fake-bpy-module 20240504__py3-none-any.whl → 20240506__py3-none-any.whl

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Files changed (35) hide show
  1. bl_ui/space_filebrowser/__init__.pyi +16 -5
  2. bpy/ops/export_scene/__init__.pyi +3 -3
  3. bpy/ops/nla/__init__.pyi +3 -3
  4. bpy/ops/wm/__init__.pyi +6 -6
  5. bpy/types/__init__.pyi +28434 -28548
  6. bpy_extras/__init__.pyi +4 -0
  7. bpy_extras/anim_utils/__init__.pyi +81 -0
  8. bpy_extras/asset_utils/__init__.pyi +56 -1
  9. bpy_extras/bmesh_utils/__init__.pyi +13 -0
  10. bpy_extras/bmesh_utils/py.typed +0 -0
  11. bpy_extras/extensions/__init__.pyi +4 -0
  12. bpy_extras/extensions/junction_module/__init__.pyi +49 -0
  13. bpy_extras/extensions/junction_module/py.typed +0 -0
  14. bpy_extras/extensions/py.typed +0 -0
  15. bpy_extras/id_map_utils/__init__.pyi +15 -0
  16. bpy_extras/image_utils/__init__.pyi +16 -0
  17. bpy_extras/io_utils/__init__.pyi +54 -1
  18. bpy_extras/keyconfig_utils/__init__.pyi +15 -0
  19. bpy_extras/mesh_utils/__init__.pyi +35 -0
  20. bpy_extras/node_shader_utils/__init__.pyi +509 -0
  21. bpy_extras/node_shader_utils/py.typed +0 -0
  22. bpy_extras/node_utils/__init__.pyi +15 -0
  23. bpy_extras/object_utils/__init__.pyi +37 -0
  24. bpy_extras/view3d_utils/__init__.pyi +20 -0
  25. bpy_extras/wm_utils/__init__.pyi +4 -0
  26. bpy_extras/wm_utils/progress_report/__init__.pyi +107 -0
  27. bpy_extras/wm_utils/progress_report/py.typed +0 -0
  28. bpy_extras/wm_utils/py.typed +0 -0
  29. {fake_bpy_module-20240504.dist-info → fake_bpy_module-20240506.dist-info}/METADATA +1 -1
  30. {fake_bpy_module-20240504.dist-info → fake_bpy_module-20240506.dist-info}/RECORD +35 -23
  31. gpu_extras/__init__.pyi +0 -6
  32. gpu_extras/batch/__init__.pyi +0 -22
  33. gpu_extras/presets/__init__.pyi +0 -52
  34. {fake_bpy_module-20240504.dist-info → fake_bpy_module-20240506.dist-info}/WHEEL +0 -0
  35. {fake_bpy_module-20240504.dist-info → fake_bpy_module-20240506.dist-info}/top_level.txt +0 -0
@@ -1,4 +1,5 @@
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  import typing
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+ import bpy_extras.asset_utils
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  import bpy_types
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  GenericType = typing.TypeVar("GenericType")
@@ -194,7 +195,9 @@ class ASSETBROWSER_MT_metadata_preview_menu(bpy_types.Menu, bpy_types._GenericUI
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  """ """
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  ...
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- class ASSETBROWSER_PT_display(bpy_types.Panel, bpy_types._GenericUI):
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+ class ASSETBROWSER_PT_display(
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+ bpy_types.Panel, bpy_extras.asset_utils.AssetBrowserPanel, bpy_types._GenericUI
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+ ):
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  """ """
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  bl_label: typing.Any
@@ -357,7 +360,9 @@ class ASSETBROWSER_PT_display(bpy_types.Panel, bpy_types._GenericUI):
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  """ """
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  ...
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- class ASSETBROWSER_PT_filter(bpy_types.Panel, bpy_types._GenericUI):
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+ class ASSETBROWSER_PT_filter(
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+ bpy_types.Panel, bpy_extras.asset_utils.AssetBrowserPanel, bpy_types._GenericUI
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+ ):
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  """ """
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  bl_category: typing.Any
@@ -520,7 +525,9 @@ class ASSETBROWSER_PT_filter(bpy_types.Panel, bpy_types._GenericUI):
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  """ """
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  ...
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- class ASSETBROWSER_PT_metadata(bpy_types.Panel, bpy_types._GenericUI):
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+ class ASSETBROWSER_PT_metadata(
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+ bpy_types.Panel, bpy_extras.asset_utils.AssetBrowserPanel, bpy_types._GenericUI
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+ ):
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  """ """
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  bl_label: typing.Any
@@ -692,7 +699,9 @@ class ASSETBROWSER_PT_metadata(bpy_types.Panel, bpy_types._GenericUI):
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  """ """
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  ...
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- class ASSETBROWSER_PT_metadata_preview(bpy_types.Panel, bpy_types._GenericUI):
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+ class ASSETBROWSER_PT_metadata_preview(
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+ bpy_types.Panel, bpy_extras.asset_utils.AssetMetaDataPanel, bpy_types._GenericUI
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+ ):
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  """ """
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  bl_label: typing.Any
@@ -845,7 +854,9 @@ class ASSETBROWSER_PT_metadata_preview(bpy_types.Panel, bpy_types._GenericUI):
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  """ """
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  ...
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- class ASSETBROWSER_PT_metadata_tags(bpy_types.Panel, bpy_types._GenericUI):
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+ class ASSETBROWSER_PT_metadata_tags(
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+ bpy_types.Panel, bpy_extras.asset_utils.AssetMetaDataPanel, bpy_types._GenericUI
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+ ):
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  """ """
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  bl_label: typing.Any
@@ -21,11 +21,11 @@ def fbx(
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  bake_space_transform: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  object_types: typing.Optional[typing.Any] = {
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  '"ARMATURE"',
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- '"OTHER"',
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  '"CAMERA"',
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- '"MESH"',
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- '"LIGHT"',
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  '"EMPTY"',
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+ '"LIGHT"',
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+ '"OTHER"',
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+ '"MESH"',
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  },
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  use_mesh_modifiers: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  use_mesh_modifiers_render: typing.Optional[typing.Union[bool, typing.Any]] = True,
bpy/ops/nla/__init__.pyi CHANGED
@@ -101,11 +101,11 @@ def bake(
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  clean_curves: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  bake_types: typing.Optional[typing.Any] = {'"POSE"'},
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  channel_types: typing.Optional[typing.Any] = {
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- '"PROPS"',
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- '"BBONE"',
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  '"LOCATION"',
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- '"ROTATION"',
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  '"SCALE"',
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+ '"ROTATION"',
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+ '"PROPS"',
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+ '"BBONE"',
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  },
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  ):
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  """Bake all selected objects location/scale/rotation animation to an action
bpy/ops/wm/__init__.pyi CHANGED
@@ -296,7 +296,7 @@ def alembic_import(
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  :type scale: typing.Optional[typing.Any]
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  :param set_frame_range: Set Frame Range, If checked, update scene's start and end frame to match those of the Alembic archive
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  :type set_frame_range: typing.Optional[typing.Union[bool, typing.Any]]
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- :param validate_meshes: Validate Meshes, Check imported mesh objects for invalid data (slow)
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+ :param validate_meshes: Validate Meshes, Ensure the data is valid (when disabled, data may be imported which causes crashes displaying or editing)
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  :type validate_meshes: typing.Optional[typing.Union[bool, typing.Any]]
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  :param always_add_cache_reader: Always Add Cache Reader, Add cache modifiers and constraints to imported objects even if they are not animated so that they can be updated when reloading the Alembic archive
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  :type always_add_cache_reader: typing.Optional[typing.Union[bool, typing.Any]]
@@ -2518,7 +2518,7 @@ def obj_import(
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  use_split_objects: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  use_split_groups: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  import_vertex_groups: typing.Optional[typing.Union[bool, typing.Any]] = False,
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- validate_meshes: typing.Optional[typing.Union[bool, typing.Any]] = False,
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+ validate_meshes: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  collection_separator: typing.Union[str, typing.Any] = "",
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  filter_glob: typing.Union[str, typing.Any] = "*.obj;*.mtl",
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  ):
@@ -2637,7 +2637,7 @@ def obj_import(
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  :type use_split_groups: typing.Optional[typing.Union[bool, typing.Any]]
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  :param import_vertex_groups: Vertex Groups, Import OBJ groups as vertex groups
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  :type import_vertex_groups: typing.Optional[typing.Union[bool, typing.Any]]
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- :param validate_meshes: Validate Meshes, Check imported mesh objects for invalid data (slow)
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+ :param validate_meshes: Validate Meshes, Ensure the data is valid (when disabled, data may be imported which causes crashes displaying or editing)
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  :type validate_meshes: typing.Optional[typing.Union[bool, typing.Any]]
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  :param collection_separator: Path Separator, Character used to separate objects name into hierarchical structure
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  :type collection_separator: typing.Union[str, typing.Any]
@@ -4578,7 +4578,7 @@ def stl_import(
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  use_facet_normal: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  forward_axis: typing.Optional[typing.Any] = "Y",
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  up_axis: typing.Optional[typing.Any] = "Z",
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- use_mesh_validate: typing.Optional[typing.Union[bool, typing.Any]] = False,
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+ use_mesh_validate: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  filter_glob: typing.Union[str, typing.Any] = "*.stl",
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  ):
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  """Import an STL file as an object
@@ -4692,7 +4692,7 @@ def stl_import(
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  NEGATIVE_Z
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  -Z -- Negative Z axis.
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  :type up_axis: typing.Optional[typing.Any]
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- :param use_mesh_validate: Validate Mesh, Validate and correct imported mesh (slow)
4695
+ :param use_mesh_validate: Validate Mesh, Ensure the data is valid (when disabled, data may be imported which causes crashes displaying or editing)
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  :type use_mesh_validate: typing.Optional[typing.Union[bool, typing.Any]]
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  :param filter_glob: Extension Filter
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  :type filter_glob: typing.Union[str, typing.Any]
@@ -5243,7 +5243,7 @@ def usd_import(
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  ALL
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  All Custom -- Import all USD custom attributes as Blender custom properties. Namespaces will be retained in the property names.
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  :type attr_import_mode: typing.Optional[typing.Any]
5246
- :param validate_meshes: Validate Meshes, Check imported mesh objects for invalid data (slow)
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+ :param validate_meshes: Validate Meshes, Ensure the data is valid (when disabled, data may be imported which causes crashes displaying or editing)
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  :type validate_meshes: typing.Optional[typing.Union[bool, typing.Any]]
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  """
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