896
|
SUB
|
|
896
897
|
Subtract -- Subtract existing selection.
|
|
897
|
-
:type mode: str |
|
|
898
|
+
:type mode: str | None
|
|
898
899
|
"""
|
|
899
900
|
|
|
900
901
|
...
|
|
@@ -974,7 +975,7 @@ def select_mode(
|
|
|
974
975
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
975
976
|
execution_context: str | int | None = None,
|
|
976
977
|
undo: bool | None = None,
|
|
977
|
-
type: str |
|
|
978
|
+
type: str | None = "VERTEX",
|
|
978
979
|
):
|
|
979
980
|
"""Change UV selection mode
|
|
980
981
|
|
|
@@ -982,7 +983,7 @@ def select_mode(
|
|
|
982
983
|
:type execution_context: str | int | None
|
|
983
984
|
:type undo: bool | None
|
|
984
985
|
:param type: Type
|
|
985
|
-
:type type: str |
|
|
986
|
+
:type type: str | None
|
|
986
987
|
"""
|
|
987
988
|
|
|
988
989
|
...
|
|
@@ -1036,8 +1037,8 @@ def select_similar(
|
|
|
1036
1037
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
1037
1038
|
execution_context: str | int | None = None,
|
|
1038
1039
|
undo: bool | None = None,
|
|
1039
|
-
type: str |
|
|
1040
|
-
compare: str |
|
|
1040
|
+
type: str | None = "PIN",
|
|
1041
|
+
compare: str | None = "EQUAL",
|
|
1041
1042
|
threshold: typing.Any | None = 0.0,
|
|
1042
1043
|
):
|
|
1043
1044
|
"""Select similar UVs by property types
|
|
@@ -1046,9 +1047,9 @@ def select_similar(
|
|
|
1046
1047
|
:type execution_context: str | int | None
|
|
1047
1048
|
:type undo: bool | None
|
|
1048
1049
|
:param type: Type
|
|
1049
|
-
:type type: str |
|
|
1050
|
+
:type type: str | None
|
|
1050
1051
|
:param compare: Compare
|
|
1051
|
-
:type compare: str |
|
|
1052
|
+
:type compare: str | None
|
|
1052
1053
|
:param threshold: Threshold
|
|
1053
1054
|
:type threshold: typing.Any | None
|
|
1054
1055
|
"""
|
|
@@ -1142,8 +1143,8 @@ def smart_project(
|
|
|
1142
1143
|
execution_context: str | int | None = None,
|
|
1143
1144
|
undo: bool | None = None,
|
|
1144
1145
|
angle_limit: typing.Any | None = 1.15192,
|
|
1145
|
-
margin_method: str |
|
|
1146
|
-
rotate_method: str |
|
|
1146
|
+
margin_method: str | None = "SCALED",
|
|
1147
|
+
rotate_method: str | None = "AXIS_ALIGNED_Y",
|
|
1147
1148
|
island_margin: typing.Any | None = 0.0,
|
|
1148
1149
|
area_weight: typing.Any | None = 0.0,
|
|
1149
1150
|
correct_aspect: bool | typing.Any | None = True,
|
|
@@ -1166,7 +1167,7 @@ def smart_project(
|
|
|
1166
1167
|
|
|
1167
1168
|
FRACTION
|
|
1168
1169
|
Fraction -- Specify a precise fraction of final UV output.
|
|
1169
|
-
:type margin_method: str |
|
|
1170
|
+
:type margin_method: str | None
|
|
1170
1171
|
:param rotate_method: Rotation Method
|
|
1171
1172
|
|
|
1172
1173
|
AXIS_ALIGNED
|
|
@@ -1177,7 +1178,7 @@ def smart_project(
|
|
|
1177
1178
|
|
|
1178
1179
|
AXIS_ALIGNED_Y
|
|
1179
1180
|
Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
|
|
1180
|
-
:type rotate_method: str |
|
|
1181
|
+
:type rotate_method: str | None
|
|
1181
1182
|
:param island_margin: Island Margin, Margin to reduce bleed from adjacent islands
|
|
1182
1183
|
:type island_margin: typing.Any | None
|
|
1183
1184
|
:param area_weight: Area Weight, Weight projection's vector by faces with larger areas
|
|
@@ -1194,7 +1195,7 @@ def snap_cursor(
|
|
|
1194
1195
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
1195
1196
|
execution_context: str | int | None = None,
|
|
1196
1197
|
undo: bool | None = None,
|
|
1197
|
-
target: str |
|
|
1198
|
+
target: str | None = "PIXELS",
|
|
1198
1199
|
):
|
|
1199
1200
|
"""Snap cursor to target type
|
|
1200
1201
|
|
|
@@ -1202,7 +1203,7 @@ def snap_cursor(
|
|
|
1202
1203
|
:type execution_context: str | int | None
|
|
1203
1204
|
:type undo: bool | None
|
|
1204
1205
|
:param target: Target, Target to snap the selected UVs to
|
|
1205
|
-
:type target: str |
|
|
1206
|
+
:type target: str | None
|
|
1206
1207
|
"""
|
|
1207
1208
|
|
|
1208
1209
|
...
|
|
@@ -1211,7 +1212,7 @@ def snap_selected(
|
|
|
1211
1212
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
1212
1213
|
execution_context: str | int | None = None,
|
|
1213
1214
|
undo: bool | None = None,
|
|
1214
|
-
target: str |
|
|
1215
|
+
target: str | None = "PIXELS",
|
|
1215
1216
|
):
|
|
1216
1217
|
"""Snap selected UV vertices to target type
|
|
1217
1218
|
|
|
@@ -1219,7 +1220,7 @@ def snap_selected(
|
|
|
1219
1220
|
:type execution_context: str | int | None
|
|
1220
1221
|
:type undo: bool | None
|
|
1221
1222
|
:param target: Target, Target to snap the selected UVs to
|
|
1222
|
-
:type target: str |
|
|
1223
|
+
:type target: str | None
|
|
1223
1224
|
"""
|
|
1224
1225
|
|
|
1225
1226
|
...
|
|
@@ -1228,9 +1229,9 @@ def sphere_project(
|
|
|
1228
1229
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
1229
1230
|
execution_context: str | int | None = None,
|
|
1230
1231
|
undo: bool | None = None,
|
|
1231
|
-
direction: str |
|
|
1232
|
-
align: str |
|
|
1233
|
-
pole: str |
|
|
1232
|
+
direction: str | None = "VIEW_ON_EQUATOR",
|
|
1233
|
+
align: str | None = "POLAR_ZX",
|
|
1234
|
+
pole: str | None = "PINCH",
|
|
1234
1235
|
seam: bool | typing.Any | None = False,
|
|
1235
1236
|
correct_aspect: bool | typing.Any | None = True,
|
|
1236
1237
|
clip_to_bounds: bool | typing.Any | None = False,
|
|
@@ -1251,7 +1252,7 @@ def sphere_project(
|
|
|
1251
1252
|
|
|
1252
1253
|
ALIGN_TO_OBJECT
|
|
1253
1254
|
Align to Object -- Align according to object transform.
|
|
1254
|
-
:type direction: str |
|
|
1255
|
+
:type direction: str | None
|
|
1255
1256
|
:param align: Align, How to determine rotation around the pole
|
|
1256
1257
|
|
|
1257
1258
|
POLAR_ZX
|
|
@@ -1259,7 +1260,7 @@ def sphere_project(
|
|
|
1259
1260
|
|
|
1260
1261
|
POLAR_ZY
|
|
1261
1262
|
Polar ZY -- Polar 0 is Y.
|
|
1262
|
-
:type align: str |
|
|
1263
|
+
:type align: str | None
|
|
1263
1264
|
:param pole: Pole, How to handle faces at the poles
|
|
1264
1265
|
|
|
1265
1266
|
PINCH
|
|
@@ -1267,7 +1268,7 @@ def sphere_project(
|
|
|
1267
1268
|
|
|
1268
1269
|
FAN
|
|
1269
1270
|
Fan -- UVs are fanned at the poles.
|
|
1270
|
-
:type pole: str |
|
|
1271
|
+
:type pole: str | None
|
|
1271
1272
|
:param seam: Preserve Seams, Separate projections by islands isolated by seams
|
|
1272
1273
|
:type seam: bool | typing.Any | None
|
|
1273
1274
|
:param correct_aspect: Correct Aspect, Map UVs taking image aspect ratio into account
|
|
@@ -1291,8 +1292,8 @@ def stitch(
|
|
|
1291
1292
|
active_object_index: typing.Any | None = 0,
|
|
1292
1293
|
midpoint_snap: bool | typing.Any | None = False,
|
|
1293
1294
|
clear_seams: bool | typing.Any | None = True,
|
|
1294
|
-
mode: str |
|
|
1295
|
-
stored_mode: str |
|
|
1295
|
+
mode: str | None = "VERTEX",
|
|
1296
|
+
stored_mode: str | None = "VERTEX",
|
|
1296
1297
|
selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None = None,
|
|
1297
1298
|
objects_selection_count: typing.Any | None = (0, 0, 0, 0, 0, 0),
|
|
1298
1299
|
):
|
|
@@ -1316,9 +1317,9 @@ def stitch(
|
|
|
1316
1317
|
:param clear_seams: Clear Seams, Clear seams of stitched edges
|
|
1317
1318
|
:type clear_seams: bool | typing.Any | None
|
|
1318
1319
|
:param mode: Operation Mode, Use vertex or edge stitching
|
|
1319
|
-
:type mode: str |
|
|
1320
|
+
:type mode: str | None
|
|
1320
1321
|
:param stored_mode: Stored Operation Mode, Use vertex or edge stitching
|
|
1321
|
-
:type stored_mode: str |
|
|
1322
|
+
:type stored_mode: str | None
|
|
1322
1323
|
:param selection: Selection
|
|
1323
1324
|
:type selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None
|
|
1324
1325
|
:param objects_selection_count: Objects Selection Count
|
|
@@ -1331,11 +1332,11 @@ def unwrap(
|
|
|
1331
1332
|
override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
|
|
1332
1333
|
execution_context: str | int | None = None,
|
|
1333
1334
|
undo: bool | None = None,
|
|
1334
|
-
method: str |
|
|
1335
|
+
method: str | None = "ANGLE_BASED",
|
|
1335
1336
|
fill_holes: bool | typing.Any | None = True,
|
|
1336
1337
|
correct_aspect: bool | typing.Any | None = True,
|
|
1337
1338
|
use_subsurf_data: bool | typing.Any | None = False,
|
|
1338
|
-
margin_method: str |
|
|
1339
|
+
margin_method: str | None = "SCALED",
|
|
1339
1340
|
margin: typing.Any | None = 0.001,
|
|
1340
1341
|
):
|
|
1341
1342
|
"""Unwrap the mesh of the object being edited
|
|
@@ -1344,7 +1345,7 @@ def unwrap(
|
|
|
1344
1345
|
:type execution_context: str | int | None
|
|
1345
1346
|
:type undo: bool | None
|
|
1346
1347
|
:param method: Method, Unwrapping method (Angle Based usually gives better results than Conformal, while being somewhat slower)
|
|
1347
|
-
:type method: str |
|
|
1348
|
+
:type method: str | None
|
|
1348
1349
|
:param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
|
|
1349
1350
|
:type fill_holes: bool | typing.Any | None
|
|
1350
1351
|
:param correct_aspect: Correct Aspect, Map UVs taking image aspect ratio into account
|
|
@@ -1361,7 +1362,7 @@ def unwrap(
|
|
|
1361
1362
|
|
|
1362
1363
|
FRACTION
|
|
1363
1364
|
Fraction -- Specify a precise fraction of final UV output.
|
|
1364
|
-
:type margin_method: str |
|
|
1365
|
+
:type margin_method: str | None
|
|
1365
1366
|
:param margin: Margin, Space between islands
|
|
1366
1367
|
:type margin: typing.Any | None
|
|
1367
1368
|
"""
|