fake-bpy-module 20240430__py3-none-any.whl → 20240502__py3-none-any.whl

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@@ -16763,6 +16763,187 @@ class VIEW3D_MT_greasepencil_material_active(bpy_types.Menu, bpy_types._GenericU
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  """ """
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  ...
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+ class VIEW3D_MT_greasepencil_vertex_group(bpy_types.Menu, bpy_types._GenericUI):
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+ """ """
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+
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+ bl_label: typing.Any
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+ """ """
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+
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+ bl_rna: typing.Any
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+ """ """
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+
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+ id_data: typing.Any
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+ """ """
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+
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+ def append(self, draw_func):
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+ """
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+
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+ :param draw_func:
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+ """
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+ ...
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+
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+ def as_pointer(self):
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+ """ """
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+ ...
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+
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+ def bl_rna_get_subclass(self):
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+ """ """
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+ ...
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+
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+ def bl_rna_get_subclass_py(self):
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+ """ """
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+ ...
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+
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+ def draw(self, context):
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+ """
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+
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+ :param context:
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+ """
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+ ...
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+
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+ def draw_collapsible(self, context, layout):
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+ """
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+
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+ :param context:
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+ :param layout:
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+ """
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+ ...
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+
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+ def draw_preset(self, _context):
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+ """
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+
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+ :param _context:
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+ """
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+ ...
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+
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+ def driver_add(self):
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+ """ """
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+ ...
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+
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+ def driver_remove(self):
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+ """ """
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+ ...
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+
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+ def get(self):
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+ """ """
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+ ...
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+
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+ def id_properties_clear(self):
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+ """ """
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+ ...
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+
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+ def id_properties_ensure(self):
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+ """ """
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+ ...
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+
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+ def id_properties_ui(self):
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+ """ """
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+ ...
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+
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+ def is_extended(self):
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+ """ """
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+ ...
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+
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+ def is_property_hidden(self):
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+ """ """
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+ ...
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+
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+ def is_property_overridable_library(self):
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+ """ """
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+ ...
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+
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+ def is_property_readonly(self):
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+ """ """
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+ ...
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+
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+ def is_property_set(self):
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+ """ """
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+ ...
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+
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+ def items(self):
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+ """ """
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+ ...
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+
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+ def keyframe_delete(self):
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+ """ """
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+ ...
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+
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+ def keyframe_insert(self):
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+ """ """
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+ ...
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+
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+ def keys(self):
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+ """ """
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+ ...
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+
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+ def path_from_id(self):
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+ """ """
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+ ...
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+
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+ def path_menu(
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+ self,
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+ searchpaths,
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+ operator,
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+ props_default,
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+ prop_filepath,
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+ filter_ext,
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+ filter_path,
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+ display_name,
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+ add_operator,
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+ add_operator_props,
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+ ):
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+ """
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+
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+ :param searchpaths:
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+ :param operator:
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+ :param props_default:
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+ :param prop_filepath:
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+ :param filter_ext:
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+ :param filter_path:
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+ :param display_name:
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+ :param add_operator:
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+ :param add_operator_props:
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+ """
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+ ...
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+
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+ def path_resolve(self):
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+ """ """
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+ ...
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+
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+ def pop(self):
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+ """ """
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+ ...
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+
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+ def prepend(self, draw_func):
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+ """
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+
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+ :param draw_func:
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+ """
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+ ...
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+
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+ def property_overridable_library_set(self):
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+ """ """
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+ ...
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+
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+ def property_unset(self):
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+ """ """
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+ ...
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+
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+ def remove(self, draw_func):
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+ """
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+
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+ :param draw_func:
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+ """
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+ ...
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+
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+ def type_recast(self):
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+ """ """
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+ ...
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+
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+ def values(self):
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+ """ """
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+ ...
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+
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  class VIEW3D_MT_hook(bpy_types.Menu, bpy_types._GenericUI):
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  """ """
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bpy/ops/anim/__init__.pyi CHANGED
@@ -3,6 +3,20 @@ import bpy.types
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  GenericType = typing.TypeVar("GenericType")
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+ def binding_unassign_object(
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+ override_context: typing.Optional[typing.Union[dict, bpy.types.Context]] = None,
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+ execution_context: typing.Optional[typing.Union[str, int]] = None,
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+ undo: typing.Optional[bool] = None,
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+ ):
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+ """Clear the assigned animation binding, effectively making this data-block non-animated
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+
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+ :type override_context: typing.Optional[typing.Union[dict, bpy.types.Context]]
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+ :type execution_context: typing.Optional[typing.Union[str, int]]
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+ :type undo: typing.Optional[bool]
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+ """
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+
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+ ...
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+
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  def change_frame(
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  override_context: typing.Optional[typing.Union[dict, bpy.types.Context]] = None,
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  execution_context: typing.Optional[typing.Union[str, int]] = None,
@@ -20,12 +20,12 @@ def fbx(
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  use_space_transform: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  bake_space_transform: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  object_types: typing.Optional[typing.Any] = {
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- '"MESH"',
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  '"EMPTY"',
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- '"OTHER"',
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  '"LIGHT"',
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- '"ARMATURE"',
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  '"CAMERA"',
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+ '"MESH"',
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+ '"OTHER"',
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+ '"ARMATURE"',
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  },
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  use_mesh_modifiers: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  use_mesh_modifiers_render: typing.Optional[typing.Union[bool, typing.Any]] = True,
@@ -310,6 +310,7 @@ def gltf(
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  export_frame_range: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  export_frame_step: typing.Optional[typing.Any] = 1,
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  export_force_sampling: typing.Optional[typing.Union[bool, typing.Any]] = True,
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+ export_pointer_animation: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  export_animation_mode: typing.Optional[typing.Any] = "ACTIONS",
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  export_nla_strips_merged_animation_name: typing.Union[
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  str, typing.Any
@@ -362,6 +363,9 @@ def gltf(
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  export_try_omit_sparse_sk: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  export_gpu_instances: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  export_action_filter: typing.Optional[typing.Union[bool, typing.Any]] = False,
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+ export_convert_animation_pointer: typing.Optional[
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+ typing.Union[bool, typing.Any]
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+ ] = False,
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  export_nla_strips: typing.Optional[typing.Union[bool, typing.Any]] = True,
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  export_original_specular: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  will_save_settings: typing.Optional[typing.Union[bool, typing.Any]] = False,
@@ -547,6 +551,8 @@ def gltf(
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  :type export_frame_step: typing.Optional[typing.Any]
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  :param export_force_sampling: Always Sample Animations, Apply sampling to all animations
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  :type export_force_sampling: typing.Optional[typing.Union[bool, typing.Any]]
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+ :param export_pointer_animation: Export Animation Pointer (Experimental), Export material, Light & Camera animation as Animation Pointer.
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+ :type export_pointer_animation: typing.Optional[typing.Union[bool, typing.Any]]
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  :param export_animation_mode: Animation mode, Export Animation mode
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  ACTIONS
@@ -632,6 +638,8 @@ def gltf(
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  :type export_gpu_instances: typing.Optional[typing.Union[bool, typing.Any]]
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  :param export_action_filter: Filter Actions, Filter Actions to be exported
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  :type export_action_filter: typing.Optional[typing.Union[bool, typing.Any]]
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+ :param export_convert_animation_pointer: Convert TRS/weights to Animation Pointer, Export TRS and weights as Animation Pointer. Using KHR_animation_pointer extension
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+ :type export_convert_animation_pointer: typing.Optional[typing.Union[bool, typing.Any]]
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  :param export_nla_strips: Group by NLA Track, When on, multiple actions become part of the same glTF animation if they're pushed onto NLA tracks with the same name. When off, all the currently assigned actions become one glTF animation
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  :type export_nla_strips: typing.Optional[typing.Union[bool, typing.Any]]
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  :param export_original_specular: Export original PBR Specular, Export original glTF PBR Specular, instead of Blender Principled Shader Specular
bpy/ops/nla/__init__.pyi CHANGED
@@ -101,11 +101,11 @@ def bake(
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  clean_curves: typing.Optional[typing.Union[bool, typing.Any]] = False,
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  bake_types: typing.Optional[typing.Any] = {'"POSE"'},
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  channel_types: typing.Optional[typing.Any] = {
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- '"ROTATION"',
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- '"PROPS"',
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  '"BBONE"',
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- '"LOCATION"',
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+ '"PROPS"',
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  '"SCALE"',
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+ '"ROTATION"',
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+ '"LOCATION"',
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  },
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  ):
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  """Bake all selected objects location/scale/rotation animation to an action
bpy/ops/node/__init__.pyi CHANGED
@@ -730,7 +730,7 @@ def enum_definition_item_add(
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  execution_context: typing.Optional[typing.Union[str, int]] = None,
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  undo: typing.Optional[bool] = None,
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  ):
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- """Add an enum item to the definition
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+ """Add menu item
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  :type override_context: typing.Optional[typing.Union[dict, bpy.types.Context]]
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  :type execution_context: typing.Optional[typing.Union[str, int]]
@@ -745,12 +745,12 @@ def enum_definition_item_move(
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  undo: typing.Optional[bool] = None,
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  direction: typing.Optional[typing.Any] = "UP",
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  ):
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- """Remove the selected enum item from the definition
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+ """Move active menu item
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  :type override_context: typing.Optional[typing.Union[dict, bpy.types.Context]]
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  :type execution_context: typing.Optional[typing.Union[str, int]]
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  :type undo: typing.Optional[bool]
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- :param direction: Direction, Move up or down
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+ :param direction: Direction, Move direction
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  :type direction: typing.Optional[typing.Any]
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  """
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@@ -761,7 +761,7 @@ def enum_definition_item_remove(
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  execution_context: typing.Optional[typing.Union[str, int]] = None,
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  undo: typing.Optional[bool] = None,
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  ):
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- """Remove the selected enum item from the definition
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+ """Remove active menu item
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  :type override_context: typing.Optional[typing.Union[dict, bpy.types.Context]]
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  :type execution_context: typing.Optional[typing.Union[str, int]]
@@ -49,7 +49,7 @@ def cloth_filter(
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  bpy.types.bpy_prop_collection[bpy.types.OperatorStrokeElement]
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  ] = None,
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  type: typing.Optional[typing.Any] = "GRAVITY",
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- force_axis: typing.Optional[typing.Any] = {'"Y"', '"X"', '"Z"'},
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+ force_axis: typing.Optional[typing.Any] = {'"Z"', '"Y"', '"X"'},
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  orientation: typing.Optional[typing.Any] = "LOCAL",
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  cloth_mass: typing.Optional[typing.Any] = 1.0,
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  cloth_damping: typing.Optional[typing.Any] = 0.0,
@@ -603,7 +603,7 @@ def mesh_filter(
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  bpy.types.bpy_prop_collection[bpy.types.OperatorStrokeElement]
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  ] = None,
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  type: typing.Optional[typing.Any] = "INFLATE",
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- deform_axis: typing.Optional[typing.Any] = {'"Y"', '"X"', '"Z"'},
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+ deform_axis: typing.Optional[typing.Any] = {'"Z"', '"Y"', '"X"'},
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  orientation: typing.Optional[typing.Any] = "LOCAL",
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  surface_smooth_shape_preservation: typing.Optional[typing.Any] = 0.5,
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  surface_smooth_current_vertex: typing.Optional[typing.Any] = 0.5,