fake-bpy-module 20240419__py3-none-any.whl → 20240421__py3-none-any.whl

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@@ -329,6 +329,168 @@ class SCENE_PT_custom_props(bpy_types._GenericUI):
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  """ """
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  ...
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+ class SCENE_PT_eevee_next_light_probes(bpy_types._GenericUI):
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+ """ """
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+
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+ COMPAT_ENGINES: typing.Any
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+ """ """
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+
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+ bl_context: typing.Any
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+ """ """
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+
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+ bl_label: typing.Any
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+ """ """
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+
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+ bl_options: typing.Any
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+ """ """
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+
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+ bl_region_type: typing.Any
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+ """ """
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+
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+ bl_rna: typing.Any
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+ """ """
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+
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+ bl_space_type: typing.Any
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+ """ """
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+
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+ id_data: typing.Any
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+ """ """
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+
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+ def append(self, draw_func):
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+ """
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+
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+ :param draw_func:
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+ """
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+ ...
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+
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+ def as_pointer(self):
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+ """ """
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+ ...
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+
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+ def bl_rna_get_subclass(self):
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+ """ """
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+ ...
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+
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+ def bl_rna_get_subclass_py(self):
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+ """ """
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+ ...
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+
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+ def draw(self, context):
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+ """
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+
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+ :param context:
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+ """
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+ ...
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+
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+ def driver_add(self):
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+ """ """
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+ ...
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+
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+ def driver_remove(self):
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+ """ """
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+ ...
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+
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+ def get(self):
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+ """ """
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+ ...
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+
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+ def id_properties_clear(self):
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+ """ """
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+ ...
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+
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+ def id_properties_ensure(self):
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+ """ """
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+ ...
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+
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+ def id_properties_ui(self):
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+ """ """
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+ ...
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+
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+ def is_extended(self):
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+ """ """
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+ ...
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+
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+ def is_property_hidden(self):
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+ """ """
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+ ...
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+
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+ def is_property_overridable_library(self):
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+ """ """
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+ ...
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+
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+ def is_property_readonly(self):
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+ """ """
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+ ...
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+
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+ def is_property_set(self):
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+ """ """
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+ ...
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+
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+ def items(self):
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+ """ """
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+ ...
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+
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+ def keyframe_delete(self):
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+ """ """
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+ ...
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+
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+ def keyframe_insert(self):
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+ """ """
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+ ...
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+
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+ def keys(self):
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+ """ """
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+ ...
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+
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+ def path_from_id(self):
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+ """ """
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+ ...
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+
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+ def path_resolve(self):
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+ """ """
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+ ...
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+
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+ def poll(self, context):
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+ """
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+
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+ :param context:
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+ """
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+ ...
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+
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+ def pop(self):
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+ """ """
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+ ...
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+
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+ def prepend(self, draw_func):
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+ """
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+
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+ :param draw_func:
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+ """
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+ ...
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+
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+ def property_overridable_library_set(self):
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+ """ """
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+ ...
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+
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+ def property_unset(self):
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+ """ """
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+ ...
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+
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+ def remove(self, draw_func):
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+ """
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+
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+ :param draw_func:
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+ """
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+ ...
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+
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+ def type_recast(self):
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+ """ """
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+ ...
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+
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+ def values(self):
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+ """ """
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+ ...
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+
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  class SCENE_PT_keyframing_settings(bpy_types._GenericUI):
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  """ """
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@@ -20,12 +20,12 @@ def fbx(
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  use_space_transform: typing.Union[bool, typing.Any] = True,
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  bake_space_transform: typing.Union[bool, typing.Any] = False,
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  object_types: typing.Any = {
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- '"ARMATURE"',
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- '"LIGHT"',
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  '"MESH"',
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- '"EMPTY"',
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- '"OTHER"',
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  '"CAMERA"',
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+ '"OTHER"',
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+ '"LIGHT"',
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+ '"ARMATURE"',
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+ '"EMPTY"',
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  },
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  use_mesh_modifiers: typing.Union[bool, typing.Any] = True,
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  use_mesh_modifiers_render: typing.Union[bool, typing.Any] = True,
@@ -295,6 +295,7 @@ def gltf(
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  use_active_collection_with_nested: typing.Union[bool, typing.Any] = True,
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  use_active_collection: typing.Union[bool, typing.Any] = False,
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  use_active_scene: typing.Union[bool, typing.Any] = False,
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+ collection: typing.Union[str, typing.Any] = "",
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  export_extras: typing.Union[bool, typing.Any] = False,
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  export_yup: typing.Union[bool, typing.Any] = True,
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  export_apply: typing.Union[bool, typing.Any] = False,
@@ -502,6 +503,8 @@ def gltf(
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  :type use_active_collection: typing.Union[bool, typing.Any]
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  :param use_active_scene: Active Scene, Export active scene only
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  :type use_active_scene: typing.Union[bool, typing.Any]
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+ :param collection: Source Collection, Export only objects from this collection (and its children)
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+ :type collection: typing.Union[str, typing.Any]
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  :param export_extras: Custom Properties, Export custom properties as glTF extras
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  :type export_extras: typing.Union[bool, typing.Any]
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  :param export_yup: +Y Up, Export using glTF convention, +Y up
bpy/ops/nla/__init__.pyi CHANGED
@@ -100,11 +100,11 @@ def bake(
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  clean_curves: typing.Union[bool, typing.Any] = False,
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  bake_types: typing.Any = {'"POSE"'},
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  channel_types: typing.Any = {
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- '"LOCATION"',
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- '"PROPS"',
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- '"SCALE"',
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  '"BBONE"',
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+ '"PROPS"',
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+ '"LOCATION"',
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  '"ROTATION"',
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+ '"SCALE"',
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  },
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  ):
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  """Bake all selected objects location/scale/rotation animation to an action
@@ -47,7 +47,7 @@ def cloth_filter(
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  bpy.types.OperatorStrokeElement
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  ] = None,
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  type: typing.Any = "GRAVITY",
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- force_axis: typing.Any = {'"Y"', '"X"', '"Z"'},
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+ force_axis: typing.Any = {'"Z"', '"Y"', '"X"'},
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  orientation: typing.Any = "LOCAL",
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  cloth_mass: typing.Any = 1.0,
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  cloth_damping: typing.Any = 0.0,
@@ -599,7 +599,7 @@ def mesh_filter(
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  bpy.types.OperatorStrokeElement
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  ] = None,
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  type: typing.Any = "INFLATE",
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- deform_axis: typing.Any = {'"Y"', '"X"', '"Z"'},
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+ deform_axis: typing.Any = {'"Z"', '"Y"', '"X"'},
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  orientation: typing.Any = "LOCAL",
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  surface_smooth_shape_preservation: typing.Any = 0.5,
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  surface_smooth_current_vertex: typing.Any = 0.5,