fake-bpy-module 20240518__py3-none-any.whl → 20240520__py3-none-any.whl

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Files changed (312) hide show
  1. _bpy_internal/__init__.pyi +3 -1
  2. _bpy_internal/freedesktop/__init__.pyi +3 -1
  3. addon_utils/__init__.pyi +3 -1
  4. animsys_refactor/__init__.pyi +3 -1
  5. aud/__init__.pyi +3 -1
  6. bgl/__init__.pyi +121 -146
  7. bl_app_override/__init__.pyi +3 -1
  8. bl_app_override/helpers/__init__.pyi +3 -1
  9. bl_app_template_utils/__init__.pyi +3 -1
  10. bl_console_utils/__init__.pyi +3 -1
  11. bl_console_utils/autocomplete/__init__.pyi +3 -1
  12. bl_console_utils/autocomplete/complete_calltip/__init__.pyi +3 -1
  13. bl_console_utils/autocomplete/complete_import/__init__.pyi +3 -1
  14. bl_console_utils/autocomplete/complete_namespace/__init__.pyi +3 -1
  15. bl_console_utils/autocomplete/intellisense/__init__.pyi +3 -1
  16. bl_i18n_utils/__init__.pyi +3 -1
  17. bl_i18n_utils/bl_extract_messages/__init__.pyi +3 -1
  18. bl_i18n_utils/merge_po/__init__.pyi +3 -1
  19. bl_i18n_utils/settings/__init__.pyi +3 -1
  20. bl_i18n_utils/utils/__init__.pyi +3 -1
  21. bl_i18n_utils/utils_cli/__init__.pyi +3 -1
  22. bl_i18n_utils/utils_languages_menu/__init__.pyi +3 -1
  23. bl_i18n_utils/utils_rtl/__init__.pyi +3 -1
  24. bl_keymap_utils/__init__.pyi +3 -1
  25. bl_keymap_utils/io/__init__.pyi +3 -1
  26. bl_keymap_utils/keymap_from_toolbar/__init__.pyi +3 -1
  27. bl_keymap_utils/keymap_hierarchy/__init__.pyi +3 -1
  28. bl_keymap_utils/platform_helpers/__init__.pyi +3 -1
  29. bl_keymap_utils/versioning/__init__.pyi +3 -1
  30. bl_math/__init__.pyi +3 -1
  31. bl_operators/__init__.pyi +3 -1
  32. bl_operators/add_mesh_torus/__init__.pyi +3 -1
  33. bl_operators/anim/__init__.pyi +3 -1
  34. bl_operators/assets/__init__.pyi +3 -1
  35. bl_operators/bmesh/__init__.pyi +3 -1
  36. bl_operators/bmesh/find_adjacent/__init__.pyi +3 -1
  37. bl_operators/clip/__init__.pyi +3 -1
  38. bl_operators/console/__init__.pyi +3 -1
  39. bl_operators/constraint/__init__.pyi +3 -1
  40. bl_operators/file/__init__.pyi +3 -1
  41. bl_operators/freestyle/__init__.pyi +3 -1
  42. bl_operators/geometry_nodes/__init__.pyi +3 -1
  43. bl_operators/image/__init__.pyi +3 -1
  44. bl_operators/mesh/__init__.pyi +3 -1
  45. bl_operators/node/__init__.pyi +3 -1
  46. bl_operators/object/__init__.pyi +3 -1
  47. bl_operators/object_align/__init__.pyi +3 -1
  48. bl_operators/object_quick_effects/__init__.pyi +3 -1
  49. bl_operators/object_randomize_transform/__init__.pyi +3 -1
  50. bl_operators/presets/__init__.pyi +3 -1
  51. bl_operators/rigidbody/__init__.pyi +3 -1
  52. bl_operators/screen_play_rendered_anim/__init__.pyi +3 -1
  53. bl_operators/sequencer/__init__.pyi +3 -1
  54. bl_operators/spreadsheet/__init__.pyi +3 -1
  55. bl_operators/userpref/__init__.pyi +3 -1
  56. bl_operators/uvcalc_follow_active/__init__.pyi +3 -1
  57. bl_operators/uvcalc_lightmap/__init__.pyi +3 -1
  58. bl_operators/uvcalc_transform/__init__.pyi +3 -1
  59. bl_operators/vertexpaint_dirt/__init__.pyi +3 -1
  60. bl_operators/view3d/__init__.pyi +3 -1
  61. bl_operators/wm/__init__.pyi +3 -1
  62. bl_operators/world/__init__.pyi +3 -1
  63. bl_previews_utils/__init__.pyi +3 -1
  64. bl_previews_utils/bl_previews_render/__init__.pyi +3 -1
  65. bl_rna_utils/__init__.pyi +3 -1
  66. bl_rna_utils/data_path/__init__.pyi +3 -1
  67. bl_text_utils/__init__.pyi +3 -1
  68. bl_text_utils/external_editor/__init__.pyi +3 -1
  69. bl_ui/__init__.pyi +3 -1
  70. bl_ui/anim/__init__.pyi +3 -1
  71. bl_ui/asset_shelf/__init__.pyi +3 -1
  72. bl_ui/generic_ui_list/__init__.pyi +3 -1
  73. bl_ui/node_add_menu/__init__.pyi +3 -1
  74. bl_ui/node_add_menu_compositor/__init__.pyi +3 -1
  75. bl_ui/node_add_menu_geometry/__init__.pyi +3 -1
  76. bl_ui/node_add_menu_shader/__init__.pyi +3 -1
  77. bl_ui/node_add_menu_texture/__init__.pyi +3 -1
  78. bl_ui/properties_animviz/__init__.pyi +3 -1
  79. bl_ui/properties_collection/__init__.pyi +3 -1
  80. bl_ui/properties_constraint/__init__.pyi +3 -1
  81. bl_ui/properties_data_armature/__init__.pyi +3 -1
  82. bl_ui/properties_data_bone/__init__.pyi +3 -1
  83. bl_ui/properties_data_camera/__init__.pyi +3 -1
  84. bl_ui/properties_data_curve/__init__.pyi +3 -1
  85. bl_ui/properties_data_curves/__init__.pyi +3 -1
  86. bl_ui/properties_data_empty/__init__.pyi +3 -1
  87. bl_ui/properties_data_gpencil/__init__.pyi +3 -1
  88. bl_ui/properties_data_grease_pencil/__init__.pyi +3 -1
  89. bl_ui/properties_data_lattice/__init__.pyi +3 -1
  90. bl_ui/properties_data_light/__init__.pyi +3 -1
  91. bl_ui/properties_data_lightprobe/__init__.pyi +3 -1
  92. bl_ui/properties_data_mesh/__init__.pyi +3 -1
  93. bl_ui/properties_data_metaball/__init__.pyi +3 -1
  94. bl_ui/properties_data_modifier/__init__.pyi +3 -1
  95. bl_ui/properties_data_pointcloud/__init__.pyi +3 -1
  96. bl_ui/properties_data_shaderfx/__init__.pyi +3 -1
  97. bl_ui/properties_data_speaker/__init__.pyi +3 -1
  98. bl_ui/properties_data_volume/__init__.pyi +3 -1
  99. bl_ui/properties_freestyle/__init__.pyi +3 -1
  100. bl_ui/properties_grease_pencil_common/__init__.pyi +3 -1
  101. bl_ui/properties_mask_common/__init__.pyi +3 -1
  102. bl_ui/properties_material/__init__.pyi +3 -1
  103. bl_ui/properties_material_gpencil/__init__.pyi +3 -1
  104. bl_ui/properties_object/__init__.pyi +3 -1
  105. bl_ui/properties_output/__init__.pyi +3 -1
  106. bl_ui/properties_paint_common/__init__.pyi +3 -1
  107. bl_ui/properties_particle/__init__.pyi +3 -1
  108. bl_ui/properties_physics_cloth/__init__.pyi +3 -1
  109. bl_ui/properties_physics_common/__init__.pyi +3 -1
  110. bl_ui/properties_physics_dynamicpaint/__init__.pyi +3 -1
  111. bl_ui/properties_physics_field/__init__.pyi +3 -1
  112. bl_ui/properties_physics_fluid/__init__.pyi +3 -1
  113. bl_ui/properties_physics_geometry_nodes/__init__.pyi +3 -1
  114. bl_ui/properties_physics_rigidbody/__init__.pyi +3 -1
  115. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +3 -1
  116. bl_ui/properties_physics_softbody/__init__.pyi +3 -1
  117. bl_ui/properties_render/__init__.pyi +3 -1
  118. bl_ui/properties_scene/__init__.pyi +3 -1
  119. bl_ui/properties_texture/__init__.pyi +3 -1
  120. bl_ui/properties_view_layer/__init__.pyi +3 -1
  121. bl_ui/properties_workspace/__init__.pyi +3 -1
  122. bl_ui/properties_world/__init__.pyi +3 -1
  123. bl_ui/space_clip/__init__.pyi +3 -1
  124. bl_ui/space_console/__init__.pyi +3 -1
  125. bl_ui/space_dopesheet/__init__.pyi +3 -1
  126. bl_ui/space_filebrowser/__init__.pyi +3 -1
  127. bl_ui/space_graph/__init__.pyi +3 -1
  128. bl_ui/space_image/__init__.pyi +3 -1
  129. bl_ui/space_info/__init__.pyi +3 -1
  130. bl_ui/space_nla/__init__.pyi +3 -1
  131. bl_ui/space_node/__init__.pyi +3 -1
  132. bl_ui/space_outliner/__init__.pyi +3 -1
  133. bl_ui/space_properties/__init__.pyi +3 -1
  134. bl_ui/space_sequencer/__init__.pyi +3 -1
  135. bl_ui/space_spreadsheet/__init__.pyi +3 -1
  136. bl_ui/space_statusbar/__init__.pyi +3 -1
  137. bl_ui/space_text/__init__.pyi +3 -1
  138. bl_ui/space_time/__init__.pyi +3 -1
  139. bl_ui/space_toolsystem_common/__init__.pyi +3 -1
  140. bl_ui/space_toolsystem_toolbar/__init__.pyi +3 -1
  141. bl_ui/space_topbar/__init__.pyi +3 -1
  142. bl_ui/space_userpref/__init__.pyi +3 -1
  143. bl_ui/space_view3d/__init__.pyi +3 -1
  144. bl_ui/space_view3d_toolbar/__init__.pyi +3 -1
  145. bl_ui/temp_anim_layers/__init__.pyi +3 -1
  146. bl_ui/utils/__init__.pyi +3 -1
  147. bl_ui_utils/__init__.pyi +3 -1
  148. bl_ui_utils/bug_report_url/__init__.pyi +3 -1
  149. bl_ui_utils/layout/__init__.pyi +3 -1
  150. blend_render_info/__init__.pyi +3 -1
  151. blf/__init__.pyi +3 -1
  152. bmesh/__init__.pyi +3 -1
  153. bmesh/geometry/__init__.pyi +3 -1
  154. bmesh/ops/__init__.pyi +39 -37
  155. bmesh/types/__init__.pyi +31 -28
  156. bmesh/utils/__init__.pyi +3 -1
  157. bpy/__init__.pyi +3 -1
  158. bpy/app/__init__.pyi +3 -1
  159. bpy/app/handlers/__init__.pyi +3 -1
  160. bpy/app/icons/__init__.pyi +3 -1
  161. bpy/app/timers/__init__.pyi +9 -15
  162. bpy/app/translations/__init__.pyi +3 -1
  163. bpy/msgbus/__init__.pyi +3 -1
  164. bpy/ops/__init__.pyi +3 -1
  165. bpy/ops/action/__init__.pyi +35 -33
  166. bpy/ops/anim/__init__.pyi +33 -31
  167. bpy/ops/armature/__init__.pyi +23 -21
  168. bpy/ops/asset/__init__.pyi +9 -7
  169. bpy/ops/bl_pkg/__init__.pyi +5 -3
  170. bpy/ops/boid/__init__.pyi +5 -3
  171. bpy/ops/brush/__init__.pyi +11 -9
  172. bpy/ops/buttons/__init__.pyi +11 -9
  173. bpy/ops/cachefile/__init__.pyi +13 -11
  174. bpy/ops/camera/__init__.pyi +3 -1
  175. bpy/ops/clip/__init__.pyi +41 -39
  176. bpy/ops/cloth/__init__.pyi +3 -1
  177. bpy/ops/collection/__init__.pyi +9 -7
  178. bpy/ops/console/__init__.pyi +9 -7
  179. bpy/ops/constraint/__init__.pyi +31 -29
  180. bpy/ops/curve/__init__.pyi +37 -35
  181. bpy/ops/curves/__init__.pyi +19 -17
  182. bpy/ops/cycles/__init__.pyi +3 -1
  183. bpy/ops/dpaint/__init__.pyi +7 -5
  184. bpy/ops/ed/__init__.pyi +7 -5
  185. bpy/ops/export_anim/__init__.pyi +5 -3
  186. bpy/ops/export_scene/__init__.pyi +41 -39
  187. bpy/ops/file/__init__.pyi +21 -19
  188. bpy/ops/fluid/__init__.pyi +3 -1
  189. bpy/ops/font/__init__.pyi +23 -21
  190. bpy/ops/geometry/__init__.pyi +23 -21
  191. bpy/ops/gizmogroup/__init__.pyi +3 -1
  192. bpy/ops/gpencil/__init__.pyi +135 -133
  193. bpy/ops/graph/__init__.pyi +57 -55
  194. bpy/ops/grease_pencil/__init__.pyi +45 -43
  195. bpy/ops/image/__init__.pyi +31 -29
  196. bpy/ops/import_anim/__init__.pyi +11 -9
  197. bpy/ops/import_curve/__init__.pyi +3 -1
  198. bpy/ops/import_scene/__init__.pyi +21 -19
  199. bpy/ops/info/__init__.pyi +7 -5
  200. bpy/ops/lattice/__init__.pyi +9 -7
  201. bpy/ops/marker/__init__.pyi +11 -9
  202. bpy/ops/mask/__init__.pyi +15 -13
  203. bpy/ops/material/__init__.pyi +3 -1
  204. bpy/ops/mball/__init__.pyi +9 -7
  205. bpy/ops/mesh/__init__.pyi +147 -145
  206. bpy/ops/nla/__init__.pyi +19 -17
  207. bpy/ops/node/__init__.pyi +35 -33
  208. bpy/ops/object/__init__.pyi +255 -253
  209. bpy/ops/outliner/__init__.pyi +43 -41
  210. bpy/ops/paint/__init__.pyi +75 -73
  211. bpy/ops/paintcurve/__init__.pyi +3 -1
  212. bpy/ops/palette/__init__.pyi +7 -5
  213. bpy/ops/particle/__init__.pyi +17 -15
  214. bpy/ops/pose/__init__.pyi +45 -43
  215. bpy/ops/poselib/__init__.pyi +3 -1
  216. bpy/ops/preferences/__init__.pyi +15 -13
  217. bpy/ops/ptcache/__init__.pyi +3 -1
  218. bpy/ops/render/__init__.pyi +5 -3
  219. bpy/ops/rigidbody/__init__.pyi +19 -17
  220. bpy/ops/scene/__init__.pyi +27 -25
  221. bpy/ops/screen/__init__.pyi +23 -21
  222. bpy/ops/script/__init__.pyi +3 -1
  223. bpy/ops/sculpt/__init__.pyi +69 -67
  224. bpy/ops/sculpt_curves/__init__.pyi +5 -3
  225. bpy/ops/sequencer/__init__.pyi +77 -75
  226. bpy/ops/sound/__init__.pyi +23 -21
  227. bpy/ops/spreadsheet/__init__.pyi +3 -1
  228. bpy/ops/surface/__init__.pyi +15 -13
  229. bpy/ops/text/__init__.pyi +25 -23
  230. bpy/ops/text_editor/__init__.pyi +3 -1
  231. bpy/ops/texture/__init__.pyi +5 -3
  232. bpy/ops/transform/__init__.pyi +91 -89
  233. bpy/ops/ui/__init__.pyi +9 -7
  234. bpy/ops/uilist/__init__.pyi +5 -3
  235. bpy/ops/uv/__init__.pyi +69 -67
  236. bpy/ops/view2d/__init__.pyi +3 -1
  237. bpy/ops/view3d/__init__.pyi +37 -35
  238. bpy/ops/wm/__init__.pyi +199 -197
  239. bpy/ops/workspace/__init__.pyi +3 -1
  240. bpy/ops/world/__init__.pyi +3 -1
  241. bpy/path/__init__.pyi +3 -1
  242. bpy/props/__init__.pyi +3 -1
  243. bpy/types/__init__.pyi +3448 -3370
  244. bpy/utils/__init__.pyi +3 -1
  245. bpy/utils/previews/__init__.pyi +3 -1
  246. bpy/utils/units/__init__.pyi +3 -1
  247. bpy_extras/__init__.pyi +3 -1
  248. bpy_extras/anim_utils/__init__.pyi +3 -1
  249. bpy_extras/asset_utils/__init__.pyi +3 -1
  250. bpy_extras/bmesh_utils/__init__.pyi +3 -1
  251. bpy_extras/extensions/__init__.pyi +3 -1
  252. bpy_extras/extensions/junction_module/__init__.pyi +3 -1
  253. bpy_extras/id_map_utils/__init__.pyi +3 -1
  254. bpy_extras/image_utils/__init__.pyi +3 -1
  255. bpy_extras/io_utils/__init__.pyi +3 -1
  256. bpy_extras/keyconfig_utils/__init__.pyi +3 -1
  257. bpy_extras/mesh_utils/__init__.pyi +3 -1
  258. bpy_extras/node_shader_utils/__init__.pyi +3 -1
  259. bpy_extras/node_utils/__init__.pyi +3 -1
  260. bpy_extras/object_utils/__init__.pyi +3 -1
  261. bpy_extras/view3d_utils/__init__.pyi +3 -1
  262. bpy_extras/wm_utils/__init__.pyi +3 -1
  263. bpy_extras/wm_utils/progress_report/__init__.pyi +3 -1
  264. bpy_restrict_state/__init__.pyi +3 -1
  265. bpy_types/__init__.pyi +3 -1
  266. console_python/__init__.pyi +3 -1
  267. console_shell/__init__.pyi +3 -1
  268. {fake_bpy_module-20240518.dist-info → fake_bpy_module-20240520.dist-info}/METADATA +1 -1
  269. fake_bpy_module-20240520.dist-info/RECORD +353 -0
  270. freestyle/__init__.pyi +3 -1
  271. freestyle/chainingiterators/__init__.pyi +3 -1
  272. freestyle/functions/__init__.pyi +3 -1
  273. freestyle/predicates/__init__.pyi +3 -1
  274. freestyle/shaders/__init__.pyi +3 -1
  275. freestyle/types/__init__.pyi +3 -1
  276. freestyle/utils/ContextFunctions/__init__.pyi +3 -1
  277. freestyle/utils/__init__.pyi +3 -1
  278. gpu/__init__.pyi +3 -1
  279. gpu/capabilities/__init__.pyi +3 -1
  280. gpu/matrix/__init__.pyi +3 -1
  281. gpu/platform/__init__.pyi +3 -1
  282. gpu/select/__init__.pyi +3 -1
  283. gpu/shader/__init__.pyi +3 -1
  284. gpu/state/__init__.pyi +3 -1
  285. gpu/texture/__init__.pyi +3 -1
  286. gpu/types/__init__.pyi +3 -1
  287. gpu_extras/__init__.pyi +3 -1
  288. gpu_extras/batch/__init__.pyi +3 -1
  289. gpu_extras/presets/__init__.pyi +3 -1
  290. graphviz_export/__init__.pyi +3 -1
  291. idprop/__init__.pyi +3 -1
  292. idprop/types/__init__.pyi +3 -1
  293. imbuf/__init__.pyi +3 -1
  294. imbuf/types/__init__.pyi +3 -1
  295. keyingsets_builtins/__init__.pyi +3 -1
  296. keyingsets_utils/__init__.pyi +3 -1
  297. mathutils/__init__.pyi +5 -2
  298. mathutils/bvhtree/__init__.pyi +3 -1
  299. mathutils/geometry/__init__.pyi +3 -1
  300. mathutils/interpolate/__init__.pyi +3 -1
  301. mathutils/kdtree/__init__.pyi +3 -1
  302. mathutils/noise/__init__.pyi +3 -1
  303. nodeitems_builtins/__init__.pyi +3 -1
  304. nodeitems_utils/__init__.pyi +3 -1
  305. rna_info/__init__.pyi +3 -1
  306. rna_keymap_ui/__init__.pyi +3 -1
  307. rna_prop_ui/__init__.pyi +3 -1
  308. rna_xml/__init__.pyi +3 -1
  309. sys_info/__init__.pyi +3 -1
  310. fake_bpy_module-20240518.dist-info/RECORD +0 -353
  311. {fake_bpy_module-20240518.dist-info → fake_bpy_module-20240520.dist-info}/WHEEL +0 -0
  312. {fake_bpy_module-20240518.dist-info → fake_bpy_module-20240520.dist-info}/top_level.txt +0 -0
bpy/ops/ui/__init__.pyi CHANGED
@@ -1,7 +1,9 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
- GenericType = typing.TypeVar("GenericType")
5
+ GenericType1 = typing.TypeVar("GenericType1")
6
+ GenericType2 = typing.TypeVar("GenericType2")
5
7
 
6
8
  def assign_default_button(
7
9
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
@@ -272,7 +274,7 @@ def eyedropper_driver(
272
274
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
273
275
  execution_context: str | int | None = None,
274
276
  undo: bool | None = None,
275
- mapping_type: typing.Any | None = "SINGLE_MANY",
277
+ mapping_type: str | None = "SINGLE_MANY",
276
278
  ):
277
279
  """Pick a property to use as a driver target
278
280
 
@@ -295,7 +297,7 @@ def eyedropper_driver(
295
297
 
296
298
  NONE_SINGLE
297
299
  Manually Create Later (Single) -- Create driver for this property only and without assigning any targets yet.
298
- :type mapping_type: typing.Any | None
300
+ :type mapping_type: str | None
299
301
  """
300
302
 
301
303
  ...
@@ -304,7 +306,7 @@ def eyedropper_gpencil_color(
304
306
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
305
307
  execution_context: str | int | None = None,
306
308
  undo: bool | None = None,
307
- mode: typing.Any | None = "MATERIAL",
309
+ mode: str | None = "MATERIAL",
308
310
  ):
309
311
  """Sample a color from the Blender Window and create Grease Pencil material
310
312
 
@@ -312,7 +314,7 @@ def eyedropper_gpencil_color(
312
314
  :type execution_context: str | int | None
313
315
  :type undo: bool | None
314
316
  :param mode: Mode
315
- :type mode: typing.Any | None
317
+ :type mode: str | None
316
318
  """
317
319
 
318
320
  ...
@@ -423,7 +425,7 @@ def override_type_set_button(
423
425
  execution_context: str | int | None = None,
424
426
  undo: bool | None = None,
425
427
  all: bool | typing.Any | None = True,
426
- type: typing.Any | None = "REPLACE",
428
+ type: str | None = "REPLACE",
427
429
  ):
428
430
  """Create an override operation, or set the type of an existing one
429
431
 
@@ -445,7 +447,7 @@ def override_type_set_button(
445
447
 
446
448
  FACTOR
447
449
  Factor -- Store factor to linked data value (useful e.g. for scale).
448
- :type type: typing.Any | None
450
+ :type type: str | None
449
451
  """
450
452
 
451
453
  ...
@@ -1,7 +1,9 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
- GenericType = typing.TypeVar("GenericType")
5
+ GenericType1 = typing.TypeVar("GenericType1")
6
+ GenericType2 = typing.TypeVar("GenericType2")
5
7
 
6
8
  def entry_add(
7
9
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
@@ -29,7 +31,7 @@ def entry_move(
29
31
  undo: bool | None = None,
30
32
  list_path: str | typing.Any = "",
31
33
  active_index_path: str | typing.Any = "",
32
- direction: typing.Any | None = "UP",
34
+ direction: str | None = "UP",
33
35
  ):
34
36
  """Move an entry in the list up or down
35
37
 
@@ -47,7 +49,7 @@ def entry_move(
47
49
 
48
50
  DOWN
49
51
  DOWN -- DOWN.
50
- :type direction: typing.Any | None
52
+ :type direction: str | None
51
53
  """
52
54
 
53
55
  ...
bpy/ops/uv/__init__.pyi CHANGED
@@ -1,14 +1,16 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.ops.transform
3
4
  import bpy.types
4
5
 
5
- GenericType = typing.TypeVar("GenericType")
6
+ GenericType1 = typing.TypeVar("GenericType1")
7
+ GenericType2 = typing.TypeVar("GenericType2")
6
8
 
7
9
  def align(
8
10
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
9
11
  execution_context: str | int | None = None,
10
12
  undo: bool | None = None,
11
- axis: typing.Any | None = "ALIGN_AUTO",
13
+ axis: str | None = "ALIGN_AUTO",
12
14
  ):
13
15
  """Aligns selected UV vertices on a line
14
16
 
@@ -34,7 +36,7 @@ def align(
34
36
 
35
37
  ALIGN_Y
36
38
  Align Horizontally -- Align UV vertices on a horizontal line.
37
- :type axis: typing.Any | None
39
+ :type axis: str | None
38
40
  """
39
41
 
40
42
  ...
@@ -43,8 +45,8 @@ def align_rotation(
43
45
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
44
46
  execution_context: str | int | None = None,
45
47
  undo: bool | None = None,
46
- method: typing.Any | None = "AUTO",
47
- axis: typing.Any | None = "X",
48
+ method: str | None = "AUTO",
49
+ axis: str | None = "X",
48
50
  correct_aspect: bool | typing.Any | None = False,
49
51
  ):
50
52
  """Align the UV island's rotation
@@ -62,7 +64,7 @@ def align_rotation(
62
64
 
63
65
  GEOMETRY
64
66
  Geometry -- Align to Geometry axis.
65
- :type method: typing.Any | None
67
+ :type method: str | None
66
68
  :param axis: Axis, Axis to align to
67
69
 
68
70
  X
@@ -73,7 +75,7 @@ def align_rotation(
73
75
 
74
76
  Z
75
77
  Z -- Z axis.
76
- :type axis: typing.Any | None
78
+ :type axis: str | None
77
79
  :param correct_aspect: Correct Aspect, Take image aspect ratio into account
78
80
  :type correct_aspect: bool | typing.Any | None
79
81
  """
@@ -161,9 +163,9 @@ def cylinder_project(
161
163
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
162
164
  execution_context: str | int | None = None,
163
165
  undo: bool | None = None,
164
- direction: typing.Any | None = "VIEW_ON_EQUATOR",
165
- align: typing.Any | None = "POLAR_ZX",
166
- pole: typing.Any | None = "PINCH",
166
+ direction: str | None = "VIEW_ON_EQUATOR",
167
+ align: str | None = "POLAR_ZX",
168
+ pole: str | None = "PINCH",
167
169
  seam: bool | typing.Any | None = False,
168
170
  radius: typing.Any | None = 1.0,
169
171
  correct_aspect: bool | typing.Any | None = True,
@@ -185,7 +187,7 @@ def cylinder_project(
185
187
 
186
188
  ALIGN_TO_OBJECT
187
189
  Align to Object -- Align according to object transform.
188
- :type direction: typing.Any | None
190
+ :type direction: str | None
189
191
  :param align: Align, How to determine rotation around the pole
190
192
 
191
193
  POLAR_ZX
@@ -193,7 +195,7 @@ def cylinder_project(
193
195
 
194
196
  POLAR_ZY
195
197
  Polar ZY -- Polar 0 is Y.
196
- :type align: typing.Any | None
198
+ :type align: str | None
197
199
  :param pole: Pole, How to handle faces at the poles
198
200
 
199
201
  PINCH
@@ -201,7 +203,7 @@ def cylinder_project(
201
203
 
202
204
  FAN
203
205
  Fan -- UVs are fanned at the poles.
204
- :type pole: typing.Any | None
206
+ :type pole: str | None
205
207
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
206
208
  :type seam: bool | typing.Any | None
207
209
  :param radius: Radius, Radius of the sphere or cylinder
@@ -222,9 +224,9 @@ def export_layout(
222
224
  undo: bool | None = None,
223
225
  filepath: str | typing.Any = "",
224
226
  export_all: bool | typing.Any | None = False,
225
- export_tiles: typing.Any | None = "NONE",
227
+ export_tiles: str | None = "NONE",
226
228
  modified: bool | typing.Any | None = False,
227
- mode: typing.Any | None = "PNG",
229
+ mode: str | None = "PNG",
228
230
  size: typing.Any | None = (1024, 1024),
229
231
  opacity: typing.Any | None = 0.25,
230
232
  check_existing: bool | typing.Any | None = True,
@@ -248,7 +250,7 @@ def export_layout(
248
250
 
249
251
  UV
250
252
  UVTILE -- Export tiles in the UVTILE numbering scheme: u(u_tile + 1)_v(v_tile + 1).
251
- :type export_tiles: typing.Any | None
253
+ :type export_tiles: str | None
252
254
  :param modified: Modified, Exports UVs from the modified mesh
253
255
  :type modified: bool | typing.Any | None
254
256
  :param mode: Format, File format to export the UV layout to
@@ -261,7 +263,7 @@ def export_layout(
261
263
 
262
264
  PNG
263
265
  PNG Image (.png) -- Export the UV layout to a bitmap image.
264
- :type mode: typing.Any | None
266
+ :type mode: str | None
265
267
  :param size: Size, Dimensions of the exported file
266
268
  :type size: typing.Any | None
267
269
  :param opacity: Fill Opacity, Set amount of opacity for exported UV layout
@@ -276,7 +278,7 @@ def follow_active_quads(
276
278
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
277
279
  execution_context: str | int | None = None,
278
280
  undo: bool | None = None,
279
- mode: typing.Any | None = "LENGTH_AVERAGE",
281
+ mode: str | None = "LENGTH_AVERAGE",
280
282
  ):
281
283
  """Follow UVs from active quads along continuous face loops
282
284
 
@@ -293,7 +295,7 @@ def follow_active_quads(
293
295
 
294
296
  LENGTH_AVERAGE
295
297
  Length Average -- Average space UVs edge length of each loop.
296
- :type mode: typing.Any | None
298
+ :type mode: str | None
297
299
  """
298
300
 
299
301
  ...
@@ -319,7 +321,7 @@ def lightmap_pack(
319
321
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
320
322
  execution_context: str | int | None = None,
321
323
  undo: bool | None = None,
322
- PREF_CONTEXT: typing.Any | None = "SEL_FACES",
324
+ PREF_CONTEXT: str | None = "SEL_FACES",
323
325
  PREF_PACK_IN_ONE: bool | typing.Any | None = True,
324
326
  PREF_NEW_UVLAYER: bool | typing.Any | None = False,
325
327
  PREF_BOX_DIV: typing.Any | None = 12,
@@ -337,7 +339,7 @@ def lightmap_pack(
337
339
 
338
340
  ALL_FACES
339
341
  All Faces -- Average space UVs edge length of each loop.
340
- :type PREF_CONTEXT: typing.Any | None
342
+ :type PREF_CONTEXT: str | None
341
343
  :param PREF_PACK_IN_ONE: Share Texture Space, Objects share texture space, map all objects into a single UV map
342
344
  :type PREF_PACK_IN_ONE: bool | typing.Any | None
343
345
  :param PREF_NEW_UVLAYER: New UV Map, Create a new UV map for every mesh packed
@@ -394,16 +396,16 @@ def pack_islands(
394
396
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
395
397
  execution_context: str | int | None = None,
396
398
  undo: bool | None = None,
397
- udim_source: typing.Any | None = "CLOSEST_UDIM",
399
+ udim_source: str | None = "CLOSEST_UDIM",
398
400
  rotate: bool | typing.Any | None = True,
399
- rotate_method: typing.Any | None = "ANY",
401
+ rotate_method: str | None = "ANY",
400
402
  scale: bool | typing.Any | None = True,
401
403
  merge_overlap: bool | typing.Any | None = False,
402
- margin_method: typing.Any | None = "SCALED",
404
+ margin_method: str | None = "SCALED",
403
405
  margin: typing.Any | None = 0.001,
404
406
  pin: bool | typing.Any | None = False,
405
- pin_method: typing.Any | None = "LOCKED",
406
- shape_method: typing.Any | None = "CONCAVE",
407
+ pin_method: str | None = "LOCKED",
408
+ shape_method: str | None = "CONCAVE",
407
409
  ):
408
410
  """Transform all islands so that they fill up the UV/UDIM space as much as possible
409
411
 
@@ -420,7 +422,7 @@ def pack_islands(
420
422
 
421
423
  ORIGINAL_AABB
422
424
  Original bounding box -- Pack to starting bounding box of islands.
423
- :type udim_source: typing.Any | None
425
+ :type udim_source: str | None
424
426
  :param rotate: Rotate, Rotate islands to improve layout
425
427
  :type rotate: bool | typing.Any | None
426
428
  :param rotate_method: Rotation Method
@@ -439,7 +441,7 @@ def pack_islands(
439
441
 
440
442
  AXIS_ALIGNED_Y
441
443
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
442
- :type rotate_method: typing.Any | None
444
+ :type rotate_method: str | None
443
445
  :param scale: Scale, Scale islands to fill unit square
444
446
  :type scale: bool | typing.Any | None
445
447
  :param merge_overlap: Merge Overlapping, Overlapping islands stick together
@@ -454,7 +456,7 @@ def pack_islands(
454
456
 
455
457
  FRACTION
456
458
  Fraction -- Specify a precise fraction of final UV output.
457
- :type margin_method: typing.Any | None
459
+ :type margin_method: str | None
458
460
  :param margin: Margin, Space between islands
459
461
  :type margin: typing.Any | None
460
462
  :param pin: Lock Pinned Islands, Constrain islands containing any pinned UV's
@@ -472,7 +474,7 @@ def pack_islands(
472
474
 
473
475
  LOCKED
474
476
  All -- Pinned islands are locked in place.
475
- :type pin_method: typing.Any | None
477
+ :type pin_method: str | None
476
478
  :param shape_method: Shape Method
477
479
 
478
480
  CONCAVE
@@ -483,7 +485,7 @@ def pack_islands(
483
485
 
484
486
  AABB
485
487
  Bounding Box -- Uses bounding boxes.
486
- :type shape_method: typing.Any | None
488
+ :type shape_method: str | None
487
489
  """
488
490
 
489
491
  ...
@@ -742,7 +744,7 @@ def select_all(
742
744
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
743
745
  execution_context: str | int | None = None,
744
746
  undo: bool | None = None,
745
- action: typing.Any | None = "TOGGLE",
747
+ action: str | None = "TOGGLE",
746
748
  ):
747
749
  """Change selection of all UV vertices
748
750
 
@@ -762,7 +764,7 @@ def select_all(
762
764
 
763
765
  INVERT
764
766
  Invert -- Invert selection of all elements.
765
- :type action: typing.Any | None
767
+ :type action: str | None
766
768
  """
767
769
 
768
770
  ...
@@ -777,7 +779,7 @@ def select_box(
777
779
  ymin: typing.Any | None = 0,
778
780
  ymax: typing.Any | None = 0,
779
781
  wait_for_input: bool | typing.Any | None = True,
780
- mode: typing.Any | None = "SET",
782
+ mode: str | None = "SET",
781
783
  ):
782
784
  """Select UV vertices using box selection
783
785
 
@@ -806,7 +808,7 @@ def select_box(
806
808
 
807
809
  SUB
808
810
  Subtract -- Subtract existing selection.
809
- :type mode: typing.Any | None
811
+ :type mode: str | None
810
812
  """
811
813
 
812
814
  ...
@@ -819,7 +821,7 @@ def select_circle(
819
821
  y: typing.Any | None = 0,
820
822
  radius: typing.Any | None = 25,
821
823
  wait_for_input: bool | typing.Any | None = True,
822
- mode: typing.Any | None = "SET",
824
+ mode: str | None = "SET",
823
825
  ):
824
826
  """Select UV vertices using circle selection
825
827
 
@@ -844,7 +846,7 @@ def select_circle(
844
846
 
845
847
  SUB
846
848
  Subtract -- Subtract existing selection.
847
- :type mode: typing.Any | None
849
+ :type mode: str | None
848
850
  """
849
851
 
850
852
  ...
@@ -874,7 +876,7 @@ def select_lasso(
874
876
  execution_context: str | int | None = None,
875
877
  undo: bool | None = None,
876
878
  path: bpy.types.bpy_prop_collection[bpy.types.OperatorMousePath] | None = None,
877
- mode: typing.Any | None = "SET",
879
+ mode: str | None = "SET",
878
880
  ):
879
881
  """Select UVs using lasso selection
880
882
 
@@ -893,7 +895,7 @@ def select_lasso(
893
895
 
894
896
  SUB
895
897
  Subtract -- Subtract existing selection.
896
- :type mode: typing.Any | None
898
+ :type mode: str | None
897
899
  """
898
900
 
899
901
  ...
@@ -973,7 +975,7 @@ def select_mode(
973
975
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
974
976
  execution_context: str | int | None = None,
975
977
  undo: bool | None = None,
976
- type: str | int | None = "VERTEX",
978
+ type: str | None = "VERTEX",
977
979
  ):
978
980
  """Change UV selection mode
979
981
 
@@ -981,7 +983,7 @@ def select_mode(
981
983
  :type execution_context: str | int | None
982
984
  :type undo: bool | None
983
985
  :param type: Type
984
- :type type: str | int | None
986
+ :type type: str | None
985
987
  """
986
988
 
987
989
  ...
@@ -1035,8 +1037,8 @@ def select_similar(
1035
1037
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
1036
1038
  execution_context: str | int | None = None,
1037
1039
  undo: bool | None = None,
1038
- type: typing.Any | None = "PIN",
1039
- compare: typing.Any | None = "EQUAL",
1040
+ type: str | None = "PIN",
1041
+ compare: str | None = "EQUAL",
1040
1042
  threshold: typing.Any | None = 0.0,
1041
1043
  ):
1042
1044
  """Select similar UVs by property types
@@ -1045,9 +1047,9 @@ def select_similar(
1045
1047
  :type execution_context: str | int | None
1046
1048
  :type undo: bool | None
1047
1049
  :param type: Type
1048
- :type type: typing.Any | None
1050
+ :type type: str | None
1049
1051
  :param compare: Compare
1050
- :type compare: typing.Any | None
1052
+ :type compare: str | None
1051
1053
  :param threshold: Threshold
1052
1054
  :type threshold: typing.Any | None
1053
1055
  """
@@ -1141,8 +1143,8 @@ def smart_project(
1141
1143
  execution_context: str | int | None = None,
1142
1144
  undo: bool | None = None,
1143
1145
  angle_limit: typing.Any | None = 1.15192,
1144
- margin_method: typing.Any | None = "SCALED",
1145
- rotate_method: typing.Any | None = "AXIS_ALIGNED_Y",
1146
+ margin_method: str | None = "SCALED",
1147
+ rotate_method: str | None = "AXIS_ALIGNED_Y",
1146
1148
  island_margin: typing.Any | None = 0.0,
1147
1149
  area_weight: typing.Any | None = 0.0,
1148
1150
  correct_aspect: bool | typing.Any | None = True,
@@ -1165,7 +1167,7 @@ def smart_project(
1165
1167
 
1166
1168
  FRACTION
1167
1169
  Fraction -- Specify a precise fraction of final UV output.
1168
- :type margin_method: typing.Any | None
1170
+ :type margin_method: str | None
1169
1171
  :param rotate_method: Rotation Method
1170
1172
 
1171
1173
  AXIS_ALIGNED
@@ -1176,7 +1178,7 @@ def smart_project(
1176
1178
 
1177
1179
  AXIS_ALIGNED_Y
1178
1180
  Axis-aligned (Vertical) -- Rotate islands to be aligned vertically.
1179
- :type rotate_method: typing.Any | None
1181
+ :type rotate_method: str | None
1180
1182
  :param island_margin: Island Margin, Margin to reduce bleed from adjacent islands
1181
1183
  :type island_margin: typing.Any | None
1182
1184
  :param area_weight: Area Weight, Weight projection's vector by faces with larger areas
@@ -1193,7 +1195,7 @@ def snap_cursor(
1193
1195
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
1194
1196
  execution_context: str | int | None = None,
1195
1197
  undo: bool | None = None,
1196
- target: typing.Any | None = "PIXELS",
1198
+ target: str | None = "PIXELS",
1197
1199
  ):
1198
1200
  """Snap cursor to target type
1199
1201
 
@@ -1201,7 +1203,7 @@ def snap_cursor(
1201
1203
  :type execution_context: str | int | None
1202
1204
  :type undo: bool | None
1203
1205
  :param target: Target, Target to snap the selected UVs to
1204
- :type target: typing.Any | None
1206
+ :type target: str | None
1205
1207
  """
1206
1208
 
1207
1209
  ...
@@ -1210,7 +1212,7 @@ def snap_selected(
1210
1212
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
1211
1213
  execution_context: str | int | None = None,
1212
1214
  undo: bool | None = None,
1213
- target: typing.Any | None = "PIXELS",
1215
+ target: str | None = "PIXELS",
1214
1216
  ):
1215
1217
  """Snap selected UV vertices to target type
1216
1218
 
@@ -1218,7 +1220,7 @@ def snap_selected(
1218
1220
  :type execution_context: str | int | None
1219
1221
  :type undo: bool | None
1220
1222
  :param target: Target, Target to snap the selected UVs to
1221
- :type target: typing.Any | None
1223
+ :type target: str | None
1222
1224
  """
1223
1225
 
1224
1226
  ...
@@ -1227,9 +1229,9 @@ def sphere_project(
1227
1229
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
1228
1230
  execution_context: str | int | None = None,
1229
1231
  undo: bool | None = None,
1230
- direction: typing.Any | None = "VIEW_ON_EQUATOR",
1231
- align: typing.Any | None = "POLAR_ZX",
1232
- pole: typing.Any | None = "PINCH",
1232
+ direction: str | None = "VIEW_ON_EQUATOR",
1233
+ align: str | None = "POLAR_ZX",
1234
+ pole: str | None = "PINCH",
1233
1235
  seam: bool | typing.Any | None = False,
1234
1236
  correct_aspect: bool | typing.Any | None = True,
1235
1237
  clip_to_bounds: bool | typing.Any | None = False,
@@ -1250,7 +1252,7 @@ def sphere_project(
1250
1252
 
1251
1253
  ALIGN_TO_OBJECT
1252
1254
  Align to Object -- Align according to object transform.
1253
- :type direction: typing.Any | None
1255
+ :type direction: str | None
1254
1256
  :param align: Align, How to determine rotation around the pole
1255
1257
 
1256
1258
  POLAR_ZX
@@ -1258,7 +1260,7 @@ def sphere_project(
1258
1260
 
1259
1261
  POLAR_ZY
1260
1262
  Polar ZY -- Polar 0 is Y.
1261
- :type align: typing.Any | None
1263
+ :type align: str | None
1262
1264
  :param pole: Pole, How to handle faces at the poles
1263
1265
 
1264
1266
  PINCH
@@ -1266,7 +1268,7 @@ def sphere_project(
1266
1268
 
1267
1269
  FAN
1268
1270
  Fan -- UVs are fanned at the poles.
1269
- :type pole: typing.Any | None
1271
+ :type pole: str | None
1270
1272
  :param seam: Preserve Seams, Separate projections by islands isolated by seams
1271
1273
  :type seam: bool | typing.Any | None
1272
1274
  :param correct_aspect: Correct Aspect, Map UVs taking image aspect ratio into account
@@ -1290,8 +1292,8 @@ def stitch(
1290
1292
  active_object_index: typing.Any | None = 0,
1291
1293
  midpoint_snap: bool | typing.Any | None = False,
1292
1294
  clear_seams: bool | typing.Any | None = True,
1293
- mode: typing.Any | None = "VERTEX",
1294
- stored_mode: typing.Any | None = "VERTEX",
1295
+ mode: str | None = "VERTEX",
1296
+ stored_mode: str | None = "VERTEX",
1295
1297
  selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None = None,
1296
1298
  objects_selection_count: typing.Any | None = (0, 0, 0, 0, 0, 0),
1297
1299
  ):
@@ -1315,9 +1317,9 @@ def stitch(
1315
1317
  :param clear_seams: Clear Seams, Clear seams of stitched edges
1316
1318
  :type clear_seams: bool | typing.Any | None
1317
1319
  :param mode: Operation Mode, Use vertex or edge stitching
1318
- :type mode: typing.Any | None
1320
+ :type mode: str | None
1319
1321
  :param stored_mode: Stored Operation Mode, Use vertex or edge stitching
1320
- :type stored_mode: typing.Any | None
1322
+ :type stored_mode: str | None
1321
1323
  :param selection: Selection
1322
1324
  :type selection: bpy.types.bpy_prop_collection[bpy.types.SelectedUvElement] | None
1323
1325
  :param objects_selection_count: Objects Selection Count
@@ -1330,11 +1332,11 @@ def unwrap(
1330
1332
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,
1331
1333
  execution_context: str | int | None = None,
1332
1334
  undo: bool | None = None,
1333
- method: typing.Any | None = "ANGLE_BASED",
1335
+ method: str | None = "ANGLE_BASED",
1334
1336
  fill_holes: bool | typing.Any | None = True,
1335
1337
  correct_aspect: bool | typing.Any | None = True,
1336
1338
  use_subsurf_data: bool | typing.Any | None = False,
1337
- margin_method: typing.Any | None = "SCALED",
1339
+ margin_method: str | None = "SCALED",
1338
1340
  margin: typing.Any | None = 0.001,
1339
1341
  ):
1340
1342
  """Unwrap the mesh of the object being edited
@@ -1343,7 +1345,7 @@ def unwrap(
1343
1345
  :type execution_context: str | int | None
1344
1346
  :type undo: bool | None
1345
1347
  :param method: Method, Unwrapping method (Angle Based usually gives better results than Conformal, while being somewhat slower)
1346
- :type method: typing.Any | None
1348
+ :type method: str | None
1347
1349
  :param fill_holes: Fill Holes, Virtually fill holes in mesh before unwrapping, to better avoid overlaps and preserve symmetry
1348
1350
  :type fill_holes: bool | typing.Any | None
1349
1351
  :param correct_aspect: Correct Aspect, Map UVs taking image aspect ratio into account
@@ -1360,7 +1362,7 @@ def unwrap(
1360
1362
 
1361
1363
  FRACTION
1362
1364
  Fraction -- Specify a precise fraction of final UV output.
1363
- :type margin_method: typing.Any | None
1365
+ :type margin_method: str | None
1364
1366
  :param margin: Margin, Space between islands
1365
1367
  :type margin: typing.Any | None
1366
1368
  """
@@ -1,7 +1,9 @@
1
1
  import typing
2
+ import collections.abc
2
3
  import bpy.types
3
4
 
4
- GenericType = typing.TypeVar("GenericType")
5
+ GenericType1 = typing.TypeVar("GenericType1")
6
+ GenericType2 = typing.TypeVar("GenericType2")
5
7
 
6
8
  def edge_pan(
7
9
  override_context: dict[str, typing.Any] | bpy.types.Context | None = None,