fake-bpy-module 20240421__py3-none-any.whl → 20240422__py3-none-any.whl

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Files changed (187) hide show
  1. bl_operators/add_mesh_torus/__init__.pyi +2 -1
  2. bl_operators/assets/__init__.pyi +12 -12
  3. bl_operators/geometry_nodes/__init__.pyi +256 -238
  4. bl_operators/node/__init__.pyi +262 -260
  5. bl_operators/object_quick_effects/__init__.pyi +19 -19
  6. bl_operators/presets/__init__.pyi +371 -368
  7. bl_operators/wm/__init__.pyi +4 -4
  8. bl_ui/__init__.pyi +3 -3
  9. bl_ui/anim/__init__.pyi +1 -1
  10. bl_ui/asset_shelf/__init__.pyi +1 -1
  11. bl_ui/generic_ui_list/__init__.pyi +3 -3
  12. bl_ui/node_add_menu/__init__.pyi +1 -1
  13. bl_ui/node_add_menu_compositor/__init__.pyi +18 -18
  14. bl_ui/node_add_menu_geometry/__init__.pyi +50 -48
  15. bl_ui/node_add_menu_shader/__init__.pyi +10 -10
  16. bl_ui/node_add_menu_texture/__init__.pyi +9 -9
  17. bl_ui/properties_collection/__init__.pyi +39 -25
  18. bl_ui/properties_constraint/__init__.pyi +1257 -1041
  19. bl_ui/properties_data_armature/__init__.pyi +120 -96
  20. bl_ui/properties_data_bone/__init__.pyi +36 -29
  21. bl_ui/properties_data_camera/__init__.pyi +32 -14
  22. bl_ui/properties_data_curve/__init__.pyi +143 -116
  23. bl_ui/properties_data_curves/__init__.pyi +30 -25
  24. bl_ui/properties_data_empty/__init__.pyi +21 -21
  25. bl_ui/properties_data_gpencil/__init__.pyi +297 -260
  26. bl_ui/properties_data_grease_pencil/__init__.pyi +228 -205
  27. bl_ui/properties_data_lattice/__init__.pyi +25 -22
  28. bl_ui/properties_data_light/__init__.pyi +44 -31
  29. bl_ui/properties_data_lightprobe/__init__.pyi +54 -32
  30. bl_ui/properties_data_mesh/__init__.pyi +579 -570
  31. bl_ui/properties_data_metaball/__init__.pyi +29 -24
  32. bl_ui/properties_data_modifier/__init__.pyi +55 -43
  33. bl_ui/properties_data_pointcloud/__init__.pyi +146 -139
  34. bl_ui/properties_data_shaderfx/__init__.pyi +13 -13
  35. bl_ui/properties_data_speaker/__init__.pyi +27 -24
  36. bl_ui/properties_data_volume/__init__.pyi +75 -68
  37. bl_ui/properties_freestyle/__init__.pyi +407 -284
  38. bl_ui/properties_grease_pencil_common/__init__.pyi +13 -13
  39. bl_ui/properties_mask_common/__init__.pyi +7 -7
  40. bl_ui/properties_material/__init__.pyi +186 -162
  41. bl_ui/properties_material_gpencil/__init__.pyi +111 -87
  42. bl_ui/properties_object/__init__.pyi +102 -84
  43. bl_ui/properties_output/__init__.pyi +255 -228
  44. bl_ui/properties_paint_common/__init__.pyi +9 -9
  45. bl_ui/properties_particle/__init__.pyi +341 -254
  46. bl_ui/properties_physics_cloth/__init__.pyi +54 -33
  47. bl_ui/properties_physics_common/__init__.pyi +20 -20
  48. bl_ui/properties_physics_dynamicpaint/__init__.pyi +231 -193
  49. bl_ui/properties_physics_field/__init__.pyi +52 -36
  50. bl_ui/properties_physics_fluid/__init__.pyi +119 -96
  51. bl_ui/properties_physics_geometry_nodes/__init__.pyi +1 -1
  52. bl_ui/properties_physics_rigidbody/__init__.pyi +36 -20
  53. bl_ui/properties_physics_rigidbody_constraint/__init__.pyi +51 -25
  54. bl_ui/properties_physics_softbody/__init__.pyi +62 -34
  55. bl_ui/properties_render/__init__.pyi +275 -187
  56. bl_ui/properties_scene/__init__.pyi +173 -154
  57. bl_ui/properties_texture/__init__.pyi +251 -205
  58. bl_ui/properties_view_layer/__init__.pyi +126 -93
  59. bl_ui/properties_workspace/__init__.pyi +82 -76
  60. bl_ui/properties_world/__init__.pyi +31 -26
  61. bl_ui/space_clip/__init__.pyi +495 -433
  62. bl_ui/space_console/__init__.pyi +6 -6
  63. bl_ui/space_dopesheet/__init__.pyi +209 -174
  64. bl_ui/space_filebrowser/__init__.pyi +691 -679
  65. bl_ui/space_graph/__init__.pyi +25 -20
  66. bl_ui/space_image/__init__.pyi +959 -845
  67. bl_ui/space_info/__init__.pyi +6 -6
  68. bl_ui/space_nla/__init__.pyi +26 -17
  69. bl_ui/space_node/__init__.pyi +49 -36
  70. bl_ui/space_outliner/__init__.pyi +14 -14
  71. bl_ui/space_properties/__init__.pyi +3 -3
  72. bl_ui/space_sequencer/__init__.pyi +510 -444
  73. bl_ui/space_spreadsheet/__init__.pyi +1 -1
  74. bl_ui/space_statusbar/__init__.pyi +1 -1
  75. bl_ui/space_text/__init__.pyi +16 -16
  76. bl_ui/space_time/__init__.pyi +27 -23
  77. bl_ui/space_toolsystem_common/__init__.pyi +1 -1
  78. bl_ui/space_toolsystem_toolbar/__init__.pyi +21 -4
  79. bl_ui/space_topbar/__init__.pyi +26 -26
  80. bl_ui/space_userpref/__init__.pyi +795 -658
  81. bl_ui/space_view3d/__init__.pyi +1460 -1428
  82. bl_ui/space_view3d_toolbar/__init__.pyi +2968 -2657
  83. bl_ui/temp_anim_layers/__init__.pyi +1 -1
  84. bmesh/types/__init__.pyi +13 -6
  85. bpy/app/__init__.pyi +4 -4
  86. bpy/app/icons/__init__.pyi +8 -6
  87. bpy/app/timers/__init__.pyi +10 -8
  88. bpy/app/translations/__init__.pyi +22 -20
  89. bpy/msgbus/__init__.pyi +4 -2
  90. bpy/ops/action/__init__.pyi +319 -316
  91. bpy/ops/anim/__init__.pyi +428 -428
  92. bpy/ops/armature/__init__.pyi +359 -358
  93. bpy/ops/asset/__init__.pyi +146 -146
  94. bpy/ops/boid/__init__.pyi +50 -50
  95. bpy/ops/brush/__init__.pyi +72 -72
  96. bpy/ops/buttons/__init__.pyi +128 -128
  97. bpy/ops/cachefile/__init__.pyi +124 -124
  98. bpy/ops/camera/__init__.pyi +22 -22
  99. bpy/ops/clip/__init__.pyi +773 -768
  100. bpy/ops/cloth/__init__.pyi +10 -10
  101. bpy/ops/collection/__init__.pyi +64 -64
  102. bpy/ops/console/__init__.pyi +150 -150
  103. bpy/ops/constraint/__init__.pyi +150 -150
  104. bpy/ops/curve/__init__.pyi +475 -472
  105. bpy/ops/curves/__init__.pyi +247 -244
  106. bpy/ops/cycles/__init__.pyi +18 -18
  107. bpy/ops/dpaint/__init__.pyi +34 -34
  108. bpy/ops/ed/__init__.pyi +122 -122
  109. bpy/ops/export_anim/__init__.pyi +18 -18
  110. bpy/ops/export_mesh/__init__.pyi +26 -26
  111. bpy/ops/export_scene/__init__.pyi +333 -307
  112. bpy/ops/file/__init__.pyi +340 -340
  113. bpy/ops/fluid/__init__.pyi +88 -88
  114. bpy/ops/font/__init__.pyi +252 -252
  115. bpy/ops/geometry/__init__.pyi +86 -86
  116. bpy/ops/gizmogroup/__init__.pyi +22 -22
  117. bpy/ops/gpencil/__init__.pyi +1459 -1444
  118. bpy/ops/graph/__init__.pyi +645 -642
  119. bpy/ops/grease_pencil/__init__.pyi +441 -436
  120. bpy/ops/image/__init__.pyi +614 -612
  121. bpy/ops/import_anim/__init__.pyi +26 -26
  122. bpy/ops/import_curve/__init__.pyi +6 -6
  123. bpy/ops/import_mesh/__init__.pyi +20 -18
  124. bpy/ops/import_scene/__init__.pyi +92 -86
  125. bpy/ops/info/__init__.pyi +60 -60
  126. bpy/ops/lattice/__init__.pyi +64 -64
  127. bpy/ops/marker/__init__.pyi +106 -106
  128. bpy/ops/mask/__init__.pyi +321 -318
  129. bpy/ops/material/__init__.pyi +18 -18
  130. bpy/ops/mball/__init__.pyi +71 -70
  131. bpy/ops/mesh/__init__.pyi +1997 -1990
  132. bpy/ops/nla/__init__.pyi +330 -329
  133. bpy/ops/node/__init__.pyi +867 -852
  134. bpy/ops/object/__init__.pyi +2433 -2430
  135. bpy/ops/outliner/__init__.pyi +498 -498
  136. bpy/ops/paint/__init__.pyi +554 -544
  137. bpy/ops/paintcurve/__init__.pyi +64 -64
  138. bpy/ops/palette/__init__.pyi +48 -48
  139. bpy/ops/particle/__init__.pyi +266 -264
  140. bpy/ops/pose/__init__.pyi +336 -336
  141. bpy/ops/poselib/__init__.pyi +70 -70
  142. bpy/ops/preferences/__init__.pyi +338 -336
  143. bpy/ops/ptcache/__init__.pyi +46 -46
  144. bpy/ops/render/__init__.pyi +114 -114
  145. bpy/ops/rigidbody/__init__.pyi +102 -102
  146. bpy/ops/scene/__init__.pyi +270 -270
  147. bpy/ops/screen/__init__.pyi +378 -378
  148. bpy/ops/script/__init__.pyi +18 -18
  149. bpy/ops/sculpt/__init__.pyi +411 -405
  150. bpy/ops/sculpt_curves/__init__.pyi +42 -40
  151. bpy/ops/sequencer/__init__.pyi +1053 -1040
  152. bpy/ops/sound/__init__.pyi +208 -208
  153. bpy/ops/spreadsheet/__init__.pyi +30 -30
  154. bpy/ops/surface/__init__.pyi +108 -108
  155. bpy/ops/text/__init__.pyi +382 -382
  156. bpy/ops/text_editor/__init__.pyi +10 -10
  157. bpy/ops/texture/__init__.pyi +26 -26
  158. bpy/ops/transform/__init__.pyi +826 -790
  159. bpy/ops/ui/__init__.pyi +216 -216
  160. bpy/ops/uilist/__init__.pyi +20 -20
  161. bpy/ops/uv/__init__.pyi +605 -600
  162. bpy/ops/view2d/__init__.pyi +156 -156
  163. bpy/ops/view3d/__init__.pyi +578 -576
  164. bpy/ops/wm/__init__.pyi +2412 -2376
  165. bpy/ops/workspace/__init__.pyi +42 -42
  166. bpy/ops/world/__init__.pyi +6 -6
  167. bpy/path/__init__.pyi +48 -33
  168. bpy/props/__init__.pyi +263 -261
  169. bpy/types/__init__.pyi +106351 -103198
  170. bpy/utils/__init__.pyi +87 -52
  171. bpy/utils/previews/__init__.pyi +2 -2
  172. bpy/utils/units/__init__.pyi +20 -17
  173. bpy_extras/anim_utils/__init__.pyi +9 -2
  174. bpy_extras/io_utils/__init__.pyi +2 -1
  175. bpy_extras/view3d_utils/__init__.pyi +2 -1
  176. bpy_types/__init__.pyi +236 -236
  177. {fake_bpy_module-20240421.dist-info → fake_bpy_module-20240422.dist-info}/METADATA +1 -1
  178. {fake_bpy_module-20240421.dist-info → fake_bpy_module-20240422.dist-info}/RECORD +187 -187
  179. freestyle/chainingiterators/__init__.pyi +7 -2
  180. freestyle/types/__init__.pyi +8 -3
  181. gpu_extras/presets/__init__.pyi +14 -2
  182. keyingsets_builtins/__init__.pyi +92 -92
  183. mathutils/__init__.pyi +9 -5
  184. mathutils/geometry/__init__.pyi +8 -4
  185. nodeitems_builtins/__init__.pyi +7 -7
  186. {fake_bpy_module-20240421.dist-info → fake_bpy_module-20240422.dist-info}/WHEEL +0 -0
  187. {fake_bpy_module-20240421.dist-info → fake_bpy_module-20240422.dist-info}/top_level.txt +0 -0
@@ -32,7 +32,7 @@ class ChainPredicateIterator:
32
32
  bpred: freestyle.types.BinaryPredicate1D,
33
33
  restrict_to_selection: bool = True,
34
34
  restrict_to_unvisited: bool = True,
35
- begin=None,
35
+ begin: typing.Optional[freestyle.types.ViewEdge] = None,
36
36
  orientation: bool = True,
37
37
  ):
38
38
  """Builds a ChainPredicateIterator from a unary predicate, a binary
@@ -50,6 +50,7 @@ class ChainPredicateIterator:
50
50
  already been chained must be ignored ot not.
51
51
  :type restrict_to_unvisited: bool
52
52
  :param begin: The ViewEdge from where to start the iteration.
53
+ :type begin: typing.Optional[freestyle.types.ViewEdge]
53
54
  :param orientation: If true, we'll look for the next ViewEdge among
54
55
  the ViewEdges that surround the ending ViewVertex of begin. If
55
56
  false, we'll search over the ViewEdges surrounding the ending
@@ -80,7 +81,10 @@ class ChainSilhouetteIterator:
80
81
  """
81
82
 
82
83
  def __init__(
83
- self, restrict_to_selection: bool = True, begin=None, orientation: bool = True
84
+ self,
85
+ restrict_to_selection: bool = True,
86
+ begin: typing.Optional[freestyle.types.ViewEdge] = None,
87
+ orientation: bool = True,
84
88
  ):
85
89
  """Builds a ChainSilhouetteIterator from the first ViewEdge used for
86
90
  iteration and its orientation or the copy constructor.
@@ -89,6 +93,7 @@ class ChainSilhouetteIterator:
89
93
  to stay within the set of selected ViewEdges or not.
90
94
  :type restrict_to_selection: bool
91
95
  :param begin: The ViewEdge from where to start the iteration.
96
+ :type begin: typing.Optional[freestyle.types.ViewEdge]
92
97
  :param orientation: If true, we'll look for the next ViewEdge among
93
98
  the ViewEdges that surround the ending ViewVertex of begin. If
94
99
  false, we'll search over the ViewEdges surrounding the ending
@@ -286,7 +286,7 @@ class ChainingIterator:
286
286
  self,
287
287
  restrict_to_selection: bool = True,
288
288
  restrict_to_unvisited: bool = True,
289
- begin=None,
289
+ begin: typing.Optional[ViewEdge] = None,
290
290
  orientation: bool = True,
291
291
  ):
292
292
  """Builds a Chaining Iterator from the first ViewEdge used for
@@ -299,6 +299,7 @@ class ChainingIterator:
299
299
  already been chained must be ignored ot not.
300
300
  :type restrict_to_unvisited: bool
301
301
  :param begin: The ViewEdge from which to start the chain.
302
+ :type begin: typing.Optional[ViewEdge]
302
303
  :param orientation: The direction to follow to explore the graph. If
303
304
  true, the direction indicated by the first ViewEdge is used.
304
305
  :type orientation: bool
@@ -322,7 +323,7 @@ class ChainingIterator:
322
323
  """
323
324
  ...
324
325
 
325
- def traverse(self, it: AdjacencyIterator):
326
+ def traverse(self, it: AdjacencyIterator) -> ViewEdge:
326
327
  """This method iterates over the potential next ViewEdges and returns
327
328
  the one that will be followed next. Returns the next ViewEdge to
328
329
  follow or None when the end of the chain is reached.
@@ -332,6 +333,7 @@ class ChainingIterator:
332
333
  restriction rules by only iterating over the valid ViewEdges.
333
334
  :type it: AdjacencyIterator
334
335
  :return: Returns the next ViewEdge to follow, or None if chaining ends.
336
+ :rtype: ViewEdge
335
337
  """
336
338
  ...
337
339
 
@@ -2929,11 +2931,14 @@ of the "begin" ViewEdge.
2929
2931
  :type: bool
2930
2932
  """
2931
2933
 
2932
- def __init__(self, begin=None, orientation: bool = True):
2934
+ def __init__(
2935
+ self, begin: typing.Optional[ViewEdge] = None, orientation: bool = True
2936
+ ):
2933
2937
  """Builds a ViewEdgeIterator from a starting ViewEdge and its
2934
2938
  orientation or the copy constructor.
2935
2939
 
2936
2940
  :param begin: The ViewEdge from where to start the iteration.
2941
+ :type begin: typing.Optional[ViewEdge]
2937
2942
  :param orientation: If true, we'll look for the next ViewEdge among
2938
2943
  the ViewEdges that surround the ending ViewVertex of begin. If
2939
2944
  false, we'll search over the ViewEdges surrounding the ending
@@ -4,7 +4,12 @@ import mathutils
4
4
 
5
5
  GenericType = typing.TypeVar("GenericType")
6
6
 
7
- def draw_circle_2d(position: mathutils.Vector, color, radius: float, segments=None):
7
+ def draw_circle_2d(
8
+ position: mathutils.Vector,
9
+ color,
10
+ radius: float,
11
+ segments: typing.Optional[int] = None,
12
+ ):
8
13
  """Draw a circle.
9
14
 
10
15
  :param position: Position where the circle will be drawn.
@@ -15,11 +20,17 @@ def draw_circle_2d(position: mathutils.Vector, color, radius: float, segments=No
15
20
  :param segments: How many segments will be used to draw the circle.
16
21
  Higher values give better results but the drawing will take longer.
17
22
  If None or not specified, an automatic value will be calculated.
23
+ :type segments: typing.Optional[int]
18
24
  """
19
25
 
20
26
  ...
21
27
 
22
- def draw_circle_2d(position: mathutils.Vector, color, radius: float, segments=None):
28
+ def draw_circle_2d(
29
+ position: mathutils.Vector,
30
+ color,
31
+ radius: float,
32
+ segments: typing.Optional[int] = None,
33
+ ):
23
34
  """Draw a circle.
24
35
 
25
36
  :param position: Position where the circle will be drawn.
@@ -30,6 +41,7 @@ def draw_circle_2d(position: mathutils.Vector, color, radius: float, segments=No
30
41
  :param segments: How many segments will be used to draw the circle.
31
42
  Higher values give better results but the drawing will take longer.
32
43
  If None or not specified, an automatic value will be calculated.
44
+ :type segments: typing.Optional[int]
33
45
  """
34
46
 
35
47
  ...
@@ -2729,7 +2729,97 @@ class BUILTIN_KSI_VisualScaling(bpy_types.KeyingSetInfo):
2729
2729
  """ """
2730
2730
  ...
2731
2731
 
2732
- class BUILTIN_KSI_WholeCharacter(bpy_types.KeyingSetInfo):
2732
+ class WholeCharacterMixin:
2733
+ """ """
2734
+
2735
+ badBonePrefixes: typing.Any
2736
+ """ """
2737
+
2738
+ def addProp(self, ks, bone, prop, index, use_groups):
2739
+ """
2740
+
2741
+ :param ks:
2742
+ :param bone:
2743
+ :param prop:
2744
+ :param index:
2745
+ :param use_groups:
2746
+ """
2747
+ ...
2748
+
2749
+ def doBBone(self, context, ks, pchan):
2750
+ """
2751
+
2752
+ :param context:
2753
+ :param ks:
2754
+ :param pchan:
2755
+ """
2756
+ ...
2757
+
2758
+ def doCustomProps(self, ks, bone):
2759
+ """
2760
+
2761
+ :param ks:
2762
+ :param bone:
2763
+ """
2764
+ ...
2765
+
2766
+ def doLoc(self, ks, bone):
2767
+ """
2768
+
2769
+ :param ks:
2770
+ :param bone:
2771
+ """
2772
+ ...
2773
+
2774
+ def doRot3d(self, ks, bone):
2775
+ """
2776
+
2777
+ :param ks:
2778
+ :param bone:
2779
+ """
2780
+ ...
2781
+
2782
+ def doRot4d(self, ks, bone):
2783
+ """
2784
+
2785
+ :param ks:
2786
+ :param bone:
2787
+ """
2788
+ ...
2789
+
2790
+ def doScale(self, ks, bone):
2791
+ """
2792
+
2793
+ :param ks:
2794
+ :param bone:
2795
+ """
2796
+ ...
2797
+
2798
+ def generate(self, context, ks, bone):
2799
+ """
2800
+
2801
+ :param context:
2802
+ :param ks:
2803
+ :param bone:
2804
+ """
2805
+ ...
2806
+
2807
+ def iterator(self, context, ks):
2808
+ """
2809
+
2810
+ :param context:
2811
+ :param ks:
2812
+ """
2813
+ ...
2814
+
2815
+ def poll(self, context):
2816
+ """
2817
+
2818
+ :param context:
2819
+ """
2820
+ ...
2821
+
2822
+ class BUILTIN_KSI_WholeCharacter(WholeCharacterMixin, bpy_types.KeyingSetInfo):
2733
2823
  """ """
2734
2824
 
2735
2825
  badBonePrefixes: typing.Any
@@ -2927,7 +3017,7 @@ class BUILTIN_KSI_WholeCharacter(bpy_types.KeyingSetInfo):
2927
3017
  """ """
2928
3018
  ...
2929
3019
 
2930
- class BUILTIN_KSI_WholeCharacterSelected(bpy_types.KeyingSetInfo):
3020
+ class BUILTIN_KSI_WholeCharacterSelected(WholeCharacterMixin, bpy_types.KeyingSetInfo):
2931
3021
  """ """
2932
3022
 
2933
3023
  badBonePrefixes: typing.Any
@@ -3125,96 +3215,6 @@ class BUILTIN_KSI_WholeCharacterSelected(bpy_types.KeyingSetInfo):
3125
3215
  """ """
3126
3216
  ...
3127
3217
 
3128
- class WholeCharacterMixin:
3129
- """ """
3130
-
3131
- badBonePrefixes: typing.Any
3132
- """ """
3133
-
3134
- def addProp(self, ks, bone, prop, index, use_groups):
3135
- """
3136
-
3137
- :param ks:
3138
- :param bone:
3139
- :param prop:
3140
- :param index:
3141
- :param use_groups:
3142
- """
3143
- ...
3144
-
3145
- def doBBone(self, context, ks, pchan):
3146
- """
3147
-
3148
- :param context:
3149
- :param ks:
3150
- :param pchan:
3151
- """
3152
- ...
3153
-
3154
- def doCustomProps(self, ks, bone):
3155
- """
3156
-
3157
- :param ks:
3158
- :param bone:
3159
- """
3160
- ...
3161
-
3162
- def doLoc(self, ks, bone):
3163
- """
3164
-
3165
- :param ks:
3166
- :param bone:
3167
- """
3168
- ...
3169
-
3170
- def doRot3d(self, ks, bone):
3171
- """
3172
-
3173
- :param ks:
3174
- :param bone:
3175
- """
3176
- ...
3177
-
3178
- def doRot4d(self, ks, bone):
3179
- """
3180
-
3181
- :param ks:
3182
- :param bone:
3183
- """
3184
- ...
3185
-
3186
- def doScale(self, ks, bone):
3187
- """
3188
-
3189
- :param ks:
3190
- :param bone:
3191
- """
3192
- ...
3193
-
3194
- def generate(self, context, ks, bone):
3195
- """
3196
-
3197
- :param context:
3198
- :param ks:
3199
- :param bone:
3200
- """
3201
- ...
3202
-
3203
- def iterator(self, context, ks):
3204
- """
3205
-
3206
- :param context:
3207
- :param ks:
3208
- """
3209
- ...
3210
-
3211
- def poll(self, context):
3212
- """
3213
-
3214
- :param context:
3215
- """
3216
- ...
3217
-
3218
3218
  def register():
3219
3219
  """ """
3220
3220
 
mathutils/__init__.pyi CHANGED
@@ -525,19 +525,23 @@ class Matrix:
525
525
  @classmethod
526
526
  def LocRotScale(
527
527
  cls,
528
- location,
529
- rotation: typing.Union[
530
- typing.Sequence[float], Quaternion, typing.Sequence[float], Euler
528
+ location: typing.Optional[typing.Union[typing.Sequence[float], Vector]],
529
+ rotation: typing.Optional[
530
+ typing.Union[
531
+ typing.Sequence[float], Quaternion, typing.Sequence[float], Euler
532
+ ]
531
533
  ],
532
- scale,
534
+ scale: typing.Optional[typing.Union[typing.Sequence[float], Vector]],
533
535
  ):
534
536
  """Create a matrix combining translation, rotation and scale,
535
537
  acting as the inverse of the decompose() method.Any of the inputs may be replaced with None if not needed.
536
538
 
537
539
  :param location: The translation component.
540
+ :type location: typing.Optional[typing.Union[typing.Sequence[float], Vector]]
538
541
  :param rotation: The rotation component.
539
- :type rotation: typing.Union[typing.Sequence[float], Quaternion, typing.Sequence[float], Euler]
542
+ :type rotation: typing.Optional[typing.Union[typing.Sequence[float], Quaternion, typing.Sequence[float], Euler]]
540
543
  :param scale: The scale component.
544
+ :type scale: typing.Optional[typing.Union[typing.Sequence[float], Vector]]
541
545
  :return: Combined transformation matrix.
542
546
  """
543
547
  ...
@@ -210,7 +210,7 @@ def intersect_line_line_2d(
210
210
  lineA_p2: typing.Union[typing.Sequence[float], mathutils.Vector],
211
211
  lineB_p1: typing.Union[typing.Sequence[float], mathutils.Vector],
212
212
  lineB_p2: typing.Union[typing.Sequence[float], mathutils.Vector],
213
- ):
213
+ ) -> mathutils.Vector:
214
214
  """Takes 2 segments (defined by 4 vectors) and returns a vector for their point of intersection or None.
215
215
 
216
216
  :param lineA_p1: First point of the first line
@@ -222,6 +222,7 @@ def intersect_line_line_2d(
222
222
  :param lineB_p2: Second point of the second line
223
223
  :type lineB_p2: typing.Union[typing.Sequence[float], mathutils.Vector]
224
224
  :return: The point of intersection or None when not found
225
+ :rtype: mathutils.Vector
225
226
  """
226
227
 
227
228
  ...
@@ -232,7 +233,7 @@ def intersect_line_plane(
232
233
  plane_co: typing.Union[typing.Sequence[float], mathutils.Vector],
233
234
  plane_no: typing.Union[typing.Sequence[float], mathutils.Vector],
234
235
  no_flip=False,
235
- ):
236
+ ) -> mathutils.Vector:
236
237
  """Calculate the intersection between a line (as 2 vectors) and a plane.
237
238
  Returns a vector for the intersection or None.
238
239
 
@@ -245,6 +246,7 @@ def intersect_line_plane(
245
246
  :param plane_no: The direction the plane is facing
246
247
  :type plane_no: typing.Union[typing.Sequence[float], mathutils.Vector]
247
248
  :return: The point of intersection or None when not found
249
+ :rtype: mathutils.Vector
248
250
  """
249
251
 
250
252
  ...
@@ -365,7 +367,7 @@ def intersect_point_tri(
365
367
  tri_p1: typing.Union[typing.Sequence[float], mathutils.Vector],
366
368
  tri_p2: typing.Union[typing.Sequence[float], mathutils.Vector],
367
369
  tri_p3: typing.Union[typing.Sequence[float], mathutils.Vector],
368
- ):
370
+ ) -> mathutils.Vector:
369
371
  """Takes 4 vectors: one is the point and the next 3 define the triangle. Projects the point onto the triangle plane and checks if it is within the triangle.
370
372
 
371
373
  :param pt: Point
@@ -377,6 +379,7 @@ def intersect_point_tri(
377
379
  :param tri_p3: Third point of the triangle
378
380
  :type tri_p3: typing.Union[typing.Sequence[float], mathutils.Vector]
379
381
  :return: Point on the triangles plane or None if its outside the triangle
382
+ :rtype: mathutils.Vector
380
383
  """
381
384
 
382
385
  ...
@@ -409,7 +412,7 @@ def intersect_ray_tri(
409
412
  ray: typing.Union[typing.Sequence[float], mathutils.Vector],
410
413
  orig: typing.Union[typing.Sequence[float], mathutils.Vector],
411
414
  clip: bool = True,
412
- ):
415
+ ) -> mathutils.Vector:
413
416
  """Returns the intersection between a ray and a triangle, if possible, returns None otherwise.
414
417
 
415
418
  :param v1: Point1
@@ -425,6 +428,7 @@ def intersect_ray_tri(
425
428
  :param clip: When False, don't restrict the intersection to the area of the triangle, use the infinite plane defined by the triangle.
426
429
  :type clip: bool
427
430
  :return: The point of intersection or None if no intersection is found
431
+ :rtype: mathutils.Vector
428
432
  """
429
433
 
430
434
  ...
@@ -3,17 +3,17 @@ import nodeitems_utils
3
3
 
4
4
  GenericType = typing.TypeVar("GenericType")
5
5
 
6
- class CompositorNodeCategory(nodeitems_utils.NodeCategory):
6
+ class SortedNodeCategory(nodeitems_utils.NodeCategory):
7
7
  """ """
8
8
 
9
- def poll(self, context):
9
+ def poll(self, _context):
10
10
  """
11
11
 
12
- :param context:
12
+ :param _context:
13
13
  """
14
14
  ...
15
15
 
16
- class ShaderNodeCategory(nodeitems_utils.NodeCategory):
16
+ class CompositorNodeCategory(SortedNodeCategory, nodeitems_utils.NodeCategory):
17
17
  """ """
18
18
 
19
19
  def poll(self, context):
@@ -23,13 +23,13 @@ class ShaderNodeCategory(nodeitems_utils.NodeCategory):
23
23
  """
24
24
  ...
25
25
 
26
- class SortedNodeCategory(nodeitems_utils.NodeCategory):
26
+ class ShaderNodeCategory(SortedNodeCategory, nodeitems_utils.NodeCategory):
27
27
  """ """
28
28
 
29
- def poll(self, _context):
29
+ def poll(self, context):
30
30
  """
31
31
 
32
- :param _context:
32
+ :param context:
33
33
  """
34
34
  ...
35
35